1*61046927SAndroid Build Coastguard WorkerMesa 11.1.0 Release Notes / 15 December 2015 2*61046927SAndroid Build Coastguard Worker============================================ 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 11.1.0 is a new development release. People who are concerned with 5*61046927SAndroid Build Coastguard Workerstability and reliability should stick with a previous release or wait 6*61046927SAndroid Build Coastguard Workerfor Mesa 11.1.1. 7*61046927SAndroid Build Coastguard Worker 8*61046927SAndroid Build Coastguard WorkerMesa 11.1.0 implements the OpenGL 4.1 API, but the version reported by 9*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 10*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 11*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL 12*61046927SAndroid Build Coastguard Worker4.1. OpenGL 4.1 is **only** available if requested at context creation 13*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported. 14*61046927SAndroid Build Coastguard Worker 15*61046927SAndroid Build Coastguard WorkerSHA256 checksums 16*61046927SAndroid Build Coastguard Worker---------------- 17*61046927SAndroid Build Coastguard Worker 18*61046927SAndroid Build Coastguard Worker:: 19*61046927SAndroid Build Coastguard Worker 20*61046927SAndroid Build Coastguard Worker e3bc44be4df5e4dc728dfda7b55b1aaeadfce36eca6a367b76cc07598070cb2d mesa-11.1.0.tar.gz 21*61046927SAndroid Build Coastguard Worker 9befe03b04223eb1ede177fa8cac001e2850292c8c12a3ec9929106afad9cf1f mesa-11.1.0.tar.xz 22*61046927SAndroid Build Coastguard Worker 23*61046927SAndroid Build Coastguard WorkerNew features 24*61046927SAndroid Build Coastguard Worker------------ 25*61046927SAndroid Build Coastguard Worker 26*61046927SAndroid Build Coastguard WorkerNote: some of the new features are only available with certain drivers. 27*61046927SAndroid Build Coastguard Worker 28*61046927SAndroid Build Coastguard Worker- OpenGL 3.1 support on freedreno (a3xx, a4xx) 29*61046927SAndroid Build Coastguard Worker- OpenGL 3.3 support for VMware guest VM driver (supported by 30*61046927SAndroid Build Coastguard Worker Workstation 12 and Fusion 8). 31*61046927SAndroid Build Coastguard Worker- GL_AMD_performance_monitor on nv50 32*61046927SAndroid Build Coastguard Worker- GL_ARB_arrays_of_arrays on i965 33*61046927SAndroid Build Coastguard Worker- GL_ARB_blend_func_extended on freedreno (a3xx) 34*61046927SAndroid Build Coastguard Worker- GL_ARB_clear_texture on nv50, nvc0 35*61046927SAndroid Build Coastguard Worker- GL_ARB_clip_control on freedreno/a4xx 36*61046927SAndroid Build Coastguard Worker- GL_ARB_copy_image on nv50, nvc0, radeonsi 37*61046927SAndroid Build Coastguard Worker- GL_ARB_depth_clamp on freedreno/a4xx 38*61046927SAndroid Build Coastguard Worker- GL_ARB_fragment_layer_viewport on i965 (gen6+) 39*61046927SAndroid Build Coastguard Worker- GL_ARB_gpu_shader_fp64 on r600 for Cypress/Cayman/Aruba chips 40*61046927SAndroid Build Coastguard Worker- GL_ARB_gpu_shader5 on r600 for Evergreen and later chips 41*61046927SAndroid Build Coastguard Worker- GL_ARB_seamless_cubemap_per_texture on freedreno/a4xx 42*61046927SAndroid Build Coastguard Worker- GL_ARB_shader_clock on i965 (gen7+) 43*61046927SAndroid Build Coastguard Worker- GL_ARB_shader_stencil_export on i965 (gen9+) 44*61046927SAndroid Build Coastguard Worker- GL_ARB_shader_storage_buffer_object on i965 45*61046927SAndroid Build Coastguard Worker- GL_ARB_shader_texture_image_samples on i965, nv50, nvc0, r600, 46*61046927SAndroid Build Coastguard