1*61046927SAndroid Build Coastguard WorkerMesa 12.0.6 Release Notes / January 23, 2017 2*61046927SAndroid Build Coastguard Worker============================================ 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 12.0.6 is a bug fix release which fixes bugs found since the 12.0.5 5*61046927SAndroid Build Coastguard Workerrelease. 6*61046927SAndroid Build Coastguard Worker 7*61046927SAndroid Build Coastguard WorkerMesa 12.0.6 implements the OpenGL 4.3 API, but the version reported by 8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL 11*61046927SAndroid Build Coastguard Worker4.3. OpenGL 4.3 is **only** available if requested at context creation 12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported. 13*61046927SAndroid Build Coastguard Worker 14*61046927SAndroid Build Coastguard WorkerSHA256 checksums 15*61046927SAndroid Build Coastguard Worker---------------- 16*61046927SAndroid Build Coastguard Worker 17*61046927SAndroid Build Coastguard Worker:: 18*61046927SAndroid Build Coastguard Worker 19*61046927SAndroid Build Coastguard Worker 65339ba5d76a45225b8b56f9a1da9db15c569e1d163760faa2921da0a8461741 mesa-12.0.6.tar.gz 20*61046927SAndroid Build Coastguard Worker 7d6da9744c1022a4c2ab6ad01a206984d00443fb691568011d01b3dd97e36448 mesa-12.0.6.tar.xz 21*61046927SAndroid Build Coastguard Worker 22*61046927SAndroid Build Coastguard WorkerNew features 23*61046927SAndroid Build Coastguard Worker------------ 24*61046927SAndroid Build Coastguard Worker 25*61046927SAndroid Build Coastguard WorkerNone 26*61046927SAndroid Build Coastguard Worker 27*61046927SAndroid Build Coastguard WorkerBug fixes 28*61046927SAndroid Build Coastguard Worker--------- 29*61046927SAndroid Build Coastguard Worker 30*61046927SAndroid Build Coastguard WorkerThis list is likely incomplete. 31*61046927SAndroid Build Coastguard Worker 32*61046927SAndroid Build Coastguard Worker- `Bug 92234 <https://bugs.freedesktop.org/show_bug.cgi?id=92234>`__ - 33*61046927SAndroid Build Coastguard Worker [BDW] GPU hang in Shogun2 34*61046927SAndroid Build Coastguard Worker- `Bug 95130 <https://bugs.freedesktop.org/show_bug.cgi?id=95130>`__ - 35*61046927SAndroid Build Coastguard Worker Derivatives of gl_Color wrong when helper pixels used 36*61046927SAndroid Build Coastguard Worker- `Bug 98329 <https://bugs.freedesktop.org/show_bug.cgi?id=98329>`__ - 37*61046927SAndroid Build Coastguard Worker [dEQP, EGL, SKL, BDW, BSW] 38*61046927SAndroid Build Coastguard Worker dEQP-EGL.functional.image.render_multiple_contexts.gles2_renderbuffer_depth16_depth_buffer 39*61046927SAndroid Build Coastguard Worker- `Bug 99030 <https://bugs.freedesktop.org/show_bug.cgi?id=99030>`__ - 40*61046927SAndroid Build Coastguard Worker [HSW, regression] transform feedback fails on Linux 4.8 41*61046927SAndroid Build Coastguard Worker- `Bug 99354 <https://bugs.freedesktop.org/show_bug.cgi?id=99354>`__ - 42*61046927SAndroid Build Coastguard Worker [G71] "Assertion \`bkref' failed" reproducible with glmark2 43*61046927SAndroid Build Coastguard Worker 44*61046927SAndroid Build Coastguard WorkerChanges 45*61046927SAndroid Build Coastguard Worker------- 46*61046927SAndroid Build Coastguard Worker 47*61046927SAndroid Build Coastguard WorkerChad Versace (3): 48*61046927SAndroid Build Coastguard Worker 49*61046927SAndroid Build Coastguard Worker- i965/mt: Disable aux surfaces after making miptree shareable 50*61046927SAndroid Build Coastguard Worker- i965/mt: Disable HiZ when sharing depth buffer externally (v2) 51*61046927SAndroid Build Coastguard Worker- anv: Handle vkGetPhysicalDeviceQueueFamilyProperties with count == 0 52*61046927SAndroid Build Coastguard Worker 53*61046927SAndroid Build Coastguard WorkerEmil Velikov (5): 54*61046927SAndroid Build Coastguard Worker 55*61046927SAndroid Build Coastguard Worker- docs: add sha256 checksums for 12.0.5 56*61046927SAndroid Build Coastguard Worker- get-typod-pick-list.sh: add new script 57*61046927SAndroid Build Coastguard Worker- automake: use shared llvm libs for make distcheck 58*61046927SAndroid Build Coastguard Worker- egl/wayland: use the destroy_window_callback for swrast 59*61046927SAndroid Build Coastguard Worker- Update version to 12.0.6 60*61046927SAndroid Build Coastguard Worker 61*61046927SAndroid Build Coastguard WorkerFredrik Höglund (1): 62*61046927SAndroid Build Coastguard Worker 63*61046927SAndroid Build Coastguard Worker- dri3: Fix MakeCurrent without a default framebuffer 