xref: /aosp_15_r20/external/mesa3d/docs/relnotes/10.4.7.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard WorkerMesa 10.4.7 Release Notes / March 20, 2015
2*61046927SAndroid Build Coastguard Worker==========================================
3*61046927SAndroid Build Coastguard Worker
4*61046927SAndroid Build Coastguard WorkerMesa 10.4.7 is a bug fix release which fixes bugs found since the 10.4.6
5*61046927SAndroid Build Coastguard Workerrelease.
6*61046927SAndroid Build Coastguard Worker
7*61046927SAndroid Build Coastguard WorkerMesa 10.4.7 implements the OpenGL 3.3 API, but the version reported by
8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL
11*61046927SAndroid Build Coastguard Worker3.3. OpenGL 3.3 is **only** available if requested at context creation
12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported.
13*61046927SAndroid Build Coastguard Worker
14*61046927SAndroid Build Coastguard WorkerSHA256 checksums
15*61046927SAndroid Build Coastguard Worker----------------
16*61046927SAndroid Build Coastguard Worker
17*61046927SAndroid Build Coastguard Worker::
18*61046927SAndroid Build Coastguard Worker
19*61046927SAndroid Build Coastguard Worker   9e7b59267199658808f8b33e0410b86fbafbdcd52378658b9df65fac9d24947f  MesaLib-10.4.7.tar.gz
20*61046927SAndroid Build Coastguard Worker   2c351c98671f9a7ab3fd9c601bb7a255801b1580f5dd0992639f99152801b0d2  MesaLib-10.4.7.tar.bz2
21*61046927SAndroid Build Coastguard Worker   d14ac578b5ce16560757b53fbd1cb4d6b34652f8e110e4b10a019adc82e67ffd  MesaLib-10.4.7.zip
22*61046927SAndroid Build Coastguard Worker
23*61046927SAndroid Build Coastguard WorkerNew features
24*61046927SAndroid Build Coastguard Worker------------
25*61046927SAndroid Build Coastguard Worker
26*61046927SAndroid Build Coastguard WorkerNone
27*61046927SAndroid Build Coastguard Worker
28*61046927SAndroid Build Coastguard WorkerBug fixes
29*61046927SAndroid Build Coastguard Worker---------
30*61046927SAndroid Build Coastguard Worker
31*61046927SAndroid Build Coastguard WorkerThis list is likely incomplete.
32*61046927SAndroid Build Coastguard Worker
33*61046927SAndroid Build Coastguard Worker-  `Bug 79202 <https://bugs.freedesktop.org/show_bug.cgi?id=79202>`__ -
34*61046927SAndroid Build Coastguard Worker   valgrind errors in glsl-fs-uniform-array-loop-unroll.shader_test;
35*61046927SAndroid Build Coastguard Worker   random code generation
36*61046927SAndroid Build Coastguard Worker-  `Bug 89156 <https://bugs.freedesktop.org/show_bug.cgi?id=89156>`__ -
37*61046927SAndroid Build Coastguard Worker   r300g: GL_COMPRESSED_RED_RGTC1 / ATI1N support broken
38*61046927SAndroid Build Coastguard Worker-  `Bug 89224 <https://bugs.freedesktop.org/show_bug.cgi?id=89224>`__ -
39*61046927SAndroid Build Coastguard Worker   Incorrect rendering of Unigine Valley running in VM on VMware
40*61046927SAndroid Build Coastguard Worker   Workstation
41*61046927SAndroid Build Coastguard Worker-  `Bug 89530 <https://bugs.freedesktop.org/show_bug.cgi?id=89530>`__ -
42*61046927SAndroid Build Coastguard Worker   FTBFS in loader: missing fstat
43*61046927SAndroid Build Coastguard Worker
44*61046927SAndroid Build Coastguard WorkerChanges
45*61046927SAndroid Build Coastguard Worker-------
46*61046927SAndroid Build Coastguard Worker
47*61046927SAndroid Build Coastguard WorkerAndrey Sudnik (1):
48*61046927SAndroid Build Coastguard Worker
49*61046927SAndroid Build Coastguard Worker-  i965/vec4: Don't lose the saturate modifier in copy propagation.
