xref: /aosp_15_r20/external/mesa3d/docs/relnotes/17.1.1.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard WorkerMesa 17.1.1 Release Notes / March 25, 2017
2*61046927SAndroid Build Coastguard Worker==========================================
3*61046927SAndroid Build Coastguard Worker
4*61046927SAndroid Build Coastguard WorkerMesa 17.1.1 is a bug fix release which fixes bugs found since the 17.1.0
5*61046927SAndroid Build Coastguard Workerrelease.
6*61046927SAndroid Build Coastguard Worker
7*61046927SAndroid Build Coastguard WorkerMesa 17.1.1 implements the OpenGL 4.5 API, but the version reported by
8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL
11*61046927SAndroid Build Coastguard Worker4.5. OpenGL 4.5 is **only** available if requested at context creation
12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported.
13*61046927SAndroid Build Coastguard Worker
14*61046927SAndroid Build Coastguard WorkerSHA256 checksums
15*61046927SAndroid Build Coastguard Worker----------------
16*61046927SAndroid Build Coastguard Worker
17*61046927SAndroid Build Coastguard Worker::
18*61046927SAndroid Build Coastguard Worker
19*61046927SAndroid Build Coastguard Worker   652315af87f2bb015ce99ee3b90d9d115d53cbf9e052493bd13d521a753b1930  mesa-17.1.1.tar.gz
20*61046927SAndroid Build Coastguard Worker   aed503f94c0c1630a162a3e276f4ee12a86764cee4cb92338ea2dea99a04e7ef  mesa-17.1.1.tar.xz
21*61046927SAndroid Build Coastguard Worker
22*61046927SAndroid Build Coastguard WorkerNew features
23*61046927SAndroid Build Coastguard Worker------------
24*61046927SAndroid Build Coastguard Worker
25*61046927SAndroid Build Coastguard WorkerNone
26*61046927SAndroid Build Coastguard Worker
27*61046927SAndroid Build Coastguard WorkerBug fixes
28*61046927SAndroid Build Coastguard Worker---------
29*61046927SAndroid Build Coastguard Worker
30*61046927SAndroid Build Coastguard Worker-  `Bug 100854 <https://bugs.freedesktop.org/show_bug.cgi?id=100854>`__
31*61046927SAndroid Build Coastguard Worker   - YUV to RGB Color Space Conversion result is not precise
32*61046927SAndroid Build Coastguard Worker-  `Bug 100925 <https://bugs.freedesktop.org/show_bug.cgi?id=100925>`__
33*61046927SAndroid Build Coastguard Worker   - [HSW/BSW/BDW/SKL] Google Earth is not resolving all the details in
34*61046927SAndroid Build Coastguard Worker   the map correctly
35*61046927SAndroid Build Coastguard Worker
36*61046927SAndroid Build Coastguard WorkerChanges
37*61046927SAndroid Build Coastguard Worker-------
38*61046927SAndroid Build Coastguard Worker
39*61046927SAndroid Build Coastguard WorkerAlex Deucher (1):
40*61046927SAndroid Build Coastguard Worker
41*61046927SAndroid Build Coastguard Worker-  radeonsi: add new vega10 pci ids
42*61046927SAndroid Build Coastguard Worker
43*61046927SAndroid Build Coastguard WorkerAndres Gomez (2):
44*61046927SAndroid Build Coastguard Worker
45*61046927SAndroid Build Coastguard Worker-  bin/get-fixes-pick-list.sh: don't warn if more than one, go over them
46*61046927SAndroid Build Coastguard Worker-  bin/get-fixes-pick-list.sh: bring back the warning
47*61046927SAndroid Build Coastguard Worker
48*61046927SAndroid Build Coastguard WorkerBruce Cherniak (1):
49*61046927SAndroid Build Coastguard Worker
50*61046927SAndroid Build Coastguard Worker-  swr: move msaa resolve to generalized StoreTile
51*61046927SAndroid Build Coastguard Worker
