1*61046927SAndroid Build Coastguard WorkerMesa 13.0.6 Release Notes / March 20, 2017 2*61046927SAndroid Build Coastguard Worker========================================== 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 13.0.6 is a bug fix release which fixes bugs found since the 13.0.5 5*61046927SAndroid Build Coastguard Workerrelease. 6*61046927SAndroid Build Coastguard Worker 7*61046927SAndroid Build Coastguard WorkerMesa 13.0.6 implements the OpenGL 4.4 API, but the version reported by 8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL 11*61046927SAndroid Build Coastguard Worker4.4. OpenGL 4.4 is **only** available if requested at context creation 12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported. 13*61046927SAndroid Build Coastguard Worker 14*61046927SAndroid Build Coastguard WorkerSHA256 checksums 15*61046927SAndroid Build Coastguard Worker---------------- 16*61046927SAndroid Build Coastguard Worker 17*61046927SAndroid Build Coastguard Worker:: 18*61046927SAndroid Build Coastguard Worker 19*61046927SAndroid Build Coastguard Worker 1076590f29103f022a2cd87e6dff6ae77072013745603d06b0410c373ab2bb1a mesa-13.0.6.tar.gz 20*61046927SAndroid Build Coastguard Worker 29ef104a7fc082d352b1599bd6cb1d040be424ccd22f5e0eb7ee9b0e9acd3597 mesa-13.0.6.tar.xz 21*61046927SAndroid Build Coastguard Worker 22*61046927SAndroid Build Coastguard WorkerNew features 23*61046927SAndroid Build Coastguard Worker------------ 24*61046927SAndroid Build Coastguard Worker 25*61046927SAndroid Build Coastguard WorkerNone 26*61046927SAndroid Build Coastguard Worker 27*61046927SAndroid Build Coastguard WorkerBug fixes 28*61046927SAndroid Build Coastguard Worker--------- 29*61046927SAndroid Build Coastguard Worker 30*61046927SAndroid Build Coastguard Worker- `Bug 68504 <https://bugs.freedesktop.org/show_bug.cgi?id=68504>`__ - 31*61046927SAndroid Build Coastguard Worker 9.2-rc1 workaround for clover build failure on ppc/altivec: cannot 32*61046927SAndroid Build Coastguard Worker convert 'bool' to '__vector(4) \__bool int' in return 33*61046927SAndroid Build Coastguard Worker- `Bug 97102 <https://bugs.freedesktop.org/show_bug.cgi?id=97102>`__ - 34*61046927SAndroid Build Coastguard Worker [dri][swr] stack overflow / infinite loop with GALLIUM_DRIVER=swr 35*61046927SAndroid Build Coastguard Worker- `Bug 98869 <https://bugs.freedesktop.org/show_bug.cgi?id=98869>`__ - 36*61046927SAndroid Build Coastguard Worker Electronic Super Joy graphic artefacts (regression,bisected) 37*61046927SAndroid Build Coastguard Worker- `Bug 99401 <https://bugs.freedesktop.org/show_bug.cgi?id=99401>`__ - 38*61046927SAndroid Build Coastguard Worker [g33] regression: piglit.spec.!opengl 1_0.gl-1_0-beginend-coverage 39*61046927SAndroid Build Coastguard Worker- `Bug 99456 <https://bugs.freedesktop.org/show_bug.cgi?id=99456>`__ - 40*61046927SAndroid Build Coastguard Worker Firefox crashing when opening \about:support with WebGL2 enabled 41*61046927SAndroid Build Coastguard Worker- `Bug 99677 <https://bugs.freedesktop.org/show_bug.cgi?id=99677>`__ - 42*61046927SAndroid Build Coastguard Worker heap-use-after-free in glsl 43*61046927SAndroid Build Coastguard Worker- `Bug 99715 <https://bugs.freedesktop.org/show_bug.cgi?id=99715>`__ - 44*61046927SAndroid Build Coastguard Worker Don't print: "Note: Buggy applications may crash, if they do please 45*61046927SAndroid Build Coastguard Worker report to vendor" 46*61046927SAndroid Build Coastguard Worker- `Bug 99850 <https://bugs.freedesktop.org/show_bug.cgi?id=99850>`__ - 47*61046927SAndroid Build Coastguard Worker Tessellation bug on Carrizo 48*61046927SAndroid Build Coastguard Worker- `Bug 100049 <https://bugs.freedesktop.org/show_bug.cgi?id=100049>`__ 49*61046927SAndroid Build Coastguard Worker - "ralloc: Make sure ralloc() allocations match malloc()'s 50*61046927SAndroid Build Coastguard Worker alignment." causes seg fault in 32bit build 