1*61046927SAndroid Build Coastguard WorkerMesa 17.2.0 Release Notes / September 4, 2017 2*61046927SAndroid Build Coastguard Worker============================================= 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 17.2.0 is a new development release. People who are concerned with 5*61046927SAndroid Build Coastguard Workerstability and reliability should stick with a previous release or wait 6*61046927SAndroid Build Coastguard Workerfor Mesa 17.2.1. 7*61046927SAndroid Build Coastguard Worker 8*61046927SAndroid Build Coastguard WorkerMesa 17.2.0 implements the OpenGL 4.5 API, but the version reported by 9*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 10*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 11*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL 12*61046927SAndroid Build Coastguard Worker4.5. OpenGL 4.5 is **only** available if requested at context creation 13*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported. 14*61046927SAndroid Build Coastguard Worker 15*61046927SAndroid Build Coastguard WorkerSHA256 checksums 16*61046927SAndroid Build Coastguard Worker---------------- 17*61046927SAndroid Build Coastguard Worker 18*61046927SAndroid Build Coastguard Worker:: 19*61046927SAndroid Build Coastguard Worker 20*61046927SAndroid Build Coastguard Worker 9484ad96b4bb6cda5bbf1aef52dfa35183dc21aa6258a2991c245996c2fdaf85 mesa-17.2.0.tar.gz 21*61046927SAndroid Build Coastguard Worker 3123448f770eae58bc73e15480e78909defb892f10ab777e9116c9b218094943 mesa-17.2.0.tar.xz 22*61046927SAndroid Build Coastguard Worker 23*61046927SAndroid Build Coastguard WorkerNew features 24*61046927SAndroid Build Coastguard Worker------------ 25*61046927SAndroid Build Coastguard Worker 26*61046927SAndroid Build Coastguard WorkerNote: some of the new features are only available with certain drivers. 27*61046927SAndroid Build Coastguard Worker 28*61046927SAndroid Build Coastguard Worker- GL_ARB_bindless_texture on radeonsi 29*61046927SAndroid Build Coastguard Worker- GL_ARB_post_depth_coverage on nvc0 (GM200+) 30*61046927SAndroid Build Coastguard Worker- GL_ARB_shader_ballot on i965/gen8+ 31*61046927SAndroid Build Coastguard Worker- GL_ARB_shader_group_vote on i965 (with a no-op vec4 implementation) 32*61046927SAndroid Build Coastguard Worker- GL_ARB_shader_viewport_layer_array on nvc0 (GM200+) 33*61046927SAndroid Build Coastguard Worker- GL_AMD_vertex_shader_layer on nvc0 (GM200+) 34*61046927SAndroid Build Coastguard Worker- GL_AMD_vertex_shader_viewport_index on nvc0 (GM200+) 35*61046927SAndroid Build Coastguard Worker 36*61046927SAndroid Build Coastguard WorkerBug fixes 37*61046927SAndroid Build Coastguard Worker--------- 38*61046927SAndroid Build Coastguard Worker 39*61046927SAndroid Build Coastguard Worker- `Bug 68365 <https://bugs.freedesktop.org/show_bug.cgi?id=68365>`__ - 40*61046927SAndroid Build Coastguard Worker [SNB Bisected]Piglit spec_ARB_framebuffer_object_fbo-blit-stretch 41*61046927SAndroid Build Coastguard Worker fail 42*61046927SAndroid Build Coastguard Worker- `Bug 77240 <https://bugs.freedesktop.org/show_bug.cgi?id=77240>`__ - 43*61046927SAndroid Build Coastguard Worker khrplatform.h not installed if EGL is disabled 44*61046927SAndroid Build Coastguard Worker- `Bug 95530 <https://bugs.freedesktop.org/show_bug.cgi?id=95530>`__ - 45*61046927SAndroid Build Coastguard Worker Stellaris - colored