52*61046927SAndroid Build Coastguard WorkerChad Versace (1):
53*61046927SAndroid Build Coastguard Worker
54*61046927SAndroid Build Coastguard Worker-  egl: Partially revert 23c86c74, fix eglMakeCurrent
55*61046927SAndroid Build Coastguard Worker
56*61046927SAndroid Build Coastguard WorkerChih-Wei Huang (1):
57*61046927SAndroid Build Coastguard Worker
58*61046927SAndroid Build Coastguard Worker-  Android: correct libz dependency
59*61046927SAndroid Build Coastguard Worker
60*61046927SAndroid Build Coastguard WorkerDaniel Stone (1):
61*61046927SAndroid Build Coastguard Worker
62*61046927SAndroid Build Coastguard Worker-  gbm/dri: Fix sign-extension in modifier query
63*61046927SAndroid Build Coastguard Worker
64*61046927SAndroid Build Coastguard WorkerEmil Velikov (6):
65*61046927SAndroid Build Coastguard Worker
66*61046927SAndroid Build Coastguard Worker-  docs: add sha256 checksums for 17.1.0
67*61046927SAndroid Build Coastguard Worker-  radeon: automake: remove unneeded elf Cflags/Libs
68*61046927SAndroid Build Coastguard Worker-  configure: remove unneeded bits around libunwind handling
69*61046927SAndroid Build Coastguard Worker-  egl: add g_egldispatchstubs.h to the release tarball
70*61046927SAndroid Build Coastguard Worker-  automake: add SWR LLVM gen_builder.hpp workaround
71*61046927SAndroid Build Coastguard Worker-  Update version to 17.1.1
72*61046927SAndroid Build Coastguard Worker
73*61046927SAndroid Build Coastguard WorkerEric Anholt (2):
74*61046927SAndroid Build Coastguard Worker
75*61046927SAndroid Build Coastguard Worker-  renderonly: Initialize fields of struct winsys_handle.
76*61046927SAndroid Build Coastguard Worker-  vc4: Don't allocate new BOs to avoid synchronization when they're
77*61046927SAndroid Build Coastguard Worker   shared.
78*61046927SAndroid Build Coastguard Worker
79*61046927SAndroid Build Coastguard WorkerGrazvydas Ignotas (2):
80*61046927SAndroid Build Coastguard Worker
81*61046927SAndroid Build Coastguard Worker-  anv: fix possible stack corruption
82*61046927SAndroid Build Coastguard Worker-  anv: don't leak DRM devices
83*61046927SAndroid Build Coastguard Worker
84*61046927SAndroid Build Coastguard WorkerHans de Goede (1):
85*61046927SAndroid Build Coastguard Worker
86*61046927SAndroid Build Coastguard Worker-  glxglvnddispatch: Add missing dispatch for GetDriverConfig
87*61046927SAndroid Build Coastguard Worker
88*61046927SAndroid Build Coastguard WorkerIlia Mirkin (1):
89*61046927SAndroid Build Coastguard Worker
90*61046927SAndroid Build Coastguard Worker-  nvc0/ir: SHLADD's middle source must be an immediate
91*61046927SAndroid Build Coastguard Worker
92*61046927SAndroid Build Coastguard WorkerJohnson Lin (1):
93*61046927SAndroid Build Coastguard Worker
94*61046927SAndroid Build Coastguard Worker-  nir/lower_tex: Fix minor error in YUV color conversion matrix
95*61046927SAndroid Build Coastguard Worker
96*61046927SAndroid Build Coastguard WorkerJuan A. Suarez Romero (2):
97*61046927SAndroid Build Coastguard Worker
98*61046927SAndroid Build Coastguard Worker-  bin/get-{extra,fixes}-pick-list.sh: add support for ignore list
99*61046927SAndroid Build Coastguard Worker-  bin/get-{extra,fixes}-pick-list.sh: improve output
100*61046927SAndroid Build Coastguard Worker
101*61046927SAndroid Build Coastguard WorkerLucas Stach (2):
102*61046927SAndroid Build Coastguard Worker
103*61046927SAndroid Build Coastguard Worker-  etnaviv: stop oversizing buffer resources
