1*61046927SAndroid Build Coastguard WorkerMesa 11.1.1 Release Notes / January 13, 2016 2*61046927SAndroid Build Coastguard Worker============================================ 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 11.1.1 is a bug fix release which fixes bugs found since the 11.1.0 5*61046927SAndroid Build Coastguard Workerrelease. 6*61046927SAndroid Build Coastguard Worker 7*61046927SAndroid Build Coastguard WorkerMesa 11.1.1 implements the OpenGL 4.1 API, but the version reported by 8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL 11*61046927SAndroid Build Coastguard Worker4.1. OpenGL 4.1 is **only** available if requested at context creation 12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported. 13*61046927SAndroid Build Coastguard Worker 14*61046927SAndroid Build Coastguard WorkerSHA256 checksums 15*61046927SAndroid Build Coastguard Worker---------------- 16*61046927SAndroid Build Coastguard Worker 17*61046927SAndroid Build Coastguard Worker:: 18*61046927SAndroid Build Coastguard Worker 19*61046927SAndroid Build Coastguard Worker b15089817540ba0bffd0aad323ecf3a8ff6779568451827c7274890b4a269d58 mesa-11.1.1.tar.gz 20*61046927SAndroid Build Coastguard Worker 64db074fc514136b5fb3890111f0d50604db52f0b1e94ba3fcb0fe8668a7fd20 mesa-11.1.1.tar.xz 21*61046927SAndroid Build Coastguard Worker 22*61046927SAndroid Build Coastguard WorkerNew features 23*61046927SAndroid Build Coastguard Worker------------ 24*61046927SAndroid Build Coastguard Worker 25*61046927SAndroid Build Coastguard WorkerNone 26*61046927SAndroid Build Coastguard Worker 27*61046927SAndroid Build Coastguard WorkerBug fixes 28*61046927SAndroid Build Coastguard Worker--------- 29*61046927SAndroid Build Coastguard Worker 30*61046927SAndroid Build Coastguard WorkerThis list is likely incomplete. 31*61046927SAndroid Build Coastguard Worker 32*61046927SAndroid Build Coastguard Worker- `Bug 91806 <https://bugs.freedesktop.org/show_bug.cgi?id=91806>`__ - 33*61046927SAndroid Build Coastguard Worker configure does not test whether assembler supports sse4.1 34*61046927SAndroid Build Coastguard Worker- `Bug 92229 <https://bugs.freedesktop.org/show_bug.cgi?id=92229>`__ - 35*61046927SAndroid Build Coastguard Worker [APITRACE] SOMA have serious graphical errors 36*61046927SAndroid Build Coastguard Worker- `Bug 92233 <https://bugs.freedesktop.org/show_bug.cgi?id=92233>`__ - 37*61046927SAndroid Build Coastguard Worker Unigine Heaven 4.0 silhuette run 38*61046927SAndroid Build Coastguard Worker- `Bug 93004 <https://bugs.freedesktop.org/show_bug.cgi?id=93004>`__ - 39*61046927SAndroid Build Coastguard Worker Guild Wars 2 crash on nouveau DX11 cards 40*61046927SAndroid Build Coastguard Worker- `Bug 93215 <https://bugs.freedesktop.org/show_bug.cgi?id=93215>`__ - 41*61046927SAndroid Build Coastguard Worker [Regression bisected] Ogles1conform Automatic mipmap generation test 42*61046927SAndroid Build Coastguard Worker is fail 43*61046927SAndroid Build Coastguard Worker- `Bug 93257 <https://bugs.freedesktop.org/show_bug.cgi?id=93257>`__ - 44*61046927SAndroid Build Coastguard Worker [SKL, bisected] ASTC dEQP tests segfault 45*61046927SAndroid Build Coastguard Worker 46*61046927SAndroid Build Coastguard WorkerChanges 47*61046927SAndroid Build Coastguard Worker------- 48*61046927SAndroid Build Coastguard Worker 49*61046927SAndroid Build Coastguard WorkerBrian Paul (1): 50*61046927SAndroid Build Coastguard Worker 51*61046927SAndroid Build Coastguard Worker- st/mesa: check state->mesa in early return check in 52*61046927SAndroid Build Coastguard Worker st_validate_state() 53*61046927SAndroid Build Coastguard Worker 54*61046927SAndroid Build Coastguard WorkerDave Airlie (6): 55*61046927SAndroid Build Coastguard Worker 56*61046927SAndroid Build Coastguard Worker- mesa/varray: set double arrays to non-normalised. 57*61046927SAndroid Build Coastguard Worker- mesa/shader: return correct attribute location for double matrix 58*61046927SAndroid Build Coastguard Worker arrays 59*61046927SAndroid Build Coastguard Worker- glsl: pass stage into mark function 60*61046927SAndroid Build Coastguard Worker- glsl/fp64: add helper for dual slot double detection. 