1*61046927SAndroid Build Coastguard WorkerMesa 12.0.0 Release Notes / July 8, 2016 2*61046927SAndroid Build Coastguard Worker======================================== 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 12.0.0 is a new development release. People who are concerned with 5*61046927SAndroid Build Coastguard Workerstability and reliability should stick with a previous release or wait 6*61046927SAndroid Build Coastguard Workerfor Mesa 12.0.1. 7*61046927SAndroid Build Coastguard Worker 8*61046927SAndroid Build Coastguard WorkerMesa 12.0.0 implements the OpenGL 4.3 API, but the version reported by 9*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 10*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 11*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL 12*61046927SAndroid Build Coastguard Worker4.3. OpenGL 4.3 is **only** available if requested at context creation 13*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported. 14*61046927SAndroid Build Coastguard Worker 15*61046927SAndroid Build Coastguard WorkerSHA256 checksums 16*61046927SAndroid Build Coastguard Worker---------------- 17*61046927SAndroid Build Coastguard Worker 18*61046927SAndroid Build Coastguard Worker:: 19*61046927SAndroid Build Coastguard Worker 20*61046927SAndroid Build Coastguard Worker 3b8fa4d86d78f8f6ec86055b92ad1afe869001483593b3dd4531184b8bc4fcfb mesa-12.0.0.tar.gz 21*61046927SAndroid Build Coastguard Worker 0090c025219318935124292b482e3439bc43e8c074ad01086449fcad88547dc6 mesa-12.0.0.tar.xz 22*61046927SAndroid Build Coastguard Worker 23*61046927SAndroid Build Coastguard WorkerNew features 24*61046927SAndroid Build Coastguard Worker------------ 25*61046927SAndroid Build Coastguard Worker 26*61046927SAndroid Build Coastguard WorkerNote: some of the new features are only available with certain drivers. 27*61046927SAndroid Build Coastguard Worker 28*61046927SAndroid Build Coastguard Worker- OpenGL 4.3 on nvc0, radeonsi, i965 (Gen8+) 29*61046927SAndroid Build Coastguard Worker- OpenGL ES 3.1 on nvc0, radeonsi 30*61046927SAndroid Build Coastguard Worker- GL_ARB_ES3_1_compatibility on nvc0, radeonsi 31*61046927SAndroid Build Coastguard Worker- GL_ARB_compute_shader on nvc0, radeonsi, softpipe 32*61046927SAndroid Build Coastguard Worker- GL_ARB_cull_distance on i965/gen6+, nv50, nvc0, llvmpipe, softpipe 33*61046927SAndroid Build Coastguard Worker- GL_ARB_framebuffer_no_attachments on nvc0, r600, radeonsi, softpipe 34*61046927SAndroid Build Coastguard Worker- GL_ARB_internalformat_query2 on all drivers 35*61046927SAndroid Build Coastguard Worker- GL_ARB_query_buffer_object on i965/hsw+ 36*61046927SAndroid Build Coastguard Worker- GL_ARB_robust_buffer_access_behavior on i965, nvc0, radeonsi 37*61046927SAndroid Build Coastguard Worker- GL_ARB_shader_atomic_counters on radeonsi, softpipe 38*61046927SAndroid Build Coastguard Worker- GL_ARB_shader_atomic_counter_ops on nvc0, radeonsi, softpipe 39*61046927SAndroid Build Coastguard Worker- GL_ARB_shader_image_load_store on nvc0, radeonsi, softpipe 40*61046927SAndroid Build Coastguard Worker- GL_ARB_shader_image_size on nvc0, radeonsi, softpipe 41*61046927SAndroid Build Coastguard Worker- GL_ARB_shader_storage_buffer_objects on radeonsi, softpipe 42*61046927SAndroid Build Coastguard Worker- GL_ATI_fragment_shader on all Gallium drivers 43*61046927SAndroid Build Coastguard Worker- GL_EXT_base_instance on all drivers that support GL_ARB_base_instance 44*61046927SAndroid Build Coastguard Worker- GL_EXT_clip_cull_distance on all drivers that support 45*61046927SAndroid Build Coastguard Worker GL_ARB_cull_distance 46*61046927SAndroid Build Coastguard Worker- GL_KHR_robustness on i965 47*61046927SAndroid Build Coastguard Worker- GL_OES_copy_image on i965 (Baytrail and Gen8+) 48*61046927SAndroid Build Coastguard Worker- GL_OES_draw_buffers_indexed and GL_EXT_draw_buffers_indexed on all 49*61046927SAndroid Build Coastguard Worker drivers that support GL_ARB_draw_buffers_blend 50*61046927SAndroid Build Coastguard Worker- GL_OES_gpu_shader5 and GL_EXT_gpu_shader5 on all drivers that support 51*61046927SAndroid Build Coastguard Worker GL_ARB_gpu_shader5 52*61046927SAndroid Build Coastguard Worker- GL_OES_sample_shading on i965, nvc0, r600, radeonsi 53*61046927SAndroid Build Coastguard Worker- GL_OES_sample_variables on i965, nvc0, r600, radeonsi 54*61046927SAndroid Build Coastguard