1*61046927SAndroid Build Coastguard WorkerMesa 10.6.0 Release Notes / June 14, 2015 2*61046927SAndroid Build Coastguard Worker========================================= 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 10.6.0 is a new development release. People who are concerned with 5*61046927SAndroid Build Coastguard Workerstability and reliability should stick with a previous release or wait 6*61046927SAndroid Build Coastguard Workerfor Mesa 10.6.1. 7*61046927SAndroid Build Coastguard Worker 8*61046927SAndroid Build Coastguard WorkerMesa 10.6.0 implements the OpenGL 3.3 API, but the version reported by 9*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 10*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 11*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL 12*61046927SAndroid Build Coastguard Worker3.3. OpenGL 3.3 is **only** available if requested at context creation 13*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported. 14*61046927SAndroid Build Coastguard Worker 15*61046927SAndroid Build Coastguard WorkerSHA256 checksums 16*61046927SAndroid Build Coastguard Worker---------------- 17*61046927SAndroid Build Coastguard Worker 18*61046927SAndroid Build Coastguard Worker:: 19*61046927SAndroid Build Coastguard Worker 20*61046927SAndroid Build Coastguard Worker 9bc659abdba26202509304f259723aaa4343dba6aac4bd87d5baea11d23c8c63 mesa-10.6.0.tar.gz 21*61046927SAndroid Build Coastguard Worker f37e2633978deed02ff0522abc36c709586e2b555fd439a82ab71dce2c866c76 mesa-10.6.0.tar.xz 22*61046927SAndroid Build Coastguard Worker 23*61046927SAndroid Build Coastguard WorkerNew features 24*61046927SAndroid Build Coastguard Worker------------ 25*61046927SAndroid Build Coastguard Worker 26*61046927SAndroid Build Coastguard WorkerNote: some of the new features are only available with certain drivers. 27*61046927SAndroid Build Coastguard Worker 28*61046927SAndroid Build Coastguard Worker- GL_AMD_pinned_memory on r600, radeonsi 29*61046927SAndroid Build Coastguard Worker- GL_ARB_clip_control on i965 30*61046927SAndroid Build Coastguard Worker- GL_ARB_depth_buffer_float on freedreno 31*61046927SAndroid Build Coastguard Worker- GL_ARB_depth_clamp on freedreno 32*61046927SAndroid Build Coastguard Worker- GL_ARB_direct_state_access on all drivers that support GL 2.0+ 33*61046927SAndroid Build Coastguard Worker- GL_ARB_draw_indirect, GL_ARB_multi_draw_indirect on r600 34*61046927SAndroid Build Coastguard Worker- GL_ARB_draw_instanced on freedreno 35*61046927SAndroid Build Coastguard Worker- GL_ARB_gpu_shader_fp64 on nvc0, softpipe 36*61046927SAndroid Build Coastguard Worker- GL_ARB_gpu_shader5 on i965/gen8+ 37*61046927SAndroid Build Coastguard Worker- GL_ARB_instanced_arrays on freedreno 38*61046927SAndroid Build Coastguard Worker- GL_ARB_pipeline_statistics_query on i965, nv50, nvc0, r600, radeonsi, 39*61046927SAndroid Build Coastguard Worker softpipe 40*61046927SAndroid Build Coastguard Worker- GL_ARB_program_interface_query (all drivers) 41*61046927SAndroid Build Coastguard Worker- GL_ARB_texture_stencil8 on nv50, nvc0, r600, radeonsi, softpipe 42*61046927SAndroid Build Coastguard Worker- GL_ARB_texture_view on llvmpipe, softpipe 43*61046927SAndroid Build Coastguard Worker- GL_ARB_uniform_buffer_object on freedreno 44*61046927SAndroid Build Coastguard Worker- GL_ARB_vertex_attrib_64bit on nvc0, softpipe 45*61046927SAndroid Build Coastguard Worker- GL_ARB_viewport_array, GL_AMD_vertex_shader_viewport_index on 46*61046927SAndroid Build Coastguard Worker i965/gen6 47*61046927SAndroid Build Coastguard Worker- GL_EXT_draw_buffers2 on freedreno 48*61046927SAndroid Build Coastguard Worker- GL_OES_EGL_sync on all drivers 49*61046927SAndroid Build Coastguard Worker- EGL_KHR_fence_sync on i965, freedreno, nv50, nvc0, r600, radeonsi 50*61046927SAndroid Build Coastguard Worker- EGL_KHR_wait_sync on i965, freedreno, nv50, nvc0, r600, radeonsi 51*61046927SAndroid Build Coastguard Worker- EGL_KHR_cl_event2 on freedreno, nv50, nvc0, r600, radeonsi 52*61046927SAndroid Build Coastguard Worker- GL_AMD_performance_monitor on nvc0 53*61046927SAndroid Build Coastguard Worker 54*61046927SAndroid Build Coastguard WorkerBug fixes 55*61046927SAndroid Build Coastguard Worker--------- 56*61046927SAndroid Build Coastguard Worker 57*61046927SAndroid Build Coastguard WorkerThis list is likely incomplete. 