1*61046927SAndroid Build Coastguard WorkerMesa 17.0.5 Release Notes / April 28, 2017 2*61046927SAndroid Build Coastguard Worker========================================== 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 17.0.5 is a bug fix release which fixes bugs found since the 17.0.4 5*61046927SAndroid Build Coastguard Workerrelease. 6*61046927SAndroid Build Coastguard Worker 7*61046927SAndroid Build Coastguard WorkerMesa 17.0.5 implements the OpenGL 4.5 API, but the version reported by 8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL 11*61046927SAndroid Build Coastguard Worker4.5. OpenGL 4.5 is **only** available if requested at context creation 12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported. 13*61046927SAndroid Build Coastguard Worker 14*61046927SAndroid Build Coastguard WorkerSHA256 checksums 15*61046927SAndroid Build Coastguard Worker---------------- 16*61046927SAndroid Build Coastguard Worker 17*61046927SAndroid Build Coastguard Worker:: 18*61046927SAndroid Build Coastguard Worker 19*61046927SAndroid Build Coastguard Worker 7510eee0d0077860b250d30d73305048c2df4ba09ea8fc04e4f3eec7beece301 mesa-17.0.5.tar.gz 20*61046927SAndroid Build Coastguard Worker 668efa445d2f57a26e5c096b1965a685733a3b57d9c736f9d6460263847f9bfe mesa-17.0.5.tar.xz 21*61046927SAndroid Build Coastguard Worker 22*61046927SAndroid Build Coastguard WorkerNew features 23*61046927SAndroid Build Coastguard Worker------------ 24*61046927SAndroid Build Coastguard Worker 25*61046927SAndroid Build Coastguard WorkerNone 26*61046927SAndroid Build Coastguard Worker 27*61046927SAndroid Build Coastguard WorkerBug fixes 28*61046927SAndroid Build Coastguard Worker--------- 29*61046927SAndroid Build Coastguard Worker 30*61046927SAndroid Build Coastguard Worker- `Bug 97524 <https://bugs.freedesktop.org/show_bug.cgi?id=97524>`__ - 31*61046927SAndroid Build Coastguard Worker Samplers referring to the same texture unit with different types 32*61046927SAndroid Build Coastguard Worker should raise GL_INVALID_OPERATION 33*61046927SAndroid Build Coastguard Worker 34*61046927SAndroid Build Coastguard WorkerChanges 35*61046927SAndroid Build Coastguard Worker------- 36*61046927SAndroid Build Coastguard Worker 37*61046927SAndroid Build Coastguard WorkerAndres Gomez (16): 38*61046927SAndroid Build Coastguard Worker 39*61046927SAndroid Build Coastguard Worker- cherry-ignore: Add the pci_id into the shader cache UUID 40*61046927SAndroid Build Coastguard Worker- cherry-ignore: fix crash if ctx torn down with no rendering 41*61046927SAndroid Build Coastguard Worker- cherry-ignore: Fix typos. 42*61046927SAndroid Build Coastguard Worker- cherry-ignore: Revert "etnaviv: Cannot render to rb-swapped formats" 43*61046927SAndroid Build Coastguard Worker- cherry-ignore: Revert "i965/fs: Don't emit SEL instructions for 44*61046927SAndroid Build Coastguard Worker type-converting MOVs." 45*61046927SAndroid Build Coastguard Worker- cherry-ignore: fix typo in a2b10g10r10 fast clear calculation 46*61046927SAndroid Build Coastguard Worker- cherry-ignore: remove unused anv_dispatch_table dtable 47*61046927SAndroid Build Coastguard Worker- cherry-ignore: remove unused radv_dispatch_table dtable 48*61046927SAndroid Build Coastguard Worker- cherry-ignore: make radv_resolve_entrypoint static 49*61046927SAndroid Build Coastguard Worker- cherry-ignore: vulkan: add support for libmesa_vulkan_util 50*61046927SAndroid Build Coastguard Worker- cherry-ignore: r600: fix libmesa_amd_common dependency 51*61046927SAndroid Build Coastguard Worker- cherry-ignore: remove dead brw_new_shader() declaration 52*61046927SAndroid Build Coastguard Worker- cherry-ignore: remove i965_symbols_test reference from .gitignore 53*61046927SAndroid Build Coastguard Worker- cherry-ignore: automake: ensure that the destination directory is 54*61046927SAndroid Build Coastguard Worker created 55*61046927SAndroid Build Coastguard Worker- cherry-ignore: provide required gem stubs for the tests 56*61046927SAndroid Build Coastguard Worker- Update version to 17.0.5 57*61046927SAndroid Build Coastguard Worker 58*61046927SAndroid Build Coastguard WorkerBoyan