1*61046927SAndroid Build Coastguard WorkerMesa 17.0.0 Release Notes / February 13, 2017 2*61046927SAndroid Build Coastguard Worker============================================= 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 17.0.0 is a new development release. People who are concerned with 5*61046927SAndroid Build Coastguard Workerstability and reliability should stick with a previous release or wait 6*61046927SAndroid Build Coastguard Workerfor Mesa 17.0.1. 7*61046927SAndroid Build Coastguard Worker 8*61046927SAndroid Build Coastguard WorkerMesa 17.0.0 implements the OpenGL 4.5 API, but the version reported by 9*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 10*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 11*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL 12*61046927SAndroid Build Coastguard Worker4.5. OpenGL 4.5 is **only** available if requested at context creation 13*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported. 14*61046927SAndroid Build Coastguard Worker 15*61046927SAndroid Build Coastguard WorkerSHA256 checksums 16*61046927SAndroid Build Coastguard Worker---------------- 17*61046927SAndroid Build Coastguard Worker 18*61046927SAndroid Build Coastguard Worker:: 19*61046927SAndroid Build Coastguard Worker 20*61046927SAndroid Build Coastguard Worker 696578f0b83796470511a88a95fff15a2a25fa201a9e487716f2ca20c177c3ab mesa-17.0.0.tar.gz 21*61046927SAndroid Build Coastguard Worker 39db3d59700159add7f977307d12a7dfe016363e760ad82280ac4168ea668481 mesa-17.0.0.tar.xz 22*61046927SAndroid Build Coastguard Worker 23*61046927SAndroid Build Coastguard WorkerNew features 24*61046927SAndroid Build Coastguard Worker------------ 25*61046927SAndroid Build Coastguard Worker 26*61046927SAndroid Build Coastguard WorkerNote: some of the new features are only available with certain drivers. 27*61046927SAndroid Build Coastguard Worker 28*61046927SAndroid Build Coastguard Worker- GL_ARB_post_depth_coverage on i965/gen9+ 29*61046927SAndroid Build Coastguard Worker- GL_KHR_blend_equation_advanced on nvc0 30*61046927SAndroid Build Coastguard Worker- GL_INTEL_conservative_rasterization on i965/gen9+ 31*61046927SAndroid Build Coastguard Worker- GL_NV_image_formats on any driver supporting 32*61046927SAndroid Build Coastguard Worker GL_ARB_shader_image_load_store (i965, nvc0, radeonsi, softpipe) 33*61046927SAndroid Build Coastguard Worker- GL_ARB_gpu_shader_fp64 in i965/haswell 34*61046927SAndroid Build Coastguard Worker- GL_ARB_vertex_attrib_64bit in i965/haswell 35*61046927SAndroid Build Coastguard Worker- GL_ARB_shader_precision in i965/haswell 36*61046927SAndroid Build Coastguard Worker- Intel Haswell now supports OpenGL 4.2 37*61046927SAndroid Build Coastguard Worker- GL_OES_geometry_shader on i965/haswell 38*61046927SAndroid Build Coastguard Worker- GL_OES_texture_cube_map_array on i965/haswell 39*61046927SAndroid Build Coastguard Worker- GL_OES_viewport_array on i965/haswell 40*61046927SAndroid Build Coastguard Worker- Vulkan Float64 capability support on Intel's ANV driver 41*61046927SAndroid Build Coastguard Worker 42*61046927SAndroid Build Coastguard WorkerBug fixes 43*61046927SAndroid Build Coastguard Worker--------- 44*61046927SAndroid Build Coastguard Worker 45*61046927SAndroid Build Coastguard Worker- `Bug 70623 <https://bugs.freedesktop.org/show_bug.cgi?id=70623>`__ - 46*61046927SAndroid Build Coastguard Worker libglx.so: undefined symbol: \_glapi_tls_Context 47*61046927SAndroid Build Coastguard