1*61046927SAndroid Build Coastguard WorkerMesa 10.6.8 Release Notes / September 20, 2015 2*61046927SAndroid Build Coastguard Worker============================================== 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 10.6.8 is a bug fix release which fixes bugs found since the 10.6.7 5*61046927SAndroid Build Coastguard Workerrelease. 6*61046927SAndroid Build Coastguard Worker 7*61046927SAndroid Build Coastguard WorkerMesa 10.6.8 implements the OpenGL 3.3 API, but the version reported by 8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL 11*61046927SAndroid Build Coastguard Worker3.3. OpenGL 3.3 is **only** available if requested at context creation 12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported. 13*61046927SAndroid Build Coastguard Worker 14*61046927SAndroid Build Coastguard WorkerSHA256 checksums 15*61046927SAndroid Build Coastguard Worker---------------- 16*61046927SAndroid Build Coastguard Worker 17*61046927SAndroid Build Coastguard Worker:: 18*61046927SAndroid Build Coastguard Worker 19*61046927SAndroid Build Coastguard Worker 1f34dba2a8059782e3e4e0f18b9628004e253b2c69085f735b846d2e63c9e250 mesa-10.6.8.tar.gz 20*61046927SAndroid Build Coastguard Worker e36ee5ceeadb3966fb5ce5b4cf18322dbb76a4f075558ae49c3bba94f57d58fd mesa-10.6.8.tar.xz 21*61046927SAndroid Build Coastguard Worker 22*61046927SAndroid Build Coastguard WorkerNew features 23*61046927SAndroid Build Coastguard Worker------------ 24*61046927SAndroid Build Coastguard Worker 25*61046927SAndroid Build Coastguard WorkerNone 26*61046927SAndroid Build Coastguard Worker 27*61046927SAndroid Build Coastguard WorkerBug fixes 28*61046927SAndroid Build Coastguard Worker--------- 29*61046927SAndroid Build Coastguard Worker 30*61046927SAndroid Build Coastguard WorkerThis list is likely incomplete. 31*61046927SAndroid Build Coastguard Worker 32*61046927SAndroid Build Coastguard Worker- `Bug 90621 <https://bugs.freedesktop.org/show_bug.cgi?id=90621>`__ - 33*61046927SAndroid Build Coastguard Worker Mesa fail to build from git 34*61046927SAndroid Build Coastguard Worker- `Bug 91526 <https://bugs.freedesktop.org/show_bug.cgi?id=91526>`__ - 35*61046927SAndroid Build Coastguard Worker World of Warcraft (on Wine) has UI corruption with nouveau 36*61046927SAndroid Build Coastguard Worker- `Bug 91719 <https://bugs.freedesktop.org/show_bug.cgi?id=91719>`__ - 37*61046927SAndroid Build Coastguard Worker [SNB,HSW,BYT] dEQP regressions associated with using NIR for vertex 38*61046927SAndroid Build Coastguard Worker shaders 39*61046927SAndroid Build Coastguard Worker 40*61046927SAndroid Build Coastguard WorkerChanges 41*61046927SAndroid Build Coastguard Worker------- 42*61046927SAndroid Build Coastguard Worker 43*61046927SAndroid Build Coastguard WorkerAlejandro Piñeiro (1): 44*61046927SAndroid Build Coastguard Worker 45*61046927SAndroid Build Coastguard Worker- i965/vec4: fill src_reg type using the constructor type parameter 46*61046927SAndroid Build Coastguard Worker 47*61046927SAndroid Build Coastguard WorkerAntia Puentes (1): 48*61046927SAndroid Build Coastguard Worker 49*61046927SAndroid Build Coastguard Worker- i965/vec4: Fix saturation errors when coalescing registers 50*61046927SAndroid Build Coastguard Worker 51*61046927SAndroid Build Coastguard WorkerEmil Velikov (2): 52*61046927SAndroid Build Coastguard Worker 53*61046927SAndroid Build Coastguard