Worker- GL_OES_shader_image_atomic on all drivers that support 55*61046927SAndroid Build Coastguard Worker GL_ARB_shader_image_load_store 56*61046927SAndroid Build Coastguard Worker- GL_OES_shader_io_blocks on i965, nvc0, radeonsi 57*61046927SAndroid Build Coastguard Worker- GL_OES_shader_multisample_interpolation on i965, nvc0, r600, radeonsi 58*61046927SAndroid Build Coastguard Worker- GL_OES_texture_border_clamp and GL_EXT_texture_border_clamp on all 59*61046927SAndroid Build Coastguard Worker drivers that support GL_ARB_texture_border_clamp 60*61046927SAndroid Build Coastguard Worker- GL_OES_texture_buffer and GL_EXT_texture_buffer on i965, nvc0, 61*61046927SAndroid Build Coastguard Worker radeonsi 62*61046927SAndroid Build Coastguard Worker- EGL_KHR_reusable_sync on all drivers 63*61046927SAndroid Build Coastguard Worker- GL_ARB_stencil_texture8 and GL_OES_stencil_texture8 on i965/gen8+ 64*61046927SAndroid Build Coastguard Worker 65*61046927SAndroid Build Coastguard WorkerBug fixes 66*61046927SAndroid Build Coastguard Worker--------- 67*61046927SAndroid Build Coastguard Worker 68*61046927SAndroid Build Coastguard Worker- `Bug 42187 <https://bugs.freedesktop.org/show_bug.cgi?id=42187>`__ - 69*61046927SAndroid Build Coastguard Worker ES 1.1 conformance pntszary.c fail 70*61046927SAndroid Build Coastguard Worker- `Bug 71789 <https://bugs.freedesktop.org/show_bug.cgi?id=71789>`__ - 71*61046927SAndroid Build Coastguard Worker [r300g] Visuals not found in (default) depth = 24 72*61046927SAndroid Build Coastguard Worker- `Bug 81585 <https://bugs.freedesktop.org/show_bug.cgi?id=81585>`__ - 73*61046927SAndroid Build Coastguard Worker piglit 74*61046927SAndroid Build Coastguard Worker spec_glsl-1.10_compiler_literals_invalid-float-suffix-capital-f.vert 75*61046927SAndroid Build Coastguard Worker fails 76*61046927SAndroid Build Coastguard Worker- `Bug 83036 <https://bugs.freedesktop.org/show_bug.cgi?id=83036>`__ - 77*61046927SAndroid Build Coastguard Worker [ILK]Piglit spec_ARB_copy_image_arb_copy_image-formats fails 78*61046927SAndroid Build Coastguard Worker- `Bug 89607 <https://bugs.freedesktop.org/show_bug.cgi?id=89607>`__ - 79*61046927SAndroid Build Coastguard Worker Assertion hit in opt_array_splitting with recursive array indexing 80*61046927SAndroid Build Coastguard Worker- `Bug 90513 <https://bugs.freedesktop.org/show_bug.cgi?id=90513>`__ - 81*61046927SAndroid Build Coastguard Worker Odd gray and red flicker in The Talos Principle on GK104 82*61046927SAndroid Build Coastguard Worker- `Bug 91526 <https://bugs.freedesktop.org/show_bug.cgi?id=91526>`__ - 83*61046927SAndroid Build Coastguard Worker World of Warcraft (on Wine) has UI corruption with nouveau 84*61046927SAndroid Build Coastguard Worker- `Bug 92363 <https://bugs.freedesktop.org/show_bug.cgi?id=92363>`__ - 85*61046927SAndroid Build Coastguard Worker [BSW/BDW] ogles1conform Gets test fails 86*61046927SAndroid Build Coastguard Worker- `Bug 92628 <https://bugs.freedesktop.org/show_bug.cgi?id=92628>`__ - 87*61046927SAndroid Build Coastguard Worker HTTP site for Mesa downloads 88*61046927SAndroid Build Coastguard Worker- `Bug 92743 <https://bugs.freedesktop.org/show_bug.cgi?id=92743>`__ - 89*61046927SAndroid Build Coastguard Worker Centroid shouldn't have to match between the FS and the VS 90*61046927SAndroid Build Coastguard Worker- `Bug 92850 <https://bugs.freedesktop.org/show_bug.cgi?id=92850>`__ - 91*61046927SAndroid Build Coastguard Worker Segfault loading War Thunder 92*61046927SAndroid Build Coastguard Worker- `Bug 93054 <https://bugs.freedesktop.org/show_bug.cgi?id=93054>`__ - 93*61046927SAndroid Build Coastguard Worker [BDW] DiRT Showdown and Bioshock Infinite only render half the screen 94*61046927SAndroid Build Coastguard Worker (bottom left triangle) 95*61046927SAndroid Build Coastguard Worker- `Bug 93524 <https://bugs.freedesktop.org/show_bug.cgi?id=93524>`__ - 96*61046927SAndroid Build Coastguard Worker Clover doesn't build 97*61046927SAndroid Build Coastguard Worker- `Bug 93551 <https://bugs.freedesktop.org/show_bug.cgi?id=93551>`__ - 98*61046927SAndroid Build Coastguard Worker Divinity: Original Sin Enhanced Edition(Native) crash on start 99*61046927SAndroid Build Coastguard Worker- `Bug 93667 <https://bugs.freedesktop.org/show_bug.cgi?id=93667>`__ - 100*61046927SAndroid Build Coastguard Worker Crash in eglCreateImageKHR with huge texture size 101*61046927SAndroid Build