58*61046927SAndroid Build Coastguard Worker 59*61046927SAndroid Build Coastguard Worker- `Bug 15006 <https://bugs.freedesktop.org/show_bug.cgi?id=15006>`__ - 60*61046927SAndroid Build Coastguard Worker translate & rotate the line cause Aliasing 61*61046927SAndroid Build Coastguard Worker- `Bug 27007 <https://bugs.freedesktop.org/show_bug.cgi?id=27007>`__ - 62*61046927SAndroid Build Coastguard Worker Lines disappear with GL_LINE_SMOOTH 63*61046927SAndroid Build Coastguard Worker- `Bug 28832 <https://bugs.freedesktop.org/show_bug.cgi?id=28832>`__ - 64*61046927SAndroid Build Coastguard Worker piglit/general/line-aa-width fail 65*61046927SAndroid Build Coastguard Worker- `Bug 45348 <https://bugs.freedesktop.org/show_bug.cgi?id=45348>`__ - 66*61046927SAndroid Build Coastguard Worker [swrast] piglit fbo-drawbuffers-arbfp regression 67*61046927SAndroid Build Coastguard Worker- `Bug 60797 <https://bugs.freedesktop.org/show_bug.cgi?id=60797>`__ - 68*61046927SAndroid Build Coastguard Worker 1px lines in octave plot aliased to 0 69*61046927SAndroid Build Coastguard Worker- `Bug 67564 <https://bugs.freedesktop.org/show_bug.cgi?id=67564>`__ - 70*61046927SAndroid Build Coastguard Worker HiZ buffers are much larger than necessary 71*61046927SAndroid Build Coastguard Worker- `Bug 69226 <https://bugs.freedesktop.org/show_bug.cgi?id=69226>`__ - 72*61046927SAndroid Build Coastguard Worker Cannot enable basic shaders with Second Life aborts attempt 73*61046927SAndroid Build Coastguard Worker- `Bug 71591 <https://bugs.freedesktop.org/show_bug.cgi?id=71591>`__ - 74*61046927SAndroid Build Coastguard Worker Second Life shaders fail to compile (extension declared in middle of 75*61046927SAndroid Build Coastguard Worker shader) 76*61046927SAndroid Build Coastguard Worker- `Bug 79202 <https://bugs.freedesktop.org/show_bug.cgi?id=79202>`__ - 77*61046927SAndroid Build Coastguard Worker valgrind errors in glsl-fs-uniform-array-loop-unroll.shader_test; 78*61046927SAndroid Build Coastguard Worker random code generation 79*61046927SAndroid Build Coastguard Worker- `Bug 81025 <https://bugs.freedesktop.org/show_bug.cgi?id=81025>`__ - 80*61046927SAndroid Build Coastguard Worker [IVB/BYT Bisected]Piglit 81*61046927SAndroid Build Coastguard Worker spec_ARB_draw_indirect_arb_draw_indirect-draw-elements-prim-restart-ugly 82*61046927SAndroid Build Coastguard Worker fails 83*61046927SAndroid Build Coastguard Worker- `Bug 82477 <https://bugs.freedesktop.org/show_bug.cgi?id=82477>`__ - 84*61046927SAndroid Build Coastguard Worker [softpipe] piglit fp-long-alu regression 85*61046927SAndroid Build Coastguard Worker- `Bug 82668 <https://bugs.freedesktop.org/show_bug.cgi?id=82668>`__ - 86*61046927SAndroid Build Coastguard Worker Can't set int attributes to certain values on 32-bit 87*61046927SAndroid Build Coastguard Worker- `Bug 82831 <https://bugs.freedesktop.org/show_bug.cgi?id=82831>`__ - 88*61046927SAndroid Build Coastguard Worker i965: Support GL_ARB_blend_func_extended in SIMD16 89*61046927SAndroid Build Coastguard Worker- `Bug 83962 <https://bugs.freedesktop.org/show_bug.cgi?id=83962>`__ - 90*61046927SAndroid Build Coastguard Worker [HSW/BYT]Piglit 91*61046927SAndroid Build Coastguard Worker spec_ARB_gpu_shader5_arb_gpu_shader5-emitstreamvertex_nodraw fails 92*61046927SAndroid Build Coastguard Worker- `Bug 84613 <https://bugs.freedesktop.org/show_bug.cgi?id=84613>`__ - 93*61046927SAndroid Build Coastguard Worker [G965, bisected] piglit regressions : glslparsertest.glsl2 94*61046927SAndroid Build Coastguard Worker- `Bug 86747 <https://bugs.freedesktop.org/show_bug.cgi?id=86747>`__ - 95*61046927SAndroid Build Coastguard Worker Noise in Football Manager 2014 textures 96*61046927SAndroid Build Coastguard Worker- `Bug 86792 <https://bugs.freedesktop.org/show_bug.cgi?id=86792>`__ - 97*61046927SAndroid Build Coastguard Worker [NVC0] Portal 2 Crashes in Wine 98*61046927SAndroid Build Coastguard Worker- `Bug 86811 <https://bugs.freedesktop.org/show_bug.cgi?id=86811>`__ - 99*61046927SAndroid Build Coastguard Worker [BDW/BSW Bisected]Piglit 100*61046927SAndroid Build Coastguard Worker spec_arb_shading_language_packing_execution_built-in-functions_vs-unpackSnorm4x8 101*61046927SAndroid Build Coastguard Worker fails 102*61046927SAndroid Build Coastguard Worker- `Bug 86837 <https://bugs.freedesktop.org/show_bug.cgi?id=86837>`__ - 103*61046927SAndroid Build Coastguard Worker kodi segfault since auxiliary/vl: rework the build of the VL code 104*61046927SAndroid Build Coastguard Worker- `Bug 86944 <https://bugs.freedesktop.org/show_bug.cgi?id=86944>`__ - 105*61046927SAndroid Build Coastguard Worker glsl_parser_extras.cpp", line 1455: Error: Badly formed expression. 