xref: /aosp_15_r20/external/mesa3d/docs/relnotes/10.6.5.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard WorkerMesa 10.6.5 Release Notes / August 22, 2015
2*61046927SAndroid Build Coastguard Worker===========================================
3*61046927SAndroid Build Coastguard Worker
4*61046927SAndroid Build Coastguard WorkerMesa 10.6.5 is a bug fix release which fixes bugs found since the 10.6.4
5*61046927SAndroid Build Coastguard Workerrelease.
6*61046927SAndroid Build Coastguard Worker
7*61046927SAndroid Build Coastguard WorkerMesa 10.6.5 implements the OpenGL 3.3 API, but the version reported by
8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL
11*61046927SAndroid Build Coastguard Worker3.3. OpenGL 3.3 is **only** available if requested at context creation
12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported.
13*61046927SAndroid Build Coastguard Worker
14*61046927SAndroid Build Coastguard WorkerSHA256 checksums
15*61046927SAndroid Build Coastguard Worker----------------
16*61046927SAndroid Build Coastguard Worker
17*61046927SAndroid Build Coastguard Worker::
18*61046927SAndroid Build Coastguard Worker
19*61046927SAndroid Build Coastguard Worker   afe290fc7af75a25df5ee52396a9f09e5dba85fb3e159304bdda265b8564b0d4  mesa-10.6.5.tar.gz
20*61046927SAndroid Build Coastguard Worker   fb6fac3c85bcfa9d06b8dd439169f23f0c0924a88e44362e738b99b1feff762f  mesa-10.6.5.tar.xz
21*61046927SAndroid Build Coastguard Worker
22*61046927SAndroid Build Coastguard WorkerNew features
23*61046927SAndroid Build Coastguard Worker------------
24*61046927SAndroid Build Coastguard Worker
25*61046927SAndroid Build Coastguard WorkerNone
26*61046927SAndroid Build Coastguard Worker
27*61046927SAndroid Build Coastguard WorkerBug fixes
28*61046927SAndroid Build Coastguard Worker---------
29*61046927SAndroid Build Coastguard Worker
30*61046927SAndroid Build Coastguard WorkerThis list is likely incomplete.
31*61046927SAndroid Build Coastguard Worker
32*61046927SAndroid Build Coastguard Worker-  `Bug 85252 <https://bugs.freedesktop.org/show_bug.cgi?id=85252>`__ -
33*61046927SAndroid Build Coastguard Worker   Segfault in compiler while processing ternary operator with void
34*61046927SAndroid Build Coastguard Worker   arguments
35*61046927SAndroid Build Coastguard Worker-  `Bug 91570 <https://bugs.freedesktop.org/show_bug.cgi?id=91570>`__ -
36*61046927SAndroid Build Coastguard Worker   Upgrading mesa to 10.6 causes segfault in OpenGL applications with
37*61046927SAndroid Build Coastguard Worker   GeForce4 MX 440 / AGP 8X
38*61046927SAndroid Build Coastguard Worker-  `Bug 91610 <https://bugs.freedesktop.org/show_bug.cgi?id=91610>`__ -
39*61046927SAndroid Build Coastguard Worker   [BSW] GPU hang for spec.shaders.point-vertex-id gl_instanceid divisor
40*61046927SAndroid Build Coastguard Worker
41*61046927SAndroid Build Coastguard WorkerChanges
42*61046927SAndroid Build Coastguard Worker-------
43*61046927SAndroid Build Coastguard Worker
44*61046927SAndroid Build Coastguard WorkerAdam Jackson (1):
45*61046927SAndroid Build Coastguard Worker
46*61046927SAndroid Build Coastguard Worker-  glx: Fix \__glXWireToEvent for BufferSwapComplete
47*61046927SAndroid Build Coastguard Worker
48*61046927SAndroid Build Coastguard WorkerAlex Deucher (2):
49*61046927SAndroid Build Coastguard Worker
50*61046927SAndroid Build Coastguard Worker-  radeonsi: add new OLAND pci id
51*61046927SAndroid Build Coastguard Worker-  radeonsi: properly set the raster_config for KV
52*61046927SAndroid Build Coastguard Worker
53*61046927SAndroid Build Coastguard WorkerEmil Velikov (4):
54*61046927SAndroid Build Coastguard Worker
55*61046927SAndroid Build Coastguard Worker-  docs: add sha256 checksums for 10.6.4
56*61046927SAndroid Build Coastguard Worker-  vc4: add missing nir include, to fix the build
57*61046927SAndroid Build Coastguard Worker-  Revert "radeonsi: properly set the raster_config for KV"
58*61046927SAndroid Build Coastguard Worker-  Update version to 10.6.5
59*61046927SAndroid Build Coastguard Worker
60*61046927SAndroid Build Coastguard WorkerFrank Binns (1):
61*61046927SAndroid Build Coastguard Worker
62*61046927SAndroid Build Coastguard Worker-  egl/x11: don't abort when creating a DRI2 drawable fails
63*61046927SAndroid Build Coastguard Worker
64*61046927SAndroid Build Coastguard WorkerIlia Mirkin (3):
65*61046927SAndroid Build Coastguard Worker
66*61046927SAndroid Build Coastguard Worker-  nouveau: no need to do tnl wakeup, state updates are always hooked up
67*61046927SAndroid Build Coastguard Worker-  gm107/ir: indirect handle goes first on maxwell also
68*61046927SAndroid Build Coastguard Worker-  nv50,nvc0: take level into account when doing eng2d multi-layer blits
69*61046927SAndroid Build Coastguard Worker
70*61046927SAndroid Build Coastguard WorkerFaith Ekstrand (4):
71*61046927SAndroid Build Coastguard Worker
72*61046927SAndroid Build Coastguard Worker-  meta/copy_image: Stash off the scissor
73*61046927SAndroid Build Coastguard Worker-  mesa/formats: Only do byteswapping for packed formats
74*61046927SAndroid Build Coastguard Worker-  mesa/formats: Fix swizzle flipping for big-endian targets
75*61046927SAndroid Build Coastguard Worker-  mesa/formats: Don't flip channels of null array formats
76*61046927SAndroid Build Coastguard Worker
77*61046927SAndroid Build Coastguard WorkerMarek Olšák (3):
78*61046927SAndroid Build Coastguard Worker
79*61046927SAndroid Build Coastguard Worker-  radeonsi: fix polygon offset scale
80*61046927SAndroid Build Coastguard Worker-  r600g: fix polygon offset scale
81*61046927SAndroid Build Coastguard Worker-  r600g: allow setting geometry shader sampler states
82*61046927SAndroid Build Coastguard Worker
83*61046927SAndroid Build Coastguard WorkerNeil Roberts (1):
84*61046927SAndroid Build Coastguard Worker
85*61046927SAndroid Build Coastguard Worker-  i965/bdw: Fix setting the instancing state for the SGVS element
86*61046927SAndroid Build Coastguard Worker
87*61046927SAndroid Build Coastguard WorkerOded Gabbay (2):
88*61046927SAndroid Build Coastguard Worker
89*61046927SAndroid Build Coastguard Worker-  mesa: clear existing swizzle info before bitwise-OR
90*61046927SAndroid Build Coastguard Worker-  mesa/formats: don't byteswap when building array formats
91*61046927SAndroid Build Coastguard Worker
92*61046927SAndroid Build Coastguard WorkerRenaud Gaubert (1):
93*61046927SAndroid Build Coastguard Worker
94*61046927SAndroid Build Coastguard Worker-  glsl: avoid compiler's segfault when processing operators with void
95*61046927SAndroid Build Coastguard Worker   arguments
96