1*61046927SAndroid Build Coastguard WorkerMesa 11.1.4 Release Notes / May 9, 2016 2*61046927SAndroid Build Coastguard Worker======================================= 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 11.1.4 is a bug fix release which fixes bugs found since the 11.1.3 5*61046927SAndroid Build Coastguard Workerrelease. 6*61046927SAndroid Build Coastguard Worker 7*61046927SAndroid Build Coastguard WorkerMesa 11.1.4 implements the OpenGL 4.1 API, but the version reported by 8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL 11*61046927SAndroid Build Coastguard Worker4.1. OpenGL 4.1 is **only** available if requested at context creation 12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported. 13*61046927SAndroid Build Coastguard Worker 14*61046927SAndroid Build Coastguard WorkerSHA256 checksums 15*61046927SAndroid Build Coastguard Worker---------------- 16*61046927SAndroid Build Coastguard Worker 17*61046927SAndroid Build Coastguard Worker:: 18*61046927SAndroid Build Coastguard Worker 19*61046927SAndroid Build Coastguard Worker 034231fffb22621dadb8e4a968cb44752b8b68db7a2417568d63c275b3490cea mesa-11.1.4.tar.gz 20*61046927SAndroid Build Coastguard Worker 0f781e9072655305f576efd4204d183bf99ac8cb8d9e0dd9fc2b4093230a0eba mesa-11.1.4.tar.xz 21*61046927SAndroid Build Coastguard Worker 22*61046927SAndroid Build Coastguard WorkerNew features 23*61046927SAndroid Build Coastguard Worker------------ 24*61046927SAndroid Build Coastguard Worker 25*61046927SAndroid Build Coastguard WorkerNone 26*61046927SAndroid Build Coastguard Worker 27*61046927SAndroid Build Coastguard WorkerBug fixes 28*61046927SAndroid Build Coastguard Worker--------- 29*61046927SAndroid Build Coastguard Worker 30*61046927SAndroid Build Coastguard WorkerThis list is likely incomplete. 31*61046927SAndroid Build Coastguard Worker 32*61046927SAndroid Build Coastguard Worker- `Bug 92850 <https://bugs.freedesktop.org/show_bug.cgi?id=92850>`__ - 33*61046927SAndroid Build Coastguard Worker Segfault loading War Thunder 34*61046927SAndroid Build Coastguard Worker- `Bug 93962 <https://bugs.freedesktop.org/show_bug.cgi?id=93962>`__ - 35*61046927SAndroid Build Coastguard Worker [HSW, regression, bisected, CTS] 36*61046927SAndroid Build Coastguard Worker ES2-CTS.gtf.GL2FixedTests.scissor.scissor - segfault/asserts 37*61046927SAndroid Build Coastguard Worker- `Bug 94955 <https://bugs.freedesktop.org/show_bug.cgi?id=94955>`__ - 38*61046927SAndroid Build Coastguard Worker Uninitialized variables leads to random segfaults (valgrind log, 39*61046927SAndroid Build Coastguard Worker apitrace attached) 40*61046927SAndroid Build Coastguard Worker- `Bug 94994 <https://bugs.freedesktop.org/show_bug.cgi?id=94994>`__ - 41*61046927SAndroid Build Coastguard Worker OSMesaGetProcAdress always fails on mangled OSMesa 42*61046927SAndroid Build Coastguard Worker- `Bug 95026 <https://bugs.freedesktop.org/show_bug.cgi?id=95026>`__ - 43*61046927SAndroid Build Coastguard Worker Alien Isolation segfault after initial loading screen/video 44*61046927SAndroid Build Coastguard Worker- `Bug 95133 <https://bugs.freedesktop.org/show_bug.cgi?id=95133>`__ - 45*61046927SAndroid Build Coastguard Worker X-COM Enemy Within crashes when entering tactical mission with 46*61046927SAndroid Build Coastguard Worker Bonaire 47*61046927SAndroid Build Coastguard Worker 48*61046927SAndroid Build Coastguard WorkerChanges 49*61046927SAndroid Build Coastguard Worker------- 50*61046927SAndroid Build Coastguard Worker 