61*61046927SAndroid Build Coastguard Worker- glsl: fix count_attribute_slots to allow for different 64-bit 62*61046927SAndroid Build Coastguard Worker handling 63*61046927SAndroid Build Coastguard Worker- glsl: only update doubles inputs for vertex inputs. 64*61046927SAndroid Build Coastguard Worker 65*61046927SAndroid Build Coastguard WorkerEmil Velikov (4): 66*61046927SAndroid Build Coastguard Worker 67*61046927SAndroid Build Coastguard Worker- docs: add sha256 checksums for 11.0.1 68*61046927SAndroid Build Coastguard Worker- cherry-ignore: drop the "re-enable" DCC on Stoney 69*61046927SAndroid Build Coastguard Worker- cherry-ignore: don't pick a specific i965 formats patch 70*61046927SAndroid Build Coastguard Worker- Update version to 11.1.1 71*61046927SAndroid Build Coastguard Worker 72*61046927SAndroid Build Coastguard WorkerEric Anholt (2): 73*61046927SAndroid Build Coastguard Worker 74*61046927SAndroid Build Coastguard Worker- vc4: Warn instead of abort()ing on exec ioctl failures. 75*61046927SAndroid Build Coastguard Worker- vc4: Keep sample mask writes from being reordered after TLB writes 76*61046927SAndroid Build Coastguard Worker 77*61046927SAndroid Build Coastguard WorkerGrazvydas Ignotas (1): 78*61046927SAndroid Build Coastguard Worker 79*61046927SAndroid Build Coastguard Worker- r600: fix constant buffer size programming 80*61046927SAndroid Build Coastguard Worker 81*61046927SAndroid Build Coastguard WorkerIan Romanick (1): 82*61046927SAndroid Build Coastguard Worker 83*61046927SAndroid Build Coastguard Worker- meta/generate_mipmap: Work-around GLES 1.x problem with 84*61046927SAndroid Build Coastguard Worker GL_DRAW_FRAMEBUFFER 85*61046927SAndroid Build Coastguard Worker 86*61046927SAndroid Build Coastguard WorkerIlia Mirkin (9): 87*61046927SAndroid Build Coastguard Worker 88*61046927SAndroid Build Coastguard Worker- nv50/ir: can't have predication and immediates 89*61046927SAndroid Build Coastguard Worker- gk104/ir: simplify and fool-proof texbar algorithm 90*61046927SAndroid Build Coastguard Worker- glsl: assign varying locations to tess shaders when doing SSO 91*61046927SAndroid Build Coastguard Worker- glx/dri3: a drawable might not be bound at wait time 92*61046927SAndroid Build Coastguard Worker- nvc0: don't forget to reset VTX_TMP bufctx slot after blit completion 93*61046927SAndroid Build Coastguard Worker- nv50/ir: float(s32 & 0xff) = float(u8), not s8 94*61046927SAndroid Build Coastguard Worker- nv50,nvc0: make sure there's pushbuf space and that we ref the bo 95*61046927SAndroid Build Coastguard Worker early 96*61046927SAndroid Build Coastguard Worker- nv50,nvc0: fix crash when increasing bsp bo size for h264 97*61046927SAndroid Build Coastguard Worker- nvc0: scale up inter_bo size so that it's 16M for a 4K video 98*61046927SAndroid Build Coastguard Worker 99*61046927SAndroid Build Coastguard WorkerJonathan Gray (2): 100*61046927SAndroid Build Coastguard Worker 101*61046927SAndroid Build Coastguard Worker- configure.ac: use pkg-config for libelf 102*61046927SAndroid Build Coastguard Worker- configure: check for python2.7 for PYTHON2 103*61046927SAndroid Build Coastguard Worker 104*61046927SAndroid Build Coastguard WorkerKenneth Graunke (5): 105*61046927SAndroid Build Coastguard Worker 106*61046927SAndroid Build Coastguard Worker- ralloc: Fix ralloc_adopt() to the old context's last child's parent. 107*61046927SAndroid Build Coastguard Worker- drirc: Disable ARB_blend_func_extended for Heaven 4.0/Valley 1.0. 108*61046927SAndroid Build Coastguard Worker- glsl: Fix varying struct locations when varying packing is disabled. 109*61046927SAndroid Build Coastguard Worker- nvc0: Set winding order regardless of domain. 