xref: /aosp_15_r20/external/mesa3d/docs/relnotes/17.2.7.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard WorkerMesa 17.2.7 Release Notes / December 14, 2017
2*61046927SAndroid Build Coastguard Worker=============================================
3*61046927SAndroid Build Coastguard Worker
4*61046927SAndroid Build Coastguard WorkerMesa 17.2.7 is a bug fix release which fixes bugs found since the 17.2.6
5*61046927SAndroid Build Coastguard Workerrelease.
6*61046927SAndroid Build Coastguard Worker
7*61046927SAndroid Build Coastguard WorkerMesa 17.2.7 implements the OpenGL 4.5 API, but the version reported by
8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL
11*61046927SAndroid Build Coastguard Worker4.5. OpenGL 4.5 is **only** available if requested at context creation
12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported.
13*61046927SAndroid Build Coastguard Worker
14*61046927SAndroid Build Coastguard WorkerSHA256 checksums
15*61046927SAndroid Build Coastguard Worker----------------
16*61046927SAndroid Build Coastguard Worker
17*61046927SAndroid Build Coastguard Worker::
18*61046927SAndroid Build Coastguard Worker
19*61046927SAndroid Build Coastguard Worker   e8d837a1cd55014e636e9caf6c75cfbe1b3e4be9ab3fa125f5ef38398aa12e97  mesa-17.2.7.tar.gz
20*61046927SAndroid Build Coastguard Worker   50cfdea8df55045797b4d0409591c04c784d9551c4da09b8178874dbe5a37a68  mesa-17.2.7.tar.xz
21*61046927SAndroid Build Coastguard Worker
22*61046927SAndroid Build Coastguard WorkerNew features
23*61046927SAndroid Build Coastguard Worker------------
24*61046927SAndroid Build Coastguard Worker
25*61046927SAndroid Build Coastguard WorkerNone
26*61046927SAndroid Build Coastguard Worker
27*61046927SAndroid Build Coastguard WorkerBug fixes
28*61046927SAndroid Build Coastguard Worker---------
29*61046927SAndroid Build Coastguard Worker
30*61046927SAndroid Build Coastguard Worker-  `Bug 94739 <https://bugs.freedesktop.org/show_bug.cgi?id=94739>`__ -
31*61046927SAndroid Build Coastguard Worker   Mesa 11.1.2 implementation error: bad format MESA_FORMAT_Z_FLOAT32 in
32*61046927SAndroid Build Coastguard Worker   \_mesa_unpack_uint_24_8_depth_stencil_row
33*61046927SAndroid Build Coastguard Worker-  `Bug 101378 <https://bugs.freedesktop.org/show_bug.cgi?id=101378>`__
34*61046927SAndroid Build Coastguard Worker   - interpolateAtSample check for input parameter is too strict
35*61046927SAndroid Build Coastguard Worker-  `Bug 102006 <https://bugs.freedesktop.org/show_bug.cgi?id=102006>`__
36*61046927SAndroid Build Coastguard Worker   - gstreamer vaapih264enc segfault
37*61046927SAndroid Build Coastguard Worker-  `Bug 102435 <https://bugs.freedesktop.org/show_bug.cgi?id=102435>`__
38*61046927SAndroid Build Coastguard Worker   - [skl,kbl] [drm] GPU HANG: ecode 9:0:0x86df7cf9, in csgo_linux64
39*61046927SAndroid Build Coastguard Worker   [4947], reason: Hang on rcs, action: reset
40*61046927SAndroid Build Coastguard Worker-  `Bug 102552 <https://bugs.freedesktop.org/show_bug.cgi?id=102552>`__
41*61046927SAndroid Build Coastguard Worker   - Null dereference due to not checking return value of
42*61046927SAndroid Build Coastguard Worker   util_format_description
43*61046927SAndroid Build Coastguard Worker-  `Bug 102677 <https://bugs.freedesktop.org/show_bug.cgi?id=102677>`__
44*61046927SAndroid Build Coastguard Worker   - [OpenGL CTS] KHR-GL45.CommonBugs.CommonBug_PerVertexValidation
45*61046927SAndroid Build Coastguard Worker   fails
46*61046927SAndroid Build Coastguard Worker-  `Bug 103098 <https://bugs.freedesktop.org/show_bug.cgi?id=103098>`__
47*61046927SAndroid Build Coastguard Worker   - [OpenGL CTS] KHR-GL45.enhanced_layouts.varying_structure_locations
48*61046927SAndroid Build Coastguard Worker   fails