Worker- `Bug 72902 <https://bugs.freedesktop.org/show_bug.cgi?id=72902>`__ - 48*61046927SAndroid Build Coastguard Worker [IVB/HSW/BDW] DOTA2 segfaults unless Mesa is configured with 49*61046927SAndroid Build Coastguard Worker (non-default) --enable-glx-tls 50*61046927SAndroid Build Coastguard Worker- `Bug 73778 <https://bugs.freedesktop.org/show_bug.cgi?id=73778>`__ - 51*61046927SAndroid Build Coastguard Worker \_glapi_tls_Dispatch undefined 52*61046927SAndroid Build Coastguard Worker- `Bug 77662 <https://bugs.freedesktop.org/show_bug.cgi?id=77662>`__ - 53*61046927SAndroid Build Coastguard Worker Fail to render to different faces of depth-stencil cube map 54*61046927SAndroid Build Coastguard Worker- `Bug 89043 <https://bugs.freedesktop.org/show_bug.cgi?id=89043>`__ - 55*61046927SAndroid Build Coastguard Worker undefined symbol: \_glapi_tls_Dispatch 56*61046927SAndroid Build Coastguard Worker- `Bug 91281 <https://bugs.freedesktop.org/show_bug.cgi?id=91281>`__ - 57*61046927SAndroid Build Coastguard Worker Tonga VCE 2160p encode fails with BO to small for addr 58*61046927SAndroid Build Coastguard Worker- `Bug 92234 <https://bugs.freedesktop.org/show_bug.cgi?id=92234>`__ - 59*61046927SAndroid Build Coastguard Worker [BDW] GPU hang in Shogun2 60*61046927SAndroid Build Coastguard Worker- `Bug 92634 <https://bugs.freedesktop.org/show_bug.cgi?id=92634>`__ - 61*61046927SAndroid Build Coastguard Worker gallium's vl_mpeg12_decoder does not work with st/va 62*61046927SAndroid Build Coastguard Worker- `Bug 92760 <https://bugs.freedesktop.org/show_bug.cgi?id=92760>`__ - 63*61046927SAndroid Build Coastguard Worker Add FP64 support to the i965 shader backends 64*61046927SAndroid Build Coastguard Worker- `Bug 92925 <https://bugs.freedesktop.org/show_bug.cgi?id=92925>`__ - 65*61046927SAndroid Build Coastguard Worker Incorrect GEN for ASTC in Surface Format Table 66*61046927SAndroid Build Coastguard Worker- `Bug 93551 <https://bugs.freedesktop.org/show_bug.cgi?id=93551>`__ - 67*61046927SAndroid Build Coastguard Worker Divinity: Original Sin Enhanced Edition(Native) crash on start 68*61046927SAndroid Build Coastguard Worker- `Bug 94512 <https://bugs.freedesktop.org/show_bug.cgi?id=94512>`__ - 69*61046927SAndroid Build Coastguard Worker X segfaults with glx-tls enabled in a x32 environment 70*61046927SAndroid Build Coastguard Worker- `Bug 94900 <https://bugs.freedesktop.org/show_bug.cgi?id=94900>`__ - 71*61046927SAndroid Build Coastguard Worker HD6950 GPU lockup loop with various steam games (octodad[always], 72*61046927SAndroid Build Coastguard Worker saints row 4[always], dead island[always], grid autosport[sometimes]) 73*61046927SAndroid Build Coastguard Worker- `Bug 94904 <https://bugs.freedesktop.org/show_bug.cgi?id=94904>`__ - 74*61046927SAndroid Build Coastguard Worker [vulkan, BSW] 75*61046927SAndroid Build Coastguard Worker dEQP-VK.api.object_management.multithreaded_per_thread_device 76*61046927SAndroid Build Coastguard Worker intermittent crash 77*61046927SAndroid Build Coastguard Worker- `Bug 95460 <https://bugs.freedesktop.org/show_bug.cgi?id=95460>`__ - 78*61046927SAndroid Build Coastguard Worker Please add more drivers (freedreno, virgl) to features.txt status 79*61046927SAndroid Build Coastguard Worker document 80*61046927SAndroid Build Coastguard Worker- `Bug 96959 <https://bugs.freedesktop.org/show_bug.cgi?id=96959>`__ - 81*61046927SAndroid Build Coastguard Worker nop.sat generated by pow workaround? 