xref: /aosp_15_r20/external/mesa3d/docs/relnotes/13.0.6.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard WorkerMesa 13.0.6 Release Notes / March 20, 2017
2*61046927SAndroid Build Coastguard Worker==========================================
3*61046927SAndroid Build Coastguard Worker
4*61046927SAndroid Build Coastguard WorkerMesa 13.0.6 is a bug fix release which fixes bugs found since the 13.0.5
5*61046927SAndroid Build Coastguard Workerrelease.
6*61046927SAndroid Build Coastguard Worker
7*61046927SAndroid Build Coastguard WorkerMesa 13.0.6 implements the OpenGL 4.4 API, but the version reported by
8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL
11*61046927SAndroid Build Coastguard Worker4.4. OpenGL 4.4 is **only** available if requested at context creation
12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported.
13*61046927SAndroid Build Coastguard Worker
14*61046927SAndroid Build Coastguard WorkerSHA256 checksums
15*61046927SAndroid Build Coastguard Worker----------------
16*61046927SAndroid Build Coastguard Worker
17*61046927SAndroid Build Coastguard Worker::
18*61046927SAndroid Build Coastguard Worker
19*61046927SAndroid Build Coastguard Worker   1076590f29103f022a2cd87e6dff6ae77072013745603d06b0410c373ab2bb1a  mesa-13.0.6.tar.gz
20*61046927SAndroid Build Coastguard Worker   29ef104a7fc082d352b1599bd6cb1d040be424ccd22f5e0eb7ee9b0e9acd3597  mesa-13.0.6.tar.xz
21*61046927SAndroid Build Coastguard Worker
22*61046927SAndroid Build Coastguard WorkerNew features
23*61046927SAndroid Build Coastguard Worker------------
24*61046927SAndroid Build Coastguard Worker
25*61046927SAndroid Build Coastguard WorkerNone
26*61046927SAndroid Build Coastguard Worker
27*61046927SAndroid Build Coastguard WorkerBug fixes
28*61046927SAndroid Build Coastguard Worker---------
29*61046927SAndroid Build Coastguard Worker
30*61046927SAndroid Build Coastguard Worker-  `Bug 68504 <https://bugs.freedesktop.org/show_bug.cgi?id=68504>`__ -
31*61046927SAndroid Build Coastguard Worker   9.2-rc1 workaround for clover build failure on ppc/altivec: cannot
32*61046927SAndroid Build Coastguard Worker   convert 'bool' to '__vector(4) \__bool int' in return
33*61046927SAndroid Build Coastguard Worker-  `Bug 97102 <https://bugs.freedesktop.org/show_bug.cgi?id=97102>`__ -
34*61046927SAndroid Build Coastguard Worker   [dri][swr] stack overflow / infinite loop with GALLIUM_DRIVER=swr
35*61046927SAndroid Build Coastguard Worker-  `Bug 98869 <https://bugs.freedesktop.org/show_bug.cgi?id=98869>`__ -
36*61046927SAndroid Build Coastguard Worker   Electronic Super Joy graphic artefacts (regression,bisected)
37*61046927SAndroid Build Coastguard Worker-  `Bug 99401 <https://bugs.freedesktop.org/show_bug.cgi?id=99401>`__ -
38*61046927SAndroid Build Coastguard Worker   [g33] regression: piglit.spec.!opengl 1_0.gl-1_0-beginend-coverage
39*61046927SAndroid Build Coastguard Worker-  `Bug 99456 <https://bugs.freedesktop.org/show_bug.cgi?id=99456>`__ -
40*61046927SAndroid Build Coastguard Worker   Firefox crashing when opening \about:support with WebGL2 enabled
41*61046927SAndroid Build Coastguard Worker-  `Bug 99677 <https://bugs.freedesktop.org/show_bug.cgi?id=99677>`__ -
42*61046927SAndroid Build Coastguard Worker   heap-use-after-free in glsl
43*61046927SAndroid Build Coastguard Worker-  `Bug 99715 <https://bugs.freedesktop.org/show_bug.cgi?id=99715>`__ -
44*61046927SAndroid Build Coastguard Worker   Don't print: "Note: Buggy applications may crash, if they do please
45*61046927SAndroid Build Coastguard Worker   report to vendor"
46*61046927SAndroid Build Coastguard Worker-  `Bug 99850 <https://bugs.freedesktop.org/show_bug.cgi?id=99850>`__ -
47*61046927SAndroid Build Coastguard Worker   Tessellation bug on Carrizo
48*61046927SAndroid Build Coastguard Worker-  `Bug 100049 <https://bugs.freedesktop.org/show_bug.cgi?id=100049>`__