51*61046927SAndroid Build Coastguard WorkerBrian Paul (1): 52*61046927SAndroid Build Coastguard Worker 53*61046927SAndroid Build Coastguard Worker- gallium/util: initialize pipe_framebuffer_state to zeros 54*61046927SAndroid Build Coastguard Worker 55*61046927SAndroid Build Coastguard WorkerChad Versace (1): 56*61046927SAndroid Build Coastguard Worker 57*61046927SAndroid Build Coastguard Worker- dri: Fix robust context creation via EGL attribute 58*61046927SAndroid Build Coastguard Worker 59*61046927SAndroid Build Coastguard WorkerEgbert Eich (1): 60*61046927SAndroid Build Coastguard Worker 61*61046927SAndroid Build Coastguard Worker- dri2: Check for dummyContext to see if the glx_context is valid 62*61046927SAndroid Build Coastguard Worker 63*61046927SAndroid Build Coastguard WorkerEmil Velikov (5): 64*61046927SAndroid Build Coastguard Worker 65*61046927SAndroid Build Coastguard Worker- docs: add sha256 checksums for 11.1.3 66*61046927SAndroid Build Coastguard Worker- cherry-ignore: add non-applicable "fix of a fix" 67*61046927SAndroid Build Coastguard Worker- cherry-ignore: ignore st_DrawAtlasBitmaps mem leak fix 68*61046927SAndroid Build Coastguard Worker- cherry-ignore: add CodeEmitterGK110::emitATOM() fix 69*61046927SAndroid Build Coastguard Worker- Update version to 11.1.4 70*61046927SAndroid Build Coastguard Worker 71*61046927SAndroid Build Coastguard WorkerEric Anholt (4): 72*61046927SAndroid Build Coastguard Worker 73*61046927SAndroid Build Coastguard Worker- vc4: Fix subimage accesses to LT textures. 74*61046927SAndroid Build Coastguard Worker- vc4: Add support for rendering to cube map surfaces. 75*61046927SAndroid Build Coastguard Worker- vc4: Fix tests for format supported with nr_samples == 1. 76*61046927SAndroid Build Coastguard Worker- vc4: Make sure we recompile when sample_mask changes. 77*61046927SAndroid Build Coastguard Worker 78*61046927SAndroid Build Coastguard WorkerFrederic Devernay (1): 79*61046927SAndroid Build Coastguard Worker 80*61046927SAndroid Build Coastguard Worker- glapi: fix \_glapi_get_proc_address() for mangled function names 81*61046927SAndroid Build Coastguard Worker 82*61046927SAndroid Build Coastguard WorkerFaith Ekstrand (2): 83*61046927SAndroid Build Coastguard Worker 84*61046927SAndroid Build Coastguard Worker- i965/tiled_memcopy: Add aligned mem_copy parameters to the [de]tiling 85*61046927SAndroid Build Coastguard Worker functions 86*61046927SAndroid Build Coastguard Worker- i965/tiled_memcpy: Rework the RGBA -> BGRA mem_copy functions 87*61046927SAndroid Build Coastguard Worker 88*61046927SAndroid Build Coastguard WorkerJonathan Gray (1): 89*61046927SAndroid Build Coastguard Worker 90*61046927SAndroid Build Coastguard Worker- egl/x11: authenticate before doing chipset id ioctls 91*61046927SAndroid Build Coastguard Worker 92*61046927SAndroid Build Coastguard WorkerJose Fonseca (1): 93*61046927SAndroid Build Coastguard Worker 94*61046927SAndroid Build Coastguard Worker- winsys/sw/xlib: use correct free function for xlib_dt->data 95*61046927SAndroid Build Coastguard Worker 96*61046927SAndroid Build Coastguard WorkerLeo Liu (1): 97*61046927SAndroid Build Coastguard Worker 98*61046927SAndroid Build Coastguard Worker- radeon/uvd: fix tonga feedback buffer size 99*61046927SAndroid Build Coastguard Worker 100*61046927SAndroid Build Coastguard WorkerMarek Olšák (2): 101*61046927SAndroid Build Coastguard Worker 102*61046927SAndroid Build Coastguard Worker- drirc: add a workaround for blackness in Warsow 