82*61046927SAndroid Build Coastguard Worker- `Bug 97102 <https://bugs.freedesktop.org/show_bug.cgi?id=97102>`__ - 83*61046927SAndroid Build Coastguard Worker [dri][swr] stack overflow / infinite loop with GALLIUM_DRIVER=swr 84*61046927SAndroid Build Coastguard Worker- `Bug 97232 <https://bugs.freedesktop.org/show_bug.cgi?id=97232>`__ - 85*61046927SAndroid Build Coastguard Worker Line rendering broken in Dolphin when using gl_ClipDistance 86*61046927SAndroid Build Coastguard Worker- `Bug 97287 <https://bugs.freedesktop.org/show_bug.cgi?id=97287>`__ - 87*61046927SAndroid Build Coastguard Worker GL45-CTS.vertex_attrib_binding.basic-inputL-case1 fails 88*61046927SAndroid Build Coastguard Worker- `Bug 97321 <https://bugs.freedesktop.org/show_bug.cgi?id=97321>`__ - 89*61046927SAndroid Build Coastguard Worker Query INFO_LOG_LENGTH for empty info log should return 0 90*61046927SAndroid Build Coastguard Worker- `Bug 97420 <https://bugs.freedesktop.org/show_bug.cgi?id=97420>`__ - 91*61046927SAndroid Build Coastguard Worker "#version 0" crashes glsl_compiler 92*61046927SAndroid Build Coastguard Worker- `Bug 97422 <https://bugs.freedesktop.org/show_bug.cgi?id=97422>`__ - 93*61046927SAndroid Build Coastguard Worker trying to call a number as a function results into a crash 94*61046927SAndroid Build Coastguard Worker- `Bug 97447 <https://bugs.freedesktop.org/show_bug.cgi?id=97447>`__ - 95*61046927SAndroid Build Coastguard Worker GL 3.0 compatibility context exposes GL_ARB_compute_shader 96*61046927SAndroid Build Coastguard Worker- `Bug 97473 <https://bugs.freedesktop.org/show_bug.cgi?id=97473>`__ - 97*61046927SAndroid Build Coastguard Worker Memory corruption when uploading DXT5 cubemap faces 98*61046927SAndroid Build Coastguard Worker- `Bug 97715 <https://bugs.freedesktop.org/show_bug.cgi?id=97715>`__ - 99*61046927SAndroid Build Coastguard Worker [ILK,G45,G965] piglit.spec.arb_separate_shader_objects.misc api error 100*61046927SAndroid Build Coastguard Worker checks 101*61046927SAndroid Build Coastguard Worker- `Bug 97779 <https://bugs.freedesktop.org/show_bug.cgi?id=97779>`__ - 102*61046927SAndroid Build Coastguard Worker [regression, bisected][BDW, GPU hang] stuck on render ring, always 103*61046927SAndroid Build Coastguard Worker reproducible 104*61046927SAndroid Build Coastguard Worker- `Bug 97804 <https://bugs.freedesktop.org/show_bug.cgi?id=97804>`__ - 105*61046927SAndroid Build Coastguard Worker Later precision statement isn't overriding earlier one 106*61046927SAndroid Build Coastguard Worker- `Bug 97952 <https://bugs.freedesktop.org/show_bug.cgi?id=97952>`__ - 107*61046927SAndroid Build Coastguard Worker /usr/include/string.h:518:12: error: exception specification in 108*61046927SAndroid Build Coastguard Worker declaration does not match previous declaration 109*61046927SAndroid Build Coastguard Worker- `Bug 97967 <https://bugs.freedesktop.org/show_bug.cgi?id=97967>`__ - 110*61046927SAndroid Build Coastguard Worker glsl/tests/cache-test regression 111*61046927SAndroid Build Coastguard Worker- `Bug 98005 <https://bugs.freedesktop.org/show_bug.cgi?id=98005>`__ - 112*61046927SAndroid Build Coastguard Worker VCE dual instance encoding inconsistent since st/va: enable dual 113*61046927SAndroid Build Coastguard Worker instances encode by sync surface 114*61046927SAndroid Build Coastguard Worker- `Bug 98012 <https://bugs.freedesktop.org/show_bug.cgi?id=98012>`__ - 115*61046927SAndroid Build Coastguard Worker [IVB] Segfault when running Dolphin