49*61046927SAndroid Build Coastguard Worker   - "ralloc: Make sure ralloc() allocations match malloc()'s
50*61046927SAndroid Build Coastguard Worker   alignment." causes seg fault in 32bit build
51*61046927SAndroid Build Coastguard Worker
52*61046927SAndroid Build Coastguard WorkerChanges
53*61046927SAndroid Build Coastguard Worker-------
54*61046927SAndroid Build Coastguard Worker
55*61046927SAndroid Build Coastguard WorkerAlex Smith (2):
56*61046927SAndroid Build Coastguard Worker
57*61046927SAndroid Build Coastguard Worker-  radv: Emit pending flushes before executing a secondary command
58*61046927SAndroid Build Coastguard Worker   buffer
59*61046927SAndroid Build Coastguard Worker-  radv: Flush before copying with PKT3_WRITE_DATA in CmdUpdateBuffer
60*61046927SAndroid Build Coastguard Worker
61*61046927SAndroid Build Coastguard WorkerBartosz Tomczyk (1):
62*61046927SAndroid Build Coastguard Worker
63*61046927SAndroid Build Coastguard Worker-  glsl: fix heap-buffer-overflow
64*61046927SAndroid Build Coastguard Worker
65*61046927SAndroid Build Coastguard WorkerBas Nieuwenhuizen (8):
66*61046927SAndroid Build Coastguard Worker
67*61046927SAndroid Build Coastguard Worker-  radv: Pass CMASK alignment to application.
68*61046927SAndroid Build Coastguard Worker-  radv: Pass DCC alignment to application.
69*61046927SAndroid Build Coastguard Worker-  radv: Never try to create more than max_sets descriptor sets.
70*61046927SAndroid Build Coastguard Worker-  radv: Reset emitted compute pipeline when calling secondary cmd
71*61046927SAndroid Build Coastguard Worker   buffer.
72*61046927SAndroid Build Coastguard Worker-  radv: Only use PKT3_OCCLUSION_QUERY when it doesn't hang.
73*61046927SAndroid Build Coastguard Worker-  radv: Use correct size for availability flag.
74*61046927SAndroid Build Coastguard Worker-  radv: Disable HTILE for textures with multiple layers/levels.
75*61046927SAndroid Build Coastguard Worker-  radv: Emit cache flushes before CP DMA.
76*61046927SAndroid Build Coastguard Worker
77*61046927SAndroid Build Coastguard WorkerBen Crocker (3):
78*61046927SAndroid Build Coastguard Worker
79*61046927SAndroid Build Coastguard Worker-  gallivm: Improve debug output (V2)
80*61046927SAndroid Build Coastguard Worker-  gallivm: Override getHostCPUName() "generic" w/ "pwr8" (v4)
81*61046927SAndroid Build Coastguard Worker-  gallivm: Reenable PPC VSX (v3)
82*61046927SAndroid Build Coastguard Worker
83*61046927SAndroid Build Coastguard WorkerBrendan King (1):
84*61046927SAndroid Build Coastguard Worker
85*61046927SAndroid Build Coastguard Worker-  egl/dri3: implement query surface hook
86*61046927SAndroid Build Coastguard Worker
87*61046927SAndroid Build Coastguard WorkerBruce Cherniak (1):
88*61046927SAndroid Build Coastguard Worker
89*61046927SAndroid Build Coastguard Worker-  swr: Prune empty nodes in CalculateProcessorTopology.
90*61046927SAndroid Build Coastguard Worker
91*61046927SAndroid Build Coastguard WorkerConnor Abbott (1):
92*61046927SAndroid Build Coastguard Worker
93*61046927SAndroid Build Coastguard Worker-  anv: fix Get*MemoryRequirements for !LLC
94*61046927SAndroid Build Coastguard Worker
95*61046927SAndroid Build Coastguard WorkerDave Airlie (13):
96*61046927SAndroid Build Coastguard Worker
97*61046927SAndroid Build Coastguard Worker-  radv: program a default point size.
98*61046927SAndroid Build Coastguard Worker-  radv: handle transfer_write as a dst flag.
99*61046927SAndroid Build Coastguard Worker-  radv/ac: handle nir irem opcode.
100*61046927SAndroid Build Coastguard Worker-  radv/ac: implement txs for buffer textures.
101*61046927SAndroid Build Coastguard Worker-  radv/ac: correctly size shared memory usage.
102*61046927SAndroid Build Coastguard Worker-  radv/ac: avoid the fmask path when doing txs.