51*61046927SAndroid Build Coastguard Worker 52*61046927SAndroid Build Coastguard WorkerChanges 53*61046927SAndroid Build Coastguard Worker------- 54*61046927SAndroid Build Coastguard Worker 55*61046927SAndroid Build Coastguard WorkerAlex Smith (2): 56*61046927SAndroid Build Coastguard Worker 57*61046927SAndroid Build Coastguard Worker- radv: Emit pending flushes before executing a secondary command 58*61046927SAndroid Build Coastguard Worker buffer 59*61046927SAndroid Build Coastguard Worker- radv: Flush before copying with PKT3_WRITE_DATA in CmdUpdateBuffer 60*61046927SAndroid Build Coastguard Worker 61*61046927SAndroid Build Coastguard WorkerBartosz Tomczyk (1): 62*61046927SAndroid Build Coastguard Worker 63*61046927SAndroid Build Coastguard Worker- glsl: fix heap-buffer-overflow 64*61046927SAndroid Build Coastguard Worker 65*61046927SAndroid Build Coastguard WorkerBas Nieuwenhuizen (8): 66*61046927SAndroid Build Coastguard Worker 67*61046927SAndroid Build Coastguard Worker- radv: Pass CMASK alignment to application. 68*61046927SAndroid Build Coastguard Worker- radv: Pass DCC alignment to application. 69*61046927SAndroid Build Coastguard Worker- radv: Never try to create more than max_sets descriptor sets. 70*61046927SAndroid Build Coastguard Worker- radv: Reset emitted compute pipeline when calling secondary cmd 71*61046927SAndroid Build Coastguard Worker buffer. 72*61046927SAndroid Build Coastguard Worker- radv: Only use PKT3_OCCLUSION_QUERY when it doesn't hang. 73*61046927SAndroid Build Coastguard Worker- radv: Use correct size for availability flag. 74*61046927SAndroid Build Coastguard Worker- radv: Disable HTILE for textures with multiple layers/levels. 75*61046927SAndroid Build Coastguard Worker- radv: Emit cache flushes before CP DMA. 76*61046927SAndroid Build Coastguard Worker 77*61046927SAndroid Build Coastguard WorkerBen Crocker (3): 78*61046927SAndroid Build Coastguard Worker 79*61046927SAndroid Build Coastguard Worker- gallivm: Improve debug output (V2) 80*61046927SAndroid Build Coastguard Worker- gallivm: Override getHostCPUName() "generic" w/ "pwr8" (v4) 81*61046927SAndroid Build Coastguard Worker- gallivm: Reenable PPC VSX (v3) 82*61046927SAndroid Build Coastguard Worker 83*61046927SAndroid Build Coastguard WorkerBrendan King (1): 84*61046927SAndroid Build Coastguard Worker 85*61046927SAndroid Build Coastguard Worker- egl/dri3: implement query surface hook 86*61046927SAndroid Build Coastguard Worker 87*61046927SAndroid Build Coastguard WorkerBruce Cherniak (1): 88*61046927SAndroid Build Coastguard Worker 89*61046927SAndroid Build Coastguard Worker- swr: Prune empty nodes in CalculateProcessorTopology. 90*61046927SAndroid Build Coastguard Worker 91*61046927SAndroid Build Coastguard WorkerConnor Abbott (1): 92*61046927SAndroid Build Coastguard Worker 93*61046927SAndroid Build Coastguard Worker- anv: fix Get*MemoryRequirements for !LLC 94*61046927SAndroid Build Coastguard Worker 95*61046927SAndroid Build Coastguard WorkerDave Airlie (13): 96*61046927SAndroid Build Coastguard Worker 97*61046927SAndroid Build Coastguard Worker- radv: program a default point size. 98*61046927SAndroid Build Coastguard Worker- radv: handle transfer_write as a dst flag. 99*61046927SAndroid Build Coastguard Worker- radv/ac: handle nir irem opcode. 100*61046927SAndroid Build Coastguard Worker- radv/ac: implement txs for buffer textures. 101*61046927SAndroid Build Coastguard Worker- radv/ac: correctly size shared memory usage. 102*61046927SAndroid Build Coastguard Worker- radv/ac: avoid the fmask path when doing txs. 103*61046927SAndroid Build Coastguard Worker- radv: pass FMASK alignment to application 104*61046927SAndroid Build Coastguard Worker- tgsi: fix memory leak in tgsi sanity check 105*61046927SAndroid Build Coastguard Worker- radv: fix depth format in blit2d. 106*61046927SAndroid Build Coastguard Worker- radv: fix txs for sampler buffers 107*61046927SAndroid Build Coastguard Worker- radv: drop Z24 support. 