106*61046927SAndroid Build Coastguard Worker (Oracle Studio) 107*61046927SAndroid Build Coastguard Worker- `Bug 86974 <https://bugs.freedesktop.org/show_bug.cgi?id=86974>`__ - 108*61046927SAndroid Build Coastguard Worker INTEL_DEBUG=shader_time always asserts in 109*61046927SAndroid Build Coastguard Worker fs_generator::generate_code() when Mesa is built with --enable-debug 110*61046927SAndroid Build Coastguard Worker (= with asserts) 111*61046927SAndroid Build Coastguard Worker- `Bug 86980 <https://bugs.freedesktop.org/show_bug.cgi?id=86980>`__ - 112*61046927SAndroid Build Coastguard Worker [swrast] piglit fp-rfl regression 113*61046927SAndroid Build Coastguard Worker- `Bug 87258 <https://bugs.freedesktop.org/show_bug.cgi?id=87258>`__ - 114*61046927SAndroid Build Coastguard Worker [BDW/BSW Bisected]Piglit 115*61046927SAndroid Build Coastguard Worker spec_ARB_shader_atomic_counters_array-indexing fails 116*61046927SAndroid Build Coastguard Worker- `Bug 88246 <https://bugs.freedesktop.org/show_bug.cgi?id=88246>`__ - 117*61046927SAndroid Build Coastguard Worker Commit 2881b12 causes 43 DrawElements test regressions 118*61046927SAndroid Build Coastguard Worker- `Bug 88248 <https://bugs.freedesktop.org/show_bug.cgi?id=88248>`__ - 119*61046927SAndroid Build Coastguard Worker Calling glClear while there is an occlusion query in progress messes 120*61046927SAndroid Build Coastguard Worker up the results 121*61046927SAndroid Build Coastguard Worker- `Bug 88521 <https://bugs.freedesktop.org/show_bug.cgi?id=88521>`__ - 122*61046927SAndroid Build Coastguard Worker GLBenchmark 2.7 TRex renders with artifacts on Gen8 with !UXA 123*61046927SAndroid Build Coastguard Worker- `Bug 88534 <https://bugs.freedesktop.org/show_bug.cgi?id=88534>`__ - 124*61046927SAndroid Build Coastguard Worker include/c11/threads_posix.h PTHREAD_MUTEX_RECURSIVE_NP not defined 125*61046927SAndroid Build Coastguard Worker- `Bug 88561 <https://bugs.freedesktop.org/show_bug.cgi?id=88561>`__ - 126*61046927SAndroid Build Coastguard Worker [radeonsi][regression,bisected] Depth test/buffer issues in Portal 127*61046927SAndroid Build Coastguard Worker- `Bug 88793 <https://bugs.freedesktop.org/show_bug.cgi?id=88793>`__ - 128*61046927SAndroid Build Coastguard Worker [BDW/BSW Bisected]Piglit/shaders_glsl-max-varyings fails 129*61046927SAndroid Build Coastguard Worker- `Bug 88815 <https://bugs.freedesktop.org/show_bug.cgi?id=88815>`__ - 130*61046927SAndroid Build Coastguard Worker Incorrect handling of GLSL #line directive 131*61046927SAndroid Build Coastguard Worker- `Bug 88883 <https://bugs.freedesktop.org/show_bug.cgi?id=88883>`__ - 132*61046927SAndroid Build Coastguard Worker ir-a2xx.c: variable changed in assert statement 133*61046927SAndroid Build Coastguard Worker- `Bug 88885 <https://bugs.freedesktop.org/show_bug.cgi?id=88885>`__ - 134*61046927SAndroid Build Coastguard Worker Transform feedback uses incorrect interleaving if a previous draw did 135*61046927SAndroid Build Coastguard Worker not write gl_Position 136*61046927SAndroid Build Coastguard Worker- `Bug 88905 <https://bugs.freedesktop.org/show_bug.cgi?id=88905>`__ - 137*61046927SAndroid Build Coastguard Worker [SNB+ Bisected]Ogles3conform 138*61046927SAndroid Build Coastguard Worker ES3-CTS.gtf.GL3Tests.packed_pixels.packed_pixels fails 139*61046927SAndroid Build Coastguard Worker- `Bug 88999 <https://bugs.freedesktop.org/show_bug.cgi?id=88999>`__ - 140*61046927SAndroid Build Coastguard Worker [SKL] Compiz crashes after opening unity dash 141*61046927SAndroid Build Coastguard Worker- `Bug 89014 <https://bugs.freedesktop.org/show_bug.cgi?id=89014>`__ - 142*61046927SAndroid Build Coastguard Worker PIPE_QUERY_GPU_FINISHED is not acting as expected on SI 143*61046927SAndroid Build Coastguard Worker- `Bug 89026 <https://bugs.freedesktop.org/show_bug.cgi?id=89026>`__ - 144*61046927SAndroid Build Coastguard Worker