xref: /aosp_15_r20/external/mesa3d/docs/relnotes/12.0.4.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard WorkerMesa 12.0.4 Release Notes / November 10, 2016
2*61046927SAndroid Build Coastguard Worker=============================================
3*61046927SAndroid Build Coastguard Worker
4*61046927SAndroid Build Coastguard WorkerMesa 12.0.4 is a bug fix release which fixes bugs found since the 12.0.4
5*61046927SAndroid Build Coastguard Workerrelease.
6*61046927SAndroid Build Coastguard Worker
7*61046927SAndroid Build Coastguard WorkerMesa 12.0.4 implements the OpenGL 4.3 API, but the version reported by
8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL
11*61046927SAndroid Build Coastguard Worker4.3. OpenGL 4.3 is **only** available if requested at context creation
12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported.
13*61046927SAndroid Build Coastguard Worker
14*61046927SAndroid Build Coastguard WorkerSHA256 checksums
15*61046927SAndroid Build Coastguard Worker----------------
16*61046927SAndroid Build Coastguard Worker
17*61046927SAndroid Build Coastguard Worker::
18*61046927SAndroid Build Coastguard Worker
19*61046927SAndroid Build Coastguard Worker   22026ce4f1c6a7908b0d10ff057decec0a5633afe7f38a0cef5c08d0689f02a6 mesa-12.0.4.tar.gz
20*61046927SAndroid Build Coastguard Worker   5d6003da867d3f54e5000b4acdfc37e6cce5b6a4459274fdad73e24bd2f0065e mesa-12.0.4.tar.xz
21*61046927SAndroid Build Coastguard Worker
22*61046927SAndroid Build Coastguard WorkerNew features
23*61046927SAndroid Build Coastguard Worker------------
24*61046927SAndroid Build Coastguard Worker
25*61046927SAndroid Build Coastguard WorkerNone
26*61046927SAndroid Build Coastguard Worker
27*61046927SAndroid Build Coastguard WorkerBug fixes
28*61046927SAndroid Build Coastguard Worker---------
29*61046927SAndroid Build Coastguard Worker
30*61046927SAndroid Build Coastguard WorkerThis list is likely incomplete.
31*61046927SAndroid Build Coastguard Worker
32*61046927SAndroid Build Coastguard Worker-  `Bug 71759 <https://bugs.freedesktop.org/show_bug.cgi?id=71759>`__ -
33*61046927SAndroid Build Coastguard Worker   Intel driver fails with "intel_do_flush_locked failed: No such file
34*61046927SAndroid Build Coastguard Worker   or directory" if buffer imported with EGL_NATIVE_PIXMAP_KHR
35*61046927SAndroid Build Coastguard Worker-  `Bug 94354 <https://bugs.freedesktop.org/show_bug.cgi?id=94354>`__ -
36*61046927SAndroid Build Coastguard Worker   R9285 Unigine Valley perf regression since radeonsi: use re-Z
37*61046927SAndroid Build Coastguard Worker-  `Bug 96770 <https://bugs.freedesktop.org/show_bug.cgi?id=96770>`__ -
38*61046927SAndroid Build Coastguard Worker   include/GL/mesa_glinterop.h:62: error: redefinition of typedef
39*61046927SAndroid Build Coastguard Worker   ‘GLXContext’
40*61046927SAndroid Build Coastguard Worker-  `Bug 97231 <https://bugs.freedesktop.org/show_bug.cgi?id=97231>`__ -
41*61046927SAndroid Build Coastguard Worker   GL_DEPTH_CLAMP doesn't clamp to the far plane
42*61046927SAndroid Build Coastguard Worker-  `Bug 97233 <https://bugs.freedesktop.org/show_bug.cgi?id=97233>`__ -
43*61046927SAndroid Build Coastguard Worker   vkQuake VkSpecializationMapEntry related bug
