1*61046927SAndroid Build Coastguard WorkerMesa 12.0.4 Release Notes / November 10, 2016 2*61046927SAndroid Build Coastguard Worker============================================= 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 12.0.4 is a bug fix release which fixes bugs found since the 12.0.4 5*61046927SAndroid Build Coastguard Workerrelease. 6*61046927SAndroid Build Coastguard Worker 7*61046927SAndroid Build Coastguard WorkerMesa 12.0.4 implements the OpenGL 4.3 API, but the version reported by 8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL 11*61046927SAndroid Build Coastguard Worker4.3. OpenGL 4.3 is **only** available if requested at context creation 12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported. 13*61046927SAndroid Build Coastguard Worker 14*61046927SAndroid Build Coastguard WorkerSHA256 checksums 15*61046927SAndroid Build Coastguard Worker---------------- 16*61046927SAndroid Build Coastguard Worker 17*61046927SAndroid Build Coastguard Worker:: 18*61046927SAndroid Build Coastguard Worker 19*61046927SAndroid Build Coastguard Worker 22026ce4f1c6a7908b0d10ff057decec0a5633afe7f38a0cef5c08d0689f02a6 mesa-12.0.4.tar.gz 20*61046927SAndroid Build Coastguard Worker 5d6003da867d3f54e5000b4acdfc37e6cce5b6a4459274fdad73e24bd2f0065e mesa-12.0.4.tar.xz 21*61046927SAndroid Build Coastguard Worker 22*61046927SAndroid Build Coastguard WorkerNew features 23*61046927SAndroid Build Coastguard Worker------------ 24*61046927SAndroid Build Coastguard Worker 25*61046927SAndroid Build Coastguard WorkerNone 26*61046927SAndroid Build Coastguard Worker 27*61046927SAndroid Build Coastguard WorkerBug fixes 28*61046927SAndroid Build Coastguard Worker--------- 29*61046927SAndroid Build Coastguard Worker 30*61046927SAndroid Build Coastguard WorkerThis list is likely incomplete. 31*61046927SAndroid Build Coastguard Worker 32*61046927SAndroid Build Coastguard Worker- `Bug 71759 <https://bugs.freedesktop.org/show_bug.cgi?id=71759>`__ - 33*61046927SAndroid Build Coastguard Worker Intel driver fails with "intel_do_flush_locked failed: No such file 34*61046927SAndroid Build Coastguard Worker or directory" if buffer imported with EGL_NATIVE_PIXMAP_KHR 35*61046927SAndroid Build Coastguard Worker- `Bug 94354 <https://bugs.freedesktop.org/show_bug.cgi?id=94354>`__ - 36*61046927SAndroid Build Coastguard Worker R9285 Unigine Valley perf regression since radeonsi: use re-Z 37*61046927SAndroid Build Coastguard Worker- `Bug 96770 <https://bugs.freedesktop.org/show_bug.cgi?id=96770>`__ - 38*61046927SAndroid Build Coastguard Worker include/GL/mesa_glinterop.h:62: error: redefinition of typedef 39*61046927SAndroid Build Coastguard Worker ‘GLXContext’ 40*61046927SAndroid Build Coastguard Worker- `Bug 97231 <https://bugs.freedesktop.org/show_bug.cgi?id=97231>`__ - 41*61046927SAndroid Build Coastguard Worker GL_DEPTH_CLAMP doesn't clamp to the far plane 42*61046927SAndroid Build Coastguard Worker- `Bug 97233 <https://bugs.freedesktop.org/show_bug.cgi?id=97233>`__ - 43*61046927SAndroid Build Coastguard Worker vkQuake VkSpecializationMapEntry related bug 44*61046927SAndroid Build Coastguard Worker- `Bug 97260 <https://bugs.freedesktop.org/show_bug.cgi?id=97260>`__ - 45*61046927SAndroid Build Coastguard Worker R9 290 low performance in Linux 4.7 46*61046927SAndroid Build Coastguard Worker- `Bug 97549 <https://bugs.freedesktop.org/show_bug.cgi?id=97549>`__ - 47*61046927SAndroid Build Coastguard Worker [SNB, BXT] up to 40% perf drop from "loader/dri3: Overhaul 48*61046927SAndroid Build Coastguard Worker dri3_update_num_back" commit 49*61046927SAndroid Build Coastguard Worker- `Bug 