1*61046927SAndroid Build Coastguard WorkerMesa 17.0.2 Release Notes / March 20, 2017 2*61046927SAndroid Build Coastguard Worker========================================== 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 17.0.2 is a bug fix release which fixes bugs found since the 17.0.1 5*61046927SAndroid Build Coastguard Workerrelease. 6*61046927SAndroid Build Coastguard Worker 7*61046927SAndroid Build Coastguard WorkerMesa 17.0.2 implements the OpenGL 4.5 API, but the version reported by 8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL 11*61046927SAndroid Build Coastguard Worker4.5. OpenGL 4.5 is **only** available if requested at context creation 12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported. 13*61046927SAndroid Build Coastguard Worker 14*61046927SAndroid Build Coastguard WorkerSHA256 checksums 15*61046927SAndroid Build Coastguard Worker---------------- 16*61046927SAndroid Build Coastguard Worker 17*61046927SAndroid Build Coastguard Worker:: 18*61046927SAndroid Build Coastguard Worker 19*61046927SAndroid Build Coastguard Worker 2e0f41e7974ba7a36ca32bbeaf8ebcd65c8fd4d2dc9872f04d4becbd5e7a8cb5 mesa-17.0.2.tar.gz 20*61046927SAndroid Build Coastguard Worker f8f191f909e01e65de38d5bdea5fb057f21649a3aed20948be02348e77a689d4 mesa-17.0.2.tar.xz 21*61046927SAndroid Build Coastguard Worker 22*61046927SAndroid Build Coastguard WorkerNew features 23*61046927SAndroid Build Coastguard Worker------------ 24*61046927SAndroid Build Coastguard Worker 25*61046927SAndroid Build Coastguard WorkerNone 26*61046927SAndroid Build Coastguard Worker 27*61046927SAndroid Build Coastguard WorkerBug fixes 28*61046927SAndroid Build Coastguard Worker--------- 29*61046927SAndroid Build Coastguard Worker 30*61046927SAndroid Build Coastguard Worker- `Bug 68504 <https://bugs.freedesktop.org/show_bug.cgi?id=68504>`__ - 31*61046927SAndroid Build Coastguard Worker 9.2-rc1 workaround for clover build failure on ppc/altivec: cannot 32*61046927SAndroid Build Coastguard Worker convert 'bool' to '__vector(4) \__bool int' in return 33*61046927SAndroid Build Coastguard Worker- `Bug 97988 <https://bugs.freedesktop.org/show_bug.cgi?id=97988>`__ - 34*61046927SAndroid Build Coastguard Worker [radeonsi] playing back videos with VDPAU exhibits 35*61046927SAndroid Build Coastguard Worker deinterlacing/anti-aliasing issues not visible with VA-API 36*61046927SAndroid Build Coastguard Worker- `Bug 99484 <https://bugs.freedesktop.org/show_bug.cgi?id=99484>`__ - 37*61046927SAndroid Build Coastguard Worker Crusader Kings 2 - Loading bars, siege bars, morale bars, etc. do not 38*61046927SAndroid Build Coastguard Worker render correctly 39*61046927SAndroid Build Coastguard Worker- `Bug 99715 <https://bugs.freedesktop.org/show_bug.cgi?id=99715>`__ - 40*61046927SAndroid Build Coastguard Worker Don't print: "Note: Buggy applications may crash, if they do please 41*61046927SAndroid Build Coastguard Worker report to vendor" 42*61046927SAndroid Build Coastguard Worker- `Bug 100049 <https://bugs.freedesktop.org/show_bug.cgi?id=100049>`__ 43*61046927SAndroid Build Coastguard Worker - "ralloc: Make sure ralloc() allocations match malloc()'s 44*61046927SAndroid Build Coastguard Worker alignment." causes seg fault in 32bit build 45*61046927SAndroid Build Coastguard Worker 46*61046927SAndroid Build Coastguard WorkerChanges 47*61046927SAndroid Build Coastguard Worker------- 48*61046927SAndroid Build Coastguard Worker 49*61046927SAndroid Build Coastguard WorkerAlex Smith (3): 50*61046927SAndroid Build Coastguard Worker 51*61046927SAndroid Build Coastguard Worker- radv: Emit pending flushes before executing a secondary command 52*61046927SAndroid Build Coastguard Worker buffer 53*61046927SAndroid Build Coastguard Worker- radv: Flush before copying with PKT3_WRITE_DATA in CmdUpdateBuffer 54*61046927SAndroid Build Coastguard Worker- radv/ac: Fix shared memory offset calculation 55*61046927SAndroid Build Coastguard Worker 56*61046927SAndroid Build Coastguard WorkerBas Nieuwenhuizen (3): 57*61046927SAndroid Build Coastguard Worker 58*61046927SAndroid Build Coastguard Worker- radv: Disable HTILE for textures with multiple layers/levels. 