50*61046927SAndroid Build Coastguard Worker
51*61046927SAndroid Build Coastguard WorkerDaniel Stone (1):
52*61046927SAndroid Build Coastguard Worker
53*61046927SAndroid Build Coastguard Worker-  egl: Take alpha bits into account when selecting GBM formats
54*61046927SAndroid Build Coastguard Worker
55*61046927SAndroid Build Coastguard WorkerEmil Velikov (6):
56*61046927SAndroid Build Coastguard Worker
57*61046927SAndroid Build Coastguard Worker-  docs: Add sha256 sums for the 10.4.6 release
58*61046927SAndroid Build Coastguard Worker-  cherry-ignore: add not applicable/rejected commits
59*61046927SAndroid Build Coastguard Worker-  mesa: rename format_info.c to format_info.h
60*61046927SAndroid Build Coastguard Worker-  loader: include <sys/stat.h> for non-sysfs builds
61*61046927SAndroid Build Coastguard Worker-  auxiliary/os: fix the android build - s/drm_munmap/os_munmap/
62*61046927SAndroid Build Coastguard Worker-  Update version to 10.4.7
63*61046927SAndroid Build Coastguard Worker
64*61046927SAndroid Build Coastguard WorkerIago Toral Quiroga (1):
65*61046927SAndroid Build Coastguard Worker
66*61046927SAndroid Build Coastguard Worker-  i965: Fix out-of-bounds accesses into pull_constant_loc array
67*61046927SAndroid Build Coastguard Worker
68*61046927SAndroid Build Coastguard WorkerIlia Mirkin (4):
69*61046927SAndroid Build Coastguard Worker
70*61046927SAndroid Build Coastguard Worker-  freedreno: move fb state copy after checking for size change
71*61046927SAndroid Build Coastguard Worker-  freedreno/ir3: fix array count returned by TXQ
72*61046927SAndroid Build Coastguard Worker-  freedreno/ir3: get the # of miplevels from getinfo
73*61046927SAndroid Build Coastguard Worker-  freedreno: fix slice pitch calculations
74*61046927SAndroid Build Coastguard Worker
75*61046927SAndroid Build Coastguard WorkerMarc-Andre Lureau (1):
76*61046927SAndroid Build Coastguard Worker
77*61046927SAndroid Build Coastguard Worker-  gallium/auxiliary/indices: fix start param
78*61046927SAndroid Build Coastguard Worker
79*61046927SAndroid Build Coastguard WorkerMarek Olšák (4):
80*61046927SAndroid Build Coastguard Worker
81*61046927SAndroid Build Coastguard Worker-  r300g: fix RGTC1 and LATC1 SNORM formats
82*61046927SAndroid Build Coastguard Worker-  r300g: fix a crash when resolving into an sRGB texture
83*61046927SAndroid Build Coastguard Worker-  r300g: fix sRGB->sRGB blits
84*61046927SAndroid Build Coastguard Worker-  radeonsi: increase coords array size for
85*61046927SAndroid Build Coastguard Worker   radeon_llvm_emit_prepare_cube_coords
86*61046927SAndroid Build Coastguard Worker
87*61046927SAndroid Build Coastguard WorkerMario Kleiner (1):
88*61046927SAndroid Build Coastguard Worker
89*61046927SAndroid Build Coastguard Worker-  glx: Handle out-of-sequence swap completion events correctly. (v2)
90*61046927SAndroid Build Coastguard Worker
91*61046927SAndroid Build Coastguard WorkerMatt Turner (2):
92*61046927SAndroid Build Coastguard Worker
93*61046927SAndroid Build Coastguard Worker-  r300g: Use PATH_MAX instead of limiting ourselves to 100 chars.
94*61046927SAndroid Build Coastguard Worker-  r300g: Check return value of snprintf().
95*61046927SAndroid Build Coastguard Worker
96*61046927SAndroid Build Coastguard WorkerRob Clark (2):
97*61046927SAndroid Build Coastguard Worker
98*61046927SAndroid Build Coastguard Worker-  freedreno/ir3: fix silly typo for binning pass shaders
99*61046927SAndroid Build Coastguard Worker-  freedreno: update generated headers
100*61046927SAndroid Build Coastguard Worker
101*61046927SAndroid Build Coastguard WorkerSamuel Iglesias Gonsalvez (1):
102*61046927SAndroid Build Coastguard Worker
103*61046927SAndroid Build Coastguard Worker-  glsl: optimize (0 cmp x + y) into (-x cmp y).
104*61046927SAndroid Build Coastguard Worker
105*61046927SAndroid Build Coastguard WorkerStefan Dösinger (1):
106*61046927SAndroid Build Coastguard Worker
107*61046927SAndroid Build Coastguard Worker-  r300g: Fix the ATI1N swizzle (RGTC1 and LATC1)
108