xref: /aosp_15_r20/external/mesa3d/docs/relnotes/10.5.5.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard WorkerMesa 10.5.5 Release Notes / May 11, 2015
2*61046927SAndroid Build Coastguard Worker========================================
3*61046927SAndroid Build Coastguard Worker
4*61046927SAndroid Build Coastguard WorkerMesa 10.5.5 is a bug fix release which fixes bugs found since the 10.5.4
5*61046927SAndroid Build Coastguard Workerrelease.
6*61046927SAndroid Build Coastguard Worker
7*61046927SAndroid Build Coastguard WorkerMesa 10.5.5 implements the OpenGL 3.3 API, but the version reported by
8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL
11*61046927SAndroid Build Coastguard Worker3.3. OpenGL 3.3 is **only** available if requested at context creation
12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported.
13*61046927SAndroid Build Coastguard Worker
14*61046927SAndroid Build Coastguard WorkerSHA256 checksums
15*61046927SAndroid Build Coastguard Worker----------------
16*61046927SAndroid Build Coastguard Worker
17*61046927SAndroid Build Coastguard Worker::
18*61046927SAndroid Build Coastguard Worker
19*61046927SAndroid Build Coastguard Worker   c10f00fd792b8290dd51ebcc48a9016c4cafab19ec205423c6fcadfd7f3a59f2  mesa-10.5.5.tar.gz
20*61046927SAndroid Build Coastguard Worker   4ac4e4ea3414f1cadb1467f2f173f9e56170d31e8674f7953a46f0549d319f28  mesa-10.5.5.tar.xz
21*61046927SAndroid Build Coastguard Worker
22*61046927SAndroid Build Coastguard WorkerNew features
23*61046927SAndroid Build Coastguard Worker------------
24*61046927SAndroid Build Coastguard Worker
25*61046927SAndroid Build Coastguard WorkerNone
26*61046927SAndroid Build Coastguard Worker
27*61046927SAndroid Build Coastguard WorkerBug fixes
28*61046927SAndroid Build Coastguard Worker---------
29*61046927SAndroid Build Coastguard Worker
30*61046927SAndroid Build Coastguard WorkerThis list is likely incomplete.
31*61046927SAndroid Build Coastguard Worker
32*61046927SAndroid Build Coastguard Worker-  `Bug 88521 <https://bugs.freedesktop.org/show_bug.cgi?id=88521>`__ -
33*61046927SAndroid Build Coastguard Worker   GLBenchmark 2.7 TRex renders with artifacts on Gen8 with !UXA
34*61046927SAndroid Build Coastguard Worker-  `Bug 89455 <https://bugs.freedesktop.org/show_bug.cgi?id=89455>`__ -
35*61046927SAndroid Build Coastguard Worker   [NVC0/Gallium] Unigine Heaven black and white boxes
36*61046927SAndroid Build Coastguard Worker-  `Bug 89689 <https://bugs.freedesktop.org/show_bug.cgi?id=89689>`__ -
37*61046927SAndroid Build Coastguard Worker   [Regression] Weston on DRM backend won't start with new version of
38*61046927SAndroid Build Coastguard Worker   mesa
39*61046927SAndroid Build Coastguard Worker-  `Bug 90130 <https://bugs.freedesktop.org/show_bug.cgi?id=90130>`__ -
40*61046927SAndroid Build Coastguard Worker   gl_PrimitiveId seems to reset at 340
41*61046927SAndroid Build Coastguard Worker
42*61046927SAndroid Build Coastguard WorkerChanges
43*61046927SAndroid Build Coastguard Worker-------
44*61046927SAndroid Build Coastguard Worker
45*61046927SAndroid Build Coastguard WorkerBoyan Ding (1):
46*61046927SAndroid Build Coastguard Worker
47*61046927SAndroid Build Coastguard Worker-  i965: Add XRGB8888 format to intel_screen_make_configs
48*61046927SAndroid Build Coastguard Worker
49*61046927SAndroid Build Coastguard WorkerEmil Velikov (3):
50*61046927SAndroid Build Coastguard Worker
51*61046927SAndroid Build Coastguard Worker-  docs: Add sha256 sums for the 10.5.4 release
52*61046927SAndroid Build Coastguard Worker-  r300: do not link against libdrm_intel
53*61046927SAndroid Build Coastguard Worker-  Update version to 10.5.5
54*61046927SAndroid Build Coastguard Worker
55*61046927SAndroid Build Coastguard WorkerIlia Mirkin (4):
56*61046927SAndroid Build Coastguard Worker
57*61046927SAndroid Build Coastguard Worker-  nvc0/ir: flush denorms to zero in non-compute shaders
58*61046927SAndroid Build Coastguard Worker-  gk110/ir: fix set with a register dest to not auto-set the abs flag
59*61046927SAndroid Build Coastguard Worker-  nvc0/ir: fix predicated PFETCH emission
60*61046927SAndroid Build Coastguard Worker-  nv50/ir: fix asFlow() const helper for OP_JOIN
61*61046927SAndroid Build Coastguard Worker
62*61046927SAndroid Build Coastguard WorkerKenneth Graunke (2):
63*61046927SAndroid Build Coastguard Worker
64*61046927SAndroid Build Coastguard Worker-  i965: Make intel_emit_linear_blit handle Gen8+ alignment
65*61046927SAndroid Build Coastguard Worker   restrictions.
66*61046927SAndroid Build Coastguard Worker-  i965: Disallow linear blits that are not cacheline aligned.
67*61046927SAndroid Build Coastguard Worker
68*61046927SAndroid Build Coastguard WorkerRoland Scheidegger (1):
69*61046927SAndroid Build Coastguard Worker
70*61046927SAndroid Build Coastguard Worker-  draw: fix prim ids when there's no gs
71