103*61046927SAndroid Build Coastguard Worker-  radv: pass FMASK alignment to application
104*61046927SAndroid Build Coastguard Worker-  tgsi: fix memory leak in tgsi sanity check
105*61046927SAndroid Build Coastguard Worker-  radv: fix depth format in blit2d.
106*61046927SAndroid Build Coastguard Worker-  radv: fix txs for sampler buffers
107*61046927SAndroid Build Coastguard Worker-  radv: drop Z24 support.
108*61046927SAndroid Build Coastguard Worker-  radv: disable mip point pre clamping.
109*61046927SAndroid Build Coastguard Worker-  radv: setup llvm target data layout
110*61046927SAndroid Build Coastguard Worker
111*61046927SAndroid Build Coastguard WorkerEmil Velikov (6):
112*61046927SAndroid Build Coastguard Worker
113*61046927SAndroid Build Coastguard Worker-  docs: add sha256 checksums for 13.0.5
114*61046927SAndroid Build Coastguard Worker-  Revert "get-pick-list.sh: Require explicit "13.0" for nominating
115*61046927SAndroid Build Coastguard Worker   stable patches"
116*61046927SAndroid Build Coastguard Worker-  cherry-ignore: don't pick nir_op_pack_double optimisation fix
117*61046927SAndroid Build Coastguard Worker-  i965: move brw_define.h ifndef guard to the top
118*61046927SAndroid Build Coastguard Worker-  cherry-ignore: add ANV fast clears related fixes
119*61046927SAndroid Build Coastguard Worker-  Update version to 13.0.6
120*61046927SAndroid Build Coastguard Worker
121*61046927SAndroid Build Coastguard WorkerFredrik Höglund (2):
122*61046927SAndroid Build Coastguard Worker
123*61046927SAndroid Build Coastguard Worker-  radv: fix the dynamic buffer index in vkCmdBindDescriptorSets
124*61046927SAndroid Build Coastguard Worker-  radv/ac: fix multiple descriptor sets with dynamic buffers
125*61046927SAndroid Build Coastguard Worker
126*61046927SAndroid Build Coastguard WorkerGeorge Kyriazis (1):
127*61046927SAndroid Build Coastguard Worker
128*61046927SAndroid Build Coastguard Worker-  swr: Align query results allocation
129*61046927SAndroid Build Coastguard Worker
130*61046927SAndroid Build Coastguard WorkerGrazvydas Ignotas (3):
131*61046927SAndroid Build Coastguard Worker
132*61046927SAndroid Build Coastguard Worker-  r300g: only allow byteswapped formats on big endian
133*61046927SAndroid Build Coastguard Worker-  gallium/u_queue: fix a crash with atexit handlers
134*61046927SAndroid Build Coastguard Worker-  gallium/u_queue: set num_threads correctly if not all threads start
135*61046927SAndroid Build Coastguard Worker
136*61046927SAndroid Build Coastguard WorkerGregory Hainaut (1):
137*61046927SAndroid Build Coastguard Worker
138*61046927SAndroid Build Coastguard Worker-  glapi: fix typo in count_scale
139*61046927SAndroid Build Coastguard Worker
140*61046927SAndroid Build Coastguard WorkerIan Romanick (1):
141*61046927SAndroid Build Coastguard Worker
142*61046927SAndroid Build Coastguard Worker-  mesa: Don't advertise GL_OES_read_format in core profile
143*61046927SAndroid Build Coastguard Worker
144*61046927SAndroid Build Coastguard WorkerIlia Mirkin (8):
145*61046927SAndroid Build Coastguard Worker
146*61046927SAndroid Build Coastguard Worker-  nvc0: increase number of ubo binding points
147*61046927SAndroid Build Coastguard Worker-  nvc0/ir: fix robustness guarantees for constbuf loads on kepler+
148*61046927SAndroid Build Coastguard Worker   compute
149*61046927SAndroid Build Coastguard Worker-  nvc0/ir: fix ubo max clamp, reset file index
150*61046927SAndroid Build Coastguard Worker-  gm107/ir: fix address offset bitfield for ATOMS
151*61046927SAndroid Build Coastguard Worker-  nvc0: set the render condition in the compute object
152*61046927SAndroid Build Coastguard Worker-  st/mesa: don't pass compare mode for stencil-sampled textures
153*61046927SAndroid Build Coastguard Worker-  nvc0: take extra pushbuf space into account for pushbuf_space calls
154*61046927SAndroid Build Coastguard Worker-  nvc0: increase alignment to 256 for texture buffers on fermi
155*61046927SAndroid Build Coastguard Worker
156*61046927SAndroid Build Coastguard WorkerJacob Lifshay (1):
157*61046927SAndroid Build Coastguard Worker
158*61046927SAndroid Build Coastguard Worker-  vulkan/wsi: Improve the DRI3 error message
159*61046927SAndroid Build Coastguard Worker
160*61046927SAndroid Build Coastguard WorkerFaith Ekstrand (11):
161*61046927SAndroid Build Coastguard Worker
162*61046927SAndroid Build Coastguard Worker-  i965: Use a better guardband calculation.