64*61046927SAndroid Build Coastguard Worker 65*61046927SAndroid Build Coastguard WorkerIlia Mirkin (1): 66*61046927SAndroid Build Coastguard Worker 67*61046927SAndroid Build Coastguard Worker- nouveau: take extra push space into account for pushbuf_space calls 68*61046927SAndroid Build Coastguard Worker 69*61046927SAndroid Build Coastguard WorkerFaith Ekstrand (19): 70*61046927SAndroid Build Coastguard Worker 71*61046927SAndroid Build Coastguard Worker- spirv/nir: Fix some texture opcode asserts 72*61046927SAndroid Build Coastguard Worker- spirv/nir: Add support for shadow samplers that return vec4 73*61046927SAndroid Build Coastguard Worker- spirv/nir: Properly handle gather components 74*61046927SAndroid Build Coastguard Worker- anv/pipeline: Set binding_table.gather_texture_start 75*61046927SAndroid Build Coastguard Worker- nir: Add a helper for determining the type of a texture source 76*61046927SAndroid Build Coastguard Worker- nir/lower_tex: Add some helpers for working with tex sources 77*61046927SAndroid Build Coastguard Worker- nir/lower_tex: Add support for lowering coordinate offsets 78*61046927SAndroid Build Coastguard Worker- i965/nir: Enable NIR lowering of txf and rect offsets 79*61046927SAndroid Build Coastguard Worker- i965: Get rid of the do_lower_unnormalized_offsets pass 80*61046927SAndroid Build Coastguard Worker- spirv/nir: Don't increment coord_components for array lod queries 81*61046927SAndroid Build Coastguard Worker- anv/image: Assert that the image format is actually supported 82*61046927SAndroid Build Coastguard Worker- spirv/nir: Move opcode selection higher up in handle_texture 83*61046927SAndroid Build Coastguard Worker- spirv/nir: Refactor type handling in handle_texture 84*61046927SAndroid Build Coastguard Worker- nir/spirv: Refactor coordinate handling in handle_texture 85*61046927SAndroid Build Coastguard Worker- spirv/nir: Handle texture projectors 86*61046927SAndroid Build Coastguard Worker- spirv/nir: Add support for ImageQuerySamples 87*61046927SAndroid Build Coastguard Worker- anv/device: Return the right error for failed maps 88*61046927SAndroid Build Coastguard Worker- anv/device: Implicitly unmap memory objects in FreeMemory 89*61046927SAndroid Build Coastguard Worker- anv/descriptor_set: Write the state offset in the surface state free 90*61046927SAndroid Build Coastguard Worker list. 91*61046927SAndroid Build Coastguard Worker 92*61046927SAndroid Build Coastguard WorkerKenneth Graunke (2): 93*61046927SAndroid Build Coastguard Worker 94*61046927SAndroid Build Coastguard Worker- spirv: Move cursor before calling vtn_ssa_value() in phi 2nd pass. 95*61046927SAndroid Build Coastguard Worker- i965: Properly flush in hsw_pause_transform_feedback(). 96*61046927SAndroid Build Coastguard Worker 97*61046927SAndroid Build Coastguard WorkerMarek Olšák (6): 98*61046927SAndroid Build Coastguard Worker 99*61046927SAndroid Build Coastguard Worker- cso: don't release sampler states that are bound 100*61046927SAndroid Build Coastguard Worker- radeonsi: always restore sampler states when unbinding sampler views 101*61046927SAndroid Build Coastguard Worker- radeonsi: fix incorrect FMASK checking in bind_sampler_states 102*61046927SAndroid Build Coastguard Worker- radeonsi: disable CE on SI + AMDGPU 103*61046927SAndroid Build Coastguard Worker- radeonsi: disable the constant engine (CE) on Carrizo and Stoney 104*61046927SAndroid Build Coastguard Worker- gallium/radeon: fix the draw-calls HUD query 105*61046927SAndroid Build Coastguard Worker 106*61046927SAndroid Build Coastguard WorkerMatt Turner (3): 107*61046927SAndroid Build Coastguard Worker 108*61046927SAndroid Build Coastguard Worker- i965/fs: Rename opt_copy_propagate -> opt_copy_propagation. 109*61046927SAndroid Build Coastguard Worker- i965/fs: Add unit tests for copy propagation pass. 110*61046927SAndroid Build Coastguard Worker- i965/fs: Reject copy propagation into SEL if not min/max. 111*61046927SAndroid Build Coastguard Worker 112*61046927SAndroid Build Coastguard WorkerMichel Dänzer (1): 113*61046927SAndroid Build Coastguard Worker 114*61046927SAndroid Build Coastguard Worker- cso: Don't restore nr_samplers in cso_restore_fragment_samplers 115*61046927SAndroid Build Coastguard Worker 116*61046927SAndroid Build Coastguard WorkerNicolai Hähnle (1): 117*61046927SAndroid Build Coastguard Worker 118*61046927SAndroid Build Coastguard Worker- radeonsi: enable WQM in PS prolog when needed 119