Worker- docs: add sha256 checksums for 10.6.7 54*61046927SAndroid Build Coastguard Worker- cherry-ignore: add commit non applicable for 10.6 55*61046927SAndroid Build Coastguard Worker 56*61046927SAndroid Build Coastguard WorkerHans de Goede (4): 57*61046927SAndroid Build Coastguard Worker 58*61046927SAndroid Build Coastguard Worker- nv30: Fix creation of scanout buffers 59*61046927SAndroid Build Coastguard Worker- nv30: Implement color resolve for msaa 60*61046927SAndroid Build Coastguard Worker- nv30: Fix max width / height checks in nv30 sifm code 61*61046927SAndroid Build Coastguard Worker- nv30: Disable msaa unless requested from the env by NV30_MAX_MSAA 62*61046927SAndroid Build Coastguard Worker 63*61046927SAndroid Build Coastguard WorkerIan Romanick (2): 64*61046927SAndroid Build Coastguard Worker 65*61046927SAndroid Build Coastguard Worker- mesa: Pass the type to \_mesa_uniform_matrix as a glsl_base_type 66*61046927SAndroid Build Coastguard Worker- mesa: Don't allow wrong type setters for matrix uniforms 67*61046927SAndroid Build Coastguard Worker 68*61046927SAndroid Build Coastguard WorkerIlia Mirkin (5): 69*61046927SAndroid Build Coastguard Worker 70*61046927SAndroid Build Coastguard Worker- st/mesa: don't fall back to 16F when 32F is requested 71*61046927SAndroid Build Coastguard Worker- nvc0: always emit a full shader colormask 72*61046927SAndroid Build Coastguard Worker- nvc0: remove BGRA4 format support 73*61046927SAndroid Build Coastguard Worker- st/mesa: avoid integer overflows with buffers >= 512MB 74*61046927SAndroid Build Coastguard Worker- nv50, nvc0: fix max texture buffer size to 128M elements 75*61046927SAndroid Build Coastguard Worker 76*61046927SAndroid Build Coastguard WorkerFaith Ekstrand (1): 77*61046927SAndroid Build Coastguard Worker 78*61046927SAndroid Build Coastguard Worker- i965/vec4: Don't reswizzle hardware registers 79*61046927SAndroid Build Coastguard Worker 80*61046927SAndroid Build Coastguard WorkerJose Fonseca (1): 81*61046927SAndroid Build Coastguard Worker 82*61046927SAndroid Build Coastguard Worker- gallivm: Workaround LLVM PR23628. 83*61046927SAndroid Build Coastguard Worker 84*61046927SAndroid Build Coastguard WorkerKenneth Graunke (1): 85*61046927SAndroid Build Coastguard Worker 86*61046927SAndroid Build Coastguard Worker- i965: Momentarily pretend to support ARB_texture_stencil8 for blits. 87*61046927SAndroid Build Coastguard Worker 88*61046927SAndroid Build Coastguard WorkerOded Gabbay (1): 89*61046927SAndroid Build Coastguard Worker 90*61046927SAndroid Build Coastguard Worker- llvmpipe: convert double to long long instead of unsigned long long 91*61046927SAndroid Build Coastguard Worker 92*61046927SAndroid Build Coastguard WorkerRay Strode (1): 93*61046927SAndroid Build Coastguard Worker 94*61046927SAndroid Build Coastguard Worker- gbm: convert gbm bo format to fourcc format on dma-buf import 95*61046927SAndroid Build Coastguard Worker 96*61046927SAndroid Build Coastguard WorkerUlrich Weigand (1): 97*61046927SAndroid Build Coastguard Worker 98*61046927SAndroid Build Coastguard Worker- mesa: Fix texture compression on big-endian systems 99*61046927SAndroid Build Coastguard Worker 100*61046927SAndroid Build Coastguard WorkerVinson Lee (1): 101*61046927SAndroid Build Coastguard Worker 102*61046927SAndroid Build Coastguard Worker- gallivm: Do not use NoFramePointerElim with LLVM 3.7. 103