xref: /aosp_15_r20/external/mesa3d/docs/relnotes/12.0.0.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard WorkerMesa 12.0.0 Release Notes / July 8, 2016
2*61046927SAndroid Build Coastguard Worker========================================
3*61046927SAndroid Build Coastguard Worker
4*61046927SAndroid Build Coastguard WorkerMesa 12.0.0 is a new development release. People who are concerned with
5*61046927SAndroid Build Coastguard Workerstability and reliability should stick with a previous release or wait
6*61046927SAndroid Build Coastguard Workerfor Mesa 12.0.1.
7*61046927SAndroid Build Coastguard Worker
8*61046927SAndroid Build Coastguard WorkerMesa 12.0.0 implements the OpenGL 4.3 API, but the version reported by
9*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
10*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
11*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL
12*61046927SAndroid Build Coastguard Worker4.3. OpenGL 4.3 is **only** available if requested at context creation
13*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported.
14*61046927SAndroid Build Coastguard Worker
15*61046927SAndroid Build Coastguard WorkerSHA256 checksums
16*61046927SAndroid Build Coastguard Worker----------------
17*61046927SAndroid Build Coastguard Worker
18*61046927SAndroid Build Coastguard Worker::
19*61046927SAndroid Build Coastguard Worker
20*61046927SAndroid Build Coastguard Worker   3b8fa4d86d78f8f6ec86055b92ad1afe869001483593b3dd4531184b8bc4fcfb  mesa-12.0.0.tar.gz
21*61046927SAndroid Build Coastguard Worker   0090c025219318935124292b482e3439bc43e8c074ad01086449fcad88547dc6  mesa-12.0.0.tar.xz
22*61046927SAndroid Build Coastguard Worker
23*61046927SAndroid Build Coastguard WorkerNew features
24*61046927SAndroid Build Coastguard Worker------------
25*61046927SAndroid Build Coastguard Worker
26*61046927SAndroid Build Coastguard WorkerNote: some of the new features are only available with certain drivers.
27*61046927SAndroid Build Coastguard Worker
28*61046927SAndroid Build Coastguard Worker-  OpenGL 4.3 on nvc0, radeonsi, i965 (Gen8+)
29*61046927SAndroid Build Coastguard Worker-  OpenGL ES 3.1 on nvc0, radeonsi
30*61046927SAndroid Build Coastguard Worker-  GL_ARB_ES3_1_compatibility on nvc0, radeonsi
31*61046927SAndroid Build Coastguard Worker-  GL_ARB_compute_shader on nvc0, radeonsi, softpipe
32*61046927SAndroid Build Coastguard Worker-  GL_ARB_cull_distance on i965/gen6+, nv50, nvc0, llvmpipe, softpipe
33*61046927SAndroid Build Coastguard Worker-  GL_ARB_framebuffer_no_attachments on nvc0, r600, radeonsi, softpipe
34*61046927SAndroid Build Coastguard Worker-  GL_ARB_internalformat_query2 on all drivers
35*61046927SAndroid Build Coastguard Worker-  GL_ARB_query_buffer_object on i965/hsw+
36*61046927SAndroid Build Coastguard Worker-  GL_ARB_robust_buffer_access_behavior on i965, nvc0, radeonsi
37*61046927SAndroid Build Coastguard Worker-  GL_ARB_shader_atomic_counters on radeonsi, softpipe
38*61046927SAndroid Build Coastguard Worker-  GL_ARB_shader_atomic_counter_ops on nvc0, radeonsi, softpipe
39*61046927SAndroid Build Coastguard Worker-  GL_ARB_shader_image_load_store on nvc0, radeonsi, softpipe
40*61046927SAndroid Build Coastguard Worker-  GL_ARB_shader_image_size on nvc0, radeonsi, softpipe
41*61046927SAndroid Build Coastguard Worker-  GL_ARB_shader_storage_buffer_objects on radeonsi, softpipe
42*61046927SAndroid Build Coastguard Worker-  GL_ATI_fragment_shader on all Gallium drivers
43*61046927SAndroid Build Coastguard Worker-  GL_EXT_base_instance on all drivers that support GL_ARB_base_instance
44*61046927SAndroid Build Coastguard Worker-  GL_EXT_clip_cull_distance on all drivers that support
45*61046927SAndroid Build Coastguard Worker   GL_ARB_cull_distance
46*61046927SAndroid Build Coastguard Worker-  GL_KHR_robustness on i965
47*61046927SAndroid Build Coastguard Worker-  GL_OES_copy_image on i965 (Baytrail and Gen8+)
48*61046927SAndroid Build Coastguard Worker-  GL_OES_draw_buffers_indexed and GL_EXT_draw_buffers_indexed on all
49*61046927SAndroid Build Coastguard Worker   drivers that support GL_ARB_draw_buffers_blend
50*61046927SAndroid Build Coastguard Worker-  GL_OES_gpu_shader5 and GL_EXT_gpu_shader5 on all drivers that support
51*61046927SAndroid Build Coastguard Worker   GL_ARB_gpu_shader5
52*61046927SAndroid Build Coastguard Worker-  GL_OES_sample_shading on i965, nvc0, r600, radeonsi
53*61046927SAndroid Build Coastguard Worker-  GL_OES_sample_variables on i965, nvc0, r600, radeonsi
54*61046927SAndroid Build Coastguard Worker-  GL_OES_shader_image_atomic on all drivers that support