44*61046927SAndroid Build Coastguard Worker-  `Bug 97260 <https://bugs.freedesktop.org/show_bug.cgi?id=97260>`__ -
45*61046927SAndroid Build Coastguard Worker   R9 290 low performance in Linux 4.7
46*61046927SAndroid Build Coastguard Worker-  `Bug 97549 <https://bugs.freedesktop.org/show_bug.cgi?id=97549>`__ -
47*61046927SAndroid Build Coastguard Worker   [SNB, BXT] up to 40% perf drop from "loader/dri3: Overhaul
48*61046927SAndroid Build Coastguard Worker   dri3_update_num_back" commit
49*61046927SAndroid Build Coastguard Worker-  `Bug 97887 <https://bugs.freedesktop.org/show_bug.cgi?id=97887>`__ -
50*61046927SAndroid Build Coastguard Worker   llvm segfault in janusvr -render vive
51*61046927SAndroid Build Coastguard Worker-  `Bug 98025 <https://bugs.freedesktop.org/show_bug.cgi?id=98025>`__ -
52*61046927SAndroid Build Coastguard Worker   [radeonsi] incorrect primitive restart index used
53*61046927SAndroid Build Coastguard Worker-  `Bug 98134 <https://bugs.freedesktop.org/show_bug.cgi?id=98134>`__ -
54*61046927SAndroid Build Coastguard Worker   dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.draw_buffers
55*61046927SAndroid Build Coastguard Worker   wants a different GL error code
56*61046927SAndroid Build Coastguard Worker-  `Bug 98326 <https://bugs.freedesktop.org/show_bug.cgi?id=98326>`__ -
57*61046927SAndroid Build Coastguard Worker   [dEQP, EGL] pbuffer depth/stencil tests fail
58*61046927SAndroid Build Coastguard Worker
59*61046927SAndroid Build Coastguard WorkerChanges
60*61046927SAndroid Build Coastguard Worker-------
61*61046927SAndroid Build Coastguard Worker
62*61046927SAndroid Build Coastguard WorkerAxel Davy (4):
63*61046927SAndroid Build Coastguard Worker
64*61046927SAndroid Build Coastguard Worker-  gallium/util: Really allow aliasing of dst for u_box_union\_\*
65*61046927SAndroid Build Coastguard Worker-  st/nine: Fix the calculation of the number of vs inputs
66*61046927SAndroid Build Coastguard Worker-  st/nine: Fix mistake in Volume9 UnlockBox
67*61046927SAndroid Build Coastguard Worker-  st/nine: Fix locking CubeTexture surfaces.
68*61046927SAndroid Build Coastguard Worker
69*61046927SAndroid Build Coastguard WorkerBrendan King (1):
70*61046927SAndroid Build Coastguard Worker
71*61046927SAndroid Build Coastguard Worker-  configure.ac: fix the name of the Wayland Scanner pc file
72*61046927SAndroid Build Coastguard Worker
73*61046927SAndroid Build Coastguard WorkerBrian Paul (1):
74*61046927SAndroid Build Coastguard Worker
75*61046927SAndroid Build Coastguard Worker-  st/mesa: fix swizzle issue in st_create_sampler_view_from_stobj()
76*61046927SAndroid Build Coastguard Worker
77*61046927SAndroid Build Coastguard WorkerChad Versace (3):
78*61046927SAndroid Build Coastguard Worker
79*61046927SAndroid Build Coastguard Worker-  egl: Fix truncation error in \_eglParseSyncAttribList64
80*61046927SAndroid Build Coastguard Worker-  i965/sync: Fix uninitalized usage and leak of mutex
81*61046927SAndroid Build Coastguard Worker-  egl: Don't advertise unsupported platform extensions
82*61046927SAndroid Build Coastguard Worker
83*61046927SAndroid Build Coastguard WorkerChuanbo Weng (1):
84*61046927SAndroid Build Coastguard Worker
85*61046927SAndroid Build Coastguard Worker-  gbm: fix potential NULL deref of mapImage/unmapImage.