163*61046927SAndroid Build Coastguard Worker-  intel/blorp: Swizzle clear colors on the CPU
164*61046927SAndroid Build Coastguard Worker-  i965/fs: Remove the inline pack_double_2x32 optimization
165*61046927SAndroid Build Coastguard Worker-  anv: Add an invalidate_range helper
166*61046927SAndroid Build Coastguard Worker-  anv/query: clflush the bo map on non-LLC platforms
167*61046927SAndroid Build Coastguard Worker-  genxml: Make MI_STORE_DATA_IMM more consistent
168*61046927SAndroid Build Coastguard Worker-  anv/query: Perform CmdResetQueryPool on the GPU
169*61046927SAndroid Build Coastguard Worker-  blorp/exec: Use uint32_t for copying varying data
170*61046927SAndroid Build Coastguard Worker-  intel/blorp: Explicitly flush all allocated state
171*61046927SAndroid Build Coastguard Worker-  anv: Accurately advertise dynamic descriptor limits
172*61046927SAndroid Build Coastguard Worker-  anv: Properly handle destroying NULL devices and instances
173*61046927SAndroid Build Coastguard Worker
174*61046927SAndroid Build Coastguard WorkerJonas Pfeil (1):
175*61046927SAndroid Build Coastguard Worker
176*61046927SAndroid Build Coastguard Worker-  ralloc: Make sure ralloc() allocations match malloc()'s alignment.
177*61046927SAndroid Build Coastguard Worker
178*61046927SAndroid Build Coastguard WorkerJose Maria Casanova Crespo (1):
179*61046927SAndroid Build Coastguard Worker
180*61046927SAndroid Build Coastguard Worker-  glsl: non-last member unsized array on SSBO must fail compilation on
181*61046927SAndroid Build Coastguard Worker   GLSL ES 3.1
182*61046927SAndroid Build Coastguard Worker
183*61046927SAndroid Build Coastguard WorkerKenneth Graunke (7):
184*61046927SAndroid Build Coastguard Worker
185*61046927SAndroid Build Coastguard Worker-  i965: Fix fast depth clears for surfaces with a dimension of 16384.
186*61046927SAndroid Build Coastguard Worker-  i965: Use a UW source type for CS_OPCODE_CS_TERMINATE.
187*61046927SAndroid Build Coastguard Worker-  i965: Fix check for negative pitch in can_do_fast_copy_blit().
188*61046927SAndroid Build Coastguard Worker-  i965: Support the force_glsl_version driconf option.
189*61046927SAndroid Build Coastguard Worker-  i965: Combine the Gen6 SF and Clip viewport atoms.
190*61046927SAndroid Build Coastguard Worker-  mesa: Do (TCS && !TES) draw time validation in ES as well.
191*61046927SAndroid Build Coastguard Worker-  egl: Ensure ResetNotificationStrategy matches for shared contexts.
192*61046927SAndroid Build Coastguard Worker
193*61046927SAndroid Build Coastguard WorkerLionel Landwerlin (3):
194*61046927SAndroid Build Coastguard Worker
195*61046927SAndroid Build Coastguard Worker-  spirv: don't assert with location decorations on non i/o variables
196*61046927SAndroid Build Coastguard Worker-  anv: wsi: report presentation error per image request
197*61046927SAndroid Build Coastguard Worker-  i965/fs: fix uninitialized memory access
198*61046927SAndroid Build Coastguard Worker
199*61046927SAndroid Build Coastguard WorkerMarc Di Luzio (1):
200*61046927SAndroid Build Coastguard Worker
201*61046927SAndroid Build Coastguard Worker-  glsl: correct compute shader checks for memoryBarrier functions
202*61046927SAndroid Build Coastguard Worker
203*61046927SAndroid Build Coastguard WorkerMarek Olšák (10):
204*61046927SAndroid Build Coastguard Worker
205*61046927SAndroid Build Coastguard Worker-  st/mesa: destroy pipe_context before destroying st_context (v2)
206*61046927SAndroid Build Coastguard Worker-  radeonsi: don't invoke DCC decompression in
207*61046927SAndroid Build Coastguard Worker   update_all_texture_descriptors
208*61046927SAndroid Build Coastguard Worker-  radeonsi: fix UNSIGNED_BYTE index buffer fallback with non-zero start
209*61046927SAndroid Build Coastguard Worker   (v2)
210*61046927SAndroid Build Coastguard Worker-  gallium/util: remove unused u_index_modify helpers
211*61046927SAndroid Build Coastguard Worker-  gallium/u_index_modify: don't add PIPE_TRANSFER_UNSYNCHRONIZED
212*61046927SAndroid Build Coastguard Worker   unconditionally
213*61046927SAndroid Build Coastguard Worker-  gallium/u_queue: fix random crashes when the app calls exit()
214*61046927SAndroid Build Coastguard Worker-  st/mesa: reset sample_mask, min_sample, and render_condition for PBO
215*61046927SAndroid Build Coastguard Worker   ops
216*61046927SAndroid Build Coastguard Worker-  st/mesa: set blend state for PBO readbacks
217*61046927SAndroid Build Coastguard Worker-  radeonsi: fix broken tessellation on Carrizo and Stoney
218*61046927SAndroid Build Coastguard Worker-  radeonsi: mark all bound shader buffer ranges as initialized
219*61046927SAndroid Build Coastguard Worker
220*61046927SAndroid Build Coastguard WorkerMatt Turner (1):
221*61046927SAndroid Build Coastguard Worker
222*61046927SAndroid Build Coastguard Worker-  clover: Work around build failure with AltiVec.