Renderbuffer layered state used for framebuffer completeness test 145*61046927SAndroid Build Coastguard Worker- `Bug 89032 <https://bugs.freedesktop.org/show_bug.cgi?id=89032>`__ - 146*61046927SAndroid Build Coastguard Worker [BDW/BSW/SKL Bisected]Piglit spec_OpenGL_1.1_infinite-spot-light 147*61046927SAndroid Build Coastguard Worker fails 148*61046927SAndroid Build Coastguard Worker- `Bug 89037 <https://bugs.freedesktop.org/show_bug.cgi?id=89037>`__ - 149*61046927SAndroid Build Coastguard Worker [SKL]Piglit spec_EXT_texture_array_copyteximage_1D_ARRAY_samples=2 150*61046927SAndroid Build Coastguard Worker sporadically causes GPU hang 151*61046927SAndroid Build Coastguard Worker- `Bug 89039 <https://bugs.freedesktop.org/show_bug.cgi?id=89039>`__ - 152*61046927SAndroid Build Coastguard Worker [SKL]etqw system hang 153*61046927SAndroid Build Coastguard Worker- `Bug 89058 <https://bugs.freedesktop.org/show_bug.cgi?id=89058>`__ - 154*61046927SAndroid Build Coastguard Worker [SKL]Render error in some games (etqw-demo, nexuiz, portal) 155*61046927SAndroid Build Coastguard Worker- `Bug 89068 <https://bugs.freedesktop.org/show_bug.cgi?id=89068>`__ - 156*61046927SAndroid Build Coastguard Worker glTexImage2D regression by texstore_rgba switch to 157*61046927SAndroid Build Coastguard Worker \_mesa_format_convert 158*61046927SAndroid Build Coastguard Worker- `Bug 89069 <https://bugs.freedesktop.org/show_bug.cgi?id=89069>`__ - 159*61046927SAndroid Build Coastguard Worker Lack of grass in The Talos Principle on radeonsi (native\wine\nine) 160*61046927SAndroid Build Coastguard Worker- `Bug 89094 <https://bugs.freedesktop.org/show_bug.cgi?id=89094>`__ - 161*61046927SAndroid Build Coastguard Worker [SNB/IVB/HSW/BYT Bisected]Ogles3conform 162*61046927SAndroid Build Coastguard Worker ES3-CTS.gtf.GL3Tests.shadow.shadow_execution_vert fails 163*61046927SAndroid Build Coastguard Worker- `Bug 89095 <https://bugs.freedesktop.org/show_bug.cgi?id=89095>`__ - 164*61046927SAndroid Build Coastguard Worker [SNB/IVB/BYT Bisected]Webglc 165*61046927SAndroid Build Coastguard Worker conformance/glsl/functions/glsl-function-mix-float.html fails 166*61046927SAndroid Build Coastguard Worker- `Bug 89112 <https://bugs.freedesktop.org/show_bug.cgi?id=89112>`__ - 167*61046927SAndroid Build Coastguard Worker u_atomic_test: u_atomic_test.c:124: test_atomic_8bits_bool: Assertion 168*61046927SAndroid Build Coastguard Worker \`r == 65 && "p_atomic_add"' failed. 169*61046927SAndroid Build Coastguard Worker- `Bug 89118 <https://bugs.freedesktop.org/show_bug.cgi?id=89118>`__ - 170*61046927SAndroid Build Coastguard Worker [SKL Bisected]many Ogles3conform cases core dumped 171*61046927SAndroid Build Coastguard Worker- `Bug 89131 <https://bugs.freedesktop.org/show_bug.cgi?id=89131>`__ - 172*61046927SAndroid Build Coastguard Worker [Bisected] Graphical corruption in Weston, shows old framebuffer 173*61046927SAndroid Build Coastguard Worker pieces 174*61046927SAndroid Build Coastguard Worker- `Bug 89156 <https://bugs.freedesktop.org/show_bug.cgi?id=89156>`__ - 175*61046927SAndroid Build Coastguard Worker r300g: GL_COMPRESSED_RED_RGTC1 / ATI1N support broken 176*61046927SAndroid Build Coastguard Worker- `Bug 89180 <https://bugs.freedesktop.org/show_bug.cgi?id=89180>`__ - 177*61046927SAndroid Build Coastguard Worker [IVB regression] Rendering issues in Mass Effect through VMware 178*61046927SAndroid Build Coastguard Worker Workstation 179*61046927SAndroid Build Coastguard Worker- `Bug 89210 <https://bugs.freedesktop.org/show_bug.cgi?id=89210>`__ - 180*61046927SAndroid Build Coastguard Worker GS statistics fail on SNB 181*61046927SAndroid Build Coastguard Worker- `Bug 89218 <https://bugs.freedesktop.org/show_bug.cgi?id=89218>`__ - 182*61046927SAndroid Build Coastguard Worker lower_instructions.cpp:648:48: error: invalid suffix 'd' on floating 183*61046927SAndroid Build Coastguard Worker constant 184*61046927SAndroid Build Coastguard Worker- `Bug 89224 <https://bugs.freedesktop.org/show_bug.cgi?id=89224>`__ - 185*61046927SAndroid Build Coastguard Worker Incorrect rendering of Unigine Valley running in VM on VMware 186*61046927SAndroid Build Coastguard Worker Workstation 187*61046927SAndroid Build Coastguard Worker- `Bug 89260 <https://bugs.freedesktop.org/show_bug.cgi?id=89260>`__ - 