86*61046927SAndroid Build Coastguard Worker
87*61046927SAndroid Build Coastguard WorkerChuck Atkins (1):
88*61046927SAndroid Build Coastguard Worker
89*61046927SAndroid Build Coastguard Worker-  autoconf: Make header install distinct for various APIs (v2)
90*61046927SAndroid Build Coastguard Worker
91*61046927SAndroid Build Coastguard WorkerDave Airlie (3):
92*61046927SAndroid Build Coastguard Worker
93*61046927SAndroid Build Coastguard Worker-  anv: initialise and increment send_sbc
94*61046927SAndroid Build Coastguard Worker-  anv/wsi: fix apps that acquire multiple images up front
95*61046927SAndroid Build Coastguard Worker-  Revert "st/vdpau: use linear layout for output surfaces"
96*61046927SAndroid Build Coastguard Worker
97*61046927SAndroid Build Coastguard WorkerEmil Velikov (12):
98*61046927SAndroid Build Coastguard Worker
99*61046927SAndroid Build Coastguard Worker-  docs: add sha256 checksums for 12.0.3
100*61046927SAndroid Build Coastguard Worker-  cherry-ignore: add non-applicable i965 commit
101*61046927SAndroid Build Coastguard Worker-  cherry-ignore: add vaapi encode fix
102*61046927SAndroid Build Coastguard Worker-  cherry-ignore: add EGL_KHR_debug fix
103*61046927SAndroid Build Coastguard Worker-  cherry-ignore: add update_renderbuffer_read_surfaces()
104*61046927SAndroid Build Coastguard Worker-  isl/gen6: correctly check msaa layout samples count
105*61046927SAndroid Build Coastguard Worker-  egl/x11: don't crash if dri2_dpy->conn is NULL
106*61046927SAndroid Build Coastguard Worker-  get-pick-list.sh: Require explicit "12.0" for nominating stable
107*61046927SAndroid Build Coastguard Worker   patches
108*61046927SAndroid Build Coastguard Worker-  automake: don't forget to pick wglext.h in the tarball
109*61046927SAndroid Build Coastguard Worker-  cherry-ignore: add N/A EGL revert
110*61046927SAndroid Build Coastguard Worker-  cherry-ignore: add ClientWaitSync fixes
111*61046927SAndroid Build Coastguard Worker-  Update version to 12.0.4
112*61046927SAndroid Build Coastguard Worker
113*61046927SAndroid Build Coastguard WorkerEric Anholt (5):
114*61046927SAndroid Build Coastguard Worker
115*61046927SAndroid Build Coastguard Worker-  travis: Parse configure.ac to pick an updated LIBDRM_VERSION.
116*61046927SAndroid Build Coastguard Worker-  travis: Update to the Ubuntu Trusty image.
117*61046927SAndroid Build Coastguard Worker-  travis: Enable vc4 in libdrm to satisfy vc4 test build dependency.
118*61046927SAndroid Build Coastguard Worker-  travis: Upgrade LLVM dependency to 3.5 and enable LLVM drivers.
119*61046927SAndroid Build Coastguard Worker-  gallium: Fix install-gallium-links.mk on non-bash /bin/sh
120*61046927SAndroid Build Coastguard Worker
121*61046927SAndroid Build Coastguard WorkerHans de Goede (1):
122*61046927SAndroid Build Coastguard Worker
123*61046927SAndroid Build Coastguard Worker-  pipe_loader_sw: Fix fd leak when instantiated via
124*61046927SAndroid Build Coastguard Worker   pipe_loader_sw_probe_kms
125*61046927SAndroid Build Coastguard Worker
126*61046927SAndroid Build Coastguard WorkerIan Romanick (1):
127*61046927SAndroid Build Coastguard Worker
128*61046927SAndroid Build Coastguard Worker-  glsl: Fix cut-and-paste bug in hierarchical visitor
129*61046927SAndroid Build Coastguard Worker   ir_expression::accept
130*61046927SAndroid Build Coastguard Worker
131*61046927SAndroid Build Coastguard WorkerIlia Mirkin (16):
132*61046927SAndroid Build Coastguard Worker
133*61046927SAndroid Build Coastguard Worker-  nv30: set usage to staging so that the buffer is allocated in GART
134*61046927SAndroid Build Coastguard Worker-  a3xx: make sure to actually clamp depth as requested
135*61046927SAndroid Build Coastguard Worker-  a3xx: make use of software clipping when hw can't handle it
136*61046927SAndroid Build Coastguard Worker-  a3xx: use window scissor to simulate viewport xy clip
137*61046927SAndroid Build Coastguard Worker-  main: GL_RGB10_A2UI does not come with GL 3.0/EXT_texture_integer