49*61046927SAndroid Build Coastguard Worker-  `Bug 103227 <https://bugs.freedesktop.org/show_bug.cgi?id=103227>`__
50*61046927SAndroid Build Coastguard Worker   - [G965 G45 ILK]
51*61046927SAndroid Build Coastguard Worker   ES2-CTS.gtf.GL2ExtensionTests.texture_float.texture_float regression
52*61046927SAndroid Build Coastguard Worker-  `Bug 103393 <https://bugs.freedesktop.org/show_bug.cgi?id=103393>`__
53*61046927SAndroid Build Coastguard Worker   - glDispatchComputeGroupSizeARB : gl_GlobalInvocationID.x !=
54*61046927SAndroid Build Coastguard Worker   gl_WorkGroupID.x \* gl_LocalGroupSizeARB.x + gl_LocalInvocationID.x
55*61046927SAndroid Build Coastguard Worker-  `Bug 103412 <https://bugs.freedesktop.org/show_bug.cgi?id=103412>`__
56*61046927SAndroid Build Coastguard Worker   - gallium/wgl: Another fix to context creation without prior
57*61046927SAndroid Build Coastguard Worker   SetPixelFormat()
58*61046927SAndroid Build Coastguard Worker-  `Bug 103616 <https://bugs.freedesktop.org/show_bug.cgi?id=103616>`__
59*61046927SAndroid Build Coastguard Worker   - Increased difference from reference image in shaders
60*61046927SAndroid Build Coastguard Worker-  `Bug 103626 <https://bugs.freedesktop.org/show_bug.cgi?id=103626>`__
61*61046927SAndroid Build Coastguard Worker   - [SNB] ES3-CTS.functional.shaders.precision
62*61046927SAndroid Build Coastguard Worker-  `Bug 103732 <https://bugs.freedesktop.org/show_bug.cgi?id=103732>`__
63*61046927SAndroid Build Coastguard Worker   - [swr] often gets stuck in piglit's glx-multi-context-single-window
64*61046927SAndroid Build Coastguard Worker   test
65*61046927SAndroid Build Coastguard Worker-  `Bug 103909 <https://bugs.freedesktop.org/show_bug.cgi?id=103909>`__
66*61046927SAndroid Build Coastguard Worker   - anv_allocator.c:113:1: error: static declaration of ‘memfd_create’
67*61046927SAndroid Build Coastguard Worker   follows non-static declaration
68*61046927SAndroid Build Coastguard Worker-  `Bug 103966 <https://bugs.freedesktop.org/show_bug.cgi?id=103966>`__
69*61046927SAndroid Build Coastguard Worker   - Mesa 17.2.5 implementation error: bad format MESA_FORMAT_Z_FLOAT32
70*61046927SAndroid Build Coastguard Worker   in \_mesa_unpack_uint_24_8_depth_stencil_row
71*61046927SAndroid Build Coastguard Worker-  `Bug 104119 <https://bugs.freedesktop.org/show_bug.cgi?id=104119>`__
72*61046927SAndroid Build Coastguard Worker   - radv: OpBitFieldInsert produces 0 with a loop counter for Insert
73*61046927SAndroid Build Coastguard Worker-  `Bug 104143 <https://bugs.freedesktop.org/show_bug.cgi?id=104143>`__
74*61046927SAndroid Build Coastguard Worker   - r600/sb: clobbers gl_Position -> gl_FragCoord
75*61046927SAndroid Build Coastguard Worker
76*61046927SAndroid Build Coastguard WorkerChanges
77*61046927SAndroid Build Coastguard Worker-------
78*61046927SAndroid Build Coastguard Worker
79*61046927SAndroid Build Coastguard WorkerAlex Smith (1):
80*61046927SAndroid Build Coastguard Worker
81*61046927SAndroid Build Coastguard Worker-  radv: Add LLVM version to the device name string
82*61046927SAndroid Build Coastguard Worker
83*61046927SAndroid Build Coastguard WorkerAndres Gomez (2):
84*61046927SAndroid Build Coastguard Worker
85*61046927SAndroid Build Coastguard Worker-  docs: add sha256 checksums for 17.2.6
86*61046927SAndroid Build Coastguard Worker-  docs: remove bug 103626 from fix list as per 17.2.6
87*61046927SAndroid Build Coastguard Worker
88*61046927SAndroid Build Coastguard WorkerBen Crocker (2):
89*61046927SAndroid Build Coastguard Worker
90*61046927SAndroid Build Coastguard Worker-  docs/llvmpipe.html: Minor edits
91*61046927SAndroid Build Coastguard Worker-  docs/llvmpipe: document ppc64le as alternative architecture to x86.
