1*61046927SAndroid Build Coastguard WorkerMesa 17.1.1 Release Notes / March 25, 2017 2*61046927SAndroid Build Coastguard Worker========================================== 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 17.1.1 is a bug fix release which fixes bugs found since the 17.1.0 5*61046927SAndroid Build Coastguard Workerrelease. 6*61046927SAndroid Build Coastguard Worker 7*61046927SAndroid Build Coastguard WorkerMesa 17.1.1 implements the OpenGL 4.5 API, but the version reported by 8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL 11*61046927SAndroid Build Coastguard Worker4.5. OpenGL 4.5 is **only** available if requested at context creation 12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported. 13*61046927SAndroid Build Coastguard Worker 14*61046927SAndroid Build Coastguard WorkerSHA256 checksums 15*61046927SAndroid Build Coastguard Worker---------------- 16*61046927SAndroid Build Coastguard Worker 17*61046927SAndroid Build Coastguard Worker:: 18*61046927SAndroid Build Coastguard Worker 19*61046927SAndroid Build Coastguard Worker 652315af87f2bb015ce99ee3b90d9d115d53cbf9e052493bd13d521a753b1930 mesa-17.1.1.tar.gz 20*61046927SAndroid Build Coastguard Worker aed503f94c0c1630a162a3e276f4ee12a86764cee4cb92338ea2dea99a04e7ef mesa-17.1.1.tar.xz 21*61046927SAndroid Build Coastguard Worker 22*61046927SAndroid Build Coastguard WorkerNew features 23*61046927SAndroid Build Coastguard Worker------------ 24*61046927SAndroid Build Coastguard Worker 25*61046927SAndroid Build Coastguard WorkerNone 26*61046927SAndroid Build Coastguard Worker 27*61046927SAndroid Build Coastguard WorkerBug fixes 28*61046927SAndroid Build Coastguard Worker--------- 29*61046927SAndroid Build Coastguard Worker 30*61046927SAndroid Build Coastguard Worker- `Bug 100854 <https://bugs.freedesktop.org/show_bug.cgi?id=100854>`__ 31*61046927SAndroid Build Coastguard Worker - YUV to RGB Color Space Conversion result is not precise 32*61046927SAndroid Build Coastguard Worker- `Bug 100925 <https://bugs.freedesktop.org/show_bug.cgi?id=100925>`__ 33*61046927SAndroid Build Coastguard Worker - [HSW/BSW/BDW/SKL] Google Earth is not resolving all the details in 34*61046927SAndroid Build Coastguard Worker the map correctly 35*61046927SAndroid Build Coastguard Worker 36*61046927SAndroid Build Coastguard WorkerChanges 37*61046927SAndroid Build Coastguard Worker------- 38*61046927SAndroid Build Coastguard Worker 39*61046927SAndroid Build Coastguard WorkerAlex Deucher (1): 40*61046927SAndroid Build Coastguard Worker 41*61046927SAndroid Build Coastguard Worker- radeonsi: add new vega10 pci ids 42*61046927SAndroid Build Coastguard Worker 43*61046927SAndroid Build Coastguard WorkerAndres Gomez (2): 44*61046927SAndroid Build Coastguard Worker 45*61046927SAndroid Build Coastguard Worker- bin/get-fixes-pick-list.sh: don't warn if more than one, go over them 46*61046927SAndroid Build Coastguard Worker- bin/get-fixes-pick-list.sh: bring back the warning 47*61046927SAndroid Build Coastguard Worker 48*61046927SAndroid Build Coastguard WorkerBruce Cherniak (1): 49*61046927SAndroid Build Coastguard Worker 50*61046927SAndroid Build Coastguard Worker- swr: move msaa resolve to generalized StoreTile 51*61046927SAndroid Build Coastguard Worker 52*61046927SAndroid Build Coastguard WorkerChad Versace (1): 53*61046927SAndroid Build Coastguard