188*61046927SAndroid Build Coastguard Worker macros.h:34:25: fatal error: util/u_math.h: No such file or directory 189*61046927SAndroid Build Coastguard Worker- `Bug 89292 <https://bugs.freedesktop.org/show_bug.cgi?id=89292>`__ - 190*61046927SAndroid Build Coastguard Worker [regression,bisected] incomplete screenshots in some cases 191*61046927SAndroid Build Coastguard Worker- `Bug 89311 <https://bugs.freedesktop.org/show_bug.cgi?id=89311>`__ - 192*61046927SAndroid Build Coastguard Worker [regression, bisected] dEQP: Added entry points for 193*61046927SAndroid Build Coastguard Worker glCompressedTextureSubImage*D. 194*61046927SAndroid Build Coastguard Worker- `Bug 89312 <https://bugs.freedesktop.org/show_bug.cgi?id=89312>`__ - 195*61046927SAndroid Build Coastguard Worker [regression, bisected] main: Added entry points for 196*61046927SAndroid Build Coastguard Worker CopyTextureSubImage*D. (d6b7c40cecfe01) 197*61046927SAndroid Build Coastguard Worker- `Bug 89315 <https://bugs.freedesktop.org/show_bug.cgi?id=89315>`__ - 198*61046927SAndroid Build Coastguard Worker [HSW, regression, bisected] i965/fs: Emit MAD instructions when 199*61046927SAndroid Build Coastguard Worker possible. 200*61046927SAndroid Build Coastguard Worker- `Bug 89317 <https://bugs.freedesktop.org/show_bug.cgi?id=89317>`__ - 201*61046927SAndroid Build Coastguard Worker [HSW, regression, bisected] i965: Add LINTERP/CINTERP to 202*61046927SAndroid Build Coastguard Worker can_do_cmod() (d91390634) 203*61046927SAndroid Build Coastguard Worker- `Bug 89328 <https://bugs.freedesktop.org/show_bug.cgi?id=89328>`__ - 204*61046927SAndroid Build Coastguard Worker python required to build Mesa release tarballs 205*61046927SAndroid Build Coastguard Worker- `Bug 89342 <https://bugs.freedesktop.org/show_bug.cgi?id=89342>`__ - 206*61046927SAndroid Build Coastguard Worker main/light.c:159:62: error: 'M_PI' undeclared (first use in this 207*61046927SAndroid Build Coastguard Worker function) 208*61046927SAndroid Build Coastguard Worker- `Bug 89343 <https://bugs.freedesktop.org/show_bug.cgi?id=89343>`__ - 209*61046927SAndroid Build Coastguard Worker compiler/tests/radeon_compiler_optimize_tests.c:43:3: error: implicit 210*61046927SAndroid Build Coastguard Worker declaration of function ‘fprintf’ 211*61046927SAndroid Build Coastguard Worker [-Werror=implicit-function-declaration] 212*61046927SAndroid Build Coastguard Worker- `Bug 89345 <https://bugs.freedesktop.org/show_bug.cgi?id=89345>`__ - 213*61046927SAndroid Build Coastguard Worker imports.h:452:58: error: expected declaration specifiers or '...' 214*61046927SAndroid Build Coastguard Worker before 'va_list' 215*61046927SAndroid Build Coastguard Worker- `Bug 89364 <https://bugs.freedesktop.org/show_bug.cgi?id=89364>`__ - 216*61046927SAndroid Build Coastguard Worker c99_alloca.h:40:22: fatal error: alloca.h: No such file or directory 217*61046927SAndroid Build Coastguard Worker- `Bug 89372 <https://bugs.freedesktop.org/show_bug.cgi?id=89372>`__ - 218*61046927SAndroid Build Coastguard Worker [softpipe] piglit glsl-1.50 generate-zero-primitives regression 219*61046927SAndroid Build Coastguard Worker- `Bug 89387 <https://bugs.freedesktop.org/show_bug.cgi?id=89387>`__ - 220*61046927SAndroid Build Coastguard Worker Double delete in lp_bld_misc.cpp 221*61046927SAndroid Build Coastguard Worker- `Bug 89416 <https://bugs.freedesktop.org/show_bug.cgi?id=89416>`__ - 222*61046927SAndroid Build Coastguard Worker UE4Editor crash after load project 223*61046927SAndroid Build Coastguard Worker- `Bug 89430 <https://bugs.freedesktop.org/show_bug.cgi?id=89430>`__ - 224*61046927SAndroid Build Coastguard Worker [g965][bisected] arb_copy_image-targets gl_texture\* tests fail 225*61046927SAndroid Build Coastguard Worker- `Bug 89433 <https://bugs.freedesktop.org/show_bug.cgi?id=89433>`__ - 226*61046927SAndroid Build Coastguard Worker GCC 4.2 does not support -Wvla 227*61046927SAndroid Build Coastguard Worker- `Bug 89455 <https://bugs.freedesktop.org/show_bug.cgi?id=89455>`__ - 228*61046927SAndroid Build Coastguard Worker [NVC0/Gallium] Unigine Heaven black and white boxes 229*61046927SAndroid Build Coastguard Worker- `Bug 89457 <https://bugs.freedesktop.org/show_bug.cgi?id=89457>`__ - 230*61046927SAndroid Build Coastguard Worker [BSW Bisected]ogles3conform 231*61046927SAndroid