1*61046927SAndroid Build Coastguard WorkerMesa 17.0.1 Release Notes / March 4, 2017 2*61046927SAndroid Build Coastguard Worker========================================= 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 17.0.1 is a bug fix release which fixes bugs found since the 17.0.0 5*61046927SAndroid Build Coastguard Workerrelease. 6*61046927SAndroid Build Coastguard Worker 7*61046927SAndroid Build Coastguard WorkerMesa 17.0.1 implements the OpenGL 4.5 API, but the version reported by 8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL 11*61046927SAndroid Build Coastguard Worker4.5. OpenGL 4.5 is **only** available if requested at context creation 12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported. 13*61046927SAndroid Build Coastguard Worker 14*61046927SAndroid Build Coastguard WorkerSHA256 checksums 15*61046927SAndroid Build Coastguard Worker---------------- 16*61046927SAndroid Build Coastguard Worker 17*61046927SAndroid Build Coastguard Worker:: 18*61046927SAndroid Build Coastguard Worker 19*61046927SAndroid Build Coastguard Worker e819bd3e515dac26faf9836d8f27a4ddf05323b9b23afb6c06536d4ac82e2743 mesa-17.0.1.tar.gz 20*61046927SAndroid Build Coastguard Worker 96fd70ef5f31d276a17e424e7e1bb79447ccbbe822b56844213ef932e7ad1b0c mesa-17.0.1.tar.xz 21*61046927SAndroid Build Coastguard Worker 22*61046927SAndroid Build Coastguard WorkerNew features 23*61046927SAndroid Build Coastguard Worker------------ 24*61046927SAndroid Build Coastguard Worker 25*61046927SAndroid Build Coastguard WorkerNone 26*61046927SAndroid Build Coastguard Worker 27*61046927SAndroid Build Coastguard WorkerBug fixes 28*61046927SAndroid Build Coastguard Worker--------- 29*61046927SAndroid Build Coastguard Worker 30*61046927SAndroid Build Coastguard Worker- `Bug 98869 <https://bugs.freedesktop.org/show_bug.cgi?id=98869>`__ - 31*61046927SAndroid Build Coastguard Worker Electronic Super Joy graphic artefacts (regression,bisected) 32*61046927SAndroid Build Coastguard Worker- `Bug 99532 <https://bugs.freedesktop.org/show_bug.cgi?id=99532>`__ - 33*61046927SAndroid Build Coastguard Worker Compute shader doesn't give right result under some circumstances 34*61046927SAndroid Build Coastguard Worker- `Bug 99677 <https://bugs.freedesktop.org/show_bug.cgi?id=99677>`__ - 35*61046927SAndroid Build Coastguard Worker heap-use-after-free in glsl 36*61046927SAndroid Build Coastguard Worker- `Bug 99692 <https://bugs.freedesktop.org/show_bug.cgi?id=99692>`__ - 37*61046927SAndroid Build Coastguard Worker [radv] Mostly broken on Hawaii PRO/CIK ASICs 38*61046927SAndroid Build Coastguard Worker- `Bug 99850 <https://bugs.freedesktop.org/show_bug.cgi?id=99850>`__ - 39*61046927SAndroid Build Coastguard Worker Tessellation bug on Carrizo 40*61046927SAndroid Build Coastguard Worker 41*61046927SAndroid Build Coastguard WorkerChanges 42*61046927SAndroid Build Coastguard Worker------- 43*61046927SAndroid Build Coastguard Worker 44*61046927SAndroid Build Coastguard WorkerBas Nieuwenhuizen (4): 45*61046927SAndroid Build Coastguard Worker 46*61046927SAndroid Build Coastguard Worker- radv: Never try to create more than max_sets descriptor sets. 47*61046927SAndroid Build Coastguard Worker- radv: Reset emitted compute pipeline when calling secondary cmd 48*61046927SAndroid Build Coastguard Worker buffer. 49*61046927SAndroid Build Coastguard Worker- radv: Only use PKT3_OCCLUSION_QUERY when it doesn't hang. 50*61046927SAndroid Build Coastguard Worker- radv: Use correct size for availability flag. 51*61046927SAndroid Build Coastguard Worker 52*61046927SAndroid Build Coastguard WorkerBen Crocker (3): 53*61046927SAndroid Build Coastguard Worker 54*61046927SAndroid Build Coastguard Worker- gallivm: Reenable PPC VSX (v3) 55*61046927SAndroid Build Coastguard Worker- gallivm: Improve debug output (V2) 56*61046927SAndroid Build Coastguard Worker- gallivm: Override getHostCPUName() "generic" w/ "pwr8" (v4) 57*61046927SAndroid Build Coastguard Worker 58*61046927SAndroid Build Coastguard WorkerBrendan King (1): 59*61046927SAndroid Build Coastguard Worker 60*61046927SAndroid Build Coastguard Worker- egl/dri3: implement query surface hook 61*61046927SAndroid Build Coastguard Worker 62*61046927SAndroid Build Coastguard WorkerChristian Gmeiner (2): 63*61046927SAndroid Build Coastguard Worker 64*61046927SAndroid