Worker 54*61046927SAndroid Build Coastguard Worker- egl: Partially revert 23c86c74, fix eglMakeCurrent 55*61046927SAndroid Build Coastguard Worker 56*61046927SAndroid Build Coastguard WorkerChih-Wei Huang (1): 57*61046927SAndroid Build Coastguard Worker 58*61046927SAndroid Build Coastguard Worker- Android: correct libz dependency 59*61046927SAndroid Build Coastguard Worker 60*61046927SAndroid Build Coastguard WorkerDaniel Stone (1): 61*61046927SAndroid Build Coastguard Worker 62*61046927SAndroid Build Coastguard Worker- gbm/dri: Fix sign-extension in modifier query 63*61046927SAndroid Build Coastguard Worker 64*61046927SAndroid Build Coastguard WorkerEmil Velikov (6): 65*61046927SAndroid Build Coastguard Worker 66*61046927SAndroid Build Coastguard Worker- docs: add sha256 checksums for 17.1.0 67*61046927SAndroid Build Coastguard Worker- radeon: automake: remove unneeded elf Cflags/Libs 68*61046927SAndroid Build Coastguard Worker- configure: remove unneeded bits around libunwind handling 69*61046927SAndroid Build Coastguard Worker- egl: add g_egldispatchstubs.h to the release tarball 70*61046927SAndroid Build Coastguard Worker- automake: add SWR LLVM gen_builder.hpp workaround 71*61046927SAndroid Build Coastguard Worker- Update version to 17.1.1 72*61046927SAndroid Build Coastguard Worker 73*61046927SAndroid Build Coastguard WorkerEric Anholt (2): 74*61046927SAndroid Build Coastguard Worker 75*61046927SAndroid Build Coastguard Worker- renderonly: Initialize fields of struct winsys_handle. 76*61046927SAndroid Build Coastguard Worker- vc4: Don't allocate new BOs to avoid synchronization when they're 77*61046927SAndroid Build Coastguard Worker shared. 78*61046927SAndroid Build Coastguard Worker 79*61046927SAndroid Build Coastguard WorkerGrazvydas Ignotas (2): 80*61046927SAndroid Build Coastguard Worker 81*61046927SAndroid Build Coastguard Worker- anv: fix possible stack corruption 82*61046927SAndroid Build Coastguard Worker- anv: don't leak DRM devices 83*61046927SAndroid Build Coastguard Worker 84*61046927SAndroid Build Coastguard WorkerHans de Goede (1): 85*61046927SAndroid Build Coastguard Worker 86*61046927SAndroid Build Coastguard Worker- glxglvnddispatch: Add missing dispatch for GetDriverConfig 87*61046927SAndroid Build Coastguard Worker 88*61046927SAndroid Build Coastguard WorkerIlia Mirkin (1): 89*61046927SAndroid Build Coastguard Worker 90*61046927SAndroid Build Coastguard Worker- nvc0/ir: SHLADD's middle source must be an immediate 91*61046927SAndroid Build Coastguard Worker 92*61046927SAndroid Build Coastguard WorkerJohnson Lin (1): 93*61046927SAndroid Build Coastguard Worker 94*61046927SAndroid Build Coastguard Worker- nir/lower_tex: Fix minor error in YUV color conversion matrix 95*61046927SAndroid Build Coastguard Worker 96*61046927SAndroid Build Coastguard WorkerJuan A. Suarez Romero (2): 97*61046927SAndroid Build Coastguard Worker 98*61046927SAndroid Build Coastguard Worker- bin/get-{extra,fixes}-pick-list.sh: add support for ignore list 99*61046927SAndroid Build Coastguard Worker- bin/get-{extra,fixes}-pick-list.sh: improve output 100*61046927SAndroid Build Coastguard Worker 101*61046927SAndroid Build Coastguard WorkerLucas Stach (2): 102*61046927SAndroid Build Coastguard Worker 103*61046927SAndroid Build Coastguard Worker- etnaviv: stop oversizing buffer resources 