twice with Vulkan 116*61046927SAndroid Build Coastguard Worker- `Bug 98134 <https://bugs.freedesktop.org/show_bug.cgi?id=98134>`__ - 117*61046927SAndroid Build Coastguard Worker dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.draw_buffers 118*61046927SAndroid Build Coastguard Worker wants a different GL error code 119*61046927SAndroid Build Coastguard Worker- `Bug 98172 <https://bugs.freedesktop.org/show_bug.cgi?id=98172>`__ - 120*61046927SAndroid Build Coastguard Worker Concurrent call to glClientWaitSync results in segfault in one of the 121*61046927SAndroid Build Coastguard Worker waiters. 122*61046927SAndroid Build Coastguard Worker- `Bug 98238 <https://bugs.freedesktop.org/show_bug.cgi?id=98238>`__ - 123*61046927SAndroid Build Coastguard Worker witcher 2: objects are black when changing lod 124*61046927SAndroid Build Coastguard Worker- `Bug 98243 <https://bugs.freedesktop.org/show_bug.cgi?id=98243>`__ - 125*61046927SAndroid Build Coastguard Worker dEQP mismatched UBO precision qualifiers 126*61046927SAndroid Build Coastguard Worker- `Bug 98245 <https://bugs.freedesktop.org/show_bug.cgi?id=98245>`__ - 127*61046927SAndroid Build Coastguard Worker GLES3.1 link negative dEQP "expected linking to fail, but passed." 128*61046927SAndroid Build Coastguard Worker- `Bug 98250 <https://bugs.freedesktop.org/show_bug.cgi?id=98250>`__ - 129*61046927SAndroid Build Coastguard Worker dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.texparameterIiv/texparameterIuiv 130*61046927SAndroid Build Coastguard Worker failure 131*61046927SAndroid Build Coastguard Worker- `Bug 98263 <https://bugs.freedesktop.org/show_bug.cgi?id=98263>`__ - 132*61046927SAndroid Build Coastguard Worker [radv] The Talos Principle fails to launch with "Fatal error: Cannot 133*61046927SAndroid Build Coastguard Worker set display mode." 134*61046927SAndroid Build Coastguard Worker- `Bug 98297 <https://bugs.freedesktop.org/show_bug.cgi?id=98297>`__ - 135*61046927SAndroid Build Coastguard Worker Can't configure a desktop with 3x4k monitors in one row 136*61046927SAndroid Build Coastguard Worker- `Bug 98299 <https://bugs.freedesktop.org/show_bug.cgi?id=98299>`__ - 137*61046927SAndroid Build Coastguard Worker Compute shaders generate stupid divides 138*61046927SAndroid Build Coastguard Worker- `Bug 98307 <https://bugs.freedesktop.org/show_bug.cgi?id=98307>`__ - 139*61046927SAndroid Build Coastguard Worker "st/glsl_to_tgsi: explicitly track all input and output declaration" 140*61046927SAndroid Build Coastguard Worker broke flightgear colors on rs780 141*61046927SAndroid Build Coastguard Worker- `Bug 98326 <https://bugs.freedesktop.org/show_bug.cgi?id=98326>`__ - 142*61046927SAndroid Build Coastguard Worker [dEQP, EGL] pbuffer depth/stencil tests fail 143*61046927SAndroid Build Coastguard Worker- `Bug 98327 <https://bugs.freedesktop.org/show_bug.cgi?id=98327>`__ - 144*61046927SAndroid Build Coastguard Worker [dEQP, EGL] dEQP-EGL.functional.resize not supported 145*61046927SAndroid Build Coastguard Worker- `Bug 98328 <https://bugs.freedesktop.org/show_bug.cgi?id=98328>`__ - 146*61046927SAndroid Build Coastguard Worker [dEQP, EGL] luminance tests fail 147*61046927SAndroid Build Coastguard Worker- `Bug 98329 <https://bugs.freedesktop.org/show_bug.cgi?id=98329>`__ - 148*61046927SAndroid Build Coastguard Worker [dEQP, EGL, SKL, BDW, BSW] 149*61046927SAndroid Build Coastguard Worker dEQP-EGL.functional.image.render_multiple_contexts.gles2_renderbuffer_depth16_depth_buffer 