59*61046927SAndroid Build Coastguard Worker- radv: Emit cache flushes before CP DMA. 60*61046927SAndroid Build Coastguard Worker- Revert "radv: Emit cache flushes before CP DMA." 61*61046927SAndroid Build Coastguard Worker 62*61046927SAndroid Build Coastguard WorkerDave Airlie (3): 63*61046927SAndroid Build Coastguard Worker 64*61046927SAndroid Build Coastguard Worker- radv: drop Z24 support. 65*61046927SAndroid Build Coastguard Worker- radv: disable mip point pre clamping. 66*61046927SAndroid Build Coastguard Worker- radv: setup llvm target data layout 67*61046927SAndroid Build Coastguard Worker 68*61046927SAndroid Build Coastguard WorkerEmil Velikov (4): 69*61046927SAndroid Build Coastguard Worker 70*61046927SAndroid Build Coastguard Worker- docs: add sha256 checksums for 17.0.1 71*61046927SAndroid Build Coastguard Worker- cherry-ignore: add the swizzle blorp_clear fix 72*61046927SAndroid Build Coastguard Worker- i965: move brw_define.h ifndef guard to the top 73*61046927SAndroid Build Coastguard Worker- Update version to 17.0.2 74*61046927SAndroid Build Coastguard Worker 75*61046927SAndroid Build Coastguard WorkerFredrik Höglund (2): 76*61046927SAndroid Build Coastguard Worker 77*61046927SAndroid Build Coastguard Worker- radv: fix the dynamic buffer index in vkCmdBindDescriptorSets 78*61046927SAndroid Build Coastguard Worker- radv/ac: fix multiple descriptor sets with dynamic buffers 79*61046927SAndroid Build Coastguard Worker 80*61046927SAndroid Build Coastguard WorkerGregory Hainaut (1): 81*61046927SAndroid Build Coastguard Worker 82*61046927SAndroid Build Coastguard Worker- glapi: fix typo in count_scale 83*61046927SAndroid Build Coastguard Worker 84*61046927SAndroid Build Coastguard WorkerIlia Mirkin (2): 85*61046927SAndroid Build Coastguard Worker 86*61046927SAndroid Build Coastguard Worker- nvc0: take extra pushbuf space into account for pushbuf_space calls 87*61046927SAndroid Build Coastguard Worker- nvc0: increase alignment to 256 for texture buffers on fermi 88*61046927SAndroid Build Coastguard Worker 89*61046927SAndroid Build Coastguard WorkerJacob Lifshay (1): 90*61046927SAndroid Build Coastguard Worker 91*61046927SAndroid Build Coastguard Worker- vulkan/wsi: Improve the DRI3 error message 92*61046927SAndroid Build Coastguard Worker 93*61046927SAndroid Build Coastguard WorkerJames Legg (1): 94*61046927SAndroid Build Coastguard Worker 95*61046927SAndroid Build Coastguard Worker- radv: Fix using more than 4 bound descriptor sets 96*61046927SAndroid Build Coastguard Worker 97*61046927SAndroid Build Coastguard WorkerFaith Ekstrand (7): 98*61046927SAndroid Build Coastguard Worker 99*61046927SAndroid Build Coastguard Worker- anv/blorp/clear_subpass: Only set surface clear color for fast clears 100*61046927SAndroid Build Coastguard Worker- anv: Accurately advertise dynamic descriptor limits 101*61046927SAndroid Build Coastguard Worker- anv: Stall before fast-clear operations 102*61046927SAndroid Build Coastguard Worker- anv: Properly handle destroying NULL devices and instances 103*61046927SAndroid Build Coastguard Worker- anv/blorp: Turn off AUX after doing a CCS_D resolve 104*61046927SAndroid Build Coastguard Worker- anv/blorp: Only set a clear color for resolves if fast-cleared 105*61046927SAndroid Build Coastguard Worker- nir/intrinsics: Make load_barycentric_input take a 2-component coor 106*61046927SAndroid Build Coastguard Worker 107*61046927SAndroid Build Coastguard WorkerJonas Pfeil (1): 108*61046927SAndroid Build Coastguard Worker 109*61046927SAndroid Build Coastguard Worker- ralloc: Make sure ralloc() allocations match malloc()'s alignment. 