Worker radeonsi 47*61046927SAndroid Build Coastguard Worker- GL_ARB_texture_barrier / GL_NV_texture_barrier on i965 48*61046927SAndroid Build Coastguard Worker- GL_ARB_texture_buffer_range on freedreno/a3xx 49*61046927SAndroid Build Coastguard Worker- GL_ARB_texture_compression_bptc on freedreno/a4xx 50*61046927SAndroid Build Coastguard Worker- GL_ARB_texture_query_lod on softpipe 51*61046927SAndroid Build Coastguard Worker- GL_ARB_texture_view on radeonsi and r600 (for evergeen and newer) 52*61046927SAndroid Build Coastguard Worker- GL_ARB_vertex_type_2_10_10_10_rev on freedreno (a3xx, a4xx) 53*61046927SAndroid Build Coastguard Worker- GL_EXT_blend_func_extended on all drivers that support the ARB 54*61046927SAndroid Build Coastguard Worker version 55*61046927SAndroid Build Coastguard Worker- GL_EXT_buffer_storage implemented for when ES 3.1 support is gained 56*61046927SAndroid Build Coastguard Worker- GL_EXT_draw_elements_base_vertex on all drivers 57*61046927SAndroid Build Coastguard Worker- GL_EXT_texture_compression_rgtc / latc on freedreno (a3xx & a4xx) 58*61046927SAndroid Build Coastguard Worker- GL_KHR_debug (GLES) 59*61046927SAndroid Build Coastguard Worker- GL_NV_conditional_render on freedreno 60*61046927SAndroid Build Coastguard Worker- GL_OES_draw_elements_base_vertex on all drivers 61*61046927SAndroid Build Coastguard Worker- EGL_KHR_create_context on softpipe, llvmpipe 62*61046927SAndroid Build Coastguard Worker- EGL_KHR_gl_colorspace on softpipe, llvmpipe 63*61046927SAndroid Build Coastguard Worker- new virgl gallium driver for qemu virtio-gpu 64*61046927SAndroid Build Coastguard Worker- 16x multisampling on i965 (gen9+) 65*61046927SAndroid Build Coastguard Worker- GL_EXT_shader_samples_identical on i965. 66*61046927SAndroid Build Coastguard Worker 67*61046927SAndroid Build Coastguard WorkerBug fixes 68*61046927SAndroid Build Coastguard Worker--------- 69*61046927SAndroid Build Coastguard Worker 70*61046927SAndroid Build Coastguard WorkerThis list is likely incomplete. 71*61046927SAndroid Build Coastguard Worker 72*61046927SAndroid Build Coastguard Worker- `Bug 28130 <https://bugs.freedesktop.org/show_bug.cgi?id=28130>`__ - 73*61046927SAndroid Build Coastguard Worker vbo: premature flushing breaks GL_LINE_LOOP 74*61046927SAndroid Build Coastguard Worker- `Bug 38109 <https://bugs.freedesktop.org/show_bug.cgi?id=38109>`__ - 75*61046927SAndroid Build Coastguard Worker i915 driver crashes if too few vertices are submitted (Mesa 7.10.2) 76*61046927SAndroid Build Coastguard Worker- `Bug 49779 <https://bugs.freedesktop.org/show_bug.cgi?id=49779>`__ - 77*61046927SAndroid Build Coastguard Worker Extra line segments in GL_LINE_LOOP 78*61046927SAndroid Build Coastguard Worker- `Bug 55552 <https://bugs.freedesktop.org/show_bug.cgi?id=55552>`__ - 79*61046927SAndroid Build Coastguard Worker Compile errors with --enable-mangling 80*61046927SAndroid Build Coastguard Worker- `Bug 71789 <https://bugs.freedesktop.org/show_bug.cgi?id=71789>`__ - 81*61046927SAndroid Build Coastguard Worker [r300g] Visuals not found in (default) depth = 24 82*61046927SAndroid Build Coastguard Worker- `Bug 79783 <https://bugs.freedesktop.org/show_bug.cgi?id=79783>`__ - 83*61046927SAndroid Build Coastguard Worker Distorted output in obs-studio where other vendors "work" 84*61046927SAndroid Build Coastguard Worker- `Bug 80821 <https://bugs.freedesktop.org/show_bug.cgi?id=80821>`__ - 85*61046927SAndroid Build Coastguard Worker When LIBGL_ALWAYS_SOFTWARE is set, KHR_create_context is not 86*61046927SAndroid