Coastguard Worker- `Bug 93767 <https://bugs.freedesktop.org/show_bug.cgi?id=93767>`__ - 102*61046927SAndroid Build Coastguard Worker Glitches with soft shadows and MSAA in Knights of the Old Republic 2 103*61046927SAndroid Build Coastguard Worker- `Bug 93840 <https://bugs.freedesktop.org/show_bug.cgi?id=93840>`__ - 104*61046927SAndroid Build Coastguard Worker [i965] Alien: Isolation fails with GL_ARB_compute_shader enabled 105*61046927SAndroid Build Coastguard Worker- `Bug 93962 <https://bugs.freedesktop.org/show_bug.cgi?id=93962>`__ - 106*61046927SAndroid Build Coastguard Worker [HSW, regression, bisected, CTS] 107*61046927SAndroid Build Coastguard Worker ES2-CTS.gtf.GL2FixedTests.scissor.scissor - segfault/asserts 108*61046927SAndroid Build Coastguard Worker- `Bug 94081 <https://bugs.freedesktop.org/show_bug.cgi?id=94081>`__ - 109*61046927SAndroid Build Coastguard Worker [HSW] compute shader shared var + atomic op = fail 110*61046927SAndroid Build Coastguard Worker- `Bug 94086 <https://bugs.freedesktop.org/show_bug.cgi?id=94086>`__ - 111*61046927SAndroid Build Coastguard Worker Multiple conflicting libGL libraries installed 112*61046927SAndroid Build Coastguard Worker- `Bug 94116 <https://bugs.freedesktop.org/show_bug.cgi?id=94116>`__ - 113*61046927SAndroid Build Coastguard Worker program interface queries not returning right data for UBO / 114*61046927SAndroid Build Coastguard Worker GL_BLOCK_INDEX 115*61046927SAndroid Build Coastguard Worker- `Bug 94129 <https://bugs.freedesktop.org/show_bug.cgi?id=94129>`__ - 116*61046927SAndroid Build Coastguard Worker Mesa's compiler should warn about undefined values 117*61046927SAndroid Build Coastguard Worker- `Bug 94181 <https://bugs.freedesktop.org/show_bug.cgi?id=94181>`__ - 118*61046927SAndroid Build Coastguard Worker [regression] piglit.spec.ext_framebuffer_object.getteximage-formats 119*61046927SAndroid Build Coastguard Worker init-by-clear-and-render 120*61046927SAndroid Build Coastguard Worker- `Bug 94193 <https://bugs.freedesktop.org/show_bug.cgi?id=94193>`__ - 121*61046927SAndroid Build Coastguard Worker [llvmpipe] Line antialiasing looks different when GL_LINE_STIPPLE is 122*61046927SAndroid Build Coastguard Worker enabled with pattern 0xffff 123*61046927SAndroid Build Coastguard Worker- `Bug 94198 <https://bugs.freedesktop.org/show_bug.cgi?id=94198>`__ - 124*61046927SAndroid Build Coastguard Worker [HSW] segfault in copy image when copying from cubemap to 2d 125*61046927SAndroid Build Coastguard Worker- `Bug 94199 <https://bugs.freedesktop.org/show_bug.cgi?id=94199>`__ - 126*61046927SAndroid Build Coastguard Worker Shader abort/crash 127*61046927SAndroid Build Coastguard Worker- `Bug 94253 <https://bugs.freedesktop.org/show_bug.cgi?id=94253>`__ - 128*61046927SAndroid Build Coastguard Worker [llvmpipe] piglit gl-1.0-swapbuffers-behavior regression 129*61046927SAndroid Build Coastguard Worker- `Bug 94254 <https://bugs.freedesktop.org/show_bug.cgi?id=94254>`__ - 130*61046927SAndroid Build Coastguard Worker [llvmpipe] [softpipe] piglit read-front regression 131*61046927SAndroid Build Coastguard Worker- `Bug 94257 <https://bugs.freedesktop.org/show_bug.cgi?id=94257>`__ - 132*61046927SAndroid Build Coastguard Worker [softpipe] piglit glx-copy-sub-buffer regression 133*61046927SAndroid Build Coastguard Worker- `Bug 94274 <https://bugs.freedesktop.org/show_bug.cgi?id=94274>`__ - 134*61046927SAndroid Build Coastguard Worker [swrast] piglit arb_occlusion_query2-render regression 135*61046927SAndroid Build Coastguard Worker- `Bug 94284 <https://bugs.freedesktop.org/show_bug.cgi?id=94284>`__ - 136*61046927SAndroid Build Coastguard Worker [radeonsi] outlast segfault on start 137*61046927SAndroid Build Coastguard Worker- `Bug 94291 <https://bugs.freedesktop.org/show_bug.cgi?id=94291>`__ - 138*61046927SAndroid Build Coastguard Worker llvmpipe tests fail if built on skylake i7-6700k 139*61046927SAndroid Build Coastguard Worker- `Bug 94348 <https://bugs.freedesktop.org/show_bug.cgi?id=94348>`__ - 140*61046927SAndroid Build Coastguard Worker vkBindImageMemory doesn't take into account the offset when the image 141*61046927SAndroid Build Coastguard Worker is used as a depth buffer 142*61046927SAndroid Build Coastguard Worker- `Bug 94383 <https://bugs.freedesktop.org/show_bug.cgi?id=94383>`__ - 143*61046927SAndroid Build Coastguard Worker build error on i386 when enabling swr 144*61046927SAndroid Build Coastguard Worker- `Bug 94388 <https://bugs.freedesktop.org/show_bug.cgi?id=94388>`__ - 145*61046927SAndroid Build Coastguard Worker r600_blit.c:281: r600_decompress_depth_textures: Assertion 146*61046927SAndroid Build Coastguard Worker \`tex->is_depth && !tex->is_flushing_texture' failed. 