150*61046927SAndroid Build Coastguard Worker- `Bug 98330 <https://bugs.freedesktop.org/show_bug.cgi?id=98330>`__ - 151*61046927SAndroid Build Coastguard Worker [dEQP, EGL] dEQP-EGL.functional.buffer_age.no_preserve fails 152*61046927SAndroid Build Coastguard Worker- `Bug 98339 <https://bugs.freedesktop.org/show_bug.cgi?id=98339>`__ - 153*61046927SAndroid Build Coastguard Worker dEQP-EGL: Got EGL_BAD_MATCH: eglCreateSyncKHR() 154*61046927SAndroid Build Coastguard Worker- `Bug 98343 <https://bugs.freedesktop.org/show_bug.cgi?id=98343>`__ - 155*61046927SAndroid Build Coastguard Worker dEQP-EGL: GL_INVALID_ENUM at teglCreateContextExtTests 156*61046927SAndroid Build Coastguard Worker- `Bug 98415 <https://bugs.freedesktop.org/show_bug.cgi?id=98415>`__ - 157*61046927SAndroid Build Coastguard Worker Vulkan Driver JSON file contains incorrect field 158*61046927SAndroid Build Coastguard Worker- `Bug 98421 <https://bugs.freedesktop.org/show_bug.cgi?id=98421>`__ - 159*61046927SAndroid Build Coastguard Worker src/loader/loader.c:111:40: error: unknown type name ‘drmDevicePtr’ 160*61046927SAndroid Build Coastguard Worker- `Bug 98431 <https://bugs.freedesktop.org/show_bug.cgi?id=98431>`__ - 161*61046927SAndroid Build Coastguard Worker UnrealEngine v4 demos startup fails to blorp blit assert 162*61046927SAndroid Build Coastguard Worker- `Bug 98480 <https://bugs.freedesktop.org/show_bug.cgi?id=98480>`__ - 163*61046927SAndroid Build Coastguard Worker Support R8 image texture in ES 3.1 164*61046927SAndroid Build Coastguard Worker- `Bug 98512 <https://bugs.freedesktop.org/show_bug.cgi?id=98512>`__ - 165*61046927SAndroid Build Coastguard Worker radeon r600 vdpau: Invalid command stream: texture bo too small 166*61046927SAndroid Build Coastguard Worker- `Bug 98518 <https://bugs.freedesktop.org/show_bug.cgi?id=98518>`__ - 167*61046927SAndroid Build Coastguard Worker [r600g, bisected] regression: NI/Turks MSAA texture corruption with 168*61046927SAndroid Build Coastguard Worker FreeCAD and Wine games 169*61046927SAndroid Build Coastguard Worker- `Bug 98526 <https://bugs.freedesktop.org/show_bug.cgi?id=98526>`__ - 170*61046927SAndroid Build Coastguard Worker glsl/tests/general-ir-test regression 171*61046927SAndroid Build Coastguard Worker- `Bug 98595 <https://bugs.freedesktop.org/show_bug.cgi?id=98595>`__ - 172*61046927SAndroid Build Coastguard Worker glsl: ralloc assertion "info->canary == CANARY" failed 173*61046927SAndroid Build Coastguard Worker- `Bug 98599 <https://bugs.freedesktop.org/show_bug.cgi?id=98599>`__ - 174*61046927SAndroid Build Coastguard Worker xterm menus corrupt since tgsi/scan: handle indirect image indexing 175*61046927SAndroid Build Coastguard Worker correctly 176*61046927SAndroid Build Coastguard Worker- `Bug 98632 <https://bugs.freedesktop.org/show_bug.cgi?id=98632>`__ - 177*61046927SAndroid Build Coastguard Worker Fix build on Hurd without PATH_MAX 178*61046927SAndroid Build Coastguard Worker- `Bug 98681 <https://bugs.freedesktop.org/show_bug.cgi?id=98681>`__ - 179*61046927SAndroid Build Coastguard Worker ir_builder_print_visitor.cpp:401:67: error: expected ')' before 180*61046927SAndroid Build Coastguard Worker 'PRIx64' 181*61046927SAndroid Build Coastguard Worker- `Bug 98694 <https://bugs.freedesktop.org/show_bug.cgi?id=98694>`__ - 182*61046927SAndroid Build Coastguard Worker "(5=2)?1:1" as array size decleration crashes glsl_compiler 183*61046927SAndroid Build Coastguard Worker- `Bug 98740 <https://bugs.freedesktop.org/show_bug.cgi?id=98740>`__ - 184*61046927SAndroid Build Coastguard Worker bitcode.cpp:102:8: error: ‘Error’ is not a member of ‘llvm’ 185*61046927SAndroid Build Coastguard Worker- `Bug 98767 <https://bugs.freedesktop.org/show_bug.cgi?id=98767>`__ - 186*61046927SAndroid Build Coastguard Worker [swrast] ralloc.c:84: get_header: Assertion \`info->canary == CANARY' 187*61046927SAndroid Build Coastguard Worker failed. 