xref: /aosp_15_r20/external/mesa3d/docs/relnotes/10.6.1.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard WorkerMesa 10.6.1 Release Notes / June 29, 2015
2*61046927SAndroid Build Coastguard Worker=========================================
3*61046927SAndroid Build Coastguard Worker
4*61046927SAndroid Build Coastguard WorkerMesa 10.6.1 is a bug fix release which fixes bugs found since the 10.6.0
5*61046927SAndroid Build Coastguard Workerrelease.
6*61046927SAndroid Build Coastguard Worker
7*61046927SAndroid Build Coastguard WorkerMesa 10.6.1 implements the OpenGL 3.3 API, but the version reported by
8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL
11*61046927SAndroid Build Coastguard Worker3.3. OpenGL 3.3 is **only** available if requested at context creation
12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported.
13*61046927SAndroid Build Coastguard Worker
14*61046927SAndroid Build Coastguard WorkerSHA256 checksums
15*61046927SAndroid Build Coastguard Worker----------------
16*61046927SAndroid Build Coastguard Worker
17*61046927SAndroid Build Coastguard Worker::
18*61046927SAndroid Build Coastguard Worker
19*61046927SAndroid Build Coastguard Worker   b4cccd4d0eabcc2bca00c3175d3ad88fdda57ffdb883a7998525b873a21fe607  mesa-10.6.1.tar.gz
20*61046927SAndroid Build Coastguard Worker   6c80a2b647e57c85dc36e609d9aed17f878f0d8e0cf9ace86d14cf604101e1eb  mesa-10.6.1.tar.xz
21*61046927SAndroid Build Coastguard Worker
22*61046927SAndroid Build Coastguard WorkerNew features
23*61046927SAndroid Build Coastguard Worker------------
24*61046927SAndroid Build Coastguard Worker
25*61046927SAndroid Build Coastguard WorkerNone
26*61046927SAndroid Build Coastguard Worker
27*61046927SAndroid Build Coastguard WorkerBug fixes
28*61046927SAndroid Build Coastguard Worker---------
29*61046927SAndroid Build Coastguard Worker
30*61046927SAndroid Build Coastguard WorkerThis list is likely incomplete.
31*61046927SAndroid Build Coastguard Worker
32*61046927SAndroid Build Coastguard Worker-  `Bug 90347 <https://bugs.freedesktop.org/show_bug.cgi?id=90347>`__ -
33*61046927SAndroid Build Coastguard Worker   [NVE0+] Failure to insert texbar under some circumstances (causing
34*61046927SAndroid Build Coastguard Worker   bad colors in Terasology)
35*61046927SAndroid Build Coastguard Worker
36*61046927SAndroid Build Coastguard WorkerChanges
37*61046927SAndroid Build Coastguard Worker-------
38*61046927SAndroid Build Coastguard Worker
39*61046927SAndroid Build Coastguard WorkerAnuj Phogat (4):
40*61046927SAndroid Build Coastguard Worker
41*61046927SAndroid Build Coastguard Worker-  mesa: Handle integer formats in need_rgb_to_luminance_conversion()
42*61046927SAndroid Build Coastguard Worker-  mesa: Use helper function need_rgb_to_luminance_conversion()
43*61046927SAndroid Build Coastguard Worker-  mesa: Turn need_rgb_to_luminance_conversion() in to a global function
44*61046927SAndroid Build Coastguard Worker-  meta: Abort meta path if ReadPixels need rgb to luminance conversion
45*61046927SAndroid Build Coastguard Worker
46*61046927SAndroid Build Coastguard WorkerBen Widawsky (1):
47*61046927SAndroid Build Coastguard Worker
48*61046927SAndroid Build Coastguard Worker-  i965/gen9: Implement Push Constant Buffer workaround
49*61046927SAndroid Build Coastguard Worker
50*61046927SAndroid Build Coastguard WorkerBoyan Ding (2):
51*61046927SAndroid Build Coastguard Worker
52*61046927SAndroid Build Coastguard Worker-  egl/x11: Set version of swrastLoader to 2
53*61046927SAndroid Build Coastguard Worker-  egl/x11: Remove duplicate call to dri2_x11_add_configs_for_visuals
54*61046927SAndroid Build Coastguard Worker
55*61046927SAndroid Build Coastguard WorkerEmil Velikov (6):
56*61046927SAndroid Build Coastguard Worker
57*61046927SAndroid Build Coastguard Worker-  docs: Add sha256sums for the 10.6.0 release
58*61046927SAndroid Build Coastguard Worker-  configure: warn about shared_glapi & xlib-glx only when both are set
59*61046927SAndroid Build Coastguard Worker-  configure: error out when building backend-less libEGL
60*61046927SAndroid Build Coastguard Worker-  configure: error out when building libEGL without shared-glapi
61*61046927SAndroid Build Coastguard Worker-  gbm: do not (over)link against libglapi.so
62*61046927SAndroid Build Coastguard Worker-  Update version to 10.6.1
63*61046927SAndroid Build Coastguard Worker
64*61046927SAndroid Build Coastguard WorkerFrank Henigman (1):
65*61046927SAndroid Build Coastguard Worker
66*61046927SAndroid Build Coastguard Worker-  gbm: dlopen libglapi so gbm_create_device works
67*61046927SAndroid Build Coastguard Worker
68*61046927SAndroid Build Coastguard WorkerIlia Mirkin (9):
69*61046927SAndroid Build Coastguard Worker
70*61046927SAndroid Build Coastguard Worker-  nvc0/ir: fix collection of first uses for texture barrier insertion
71*61046927SAndroid Build Coastguard Worker-  nv50,nvc0: clamp uniform size to 64k
72*61046927SAndroid Build Coastguard Worker-  nvc0/ir: can't have a join on a load with an indirect source
73*61046927SAndroid Build Coastguard Worker-  glsl: handle conversions to double when comparing param matches
74*61046927SAndroid Build Coastguard Worker-  glsl: add version checks to conditionals for builtin variable
75*61046927SAndroid Build Coastguard Worker   enablement
76*61046927SAndroid Build Coastguard Worker-  mesa: add GL_PROGRAM_PIPELINE support in KHR_debug calls
77*61046927SAndroid Build Coastguard Worker-  glsl: binding point is a texture unit, which is a combined space
78*61046927SAndroid Build Coastguard Worker-  nvc0: always put all tfb bufs into bufctx
79*61046927SAndroid Build Coastguard Worker-  nv50,nvc0: make sure to pushbuf_refn before putting bo into
80*61046927SAndroid Build Coastguard Worker   pushbuf_data
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