110*61046927SAndroid Build Coastguard Worker 111*61046927SAndroid Build Coastguard WorkerKenneth Graunke (1): 112*61046927SAndroid Build Coastguard Worker 113*61046927SAndroid Build Coastguard Worker- egl: Ensure ResetNotificationStrategy matches for shared contexts. 114*61046927SAndroid Build Coastguard Worker 115*61046927SAndroid Build Coastguard WorkerMarek Olšák (3): 116*61046927SAndroid Build Coastguard Worker 117*61046927SAndroid Build Coastguard Worker- st/mesa: reset sample_mask, min_sample, and render_condition for PBO 118*61046927SAndroid Build Coastguard Worker ops 119*61046927SAndroid Build Coastguard Worker- st/mesa: set blend state for PBO readbacks 120*61046927SAndroid Build Coastguard Worker- radeonsi: mark all bound shader buffer ranges as initialized 121*61046927SAndroid Build Coastguard Worker 122*61046927SAndroid Build Coastguard WorkerMatt Turner (1): 123*61046927SAndroid Build Coastguard Worker 124*61046927SAndroid Build Coastguard Worker- clover: Work around build failure with AltiVec. 125*61046927SAndroid Build Coastguard Worker 126*61046927SAndroid Build Coastguard WorkerNanley Chery (2): 127*61046927SAndroid Build Coastguard Worker 128*61046927SAndroid Build Coastguard Worker- anv/pass: Avoid accessing attachment array out of bounds 129*61046927SAndroid Build Coastguard Worker- anv/image: Remove extra dependency on HiZ-specific variable 130*61046927SAndroid Build Coastguard Worker 131*61046927SAndroid Build Coastguard WorkerNicolai Hähnle (2): 132*61046927SAndroid Build Coastguard Worker 133*61046927SAndroid Build Coastguard Worker- st/glsl_to_tgsi: avoid iterating past the head of the instruction 134*61046927SAndroid Build Coastguard Worker list 135*61046927SAndroid Build Coastguard Worker- st/mesa: inform the driver of framebuffer changes before compute 136*61046927SAndroid Build Coastguard Worker dispatches 137*61046927SAndroid Build Coastguard Worker 138*61046927SAndroid Build Coastguard WorkerRobert Foss (1): 139*61046927SAndroid Build Coastguard Worker 140*61046927SAndroid Build Coastguard Worker- mesa: Avoid read of uninitialized variable 141*61046927SAndroid Build Coastguard Worker 142*61046927SAndroid Build Coastguard WorkerSamuel Iglesias Gonsálvez (5): 143*61046927SAndroid Build Coastguard Worker 144*61046927SAndroid Build Coastguard Worker- i965/fs: mark last DF uniform array element as 64 bit live one 145*61046927SAndroid Build Coastguard Worker- i965/fs: detect different bit size accesses to uniforms to push them 146*61046927SAndroid Build Coastguard Worker in proper locations 147*61046927SAndroid Build Coastguard Worker- i965/fs: fix indirect load DF uniforms on BSW/BXT 148*61046927SAndroid Build Coastguard Worker- i965/fs: fix source type when emitting MOV_INDIRECT to read ICP 149*61046927SAndroid Build Coastguard Worker handles 150*61046927SAndroid Build Coastguard Worker- i965/fs: emit MOV_INDIRECT with the source with the right register 151*61046927SAndroid Build Coastguard Worker type 152*61046927SAndroid Build Coastguard Worker 153*61046927SAndroid Build Coastguard WorkerSamuel Pitoiset (1): 154*61046927SAndroid Build Coastguard Worker 155*61046927SAndroid Build Coastguard Worker- radeonsi: disable sinking common instructions down to the end block 156