188*61046927SAndroid Build Coastguard Worker- `Bug 98774 <https://bugs.freedesktop.org/show_bug.cgi?id=98774>`__ - 189*61046927SAndroid Build Coastguard Worker glsl/tests/warnings-test regression 190*61046927SAndroid Build Coastguard Worker- `Bug 98815 <https://bugs.freedesktop.org/show_bug.cgi?id=98815>`__ - 191*61046927SAndroid Build Coastguard Worker [SKL/BDW GT2] large perf regression in TessMark 192*61046927SAndroid Build Coastguard Worker- `Bug 98840 <https://bugs.freedesktop.org/show_bug.cgi?id=98840>`__ - 193*61046927SAndroid Build Coastguard Worker nir clone test fails 194*61046927SAndroid Build Coastguard Worker- `Bug 98893 <https://bugs.freedesktop.org/show_bug.cgi?id=98893>`__ - 195*61046927SAndroid Build Coastguard Worker [SKL] piglit.spec.arb_shader_image_load_store.semantics intermittent 196*61046927SAndroid Build Coastguard Worker- `Bug 98914 <https://bugs.freedesktop.org/show_bug.cgi?id=98914>`__ - 197*61046927SAndroid Build Coastguard Worker mesa-vdpau-drivers: breaks vdpau for mpeg2video 198*61046927SAndroid Build Coastguard Worker- `Bug 98917 <https://bugs.freedesktop.org/show_bug.cgi?id=98917>`__ - 199*61046927SAndroid Build Coastguard Worker [BDW SKL BSW KBL] Tessellation CTS tests regression 200*61046927SAndroid Build Coastguard Worker- `Bug 98975 <https://bugs.freedesktop.org/show_bug.cgi?id=98975>`__ - 201*61046927SAndroid Build Coastguard Worker Wasteland 2 Directors Cut: Hangs. GPU fault 202*61046927SAndroid Build Coastguard Worker- `Bug 99010 <https://bugs.freedesktop.org/show_bug.cgi?id=99010>`__ - 203*61046927SAndroid Build Coastguard Worker --disable-gallium-llvm no longer recognized 204*61046927SAndroid Build Coastguard Worker- `Bug 99013 <https://bugs.freedesktop.org/show_bug.cgi?id=99013>`__ - 205*61046927SAndroid Build Coastguard Worker [regression, bisected] radeonsi: commit 4c8c13b3 "Use amdgcn 206*61046927SAndroid Build Coastguard Worker intrinsics for fs interpolation" makes system unusable 207*61046927SAndroid Build Coastguard Worker- `Bug 99030 <https://bugs.freedesktop.org/show_bug.cgi?id=99030>`__ - 208*61046927SAndroid Build Coastguard Worker [HSW, regression] transform feedback fails on Linux 4.8 209*61046927SAndroid Build Coastguard Worker- `Bug 99038 <https://bugs.freedesktop.org/show_bug.cgi?id=99038>`__ - 210*61046927SAndroid Build Coastguard Worker [dEQP, EGL, SKL, BDW, BSW] 211*61046927SAndroid Build Coastguard Worker dEQP-EGL.functional.negative_api.create_pixmap_surface crashes 212*61046927SAndroid Build Coastguard Worker- `Bug 99072 <https://bugs.freedesktop.org/show_bug.cgi?id=99072>`__ - 213*61046927SAndroid Build Coastguard Worker [byt,ivb,snb] ES3-CTS.gtf.GL3Tests.shadow regression 214*61046927SAndroid Build Coastguard Worker- `Bug 99085 <https://bugs.freedesktop.org/show_bug.cgi?id=99085>`__ - 215*61046927SAndroid Build Coastguard Worker [EGL] dEQP-EGL.functional.sharing.gles2.multithread intermittent 216*61046927SAndroid Build Coastguard Worker- `Bug 99097 <https://bugs.freedesktop.org/show_bug.cgi?id=99097>`__ - 217*61046927SAndroid