xref: /aosp_15_r20/external/mesa3d/docs/relnotes/13.0.3.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard WorkerMesa 13.0.3 Release Notes / January 5, 2017
2*61046927SAndroid Build Coastguard Worker===========================================
3*61046927SAndroid Build Coastguard Worker
4*61046927SAndroid Build Coastguard WorkerMesa 13.0.3 is a bug fix release which fixes bugs found since the 13.0.2
5*61046927SAndroid Build Coastguard Workerrelease.
6*61046927SAndroid Build Coastguard Worker
7*61046927SAndroid Build Coastguard WorkerMesa 13.0.3 implements the OpenGL 4.4 API, but the version reported by
8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL
11*61046927SAndroid Build Coastguard Worker4.4. OpenGL 4.4 is **only** available if requested at context creation
12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported.
13*61046927SAndroid Build Coastguard Worker
14*61046927SAndroid Build Coastguard WorkerSHA256 checksums
15*61046927SAndroid Build Coastguard Worker----------------
16*61046927SAndroid Build Coastguard Worker
17*61046927SAndroid Build Coastguard Worker::
18*61046927SAndroid Build Coastguard Worker
19*61046927SAndroid Build Coastguard Worker   55b07d056f9b855ba9d7c8b2ddc7d3b220a61c6ab1bdc73cbfc2f607721094c2  mesa-13.0.3.tar.gz
20*61046927SAndroid Build Coastguard Worker   d9aa8be5c176d00d0cd503cb2f64a5a403ea471ec819c022581414860d7ba40e  mesa-13.0.3.tar.xz
21*61046927SAndroid Build Coastguard Worker
22*61046927SAndroid Build Coastguard WorkerNew features
23*61046927SAndroid Build Coastguard Worker------------
24*61046927SAndroid Build Coastguard Worker
25*61046927SAndroid Build Coastguard WorkerNone
26*61046927SAndroid Build Coastguard Worker
27*61046927SAndroid Build Coastguard WorkerBug fixes
28*61046927SAndroid Build Coastguard Worker---------
29*61046927SAndroid Build Coastguard Worker
30*61046927SAndroid Build Coastguard Worker-  `Bug 77662 <https://bugs.freedesktop.org/show_bug.cgi?id=77662>`__ -
31*61046927SAndroid Build Coastguard Worker   Fail to render to different faces of depth-stencil cube map
32*61046927SAndroid Build Coastguard Worker-  `Bug 92234 <https://bugs.freedesktop.org/show_bug.cgi?id=92234>`__ -
33*61046927SAndroid Build Coastguard Worker   [BDW] GPU hang in Shogun2
34*61046927SAndroid Build Coastguard Worker-  `Bug 98329 <https://bugs.freedesktop.org/show_bug.cgi?id=98329>`__ -
35*61046927SAndroid Build Coastguard Worker   [dEQP, EGL, SKL, BDW, BSW]
36*61046927SAndroid Build Coastguard Worker   dEQP-EGL.functional.image.render_multiple_contexts.gles2_renderbuffer_depth16_depth_buffer
37*61046927SAndroid Build Coastguard Worker-  `Bug 99038 <https://bugs.freedesktop.org/show_bug.cgi?id=99038>`__ -
38*61046927SAndroid Build Coastguard Worker   [dEQP, EGL, SKL, BDW, BSW]
39*61046927SAndroid Build Coastguard Worker   dEQP-EGL.functional.negative_api.create_pixmap_surface crashes
40*61046927SAndroid Build Coastguard Worker
41*61046927SAndroid Build Coastguard WorkerChanges
42*61046927SAndroid Build Coastguard Worker-------
43*61046927SAndroid Build Coastguard Worker
44*61046927SAndroid Build Coastguard WorkerChad Versace (2):
45*61046927SAndroid Build Coastguard Worker
46*61046927SAndroid Build Coastguard Worker-  i965/mt: Disable aux surfaces after making miptree shareable
47*61046927SAndroid Build Coastguard Worker-  egl: Fix crashes in eglCreate*Surface()
48*61046927SAndroid Build Coastguard Worker
49*61046927SAndroid Build Coastguard WorkerDave Airlie (4):
50*61046927SAndroid Build Coastguard Worker
51*61046927SAndroid Build Coastguard Worker-  anv: set maxFragmentDualSrcAttachments to 1
52*61046927SAndroid Build Coastguard Worker-  radv: set maxFragmentDualSrcAttachments to 1
53*61046927SAndroid Build Coastguard Worker-  radv: fix another regression since shadow fixes.