55*61046927SAndroid Build Coastguard Worker   GL_ARB_shader_image_load_store
56*61046927SAndroid Build Coastguard Worker-  GL_OES_shader_io_blocks on i965, nvc0, radeonsi
57*61046927SAndroid Build Coastguard Worker-  GL_OES_shader_multisample_interpolation on i965, nvc0, r600, radeonsi
58*61046927SAndroid Build Coastguard Worker-  GL_OES_texture_border_clamp and GL_EXT_texture_border_clamp on all
59*61046927SAndroid Build Coastguard Worker   drivers that support GL_ARB_texture_border_clamp
60*61046927SAndroid Build Coastguard Worker-  GL_OES_texture_buffer and GL_EXT_texture_buffer on i965, nvc0,
61*61046927SAndroid Build Coastguard Worker   radeonsi
62*61046927SAndroid Build Coastguard Worker-  EGL_KHR_reusable_sync on all drivers
63*61046927SAndroid Build Coastguard Worker-  GL_ARB_stencil_texture8 and GL_OES_stencil_texture8 on i965/gen8+
64*61046927SAndroid Build Coastguard Worker
65*61046927SAndroid Build Coastguard WorkerBug fixes
66*61046927SAndroid Build Coastguard Worker---------
67*61046927SAndroid Build Coastguard Worker
68*61046927SAndroid Build Coastguard Worker-  `Bug 42187 <https://bugs.freedesktop.org/show_bug.cgi?id=42187>`__ -
69*61046927SAndroid Build Coastguard Worker   ES 1.1 conformance pntszary.c fail
70*61046927SAndroid Build Coastguard Worker-  `Bug 71789 <https://bugs.freedesktop.org/show_bug.cgi?id=71789>`__ -
71*61046927SAndroid Build Coastguard Worker   [r300g] Visuals not found in (default) depth = 24
72*61046927SAndroid Build Coastguard Worker-  `Bug 81585 <https://bugs.freedesktop.org/show_bug.cgi?id=81585>`__ -
73*61046927SAndroid Build Coastguard Worker   piglit
74*61046927SAndroid Build Coastguard Worker   spec_glsl-1.10_compiler_literals_invalid-float-suffix-capital-f.vert
75*61046927SAndroid Build Coastguard Worker   fails
76*61046927SAndroid Build Coastguard Worker-  `Bug 83036 <https://bugs.freedesktop.org/show_bug.cgi?id=83036>`__ -
77*61046927SAndroid Build Coastguard Worker   [ILK]Piglit spec_ARB_copy_image_arb_copy_image-formats fails
78*61046927SAndroid Build Coastguard Worker-  `Bug 89607 <https://bugs.freedesktop.org/show_bug.cgi?id=89607>`__ -
79*61046927SAndroid Build Coastguard Worker   Assertion hit in opt_array_splitting with recursive array indexing
80*61046927SAndroid Build Coastguard Worker-  `Bug 90513 <https://bugs.freedesktop.org/show_bug.cgi?id=90513>`__ -
81*61046927SAndroid Build Coastguard Worker   Odd gray and red flicker in The Talos Principle on GK104
82*61046927SAndroid Build Coastguard Worker-  `Bug 91526 <https://bugs.freedesktop.org/show_bug.cgi?id=91526>`__ -
83*61046927SAndroid Build Coastguard Worker   World of Warcraft (on Wine) has UI corruption with nouveau
84*61046927SAndroid Build Coastguard Worker-  `Bug 92363 <https://bugs.freedesktop.org/show_bug.cgi?id=92363>`__ -
85*61046927SAndroid Build Coastguard Worker   [BSW/BDW] ogles1conform Gets test fails
86*61046927SAndroid Build Coastguard Worker-  `Bug 92628 <https://bugs.freedesktop.org/show_bug.cgi?id=92628>`__ -
87*61046927SAndroid Build Coastguard Worker   HTTP site for Mesa downloads
88*61046927SAndroid Build Coastguard Worker-  `Bug 92743 <https://bugs.freedesktop.org/show_bug.cgi?id=92743>`__ -
89*61046927SAndroid Build Coastguard Worker   Centroid shouldn't have to match between the FS and the VS
90*61046927SAndroid Build Coastguard Worker-  `Bug 92850 <https://bugs.freedesktop.org/show_bug.cgi?id=92850>`__ -
91*61046927SAndroid Build Coastguard Worker   Segfault loading War Thunder
92*61046927SAndroid Build Coastguard Worker-  `Bug 93054 <https://bugs.freedesktop.org/show_bug.cgi?id=93054>`__ -
93*61046927SAndroid Build Coastguard Worker   [BDW] DiRT Showdown and Bioshock Infinite only render half the screen
94*61046927SAndroid Build Coastguard Worker   (bottom left triangle)
95*61046927SAndroid Build Coastguard Worker-  `Bug 93524 <https://bugs.freedesktop.org/show_bug.cgi?id=93524>`__ -
96*61046927SAndroid Build Coastguard Worker   Clover doesn't build
97*61046927SAndroid Build Coastguard Worker-  `Bug 93551 <https://bugs.freedesktop.org/show_bug.cgi?id=93551>`__ -
98*61046927SAndroid Build Coastguard Worker   Divinity: Original Sin Enhanced Edition(Native) crash on start
99*61046927SAndroid Build Coastguard Worker-  `Bug 93667 <https://bugs.freedesktop.org/show_bug.cgi?id=93667>`__ -
100*61046927SAndroid Build Coastguard Worker   Crash in eglCreateImageKHR with huge texture size
101*61046927SAndroid Build Coastguard Worker-  `Bug 93767 <https://bugs.freedesktop.org/show_bug.cgi?id=93767>`__ -
102*61046927SAndroid Build Coastguard Worker   Glitches with soft shadows and MSAA in Knights of the Old Republic 2