Build Coastguard Worker supported 87*61046927SAndroid Build Coastguard Worker- `Bug 81174 <https://bugs.freedesktop.org/show_bug.cgi?id=81174>`__ - 88*61046927SAndroid Build Coastguard Worker Gallium: GL_LINE_LOOP broken with more than 512 points 89*61046927SAndroid Build Coastguard Worker- `Bug 83508 <https://bugs.freedesktop.org/show_bug.cgi?id=83508>`__ - 90*61046927SAndroid Build Coastguard Worker [UBO] Assertion for array of blocks 91*61046927SAndroid Build Coastguard Worker- `Bug 84677 <https://bugs.freedesktop.org/show_bug.cgi?id=84677>`__ - 92*61046927SAndroid Build Coastguard Worker Triangle disappears with glPolygonMode GL_LINE 93*61046927SAndroid Build Coastguard Worker- `Bug 86281 <https://bugs.freedesktop.org/show_bug.cgi?id=86281>`__ - 94*61046927SAndroid Build Coastguard Worker brw_meta_fast_clear (brw=brw\@entry=0x7fffd4097a08, 95*61046927SAndroid Build Coastguard Worker fb=fb\@entry=0x7fffd40fa900, buffers=buffers\@entry=2, 96*61046927SAndroid Build Coastguard Worker partial_clear=partial_clear\@entry=false) 97*61046927SAndroid Build Coastguard Worker- `Bug 86469 <https://bugs.freedesktop.org/show_bug.cgi?id=86469>`__ - 98*61046927SAndroid Build Coastguard Worker Unreal Engine demo doesn't run 99*61046927SAndroid Build Coastguard Worker- `Bug 86720 <https://bugs.freedesktop.org/show_bug.cgi?id=86720>`__ - 100*61046927SAndroid Build Coastguard Worker [radeon] Europa Universalis 4 freezing during game start (10.3.3+, 101*61046927SAndroid Build Coastguard Worker still broken on 11.0.2) 102*61046927SAndroid Build Coastguard Worker- `Bug 89014 <https://bugs.freedesktop.org/show_bug.cgi?id=89014>`__ - 103*61046927SAndroid Build Coastguard Worker PIPE_QUERY_GPU_FINISHED is not acting as expected on SI 104*61046927SAndroid Build Coastguard Worker- `Bug 90175 <https://bugs.freedesktop.org/show_bug.cgi?id=90175>`__ - 105*61046927SAndroid Build Coastguard Worker [hsw bisected][PATCH] atomic counters doesn't work for a binding 106*61046927SAndroid Build Coastguard Worker point different to zero 107*61046927SAndroid Build Coastguard Worker- `Bug 90348 <https://bugs.freedesktop.org/show_bug.cgi?id=90348>`__ - 108*61046927SAndroid Build Coastguard Worker Spilling failure of b96 merged value 109*61046927SAndroid Build Coastguard Worker- `Bug 90631 <https://bugs.freedesktop.org/show_bug.cgi?id=90631>`__ - 110*61046927SAndroid Build Coastguard Worker Compilation failure for fragment shader with many branches on Sandy 111*61046927SAndroid Build Coastguard Worker Bridge 112*61046927SAndroid Build Coastguard Worker- `Bug 90734 <https://bugs.freedesktop.org/show_bug.cgi?id=90734>`__ - 113*61046927SAndroid Build Coastguard Worker glBufferSubData is corrupting data when buffer is > 32k 114*61046927SAndroid Build Coastguard Worker- `Bug 90887 <https://bugs.freedesktop.org/show_bug.cgi?id=90887>`__ - 115*61046927SAndroid Build Coastguard Worker PhiMovesPass in register allocator broken 116*61046927SAndroid Build Coastguard Worker- `Bug 91044 <https://bugs.freedesktop.org/show_bug.cgi?id=91044>`__ - 117*61046927SAndroid Build Coastguard Worker piglit spec/egl_khr_create_context/valid debug flag gles\* fail 118*61046927SAndroid Build Coastguard Worker- `Bug 91114 <https://bugs.freedesktop.org/show_bug.cgi?id=91114>`__ - 119*61046927SAndroid Build Coastguard Worker ES3-CTS.gtf.GL3Tests.shadow.shadow_execution_vert fails 120*61046927SAndroid Build Coastguard Worker- `Bug 91254 <https://bugs.freedesktop.org/show_bug.cgi?id=91254>`__ - 121*61046927SAndroid Build Coastguard Worker (regresion) video using VA-API on Intel slow and freeze system with 122*61046927SAndroid Build Coastguard Worker mesa 10.6 or 10.6.1 123*61046927SAndroid Build Coastguard Worker- `Bug 91292 <https://bugs.freedesktop.org/show_bug.cgi?id=91292>`__ - 124*61046927SAndroid Build Coastguard Worker [BDW+] glVertexAttribDivisor not working in combination with 125*61046927SAndroid Build Coastguard Worker glPolygonMode 126*61046927SAndroid Build Coastguard Worker- `Bug 91342 <https://bugs.freedesktop.org/show_bug.cgi?id=91342>`__ - 127*61046927SAndroid Build Coastguard Worker Very dark textures on some objects in indoors environments in Postal 128*61046927SAndroid Build Coastguard Worker 2 129*61046927SAndroid Build Coastguard Worker- `Bug 91526 <https://bugs.freedesktop.org/show_bug.cgi?id=91526>`__ - 130*61046927SAndroid Build Coastguard Worker World of Warcraft (on Wine) has UI corruption with nouveau 131*61046927SAndroid Build Coastguard Worker- `Bug 91551 <https://bugs.freedesktop.org/show_bug.cgi?id=91551>`__ - 132*61046927SAndroid Build Coastguard Worker DXTn compressed normal maps produce severe artifacts on all NV5x and 133*61046927SAndroid Build Coastguard Worker NVDx chipsets 134*61046927SAndroid Build Coastguard Worker- `Bug 91596 <https://bugs.freedesktop.org/show_bug.cgi?id=91596>`__ - 135*61046927SAndroid Build Coastguard Worker EGL_KHR_gl_colorspace (v2) causes problem with Android-x86 GUI 136*61046927SAndroid Build Coastguard Worker- `Bug 91716 <https://bugs.freedesktop.org/show_bug.cgi?id=91716>`__ - 137*61046927SAndroid Build Coastguard Worker [bisected] piglit.shaders.glsl-vs-int-attrib regresses on 32 bit BYT, 138*61046927SAndroid Build Coastguard Worker HSW, IVB, SNB 139*61046927SAndroid Build Coastguard Worker- `Bug 91718 <https://bugs.freedesktop.org/show_bug.cgi?id=91718>`__ - 140*61046927SAndroid Build Coastguard Worker piglit.spec.arb_shader_image_load_store.invalid causes intermittent 141*61046927SAndroid Build Coastguard Worker GPU HANG 142*61046927SAndroid Build Coastguard Worker- `Bug 91719 <https://bugs.freedesktop.org/show_bug.cgi?id=91719>`__ - 143*61046927SAndroid Build Coastguard Worker [SNB,HSW,BYT] dEQP regressions associated with using NIR for vertex 144*61046927SAndroid Build Coastguard Worker shaders 145*61046927SAndroid Build Coastguard Worker- `Bug 91726 <https://bugs.freedesktop.org/show_bug.cgi?id=91726>`__ - 146*61046927SAndroid Build Coastguard Worker R600 asserts in tgsi_cmp/make_src_for_op3 147*61046927SAndroid Build Coastguard Worker- `Bug 91780 <https://bugs.freedesktop.org/show_bug.cgi?id=91780>`__ - 148*61046927SAndroid Build Coastguard Worker Rendering issues with geometry shader 149*61046927SAndroid Build Coastguard Worker- `Bug 91785 <https://bugs.freedesktop.org/show_bug.cgi?id=91785>`__ - 150*61046927SAndroid Build Coastguard Worker make check DispatchSanity_test.GLES31 regression 151*61046927SAndroid Build Coastguard Worker- `Bug 91788 <https://bugs.freedesktop.org/show_bug.cgi?id=91788>`__ - 152*61046927SAndroid Build Coastguard Worker [HSW Regression] Synmark2_v6 Multithread performance case FPS reduced 153*61046927SAndroid Build Coastguard Worker by 36% 154*61046927SAndroid Build Coastguard Worker- `Bug 91847 <https://bugs.freedesktop.org/show_bug.cgi?id=91847>`__ - 155*61046927SAndroid Build Coastguard Worker glGenerateTextureMipmap not working (no errors) unless 156*61046927SAndroid Build Coastguard Worker glActiveTexture(GL_TEXTURE1) is called before 157*61046927SAndroid Build Coastguard Worker- `Bug 91857 <https://bugs.freedesktop.org/show_bug.cgi?id=91857>`__ - 158*61046927SAndroid Build Coastguard Worker Mesa 10.6.3 linker is slow 159*61046927SAndroid Build Coastguard Worker- `Bug 91881 <https://bugs.freedesktop.org/show_bug.cgi?id=91881>`__ - 160*61046927SAndroid Build Coastguard Worker regression: GPU lockups since mesa-11.0.0_rc1 on RV620 (r600) driver 161*61046927SAndroid Build Coastguard Worker- `Bug 91890 <https://bugs.freedesktop.org/show_bug.cgi?id=91890>`__ - 162*61046927SAndroid Build Coastguard Worker [nve7] witcher2: blurry image & DATA_ERRORs (class 0xa097 mthd 163*61046927SAndroid Build Coastguard Worker 0x2380/0x238c) 164*61046927SAndroid Build Coastguard Worker- `Bug 91898 <https://bugs.freedesktop.org/show_bug.cgi?id=91898>`__ - 165*61046927SAndroid Build Coastguard Worker src/util/mesa-sha1.c:250:25: fatal error: openssl/sha.h: No such file 166*61046927SAndroid Build Coastguard Worker or directory 167*61046927SAndroid Build Coastguard Worker- `Bug 91927 <https://bugs.freedesktop.org/show_bug.cgi?id=91927>`__ - 168*61046927SAndroid Build Coastguard Worker [SKL] [regression] piglit compressed textures tests fail with kernel 169*61046927SAndroid Build Coastguard Worker upgrade 170*61046927SAndroid Build Coastguard Worker- `Bug 91930 <https://bugs.freedesktop.org/show_bug.cgi?id=91930>`__ - 171*61046927SAndroid Build Coastguard Worker Program with GtkGLArea widget does not redraw 172*61046927SAndroid Build Coastguard Worker- `Bug 91970 <https://bugs.freedesktop.org/show_bug.cgi?id=91970>`__ - 173*61046927SAndroid Build Coastguard Worker [BSW regression] 174*61046927SAndroid Build Coastguard Worker dEQP-GLES3.functional.shaders.precision.int.highp_mul_vertex 175*61046927SAndroid Build Coastguard Worker- `Bug 91985 <https://bugs.freedesktop.org/show_bug.cgi?id=91985>`__ - 176*61046927SAndroid Build Coastguard Worker [regression, bisected] FTBFS with commit f9caabe8f1: 177*61046927SAndroid Build Coastguard Worker R600_UCP_CONST_BUFFER is undefined 178*61046927SAndroid Build Coastguard Worker- `Bug 91993 <https://bugs.freedesktop.org/show_bug.cgi?id=91993>`__ - 179*61046927SAndroid Build Coastguard Worker Graphical glitch in Astromenace (open-source game). 180*61046927SAndroid Build Coastguard Worker- `Bug 92009 <https://bugs.freedesktop.org/show_bug.cgi?id=92009>`__ - 181*61046927SAndroid Build Coastguard Worker ES3-CTS.gtf.GL3Tests.packed_pixels.packed_pixels fails 182*61046927SAndroid Build Coastguard Worker- `Bug 92033 <https://bugs.freedesktop.org/show_bug.cgi?id=92033>`__ - 183*61046927SAndroid Build Coastguard Worker [SNB,regression,dEQP,bisected] functional.shaders.random tests 184*61046927SAndroid Build Coastguard Worker regressed 185*61046927SAndroid Build Coastguard Worker- `Bug 92052 <https://bugs.freedesktop.org/show_bug.cgi?id=92052>`__ - 186*61046927SAndroid Build Coastguard Worker nir/nir_builder.h:79: error: expected primary-expression before ‘.’ 187*61046927SAndroid Build Coastguard Worker token 188*61046927SAndroid Build Coastguard Worker- `Bug 92054 <https://bugs.freedesktop.org/show_bug.cgi?id=92054>`__ - 189*61046927SAndroid Build Coastguard Worker make check gbm-symbols-check regression 190*61046927SAndroid Build Coastguard Worker- `Bug 92066 <https://bugs.freedesktop.org/show_bug.cgi?id=92066>`__ - 191*61046927SAndroid Build Coastguard Worker [ILK,G45,regression] New assertion on BRW_MAX_MRF breaks ilk and g45 192*61046927SAndroid Build Coastguard Worker- `Bug 92072 <https://bugs.freedesktop.org/show_bug.cgi?id=92072>`__ - 193*61046927SAndroid Build Coastguard