xref: /aosp_15_r20/external/mesa3d/docs/relnotes/17.1.3.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard WorkerMesa 17.1.3 Release Notes / June 19, 2017
2*61046927SAndroid Build Coastguard Worker=========================================
3*61046927SAndroid Build Coastguard Worker
4*61046927SAndroid Build Coastguard WorkerMesa 17.1.3 is a bug fix release which fixes bugs found since the 17.1.2
5*61046927SAndroid Build Coastguard Workerrelease.
6*61046927SAndroid Build Coastguard Worker
7*61046927SAndroid Build Coastguard WorkerMesa 17.1.3 implements the OpenGL 4.5 API, but the version reported by
8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL
11*61046927SAndroid Build Coastguard Worker4.5. OpenGL 4.5 is **only** available if requested at context creation
12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported.
13*61046927SAndroid Build Coastguard Worker
14*61046927SAndroid Build Coastguard WorkerSHA256 checksums
15*61046927SAndroid Build Coastguard Worker----------------
16*61046927SAndroid Build Coastguard Worker
17*61046927SAndroid Build Coastguard Worker::
18*61046927SAndroid Build Coastguard Worker
19*61046927SAndroid Build Coastguard Worker   81ae9127286ff8d631e466d258608d6dea9854fe7bee2e8521da44c7544f01e5  mesa-17.1.3.tar.gz
20*61046927SAndroid Build Coastguard Worker   5f1ee9a8aea2880f887884df2dea0c16dd1b13eb42fd2e52265db0dc1b380e8c  mesa-17.1.3.tar.xz
21*61046927SAndroid Build Coastguard Worker
22*61046927SAndroid Build Coastguard WorkerNew features
23*61046927SAndroid Build Coastguard Worker------------
24*61046927SAndroid Build Coastguard Worker
25*61046927SAndroid Build Coastguard WorkerNone
26*61046927SAndroid Build Coastguard Worker
27*61046927SAndroid Build Coastguard WorkerBug fixes
28*61046927SAndroid Build Coastguard Worker---------
29*61046927SAndroid Build Coastguard Worker
30*61046927SAndroid Build Coastguard Worker-  `Bug 100988 <https://bugs.freedesktop.org/show_bug.cgi?id=100988>`__
31*61046927SAndroid Build Coastguard Worker   - glXGetCurrentDisplay() no longer works for FakeGLX contexts?
32*61046927SAndroid Build Coastguard Worker
33*61046927SAndroid Build Coastguard WorkerChanges
34*61046927SAndroid Build Coastguard Worker-------
35*61046927SAndroid Build Coastguard Worker
36*61046927SAndroid Build Coastguard WorkerBas Nieuwenhuizen (3):
37*61046927SAndroid Build Coastguard Worker
38*61046927SAndroid Build Coastguard Worker-  radv: Set both compute and graphics SGPRS on descriptor set flush.
39*61046927SAndroid Build Coastguard Worker-  radv: Dirty all descriptors sets when changing the pipeline.
40*61046927SAndroid Build Coastguard Worker-  radv: Remove SI num RB override for occlusion queries.
41*61046927SAndroid Build Coastguard Worker
42*61046927SAndroid Build Coastguard WorkerBrian Paul (1):
43*61046927SAndroid Build Coastguard Worker
44*61046927SAndroid Build Coastguard Worker-  xlib: fix glXGetCurrentDisplay() failure
45*61046927SAndroid Build Coastguard Worker
46*61046927SAndroid Build Coastguard WorkerChad Versace (1):
47*61046927SAndroid Build Coastguard Worker
48*61046927SAndroid Build Coastguard Worker-  i965/dri: Fix bad GL error in intel_create_winsys_renderbuffer()
49*61046927SAndroid Build Coastguard Worker
50*61046927SAndroid Build Coastguard WorkerChuck Atkins (1):
51*61046927SAndroid Build Coastguard Worker
52*61046927SAndroid Build Coastguard Worker-  configure.ac: Reduce zlib requirement from 1.2.8 to 1.2.3.
53*61046927SAndroid Build Coastguard Worker
54*61046927SAndroid Build Coastguard WorkerDave Airlie (3):
55*61046927SAndroid Build Coastguard Worker
56*61046927SAndroid Build Coastguard Worker-  radv: expose integrated device type for APUs.