147*61046927SAndroid Build Coastguard Worker- `Bug 94412 <https://bugs.freedesktop.org/show_bug.cgi?id=94412>`__ - 148*61046927SAndroid Build Coastguard Worker Trine 3 misrender 149*61046927SAndroid Build Coastguard Worker- `Bug 94447 <https://bugs.freedesktop.org/show_bug.cgi?id=94447>`__ - 150*61046927SAndroid Build Coastguard Worker glsl/glcpp/tests/glcpp-test-cr-lf regression 151*61046927SAndroid Build Coastguard Worker- `Bug 94453 <https://bugs.freedesktop.org/show_bug.cgi?id=94453>`__ - 152*61046927SAndroid Build Coastguard Worker dEQP-GLES3.functional.clipping.line.wide_line_clip_viewport_{center,corner} 153*61046927SAndroid Build Coastguard Worker fail 154*61046927SAndroid Build Coastguard Worker- `Bug 94454 <https://bugs.freedesktop.org/show_bug.cgi?id=94454>`__ - 155*61046927SAndroid Build Coastguard Worker dEQP-GLES3.functional.clipping.point.wide_point_clip\* fails 156*61046927SAndroid Build Coastguard Worker- `Bug 94456 <https://bugs.freedesktop.org/show_bug.cgi?id=94456>`__ - 157*61046927SAndroid Build Coastguard Worker dEQP-GLES3.functional.state_query.floats.{blend_color,color_clear_value,depth_clear_value}_getinteger64 158*61046927SAndroid Build Coastguard Worker fail 159*61046927SAndroid Build Coastguard Worker- `Bug 94458 <https://bugs.freedesktop.org/show_bug.cgi?id=94458>`__ - 160*61046927SAndroid Build Coastguard Worker dEQP-GLES3.functional.state_query.fbo.framebuffer_attachment_x_size_initial 161*61046927SAndroid Build Coastguard Worker fails 162*61046927SAndroid Build Coastguard Worker- `Bug 94468 <https://bugs.freedesktop.org/show_bug.cgi?id=94468>`__ - 163*61046927SAndroid Build Coastguard Worker [HSW, regression, bisected] numerous Sascha demos render incorrectly 164*61046927SAndroid Build Coastguard Worker- `Bug 94481 <https://bugs.freedesktop.org/show_bug.cgi?id=94481>`__ - 165*61046927SAndroid Build Coastguard Worker softpipe - access violation in img_filter_2d_nearest 166*61046927SAndroid Build Coastguard Worker- `Bug 94485 <https://bugs.freedesktop.org/show_bug.cgi?id=94485>`__ - 167*61046927SAndroid Build Coastguard Worker dEQP-GLES3.functional.negative_api.shader.compile_shader and 168*61046927SAndroid Build Coastguard Worker delete_shader broken by Meta 169*61046927SAndroid Build Coastguard Worker- `Bug 94524 <https://bugs.freedesktop.org/show_bug.cgi?id=94524>`__ - 170*61046927SAndroid Build Coastguard Worker Wrong gl_TessLevelOuter interpretation for isolines 171*61046927SAndroid Build Coastguard Worker- `Bug 94595 <https://bugs.freedesktop.org/show_bug.cgi?id=94595>`__ - 172*61046927SAndroid Build Coastguard Worker [Mesa AMD&swrast] Texture views attached as framebuffers return their 173*61046927SAndroid Build Coastguard Worker viewed tecture's color encoding and render incorrectly 174*61046927SAndroid Build Coastguard Worker- `Bug 94657 <https://bugs.freedesktop.org/show_bug.cgi?id=94657>`__ - 175*61046927SAndroid Build Coastguard Worker [llvmpipe] [softpipe] piglit arb_texture_view-getteximage-srgb 176*61046927SAndroid Build Coastguard Worker regression 177*61046927SAndroid Build Coastguard Worker- `Bug 94661 <https://bugs.freedesktop.org/show_bug.cgi?id=94661>`__ - 178*61046927SAndroid Build Coastguard Worker [bdw, skl] vk-cts: new test failing 179*61046927SAndroid Build Coastguard Worker- `Bug 94671 <https://bugs.freedesktop.org/show_bug.cgi?id=94671>`__ - 180*61046927SAndroid Build Coastguard Worker [radeonsi] Blue-ish textures in Shadow of Mordor 181*61046927SAndroid Build Coastguard Worker- `Bug 94713 <https://bugs.freedesktop.org/show_bug.cgi?id=94713>`__ - 182*61046927SAndroid Build Coastguard Worker [Gen8+] ES 3.1 Stencil texturing broken for 2DArray/Cubes 183*61046927SAndroid Build Coastguard Worker- `Bug 94747 <https://bugs.freedesktop.org/show_bug.cgi?id=94747>`__ - 184*61046927SAndroid Build Coastguard Worker Convert phi nodes to logical operations 185*61046927SAndroid Build Coastguard Worker- `Bug 94835 <https://bugs.freedesktop.org/show_bug.cgi?id=94835>`__ - 186*61046927SAndroid Build Coastguard Worker Increase fragment shader sample limits from 16 to 32 (AMD Linux - 187*61046927SAndroid Build Coastguard Worker Mesa/RadeonSi) 188*61046927SAndroid Build Coastguard Worker- `Bug 94847 <https://bugs.freedesktop.org/show_bug.cgi?id=94847>`__ - 189*61046927SAndroid Build Coastguard Worker [ES3.1CTS] es31-cts.draw_buffers_indexed.color_masks fails 190*61046927SAndroid Build Coastguard Worker- `Bug 94896 <https://bugs.freedesktop.org/show_bug.cgi?id=94896>`__ - 191*61046927SAndroid Build Coastguard Worker [vulkan] new CTS tests fail on i965 192*61046927SAndroid Build Coastguard Worker- `Bug 94904 <https://bugs.freedesktop.org/show_bug.cgi?id=94904>`__ - 193*61046927SAndroid Build Coastguard Worker [vulkan, BSW] 194*61046927SAndroid Build Coastguard Worker dEQP-VK.api.object_management.multithreaded_per_thread_device 195*61046927SAndroid Build Coastguard Worker intermittent crash 196*61046927SAndroid Build Coastguard Worker- `Bug 94907 <https://bugs.freedesktop.org/show_bug.cgi?id=94907>`__ - 197*61046927SAndroid Build Coastguard Worker codegen/nv50_ir_ra.cpp:1330:29: error: ‘isinf’ was not declared in 198*61046927SAndroid Build Coastguard Worker this scope 199*61046927SAndroid Build Coastguard Worker- `Bug 94909 <https://bugs.freedesktop.org/show_bug.cgi?id=94909>`__ - 200*61046927SAndroid Build Coastguard Worker [llvmpipe] piglit fs-roundEven-float regression 201*61046927SAndroid Build Coastguard Worker- `Bug 94917 <https://bugs.freedesktop.org/show_bug.cgi?id=94917>`__ - 202*61046927SAndroid Build Coastguard Worker radeonsi supports GL_ARB_shader_storage_buffer_object with 0 203*61046927SAndroid Build Coastguard Worker GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 204*61046927SAndroid Build Coastguard Worker- `Bug 94924 <https://bugs.freedesktop.org/show_bug.cgi?id=94924>`__ - 205*61046927SAndroid Build Coastguard Worker [GEN8] Ungine Valley fails to run due to "intel_do_flush_locked 206*61046927SAndroid Build Coastguard Worker failed: Input/output error" 207*61046927SAndroid Build Coastguard Worker- `Bug 94925 <https://bugs.freedesktop.org/show_bug.cgi?id=94925>`__ - 208*61046927SAndroid Build Coastguard Worker Crash in egl_dri3_get_dri_context with Dolphin EGL/X11 in single-core 209*61046927SAndroid Build Coastguard Worker mode 210*61046927SAndroid Build Coastguard Worker- `Bug 94944 <https://bugs.freedesktop.org/show_bug.cgi?id=94944>`__ - 211*61046927SAndroid Build Coastguard Worker [regression, hswgt1] gpu hang on arb_shader_image_load_store 212*61046927SAndroid Build Coastguard Worker- `Bug 94955 <https://bugs.freedesktop.org/show_bug.cgi?id=94955>`__ - 213*61046927SAndroid Build Coastguard Worker Uninitialized variables leads to random segfaults (valgrind log, 214*61046927SAndroid Build Coastguard Worker apitrace attached) 215*61046927SAndroid Build Coastguard Worker- `Bug 94969 <https://bugs.freedesktop.org/show_bug.cgi?id=94969>`__ - 216*61046927SAndroid Build Coastguard Worker build fails because install-data-local doesn't follow $DESTDIR 217*61046927SAndroid Build Coastguard Worker- `Bug 94972 <https://bugs.freedesktop.org/show_bug.cgi?id=94972>`__ - 218*61046927SAndroid Build Coastguard Worker blend failures on llvmpipe with llvm 3.7 due to vector selects 219*61046927SAndroid Build Coastguard Worker- `Bug 94979 <https://bugs.freedesktop.org/show_bug.cgi?id=94979>`__ - 220*61046927SAndroid Build Coastguard Worker dolphin-emu rendering broken on gallium/SWR + crashing often 221*61046927SAndroid Build Coastguard Worker- `Bug 94984 <https://bugs.freedesktop.org/show_bug.cgi?id=94984>`__ - 222*61046927SAndroid Build Coastguard Worker XCom2 crashes with SIGSEGV on radeonsi 223*61046927SAndroid Build Coastguard Worker- `Bug 94994 <https://bugs.freedesktop.org/show_bug.cgi?id=94994>`__ - 224*61046927SAndroid Build Coastguard Worker OSMesaGetProcAdress always fails on mangled OSMesa 225*61046927SAndroid Build Coastguard Worker- `Bug 94997 <https://bugs.freedesktop.org/show_bug.cgi?id=94997>`__ - 226*61046927SAndroid Build Coastguard Worker [vulkan, SKL,BDW,HSW] 227*61046927SAndroid Build Coastguard Worker deqp-vk.spirv_assembly.instruction.compute.opcopymemory.array 228*61046927SAndroid Build Coastguard Worker regression 229*61046927SAndroid Build Coastguard Worker- `Bug 94998 <https://bugs.freedesktop.org/show_bug.cgi?id=94998>`__ - 230*61046927SAndroid Build Coastguard Worker [vulkan] 231*61046927SAndroid Build Coastguard Worker deqp-vk.pipeline.push_constant.graphics_pipeline.count_3shader_vgf 