138*61046927SAndroid Build Coastguard Worker-  mesa/formatquery: limit ES target support, fix core context support
139*61046927SAndroid Build Coastguard Worker-  nir: fix definition of pack_uvec2_to_uint
140*61046927SAndroid Build Coastguard Worker-  gm107/ir: AL2P writes to a predicate register
141*61046927SAndroid Build Coastguard Worker-  st/mesa: fix is_scissor_enabled when X/Y are negative
142*61046927SAndroid Build Coastguard Worker-  nvc0/ir: fix overwriting of value backing non-constant gather offset
143*61046927SAndroid Build Coastguard Worker-  nv50/ir: copy over value's register id when resolving merge of a phi
144*61046927SAndroid Build Coastguard Worker-  nvc0/ir: fix textureGather with a single offset
145*61046927SAndroid Build Coastguard Worker-  gm107/ir: fix texturing with indirect samplers
146*61046927SAndroid Build Coastguard Worker-  gm107/ir: fix bit offset of tex lod setting for indirect texturing
147*61046927SAndroid Build Coastguard Worker-  nv50,nvc0: avoid reading out of bounds when getting bogus so info
148*61046927SAndroid Build Coastguard Worker-  nv50/ir: process texture offset sources as regular sources
149*61046927SAndroid Build Coastguard Worker
150*61046927SAndroid Build Coastguard WorkerJames Legg (1):
151*61046927SAndroid Build Coastguard Worker
152*61046927SAndroid Build Coastguard Worker-  radeonsi: Fix primitive restart when index changes
153*61046927SAndroid Build Coastguard Worker
154*61046927SAndroid Build Coastguard WorkerFaith Ekstrand (9):
155*61046927SAndroid Build Coastguard Worker
156*61046927SAndroid Build Coastguard Worker-  nir/spirv: Swap the argument order for AtomicCompareExchange
157*61046927SAndroid Build Coastguard Worker-  nir/spirv: Use the correct sources for CompareExchange on images
158*61046927SAndroid Build Coastguard Worker-  nir/spirv: Break variable decoration handling into a helper
159*61046927SAndroid Build Coastguard Worker-  nir/spirv: Refactor variable deocration handling
160*61046927SAndroid Build Coastguard Worker-  nir/spirv/cfg: Handle switches whose break block is a loop continue
161*61046927SAndroid Build Coastguard Worker-  nir/spirv/cfg: Detect switch_break after loop_break/continue
162*61046927SAndroid Build Coastguard Worker-  nir: Add a nop intrinsic
163*61046927SAndroid Build Coastguard Worker-  nir/spirv/cfg: Use a nop intrinsic for tagging the ends of blocks
164*61046927SAndroid Build Coastguard Worker-  intel/blorp: Rework our usage of ralloc when compiling shaders
165*61046927SAndroid Build Coastguard Worker
166*61046927SAndroid Build Coastguard WorkerJonathan Gray (3):
167*61046927SAndroid Build Coastguard Worker
168*61046927SAndroid Build Coastguard Worker-  genxml: add generated headers to EXTRA_DIST
169*61046927SAndroid Build Coastguard Worker-  mapi: automake: set VISIBILITY_CFLAGS for shared glapi
170*61046927SAndroid Build Coastguard Worker-  mesa: automake: include mesa_glinterop.h in distfile
171*61046927SAndroid Build Coastguard Worker
172*61046927SAndroid Build Coastguard WorkerJulien Isorce (1):
173*61046927SAndroid Build Coastguard Worker
174*61046927SAndroid Build Coastguard Worker-  st/va: also honors interlaced preference when providing a video
175*61046927SAndroid Build Coastguard Worker   format
176*61046927SAndroid Build Coastguard Worker
177*61046927SAndroid Build Coastguard WorkerKenneth Graunke (8):
178*61046927SAndroid Build Coastguard Worker
179*61046927SAndroid Build Coastguard Worker-  nir: Call nir_metadata_preserve from nir_lower_alu_to_scalar().
180*61046927SAndroid Build Coastguard Worker-  mesa: Expose RESET_NOTIFICATION_STRATEGY with KHR_robustness.
181*61046927SAndroid Build Coastguard Worker-  i965: Fix missing \_NEW_TRANSFORM in Gen8+ 3DSTATE_DS atom.
182*61046927SAndroid Build Coastguard Worker-  i965: Add missing BRW_NEW_VS_PROG_DATA to 3DSTATE_CLIP.
183*61046927SAndroid Build Coastguard Worker-  i965: Move BRW_NEW_FRAGMENT_PROGRAM from 3DSTATE_PS to PS_EXTRA.
184*61046927SAndroid Build Coastguard Worker-  i965: Add missing BRW_NEW_CS_PROG_DATA to compute constant atom.