103*61046927SAndroid Build Coastguard Worker-  `Bug 93840 <https://bugs.freedesktop.org/show_bug.cgi?id=93840>`__ -
104*61046927SAndroid Build Coastguard Worker   [i965] Alien: Isolation fails with GL_ARB_compute_shader enabled
105*61046927SAndroid Build Coastguard Worker-  `Bug 93962 <https://bugs.freedesktop.org/show_bug.cgi?id=93962>`__ -
106*61046927SAndroid Build Coastguard Worker   [HSW, regression, bisected, CTS]
107*61046927SAndroid Build Coastguard Worker   ES2-CTS.gtf.GL2FixedTests.scissor.scissor - segfault/asserts
108*61046927SAndroid Build Coastguard Worker-  `Bug 94081 <https://bugs.freedesktop.org/show_bug.cgi?id=94081>`__ -
109*61046927SAndroid Build Coastguard Worker   [HSW] compute shader shared var + atomic op = fail
110*61046927SAndroid Build Coastguard Worker-  `Bug 94086 <https://bugs.freedesktop.org/show_bug.cgi?id=94086>`__ -
111*61046927SAndroid Build Coastguard Worker   Multiple conflicting libGL libraries installed
112*61046927SAndroid Build Coastguard Worker-  `Bug 94116 <https://bugs.freedesktop.org/show_bug.cgi?id=94116>`__ -
113*61046927SAndroid Build Coastguard Worker   program interface queries not returning right data for UBO /
114*61046927SAndroid Build Coastguard Worker   GL_BLOCK_INDEX
115*61046927SAndroid Build Coastguard Worker-  `Bug 94129 <https://bugs.freedesktop.org/show_bug.cgi?id=94129>`__ -
116*61046927SAndroid Build Coastguard Worker   Mesa's compiler should warn about undefined values
117*61046927SAndroid Build Coastguard Worker-  `Bug 94181 <https://bugs.freedesktop.org/show_bug.cgi?id=94181>`__ -
118*61046927SAndroid Build Coastguard Worker   [regression] piglit.spec.ext_framebuffer_object.getteximage-formats
119*61046927SAndroid Build Coastguard Worker   init-by-clear-and-render
120*61046927SAndroid Build Coastguard Worker-  `Bug 94193 <https://bugs.freedesktop.org/show_bug.cgi?id=94193>`__ -
121*61046927SAndroid Build Coastguard Worker   [llvmpipe] Line antialiasing looks different when GL_LINE_STIPPLE is
122*61046927SAndroid Build Coastguard Worker   enabled with pattern 0xffff
123*61046927SAndroid Build Coastguard Worker-  `Bug 94198 <https://bugs.freedesktop.org/show_bug.cgi?id=94198>`__ -
124*61046927SAndroid Build Coastguard Worker   [HSW] segfault in copy image when copying from cubemap to 2d
125*61046927SAndroid Build Coastguard Worker-  `Bug 94199 <https://bugs.freedesktop.org/show_bug.cgi?id=94199>`__ -
126*61046927SAndroid Build Coastguard Worker   Shader abort/crash
127*61046927SAndroid Build Coastguard Worker-  `Bug 94253 <https://bugs.freedesktop.org/show_bug.cgi?id=94253>`__ -
128*61046927SAndroid Build Coastguard Worker   [llvmpipe] piglit gl-1.0-swapbuffers-behavior regression
129*61046927SAndroid Build Coastguard Worker-  `Bug 94254 <https://bugs.freedesktop.org/show_bug.cgi?id=94254>`__ -
130*61046927SAndroid Build Coastguard Worker   [llvmpipe] [softpipe] piglit read-front regression
131*61046927SAndroid Build Coastguard Worker-  `Bug 94257 <https://bugs.freedesktop.org/show_bug.cgi?id=94257>`__ -
132*61046927SAndroid Build Coastguard Worker   [softpipe] piglit glx-copy-sub-buffer regression
133*61046927SAndroid Build Coastguard Worker-  `Bug 94274 <https://bugs.freedesktop.org/show_bug.cgi?id=94274>`__ -
134*61046927SAndroid Build Coastguard Worker   [swrast] piglit arb_occlusion_query2-render regression
135*61046927SAndroid Build Coastguard Worker-  `Bug 94284 <https://bugs.freedesktop.org/show_bug.cgi?id=94284>`__ -
136*61046927SAndroid Build Coastguard Worker   [radeonsi] outlast segfault on start
137*61046927SAndroid Build Coastguard Worker-  `Bug 94291 <https://bugs.freedesktop.org/show_bug.cgi?id=94291>`__ -
138*61046927SAndroid Build Coastguard Worker   llvmpipe tests fail if built on skylake i7-6700k
139*61046927SAndroid Build Coastguard Worker-  `Bug 94348 <https://bugs.freedesktop.org/show_bug.cgi?id=94348>`__ -
140*61046927SAndroid Build Coastguard Worker   vkBindImageMemory doesn't take into account the offset when the image
141*61046927SAndroid Build Coastguard Worker   is used as a depth buffer
142*61046927SAndroid Build Coastguard Worker-  `Bug 94383 <https://bugs.freedesktop.org/show_bug.cgi?id=94383>`__ -
143*61046927SAndroid Build Coastguard Worker   build error on i386 when enabling swr
144*61046927SAndroid Build Coastguard Worker-  `Bug 94388 <https://bugs.freedesktop.org/show_bug.cgi?id=94388>`__ -
145*61046927SAndroid Build Coastguard Worker   r600_blit.c:281: r600_decompress_depth_textures: Assertion
146*61046927SAndroid Build Coastguard Worker   \`tex->is_depth && !tex->is_flushing_texture' failed.
