1*61046927SAndroid Build Coastguard WorkerMesa 10.5.4 Release Notes / April 24, 2015 2*61046927SAndroid Build Coastguard Worker========================================== 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 10.5.4 is a bug fix release which fixes bugs found since the 10.5.3 5*61046927SAndroid Build Coastguard Workerrelease. 6*61046927SAndroid Build Coastguard Worker 7*61046927SAndroid Build Coastguard WorkerMesa 10.5.4 implements the OpenGL 3.3 API, but the version reported by 8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL 11*61046927SAndroid Build Coastguard Worker3.3. OpenGL 3.3 is **only** available if requested at context creation 12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported. 13*61046927SAndroid Build Coastguard Worker 14*61046927SAndroid Build Coastguard WorkerSHA256 checksums 15*61046927SAndroid Build Coastguard Worker---------------- 16*61046927SAndroid Build Coastguard Worker 17*61046927SAndroid Build Coastguard Worker:: 18*61046927SAndroid Build Coastguard Worker 19*61046927SAndroid Build Coastguard Worker e1089567fc7bf8d9b2d8badcc9f2fc3b758701c8c0ccfe7af1805549fea53f11 mesa-10.5.4.tar.gz 20*61046927SAndroid Build Coastguard Worker b51e723f3a20d842c88a92d809435b229fc4744ca0dbec0317d9d4a3ac4c6803 mesa-10.5.4.tar.xz 21*61046927SAndroid Build Coastguard Worker 22*61046927SAndroid Build Coastguard WorkerNew features 23*61046927SAndroid Build Coastguard Worker------------ 24*61046927SAndroid Build Coastguard Worker 25*61046927SAndroid Build Coastguard WorkerNone 26*61046927SAndroid Build Coastguard Worker 27*61046927SAndroid Build Coastguard WorkerBug fixes 28*61046927SAndroid Build Coastguard Worker--------- 29*61046927SAndroid Build Coastguard Worker 30*61046927SAndroid Build Coastguard WorkerThis list is likely incomplete. 31*61046927SAndroid Build Coastguard Worker 32*61046927SAndroid Build Coastguard Worker- `Bug 69226 <https://bugs.freedesktop.org/show_bug.cgi?id=69226>`__ - 33*61046927SAndroid Build Coastguard Worker Cannot enable basic shaders with Second Life aborts attempt 34*61046927SAndroid Build Coastguard Worker- `Bug 71591 <https://bugs.freedesktop.org/show_bug.cgi?id=71591>`__ - 35*61046927SAndroid Build Coastguard Worker Second Life shaders fail to compile (extension declared in middle of 36*61046927SAndroid Build Coastguard Worker shader) 37*61046927SAndroid Build Coastguard Worker- `Bug 81025 <https://bugs.freedesktop.org/show_bug.cgi?id=81025>`__ - 38*61046927SAndroid Build Coastguard Worker [IVB/BYT Bisected]Piglit 39*61046927SAndroid Build Coastguard Worker spec_ARB_draw_indirect_arb_draw_indirect-draw-elements-prim-restart-ugly 40*61046927SAndroid Build Coastguard Worker fails 41*61046927SAndroid Build Coastguard Worker- `Bug 89457 <https://bugs.freedesktop.org/show_bug.cgi?id=89457>`__ - 42*61046927SAndroid Build Coastguard Worker [BSW Bisected]ogles3conform 43*61046927SAndroid Build Coastguard Worker ES3-CTS.gtf.GL3Tests.shadow.shadow_execution_vert fails 44*61046927SAndroid Build Coastguard Worker- `Bug 89957 <https://bugs.freedesktop.org/show_bug.cgi?id=89957>`__ - 45*61046927SAndroid Build Coastguard Worker vm protection faults in piglit lest: texsubimage cube_map_array pbo 46*61046927SAndroid Build Coastguard Worker 47*61046927SAndroid Build Coastguard WorkerChanges 48*61046927SAndroid Build Coastguard Worker------- 49*61046927SAndroid Build Coastguard Worker 50*61046927SAndroid Build Coastguard WorkerBrian Paul (1): 51*61046927SAndroid Build Coastguard Worker 52*61046927SAndroid Build Coastguard Worker- glsl: rewrite glsl_type::record_key_hash() to avoid buffer overflow 53*61046927SAndroid