232*61046927SAndroid Build Coastguard Worker regression 233*61046927SAndroid Build Coastguard Worker- `Bug 95001 <https://bugs.freedesktop.org/show_bug.cgi?id=95001>`__ - 234*61046927SAndroid Build Coastguard Worker [vulkan] deqp-vk.binding_model.shader_access regression 235*61046927SAndroid Build Coastguard Worker- `Bug 95005 <https://bugs.freedesktop.org/show_bug.cgi?id=95005>`__ - 236*61046927SAndroid Build Coastguard Worker Unreal engine demos segfault after shader compilation error with 237*61046927SAndroid Build Coastguard Worker OpenGL 4.3 238*61046927SAndroid Build Coastguard Worker- `Bug 95026 <https://bugs.freedesktop.org/show_bug.cgi?id=95026>`__ - 239*61046927SAndroid Build Coastguard Worker Alien Isolation segfault after initial loading screen/video 240*61046927SAndroid Build Coastguard Worker- `Bug 95034 <https://bugs.freedesktop.org/show_bug.cgi?id=95034>`__ - 241*61046927SAndroid Build Coastguard Worker vkResetCommandPool should not destroy the command buffers. 242*61046927SAndroid Build Coastguard Worker- `Bug 95071 <https://bugs.freedesktop.org/show_bug.cgi?id=95071>`__ - 243*61046927SAndroid Build Coastguard Worker [bisected] Wrong colors in KDE/Qt applications 244*61046927SAndroid Build Coastguard Worker- `Bug 95133 <https://bugs.freedesktop.org/show_bug.cgi?id=95133>`__ - 245*61046927SAndroid Build Coastguard Worker X-COM Enemy Within crashes when entering tactical mission with 246*61046927SAndroid Build Coastguard Worker Bonaire 247*61046927SAndroid Build Coastguard Worker- `Bug 95138 <https://bugs.freedesktop.org/show_bug.cgi?id=95138>`__ - 248*61046927SAndroid Build Coastguard Worker [deqp, 32bit, gen8+] deqp-gles31.functional.draw_indirect.negative 249*61046927SAndroid Build Coastguard Worker- `Bug 95142 <https://bugs.freedesktop.org/show_bug.cgi?id=95142>`__ - 250*61046927SAndroid Build Coastguard Worker [ES3.1CTS,GEN8] 251*61046927SAndroid Build Coastguard Worker ESEXT-CTS.draw_elements_base_vertex_tests.invalid_mapped_bos 252*61046927SAndroid Build Coastguard Worker assertion 253*61046927SAndroid Build Coastguard Worker- `Bug 95158 <https://bugs.freedesktop.org/show_bug.cgi?id=95158>`__ - 254*61046927SAndroid Build Coastguard Worker glx-test compilation fails in \`make check\` 255*61046927SAndroid Build Coastguard Worker- `Bug 95164 <https://bugs.freedesktop.org/show_bug.cgi?id=95164>`__ - 256*61046927SAndroid Build Coastguard Worker GLSL compiler (linker I think) emits assertion upon call to 257*61046927SAndroid Build Coastguard Worker glAttachShader 258*61046927SAndroid Build Coastguard Worker- `Bug 95180 <https://bugs.freedesktop.org/show_bug.cgi?id=95180>`__ - 259*61046927SAndroid Build Coastguard Worker rasterizer/memory/Convert.h:170:9: error: ‘__builtin_isnan’ is not a 260*61046927SAndroid Build Coastguard Worker member of ‘std’ 261*61046927SAndroid Build Coastguard Worker- `Bug 95198 <https://bugs.freedesktop.org/show_bug.cgi?id=95198>`__ - 262*61046927SAndroid Build Coastguard Worker Shadow of Mordor beta has missing geometry with gl 4.3 263*61046927SAndroid Build Coastguard Worker- `Bug 95203 <https://bugs.freedesktop.org/show_bug.cgi?id=95203>`__ - 264*61046927SAndroid Build Coastguard Worker Tonga GST/OMX/VCE encode broken since mesa: st/omx: Fix resource leak 265*61046927SAndroid Build Coastguard Worker on OMX_ErrorNone 266*61046927SAndroid Build Coastguard Worker- `Bug 95211 <https://bugs.freedesktop.org/show_bug.cgi?id=95211>`__ - 267*61046927SAndroid Build Coastguard Worker scons TypeError: 'tuple' object is not callable 268*61046927SAndroid Build Coastguard Worker- `Bug 95246 <https://bugs.freedesktop.org/show_bug.cgi?id=95246>`__ - 269*61046927SAndroid Build Coastguard Worker Segfault in glBindFramebuffer() 270*61046927SAndroid Build Coastguard Worker- `Bug 95251 <https://bugs.freedesktop.org/show_bug.cgi?id=95251>`__ - 271*61046927SAndroid Build Coastguard Worker vdpau decoder capabilities: not supported 272*61046927SAndroid Build Coastguard Worker- `Bug 95252 <https://bugs.freedesktop.org/show_bug.cgi?id=95252>`__ - 273*61046927SAndroid Build Coastguard Worker [deqp] deqp-gles31.functional.debug.object_labels.query_length_only 274*61046927SAndroid Build Coastguard Worker crashes 275*61046927SAndroid Build Coastguard Worker- `Bug 95292 <https://bugs.freedesktop.org/show_bug.cgi?id=95292>`__ - 276*61046927SAndroid Build Coastguard Worker [IVB,SKL] vulkan: stride/tiling issue with vkCmdCopyBufferToImage 277*61046927SAndroid Build Coastguard Worker from larger source buffer into destination image 278*61046927SAndroid Build Coastguard Worker- `Bug 95296 <https://bugs.freedesktop.org/show_bug.cgi?id=95296>`__ - 279*61046927SAndroid Build Coastguard Worker nir_lower_double_packing.c:79:4: error: void function 280*61046927SAndroid Build Coastguard Worker 'lower_double_pack_impl' should not return a value [-Wreturn-type] 281*61046927SAndroid Build Coastguard Worker- `Bug 95324 <https://bugs.freedesktop.org/show_bug.cgi?id=95324>`__ - 282*61046927SAndroid Build Coastguard Worker GL33-CTS.gtf32.GL3Tests.packed_pixels.packed_pixels_pbo fails in one 283*61046927SAndroid Build Coastguard Worker case on Haswell 284*61046927SAndroid Build Coastguard Worker- `Bug 95370 <https://bugs.freedesktop.org/show_bug.cgi?id=95370>`__ - 285*61046927SAndroid Build Coastguard Worker [965GM] piglit fails many tests after a5d7e144 286*61046927SAndroid Build Coastguard Worker- `Bug 95373 <https://bugs.freedesktop.org/show_bug.cgi?id=95373>`__ - 287*61046927SAndroid Build Coastguard Worker Suspicious warning in brw_blorp_clear.cpp 288*61046927SAndroid Build Coastguard Worker- `Bug 95403 <https://bugs.freedesktop.org/show_bug.cgi?id=95403>`__ - 289*61046927SAndroid Build Coastguard Worker [GK110] misaligned_gpr spamming dmesg when playing victor vran 290*61046927SAndroid Build Coastguard Worker- `Bug 95419 <https://bugs.freedesktop.org/show_bug.cgi?id=95419>`__ - 291*61046927SAndroid Build Coastguard Worker [HSW][regression][bisect] RPG Maker game gives "invalid floating 292*61046927SAndroid Build Coastguard Worker point operation" at startup 293*61046927SAndroid Build Coastguard Worker- `Bug 95456 <https://bugs.freedesktop.org/show_bug.cgi?id=95456>`__ - 294*61046927SAndroid Build Coastguard Worker glXGetFBConfigs has invalid screen bounds 295*61046927SAndroid Build Coastguard Worker- `Bug 95462 <https://bugs.freedesktop.org/show_bug.cgi?id=95462>`__ - 296*61046927SAndroid Build Coastguard Worker [BXT,BSW] arb_gpu_shader_fp64 causes gpu hang 297*61046927SAndroid Build Coastguard Worker- `Bug 95529 <https://bugs.freedesktop.org/show_bug.cgi?id=95529>`__ - 298*61046927SAndroid Build Coastguard Worker [regression, bisected] Image corruption in Chrome 299*61046927SAndroid Build Coastguard Worker- `Bug 95537 <https://bugs.freedesktop.org/show_bug.cgi?id=95537>`__ - 300*61046927SAndroid Build Coastguard Worker Invalid argument in anv_ioctl called from anv_physical_device_init 301*61046927SAndroid Build Coastguard Worker- `Bug 96221 <https://bugs.freedesktop.org/show_bug.cgi?id=96221>`__ - 302*61046927SAndroid Build Coastguard Worker nir/nir_lower_tex.c:202: error: unknown field ‘f32’ specified in 303*61046927SAndroid Build Coastguard Worker initializer 304*61046927SAndroid Build Coastguard Worker- `Bug 96228 <https://bugs.freedesktop.org/show_bug.cgi?id=96228>`__ - 305*61046927SAndroid Build Coastguard Worker SSBO test regressions from mesa 5b267509 306*61046927SAndroid Build Coastguard Worker- `Bug 96236 <https://bugs.freedesktop.org/show_bug.cgi?id=96236>`__ - 307*61046927SAndroid Build Coastguard Worker dri_interface.h:404: error: redefinition of typedef 308*61046927SAndroid Build Coastguard Worker ‘mesa_glinterop_device_info’ 309*61046927SAndroid Build Coastguard Worker- `Bug 96238 <https://bugs.freedesktop.org/show_bug.cgi?id=96238>`__ - 310*61046927SAndroid Build Coastguard Worker swr fails to build outside of the main directory 311*61046927SAndroid Build Coastguard Worker- `Bug 96239 <https://bugs.freedesktop.org/show_bug.cgi?id=96239>`__ - 312*61046927SAndroid Build Coastguard Worker [radeonsi tessellation] [R9 290/390] Random "texture flickering" 313*61046927SAndroid Build Coastguard Worker (Shadow of Mordor, Tomb Raider, Unigine Heaven 4.0) 314*61046927SAndroid Build Coastguard Worker- `Bug 96258 <https://bugs.freedesktop.org/show_bug.cgi?id=96258>`__ - 315*61046927SAndroid Build Coastguard Worker [NVC0] Hang when running compute program 316*61046927SAndroid Build Coastguard Worker- `Bug 96285 <https://bugs.freedesktop.org/show_bug.cgi?id=96285>`__ - 317*61046927SAndroid Build Coastguard Worker Mesa build broken 318*61046927SAndroid Build Coastguard Worker- `Bug 96299 <https://bugs.freedesktop.org/show_bug.cgi?id=96299>`__ - 319*61046927SAndroid Build Coastguard Worker [vulkan] 64 regressions due to mesa