1*61046927SAndroid Build Coastguard WorkerMesa 17.1.3 Release Notes / June 19, 2017 2*61046927SAndroid Build Coastguard Worker========================================= 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 17.1.3 is a bug fix release which fixes bugs found since the 17.1.2 5*61046927SAndroid Build Coastguard Workerrelease. 6*61046927SAndroid Build Coastguard Worker 7*61046927SAndroid Build Coastguard WorkerMesa 17.1.3 implements the OpenGL 4.5 API, but the version reported by 8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL 11*61046927SAndroid Build Coastguard Worker4.5. OpenGL 4.5 is **only** available if requested at context creation 12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported. 13*61046927SAndroid Build Coastguard Worker 14*61046927SAndroid Build Coastguard WorkerSHA256 checksums 15*61046927SAndroid Build Coastguard Worker---------------- 16*61046927SAndroid Build Coastguard Worker 17*61046927SAndroid Build Coastguard Worker:: 18*61046927SAndroid Build Coastguard Worker 19*61046927SAndroid Build Coastguard Worker 81ae9127286ff8d631e466d258608d6dea9854fe7bee2e8521da44c7544f01e5 mesa-17.1.3.tar.gz 20*61046927SAndroid Build Coastguard Worker 5f1ee9a8aea2880f887884df2dea0c16dd1b13eb42fd2e52265db0dc1b380e8c mesa-17.1.3.tar.xz 21*61046927SAndroid Build Coastguard Worker 22*61046927SAndroid Build Coastguard WorkerNew features 23*61046927SAndroid Build Coastguard Worker------------ 24*61046927SAndroid Build Coastguard Worker 25*61046927SAndroid Build Coastguard WorkerNone 26*61046927SAndroid Build Coastguard Worker 27*61046927SAndroid Build Coastguard WorkerBug fixes 28*61046927SAndroid Build Coastguard Worker--------- 29*61046927SAndroid Build Coastguard Worker 30*61046927SAndroid Build Coastguard Worker- `Bug 100988 <https://bugs.freedesktop.org/show_bug.cgi?id=100988>`__ 31*61046927SAndroid Build Coastguard Worker - glXGetCurrentDisplay() no longer works for FakeGLX contexts? 32*61046927SAndroid Build Coastguard Worker 33*61046927SAndroid Build Coastguard WorkerChanges 34*61046927SAndroid Build Coastguard Worker------- 35*61046927SAndroid Build Coastguard Worker 36*61046927SAndroid Build Coastguard WorkerBas Nieuwenhuizen (3): 37*61046927SAndroid Build Coastguard Worker 38*61046927SAndroid Build Coastguard Worker- radv: Set both compute and graphics SGPRS on descriptor set flush. 39*61046927SAndroid Build Coastguard Worker- radv: Dirty all descriptors sets when changing the pipeline. 40*61046927SAndroid Build Coastguard Worker- radv: Remove SI num RB override for occlusion queries. 41*61046927SAndroid Build Coastguard Worker 42*61046927SAndroid Build Coastguard WorkerBrian Paul (1): 43*61046927SAndroid Build Coastguard Worker 44*61046927SAndroid Build Coastguard Worker- xlib: fix glXGetCurrentDisplay() failure 45*61046927SAndroid Build Coastguard Worker 46*61046927SAndroid Build Coastguard WorkerChad Versace (1): 47*61046927SAndroid Build Coastguard Worker 48*61046927SAndroid Build Coastguard Worker- i965/dri: Fix bad GL error in intel_create_winsys_renderbuffer() 49*61046927SAndroid Build Coastguard Worker 50*61046927SAndroid Build Coastguard WorkerChuck Atkins (1): 51*61046927SAndroid Build Coastguard Worker 52*61046927SAndroid Build Coastguard Worker- configure.ac: Reduce zlib requirement from 1.2.8 to 1.2.3. 