Build Coastguard Worker- etnaviv: move pctx initialisation to avoid a null dereference 65*61046927SAndroid Build Coastguard Worker- etnaviv: remove number of pixel pipes validation 66*61046927SAndroid Build Coastguard Worker 67*61046927SAndroid Build Coastguard WorkerConnor Abbott (1): 68*61046927SAndroid Build Coastguard Worker 69*61046927SAndroid Build Coastguard Worker- anv: fix Get*MemoryRequirements for !LLC 70*61046927SAndroid Build Coastguard Worker 71*61046927SAndroid Build Coastguard WorkerDaniel Stone (1): 72*61046927SAndroid Build Coastguard Worker 73*61046927SAndroid Build Coastguard Worker- egl/wayland: Don't use DRM format codes for SHM 74*61046927SAndroid Build Coastguard Worker 75*61046927SAndroid Build Coastguard WorkerDave Airlie (6): 76*61046927SAndroid Build Coastguard Worker 77*61046927SAndroid Build Coastguard Worker- tgsi: fix memory leak in tgsi sanity check 78*61046927SAndroid Build Coastguard Worker- radv: change base aligmment for allocated memory. 79*61046927SAndroid Build Coastguard Worker- radv: fix cik macroModeIndex. 80*61046927SAndroid Build Coastguard Worker- radv: adopt some init config workarounds from radeonsi. 81*61046927SAndroid Build Coastguard Worker- radv: fix depth format in blit2d. 82*61046927SAndroid Build Coastguard Worker- radv: fix txs for sampler buffers 83*61046927SAndroid Build Coastguard Worker 84*61046927SAndroid Build Coastguard WorkerEmil Velikov (8): 85*61046927SAndroid Build Coastguard Worker 86*61046927SAndroid Build Coastguard Worker- docs: add sha256 checksums for 17.0.0 87*61046927SAndroid Build Coastguard Worker- bin/get-extra-pick-list: use git merge-base to get the branchpoint 88*61046927SAndroid Build Coastguard Worker- bin/get-extra-pick-list: rework to use already_picked list 89*61046927SAndroid Build Coastguard Worker- bin/get-typod-pick-list.sh: limit \`git grep ...' to only as needed 90*61046927SAndroid Build Coastguard Worker- bin/get-pick-list.sh: limit \`git grep ...' only as needed 91*61046927SAndroid Build Coastguard Worker- bin/get-pick-list.sh: remove ancient way of nominating patches 92*61046927SAndroid Build Coastguard Worker- bin/get-fixes-pick-list.sh: add new script 93*61046927SAndroid Build Coastguard Worker- Update version to 17.0.1 94*61046927SAndroid Build Coastguard Worker 95*61046927SAndroid Build Coastguard WorkerEric Anholt (1): 96*61046927SAndroid Build Coastguard Worker 97*61046927SAndroid Build Coastguard Worker- vc4: Avoid emitting small immediates for UBO indirect load address 98*61046927SAndroid Build Coastguard Worker guards. 99*61046927SAndroid Build Coastguard Worker 100*61046927SAndroid Build Coastguard WorkerGrazvydas Ignotas (3): 101*61046927SAndroid Build Coastguard Worker 102*61046927SAndroid Build Coastguard Worker- r300g: only allow byteswapped formats on big endian 103*61046927SAndroid Build Coastguard Worker- gallium/u_queue: fix a crash with atexit handlers 104*61046927SAndroid Build Coastguard Worker- gallium/u_queue: set num_threads correctly if not all threads start 105*61046927SAndroid Build Coastguard Worker 106*61046927SAndroid Build Coastguard WorkerHans de Goede (1): 107*61046927SAndroid Build Coastguard Worker 108*61046927SAndroid Build Coastguard Worker- glx/glvnd: Fix GLXdispatchIndex sorting 109*61046927SAndroid Build Coastguard Worker 110*61046927SAndroid Build Coastguard WorkerIlia Mirkin (4): 111*61046927SAndroid Build Coastguard Worker 112*61046927SAndroid Build Coastguard Worker- gm107/ir: fix address offset bitfield for ATOMS 113*61046927SAndroid Build Coastguard Worker- nvc0: set the render condition in the compute object 114*61046927SAndroid Build Coastguard Worker- st/mesa: don't pass compare mode for stencil-sampled textures 115*61046927SAndroid Build Coastguard Worker- nvc0: disable linked tsc mode in compute launch descriptor 116*61046927SAndroid Build Coastguard Worker 117*61046927SAndroid Build Coastguard WorkerFaith Ekstrand (10): 118*61046927SAndroid Build Coastguard Worker 119*61046927SAndroid Build Coastguard Worker- i965/sampler_state: Clamp min/max LOD to 14 on gen7+ 120*61046927SAndroid Build Coastguard Worker- i965/sampler_state: Pass texObj into update_sampler_state 121*61046927SAndroid Build Coastguard Worker- i965/sampler_state: Set the "Base Mip Level" field on Sandy Bridge 122*61046927SAndroid Build