1*61046927SAndroid Build Coastguard WorkerMesa 10.4.7 Release Notes / March 20, 2015 2*61046927SAndroid Build Coastguard Worker========================================== 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 10.4.7 is a bug fix release which fixes bugs found since the 10.4.6 5*61046927SAndroid Build Coastguard Workerrelease. 6*61046927SAndroid Build Coastguard Worker 7*61046927SAndroid Build Coastguard WorkerMesa 10.4.7 implements the OpenGL 3.3 API, but the version reported by 8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL 11*61046927SAndroid Build Coastguard Worker3.3. OpenGL 3.3 is **only** available if requested at context creation 12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported. 13*61046927SAndroid Build Coastguard Worker 14*61046927SAndroid Build Coastguard WorkerSHA256 checksums 15*61046927SAndroid Build Coastguard Worker---------------- 16*61046927SAndroid Build Coastguard Worker 17*61046927SAndroid Build Coastguard Worker:: 18*61046927SAndroid Build Coastguard Worker 19*61046927SAndroid Build Coastguard Worker 9e7b59267199658808f8b33e0410b86fbafbdcd52378658b9df65fac9d24947f MesaLib-10.4.7.tar.gz 20*61046927SAndroid Build Coastguard Worker 2c351c98671f9a7ab3fd9c601bb7a255801b1580f5dd0992639f99152801b0d2 MesaLib-10.4.7.tar.bz2 21*61046927SAndroid Build Coastguard Worker d14ac578b5ce16560757b53fbd1cb4d6b34652f8e110e4b10a019adc82e67ffd MesaLib-10.4.7.zip 22*61046927SAndroid Build Coastguard Worker 23*61046927SAndroid Build Coastguard WorkerNew features 24*61046927SAndroid Build Coastguard Worker------------ 25*61046927SAndroid Build Coastguard Worker 26*61046927SAndroid Build Coastguard WorkerNone 27*61046927SAndroid Build Coastguard Worker 28*61046927SAndroid Build Coastguard WorkerBug fixes 29*61046927SAndroid Build Coastguard Worker--------- 30*61046927SAndroid Build Coastguard Worker 31*61046927SAndroid Build Coastguard WorkerThis list is likely incomplete. 32*61046927SAndroid Build Coastguard Worker 33*61046927SAndroid Build Coastguard Worker- `Bug 79202 <https://bugs.freedesktop.org/show_bug.cgi?id=79202>`__ - 34*61046927SAndroid Build Coastguard Worker valgrind errors in glsl-fs-uniform-array-loop-unroll.shader_test; 35*61046927SAndroid Build Coastguard Worker random code generation 36*61046927SAndroid Build Coastguard Worker- `Bug 89156 <https://bugs.freedesktop.org/show_bug.cgi?id=89156>`__ - 37*61046927SAndroid Build Coastguard Worker r300g: GL_COMPRESSED_RED_RGTC1 / ATI1N support broken 38*61046927SAndroid Build Coastguard Worker- `Bug 89224 <https://bugs.freedesktop.org/show_bug.cgi?id=89224>`__ - 39*61046927SAndroid Build Coastguard Worker Incorrect rendering of Unigine Valley running in VM on VMware 40*61046927SAndroid Build Coastguard Worker Workstation 41*61046927SAndroid Build Coastguard Worker- `Bug 89530 <https://bugs.freedesktop.org/show_bug.cgi?id=89530>`__ - 42*61046927SAndroid Build Coastguard Worker FTBFS in loader: missing fstat 43*61046927SAndroid Build Coastguard Worker 44*61046927SAndroid Build Coastguard WorkerChanges 45*61046927SAndroid Build Coastguard Worker------- 46*61046927SAndroid Build Coastguard Worker 47*61046927SAndroid Build Coastguard WorkerAndrey Sudnik (1): 48*61046927SAndroid Build Coastguard Worker 49*61046927SAndroid Build Coastguard Worker- i965/vec4: Don't lose the saturate modifier in copy propagation. 