97887 <https://bugs.freedesktop.org/show_bug.cgi?id=97887>`__ - 50*61046927SAndroid Build Coastguard Worker llvm segfault in janusvr -render vive 51*61046927SAndroid Build Coastguard Worker- `Bug 98025 <https://bugs.freedesktop.org/show_bug.cgi?id=98025>`__ - 52*61046927SAndroid Build Coastguard Worker [radeonsi] incorrect primitive restart index used 53*61046927SAndroid Build Coastguard Worker- `Bug 98134 <https://bugs.freedesktop.org/show_bug.cgi?id=98134>`__ - 54*61046927SAndroid Build Coastguard Worker dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.draw_buffers 55*61046927SAndroid Build Coastguard Worker wants a different GL error code 56*61046927SAndroid Build Coastguard Worker- `Bug 98326 <https://bugs.freedesktop.org/show_bug.cgi?id=98326>`__ - 57*61046927SAndroid Build Coastguard Worker [dEQP, EGL] pbuffer depth/stencil tests fail 58*61046927SAndroid Build Coastguard Worker 59*61046927SAndroid Build Coastguard WorkerChanges 60*61046927SAndroid Build Coastguard Worker------- 61*61046927SAndroid Build Coastguard Worker 62*61046927SAndroid Build Coastguard WorkerAxel Davy (4): 63*61046927SAndroid Build Coastguard Worker 64*61046927SAndroid Build Coastguard Worker- gallium/util: Really allow aliasing of dst for u_box_union\_\* 65*61046927SAndroid Build Coastguard Worker- st/nine: Fix the calculation of the number of vs inputs 66*61046927SAndroid Build Coastguard Worker- st/nine: Fix mistake in Volume9 UnlockBox 67*61046927SAndroid Build Coastguard Worker- st/nine: Fix locking CubeTexture surfaces. 68*61046927SAndroid Build Coastguard Worker 69*61046927SAndroid Build Coastguard WorkerBrendan King (1): 70*61046927SAndroid Build Coastguard Worker 71*61046927SAndroid Build Coastguard Worker- configure.ac: fix the name of the Wayland Scanner pc file 72*61046927SAndroid Build Coastguard Worker 73*61046927SAndroid Build Coastguard WorkerBrian Paul (1): 74*61046927SAndroid Build Coastguard Worker 75*61046927SAndroid Build Coastguard Worker- st/mesa: fix swizzle issue in st_create_sampler_view_from_stobj() 76*61046927SAndroid Build Coastguard Worker 77*61046927SAndroid Build Coastguard WorkerChad Versace (3): 78*61046927SAndroid Build Coastguard Worker 79*61046927SAndroid Build Coastguard Worker- egl: Fix truncation error in \_eglParseSyncAttribList64 80*61046927SAndroid Build Coastguard Worker- i965/sync: Fix uninitalized usage and leak of mutex 81*61046927SAndroid Build Coastguard Worker- egl: Don't advertise unsupported platform extensions 82*61046927SAndroid Build Coastguard Worker 83*61046927SAndroid Build Coastguard WorkerChuanbo Weng (1): 84*61046927SAndroid Build Coastguard Worker 85*61046927SAndroid Build Coastguard Worker- gbm: fix potential NULL deref of mapImage/unmapImage. 86*61046927SAndroid Build Coastguard Worker 87*61046927SAndroid Build Coastguard WorkerChuck Atkins (1): 88*61046927SAndroid Build Coastguard Worker 89*61046927SAndroid Build Coastguard Worker- autoconf: Make header install distinct for various APIs (v2) 90*61046927SAndroid Build Coastguard Worker 91*61046927SAndroid Build Coastguard WorkerDave Airlie (3): 92*61046927SAndroid Build Coastguard Worker 93*61046927SAndroid Build Coastguard Worker- anv: initialise and increment send_sbc 94*61046927SAndroid Build Coastguard Worker- anv/wsi: fix apps that acquire multiple images up front 95*61046927SAndroid Build Coastguard Worker- Revert "st/vdpau: use linear layout for output surfaces" 96*61046927SAndroid Build Coastguard Worker 97*61046927SAndroid Build Coastguard WorkerEmil Velikov (12): 98*61046927SAndroid Build Coastguard Worker 99*61046927SAndroid Build