104*61046927SAndroid Build Coastguard Worker-  etnaviv: allow R/B swapped surfaces to be cleared
105*61046927SAndroid Build Coastguard Worker
106*61046927SAndroid Build Coastguard WorkerMarek Olšák (2):
107*61046927SAndroid Build Coastguard Worker
108*61046927SAndroid Build Coastguard Worker-  amd/addrlib: import Raven support
109*61046927SAndroid Build Coastguard Worker-  radeonsi/gfx9: add support for Raven
110*61046927SAndroid Build Coastguard Worker
111*61046927SAndroid Build Coastguard WorkerNanley Chery (2):
112*61046927SAndroid Build Coastguard Worker
113*61046927SAndroid Build Coastguard Worker-  anv/formats: Update the three-channel BC1 mappings
114*61046927SAndroid Build Coastguard Worker-  i965/formats: Update the three-channel DXT1 mappings
115*61046927SAndroid Build Coastguard Worker
116*61046927SAndroid Build Coastguard WorkerNicolai Hähnle (5):
117*61046927SAndroid Build Coastguard Worker
118*61046927SAndroid Build Coastguard Worker-  radeonsi: mark fast-cleared textures as compressed when dirtying
119*61046927SAndroid Build Coastguard Worker-  radeonsi: fix primitive ID in fragment shader when using tessellation
120*61046927SAndroid Build Coastguard Worker-  radeonsi: fix gl_PrimitiveID in tessellation with instanced draws on
121*61046927SAndroid Build Coastguard Worker   SI
122*61046927SAndroid Build Coastguard Worker-  radeonsi: fix gl_PrimitiveIDIn in geometry shader when using
123*61046927SAndroid Build Coastguard Worker   tessellation
124*61046927SAndroid Build Coastguard Worker-  st/mesa: remove an incorrect assertion
125*61046927SAndroid Build Coastguard Worker
126*61046927SAndroid Build Coastguard WorkerPohjolainen, Topi (1):
127*61046927SAndroid Build Coastguard Worker
128*61046927SAndroid Build Coastguard Worker-  intel/isl/gen7: Use stencil vertical alignment of 8 instead of 4
129*61046927SAndroid Build Coastguard Worker
130*61046927SAndroid Build Coastguard WorkerRob Clark (2):
131*61046927SAndroid Build Coastguard Worker
132*61046927SAndroid Build Coastguard Worker-  mesa/st: fix yuv EGLImage's
133*61046927SAndroid Build Coastguard Worker-  freedreno: fix crash when flush() but no rendering
134*61046927SAndroid Build Coastguard Worker
135*61046927SAndroid Build Coastguard WorkerRob Herring (1):
136*61046927SAndroid Build Coastguard Worker
137*61046927SAndroid Build Coastguard Worker-  virgl: fix virgl_bo_transfer_{put, get} box struct copy
138*61046927SAndroid Build Coastguard Worker
139*61046927SAndroid Build Coastguard WorkerSamuel Iglesias Gonsálvez (3):
140*61046927SAndroid Build Coastguard Worker
141*61046927SAndroid Build Coastguard Worker-  i965/vec4/gs: restore the uniform values which was overwritten by
142*61046927SAndroid Build Coastguard Worker   failed vec4_gs_visitor execution
143*61046927SAndroid Build Coastguard Worker-  i965/vec4: fix swizzle and writemask when loading an uniform with
144*61046927SAndroid Build Coastguard Worker   constant offset
145*61046927SAndroid Build Coastguard Worker-  i965/vec4: load dvec3/4 uniforms first in the push constant buffer
146*61046927SAndroid Build Coastguard Worker
147*61046927SAndroid Build Coastguard WorkerTom Stellard (1):
148*61046927SAndroid Build Coastguard Worker
149*61046927SAndroid Build Coastguard Worker-  gallivm: Make sure module has the correct data layout when pass
150*61046927SAndroid Build Coastguard Worker   manager runs
151