50*61046927SAndroid Build Coastguard Worker 51*61046927SAndroid Build Coastguard WorkerDaniel Stone (1): 52*61046927SAndroid Build Coastguard Worker 53*61046927SAndroid Build Coastguard Worker- egl: Take alpha bits into account when selecting GBM formats 54*61046927SAndroid Build Coastguard Worker 55*61046927SAndroid Build Coastguard WorkerEmil Velikov (6): 56*61046927SAndroid Build Coastguard Worker 57*61046927SAndroid Build Coastguard Worker- docs: Add sha256 sums for the 10.4.6 release 58*61046927SAndroid Build Coastguard Worker- cherry-ignore: add not applicable/rejected commits 59*61046927SAndroid Build Coastguard Worker- mesa: rename format_info.c to format_info.h 60*61046927SAndroid Build Coastguard Worker- loader: include <sys/stat.h> for non-sysfs builds 61*61046927SAndroid Build Coastguard Worker- auxiliary/os: fix the android build - s/drm_munmap/os_munmap/ 62*61046927SAndroid Build Coastguard Worker- Update version to 10.4.7 63*61046927SAndroid Build Coastguard Worker 64*61046927SAndroid Build Coastguard WorkerIago Toral Quiroga (1): 65*61046927SAndroid Build Coastguard Worker 66*61046927SAndroid Build Coastguard Worker- i965: Fix out-of-bounds accesses into pull_constant_loc array 67*61046927SAndroid Build Coastguard Worker 68*61046927SAndroid Build Coastguard WorkerIlia Mirkin (4): 69*61046927SAndroid Build Coastguard Worker 70*61046927SAndroid Build Coastguard Worker- freedreno: move fb state copy after checking for size change 71*61046927SAndroid Build Coastguard Worker- freedreno/ir3: fix array count returned by TXQ 72*61046927SAndroid Build Coastguard Worker- freedreno/ir3: get the # of miplevels from getinfo 73*61046927SAndroid Build Coastguard Worker- freedreno: fix slice pitch calculations 74*61046927SAndroid Build Coastguard Worker 75*61046927SAndroid Build Coastguard WorkerMarc-Andre Lureau (1): 76*61046927SAndroid Build Coastguard Worker 77*61046927SAndroid Build Coastguard Worker- gallium/auxiliary/indices: fix start param 78*61046927SAndroid Build Coastguard Worker 79*61046927SAndroid Build Coastguard WorkerMarek Olšák (4): 80*61046927SAndroid Build Coastguard Worker 81*61046927SAndroid Build Coastguard Worker- r300g: fix RGTC1 and LATC1 SNORM formats 82*61046927SAndroid Build Coastguard Worker- r300g: fix a crash when resolving into an sRGB texture 83*61046927SAndroid Build Coastguard Worker- r300g: fix sRGB->sRGB blits 84*61046927SAndroid Build Coastguard Worker- radeonsi: increase coords array size for 85*61046927SAndroid Build Coastguard Worker radeon_llvm_emit_prepare_cube_coords 86*61046927SAndroid Build Coastguard Worker 87*61046927SAndroid Build Coastguard WorkerMario Kleiner (1): 88*61046927SAndroid Build Coastguard Worker 89*61046927SAndroid Build Coastguard Worker- glx: Handle out-of-sequence swap completion events correctly. (v2) 90*61046927SAndroid Build Coastguard Worker 91*61046927SAndroid Build Coastguard WorkerMatt Turner (2): 92*61046927SAndroid Build Coastguard Worker 93*61046927SAndroid Build Coastguard Worker- r300g: Use PATH_MAX instead of limiting ourselves to 100 chars. 94*61046927SAndroid Build Coastguard Worker- r300g: Check return value of snprintf(). 95*61046927SAndroid Build Coastguard Worker 96*61046927SAndroid Build Coastguard WorkerRob Clark (2): 97*61046927SAndroid Build Coastguard Worker 98*61046927SAndroid Build Coastguard Worker- freedreno/ir3: fix silly typo for binning pass shaders 99*61046927SAndroid Build Coastguard Worker- freedreno: update generated headers 100*61046927SAndroid Build Coastguard Worker 101*61046927SAndroid Build Coastguard WorkerSamuel Iglesias Gonsalvez (1): 102*61046927SAndroid Build Coastguard Worker 103*61046927SAndroid Build Coastguard Worker- glsl: optimize (0 cmp x + y) into (-x cmp y). 104*61046927SAndroid Build Coastguard Worker 105*61046927SAndroid Build Coastguard WorkerStefan Dösinger (1): 106*61046927SAndroid Build Coastguard Worker 107*61046927SAndroid Build Coastguard Worker- r300g: Fix the ATI1N swizzle (RGTC1 and LATC1) 108