Coastguard Worker- docs: add sha256 checksums for 12.0.3 100*61046927SAndroid Build Coastguard Worker- cherry-ignore: add non-applicable i965 commit 101*61046927SAndroid Build Coastguard Worker- cherry-ignore: add vaapi encode fix 102*61046927SAndroid Build Coastguard Worker- cherry-ignore: add EGL_KHR_debug fix 103*61046927SAndroid Build Coastguard Worker- cherry-ignore: add update_renderbuffer_read_surfaces() 104*61046927SAndroid Build Coastguard Worker- isl/gen6: correctly check msaa layout samples count 105*61046927SAndroid Build Coastguard Worker- egl/x11: don't crash if dri2_dpy->conn is NULL 106*61046927SAndroid Build Coastguard Worker- get-pick-list.sh: Require explicit "12.0" for nominating stable 107*61046927SAndroid Build Coastguard Worker patches 108*61046927SAndroid Build Coastguard Worker- automake: don't forget to pick wglext.h in the tarball 109*61046927SAndroid Build Coastguard Worker- cherry-ignore: add N/A EGL revert 110*61046927SAndroid Build Coastguard Worker- cherry-ignore: add ClientWaitSync fixes 111*61046927SAndroid Build Coastguard Worker- Update version to 12.0.4 112*61046927SAndroid Build Coastguard Worker 113*61046927SAndroid Build Coastguard WorkerEric Anholt (5): 114*61046927SAndroid Build Coastguard Worker 115*61046927SAndroid Build Coastguard Worker- travis: Parse configure.ac to pick an updated LIBDRM_VERSION. 116*61046927SAndroid Build Coastguard Worker- travis: Update to the Ubuntu Trusty image. 117*61046927SAndroid Build Coastguard Worker- travis: Enable vc4 in libdrm to satisfy vc4 test build dependency. 118*61046927SAndroid Build Coastguard Worker- travis: Upgrade LLVM dependency to 3.5 and enable LLVM drivers. 119*61046927SAndroid Build Coastguard Worker- gallium: Fix install-gallium-links.mk on non-bash /bin/sh 120*61046927SAndroid Build Coastguard Worker 121*61046927SAndroid Build Coastguard WorkerHans de Goede (1): 122*61046927SAndroid Build Coastguard Worker 123*61046927SAndroid Build Coastguard Worker- pipe_loader_sw: Fix fd leak when instantiated via 124*61046927SAndroid Build Coastguard Worker pipe_loader_sw_probe_kms 125*61046927SAndroid Build Coastguard Worker 126*61046927SAndroid Build Coastguard WorkerIan Romanick (1): 127*61046927SAndroid Build Coastguard Worker 128*61046927SAndroid Build Coastguard Worker- glsl: Fix cut-and-paste bug in hierarchical visitor 129*61046927SAndroid Build Coastguard Worker ir_expression::accept 130*61046927SAndroid Build Coastguard Worker 131*61046927SAndroid Build Coastguard WorkerIlia Mirkin (16): 132*61046927SAndroid Build Coastguard Worker 133*61046927SAndroid Build Coastguard Worker- nv30: set usage to staging so that the buffer is allocated in GART 134*61046927SAndroid Build Coastguard Worker- a3xx: make sure to actually clamp depth as requested 135*61046927SAndroid Build Coastguard Worker- a3xx: make use of software clipping when hw can't handle it 136*61046927SAndroid Build Coastguard Worker- a3xx: use window scissor to simulate viewport xy clip 137*61046927SAndroid Build Coastguard Worker- main: GL_RGB10_A2UI does not come with GL 3.0/EXT_texture_integer 138*61046927SAndroid Build Coastguard Worker- mesa/formatquery: limit ES target support, fix core context support 139*61046927SAndroid Build Coastguard Worker- nir: fix definition of pack_uvec2_to_uint 140*61046927SAndroid Build Coastguard Worker- gm107/ir: AL2P writes to a predicate register 141*61046927SAndroid Build Coastguard Worker- st/mesa: fix is_scissor_enabled when X/Y are negative 142*61046927SAndroid Build Coastguard Worker- nvc0/ir: fix overwriting of value backing non-constant gather offset 143*61046927SAndroid