Coastguard Worker- intel/blorp: Swizzle clear colors on the CPU 123*61046927SAndroid Build Coastguard Worker- i965/fs: Fix the inline nir_op_pack_double optimization 124*61046927SAndroid Build Coastguard Worker- anv: Add an invalidate_range helper 125*61046927SAndroid Build Coastguard Worker- anv/query: clflush the bo map on non-LLC platforms 126*61046927SAndroid Build Coastguard Worker- genxml: Make MI_STORE_DATA_IMM more consistent 127*61046927SAndroid Build Coastguard Worker- anv/query: Perform CmdResetQueryPool on the GPU 128*61046927SAndroid Build Coastguard Worker- intel/blorp: Explicitly flush all allocated state 129*61046927SAndroid Build Coastguard Worker 130*61046927SAndroid Build Coastguard WorkerJose Maria Casanova Crespo (1): 131*61046927SAndroid Build Coastguard Worker 132*61046927SAndroid Build Coastguard Worker- glsl: non-last member unsized array on SSBO must fail compilation on 133*61046927SAndroid Build Coastguard Worker GLSL ES 3.1 134*61046927SAndroid Build Coastguard Worker 135*61046927SAndroid Build Coastguard WorkerKenneth Graunke (1): 136*61046927SAndroid Build Coastguard Worker 137*61046927SAndroid Build Coastguard Worker- mesa: Do (TCS && !TES) draw time validation in ES as well. 138*61046927SAndroid Build Coastguard Worker 139*61046927SAndroid Build Coastguard WorkerLeo Liu (1): 140*61046927SAndroid Build Coastguard Worker 141*61046927SAndroid Build Coastguard Worker- configure.ac: check require_basic_egl only if egl enabled 142*61046927SAndroid Build Coastguard Worker 143*61046927SAndroid Build Coastguard WorkerLionel Landwerlin (2): 144*61046927SAndroid Build Coastguard Worker 145*61046927SAndroid Build Coastguard Worker- anv: wsi: report presentation error per image request 146*61046927SAndroid Build Coastguard Worker- i965/fs: fix uninitialized memory access 147*61046927SAndroid Build Coastguard Worker 148*61046927SAndroid Build Coastguard WorkerMarek Olšák (6): 149*61046927SAndroid Build Coastguard Worker 150*61046927SAndroid Build Coastguard Worker- radeonsi: fix UNSIGNED_BYTE index buffer fallback with non-zero start 151*61046927SAndroid Build Coastguard Worker (v2) 152*61046927SAndroid Build Coastguard Worker- gallium/util: remove unused u_index_modify helpers 153*61046927SAndroid Build Coastguard Worker- gallium/u_index_modify: don't add PIPE_TRANSFER_UNSYNCHRONIZED 154*61046927SAndroid Build Coastguard Worker unconditionally 155*61046927SAndroid Build Coastguard Worker- gallium/u_queue: fix random crashes when the app calls exit() 156*61046927SAndroid Build Coastguard Worker- radeonsi: fix broken tessellation on Carrizo and Stoney 157*61046927SAndroid Build Coastguard Worker- amd/common: fix ASICREV_IS_POLARIS11_M for Polaris12 158*61046927SAndroid Build Coastguard Worker 159*61046927SAndroid Build Coastguard WorkerMauro Rossi (2): 160*61046927SAndroid Build Coastguard Worker 161*61046927SAndroid Build Coastguard Worker- android: radeonsi: fix sid_table.h generated header include path 162*61046927SAndroid Build Coastguard Worker- android: glsl: build shader cache sources 163*61046927SAndroid Build Coastguard Worker 164*61046927SAndroid Build Coastguard WorkerMichel Dänzer (1): 165*61046927SAndroid Build Coastguard Worker 166*61046927SAndroid Build Coastguard Worker- configure.ac: Drop LLVM compiler flags more radically 167*61046927SAndroid Build Coastguard Worker 168*61046927SAndroid Build Coastguard WorkerNicolai Hähnle (3): 169*61046927SAndroid Build Coastguard Worker 170*61046927SAndroid Build Coastguard Worker- winsys/amdgpu: reduce max_alloc_size based on GTT limits 171*61046927SAndroid Build Coastguard Worker- radeonsi: handle MultiDrawIndirect in si_get_draw_start_count 172*61046927SAndroid Build Coastguard Worker- radeonsi: fix UINT/SINT clamping for 10-bit formats on <= CIK 173*61046927SAndroid Build Coastguard Worker 174*61046927SAndroid Build Coastguard WorkerSamuel Iglesias Gonsálvez (1): 175*61046927SAndroid Build Coastguard Worker 176*61046927SAndroid Build Coastguard Worker- glsl: fix heap-use-after-free in ast_declarator_list::hir() 177*61046927SAndroid Build Coastguard Worker 178*61046927SAndroid Build Coastguard WorkerTapani Pälli (1): 179*61046927SAndroid Build Coastguard Worker 180*61046927SAndroid Build Coastguard Worker- android: fix droid_create_image_from_prime_fd_yuv for YV12 181