overlay of sectors doesn't render on i965 46*61046927SAndroid Build Coastguard Worker- `Bug 96449 <https://bugs.freedesktop.org/show_bug.cgi?id=96449>`__ - 47*61046927SAndroid Build Coastguard Worker Dying Light reports OpenGL version 3.0 with mesa-git 48*61046927SAndroid Build Coastguard Worker- `Bug 96958 <https://bugs.freedesktop.org/show_bug.cgi?id=96958>`__ - 49*61046927SAndroid Build Coastguard Worker [SKL] Improper rendering in Europa Universalis IV 50*61046927SAndroid Build Coastguard Worker- `Bug 97524 <https://bugs.freedesktop.org/show_bug.cgi?id=97524>`__ - 51*61046927SAndroid Build Coastguard Worker Samplers referring to the same texture unit with different types 52*61046927SAndroid Build Coastguard Worker should raise GL_INVALID_OPERATION 53*61046927SAndroid Build Coastguard Worker- `Bug 97957 <https://bugs.freedesktop.org/show_bug.cgi?id=97957>`__ - 54*61046927SAndroid Build Coastguard Worker Awful screen tearing in a separate X server with DRI3 55*61046927SAndroid Build Coastguard Worker- `Bug 98238 <https://bugs.freedesktop.org/show_bug.cgi?id=98238>`__ - 56*61046927SAndroid Build Coastguard Worker Witcher 2: objects are black when changing lod on Radeon Pitcairn 57*61046927SAndroid Build Coastguard Worker- `Bug 98428 <https://bugs.freedesktop.org/show_bug.cgi?id=98428>`__ - 58*61046927SAndroid Build Coastguard Worker Undefined non-weak-symbol in dri-drivers 59*61046927SAndroid Build Coastguard Worker- `Bug 98833 <https://bugs.freedesktop.org/show_bug.cgi?id=98833>`__ - 60*61046927SAndroid Build Coastguard Worker [REGRESSION, bisected] Wayland revert commit breaks non-Vsync 61*61046927SAndroid Build Coastguard Worker fullscreen frame updates 62*61046927SAndroid Build Coastguard Worker- `Bug 99467 <https://bugs.freedesktop.org/show_bug.cgi?id=99467>`__ - 63*61046927SAndroid Build Coastguard Worker [radv] DOOM 2016 + wine. Green screen everywhere (but can be started) 64*61046927SAndroid Build Coastguard Worker- `Bug 100070 <https://bugs.freedesktop.org/show_bug.cgi?id=100070>`__ 65*61046927SAndroid Build Coastguard Worker - Rocket League: grass gets rendered incorrectly 66*61046927SAndroid Build Coastguard Worker- `Bug 100242 <https://bugs.freedesktop.org/show_bug.cgi?id=100242>`__ 67*61046927SAndroid Build Coastguard Worker - radeon buffer allocation failure during startup of Factorio 68*61046927SAndroid Build Coastguard Worker- `Bug 100620 <https://bugs.freedesktop.org/show_bug.cgi?id=100620>`__ 69*61046927SAndroid Build Coastguard Worker - [SKL] 48-bit addresses break DOOM 70*61046927SAndroid Build Coastguard Worker- `Bug 100690 <https://bugs.freedesktop.org/show_bug.cgi?id=100690>`__ 71*61046927SAndroid Build Coastguard Worker - [Regression, bisected] TotalWar: Warhammer corrupted graphics 72*61046927SAndroid Build Coastguard Worker- `Bug 100741 <https://bugs.freedesktop.org/show_bug.cgi?id=100741>`__ 73*61046927SAndroid Build Coastguard Worker - Chromium - Memory leak 74*61046927SAndroid Build Coastguard Worker- `Bug 100785 <https://bugs.freedesktop.org/show_bug.cgi?id=100785>`__ 75*61046927SAndroid Build Coastguard Worker - [regression, bisected] arb_gpu_shader5 piglit fail 76*61046927SAndroid Build Coastguard Worker- `Bug 100854 <https://bugs.freedesktop.org/show_bug.cgi?id=100854>`__ 77*61046927SAndroid Build Coastguard Worker - YUV to RGB Color Space Conversion result is not precise 78*61046927SAndroid