d5f2f32 320*61046927SAndroid Build Coastguard Worker- `Bug 96346 <https://bugs.freedesktop.org/show_bug.cgi?id=96346>`__ - 321*61046927SAndroid Build Coastguard Worker [SNB,CTS] es2-cts.gtf.gl.atan regression 322*61046927SAndroid Build Coastguard Worker- `Bug 96349 <https://bugs.freedesktop.org/show_bug.cgi?id=96349>`__ - 323*61046927SAndroid Build Coastguard Worker [CTS,SKL,BSW,BDW,KBL,BXT] 324*61046927SAndroid Build Coastguard Worker es31-cts.arrays_of_arrays.interactionuniformbuffers3 325*61046927SAndroid Build Coastguard Worker- `Bug 96351 <https://bugs.freedesktop.org/show_bug.cgi?id=96351>`__ - 326*61046927SAndroid Build Coastguard Worker [CTS,SKL,KBL,BXT] es2-cts.gtf.gl2extensiontests.egl_image.egl_image 327*61046927SAndroid Build Coastguard Worker- `Bug 96358 <https://bugs.freedesktop.org/show_bug.cgi?id=96358>`__ - 328*61046927SAndroid Build Coastguard Worker SSO: wrong interface validation between GS and VS (regresion due to 329*61046927SAndroid Build Coastguard Worker latest gles 3.1) 330*61046927SAndroid Build Coastguard Worker- `Bug 96425 <https://bugs.freedesktop.org/show_bug.cgi?id=96425>`__ - 331*61046927SAndroid Build Coastguard Worker [bisected] occasional dark render in The Talos Principle 332*61046927SAndroid Build Coastguard Worker- `Bug 96504 <https://bugs.freedesktop.org/show_bug.cgi?id=96504>`__ - 333*61046927SAndroid Build Coastguard Worker [vulkancts] compute tests crash 334*61046927SAndroid Build Coastguard Worker- `Bug 96516 <https://bugs.freedesktop.org/show_bug.cgi?id=96516>`__ - 335*61046927SAndroid Build Coastguard Worker [bisected: 482526] "clover: Update OpenCL version string to match 336*61046927SAndroid Build Coastguard Worker OpenGL": clover's build fails because of missing git_sha1.h 337*61046927SAndroid Build Coastguard Worker- `Bug 96565 <https://bugs.freedesktop.org/show_bug.cgi?id=96565>`__ - 338*61046927SAndroid Build Coastguard Worker Clive Barker's Jericho displays strange,vivid colors when motion blur 339*61046927SAndroid Build Coastguard Worker enabled 340*61046927SAndroid Build Coastguard Worker- `Bug 96607 <https://bugs.freedesktop.org/show_bug.cgi?id=96607>`__ - 341*61046927SAndroid Build Coastguard Worker [bisected] texture misrender / flicker in The Talos Principle on SKL 342*61046927SAndroid Build Coastguard Worker- `Bug 96617 <https://bugs.freedesktop.org/show_bug.cgi?id=96617>`__ - 343*61046927SAndroid Build Coastguard Worker gl_SecondaryFragDataEXT doesn't work for extended blend func 344*61046927SAndroid Build Coastguard Worker- `Bug 96629 <https://bugs.freedesktop.org/show_bug.cgi?id=96629>`__ - 345*61046927SAndroid Build Coastguard Worker dEQP-GLES2.functional.texture.completeness.cube.not_positive_level_0: 346*61046927SAndroid Build Coastguard Worker Assertion \`width >= 1' failed. 347*61046927SAndroid Build Coastguard Worker- `Bug 96639 <https://bugs.freedesktop.org/show_bug.cgi?id=96639>`__ - 348*61046927SAndroid Build Coastguard Worker st/mesa: transfer_map with too-high level with 349*61046927SAndroid Build Coastguard Worker dEQP-GLES2.functional.texture.completeness.cube.extra_level 350*61046927SAndroid Build Coastguard Worker- `Bug 96674 <https://bugs.freedesktop.org/show_bug.cgi?id=96674>`__ - 351*61046927SAndroid Build Coastguard Worker [SNB, ILK] 352*61046927SAndroid Build Coastguard Worker spec.ext_image_dma_buf_import.ext_image_dma_buf_import-sample_nv1 353*61046927SAndroid Build Coastguard Worker- `Bug 96765 <https://bugs.freedesktop.org/show_bug.cgi?id=96765>`__ - 354*61046927SAndroid Build Coastguard Worker BindFragDataLocationIndexed on array fragment shader output. 355*61046927SAndroid Build Coastguard Worker- `Bug 96791 <https://bugs.freedesktop.org/show_bug.cgi?id=96791>`__ - 356*61046927SAndroid Build Coastguard Worker Cannot use image from swapchains for sampling 357*61046927SAndroid Build Coastguard Worker- `Bug 96825 <https://bugs.freedesktop.org/show_bug.cgi?id=96825>`__ - 358*61046927SAndroid Build Coastguard Worker anv_device.c:31:27: fatal error: anv_timestamp.h: No such file or 359*61046927SAndroid Build Coastguard Worker directory 360*61046927SAndroid Build Coastguard Worker 361*61046927SAndroid Build Coastguard WorkerChanges 362*61046927SAndroid Build Coastguard Worker------- 363*61046927SAndroid Build Coastguard Worker 364*61046927SAndroid Build Coastguard WorkerRadeon drivers (r600 and radeonsi) now require LLVm 3.6 as a minimum. 365