108*61046927SAndroid Build Coastguard Worker- radv: disable mip point pre clamping. 109*61046927SAndroid Build Coastguard Worker- radv: setup llvm target data layout 110*61046927SAndroid Build Coastguard Worker 111*61046927SAndroid Build Coastguard WorkerEmil Velikov (6): 112*61046927SAndroid Build Coastguard Worker 113*61046927SAndroid Build Coastguard Worker- docs: add sha256 checksums for 13.0.5 114*61046927SAndroid Build Coastguard Worker- Revert "get-pick-list.sh: Require explicit "13.0" for nominating 115*61046927SAndroid Build Coastguard Worker stable patches" 116*61046927SAndroid Build Coastguard Worker- cherry-ignore: don't pick nir_op_pack_double optimisation fix 117*61046927SAndroid Build Coastguard Worker- i965: move brw_define.h ifndef guard to the top 118*61046927SAndroid Build Coastguard Worker- cherry-ignore: add ANV fast clears related fixes 119*61046927SAndroid Build Coastguard Worker- Update version to 13.0.6 120*61046927SAndroid Build Coastguard Worker 121*61046927SAndroid Build Coastguard WorkerFredrik Höglund (2): 122*61046927SAndroid Build Coastguard Worker 123*61046927SAndroid Build Coastguard Worker- radv: fix the dynamic buffer index in vkCmdBindDescriptorSets 124*61046927SAndroid Build Coastguard Worker- radv/ac: fix multiple descriptor sets with dynamic buffers 125*61046927SAndroid Build Coastguard Worker 126*61046927SAndroid Build Coastguard WorkerGeorge Kyriazis (1): 127*61046927SAndroid Build Coastguard Worker 128*61046927SAndroid Build Coastguard Worker- swr: Align query results allocation 129*61046927SAndroid Build Coastguard Worker 130*61046927SAndroid Build Coastguard WorkerGrazvydas Ignotas (3): 131*61046927SAndroid Build Coastguard Worker 132*61046927SAndroid Build Coastguard Worker- r300g: only allow byteswapped formats on big endian 133*61046927SAndroid Build Coastguard Worker- gallium/u_queue: fix a crash with atexit handlers 134*61046927SAndroid Build Coastguard Worker- gallium/u_queue: set num_threads correctly if not all threads start 135*61046927SAndroid Build Coastguard Worker 136*61046927SAndroid Build Coastguard WorkerGregory Hainaut (1): 137*61046927SAndroid Build Coastguard Worker 138*61046927SAndroid Build Coastguard Worker- glapi: fix typo in count_scale 139*61046927SAndroid Build Coastguard Worker 140*61046927SAndroid Build Coastguard WorkerIan Romanick (1): 141*61046927SAndroid Build Coastguard Worker 142*61046927SAndroid Build Coastguard Worker- mesa: Don't advertise GL_OES_read_format in core profile 143*61046927SAndroid Build Coastguard Worker 144*61046927SAndroid Build Coastguard WorkerIlia Mirkin (8): 145*61046927SAndroid Build Coastguard Worker 146*61046927SAndroid Build Coastguard Worker- nvc0: increase number of ubo binding points 147*61046927SAndroid Build Coastguard Worker- nvc0/ir: fix robustness guarantees for constbuf loads on kepler+ 148*61046927SAndroid Build Coastguard Worker compute 149*61046927SAndroid Build Coastguard Worker- nvc0/ir: fix ubo max clamp, reset file index 150*61046927SAndroid Build Coastguard Worker- gm107/ir: fix address offset bitfield for ATOMS 151*61046927SAndroid Build Coastguard Worker- nvc0: set the render condition in the compute object 152*61046927SAndroid Build Coastguard Worker- st/mesa: don't pass compare mode for stencil-sampled textures 153*61046927SAndroid Build Coastguard Worker- nvc0: take extra pushbuf space into account for pushbuf_space calls 154*61046927SAndroid Build Coastguard Worker- nvc0: increase alignment to 256 for texture buffers on fermi 155*61046927SAndroid Build Coastguard Worker 156*61046927SAndroid Build Coastguard WorkerJacob Lifshay (1): 157*61046927SAndroid Build Coastguard Worker 158*61046927SAndroid Build Coastguard Worker- vulkan/wsi: Improve the DRI3 error message 159*61046927SAndroid Build Coastguard Worker 160*61046927SAndroid Build Coastguard WorkerFaith Ekstrand (11): 161*61046927SAndroid Build Coastguard Worker 162*61046927SAndroid Build Coastguard Worker- i965: Use a better guardband calculation. 