147*61046927SAndroid Build Coastguard Worker-  `Bug 94412 <https://bugs.freedesktop.org/show_bug.cgi?id=94412>`__ -
148*61046927SAndroid Build Coastguard Worker   Trine 3 misrender
149*61046927SAndroid Build Coastguard Worker-  `Bug 94447 <https://bugs.freedesktop.org/show_bug.cgi?id=94447>`__ -
150*61046927SAndroid Build Coastguard Worker   glsl/glcpp/tests/glcpp-test-cr-lf regression
151*61046927SAndroid Build Coastguard Worker-  `Bug 94453 <https://bugs.freedesktop.org/show_bug.cgi?id=94453>`__ -
152*61046927SAndroid Build Coastguard Worker   dEQP-GLES3.functional.clipping.line.wide_line_clip_viewport_{center,corner}
153*61046927SAndroid Build Coastguard Worker   fail
154*61046927SAndroid Build Coastguard Worker-  `Bug 94454 <https://bugs.freedesktop.org/show_bug.cgi?id=94454>`__ -
155*61046927SAndroid Build Coastguard Worker   dEQP-GLES3.functional.clipping.point.wide_point_clip\* fails
156*61046927SAndroid Build Coastguard Worker-  `Bug 94456 <https://bugs.freedesktop.org/show_bug.cgi?id=94456>`__ -
157*61046927SAndroid Build Coastguard Worker   dEQP-GLES3.functional.state_query.floats.{blend_color,color_clear_value,depth_clear_value}_getinteger64
158*61046927SAndroid Build Coastguard Worker   fail
159*61046927SAndroid Build Coastguard Worker-  `Bug 94458 <https://bugs.freedesktop.org/show_bug.cgi?id=94458>`__ -
160*61046927SAndroid Build Coastguard Worker   dEQP-GLES3.functional.state_query.fbo.framebuffer_attachment_x_size_initial
161*61046927SAndroid Build Coastguard Worker   fails
162*61046927SAndroid Build Coastguard Worker-  `Bug 94468 <https://bugs.freedesktop.org/show_bug.cgi?id=94468>`__ -
163*61046927SAndroid Build Coastguard Worker   [HSW, regression, bisected] numerous Sascha demos render incorrectly
164*61046927SAndroid Build Coastguard Worker-  `Bug 94481 <https://bugs.freedesktop.org/show_bug.cgi?id=94481>`__ -
165*61046927SAndroid Build Coastguard Worker   softpipe - access violation in img_filter_2d_nearest
166*61046927SAndroid Build Coastguard Worker-  `Bug 94485 <https://bugs.freedesktop.org/show_bug.cgi?id=94485>`__ -
167*61046927SAndroid Build Coastguard Worker   dEQP-GLES3.functional.negative_api.shader.compile_shader and
168*61046927SAndroid Build Coastguard Worker   delete_shader broken by Meta
169*61046927SAndroid Build Coastguard Worker-  `Bug 94524 <https://bugs.freedesktop.org/show_bug.cgi?id=94524>`__ -
170*61046927SAndroid Build Coastguard Worker   Wrong gl_TessLevelOuter interpretation for isolines
171*61046927SAndroid Build Coastguard Worker-  `Bug 94595 <https://bugs.freedesktop.org/show_bug.cgi?id=94595>`__ -
172*61046927SAndroid Build Coastguard Worker   [Mesa AMD&swrast] Texture views attached as framebuffers return their
173*61046927SAndroid Build Coastguard Worker   viewed tecture's color encoding and render incorrectly
174*61046927SAndroid Build Coastguard Worker-  `Bug 94657 <https://bugs.freedesktop.org/show_bug.cgi?id=94657>`__ -
175*61046927SAndroid Build Coastguard Worker   [llvmpipe] [softpipe] piglit arb_texture_view-getteximage-srgb
176*61046927SAndroid Build Coastguard Worker   regression
177*61046927SAndroid Build Coastguard Worker-  `Bug 94661 <https://bugs.freedesktop.org/show_bug.cgi?id=94661>`__ -
178*61046927SAndroid Build Coastguard Worker   [bdw, skl] vk-cts: new test failing
179*61046927SAndroid Build Coastguard Worker-  `Bug 94671 <https://bugs.freedesktop.org/show_bug.cgi?id=94671>`__ -
180*61046927SAndroid Build Coastguard Worker   [radeonsi] Blue-ish textures in Shadow of Mordor
181*61046927SAndroid Build Coastguard Worker-  `Bug 94713 <https://bugs.freedesktop.org/show_bug.cgi?id=94713>`__ -
182*61046927SAndroid Build Coastguard Worker   [Gen8+] ES 3.1 Stencil texturing broken for 2DArray/Cubes
183*61046927SAndroid Build Coastguard Worker-  `Bug 94747 <https://bugs.freedesktop.org/show_bug.cgi?id=94747>`__ -
184*61046927SAndroid Build Coastguard Worker   Convert phi nodes to logical operations
185*61046927SAndroid Build Coastguard Worker-  `Bug 94835 <https://bugs.freedesktop.org/show_bug.cgi?id=94835>`__ -
186*61046927SAndroid Build Coastguard Worker   Increase fragment shader sample limits from 16 to 32 (AMD Linux -
187*61046927SAndroid Build Coastguard Worker   Mesa/RadeonSi)
188*61046927SAndroid Build Coastguard Worker-  `Bug 94847 <https://bugs.freedesktop.org/show_bug.cgi?id=94847>`__ -
189*61046927SAndroid Build Coastguard Worker   [ES3.1CTS] es31-cts.draw_buffers_indexed.color_masks fails
190*61046927SAndroid Build Coastguard Worker-  `Bug 94896 <https://bugs.freedesktop.org/show_bug.cgi?id=94896>`__ -
191*61046927SAndroid Build Coastguard Worker   [vulkan] new CTS tests fail on i965
192*61046927SAndroid Build Coastguard Worker-  `Bug 94904 <https://bugs.freedesktop.org/show_bug.cgi?id=94904>`__ -
193*61046927SAndroid Build Coastguard Worker   [vulkan, BSW]