53*61046927SAndroid Build Coastguard Worker 54*61046927SAndroid Build Coastguard WorkerDave Airlie (3): 55*61046927SAndroid Build Coastguard Worker 56*61046927SAndroid Build Coastguard Worker- radv: expose integrated device type for APUs. 57*61046927SAndroid Build Coastguard Worker- radv: set fmask state to all 0s when no fmask. (v2) 58*61046927SAndroid Build Coastguard Worker- glsl/lower_distance: only set max_array_access for 1D clip dist 59*61046927SAndroid Build Coastguard Worker arrays 60*61046927SAndroid Build Coastguard Worker 61*61046927SAndroid Build Coastguard WorkerEmil Velikov (1): 62*61046927SAndroid Build Coastguard Worker 63*61046927SAndroid Build Coastguard Worker- Update version to 17.1.3 64*61046927SAndroid Build Coastguard Worker 65*61046927SAndroid Build Coastguard WorkerGrazvydas Ignotas (1): 66*61046927SAndroid Build Coastguard Worker 67*61046927SAndroid Build Coastguard Worker- radv: fix trace dumping for !use_ib_bos 68*61046927SAndroid Build Coastguard Worker 69*61046927SAndroid Build Coastguard WorkerFaith Ekstrand (4): 70*61046927SAndroid Build Coastguard Worker 71*61046927SAndroid Build Coastguard Worker- i965/blorp: Take a layer range in intel_hiz_exec 72*61046927SAndroid Build Coastguard Worker- i965: Move the pre-depth-clear flush/stalls to intel_hiz_exec 73*61046927SAndroid Build Coastguard Worker- i965: Perform HiZ flush/stall prior to HiZ resolves 74*61046927SAndroid Build Coastguard Worker- i965: Mark depth surfaces as needing a HiZ resolve after blitting 75*61046927SAndroid Build Coastguard Worker 76*61046927SAndroid Build Coastguard WorkerJosé Fonseca (1): 77*61046927SAndroid Build Coastguard Worker 78*61046927SAndroid Build Coastguard Worker- automake: Link all libGL.so variants with -Bsymbolic. 79*61046927SAndroid Build Coastguard Worker 80*61046927SAndroid Build Coastguard WorkerJuan A. Suarez Romero (1): 81*61046927SAndroid Build Coastguard Worker 82*61046927SAndroid Build Coastguard Worker- docs: add sha256 checksums for 17.1.2 83*61046927SAndroid Build Coastguard Worker 84*61046927SAndroid Build Coastguard WorkerLucas Stach (1): 85*61046927SAndroid Build Coastguard Worker 86*61046927SAndroid Build Coastguard Worker- etnaviv: always do cpu_fini in transfer_unmap 87*61046927SAndroid Build Coastguard Worker 88*61046927SAndroid Build Coastguard WorkerLyude (1): 89*61046927SAndroid Build Coastguard Worker 90*61046927SAndroid Build Coastguard Worker- nvc0: disable BGRA8 images on Fermi 91*61046927SAndroid Build Coastguard Worker 92*61046927SAndroid Build Coastguard WorkerMarek Olšák (3): 93*61046927SAndroid Build Coastguard Worker 94*61046927SAndroid Build Coastguard Worker- st/mesa: don't load cached TGSI shaders on demand 95*61046927SAndroid Build Coastguard Worker- radeonsi: fix a GPU hang with tessellation on 2-CU configs 96*61046927SAndroid Build Coastguard Worker- radeonsi: disable the patch ID workaround on SI when the patch ID 97*61046927SAndroid Build Coastguard Worker isn't used (v2) 98*61046927SAndroid Build Coastguard Worker 99*61046927SAndroid Build Coastguard WorkerNicolai Hähnle (1): 100*61046927SAndroid Build Coastguard Worker 101*61046927SAndroid Build Coastguard Worker- radv: fewer than 8 RBs are possible 102*61046927SAndroid Build Coastguard Worker 103*61046927SAndroid Build Coastguard WorkerNicolas Dechesne (1): 104*61046927SAndroid Build Coastguard Worker 105*61046927SAndroid Build Coastguard Worker- util/rand_xor: add missing include statements 106*61046927SAndroid Build Coastguard Worker 107*61046927SAndroid Build Coastguard WorkerTapani Pälli (1): 108*61046927SAndroid Build Coastguard Worker 109*61046927SAndroid Build Coastguard Worker- egl: fix \_eglQuerySurface in EGL_BUFFER_AGE_EXT case 110*61046927SAndroid Build Coastguard Worker 111*61046927SAndroid Build Coastguard WorkerThomas Hellstrom (1): 112*61046927SAndroid Build Coastguard Worker 113*61046927SAndroid Build Coastguard Worker- dri3/GLX: Fix drawable invalidation v2 114*61046927SAndroid Build Coastguard Worker 115*61046927SAndroid Build Coastguard WorkerTim Rowley (1): 116*61046927SAndroid Build Coastguard Worker 117*61046927SAndroid Build Coastguard Worker- swr: relax c++ requirement from c++14 to c++11 118