104*61046927SAndroid Build Coastguard Worker- etnaviv: allow R/B swapped surfaces to be cleared 105*61046927SAndroid Build Coastguard Worker 106*61046927SAndroid Build Coastguard WorkerMarek Olšák (2): 107*61046927SAndroid Build Coastguard Worker 108*61046927SAndroid Build Coastguard Worker- amd/addrlib: import Raven support 109*61046927SAndroid Build Coastguard Worker- radeonsi/gfx9: add support for Raven 110*61046927SAndroid Build Coastguard Worker 111*61046927SAndroid Build Coastguard WorkerNanley Chery (2): 112*61046927SAndroid Build Coastguard Worker 113*61046927SAndroid Build Coastguard Worker- anv/formats: Update the three-channel BC1 mappings 114*61046927SAndroid Build Coastguard Worker- i965/formats: Update the three-channel DXT1 mappings 115*61046927SAndroid Build Coastguard Worker 116*61046927SAndroid Build Coastguard WorkerNicolai Hähnle (5): 117*61046927SAndroid Build Coastguard Worker 118*61046927SAndroid Build Coastguard Worker- radeonsi: mark fast-cleared textures as compressed when dirtying 119*61046927SAndroid Build Coastguard Worker- radeonsi: fix primitive ID in fragment shader when using tessellation 120*61046927SAndroid Build Coastguard Worker- radeonsi: fix gl_PrimitiveID in tessellation with instanced draws on 121*61046927SAndroid Build Coastguard Worker SI 122*61046927SAndroid Build Coastguard Worker- radeonsi: fix gl_PrimitiveIDIn in geometry shader when using 123*61046927SAndroid Build Coastguard Worker tessellation 124*61046927SAndroid Build Coastguard Worker- st/mesa: remove an incorrect assertion 125*61046927SAndroid Build Coastguard Worker 126*61046927SAndroid Build Coastguard WorkerPohjolainen, Topi (1): 127*61046927SAndroid Build Coastguard Worker 128*61046927SAndroid Build Coastguard Worker- intel/isl/gen7: Use stencil vertical alignment of 8 instead of 4 129*61046927SAndroid Build Coastguard Worker 130*61046927SAndroid Build Coastguard WorkerRob Clark (2): 131*61046927SAndroid Build Coastguard Worker 132*61046927SAndroid Build Coastguard Worker- mesa/st: fix yuv EGLImage's 133*61046927SAndroid Build Coastguard Worker- freedreno: fix crash when flush() but no rendering 134*61046927SAndroid Build Coastguard Worker 135*61046927SAndroid Build Coastguard WorkerRob Herring (1): 136*61046927SAndroid Build Coastguard Worker 137*61046927SAndroid Build Coastguard Worker- virgl: fix virgl_bo_transfer_{put, get} box struct copy 138*61046927SAndroid Build Coastguard Worker 139*61046927SAndroid Build Coastguard WorkerSamuel Iglesias Gonsálvez (3): 140*61046927SAndroid Build Coastguard Worker 141*61046927SAndroid Build Coastguard Worker- i965/vec4/gs: restore the uniform values which was overwritten by 142*61046927SAndroid Build Coastguard Worker failed vec4_gs_visitor execution 143*61046927SAndroid Build Coastguard Worker- i965/vec4: fix swizzle and writemask when loading an uniform with 144*61046927SAndroid Build Coastguard Worker constant offset 145*61046927SAndroid Build Coastguard Worker- i965/vec4: load dvec3/4 uniforms first in the push constant buffer 146*61046927SAndroid Build Coastguard Worker 147*61046927SAndroid Build Coastguard WorkerTom Stellard (1): 148*61046927SAndroid Build Coastguard Worker 149*61046927SAndroid Build Coastguard Worker- gallivm: Make sure module has the correct data layout when pass 150*61046927SAndroid Build Coastguard Worker manager runs 151