Worker Wine breakage since d082c5324 (st/mesa: don't call st_validate_state 194*61046927SAndroid Build Coastguard Worker in BlitFramebuffer) 195*61046927SAndroid Build Coastguard Worker- `Bug 92095 <https://bugs.freedesktop.org/show_bug.cgi?id=92095>`__ - 196*61046927SAndroid Build Coastguard Worker [Regression, bisected] 197*61046927SAndroid Build Coastguard Worker arb_shader_atomic_counters.compiler.builtins.frag 198*61046927SAndroid Build Coastguard Worker- `Bug 92122 <https://bugs.freedesktop.org/show_bug.cgi?id=92122>`__ - 199*61046927SAndroid Build Coastguard Worker [bisected, cts] Regression with Assault Android Cactus 200*61046927SAndroid Build Coastguard Worker- `Bug 92124 <https://bugs.freedesktop.org/show_bug.cgi?id=92124>`__ - 201*61046927SAndroid Build Coastguard Worker shader_query.cpp:841:34: error: ‘strndup’ was not declared in this 202*61046927SAndroid Build Coastguard Worker scope 203*61046927SAndroid Build Coastguard Worker- `Bug 92183 <https://bugs.freedesktop.org/show_bug.cgi?id=92183>`__ - 204*61046927SAndroid Build Coastguard Worker linker.cpp:3187:46: error: ‘strtok_r’ was not declared in this scope 205*61046927SAndroid Build Coastguard Worker- `Bug 92193 <https://bugs.freedesktop.org/show_bug.cgi?id=92193>`__ - 206*61046927SAndroid Build Coastguard Worker [SKL] 207*61046927SAndroid Build Coastguard Worker ES2-CTS.gtf.GL2ExtensionTests.compressed_astc_texture.compressed_astc_texture 208*61046927SAndroid Build Coastguard Worker fails 209*61046927SAndroid Build Coastguard Worker- `Bug 92214 <https://bugs.freedesktop.org/show_bug.cgi?id=92214>`__ - 210*61046927SAndroid Build Coastguard Worker Flightgear crashes during splashboot with R600 driver, LLVM 3.7.0 and 211*61046927SAndroid Build Coastguard Worker mesa 11.0.2 212*61046927SAndroid Build Coastguard Worker- `Bug 92221 <https://bugs.freedesktop.org/show_bug.cgi?id=92221>`__ - 213*61046927SAndroid Build Coastguard Worker Unintended code changes in \_mesa_base_tex_format commit 214*61046927SAndroid Build Coastguard Worker- `Bug 92265 <https://bugs.freedesktop.org/show_bug.cgi?id=92265>`__ - 215*61046927SAndroid Build Coastguard Worker Black windows in weston after update mesa to 11.0.2-1 216*61046927SAndroid Build Coastguard Worker- `Bug 92304 <https://bugs.freedesktop.org/show_bug.cgi?id=92304>`__ - 217*61046927SAndroid Build Coastguard Worker [cts] cts.shaders.negative conformance tests fail 218*61046927SAndroid Build Coastguard Worker- `Bug 92363 <https://bugs.freedesktop.org/show_bug.cgi?id=92363>`__ - 219*61046927SAndroid Build Coastguard Worker [BSW/BDW] ogles1conform Gets test fails 220*61046927SAndroid Build Coastguard Worker- `Bug 92437 <https://bugs.freedesktop.org/show_bug.cgi?id=92437>`__ - 221*61046927SAndroid Build Coastguard Worker osmesa: Expose GL entry points for Windows build, via .def file 222*61046927SAndroid Build Coastguard Worker- `Bug 92438 <https://bugs.freedesktop.org/show_bug.cgi?id=92438>`__ - 223*61046927SAndroid Build Coastguard Worker Segfault in pushbuf_kref when running the android emulator (qemu) on 224*61046927SAndroid Build Coastguard Worker nv50 225*61046927SAndroid Build Coastguard Worker- `Bug 92476 <https://bugs.freedesktop.org/show_bug.cgi?id=92476>`__ - 226*61046927SAndroid Build Coastguard Worker [cts] ES2-CTS.gtf.GL2ExtensionTests.egl_image.egl_image fails 227*61046927SAndroid Build Coastguard Worker- `Bug 92588 <https://bugs.freedesktop.org/show_bug.cgi?id=92588>`__ - 228*61046927SAndroid Build Coastguard Worker [HSW,BDW,BSW,SKL-Y][GLES 3.1 CTS] 229*61046927SAndroid