57*61046927SAndroid Build Coastguard Worker-  radv: set fmask state to all 0s when no fmask. (v2)
58*61046927SAndroid Build Coastguard Worker-  glsl/lower_distance: only set max_array_access for 1D clip dist
59*61046927SAndroid Build Coastguard Worker   arrays
60*61046927SAndroid Build Coastguard Worker
61*61046927SAndroid Build Coastguard WorkerEmil Velikov (1):
62*61046927SAndroid Build Coastguard Worker
63*61046927SAndroid Build Coastguard Worker-  Update version to 17.1.3
64*61046927SAndroid Build Coastguard Worker
65*61046927SAndroid Build Coastguard WorkerGrazvydas Ignotas (1):
66*61046927SAndroid Build Coastguard Worker
67*61046927SAndroid Build Coastguard Worker-  radv: fix trace dumping for !use_ib_bos
68*61046927SAndroid Build Coastguard Worker
69*61046927SAndroid Build Coastguard WorkerFaith Ekstrand (4):
70*61046927SAndroid Build Coastguard Worker
71*61046927SAndroid Build Coastguard Worker-  i965/blorp: Take a layer range in intel_hiz_exec
72*61046927SAndroid Build Coastguard Worker-  i965: Move the pre-depth-clear flush/stalls to intel_hiz_exec
73*61046927SAndroid Build Coastguard Worker-  i965: Perform HiZ flush/stall prior to HiZ resolves
74*61046927SAndroid Build Coastguard Worker-  i965: Mark depth surfaces as needing a HiZ resolve after blitting
75*61046927SAndroid Build Coastguard Worker
76*61046927SAndroid Build Coastguard WorkerJosé Fonseca (1):
77*61046927SAndroid Build Coastguard Worker
78*61046927SAndroid Build Coastguard Worker-  automake: Link all libGL.so variants with -Bsymbolic.
79*61046927SAndroid Build Coastguard Worker
80*61046927SAndroid Build Coastguard WorkerJuan A. Suarez Romero (1):
81*61046927SAndroid Build Coastguard Worker
82*61046927SAndroid Build Coastguard Worker-  docs: add sha256 checksums for 17.1.2
83*61046927SAndroid Build Coastguard Worker
84*61046927SAndroid Build Coastguard WorkerLucas Stach (1):
85*61046927SAndroid Build Coastguard Worker
86*61046927SAndroid Build Coastguard Worker-  etnaviv: always do cpu_fini in transfer_unmap
87*61046927SAndroid Build Coastguard Worker
88*61046927SAndroid Build Coastguard WorkerLyude (1):
89*61046927SAndroid Build Coastguard Worker
90*61046927SAndroid Build Coastguard Worker-  nvc0: disable BGRA8 images on Fermi
91*61046927SAndroid Build Coastguard Worker
92*61046927SAndroid Build Coastguard WorkerMarek Olšák (3):
93*61046927SAndroid Build Coastguard Worker
94*61046927SAndroid Build Coastguard Worker-  st/mesa: don't load cached TGSI shaders on demand
95*61046927SAndroid Build Coastguard Worker-  radeonsi: fix a GPU hang with tessellation on 2-CU configs
96*61046927SAndroid Build Coastguard Worker-  radeonsi: disable the patch ID workaround on SI when the patch ID
97*61046927SAndroid Build Coastguard Worker   isn't used (v2)
98*61046927SAndroid Build Coastguard Worker
99*61046927SAndroid Build Coastguard WorkerNicolai Hähnle (1):
100*61046927SAndroid Build Coastguard Worker
101*61046927SAndroid Build Coastguard Worker-  radv: fewer than 8 RBs are possible
102*61046927SAndroid Build Coastguard Worker
103*61046927SAndroid Build Coastguard WorkerNicolas Dechesne (1):
104*61046927SAndroid Build Coastguard Worker
105*61046927SAndroid Build Coastguard Worker-  util/rand_xor: add missing include statements
106*61046927SAndroid Build Coastguard Worker
107*61046927SAndroid Build Coastguard WorkerTapani Pälli (1):
108*61046927SAndroid Build Coastguard Worker
109*61046927SAndroid Build Coastguard Worker-  egl: fix \_eglQuerySurface in EGL_BUFFER_AGE_EXT case
110*61046927SAndroid Build Coastguard Worker
111*61046927SAndroid Build Coastguard WorkerThomas Hellstrom (1):
112*61046927SAndroid Build Coastguard Worker
113*61046927SAndroid Build Coastguard Worker-  dri3/GLX: Fix drawable invalidation v2
114*61046927SAndroid Build Coastguard Worker
115*61046927SAndroid Build Coastguard WorkerTim Rowley (1):
116*61046927SAndroid Build Coastguard Worker
117*61046927SAndroid Build Coastguard Worker-  swr: relax c++ requirement from c++14 to c++11
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