185*61046927SAndroid Build Coastguard Worker-  i965: Add missing BRW_CS_PROG_DATA to CS work group surface atom.
186*61046927SAndroid Build Coastguard Worker-  i965: Fix gl_InvocationID in dual object GS where invocations == 1.
187*61046927SAndroid Build Coastguard Worker
188*61046927SAndroid Build Coastguard WorkerMarek Olšák (12):
189*61046927SAndroid Build Coastguard Worker
190*61046927SAndroid Build Coastguard Worker-  radeonsi: fix cubemaps viewed as 2D
191*61046927SAndroid Build Coastguard Worker-  radeonsi: take compute shader and dispatch indirect memory usage into
192*61046927SAndroid Build Coastguard Worker   account
193*61046927SAndroid Build Coastguard Worker-  radeonsi: fix FP64 UBO loads with indirect uniform block indexing
194*61046927SAndroid Build Coastguard Worker-  mesa: fix glGetFramebufferAttachmentParameteriv w/ on-demand
195*61046927SAndroid Build Coastguard Worker   FRONT_BACK alloc
196*61046927SAndroid Build Coastguard Worker-  radeonsi: fix interpolateAt opcodes for .zw components
197*61046927SAndroid Build Coastguard Worker-  radeonsi: fix texture border colors for compute shaders
198*61046927SAndroid Build Coastguard Worker-  radeonsi: disable ReZ
199*61046927SAndroid Build Coastguard Worker-  gallium/radeon: make sure the address of separate CMASK is aligned
200*61046927SAndroid Build Coastguard Worker   properly
201*61046927SAndroid Build Coastguard Worker-  winsys/amdgpu: fix radeon_surf::macro_tile_index for imported
202*61046927SAndroid Build Coastguard Worker   textures
203*61046927SAndroid Build Coastguard Worker-  egl: use util/macros.h
204*61046927SAndroid Build Coastguard Worker-  egl: make interop ABI visible again
205*61046927SAndroid Build Coastguard Worker-  glx: make interop ABI visible again
206*61046927SAndroid Build Coastguard Worker
207*61046927SAndroid Build Coastguard WorkerMario Kleiner (1):
208*61046927SAndroid Build Coastguard Worker
209*61046927SAndroid Build Coastguard Worker-  glx: Perform check for valid fbconfig against proper X-Screen.
210*61046927SAndroid Build Coastguard Worker
211*61046927SAndroid Build Coastguard WorkerMartin Peres (2):
212*61046927SAndroid Build Coastguard Worker
213*61046927SAndroid Build Coastguard Worker-  loader/dri3: add get_dri_screen() to the vtable
214*61046927SAndroid Build Coastguard Worker-  loader/dri3: import prime buffers in the currently-bound screen
215*61046927SAndroid Build Coastguard Worker
216*61046927SAndroid Build Coastguard WorkerMatt Whitlock (5):
217*61046927SAndroid Build Coastguard Worker
218*61046927SAndroid Build Coastguard Worker-  egl/android: replace call to dup(2) with fcntl(F_DUPFD_CLOEXEC)
219*61046927SAndroid Build Coastguard Worker-  gallium/auxiliary: replace call to dup(2) with fcntl(F_DUPFD_CLOEXEC)
220*61046927SAndroid Build Coastguard Worker-  st/dri: replace calls to dup(2) with fcntl(F_DUPFD_CLOEXEC)
221*61046927SAndroid Build Coastguard Worker-  st/xa: replace call to dup(2) with fcntl(F_DUPFD_CLOEXEC)
222*61046927SAndroid Build Coastguard Worker-  gallium/winsys: replace calls to dup(2) with fcntl(F_DUPFD_CLOEXEC)
223*61046927SAndroid Build Coastguard Worker
224*61046927SAndroid Build Coastguard WorkerMax Staudt (1):
225*61046927SAndroid Build Coastguard Worker
226*61046927SAndroid Build Coastguard Worker-  r300g: Set R300_VAP_CNTL on RSxxx to avoid triangle flickering
227*61046927SAndroid Build Coastguard Worker
228*61046927SAndroid Build Coastguard WorkerMichel Dänzer (1):
229*61046927SAndroid Build Coastguard Worker
230*61046927SAndroid Build Coastguard Worker-  loader/dri3: Overhaul dri3_update_num_back
231*61046927SAndroid Build Coastguard Worker
232*61046927SAndroid Build Coastguard WorkerNicholas Bishop (2):