54*61046927SAndroid Build Coastguard Worker-  radv: add missing license file to radv_meta_bufimage.
55*61046927SAndroid Build Coastguard Worker
56*61046927SAndroid Build Coastguard WorkerEmil Velikov (5):
57*61046927SAndroid Build Coastguard Worker
58*61046927SAndroid Build Coastguard Worker-  docs: add sha256 checksums for 13.0.2
59*61046927SAndroid Build Coastguard Worker-  anv: don't double-close the same fd
60*61046927SAndroid Build Coastguard Worker-  anv: don't leak memory if anv_init_wsi() fails
61*61046927SAndroid Build Coastguard Worker-  radv: don't leak the fd if radv_physical_device_init() succeeds
62*61046927SAndroid Build Coastguard Worker-  Update version to 13.0.3
63*61046927SAndroid Build Coastguard Worker
64*61046927SAndroid Build Coastguard WorkerEric Anholt (1):
65*61046927SAndroid Build Coastguard Worker
66*61046927SAndroid Build Coastguard Worker-  vc4: In a loop break/continue, jump if everyone has taken the path.
67*61046927SAndroid Build Coastguard Worker
68*61046927SAndroid Build Coastguard WorkerGwan-gyeong Mun (3):
69*61046927SAndroid Build Coastguard Worker
70*61046927SAndroid Build Coastguard Worker-  anv: Add missing error-checking to anv_block_pool_init (v2)
71*61046927SAndroid Build Coastguard Worker-  anv: Update the teardown in reverse order of the anv_CreateDevice
72*61046927SAndroid Build Coastguard Worker-  vulkan/wsi: Fix resource leak in success path of wsi_queue_init()
73*61046927SAndroid Build Coastguard Worker
74*61046927SAndroid Build Coastguard WorkerHaixia Shi (1):
75*61046927SAndroid Build Coastguard Worker
76*61046927SAndroid Build Coastguard Worker-  compiler/glsl: fix precision problem of tanh
77*61046927SAndroid Build Coastguard Worker
78*61046927SAndroid Build Coastguard WorkerIlia Mirkin (1):
79*61046927SAndroid Build Coastguard Worker
80*61046927SAndroid Build Coastguard Worker-  mesa: only verify that enabled arrays have backing buffers
81*61046927SAndroid Build Coastguard Worker
82*61046927SAndroid Build Coastguard WorkerFaith Ekstrand (8):
83*61046927SAndroid Build Coastguard Worker
84*61046927SAndroid Build Coastguard Worker-  anv/cmd_buffer: Re-emit MEDIA_CURBE_LOAD when CS push constants are
85*61046927SAndroid Build Coastguard Worker   dirty
86*61046927SAndroid Build Coastguard Worker-  anv/image: Rename hiz_surface to aux_surface
87*61046927SAndroid Build Coastguard Worker-  anv/cmd_buffer: Remove the 1-D case from the HiZ QPitch calculation
88*61046927SAndroid Build Coastguard Worker-  genxml/gen9: Change the default of
89*61046927SAndroid Build Coastguard Worker   MI_SEMAPHORE_WAIT::RegisterPoleMode
90*61046927SAndroid Build Coastguard Worker-  anv/device: Return the right error for failed maps
91*61046927SAndroid Build Coastguard Worker-  anv/device: Implicitly unmap memory objects in FreeMemory
92*61046927SAndroid Build Coastguard Worker-  anv/descriptor_set: Write the state offset in the surface state free
93*61046927SAndroid Build Coastguard Worker   list.
94*61046927SAndroid Build Coastguard Worker-  spirv: Use a simpler and more correct implementaiton of tanh()
95*61046927SAndroid Build Coastguard Worker
96*61046927SAndroid Build Coastguard WorkerKenneth Graunke (1):
97*61046927SAndroid Build Coastguard Worker
98*61046927SAndroid Build Coastguard Worker-  i965: Allocate at least some URB space even when max_vertices = 0.