103*61046927SAndroid Build Coastguard Worker- st/mesa: fix blit-based GetTexImage for non-finalized textures 104*61046927SAndroid Build Coastguard Worker 105*61046927SAndroid Build Coastguard WorkerNicolai Hähnle (5): 106*61046927SAndroid Build Coastguard Worker 107*61046927SAndroid Build Coastguard Worker- radeonsi: fix bounds check in si_create_vertex_elements 108*61046927SAndroid Build Coastguard Worker- gallium/radeon: handle failure when mapping staging buffer 109*61046927SAndroid Build Coastguard Worker- st/glsl_to_tgsi: reduce stack explosion in recursive expression 110*61046927SAndroid Build Coastguard Worker visitor 111*61046927SAndroid Build Coastguard Worker- gallium/radeon: fix crash in r600_set_streamout_targets 112*61046927SAndroid Build Coastguard Worker- radeonsi: correct NULL-pointer check in si_upload_const_buffer 113*61046927SAndroid Build Coastguard Worker 114*61046927SAndroid Build Coastguard WorkerOded Gabbay (4): 115*61046927SAndroid Build Coastguard Worker 116*61046927SAndroid Build Coastguard Worker- r600g/radeonsi: send endian info to format translation functions 117*61046927SAndroid Build Coastguard Worker- r600g: set endianess of 16/32-bit buffers according to do_endian_swap 118*61046927SAndroid Build Coastguard Worker- r600g: use do_endian_swap in color swapping functions 119*61046927SAndroid Build Coastguard Worker- r600g: use do_endian_swap in texture swapping function 120*61046927SAndroid Build Coastguard Worker 121*61046927SAndroid Build Coastguard WorkerRoland Scheidegger (3): 122*61046927SAndroid Build Coastguard Worker 123*61046927SAndroid Build Coastguard Worker- llvmpipe: (trivial) initialize src1_alpha var to NULL 124*61046927SAndroid Build Coastguard Worker- gallivm: fix bogus argument order to lp_build_sample_mipmap function 125*61046927SAndroid Build Coastguard Worker- gallivm: make sampling more robust against bogus coordinates 126*61046927SAndroid Build Coastguard Worker 127*61046927SAndroid Build Coastguard WorkerSamuel Pitoiset (5): 128*61046927SAndroid Build Coastguard Worker 129*61046927SAndroid Build Coastguard Worker- gk110/ir: make use of IMUL32I for all immediates 130*61046927SAndroid Build Coastguard Worker- nvc0/ir: fix wrong emission of (a OP b) OP c 131*61046927SAndroid Build Coastguard Worker- gk110/ir: add emission for (a OP b) OP c 132*61046927SAndroid Build Coastguard Worker- nvc0: reduce GL_MAX_3D_TEXTURE_SIZE to 2048 on Kepler+ 133*61046927SAndroid Build Coastguard Worker- st/glsl_to_tgsi: fix potential crash when allocating temporaries 134*61046927SAndroid Build Coastguard Worker 135*61046927SAndroid Build Coastguard WorkerStefan Dirsch (1): 136*61046927SAndroid Build Coastguard Worker 137*61046927SAndroid Build Coastguard Worker- dri3: Check for dummyContext to see if the glx_context is valid 138*61046927SAndroid Build Coastguard Worker 139*61046927SAndroid Build Coastguard WorkerThomas Hindoe Paaboel Andersen (1): 140*61046927SAndroid Build Coastguard Worker 141*61046927SAndroid Build Coastguard Worker- st/va: avoid dereference after free in vlVaDestroyImage 142*61046927SAndroid Build Coastguard Worker 143*61046927SAndroid Build Coastguard WorkerWuZhen (3): 144*61046927SAndroid Build Coastguard Worker 145*61046927SAndroid Build Coastguard Worker- tgsi: initialize stack allocated struct 146*61046927SAndroid Build Coastguard Worker- winsys/sw/dri: use correct free function for dri_sw_dt->data 147*61046927SAndroid Build Coastguard Worker- android: enable dlopen() on all architectures 148