233*61046927SAndroid Build Coastguard Worker
234*61046927SAndroid Build Coastguard Worker-  gbm: return appropriate error when queryImage() fails
235*61046927SAndroid Build Coastguard Worker-  st/dri: check pipe_screen->resource_get_handle() return value
236*61046927SAndroid Build Coastguard Worker
237*61046927SAndroid Build Coastguard WorkerNicolai Hähnle (10):
238*61046927SAndroid Build Coastguard Worker
239*61046927SAndroid Build Coastguard Worker-  gallium/radeon: cleanup and fix branch emits
240*61046927SAndroid Build Coastguard Worker-  st/glsl_to_tgsi: disable on-the-fly peephole for 64-bit operations
241*61046927SAndroid Build Coastguard Worker-  st/glsl_to_tgsi: simplify translate_tex_offset
242*61046927SAndroid Build Coastguard Worker-  st/glsl_to_tgsi: fix textureGatherOffset with indirectly loaded
243*61046927SAndroid Build Coastguard Worker   offsets
244*61046927SAndroid Build Coastguard Worker-  st/mesa: fix vertex elements setup for doubles
245*61046927SAndroid Build Coastguard Worker-  radeonsi: fix indirect loads of 64 bit constants
246*61046927SAndroid Build Coastguard Worker-  st/glsl_to_tgsi: fix atomic counter addressing
247*61046927SAndroid Build Coastguard Worker-  st/glsl_to_tgsi: fix block copies of arrays of doubles
248*61046927SAndroid Build Coastguard Worker-  st/mesa: only set primitive_restart when the restart index is in
249*61046927SAndroid Build Coastguard Worker   range
250*61046927SAndroid Build Coastguard Worker-  radeonsi: fix 64-bit loads from LDS
251*61046927SAndroid Build Coastguard Worker
252*61046927SAndroid Build Coastguard WorkerSamuel Pitoiset (4):
253*61046927SAndroid Build Coastguard Worker
254*61046927SAndroid Build Coastguard Worker-  nvc0/ir: fix subops for IMAD
255*61046927SAndroid Build Coastguard Worker-  gk110/ir: fix wrong emission of OP_NOT
256*61046927SAndroid Build Coastguard Worker-  nvc0: use correct bufctx when invalidating CP textures
257*61046927SAndroid Build Coastguard Worker-  nvc0/ir: fix emission of IMAD with NEG modifiers
258*61046927SAndroid Build Coastguard Worker
259*61046927SAndroid Build Coastguard WorkerStencel, Joanna (1):
260*61046927SAndroid Build Coastguard Worker
261*61046927SAndroid Build Coastguard Worker-  egl/wayland: add missing destroy_window callback
262*61046927SAndroid Build Coastguard Worker
263*61046927SAndroid Build Coastguard WorkerTapani Pälli (5):
264*61046927SAndroid Build Coastguard Worker
265*61046927SAndroid Build Coastguard Worker-  egl: stop claiming support for pbuffer + msaa
266*61046927SAndroid Build Coastguard Worker-  egl/dri2: set max values for pbuffer width and height
267*61046927SAndroid Build Coastguard Worker-  egl: add check that eglCreateContext gets a valid config
268*61046927SAndroid Build Coastguard Worker-  mesa: fix error handling in DrawBuffers
269*61046927SAndroid Build Coastguard Worker-  egl: set preserved behavior for surface only if config supports it
270*61046927SAndroid Build Coastguard Worker
271*61046927SAndroid Build Coastguard WorkerTim Rowley (1):
272*61046927SAndroid Build Coastguard Worker
273*61046927SAndroid Build Coastguard Worker-  configure.ac: add llvm inteljitevents component if enabled
274*61046927SAndroid Build Coastguard Worker
275*61046927SAndroid Build Coastguard WorkerVedran Miletić (1):
276*61046927SAndroid Build Coastguard Worker
277*61046927SAndroid Build Coastguard Worker-  clover: Fix build against clang SVN >= r273191
278*61046927SAndroid Build Coastguard Worker
279*61046927SAndroid Build Coastguard WorkerVinson Lee (1):
280*61046927SAndroid Build Coastguard Worker
281*61046927SAndroid Build Coastguard Worker-  Revert "mesa_glinterop: remove inclusion of GLX header"
282