Build Coastguard Worker- nv50/ir: copy over value's register id when resolving merge of a phi 144*61046927SAndroid Build Coastguard Worker- nvc0/ir: fix textureGather with a single offset 145*61046927SAndroid Build Coastguard Worker- gm107/ir: fix texturing with indirect samplers 146*61046927SAndroid Build Coastguard Worker- gm107/ir: fix bit offset of tex lod setting for indirect texturing 147*61046927SAndroid Build Coastguard Worker- nv50,nvc0: avoid reading out of bounds when getting bogus so info 148*61046927SAndroid Build Coastguard Worker- nv50/ir: process texture offset sources as regular sources 149*61046927SAndroid Build Coastguard Worker 150*61046927SAndroid Build Coastguard WorkerJames Legg (1): 151*61046927SAndroid Build Coastguard Worker 152*61046927SAndroid Build Coastguard Worker- radeonsi: Fix primitive restart when index changes 153*61046927SAndroid Build Coastguard Worker 154*61046927SAndroid Build Coastguard WorkerFaith Ekstrand (9): 155*61046927SAndroid Build Coastguard Worker 156*61046927SAndroid Build Coastguard Worker- nir/spirv: Swap the argument order for AtomicCompareExchange 157*61046927SAndroid Build Coastguard Worker- nir/spirv: Use the correct sources for CompareExchange on images 158*61046927SAndroid Build Coastguard Worker- nir/spirv: Break variable decoration handling into a helper 159*61046927SAndroid Build Coastguard Worker- nir/spirv: Refactor variable deocration handling 160*61046927SAndroid Build Coastguard Worker- nir/spirv/cfg: Handle switches whose break block is a loop continue 161*61046927SAndroid Build Coastguard Worker- nir/spirv/cfg: Detect switch_break after loop_break/continue 162*61046927SAndroid Build Coastguard Worker- nir: Add a nop intrinsic 163*61046927SAndroid Build Coastguard Worker- nir/spirv/cfg: Use a nop intrinsic for tagging the ends of blocks 164*61046927SAndroid Build Coastguard Worker- intel/blorp: Rework our usage of ralloc when compiling shaders 165*61046927SAndroid Build Coastguard Worker 166*61046927SAndroid Build Coastguard WorkerJonathan Gray (3): 167*61046927SAndroid Build Coastguard Worker 168*61046927SAndroid Build Coastguard Worker- genxml: add generated headers to EXTRA_DIST 169*61046927SAndroid Build Coastguard Worker- mapi: automake: set VISIBILITY_CFLAGS for shared glapi 170*61046927SAndroid Build Coastguard Worker- mesa: automake: include mesa_glinterop.h in distfile 171*61046927SAndroid Build Coastguard Worker 172*61046927SAndroid Build Coastguard WorkerJulien Isorce (1): 173*61046927SAndroid Build Coastguard Worker 174*61046927SAndroid Build Coastguard Worker- st/va: also honors interlaced preference when providing a video 175*61046927SAndroid Build Coastguard Worker format 176*61046927SAndroid Build Coastguard Worker 177*61046927SAndroid Build Coastguard WorkerKenneth Graunke (8): 178*61046927SAndroid Build Coastguard Worker 179*61046927SAndroid Build Coastguard Worker- nir: Call nir_metadata_preserve from nir_lower_alu_to_scalar(). 180*61046927SAndroid Build Coastguard Worker- mesa: Expose RESET_NOTIFICATION_STRATEGY with KHR_robustness. 181*61046927SAndroid Build Coastguard Worker- i965: Fix missing \_NEW_TRANSFORM in Gen8+ 3DSTATE_DS atom. 182*61046927SAndroid Build Coastguard Worker- i965: Add missing BRW_NEW_VS_PROG_DATA to 3DSTATE_CLIP. 183*61046927SAndroid Build Coastguard Worker- i965: Move BRW_NEW_FRAGMENT_PROGRAM from 3DSTATE_PS to PS_EXTRA. 184*61046927SAndroid Build Coastguard Worker- i965: Add missing BRW_NEW_CS_PROG_DATA to compute constant atom. 185*61046927SAndroid Build Coastguard Worker- i965: Add missing BRW_CS_PROG_DATA to CS work group surface atom. 186*61046927SAndroid Build Coastguard Worker- i965: Fix gl_InvocationID in dual object GS where invocations == 1. 