Build Coastguard Worker [vulkancts] dEQP-VK.image.store regression 218*61046927SAndroid Build Coastguard Worker- `Bug 99100 <https://bugs.freedesktop.org/show_bug.cgi?id=99100>`__ - 219*61046927SAndroid Build Coastguard Worker [SKL,BDW,BSW,KBL] 220*61046927SAndroid Build Coastguard Worker dEQP-VK.glsl.return.return_in_dynamic_loop_dynamic_vertex regression 221*61046927SAndroid Build Coastguard Worker- `Bug 99119 <https://bugs.freedesktop.org/show_bug.cgi?id=99119>`__ - 222*61046927SAndroid Build Coastguard Worker swr_fence_work.cpp(42): error: argument of type "std::nullptr_t" is 223*61046927SAndroid Build Coastguard Worker incompatible with parameter of type "unsigned long" 224*61046927SAndroid Build Coastguard Worker- `Bug 99144 <https://bugs.freedesktop.org/show_bug.cgi?id=99144>`__ - 225*61046927SAndroid Build Coastguard Worker Incorrect rendering using glDrawArraysInstancedBaseInstance and first 226*61046927SAndroid Build Coastguard Worker != 0 on Skylake 227*61046927SAndroid Build Coastguard Worker- `Bug 99154 <https://bugs.freedesktop.org/show_bug.cgi?id=99154>`__ - 228*61046927SAndroid Build Coastguard Worker Link time error when using multiple builtin functions 229*61046927SAndroid Build Coastguard Worker- `Bug 99158 <https://bugs.freedesktop.org/show_bug.cgi?id=99158>`__ - 230*61046927SAndroid Build Coastguard Worker vdpau segfaults and gpu locks with kodi on R9285 231*61046927SAndroid Build Coastguard Worker- `Bug 99185 <https://bugs.freedesktop.org/show_bug.cgi?id=99185>`__ - 232*61046927SAndroid Build Coastguard Worker dEQP-EGL.functional.image.modify.tex_rgb5_a1_tex_subimage_rgba8 233*61046927SAndroid Build Coastguard Worker- `Bug 99188 <https://bugs.freedesktop.org/show_bug.cgi?id=99188>`__ - 234*61046927SAndroid Build Coastguard Worker dEQP-EGL.functional.create_context_ext.robust_gl_30.rgb565_no_depth_no_stencil 235*61046927SAndroid Build Coastguard Worker- `Bug 99210 <https://bugs.freedesktop.org/show_bug.cgi?id=99210>`__ - 236*61046927SAndroid Build Coastguard Worker ES3-CTS.functional.texture.mipmap.cube.generate.rgba5551\_\* 237*61046927SAndroid Build Coastguard Worker- `Bug 99214 <https://bugs.freedesktop.org/show_bug.cgi?id=99214>`__ - 238*61046927SAndroid Build Coastguard Worker Crash in library libswrAVX.so when assigning vertex buffer object 239*61046927SAndroid Build Coastguard Worker pointers with elements of type GL_DOUBLE 240*61046927SAndroid Build Coastguard Worker- `Bug 99219 <https://bugs.freedesktop.org/show_bug.cgi?id=99219>`__ - 241*61046927SAndroid Build Coastguard Worker The Stanley Parable GPU hang when starting a new game 242*61046927SAndroid Build Coastguard Worker- `Bug 99229 <https://bugs.freedesktop.org/show_bug.cgi?id=99229>`__ - 243*61046927SAndroid Build Coastguard Worker [G33] thousands of tests crash 244*61046927SAndroid Build Coastguard Worker- `Bug 99231 <https://bugs.freedesktop.org/show_bug.cgi?id=99231>`__ - 245*61046927SAndroid Build Coastguard Worker [HSW][i965] Crash in upload_3dstate_streamout() 246*61046927SAndroid Build Coastguard Worker- `Bug 99287 <https://bugs.freedesktop.org/show_bug.cgi?id=99287>`__ - 247*61046927SAndroid Build Coastguard Worker piglit.spec.glsl-1_10.execution.vs-nested-return-sibling-loop 248*61046927SAndroid Build Coastguard Worker regression 249*61046927SAndroid Build Coastguard Worker- `Bug 99303 <https://bugs.freedesktop.org/show_bug.cgi?id=99303>`__ - 250*61046927SAndroid Build Coastguard Worker [REGRESSION][BISECTED] DMs are crashing