Build Coastguard Worker- `Bug 100871 <https://bugs.freedesktop.org/show_bug.cgi?id=100871>`__ 79*61046927SAndroid Build Coastguard Worker - gles cts hangs mesa indefinitely 80*61046927SAndroid Build Coastguard Worker- `Bug 100877 <https://bugs.freedesktop.org/show_bug.cgi?id=100877>`__ 81*61046927SAndroid Build Coastguard Worker - vulkan/tests/block_pool_no_free regression 82*61046927SAndroid Build Coastguard Worker- `Bug 100892 <https://bugs.freedesktop.org/show_bug.cgi?id=100892>`__ 83*61046927SAndroid Build Coastguard Worker - Polaris 12: winsys init bad switch (missing break) initializing 84*61046927SAndroid Build Coastguard Worker addrlib 85*61046927SAndroid Build Coastguard Worker- `Bug 100925 <https://bugs.freedesktop.org/show_bug.cgi?id=100925>`__ 86*61046927SAndroid Build Coastguard Worker - [HSW/BSW/BDW/SKL] Google Earth is not resolving all the details in 87*61046927SAndroid Build Coastguard Worker the map correctly 88*61046927SAndroid Build Coastguard Worker- `Bug 100937 <https://bugs.freedesktop.org/show_bug.cgi?id=100937>`__ 89*61046927SAndroid Build Coastguard Worker - Mesa fails to build with GCC 4.8 90*61046927SAndroid Build Coastguard Worker- `Bug 100945 <https://bugs.freedesktop.org/show_bug.cgi?id=100945>`__ 91*61046927SAndroid Build Coastguard Worker - Build failure in GNOME Continuous 92*61046927SAndroid Build Coastguard Worker- `Bug 100988 <https://bugs.freedesktop.org/show_bug.cgi?id=100988>`__ 93*61046927SAndroid Build Coastguard Worker - glXGetCurrentDisplay() no longer works for FakeGLX contexts? 94*61046927SAndroid Build Coastguard Worker- `Bug 101071 <https://bugs.freedesktop.org/show_bug.cgi?id=101071>`__ 95*61046927SAndroid Build Coastguard Worker - compiling glsl fails with undefined reference to \`pthread_create' 96*61046927SAndroid Build Coastguard Worker- `Bug 101088 <https://bugs.freedesktop.org/show_bug.cgi?id=101088>`__ 97*61046927SAndroid Build Coastguard Worker - \`gallium: remove pipe_index_buffer and set_index_buffer\` causes 98*61046927SAndroid Build Coastguard Worker glitches and crash in gallium nine 99*61046927SAndroid Build Coastguard Worker- `Bug 101110 <https://bugs.freedesktop.org/show_bug.cgi?id=101110>`__ 100*61046927SAndroid Build Coastguard Worker - Build failure in GNOME Continuous 101*61046927SAndroid Build Coastguard Worker- `Bug 101189 <https://bugs.freedesktop.org/show_bug.cgi?id=101189>`__ 102*61046927SAndroid Build Coastguard Worker - Latest git fails to compile with radeon 103*61046927SAndroid Build Coastguard Worker- `Bug 101252 <https://bugs.freedesktop.org/show_bug.cgi?id=101252>`__ 104*61046927SAndroid Build Coastguard Worker - eglGetDisplay() is not thread safe 105*61046927SAndroid Build Coastguard Worker- `Bug 101254 <https://bugs.freedesktop.org/show_bug.cgi?id=101254>`__ 106*61046927SAndroid Build Coastguard Worker - VDPAU videos don't start playing with r600 gallium driver 107*61046927SAndroid Build Coastguard Worker- `Bug 101283 <https://bugs.freedesktop.org/show_bug.cgi?id=101283>`__ 108*61046927SAndroid Build Coastguard Worker - skylake: page fault accessing address 0 109*61046927SAndroid Build Coastguard Worker- `Bug 101284 <https://bugs.freedesktop.org/show_bug.cgi?id=101284>`__ 110*61046927SAndroid Build Coastguard Worker - [G45] 111*61046927SAndroid Build Coastguard Worker ES2-CTS.functional.texture.specification.basic_copytexsubimage2d.cube_rgba 