194*61046927SAndroid Build Coastguard Worker   dEQP-VK.api.object_management.multithreaded_per_thread_device
195*61046927SAndroid Build Coastguard Worker   intermittent crash
196*61046927SAndroid Build Coastguard Worker-  `Bug 94907 <https://bugs.freedesktop.org/show_bug.cgi?id=94907>`__ -
197*61046927SAndroid Build Coastguard Worker   codegen/nv50_ir_ra.cpp:1330:29: error: ‘isinf’ was not declared in
198*61046927SAndroid Build Coastguard Worker   this scope
199*61046927SAndroid Build Coastguard Worker-  `Bug 94909 <https://bugs.freedesktop.org/show_bug.cgi?id=94909>`__ -
200*61046927SAndroid Build Coastguard Worker   [llvmpipe] piglit fs-roundEven-float regression
201*61046927SAndroid Build Coastguard Worker-  `Bug 94917 <https://bugs.freedesktop.org/show_bug.cgi?id=94917>`__ -
202*61046927SAndroid Build Coastguard Worker   radeonsi supports GL_ARB_shader_storage_buffer_object with 0
203*61046927SAndroid Build Coastguard Worker   GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS
204*61046927SAndroid Build Coastguard Worker-  `Bug 94924 <https://bugs.freedesktop.org/show_bug.cgi?id=94924>`__ -
205*61046927SAndroid Build Coastguard Worker   [GEN8] Ungine Valley fails to run due to "intel_do_flush_locked
206*61046927SAndroid Build Coastguard Worker   failed: Input/output error"
207*61046927SAndroid Build Coastguard Worker-  `Bug 94925 <https://bugs.freedesktop.org/show_bug.cgi?id=94925>`__ -
208*61046927SAndroid Build Coastguard Worker   Crash in egl_dri3_get_dri_context with Dolphin EGL/X11 in single-core
209*61046927SAndroid Build Coastguard Worker   mode
210*61046927SAndroid Build Coastguard Worker-  `Bug 94944 <https://bugs.freedesktop.org/show_bug.cgi?id=94944>`__ -
211*61046927SAndroid Build Coastguard Worker   [regression, hswgt1] gpu hang on arb_shader_image_load_store
212*61046927SAndroid Build Coastguard Worker-  `Bug 94955 <https://bugs.freedesktop.org/show_bug.cgi?id=94955>`__ -
213*61046927SAndroid Build Coastguard Worker   Uninitialized variables leads to random segfaults (valgrind log,
214*61046927SAndroid Build Coastguard Worker   apitrace attached)
215*61046927SAndroid Build Coastguard Worker-  `Bug 94969 <https://bugs.freedesktop.org/show_bug.cgi?id=94969>`__ -
216*61046927SAndroid Build Coastguard Worker   build fails because install-data-local doesn't follow $DESTDIR
217*61046927SAndroid Build Coastguard Worker-  `Bug 94972 <https://bugs.freedesktop.org/show_bug.cgi?id=94972>`__ -
218*61046927SAndroid Build Coastguard Worker   blend failures on llvmpipe with llvm 3.7 due to vector selects
219*61046927SAndroid Build Coastguard Worker-  `Bug 94979 <https://bugs.freedesktop.org/show_bug.cgi?id=94979>`__ -
220*61046927SAndroid Build Coastguard Worker   dolphin-emu rendering broken on gallium/SWR + crashing often
221*61046927SAndroid Build Coastguard Worker-  `Bug 94984 <https://bugs.freedesktop.org/show_bug.cgi?id=94984>`__ -
222*61046927SAndroid Build Coastguard Worker   XCom2 crashes with SIGSEGV on radeonsi
223*61046927SAndroid Build Coastguard Worker-  `Bug 94994 <https://bugs.freedesktop.org/show_bug.cgi?id=94994>`__ -
224*61046927SAndroid Build Coastguard Worker   OSMesaGetProcAdress always fails on mangled OSMesa
225*61046927SAndroid Build Coastguard Worker-  `Bug 94997 <https://bugs.freedesktop.org/show_bug.cgi?id=94997>`__ -
226*61046927SAndroid Build Coastguard Worker   [vulkan, SKL,BDW,HSW]
227*61046927SAndroid Build Coastguard Worker   deqp-vk.spirv_assembly.instruction.compute.opcopymemory.array
228*61046927SAndroid Build Coastguard Worker   regression
229*61046927SAndroid Build Coastguard Worker-  `Bug 94998 <https://bugs.freedesktop.org/show_bug.cgi?id=94998>`__ -
230*61046927SAndroid Build Coastguard Worker   [vulkan]
231*61046927SAndroid Build Coastguard Worker   deqp-vk.pipeline.push_constant.graphics_pipeline.count_3shader_vgf
232*61046927SAndroid Build Coastguard Worker   regression
233*61046927SAndroid Build Coastguard Worker-  `Bug 95001 <https://bugs.freedesktop.org/show_bug.cgi?id=95001>`__ -
234*61046927SAndroid Build Coastguard Worker   [vulkan] deqp-vk.binding_model.shader_access regression
235*61046927SAndroid Build Coastguard Worker-  `Bug 95005 <https://bugs.freedesktop.org/show_bug.cgi?id=95005>`__ -
236*61046927SAndroid Build Coastguard Worker   Unreal engine demos segfault after shader compilation error with
237*61046927SAndroid Build Coastguard Worker   OpenGL 4.3
238*61046927SAndroid Build Coastguard Worker-  `Bug 95026 <https://bugs.freedesktop.org/show_bug.cgi?id=95026>`__ -
239*61046927SAndroid Build Coastguard Worker   Alien Isolation segfault after initial loading screen/video
240*61046927SAndroid Build Coastguard Worker-  `Bug 95034 <https://bugs.freedesktop.org/show_bug.cgi?id=95034>`__ -
241*61046927SAndroid Build Coastguard Worker   vkResetCommandPool should not destroy the command buffers.