187*61046927SAndroid Build Coastguard Worker 188*61046927SAndroid Build Coastguard WorkerMarek Olšák (12): 189*61046927SAndroid Build Coastguard Worker 190*61046927SAndroid Build Coastguard Worker- radeonsi: fix cubemaps viewed as 2D 191*61046927SAndroid Build Coastguard Worker- radeonsi: take compute shader and dispatch indirect memory usage into 192*61046927SAndroid Build Coastguard Worker account 193*61046927SAndroid Build Coastguard Worker- radeonsi: fix FP64 UBO loads with indirect uniform block indexing 194*61046927SAndroid Build Coastguard Worker- mesa: fix glGetFramebufferAttachmentParameteriv w/ on-demand 195*61046927SAndroid Build Coastguard Worker FRONT_BACK alloc 196*61046927SAndroid Build Coastguard Worker- radeonsi: fix interpolateAt opcodes for .zw components 197*61046927SAndroid Build Coastguard Worker- radeonsi: fix texture border colors for compute shaders 198*61046927SAndroid Build Coastguard Worker- radeonsi: disable ReZ 199*61046927SAndroid Build Coastguard Worker- gallium/radeon: make sure the address of separate CMASK is aligned 200*61046927SAndroid Build Coastguard Worker properly 201*61046927SAndroid Build Coastguard Worker- winsys/amdgpu: fix radeon_surf::macro_tile_index for imported 202*61046927SAndroid Build Coastguard Worker textures 203*61046927SAndroid Build Coastguard Worker- egl: use util/macros.h 204*61046927SAndroid Build Coastguard Worker- egl: make interop ABI visible again 205*61046927SAndroid Build Coastguard Worker- glx: make interop ABI visible again 206*61046927SAndroid Build Coastguard Worker 207*61046927SAndroid Build Coastguard WorkerMario Kleiner (1): 208*61046927SAndroid Build Coastguard Worker 209*61046927SAndroid Build Coastguard Worker- glx: Perform check for valid fbconfig against proper X-Screen. 210*61046927SAndroid Build Coastguard Worker 211*61046927SAndroid Build Coastguard WorkerMartin Peres (2): 212*61046927SAndroid Build Coastguard Worker 213*61046927SAndroid Build Coastguard Worker- loader/dri3: add get_dri_screen() to the vtable 214*61046927SAndroid Build Coastguard Worker- loader/dri3: import prime buffers in the currently-bound screen 215*61046927SAndroid Build Coastguard Worker 216*61046927SAndroid Build Coastguard WorkerMatt Whitlock (5): 217*61046927SAndroid Build Coastguard Worker 218*61046927SAndroid Build Coastguard Worker- egl/android: replace call to dup(2) with fcntl(F_DUPFD_CLOEXEC) 219*61046927SAndroid Build Coastguard Worker- gallium/auxiliary: replace call to dup(2) with fcntl(F_DUPFD_CLOEXEC) 220*61046927SAndroid Build Coastguard Worker- st/dri: replace calls to dup(2) with fcntl(F_DUPFD_CLOEXEC) 221*61046927SAndroid Build Coastguard Worker- st/xa: replace call to dup(2) with fcntl(F_DUPFD_CLOEXEC) 222*61046927SAndroid Build Coastguard Worker- gallium/winsys: replace calls to dup(2) with fcntl(F_DUPFD_CLOEXEC) 223*61046927SAndroid Build Coastguard Worker 224*61046927SAndroid Build Coastguard WorkerMax Staudt (1): 225*61046927SAndroid Build Coastguard Worker 226*61046927SAndroid Build Coastguard Worker- r300g: Set R300_VAP_CNTL on RSxxx to avoid triangle flickering 227*61046927SAndroid Build Coastguard Worker 228*61046927SAndroid Build Coastguard WorkerMichel Dänzer (1): 229*61046927SAndroid Build Coastguard Worker 230*61046927SAndroid Build Coastguard Worker- loader/dri3: Overhaul dri3_update_num_back 231*61046927SAndroid Build Coastguard Worker 232*61046927SAndroid Build Coastguard WorkerNicholas Bishop (2): 233*61046927SAndroid Build Coastguard Worker 