223*61046927SAndroid Build Coastguard Worker
224*61046927SAndroid Build Coastguard WorkerNicolai Hähnle (12):
225*61046927SAndroid Build Coastguard Worker
226*61046927SAndroid Build Coastguard Worker-  mesa/main: fix meta caller of \_mesa_ClampColor
227*61046927SAndroid Build Coastguard Worker-  radeonsi: fix texture gather on stencil textures
228*61046927SAndroid Build Coastguard Worker-  glsl: split DIV_TO_MUL_RCP into single- and double-precision flags
229*61046927SAndroid Build Coastguard Worker-  glx/dri3: handle NULL pointers in loader-to-DRI3 drawable conversion
230*61046927SAndroid Build Coastguard Worker-  glx/dri3: guard in_current_context against a disappeared drawable
231*61046927SAndroid Build Coastguard Worker-  glx: guard swap-interval functions against destroyed drawables
232*61046927SAndroid Build Coastguard Worker-  dri/common: clear the loaderPrivate pointer in driDestroyDrawable
233*61046927SAndroid Build Coastguard Worker-  winsys/amdgpu: reduce max_alloc_size based on GTT limits
234*61046927SAndroid Build Coastguard Worker-  radeonsi: handle MultiDrawIndirect in si_get_draw_start_count
235*61046927SAndroid Build Coastguard Worker-  radeonsi: fix UINT/SINT clamping for 10-bit formats on <= CIK
236*61046927SAndroid Build Coastguard Worker-  st/glsl_to_tgsi: avoid iterating past the head of the instruction
237*61046927SAndroid Build Coastguard Worker   list
238*61046927SAndroid Build Coastguard Worker-  st/mesa: inform the driver of framebuffer changes before compute
239*61046927SAndroid Build Coastguard Worker   dispatches
240*61046927SAndroid Build Coastguard Worker
241*61046927SAndroid Build Coastguard WorkerSamuel Iglesias Gonsálvez (6):
242*61046927SAndroid Build Coastguard Worker
243*61046927SAndroid Build Coastguard Worker-  glsl: fix heap-use-after-free in ast_declarator_list::hir()
244*61046927SAndroid Build Coastguard Worker-  i965/fs: mark last DF uniform array element as 64 bit live one
245*61046927SAndroid Build Coastguard Worker-  i965/fs: detect different bit size accesses to uniforms to push them
246*61046927SAndroid Build Coastguard Worker   in proper locations
247*61046927SAndroid Build Coastguard Worker-  i965/fs: fix indirect load DF uniforms on BSW/BXT
248*61046927SAndroid Build Coastguard Worker-  i965/fs: fix source type when emitting MOV_INDIRECT to read ICP
249*61046927SAndroid Build Coastguard Worker   handles
250*61046927SAndroid Build Coastguard Worker-  i965/fs: emit MOV_INDIRECT with the source with the right register
251*61046927SAndroid Build Coastguard Worker   type
252*61046927SAndroid Build Coastguard Worker
253*61046927SAndroid Build Coastguard WorkerSamuel Pitoiset (1):
254*61046927SAndroid Build Coastguard Worker
255*61046927SAndroid Build Coastguard Worker-  winsys/amdgpu: avoid potential segfault in amdgpu_bo_map()
256