Build Coastguard Worker ES3-CTS.gtf.GL3Tests.shadow.shadow_execution_vert fails 232*61046927SAndroid Build Coastguard Worker- `Bug 89477 <https://bugs.freedesktop.org/show_bug.cgi?id=89477>`__ - 233*61046927SAndroid Build Coastguard Worker include/no_extern_c.h:47:1: error: template with C linkage 234*61046927SAndroid Build Coastguard Worker- `Bug 89508 <https://bugs.freedesktop.org/show_bug.cgi?id=89508>`__ - 235*61046927SAndroid Build Coastguard Worker Bad int(floatBitsToInt(vec4)) 236*61046927SAndroid Build Coastguard Worker- `Bug 89530 <https://bugs.freedesktop.org/show_bug.cgi?id=89530>`__ - 237*61046927SAndroid Build Coastguard Worker FTBFS in loader: missing fstat 238*61046927SAndroid Build Coastguard Worker- `Bug 89569 <https://bugs.freedesktop.org/show_bug.cgi?id=89569>`__ - 239*61046927SAndroid Build Coastguard Worker Papo & Yo crash on startup [HSW] 240*61046927SAndroid Build Coastguard Worker- `Bug 89590 <https://bugs.freedesktop.org/show_bug.cgi?id=89590>`__ - 241*61046927SAndroid Build Coastguard Worker Crash in glLinkProgram with shaders with multiple constant arrays 242*61046927SAndroid Build Coastguard Worker- `Bug 89662 <https://bugs.freedesktop.org/show_bug.cgi?id=89662>`__ - 243*61046927SAndroid Build Coastguard Worker context.c:943: undefined reference to \`_glapi_new_nop_table' 244*61046927SAndroid Build Coastguard Worker- `Bug 89670 <https://bugs.freedesktop.org/show_bug.cgi?id=89670>`__ - 245*61046927SAndroid Build Coastguard Worker cmod_propagation_test.andnz_one regression 246*61046927SAndroid Build Coastguard Worker- `Bug 89679 <https://bugs.freedesktop.org/show_bug.cgi?id=89679>`__ - 247*61046927SAndroid Build Coastguard Worker [NV50] Portal/Half-Life 2 will not start (native Steam) 248*61046927SAndroid Build Coastguard Worker- `Bug 89689 <https://bugs.freedesktop.org/show_bug.cgi?id=89689>`__ - 249*61046927SAndroid Build Coastguard Worker [Regression] Weston on DRM backend won't start with new version of 250*61046927SAndroid Build Coastguard Worker mesa 251*61046927SAndroid Build Coastguard Worker- `Bug 89722 <https://bugs.freedesktop.org/show_bug.cgi?id=89722>`__ - 252*61046927SAndroid Build Coastguard Worker [ILK Bisected]Ogles2conform/ES2-CTS.gtf.GL.equal.equal_vec2_frag 253*61046927SAndroid Build Coastguard Worker fails 254*61046927SAndroid Build Coastguard Worker- `Bug 89726 <https://bugs.freedesktop.org/show_bug.cgi?id=89726>`__ - 255*61046927SAndroid Build Coastguard Worker [Bisected] dEQP-GLES3: uniform linking logic in the presence of 256*61046927SAndroid Build Coastguard Worker structs 257*61046927SAndroid Build Coastguard Worker- `Bug 89746 <https://bugs.freedesktop.org/show_bug.cgi?id=89746>`__ - 258*61046927SAndroid Build Coastguard Worker Mesa and LLVM 3.6+ break opengl for genymotion 259*61046927SAndroid Build Coastguard Worker- `Bug 89754 <https://bugs.freedesktop.org/show_bug.cgi?id=89754>`__ - 260*61046927SAndroid Build Coastguard Worker vertexAttrib fails WebGL Conformance test with mesa drivers 261*61046927SAndroid Build Coastguard Worker- `Bug 89758 <https://bugs.freedesktop.org/show_bug.cgi?id=89758>`__ - 262*61046927SAndroid Build Coastguard Worker pow WebGL Conformance test with mesa drivers 263*61046927SAndroid Build Coastguard Worker- `Bug 89759 <https://bugs.freedesktop.org/show_bug.cgi?id=89759>`__ - 264*61046927SAndroid Build Coastguard Worker WebGL OGL ES GLSL conformance test with mesa drivers fails 265*61046927SAndroid Build Coastguard Worker- `Bug 89831 <https://bugs.freedesktop.org/show_bug.cgi?id=89831>`__ - 266*61046927SAndroid Build Coastguard Worker [r600] r600_asm.c:310:assign_alu_units: Assertion \`0' failed. 267*61046927SAndroid Build Coastguard Worker- `Bug 89899 <https://bugs.freedesktop.org/show_bug.cgi?id=89899>`__ - 268*61046927SAndroid Build Coastguard Worker nir/nir_lower_tex_projector.c:112: error: unknown field ‘ssa’ 269*61046927SAndroid Build Coastguard Worker specified in initializer 270*61046927SAndroid Build Coastguard Worker- `Bug 89957 <https://bugs.freedesktop.org/show_bug.cgi?id=89957>`__ - 271*61046927SAndroid Build Coastguard Worker vm protection faults in piglit lest: texsubimage cube_map_array pbo 272*61046927SAndroid Build Coastguard Worker- `Bug 89960 <https://bugs.freedesktop.org/show_bug.cgi?id=89960>`__ - 273*61046927SAndroid Build