234*61046927SAndroid Build Coastguard Worker- gbm: return appropriate error when queryImage() fails 235*61046927SAndroid Build Coastguard Worker- st/dri: check pipe_screen->resource_get_handle() return value 236*61046927SAndroid Build Coastguard Worker 237*61046927SAndroid Build Coastguard WorkerNicolai Hähnle (10): 238*61046927SAndroid Build Coastguard Worker 239*61046927SAndroid Build Coastguard Worker- gallium/radeon: cleanup and fix branch emits 240*61046927SAndroid Build Coastguard Worker- st/glsl_to_tgsi: disable on-the-fly peephole for 64-bit operations 241*61046927SAndroid Build Coastguard Worker- st/glsl_to_tgsi: simplify translate_tex_offset 242*61046927SAndroid Build Coastguard Worker- st/glsl_to_tgsi: fix textureGatherOffset with indirectly loaded 243*61046927SAndroid Build Coastguard Worker offsets 244*61046927SAndroid Build Coastguard Worker- st/mesa: fix vertex elements setup for doubles 245*61046927SAndroid Build Coastguard Worker- radeonsi: fix indirect loads of 64 bit constants 246*61046927SAndroid Build Coastguard Worker- st/glsl_to_tgsi: fix atomic counter addressing 247*61046927SAndroid Build Coastguard Worker- st/glsl_to_tgsi: fix block copies of arrays of doubles 248*61046927SAndroid Build Coastguard Worker- st/mesa: only set primitive_restart when the restart index is in 249*61046927SAndroid Build Coastguard Worker range 250*61046927SAndroid Build Coastguard Worker- radeonsi: fix 64-bit loads from LDS 251*61046927SAndroid Build Coastguard Worker 252*61046927SAndroid Build Coastguard WorkerSamuel Pitoiset (4): 253*61046927SAndroid Build Coastguard Worker 254*61046927SAndroid Build Coastguard Worker- nvc0/ir: fix subops for IMAD 255*61046927SAndroid Build Coastguard Worker- gk110/ir: fix wrong emission of OP_NOT 256*61046927SAndroid Build Coastguard Worker- nvc0: use correct bufctx when invalidating CP textures 257*61046927SAndroid Build Coastguard Worker- nvc0/ir: fix emission of IMAD with NEG modifiers 258*61046927SAndroid Build Coastguard Worker 259*61046927SAndroid Build Coastguard WorkerStencel, Joanna (1): 260*61046927SAndroid Build Coastguard Worker 261*61046927SAndroid Build Coastguard Worker- egl/wayland: add missing destroy_window callback 262*61046927SAndroid Build Coastguard Worker 263*61046927SAndroid Build Coastguard WorkerTapani Pälli (5): 264*61046927SAndroid Build Coastguard Worker 265*61046927SAndroid Build Coastguard Worker- egl: stop claiming support for pbuffer + msaa 266*61046927SAndroid Build Coastguard Worker- egl/dri2: set max values for pbuffer width and height 267*61046927SAndroid Build Coastguard Worker- egl: add check that eglCreateContext gets a valid config 268*61046927SAndroid Build Coastguard Worker- mesa: fix error handling in DrawBuffers 269*61046927SAndroid Build Coastguard Worker- egl: set preserved behavior for surface only if config supports it 270*61046927SAndroid Build Coastguard Worker 271*61046927SAndroid Build Coastguard WorkerTim Rowley (1): 272*61046927SAndroid Build Coastguard Worker 273*61046927SAndroid Build Coastguard Worker- configure.ac: add llvm inteljitevents component if enabled 274*61046927SAndroid Build Coastguard Worker 275*61046927SAndroid Build Coastguard WorkerVedran Miletić (1): 276*61046927SAndroid Build Coastguard Worker 277*61046927SAndroid Build Coastguard Worker- clover: Fix build against clang SVN >= r273191 278*61046927SAndroid Build Coastguard Worker 279*61046927SAndroid Build Coastguard WorkerVinson Lee (1): 280*61046927SAndroid Build Coastguard Worker 281*61046927SAndroid Build Coastguard Worker- Revert "mesa_glinterop: remove inclusion of GLX header" 282