112*61046927SAndroid Build Coastguard Worker- `Bug 101294 <https://bugs.freedesktop.org/show_bug.cgi?id=101294>`__ 113*61046927SAndroid Build Coastguard Worker - radeonsi minecraft forge splash freeze since 17.1 114*61046927SAndroid Build Coastguard Worker- `Bug 101306 <https://bugs.freedesktop.org/show_bug.cgi?id=101306>`__ 115*61046927SAndroid Build Coastguard Worker - [BXT] gles asserts in cts 116*61046927SAndroid Build Coastguard Worker- `Bug 101326 <https://bugs.freedesktop.org/show_bug.cgi?id=101326>`__ 117*61046927SAndroid Build Coastguard Worker - gallium/wgl: Allow context creation without prior SetPixelFormat() 118*61046927SAndroid Build Coastguard Worker- `Bug 101334 <https://bugs.freedesktop.org/show_bug.cgi?id=101334>`__ 119*61046927SAndroid Build Coastguard Worker - AMD SI cards: Some vulkan apps freeze the system 120*61046927SAndroid Build Coastguard Worker- `Bug 101336 <https://bugs.freedesktop.org/show_bug.cgi?id=101336>`__ 121*61046927SAndroid Build Coastguard Worker - glcpp-test.sh regression 122*61046927SAndroid Build Coastguard Worker- `Bug 101340 <https://bugs.freedesktop.org/show_bug.cgi?id=101340>`__ 123*61046927SAndroid Build Coastguard Worker - i915_surface.c:108:4: error: too few arguments to function 124*61046927SAndroid Build Coastguard Worker ‘util_blitter_default_src_texture’ 125*61046927SAndroid Build Coastguard Worker- `Bug 101360 <https://bugs.freedesktop.org/show_bug.cgi?id=101360>`__ 126*61046927SAndroid Build Coastguard Worker - Assertion failure comparing result of ballotARB 127*61046927SAndroid Build Coastguard Worker- `Bug 101401 <https://bugs.freedesktop.org/show_bug.cgi?id=101401>`__ 128*61046927SAndroid Build Coastguard Worker - [REGRESSION][BISECTED] GDM fails to start after 129*61046927SAndroid Build Coastguard Worker 8ec4975cd83365c791a1 130*61046927SAndroid Build Coastguard Worker- `Bug 101418 <https://bugs.freedesktop.org/show_bug.cgi?id=101418>`__ 131*61046927SAndroid Build Coastguard Worker - Build failure in GNOME Continuous 132*61046927SAndroid Build Coastguard Worker- `Bug 101451 <https://bugs.freedesktop.org/show_bug.cgi?id=101451>`__ 133*61046927SAndroid Build Coastguard Worker - [G33] ES2-CTS.functional.clipping.polygon regression 134*61046927SAndroid Build Coastguard Worker- `Bug 101464 <https://bugs.freedesktop.org/show_bug.cgi?id=101464>`__ 135*61046927SAndroid Build Coastguard Worker - PrimitiveRestartNV inside a render list causes a crash 136*61046927SAndroid Build Coastguard Worker- `Bug 101471 <https://bugs.freedesktop.org/show_bug.cgi?id=101471>`__ 137*61046927SAndroid Build Coastguard Worker - Mesa fails to build: unknown typename bool 138*61046927SAndroid Build Coastguard Worker- `Bug 101535 <https://bugs.freedesktop.org/show_bug.cgi?id=101535>`__ 139*61046927SAndroid Build Coastguard Worker - [bisected] [Skylake] Kwin won't start and glxgears coredumps 140*61046927SAndroid Build Coastguard Worker- `Bug 101538 <https://bugs.freedesktop.org/show_bug.cgi?id=101538>`__ 141*61046927SAndroid Build Coastguard Worker - From "Use isl for hiz layouts" commit onwards, everything crashes 142*61046927SAndroid Build Coastguard Worker with Mesa 143*61046927SAndroid Build Coastguard Worker- `Bug 101539 <https://bugs.freedesktop.org/show_bug.cgi?id=101539>`__ 144*61046927SAndroid Build Coastguard Worker - [Regresion] [IVB] Segment fault in recent commit in 145*61046927SAndroid