Coastguard Worker [softpipe] piglit copy-pixels regreession 274*61046927SAndroid Build Coastguard Worker- `Bug 89961 <https://bugs.freedesktop.org/show_bug.cgi?id=89961>`__ - 275*61046927SAndroid Build Coastguard Worker [BDW/BSW Bisected]Synmark2_v6 276*61046927SAndroid Build Coastguard Worker OglDrvRes/OglDrvShComp/OglDrvState/OglPSPom Image Validation fail 277*61046927SAndroid Build Coastguard Worker- `Bug 89963 <https://bugs.freedesktop.org/show_bug.cgi?id=89963>`__ - 278*61046927SAndroid Build Coastguard Worker lp_bld_debug.cpp:100:31: error: no matching function for call to 279*61046927SAndroid Build Coastguard Worker ‘llvm::raw_ostream::raw_ostream()’ 280*61046927SAndroid Build Coastguard Worker- `Bug 90000 <https://bugs.freedesktop.org/show_bug.cgi?id=90000>`__ - 281*61046927SAndroid Build Coastguard Worker [i965 Bisected NIR] Piglit/gglean_fragprog1-z-write_test fail 282*61046927SAndroid Build Coastguard Worker- `Bug 90109 <https://bugs.freedesktop.org/show_bug.cgi?id=90109>`__ - 283*61046927SAndroid Build Coastguard Worker [SNB+ Bisected]Ogles3conform 284*61046927SAndroid Build Coastguard Worker ES3-CTS.shaders.uniform_block.random.basic_arrays.3 fails 285*61046927SAndroid Build Coastguard Worker- `Bug 90114 <https://bugs.freedesktop.org/show_bug.cgi?id=90114>`__ - 286*61046927SAndroid Build Coastguard Worker [SNB+ Bisected]Ogles3conform 287*61046927SAndroid Build Coastguard Worker ES3-CTS.shaders.struct.uniform.sampler_array_fragment fails 288*61046927SAndroid Build Coastguard Worker- `Bug 90130 <https://bugs.freedesktop.org/show_bug.cgi?id=90130>`__ - 289*61046927SAndroid Build Coastguard Worker gl_PrimitiveId seems to reset at 340 290*61046927SAndroid Build Coastguard Worker- `Bug 90147 <https://bugs.freedesktop.org/show_bug.cgi?id=90147>`__ - 291*61046927SAndroid Build Coastguard Worker swrast: build error undeclared \_SC_PHYS_PAGES on osx 292*61046927SAndroid Build Coastguard Worker- `Bug 90149 <https://bugs.freedesktop.org/show_bug.cgi?id=90149>`__ - 293*61046927SAndroid Build Coastguard Worker [SNB+ 294*61046927SAndroid Build Coastguard Worker Bisected]ES3-CTS.gtf.GL3Tests.uniform_buffer_object.uniform_buffer_object_getactiveuniformsiv_for_nonexistent_uniform_indices 295*61046927SAndroid Build Coastguard Worker fails 296*61046927SAndroid Build Coastguard Worker- `Bug 90153 <https://bugs.freedesktop.org/show_bug.cgi?id=90153>`__ - 297*61046927SAndroid Build Coastguard Worker [SKL 298*61046927SAndroid Build Coastguard Worker Bisected]ES3-CTS.gtf.GL3Tests.uniform_buffer_object.uniform_buffer_object_all_valid_basic_types 299*61046927SAndroid Build Coastguard Worker fails 300*61046927SAndroid Build Coastguard Worker- `Bug 90167 <https://bugs.freedesktop.org/show_bug.cgi?id=90167>`__ - 301*61046927SAndroid Build Coastguard Worker [softpipe] piglit depthstencil-default_fb-drawpixels-32f_24_8_rev 302*61046927SAndroid Build Coastguard Worker regression 303*61046927SAndroid Build Coastguard Worker- `Bug 90207 <https://bugs.freedesktop.org/show_bug.cgi?id=90207>`__ - 304*61046927SAndroid Build Coastguard Worker [r600g, bisected] regression: NI/Turks crash on WebGL Water (most 305*61046927SAndroid Build Coastguard Worker WebGL stuff) 306*61046927SAndroid Build Coastguard Worker- `Bug 90213 <https://bugs.freedesktop.org/show_bug.cgi?id=90213>`__ - 307*61046927SAndroid Build Coastguard Worker glDrawPixels with GL_COLOR_INDEX never returns. 308*61046927SAndroid Build Coastguard Worker- `Bug 90243 <https://bugs.freedesktop.org/show_bug.cgi?id=90243>`__ - 309*61046927SAndroid Build Coastguard Worker [bisected] regression: spec.!opengl 310*61046927SAndroid Build Coastguard Worker 3_2.get-active-attrib-returns-all-inputs 311*61046927SAndroid Build Coastguard Worker- `Bug 90258 <https://bugs.freedesktop.org/show_bug.cgi?id=90258>`__ - 312*61046927SAndroid Build Coastguard Worker [IVB] spec.glsl-1_10.execution.fs-dfdy-accuracy fails intermittently 313*61046927SAndroid Build Coastguard Worker- `Bug 90310 <https://bugs.freedesktop.org/show_bug.cgi?id=90310>`__ - 314*61046927SAndroid Build Coastguard Worker Fails to build gallium_dri.so at linking stage with clang because of 315*61046927SAndroid Build Coastguard Worker multiple redefinitions 316*61046927SAndroid Build Coastguard Worker- `Bug 90350 <https://bugs.freedesktop.org/show_bug.cgi?id=90350>`__ - 317*61046927SAndroid Build Coastguard Worker [G96] Portal's portal are incorrectly rendered 318*61046927SAndroid Build Coastguard Worker- `Bug 90363 <https://bugs.freedesktop.org/show_bug.cgi?id=90363>`__ - 319*61046927SAndroid Build Coastguard Worker [nv50] HW state is not reset correctly when using a new GL context 320*61046927SAndroid Build Coastguard Worker- `Bug 90397 <https://bugs.freedesktop.org/show_bug.cgi?id=90397>`__ - 321*61046927SAndroid Build Coastguard Worker ARB_program_interface_query: glGetProgramResourceiv() returns wrong 322*61046927SAndroid Build Coastguard Worker value for GL_REFERENCED_BY_*_SHADER prop for GL_UNIFORM for members 323*61046927SAndroid Build Coastguard Worker of an interface block with an instance name 324*61046927SAndroid Build Coastguard Worker- `Bug 90466 <https://bugs.freedesktop.org/show_bug.cgi?id=90466>`__ - 325*61046927SAndroid Build Coastguard Worker arm: linker error ndefined reference to \`nir_metadata_preserve' 326*61046927SAndroid Build Coastguard Worker- `Bug 90520 <https://bugs.freedesktop.org/show_bug.cgi?id=90520>`__ - 327*61046927SAndroid Build Coastguard Worker Register spilling clobbers registers used elsewhere in the shader 328*61046927SAndroid Build Coastguard Worker- `Bug 90547 <https://bugs.freedesktop.org/show_bug.cgi?id=90547>`__ - 329*61046927SAndroid Build Coastguard Worker [BDW/BSW/SKL 330*61046927SAndroid Build Coastguard Worker Bisected]Piglit/glean\@vertprog1-rsq_test_2_(reciprocal_square_root_of_negative_value) 331*61046927SAndroid Build Coastguard Worker fais 332*61046927SAndroid Build Coastguard Worker- `Bug 90580 <https://bugs.freedesktop.org/show_bug.cgi?id=90580>`__ - 333*61046927SAndroid Build Coastguard Worker [HSW bisected] integer multiplication bug 334*61046927SAndroid Build Coastguard Worker- `Bug 90629 <https://bugs.freedesktop.org/show_bug.cgi?id=90629>`__ - 335*61046927SAndroid Build Coastguard Worker [i965] SIMD16 dual_source_blend assertion \`src[i].file != GRF \|\| 336*61046927SAndroid Build Coastguard Worker src[i].width == dst.width' failed 337*61046927SAndroid Build Coastguard Worker- `Bug 90749 <https://bugs.freedesktop.org/show_bug.cgi?id=90749>`__ - 338*61046927SAndroid Build Coastguard Worker [BDW 339*61046927SAndroid Build Coastguard Worker Bisected]dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.primitives.lines_wide 340*61046927SAndroid Build Coastguard Worker fails 341*61046927SAndroid Build Coastguard Worker- `Bug 90830 <https://bugs.freedesktop.org/show_bug.cgi?id=90830>`__ - 342*61046927SAndroid Build Coastguard Worker [bsw bisected regression] GPU hang for 343*61046927SAndroid Build Coastguard Worker spec.arb_gpu_shader5.execution.sampler_array_indexing.vs-nonzero-base 344*61046927SAndroid Build Coastguard Worker- `Bug 90839 <https://bugs.freedesktop.org/show_bug.cgi?id=90839>`__ - 345*61046927SAndroid Build Coastguard Worker [10.5.5/10.6 regression, bisected] PBO glDrawPixels no longer using 346*61046927SAndroid Build Coastguard Worker blit fastpath 347*61046927SAndroid Build Coastguard Worker- `Bug 90905 <https://bugs.freedesktop.org/show_bug.cgi?id=90905>`__ - 348*61046927SAndroid Build Coastguard Worker mesa: Finish subdir-objects transition 349*61046927SAndroid Build Coastguard Worker- `Bug 9951 <https://bugs.freedesktop.org/show_bug.cgi?id=9951>`__ - 350*61046927SAndroid Build Coastguard Worker GL_LINE_SMOOTH and GL_POLYGON_SMOOTH with i965 driver 351*61046927SAndroid Build Coastguard Worker 352*61046927SAndroid Build Coastguard WorkerChanges 353*61046927SAndroid Build Coastguard Worker------- 354*61046927SAndroid Build Coastguard Worker 355*61046927SAndroid Build Coastguard Worker- Removed classic Windows software rasterizer. 356*61046927SAndroid Build Coastguard Worker- Removed egl_gallium EGL driver. 357*61046927SAndroid Build Coastguard Worker- Removed gbm_gallium GBM driver. 358*61046927SAndroid Build Coastguard Worker- Removed OpenVG support. 359*61046927SAndroid Build Coastguard Worker- Removed the galahad gallium driver. 360*61046927SAndroid Build Coastguard Worker- Removed the identity gallium driver. 361*61046927SAndroid Build Coastguard Worker- Removed the EGL loader from the Windows SCons build. 362*61046927SAndroid Build Coastguard Worker- Removed the classic osmesa from the Windows SCons build. 363