242*61046927SAndroid Build Coastguard Worker-  `Bug 95071 <https://bugs.freedesktop.org/show_bug.cgi?id=95071>`__ -
243*61046927SAndroid Build Coastguard Worker   [bisected] Wrong colors in KDE/Qt applications
244*61046927SAndroid Build Coastguard Worker-  `Bug 95133 <https://bugs.freedesktop.org/show_bug.cgi?id=95133>`__ -
245*61046927SAndroid Build Coastguard Worker   X-COM Enemy Within crashes when entering tactical mission with
246*61046927SAndroid Build Coastguard Worker   Bonaire
247*61046927SAndroid Build Coastguard Worker-  `Bug 95138 <https://bugs.freedesktop.org/show_bug.cgi?id=95138>`__ -
248*61046927SAndroid Build Coastguard Worker   [deqp, 32bit, gen8+] deqp-gles31.functional.draw_indirect.negative
249*61046927SAndroid Build Coastguard Worker-  `Bug 95142 <https://bugs.freedesktop.org/show_bug.cgi?id=95142>`__ -
250*61046927SAndroid Build Coastguard Worker   [ES3.1CTS,GEN8]
251*61046927SAndroid Build Coastguard Worker   ESEXT-CTS.draw_elements_base_vertex_tests.invalid_mapped_bos
252*61046927SAndroid Build Coastguard Worker   assertion
253*61046927SAndroid Build Coastguard Worker-  `Bug 95158 <https://bugs.freedesktop.org/show_bug.cgi?id=95158>`__ -
254*61046927SAndroid Build Coastguard Worker   glx-test compilation fails in \`make check\`
255*61046927SAndroid Build Coastguard Worker-  `Bug 95164 <https://bugs.freedesktop.org/show_bug.cgi?id=95164>`__ -
256*61046927SAndroid Build Coastguard Worker   GLSL compiler (linker I think) emits assertion upon call to
257*61046927SAndroid Build Coastguard Worker   glAttachShader
258*61046927SAndroid Build Coastguard Worker-  `Bug 95180 <https://bugs.freedesktop.org/show_bug.cgi?id=95180>`__ -
259*61046927SAndroid Build Coastguard Worker   rasterizer/memory/Convert.h:170:9: error: ‘__builtin_isnan’ is not a
260*61046927SAndroid Build Coastguard Worker   member of ‘std’
261*61046927SAndroid Build Coastguard Worker-  `Bug 95198 <https://bugs.freedesktop.org/show_bug.cgi?id=95198>`__ -
262*61046927SAndroid Build Coastguard Worker   Shadow of Mordor beta has missing geometry with gl 4.3
263*61046927SAndroid Build Coastguard Worker-  `Bug 95203 <https://bugs.freedesktop.org/show_bug.cgi?id=95203>`__ -
264*61046927SAndroid Build Coastguard Worker   Tonga GST/OMX/VCE encode broken since mesa: st/omx: Fix resource leak
265*61046927SAndroid Build Coastguard Worker   on OMX_ErrorNone
266*61046927SAndroid Build Coastguard Worker-  `Bug 95211 <https://bugs.freedesktop.org/show_bug.cgi?id=95211>`__ -
267*61046927SAndroid Build Coastguard Worker   scons TypeError: 'tuple' object is not callable
268*61046927SAndroid Build Coastguard Worker-  `Bug 95246 <https://bugs.freedesktop.org/show_bug.cgi?id=95246>`__ -
269*61046927SAndroid Build Coastguard Worker   Segfault in glBindFramebuffer()
270*61046927SAndroid Build Coastguard Worker-  `Bug 95251 <https://bugs.freedesktop.org/show_bug.cgi?id=95251>`__ -
271*61046927SAndroid Build Coastguard Worker   vdpau decoder capabilities: not supported
272*61046927SAndroid Build Coastguard Worker-  `Bug 95252 <https://bugs.freedesktop.org/show_bug.cgi?id=95252>`__ -
273*61046927SAndroid Build Coastguard Worker   [deqp] deqp-gles31.functional.debug.object_labels.query_length_only
274*61046927SAndroid Build Coastguard Worker   crashes
275*61046927SAndroid Build Coastguard Worker-  `Bug 95292 <https://bugs.freedesktop.org/show_bug.cgi?id=95292>`__ -
276*61046927SAndroid Build Coastguard Worker   [IVB,SKL] vulkan: stride/tiling issue with vkCmdCopyBufferToImage
277*61046927SAndroid Build Coastguard Worker   from larger source buffer into destination image
278*61046927SAndroid Build Coastguard Worker-  `Bug 95296 <https://bugs.freedesktop.org/show_bug.cgi?id=95296>`__ -
279*61046927SAndroid Build Coastguard Worker   nir_lower_double_packing.c:79:4: error: void function
280*61046927SAndroid Build Coastguard Worker   'lower_double_pack_impl' should not return a value [-Wreturn-type]
281*61046927SAndroid Build Coastguard Worker-  `Bug 95324 <https://bugs.freedesktop.org/show_bug.cgi?id=95324>`__ -
282*61046927SAndroid Build Coastguard Worker   GL33-CTS.gtf32.GL3Tests.packed_pixels.packed_pixels_pbo fails in one