Build Coastguard Worker 54*61046927SAndroid Build Coastguard WorkerDave Airlie (2): 55*61046927SAndroid Build Coastguard Worker 56*61046927SAndroid Build Coastguard Worker- st/mesa: convert sub image for cube map arrays to 2d arrays for 57*61046927SAndroid Build Coastguard Worker upload 58*61046927SAndroid Build Coastguard Worker- st/mesa: align cube map arrays layers 59*61046927SAndroid Build Coastguard Worker 60*61046927SAndroid Build Coastguard WorkerEmil Velikov (11): 61*61046927SAndroid Build Coastguard Worker 62*61046927SAndroid Build Coastguard Worker- docs: Add 256 sums for the 10.5.3 release 63*61046927SAndroid Build Coastguard Worker- radeonsi: remove unused si_dump_key() 64*61046927SAndroid Build Coastguard Worker- android: use LOCAL_SHARED_LIBRARIES over TARGET_OUT_HEADERS 65*61046927SAndroid Build Coastguard Worker- android: add $(mesa_top)/src include to the whole of mesa 66*61046927SAndroid Build Coastguard Worker- android: egl: add libsync_cflags to the build 67*61046927SAndroid Build Coastguard Worker- android: dri/common: conditionally include drm_cflags/set 68*61046927SAndroid Build Coastguard Worker \__NOT_HAVE_DRM_H 69*61046927SAndroid Build Coastguard Worker- android: add HAVE__BUILTIN\_\* and HAVE_FUNC_ATTRIBUTE\_\* defines 70*61046927SAndroid Build Coastguard Worker- android: add $(mesa_top)/src/mesa/main to the includes list 71*61046927SAndroid Build Coastguard Worker- android: dri: link against libmesa_util 72*61046927SAndroid Build Coastguard Worker- android: mesa: fix the path of the SSE4_1 optimisations 73*61046927SAndroid Build Coastguard Worker- Update version to 10.5.4 74*61046927SAndroid Build Coastguard Worker 75*61046927SAndroid Build Coastguard WorkerIan Romanick (1): 76*61046927SAndroid Build Coastguard Worker 77*61046927SAndroid Build Coastguard Worker- nir: Fix typo in "ushr by 0" algebraic replacement 78*61046927SAndroid Build Coastguard Worker 79*61046927SAndroid Build Coastguard WorkerKenneth Graunke (2): 80*61046927SAndroid Build Coastguard Worker 81*61046927SAndroid Build Coastguard Worker- i965: Fix software primitive restart with indirect draws. 82*61046927SAndroid Build Coastguard Worker- drirc: Add "Second Life" quirk 83*61046927SAndroid Build Coastguard Worker (allow_glsl_extension_directive_midshader). 84*61046927SAndroid Build Coastguard Worker 85*61046927SAndroid Build Coastguard WorkerKristian Høgsberg (1): 86*61046927SAndroid Build Coastguard Worker 87*61046927SAndroid Build Coastguard Worker- i965: Rewrite ir_tex to ir_txl with lod 0 for vertex shaders 88*61046927SAndroid Build Coastguard Worker 89*61046927SAndroid Build Coastguard WorkerMarek Olšák (2): 90*61046927SAndroid Build Coastguard Worker 91*61046927SAndroid Build Coastguard Worker- glsl_to_tgsi: fix out-of-bounds constant access and crash for 92*61046927SAndroid Build Coastguard Worker uniforms 93*61046927SAndroid Build Coastguard Worker- glsl_to_tgsi: don't use a potentially-undefined immediate for 94*61046927SAndroid Build Coastguard Worker ir_query_levels 95*61046927SAndroid Build Coastguard Worker 96*61046927SAndroid Build Coastguard WorkerMathias Froehlich (1): 97*61046927SAndroid Build Coastguard Worker 98*61046927SAndroid Build Coastguard Worker- i965: Flush batchbuffer containing the query on glQueryCounter. 99*61046927SAndroid Build Coastguard Worker 100*61046927SAndroid Build Coastguard WorkerMauro Rossi (2): 101*61046927SAndroid Build Coastguard Worker 102*61046927SAndroid Build Coastguard Worker- android: mesa: generate the format_{un,}pack.[ch] sources 103*61046927SAndroid Build Coastguard Worker- android: add inital NIR build 104