Build Coastguard Worker intel_miptree_level_has_hiz under Ivy bridge 146*61046927SAndroid Build Coastguard Worker- `Bug 101558 <https://bugs.freedesktop.org/show_bug.cgi?id=101558>`__ 147*61046927SAndroid Build Coastguard Worker - [regression][bisected] MPV playing video via opengl "randomly" 148*61046927SAndroid Build Coastguard Worker results in only part of the window / screen being rendered with Mesa 149*61046927SAndroid Build Coastguard Worker GIT. 150*61046927SAndroid Build Coastguard Worker- `Bug 101596 <https://bugs.freedesktop.org/show_bug.cgi?id=101596>`__ 151*61046927SAndroid Build Coastguard Worker - Blender renders black UI elements 152*61046927SAndroid Build Coastguard Worker- `Bug 101607 <https://bugs.freedesktop.org/show_bug.cgi?id=101607>`__ 153*61046927SAndroid Build Coastguard Worker - Regression in anisotropic filtering from "i965: Convert fs sampler 154*61046927SAndroid Build Coastguard Worker state to use genxml" 155*61046927SAndroid Build Coastguard Worker- `Bug 101657 <https://bugs.freedesktop.org/show_bug.cgi?id=101657>`__ 156*61046927SAndroid Build Coastguard Worker - strtod.c:32:10: fatal error: xlocale.h: No such file or directory 157*61046927SAndroid Build Coastguard Worker- `Bug 101666 <https://bugs.freedesktop.org/show_bug.cgi?id=101666>`__ 158*61046927SAndroid Build Coastguard Worker - bitfieldExtract is marked as a built-in function on OpenGL ES 3.0, 159*61046927SAndroid Build Coastguard Worker but was added in OpenGL ES 3.1 160*61046927SAndroid Build Coastguard Worker- `Bug 101683 <https://bugs.freedesktop.org/show_bug.cgi?id=101683>`__ 161*61046927SAndroid Build Coastguard Worker - Some games hang while loading when compositing is shut off or 162*61046927SAndroid Build Coastguard Worker absent 163*61046927SAndroid Build Coastguard Worker- `Bug 101703 <https://bugs.freedesktop.org/show_bug.cgi?id=101703>`__ 164*61046927SAndroid Build Coastguard Worker - No stencil buffer allocated when requested by GLUT 165*61046927SAndroid Build Coastguard Worker- `Bug 101704 <https://bugs.freedesktop.org/show_bug.cgi?id=101704>`__ 166*61046927SAndroid Build Coastguard Worker - [regression][bisected] glReadPixels() from pbuffer failing in 167*61046927SAndroid Build Coastguard Worker Android CTS camera tests 168*61046927SAndroid Build Coastguard Worker- `Bug 101766 <https://bugs.freedesktop.org/show_bug.cgi?id=101766>`__ 169*61046927SAndroid Build Coastguard Worker - Assertion \`!"invalid type"' failed when constant expression 170*61046927SAndroid Build Coastguard Worker involves literal of different type 171*61046927SAndroid Build Coastguard Worker- `Bug 101774 <https://bugs.freedesktop.org/show_bug.cgi?id=101774>`__ 172*61046927SAndroid Build Coastguard Worker - gen_clflush.h:37:7: error: implicit declaration of function 173*61046927SAndroid Build Coastguard Worker ‘__builtin_ia32_clflush’ 174*61046927SAndroid Build Coastguard Worker- `Bug 101775 <https://bugs.freedesktop.org/show_bug.cgi?id=101775>`__ 175*61046927SAndroid Build Coastguard Worker - Xorg segfault since 147d7fb "st/mesa: add a winsys buffers list in 176*61046927SAndroid Build Coastguard Worker st_context" 177*61046927SAndroid Build Coastguard Worker- `Bug 101829 <https://bugs.freedesktop.org/show_bug.cgi?id=101829>`__ 178*61046927SAndroid Build Coastguard Worker - read-after-free in st_framebuffer_validate 179*61046927SAndroid Build