283*61046927SAndroid Build Coastguard Worker   case on Haswell
284*61046927SAndroid Build Coastguard Worker-  `Bug 95370 <https://bugs.freedesktop.org/show_bug.cgi?id=95370>`__ -
285*61046927SAndroid Build Coastguard Worker   [965GM] piglit fails many tests after a5d7e144
286*61046927SAndroid Build Coastguard Worker-  `Bug 95373 <https://bugs.freedesktop.org/show_bug.cgi?id=95373>`__ -
287*61046927SAndroid Build Coastguard Worker   Suspicious warning in brw_blorp_clear.cpp
288*61046927SAndroid Build Coastguard Worker-  `Bug 95403 <https://bugs.freedesktop.org/show_bug.cgi?id=95403>`__ -
289*61046927SAndroid Build Coastguard Worker   [GK110] misaligned_gpr spamming dmesg when playing victor vran
290*61046927SAndroid Build Coastguard Worker-  `Bug 95419 <https://bugs.freedesktop.org/show_bug.cgi?id=95419>`__ -
291*61046927SAndroid Build Coastguard Worker   [HSW][regression][bisect] RPG Maker game gives "invalid floating
292*61046927SAndroid Build Coastguard Worker   point operation" at startup
293*61046927SAndroid Build Coastguard Worker-  `Bug 95456 <https://bugs.freedesktop.org/show_bug.cgi?id=95456>`__ -
294*61046927SAndroid Build Coastguard Worker   glXGetFBConfigs has invalid screen bounds
295*61046927SAndroid Build Coastguard Worker-  `Bug 95462 <https://bugs.freedesktop.org/show_bug.cgi?id=95462>`__ -
296*61046927SAndroid Build Coastguard Worker   [BXT,BSW] arb_gpu_shader_fp64 causes gpu hang
297*61046927SAndroid Build Coastguard Worker-  `Bug 95529 <https://bugs.freedesktop.org/show_bug.cgi?id=95529>`__ -
298*61046927SAndroid Build Coastguard Worker   [regression, bisected] Image corruption in Chrome
299*61046927SAndroid Build Coastguard Worker-  `Bug 95537 <https://bugs.freedesktop.org/show_bug.cgi?id=95537>`__ -
300*61046927SAndroid Build Coastguard Worker   Invalid argument in anv_ioctl called from anv_physical_device_init
301*61046927SAndroid Build Coastguard Worker-  `Bug 96221 <https://bugs.freedesktop.org/show_bug.cgi?id=96221>`__ -
302*61046927SAndroid Build Coastguard Worker   nir/nir_lower_tex.c:202: error: unknown field ‘f32’ specified in
303*61046927SAndroid Build Coastguard Worker   initializer
304*61046927SAndroid Build Coastguard Worker-  `Bug 96228 <https://bugs.freedesktop.org/show_bug.cgi?id=96228>`__ -
305*61046927SAndroid Build Coastguard Worker   SSBO test regressions from mesa 5b267509
306*61046927SAndroid Build Coastguard Worker-  `Bug 96236 <https://bugs.freedesktop.org/show_bug.cgi?id=96236>`__ -
307*61046927SAndroid Build Coastguard Worker   dri_interface.h:404: error: redefinition of typedef
308*61046927SAndroid Build Coastguard Worker   ‘mesa_glinterop_device_info’
309*61046927SAndroid Build Coastguard Worker-  `Bug 96238 <https://bugs.freedesktop.org/show_bug.cgi?id=96238>`__ -
310*61046927SAndroid Build Coastguard Worker   swr fails to build outside of the main directory
311*61046927SAndroid Build Coastguard Worker-  `Bug 96239 <https://bugs.freedesktop.org/show_bug.cgi?id=96239>`__ -
312*61046927SAndroid Build Coastguard Worker   [radeonsi tessellation] [R9 290/390] Random "texture flickering"
313*61046927SAndroid Build Coastguard Worker   (Shadow of Mordor, Tomb Raider, Unigine Heaven 4.0)
314*61046927SAndroid Build Coastguard Worker-  `Bug 96258 <https://bugs.freedesktop.org/show_bug.cgi?id=96258>`__ -
315*61046927SAndroid Build Coastguard Worker   [NVC0] Hang when running compute program
316*61046927SAndroid Build Coastguard Worker-  `Bug 96285 <https://bugs.freedesktop.org/show_bug.cgi?id=96285>`__ -
317*61046927SAndroid Build Coastguard Worker   Mesa build broken
318*61046927SAndroid Build Coastguard Worker-  `Bug 96299 <https://bugs.freedesktop.org/show_bug.cgi?id=96299>`__ -
319*61046927SAndroid Build Coastguard Worker   [vulkan] 64 regressions due to mesa d5f2f32
320*61046927SAndroid Build Coastguard Worker-  `Bug 96346 <https://bugs.freedesktop.org/show_bug.cgi?id=96346>`__ -
321*61046927SAndroid Build Coastguard Worker   [SNB,CTS] es2-cts.gtf.gl.atan regression
322*61046927SAndroid Build Coastguard Worker-  `Bug 96349 <https://bugs.freedesktop.org/show_bug.cgi?id=96349>`__ -