163*61046927SAndroid Build Coastguard Worker- intel/blorp: Swizzle clear colors on the CPU 164*61046927SAndroid Build Coastguard Worker- i965/fs: Remove the inline pack_double_2x32 optimization 165*61046927SAndroid Build Coastguard Worker- anv: Add an invalidate_range helper 166*61046927SAndroid Build Coastguard Worker- anv/query: clflush the bo map on non-LLC platforms 167*61046927SAndroid Build Coastguard Worker- genxml: Make MI_STORE_DATA_IMM more consistent 168*61046927SAndroid Build Coastguard Worker- anv/query: Perform CmdResetQueryPool on the GPU 169*61046927SAndroid Build Coastguard Worker- blorp/exec: Use uint32_t for copying varying data 170*61046927SAndroid Build Coastguard Worker- intel/blorp: Explicitly flush all allocated state 171*61046927SAndroid Build Coastguard Worker- anv: Accurately advertise dynamic descriptor limits 172*61046927SAndroid Build Coastguard Worker- anv: Properly handle destroying NULL devices and instances 173*61046927SAndroid Build Coastguard Worker 174*61046927SAndroid Build Coastguard WorkerJonas Pfeil (1): 175*61046927SAndroid Build Coastguard Worker 176*61046927SAndroid Build Coastguard Worker- ralloc: Make sure ralloc() allocations match malloc()'s alignment. 177*61046927SAndroid Build Coastguard Worker 178*61046927SAndroid Build Coastguard WorkerJose Maria Casanova Crespo (1): 179*61046927SAndroid Build Coastguard Worker 180*61046927SAndroid Build Coastguard Worker- glsl: non-last member unsized array on SSBO must fail compilation on 181*61046927SAndroid Build Coastguard Worker GLSL ES 3.1 182*61046927SAndroid Build Coastguard Worker 183*61046927SAndroid Build Coastguard WorkerKenneth Graunke (7): 184*61046927SAndroid Build Coastguard Worker 185*61046927SAndroid Build Coastguard Worker- i965: Fix fast depth clears for surfaces with a dimension of 16384. 186*61046927SAndroid Build Coastguard Worker- i965: Use a UW source type for CS_OPCODE_CS_TERMINATE. 187*61046927SAndroid Build Coastguard Worker- i965: Fix check for negative pitch in can_do_fast_copy_blit(). 188*61046927SAndroid Build Coastguard Worker- i965: Support the force_glsl_version driconf option. 189*61046927SAndroid Build Coastguard Worker- i965: Combine the Gen6 SF and Clip viewport atoms. 190*61046927SAndroid Build Coastguard Worker- mesa: Do (TCS && !TES) draw time validation in ES as well. 191*61046927SAndroid Build Coastguard Worker- egl: Ensure ResetNotificationStrategy matches for shared contexts. 192*61046927SAndroid Build Coastguard Worker 193*61046927SAndroid Build Coastguard WorkerLionel Landwerlin (3): 194*61046927SAndroid Build Coastguard Worker 195*61046927SAndroid Build Coastguard Worker- spirv: don't assert with location decorations on non i/o variables 196*61046927SAndroid Build Coastguard Worker- anv: wsi: report presentation error per image request 197*61046927SAndroid Build Coastguard Worker- i965/fs: fix uninitialized memory access 198*61046927SAndroid Build Coastguard Worker 199*61046927SAndroid Build Coastguard WorkerMarc Di Luzio (1): 200*61046927SAndroid Build Coastguard Worker 201*61046927SAndroid Build Coastguard Worker- glsl: correct compute shader checks for memoryBarrier functions 202*61046927SAndroid Build Coastguard Worker 203*61046927SAndroid Build Coastguard WorkerMarek Olšák (10): 204*61046927SAndroid Build Coastguard Worker 205*61046927SAndroid Build Coastguard Worker- st/mesa: destroy pipe_context before destroying st_context (v2) 206*61046927SAndroid Build Coastguard Worker- radeonsi: don't invoke DCC decompression in 207*61046927SAndroid Build Coastguard Worker update_all_texture_descriptors 208*61046927SAndroid Build Coastguard Worker- radeonsi: fix UNSIGNED_BYTE index buffer fallback with non-zero start 209*61046927SAndroid