Build Coastguard Worker ES31-CTS.arrays_of_arrays.InteractionFunctionCalls2 - assert 230*61046927SAndroid Build Coastguard Worker- `Bug 92621 <https://bugs.freedesktop.org/show_bug.cgi?id=92621>`__ - 231*61046927SAndroid Build Coastguard Worker [G965 ILK G45] Regression: 24 piglit regressions in glsl-1.10 232*61046927SAndroid Build Coastguard Worker- `Bug 92623 <https://bugs.freedesktop.org/show_bug.cgi?id=92623>`__ - 233*61046927SAndroid Build Coastguard Worker Differences in prog_data ignored when caching fragment programs 234*61046927SAndroid Build Coastguard Worker (causes hangs) 235*61046927SAndroid Build Coastguard Worker- `Bug 92634 <https://bugs.freedesktop.org/show_bug.cgi?id=92634>`__ - 236*61046927SAndroid Build Coastguard Worker gallium's vl_mpeg12_decoder does not work with st/va 237*61046927SAndroid Build Coastguard Worker- `Bug 92639 <https://bugs.freedesktop.org/show_bug.cgi?id=92639>`__ - 238*61046927SAndroid Build Coastguard Worker [Regression bisected] Ogles1conform mustpass.c fail 239*61046927SAndroid Build Coastguard Worker- `Bug 92641 <https://bugs.freedesktop.org/show_bug.cgi?id=92641>`__ - 240*61046927SAndroid Build Coastguard Worker [SKL BSW] [Regression] Ogles1conform userclip.c fail 241*61046927SAndroid Build Coastguard Worker- `Bug 92645 <https://bugs.freedesktop.org/show_bug.cgi?id=92645>`__ - 242*61046927SAndroid Build Coastguard Worker kodi vdpau interop fails since mesa,meta: move 243*61046927SAndroid Build Coastguard Worker gl_texture_object::TargetIndex initializations 244*61046927SAndroid Build Coastguard Worker- `Bug 92705 <https://bugs.freedesktop.org/show_bug.cgi?id=92705>`__ - 245*61046927SAndroid Build Coastguard Worker [clover] fail to build with llvm-svn/clang-svn 3.8 246*61046927SAndroid Build Coastguard Worker- `Bug 92709 <https://bugs.freedesktop.org/show_bug.cgi?id=92709>`__ - 247*61046927SAndroid Build Coastguard Worker "LLVM triggered Diagnostic Handler: unsupported call to function 248*61046927SAndroid Build Coastguard Worker ldexpf in main" when starting race in stuntrally 249*61046927SAndroid Build Coastguard Worker- `Bug 92738 <https://bugs.freedesktop.org/show_bug.cgi?id=92738>`__ - 250*61046927SAndroid Build Coastguard Worker Randon R7 240 doesn't work on 16KiB page size platform 251*61046927SAndroid Build Coastguard Worker- `Bug 92744 <https://bugs.freedesktop.org/show_bug.cgi?id=92744>`__ - 252*61046927SAndroid Build Coastguard Worker [g965 Regression bisected] Performance regression and piglit 253*61046927SAndroid Build Coastguard Worker assertions due to liveness analysis 254*61046927SAndroid Build Coastguard Worker- `Bug 92770 <https://bugs.freedesktop.org/show_bug.cgi?id=92770>`__ - 255*61046927SAndroid Build Coastguard Worker [SNB, regression, dEQP] 256*61046927SAndroid Build Coastguard Worker deqp-gles3.functional.shaders.discard.dynamic_loop_texture 257*61046927SAndroid Build Coastguard Worker- `Bug 92824 <https://bugs.freedesktop.org/show_bug.cgi?id=92824>`__ - 258*61046927SAndroid Build Coastguard Worker [regression, bisected] \`make check\` dispatch-sanity broken by 259*61046927SAndroid Build Coastguard Worker GL_EXT_buffer_storage 260*61046927SAndroid Build Coastguard Worker- `Bug 92849 <https://bugs.freedesktop.org/show_bug.cgi?id=92849>`__ - 261*61046927SAndroid Build Coastguard Worker [IVB HSW BDW] piglit image load/store 262*61046927SAndroid Build Coastguard Worker load-from-cleared-image.shader_test fails 263*61046927SAndroid Build Coastguard Worker- `Bug 92859 <https://bugs.freedesktop.org/show_bug.cgi?id=92859>`__ - 264*61046927SAndroid Build Coastguard Worker [regression, bisected] validate_intrinsic_instr: Assertion triggered 265*61046927SAndroid Build Coastguard Worker- `Bug 92860 <https://bugs.freedesktop.org/show_bug.cgi?id=92860>`__ - 266*61046927SAndroid Build Coastguard Worker [radeonsi][bisected] st/mesa: implement ARB_copy_image - Corruption 267*61046927SAndroid Build Coastguard Worker in ARK Survival Evolved 268*61046927SAndroid Build Coastguard Worker- `Bug 92900 <https://bugs.freedesktop.org/show_bug.cgi?id=92900>`__ - 269*61046927SAndroid Build Coastguard Worker [regression bisected] About 700 piglit regressions is what could go 270*61046927SAndroid Build Coastguard Worker wrong 271*61046927SAndroid Build Coastguard Worker- `Bug 92909 <https://bugs.freedesktop.org/show_bug.cgi?id=92909>`__ - 272*61046927SAndroid Build Coastguard Worker Offset/alignment issue with layout std140 and vec3 273*61046927SAndroid Build Coastguard Worker- `Bug 92985 <https://bugs.freedesktop.org/show_bug.cgi?id=92985>`__ - 274*61046927SAndroid Build Coastguard Worker Mac OS X build error "ar: no archive members specified" 275*61046927SAndroid Build Coastguard Worker- `Bug 93015 <https://bugs.freedesktop.org/show_bug.cgi?id=93015>`__ - 276*61046927SAndroid Build Coastguard Worker Tonga Elemental segfault + VM faults since radeon: implement 277*61046927SAndroid Build Coastguard Worker r600_query_hw_get_result via function pointers 278*61046927SAndroid Build Coastguard Worker- `Bug 93048 <https://bugs.freedesktop.org/show_bug.cgi?id=93048>`__ - 279*61046927SAndroid Build Coastguard Worker [CTS regression] mesa af2723 breaks GL Conformance for debug 280*61046927SAndroid Build Coastguard Worker extension 281*61046927SAndroid Build Coastguard Worker- `Bug 93063 <https://bugs.freedesktop.org/show_bug.cgi?id=93063>`__ - 282*61046927SAndroid Build Coastguard Worker drm_helper.h:227:1: error: static declaration of 283*61046927SAndroid Build Coastguard Worker ‘pipe_virgl_create_screen’ follows non-static declaration 284*61046927SAndroid Build Coastguard Worker- `Bug 93091 <https://bugs.freedesktop.org/show_bug.cgi?id=93091>`__ - 285*61046927SAndroid Build Coastguard Worker [opencl] segfault when running any opencl programs (like clinfo) 286*61046927SAndroid Build Coastguard Worker- `Bug 93126 <https://bugs.freedesktop.org/show_bug.cgi?id=93126>`__ - 287*61046927SAndroid Build Coastguard Worker wrongly claim supporting GL_EXT_texture_rg 288*61046927SAndroid Build Coastguard Worker- `Bug 93180 <https://bugs.freedesktop.org/show_bug.cgi?id=93180>`__ - 289*61046927SAndroid Build Coastguard Worker [regression] arb_separate_shader_objects.active sampler conflict 290*61046927SAndroid Build Coastguard Worker fails 291*61046927SAndroid Build Coastguard Worker- `Bug 93235 <https://bugs.freedesktop.org/show_bug.cgi?id=93235>`__ - 292*61046927SAndroid Build Coastguard Worker [regression] dispatch sanity broken by GetPointerv 293*61046927SAndroid Build Coastguard Worker- `Bug 93266 <https://bugs.freedesktop.org/show_bug.cgi?id=93266>`__ - 294*61046927SAndroid Build Coastguard Worker gl_arb_shading_language_420pack does not allow binding of image 295*61046927SAndroid Build Coastguard Worker variables 296*61046927SAndroid Build Coastguard Worker 297*61046927SAndroid Build Coastguard WorkerChanges 298*61046927SAndroid Build Coastguard Worker------- 299*61046927SAndroid Build Coastguard Worker 300*61046927SAndroid Build Coastguard Worker- MPEG4 decoding has been disabled by default in the VAAPI driver 301