110*61046927SAndroid Build Coastguard Worker- nir: Add a lower_fdiv option, turn fdiv into fmul/frcp. 111*61046927SAndroid Build Coastguard Worker 112*61046927SAndroid Build Coastguard WorkerMarek Olšák (7): 113*61046927SAndroid Build Coastguard Worker 114*61046927SAndroid Build Coastguard Worker- tgsi/scan: add flag colors_written 115*61046927SAndroid Build Coastguard Worker- r600g: write all MRTs only if there is exactly one output (fixes a 116*61046927SAndroid Build Coastguard Worker hang) 117*61046927SAndroid Build Coastguard Worker- radeonsi: don't call of u_prims_for_vertices for patches and 118*61046927SAndroid Build Coastguard Worker rectangles 119*61046927SAndroid Build Coastguard Worker- radeonsi: apply the streamout workaround to Fiji as well 120*61046927SAndroid Build Coastguard Worker- gallium/radeon: fix Hyper-Z hangs by programming PA_SC_MODE_CNTL_1 121*61046927SAndroid Build Coastguard Worker correctly 122*61046927SAndroid Build Coastguard Worker- program: add \_mesa_reserve_parameter_storage 123*61046927SAndroid Build Coastguard Worker- st/mesa: fix GLSL uniform updates for glBitmap & glDrawPixels (v2) 124*61046927SAndroid Build Coastguard Worker 125*61046927SAndroid Build Coastguard WorkerMark Janes (1): 126*61046927SAndroid Build Coastguard Worker 127*61046927SAndroid Build Coastguard Worker- Add missing platform information for KBL 128*61046927SAndroid Build Coastguard Worker 129*61046927SAndroid Build Coastguard WorkerMiklós Máté (1): 130*61046927SAndroid Build Coastguard Worker 131*61046927SAndroid Build Coastguard Worker- mesa: Don't leak ATIfs instructions in DeleteFragmentShader 132*61046927SAndroid Build Coastguard Worker 133*61046927SAndroid Build Coastguard WorkerNeil Roberts (3): 134*61046927SAndroid Build Coastguard Worker 135*61046927SAndroid Build Coastguard Worker- i965: Add MESA_FORMAT_B8G8R8X8_SRGB to brw_format_for_mesa_format 136*61046927SAndroid Build Coastguard Worker- i965: Add B8G8R8X8_SRGB to the alpha format override 137*61046927SAndroid Build Coastguard Worker- i965: Fix crash when calling glViewport with no surface bound 138*61046927SAndroid Build Coastguard Worker 139*61046927SAndroid Build Coastguard WorkerNicolai Hähnle (2): 140*61046927SAndroid Build Coastguard Worker 141*61046927SAndroid Build Coastguard Worker- gallium/radeon: only dispose locally created target machine in 142*61046927SAndroid Build Coastguard Worker radeon_llvm_compile 143*61046927SAndroid Build Coastguard Worker- gallium/radeon: fix regression in a number of driver queries 144*61046927SAndroid Build Coastguard Worker 145*61046927SAndroid Build Coastguard WorkerOded Gabbay (1): 146*61046927SAndroid Build Coastguard Worker 147*61046927SAndroid Build Coastguard Worker- configura.ac: fix test for SSE4.1 assembler support 148*61046927SAndroid Build Coastguard Worker 149*61046927SAndroid Build Coastguard WorkerPatrick Rudolph (2): 150*61046927SAndroid Build Coastguard Worker 151*61046927SAndroid Build Coastguard Worker- nv50,nvc0: fix use-after-free when vertex buffers are unbound 152*61046927SAndroid Build Coastguard Worker- gallium/util: return correct number of bound vertex buffers 153*61046927SAndroid Build Coastguard Worker 154*61046927SAndroid Build Coastguard WorkerRob Herring (1): 155*61046927SAndroid Build Coastguard Worker 156*61046927SAndroid Build Coastguard Worker- freedreno/ir3: fix 32-bit builds with pointer-to-int-cast error 157*61046927SAndroid Build Coastguard Worker enabled 158*61046927SAndroid Build Coastguard Worker 159*61046927SAndroid Build Coastguard WorkerSamuel Pitoiset (3): 160*61046927SAndroid Build Coastguard Worker 161*61046927SAndroid Build Coastguard Worker- nvc0: free memory allocated by the prog which reads MP perf counters 162*61046927SAndroid Build Coastguard Worker- nv50,nvc0: free memory allocated by performance metrics 163*61046927SAndroid Build Coastguard Worker- nv50: free memory allocated by the prog which reads MP perf counters 164*61046927SAndroid Build Coastguard Worker 165*61046927SAndroid Build Coastguard WorkerSarah Sharp (1): 166*61046927SAndroid Build Coastguard Worker 167*61046927SAndroid Build Coastguard Worker- mesa: Add KBL PCI IDs and platform information. 168