Ding (2): 59*61046927SAndroid Build Coastguard Worker 60*61046927SAndroid Build Coastguard Worker- nvc0/ir: Properly handle a "split form" of predicate destination 61*61046927SAndroid Build Coastguard Worker- nir: Destination component count of shader_clock intrinsic is 2 62*61046927SAndroid Build Coastguard Worker 63*61046927SAndroid Build Coastguard WorkerEmil Velikov (5): 64*61046927SAndroid Build Coastguard Worker 65*61046927SAndroid Build Coastguard Worker- docs: add sha256 checksums for 17.0.4 66*61046927SAndroid Build Coastguard Worker- winsys/sw/dri: don't use GNU void pointer arithmetic 67*61046927SAndroid Build Coastguard Worker- st/clover: add space between < and :\: 68*61046927SAndroid Build Coastguard Worker- configure.ac: check require_basic_egl only if egl enabled 69*61046927SAndroid Build Coastguard Worker- st/mesa: automake: honour the vdpau header install location 70*61046927SAndroid Build Coastguard Worker 71*61046927SAndroid Build Coastguard WorkerFrancisco Jerez (2): 72*61046927SAndroid Build Coastguard Worker 73*61046927SAndroid Build Coastguard Worker- intel/fs: Use regs_written() in spilling cost heuristic for improved 74*61046927SAndroid Build Coastguard Worker accuracy. 75*61046927SAndroid Build Coastguard Worker- intel/fs: Take into account amount of data read in spilling cost 76*61046927SAndroid Build Coastguard Worker heuristic. 77*61046927SAndroid Build Coastguard Worker 78*61046927SAndroid Build Coastguard WorkerGrazvydas Ignotas (1): 79*61046927SAndroid Build Coastguard Worker 80*61046927SAndroid Build Coastguard Worker- radv: report timestampPeriod correctly 81*61046927SAndroid Build Coastguard Worker 82*61046927SAndroid Build Coastguard WorkerFaith Ekstrand (5): 83*61046927SAndroid Build Coastguard Worker 84*61046927SAndroid Build Coastguard Worker- anv/blorp: Flush the texture cache in UpdateBuffer 85*61046927SAndroid Build Coastguard Worker- anv/cmd_buffer: Flush the VF cache at the top of all primaries 86*61046927SAndroid Build Coastguard Worker- anv/cmd_buffer: Always set up a null surface state 87*61046927SAndroid Build Coastguard Worker- anv/cmd_buffer: Use the null surface state for ATTACHMENT_UNUSED 88*61046927SAndroid Build Coastguard Worker- anv/blorp: Properly handle VK_ATTACHMENT_UNUSED 89*61046927SAndroid Build Coastguard Worker 90*61046927SAndroid Build Coastguard WorkerKenneth Graunke (1): 91*61046927SAndroid Build Coastguard Worker 92*61046927SAndroid Build Coastguard Worker- i965/vec4: Avoid reswizzling MACH instructions in 93*61046927SAndroid Build Coastguard Worker opt_register_coalesce(). 94*61046927SAndroid Build Coastguard Worker 95*61046927SAndroid Build Coastguard WorkerMarek Olšák (1): 96*61046927SAndroid Build Coastguard Worker 97*61046927SAndroid Build Coastguard Worker- st/mesa: invalidate the readpix cache in st_indirect_draw_vbo 98*61046927SAndroid Build Coastguard Worker 99*61046927SAndroid Build Coastguard WorkerNanley Chery (1): 100*61046927SAndroid Build Coastguard Worker 101*61046927SAndroid Build Coastguard Worker- anv/cmd_buffer: Disable CCS on BDW input attachments 102*61046927SAndroid Build Coastguard Worker 103*61046927SAndroid Build Coastguard WorkerNicolai Hähnle (4): 104*61046927SAndroid Build Coastguard Worker 105*61046927SAndroid Build Coastguard Worker- mesa: fix remaining xfb prims check for GLES with multiple instances 106*61046927SAndroid Build Coastguard Worker- mesa: extract need_xfb_remaining_prims_check 107*61046927SAndroid Build Coastguard Worker- mesa: move glMultiDrawArrays to vbo and fix error handling 108*61046927SAndroid Build Coastguard Worker- vbo: fix gl_DrawID handling in glMultiDrawArrays 109*61046927SAndroid Build Coastguard Worker 110*61046927SAndroid Build Coastguard WorkerRob Clark (1): 111*61046927SAndroid Build Coastguard Worker 112*61046927SAndroid Build Coastguard Worker- util/queue: don't hang at exit 113*61046927SAndroid Build Coastguard Worker 114*61046927SAndroid Build Coastguard WorkerTimothy Arceri (1): 115*61046927SAndroid Build Coastguard Worker 116*61046927SAndroid Build Coastguard Worker- mesa: validate sampler type across the whole program 117