Coastguard Worker- `Bug 101831 <https://bugs.freedesktop.org/show_bug.cgi?id=101831>`__ 180*61046927SAndroid Build Coastguard Worker - Build failure in GNOME Continuous 181*61046927SAndroid Build Coastguard Worker- `Bug 101851 <https://bugs.freedesktop.org/show_bug.cgi?id=101851>`__ 182*61046927SAndroid Build Coastguard Worker - [regression] libEGL_common.a undefined reference to 183*61046927SAndroid Build Coastguard Worker '__gxx_personality_v0' 184*61046927SAndroid Build Coastguard Worker- `Bug 101867 <https://bugs.freedesktop.org/show_bug.cgi?id=101867>`__ 185*61046927SAndroid Build Coastguard Worker - Launch options window renders black in Feral Games in current Mesa 186*61046927SAndroid Build Coastguard Worker trunk 187*61046927SAndroid Build Coastguard Worker- `Bug 101876 <https://bugs.freedesktop.org/show_bug.cgi?id=101876>`__ 188*61046927SAndroid Build Coastguard Worker - SIGSEGV when launching Steam 189*61046927SAndroid Build Coastguard Worker- `Bug 101910 <https://bugs.freedesktop.org/show_bug.cgi?id=101910>`__ 190*61046927SAndroid Build Coastguard Worker - [BYT] 191*61046927SAndroid Build Coastguard Worker ES31-CTS.functional.copy_image.non_compressed.viewclass_96_bits.rgb32f_rgb32f 192*61046927SAndroid Build Coastguard Worker- `Bug 101925 <https://bugs.freedesktop.org/show_bug.cgi?id=101925>`__ 193*61046927SAndroid Build Coastguard Worker - playstore/webview crash 194*61046927SAndroid Build Coastguard Worker- `Bug 101961 <https://bugs.freedesktop.org/show_bug.cgi?id=101961>`__ 195*61046927SAndroid Build Coastguard Worker - Serious Sam Fusion hangs system completely 196*61046927SAndroid Build Coastguard Worker- `Bug 101982 <https://bugs.freedesktop.org/show_bug.cgi?id=101982>`__ 197*61046927SAndroid Build Coastguard Worker - Weston crashes when running an OpenGL program on i965 198*61046927SAndroid Build Coastguard Worker- `Bug 101983 <https://bugs.freedesktop.org/show_bug.cgi?id=101983>`__ 199*61046927SAndroid Build Coastguard Worker - [G33] ES2-CTS.functional.shaders.struct.uniform.sampler_nested\* 200*61046927SAndroid Build Coastguard Worker regression 201*61046927SAndroid Build Coastguard Worker- `Bug 102024 <https://bugs.freedesktop.org/show_bug.cgi?id=102024>`__ 202*61046927SAndroid Build Coastguard Worker - FORMAT_FEATURE_SAMPLED_IMAGE_BIT not supported for D16_UNORM and 203*61046927SAndroid Build Coastguard Worker D32_SFLOAT 204*61046927SAndroid Build Coastguard Worker- `Bug 102148 <https://bugs.freedesktop.org/show_bug.cgi?id=102148>`__ 205*61046927SAndroid Build Coastguard Worker - Crash when running qopenglwidget example on mesa llvmpipe win32 206*61046927SAndroid Build Coastguard Worker- `Bug 102241 <https://bugs.freedesktop.org/show_bug.cgi?id=102241>`__ 207*61046927SAndroid Build Coastguard Worker - gallium/wgl: SwapBuffers freezing regularly with swap interval 208*61046927SAndroid Build Coastguard Worker enabled 209*61046927SAndroid Build Coastguard Worker- `Bug 102308 <https://bugs.freedesktop.org/show_bug.cgi?id=102308>`__ 210*61046927SAndroid Build Coastguard Worker - segfault in glCompressedTextureSubImage3D 211*61046927SAndroid Build Coastguard Worker 212*61046927SAndroid Build Coastguard WorkerChanges 213*61046927SAndroid Build Coastguard Worker------- 214*61046927SAndroid Build Coastguard Worker 215*61046927SAndroid Build Coastguard Worker- GL_APPLE_vertex_array_object support removed. 216