99*61046927SAndroid Build Coastguard Worker
100*61046927SAndroid Build Coastguard WorkerMarek Olšák (17):
101*61046927SAndroid Build Coastguard Worker
102*61046927SAndroid Build Coastguard Worker-  radeonsi: always set all blend registers
103*61046927SAndroid Build Coastguard Worker-  radeonsi: set CB_BLEND1_CONTROL.ENABLE for dual source blending
104*61046927SAndroid Build Coastguard Worker-  radeonsi: disable RB+ blend optimizations for dual source blending
105*61046927SAndroid Build Coastguard Worker-  radeonsi: consolidate max-work-group-size computation
106*61046927SAndroid Build Coastguard Worker-  radeonsi: apply a multi-wave workgroup SPI bug workaround to affected
107*61046927SAndroid Build Coastguard Worker   CIK chips
108*61046927SAndroid Build Coastguard Worker-  radeonsi: apply a TC L1 write corruption workaround for SI
109*61046927SAndroid Build Coastguard Worker-  radeonsi: apply a tessellation bug workaround for SI
110*61046927SAndroid Build Coastguard Worker-  radeonsi: add a tess+GS hang workaround for VI dGPUs
111*61046927SAndroid Build Coastguard Worker-  radeonsi: apply the double EVENT_WRITE_EOP workaround to VI as well
112*61046927SAndroid Build Coastguard Worker-  cso: don't release sampler states that are bound
113*61046927SAndroid Build Coastguard Worker-  radeonsi: always restore sampler states when unbinding sampler views
114*61046927SAndroid Build Coastguard Worker-  radeonsi: fix incorrect FMASK checking in bind_sampler_states
115*61046927SAndroid Build Coastguard Worker-  radeonsi: allow specifying simm16 of emit_waitcnt at call sites
116*61046927SAndroid Build Coastguard Worker-  radeonsi: wait for outstanding memory instructions in TCS barriers
117*61046927SAndroid Build Coastguard Worker-  tgsi: fix the src type of TGSI_OPCODE_MEMBAR
118*61046927SAndroid Build Coastguard Worker-  radeonsi: wait for outstanding LDS instructions in memory barriers if
119*61046927SAndroid Build Coastguard Worker   needed
120*61046927SAndroid Build Coastguard Worker-  radeonsi: disable the constant engine (CE) on Carrizo and Stoney
121*61046927SAndroid Build Coastguard Worker
122*61046927SAndroid Build Coastguard WorkerMatt Turner (3):
123*61046927SAndroid Build Coastguard Worker
124*61046927SAndroid Build Coastguard Worker-  i965/fs: Rename opt_copy_propagate -> opt_copy_propagation.
125*61046927SAndroid Build Coastguard Worker-  i965/fs: Add unit tests for copy propagation pass.
126*61046927SAndroid Build Coastguard Worker-  i965/fs: Reject copy propagation into SEL if not min/max.
127*61046927SAndroid Build Coastguard Worker
128*61046927SAndroid Build Coastguard WorkerNanley Chery (1):
129*61046927SAndroid Build Coastguard Worker
130*61046927SAndroid Build Coastguard Worker-  mesa/fbobject: Update CubeMapFace when reusing textures
131*61046927SAndroid Build Coastguard Worker
132*61046927SAndroid Build Coastguard WorkerNicolai Hähnle (4):
133*61046927SAndroid Build Coastguard Worker
134*61046927SAndroid Build Coastguard Worker-  radeonsi: fix isolines tess factor writes to control ring
135*61046927SAndroid Build Coastguard Worker-  radeonsi: update all GSVS ring descriptors for new buffer allocations
136*61046927SAndroid Build Coastguard Worker-  radeonsi: do not kill GS with memory writes
137*61046927SAndroid Build Coastguard Worker-  radeonsi: fix an off-by-one error in the bounds check for
138*61046927SAndroid Build Coastguard Worker   max_vertices
139*61046927SAndroid Build Coastguard Worker
140*61046927SAndroid Build Coastguard WorkerRhys Kidd (1):
141*61046927SAndroid Build Coastguard Worker
142*61046927SAndroid Build Coastguard Worker-  glsl: Add pthread libs to cache_test
143*61046927SAndroid Build Coastguard Worker
144*61046927SAndroid Build Coastguard WorkerTimothy Arceri (2):
145*61046927SAndroid Build Coastguard Worker
146*61046927SAndroid Build Coastguard Worker-  mesa: fix active subroutine uniforms properly
147*61046927SAndroid Build Coastguard Worker-  Revert "nir: Turn imov/fmov of undef into undef."
148