on start with "radeon" 251*61046927SAndroid Build Coastguard Worker- `Bug 99314 <https://bugs.freedesktop.org/show_bug.cgi?id=99314>`__ - 252*61046927SAndroid Build Coastguard Worker [g33] glsl regressions 253*61046927SAndroid Build Coastguard Worker- `Bug 99339 <https://bugs.freedesktop.org/show_bug.cgi?id=99339>`__ - 254*61046927SAndroid Build Coastguard Worker Blender line rendering broken after removing XY clipping of lines 255*61046927SAndroid Build Coastguard Worker- `Bug 99354 <https://bugs.freedesktop.org/show_bug.cgi?id=99354>`__ - 256*61046927SAndroid Build Coastguard Worker [G71] "Assertion \`bkref' failed" reproducible with glmark2 257*61046927SAndroid Build Coastguard Worker- `Bug 99389 <https://bugs.freedesktop.org/show_bug.cgi?id=99389>`__ - 258*61046927SAndroid Build Coastguard Worker Mesa build broken: sid_tables.h 259*61046927SAndroid Build Coastguard Worker- `Bug 99391 <https://bugs.freedesktop.org/show_bug.cgi?id=99391>`__ - 260*61046927SAndroid Build Coastguard Worker [ILK,G45,G965] piglit regressions 261*61046927SAndroid Build Coastguard Worker- `Bug 99401 <https://bugs.freedesktop.org/show_bug.cgi?id=99401>`__ - 262*61046927SAndroid Build Coastguard Worker [g33] regression: piglit.spec.!opengl 1_0.gl-1_0-beginend-coverage 263*61046927SAndroid Build Coastguard Worker- `Bug 99419 <https://bugs.freedesktop.org/show_bug.cgi?id=99419>`__ - 264*61046927SAndroid Build Coastguard Worker Crash(Segmentation fault) si_shader_select in Master Of Orion 265*61046927SAndroid Build Coastguard Worker- `Bug 99450 <https://bugs.freedesktop.org/show_bug.cgi?id=99450>`__ - 266*61046927SAndroid Build Coastguard Worker [amdgpu] Payday 2 visual glitches on some models 267*61046927SAndroid Build Coastguard Worker- `Bug 99451 <https://bugs.freedesktop.org/show_bug.cgi?id=99451>`__ - 268*61046927SAndroid Build Coastguard Worker polygon offset use after free 269*61046927SAndroid Build Coastguard Worker- `Bug 99456 <https://bugs.freedesktop.org/show_bug.cgi?id=99456>`__ - 270*61046927SAndroid Build Coastguard Worker Firefox crashing when opening \about:support with WebGL2 enabled 271*61046927SAndroid Build Coastguard Worker- `Bug 99631 <https://bugs.freedesktop.org/show_bug.cgi?id=99631>`__ - 272*61046927SAndroid Build Coastguard Worker segfault with OSVRTrackerView and openscenegraph git master 273*61046927SAndroid Build Coastguard Worker- `Bug 99633 <https://bugs.freedesktop.org/show_bug.cgi?id=99633>`__ - 274*61046927SAndroid Build Coastguard Worker rasterizer/core/clip.h:279:49: error: ‘const struct API_STATE’ has no 275*61046927SAndroid Build Coastguard Worker member named ‘linkageCount’ 276*61046927SAndroid Build Coastguard Worker- `Bug 99637 <https://bugs.freedesktop.org/show_bug.cgi?id=99637>`__ - 277*61046927SAndroid Build Coastguard Worker VLC video has corrupted colors when using VDPAU output on Radeon SI 278*61046927SAndroid Build Coastguard Worker 279*61046927SAndroid Build Coastguard WorkerChanges 280*61046927SAndroid Build Coastguard Worker------- 281*61046927SAndroid Build Coastguard Worker 282*61046927SAndroid Build Coastguard Worker- Building RADV requires --enable-gallium-llvm 283*61046927SAndroid Build Coastguard Worker- The vulkan headers vk_platform.h and vulkan.h are no longer installed 284*61046927SAndroid Build Coastguard Worker- The configure options --with-sha1 and --disable-shader-cache are 285*61046927SAndroid Build Coastguard Worker removed alongside their respective library requirements 286