Build Coastguard Worker (v2) 210*61046927SAndroid Build Coastguard Worker- gallium/util: remove unused u_index_modify helpers 211*61046927SAndroid Build Coastguard Worker- gallium/u_index_modify: don't add PIPE_TRANSFER_UNSYNCHRONIZED 212*61046927SAndroid Build Coastguard Worker unconditionally 213*61046927SAndroid Build Coastguard Worker- gallium/u_queue: fix random crashes when the app calls exit() 214*61046927SAndroid Build Coastguard Worker- st/mesa: reset sample_mask, min_sample, and render_condition for PBO 215*61046927SAndroid Build Coastguard Worker ops 216*61046927SAndroid Build Coastguard Worker- st/mesa: set blend state for PBO readbacks 217*61046927SAndroid Build Coastguard Worker- radeonsi: fix broken tessellation on Carrizo and Stoney 218*61046927SAndroid Build Coastguard Worker- radeonsi: mark all bound shader buffer ranges as initialized 219*61046927SAndroid Build Coastguard Worker 220*61046927SAndroid Build Coastguard WorkerMatt Turner (1): 221*61046927SAndroid Build Coastguard Worker 222*61046927SAndroid Build Coastguard Worker- clover: Work around build failure with AltiVec. 223*61046927SAndroid Build Coastguard Worker 224*61046927SAndroid Build Coastguard WorkerNicolai Hähnle (12): 225*61046927SAndroid Build Coastguard Worker 226*61046927SAndroid Build Coastguard Worker- mesa/main: fix meta caller of \_mesa_ClampColor 227*61046927SAndroid Build Coastguard Worker- radeonsi: fix texture gather on stencil textures 228*61046927SAndroid Build Coastguard Worker- glsl: split DIV_TO_MUL_RCP into single- and double-precision flags 229*61046927SAndroid Build Coastguard Worker- glx/dri3: handle NULL pointers in loader-to-DRI3 drawable conversion 230*61046927SAndroid Build Coastguard Worker- glx/dri3: guard in_current_context against a disappeared drawable 231*61046927SAndroid Build Coastguard Worker- glx: guard swap-interval functions against destroyed drawables 232*61046927SAndroid Build Coastguard Worker- dri/common: clear the loaderPrivate pointer in driDestroyDrawable 233*61046927SAndroid Build Coastguard Worker- winsys/amdgpu: reduce max_alloc_size based on GTT limits 234*61046927SAndroid Build Coastguard Worker- radeonsi: handle MultiDrawIndirect in si_get_draw_start_count 235*61046927SAndroid Build Coastguard Worker- radeonsi: fix UINT/SINT clamping for 10-bit formats on <= CIK 236*61046927SAndroid Build Coastguard Worker- st/glsl_to_tgsi: avoid iterating past the head of the instruction 237*61046927SAndroid Build Coastguard Worker list 238*61046927SAndroid Build Coastguard Worker- st/mesa: inform the driver of framebuffer changes before compute 239*61046927SAndroid Build Coastguard Worker dispatches 240*61046927SAndroid Build Coastguard Worker 241*61046927SAndroid Build Coastguard WorkerSamuel Iglesias Gonsálvez (6): 242*61046927SAndroid Build Coastguard Worker 243*61046927SAndroid Build Coastguard Worker- glsl: fix heap-use-after-free in ast_declarator_list::hir() 244*61046927SAndroid Build Coastguard Worker- i965/fs: mark last DF uniform array element as 64 bit live one 245*61046927SAndroid Build Coastguard Worker- i965/fs: detect different bit size accesses to uniforms to push them 246*61046927SAndroid Build Coastguard Worker in proper locations 247*61046927SAndroid Build Coastguard Worker- i965/fs: fix indirect load DF uniforms on BSW/BXT 248*61046927SAndroid Build Coastguard Worker- i965/fs: fix source type when emitting MOV_INDIRECT to read ICP 249*61046927SAndroid Build Coastguard Worker handles 250*61046927SAndroid Build Coastguard Worker- i965/fs: emit MOV_INDIRECT with the source with the right register 251*61046927SAndroid Build Coastguard Worker type 252*61046927SAndroid Build Coastguard Worker 253*61046927SAndroid Build Coastguard WorkerSamuel Pitoiset (1): 254*61046927SAndroid Build Coastguard Worker 255*61046927SAndroid Build Coastguard Worker- winsys/amdgpu: avoid potential segfault in amdgpu_bo_map() 256