323*61046927SAndroid Build Coastguard Worker   [CTS,SKL,BSW,BDW,KBL,BXT]
324*61046927SAndroid Build Coastguard Worker   es31-cts.arrays_of_arrays.interactionuniformbuffers3
325*61046927SAndroid Build Coastguard Worker-  `Bug 96351 <https://bugs.freedesktop.org/show_bug.cgi?id=96351>`__ -
326*61046927SAndroid Build Coastguard Worker   [CTS,SKL,KBL,BXT] es2-cts.gtf.gl2extensiontests.egl_image.egl_image
327*61046927SAndroid Build Coastguard Worker-  `Bug 96358 <https://bugs.freedesktop.org/show_bug.cgi?id=96358>`__ -
328*61046927SAndroid Build Coastguard Worker   SSO: wrong interface validation between GS and VS (regresion due to
329*61046927SAndroid Build Coastguard Worker   latest gles 3.1)
330*61046927SAndroid Build Coastguard Worker-  `Bug 96425 <https://bugs.freedesktop.org/show_bug.cgi?id=96425>`__ -
331*61046927SAndroid Build Coastguard Worker   [bisected] occasional dark render in The Talos Principle
332*61046927SAndroid Build Coastguard Worker-  `Bug 96504 <https://bugs.freedesktop.org/show_bug.cgi?id=96504>`__ -
333*61046927SAndroid Build Coastguard Worker   [vulkancts] compute tests crash
334*61046927SAndroid Build Coastguard Worker-  `Bug 96516 <https://bugs.freedesktop.org/show_bug.cgi?id=96516>`__ -
335*61046927SAndroid Build Coastguard Worker   [bisected: 482526] "clover: Update OpenCL version string to match
336*61046927SAndroid Build Coastguard Worker   OpenGL": clover's build fails because of missing git_sha1.h
337*61046927SAndroid Build Coastguard Worker-  `Bug 96565 <https://bugs.freedesktop.org/show_bug.cgi?id=96565>`__ -
338*61046927SAndroid Build Coastguard Worker   Clive Barker's Jericho displays strange,vivid colors when motion blur
339*61046927SAndroid Build Coastguard Worker   enabled
340*61046927SAndroid Build Coastguard Worker-  `Bug 96607 <https://bugs.freedesktop.org/show_bug.cgi?id=96607>`__ -
341*61046927SAndroid Build Coastguard Worker   [bisected] texture misrender / flicker in The Talos Principle on SKL
342*61046927SAndroid Build Coastguard Worker-  `Bug 96617 <https://bugs.freedesktop.org/show_bug.cgi?id=96617>`__ -
343*61046927SAndroid Build Coastguard Worker   gl_SecondaryFragDataEXT doesn't work for extended blend func
344*61046927SAndroid Build Coastguard Worker-  `Bug 96629 <https://bugs.freedesktop.org/show_bug.cgi?id=96629>`__ -
345*61046927SAndroid Build Coastguard Worker   dEQP-GLES2.functional.texture.completeness.cube.not_positive_level_0:
346*61046927SAndroid Build Coastguard Worker   Assertion \`width >= 1' failed.
347*61046927SAndroid Build Coastguard Worker-  `Bug 96639 <https://bugs.freedesktop.org/show_bug.cgi?id=96639>`__ -
348*61046927SAndroid Build Coastguard Worker   st/mesa: transfer_map with too-high level with
349*61046927SAndroid Build Coastguard Worker   dEQP-GLES2.functional.texture.completeness.cube.extra_level
350*61046927SAndroid Build Coastguard Worker-  `Bug 96674 <https://bugs.freedesktop.org/show_bug.cgi?id=96674>`__ -
351*61046927SAndroid Build Coastguard Worker   [SNB, ILK]
352*61046927SAndroid Build Coastguard Worker   spec.ext_image_dma_buf_import.ext_image_dma_buf_import-sample_nv1
353*61046927SAndroid Build Coastguard Worker-  `Bug 96765 <https://bugs.freedesktop.org/show_bug.cgi?id=96765>`__ -
354*61046927SAndroid Build Coastguard Worker   BindFragDataLocationIndexed on array fragment shader output.
355*61046927SAndroid Build Coastguard Worker-  `Bug 96791 <https://bugs.freedesktop.org/show_bug.cgi?id=96791>`__ -
356*61046927SAndroid Build Coastguard Worker   Cannot use image from swapchains for sampling
357*61046927SAndroid Build Coastguard Worker-  `Bug 96825 <https://bugs.freedesktop.org/show_bug.cgi?id=96825>`__ -
358*61046927SAndroid Build Coastguard Worker   anv_device.c:31:27: fatal error: anv_timestamp.h: No such file or
359*61046927SAndroid Build Coastguard Worker   directory
360*61046927SAndroid Build Coastguard Worker
361*61046927SAndroid Build Coastguard WorkerChanges
362*61046927SAndroid Build Coastguard Worker-------
363*61046927SAndroid Build Coastguard Worker
364*61046927SAndroid Build Coastguard WorkerRadeon drivers (r600 and radeonsi) now require LLVm 3.6 as a minimum.
365