92*61046927SAndroid Build Coastguard Worker
93*61046927SAndroid Build Coastguard WorkerDave Airlie (1):
94*61046927SAndroid Build Coastguard Worker
95*61046927SAndroid Build Coastguard Worker-  r600/sb: handle jump after target to end of program. (v2)
96*61046927SAndroid Build Coastguard Worker
97*61046927SAndroid Build Coastguard WorkerDenis Pauk (1):
98*61046927SAndroid Build Coastguard Worker
99*61046927SAndroid Build Coastguard Worker-  gallium/{r600, radeonsi}: Fix segfault with color format (v2)
100*61046927SAndroid Build Coastguard Worker
101*61046927SAndroid Build Coastguard WorkerEduardo Lima Mitev (3):
102*61046927SAndroid Build Coastguard Worker
103*61046927SAndroid Build Coastguard Worker-  glsl_parser_extra: Add utility to copy symbols between symbol tables
104*61046927SAndroid Build Coastguard Worker-  glsl: Use the utility function to copy symbols between symbol tables
105*61046927SAndroid Build Coastguard Worker-  glsl/linker: Check that re-declared, inter-shader built-in blocks
106*61046927SAndroid Build Coastguard Worker   match
107*61046927SAndroid Build Coastguard Worker
108*61046927SAndroid Build Coastguard WorkerEmil Velikov (3):
109*61046927SAndroid Build Coastguard Worker
110*61046927SAndroid Build Coastguard Worker-  gl_table.py: add extern C guard for the generated glapitable.h
111*61046927SAndroid Build Coastguard Worker-  cherry-ignore: radeonsi: allow DMABUF exports for local buffers
112*61046927SAndroid Build Coastguard Worker-  Update version to 17.2.7
113*61046927SAndroid Build Coastguard Worker
114*61046927SAndroid Build Coastguard WorkerEric Anholt (1):
115*61046927SAndroid Build Coastguard Worker
116*61046927SAndroid Build Coastguard Worker-  broadcom/vc4: Fix handling of GFXH-515 workaround with a start vertex
117*61046927SAndroid Build Coastguard Worker   count.
118*61046927SAndroid Build Coastguard Worker
119*61046927SAndroid Build Coastguard WorkerEric Engestrom (1):
120*61046927SAndroid Build Coastguard Worker
121*61046927SAndroid Build Coastguard Worker-  compiler: use NDEBUG to guard asserts
122*61046927SAndroid Build Coastguard Worker
123*61046927SAndroid Build Coastguard WorkerFabian Bieler (2):
124*61046927SAndroid Build Coastguard Worker
125*61046927SAndroid Build Coastguard Worker-  glsl: Match order of gl_LightSourceParameters elements.
126*61046927SAndroid Build Coastguard Worker-  glsl: Fix gl_NormalScale.
127*61046927SAndroid Build Coastguard Worker
128*61046927SAndroid Build Coastguard WorkerFrank Richter (1):
129*61046927SAndroid Build Coastguard Worker
130*61046927SAndroid Build Coastguard Worker-  gallium/wgl: fix default pixel format issue
131*61046927SAndroid Build Coastguard Worker
132*61046927SAndroid Build Coastguard WorkerGeorge Kyriazis (1):
133*61046927SAndroid Build Coastguard Worker
134*61046927SAndroid Build Coastguard Worker-  swr: Handle resource across context changes
135*61046927SAndroid Build Coastguard Worker
136*61046927SAndroid Build Coastguard WorkerGert Wollny (2):
137*61046927SAndroid Build Coastguard Worker
138*61046927SAndroid Build Coastguard Worker-  r600: Emit EOP for more CF instruction types
139*61046927SAndroid Build Coastguard Worker-  r600/sb: do not convert if-blocks that contain indirect array access
140*61046927SAndroid Build Coastguard Worker
141*61046927SAndroid Build Coastguard WorkerIlia Mirkin (1):
142*61046927SAndroid Build Coastguard Worker
143*61046927SAndroid Build Coastguard Worker-  glsl: fix derived cs variables
144*61046927SAndroid Build Coastguard Worker
145*61046927SAndroid Build Coastguard WorkerJames Legg (1):
146*61046927SAndroid Build Coastguard Worker
147*61046927SAndroid Build Coastguard Worker-  nir/opcodes: Fix constant-folding of bitfield_insert
148*61046927SAndroid Build Coastguard Worker
149*61046927SAndroid Build Coastguard WorkerFaith Ekstrand (1):
150*61046927SAndroid Build Coastguard Worker
151*61046927SAndroid Build Coastguard Worker-  i965: Disable regular fast-clears (CCS_D) on gen9+
152*61046927SAndroid Build Coastguard Worker
153*61046927SAndroid Build Coastguard WorkerJuan A. Suarez Romero (1):
154*61046927SAndroid Build Coastguard Worker
155*61046927SAndroid Build Coastguard Worker-  glsl: add varying resources for arrays of complex types
156*61046927SAndroid Build Coastguard Worker
157*61046927SAndroid Build Coastguard WorkerJulien Isorce (1):
158*61046927SAndroid Build Coastguard Worker
159*61046927SAndroid Build Coastguard Worker-  st/va: change frame_idx from array to hash table
160*61046927SAndroid Build Coastguard Worker
161*61046927SAndroid Build Coastguard WorkerKai Wasserbäch (1):
162*61046927SAndroid Build Coastguard Worker
163*61046927SAndroid Build Coastguard Worker-  docs: Point to apt.llvm.org for development snapshot packages
164*61046927SAndroid Build Coastguard Worker
165*61046927SAndroid Build Coastguard WorkerKenneth Graunke (3):
166*61046927SAndroid Build Coastguard Worker
167*61046927SAndroid Build Coastguard Worker-  meta: Initialize depth/clear values on declaration.
168*61046927SAndroid Build Coastguard Worker-  meta: Fix ClearTexture with GL_DEPTH_COMPONENT.
169*61046927SAndroid Build Coastguard Worker-  i965: Fix Smooth Point Enables.
170*61046927SAndroid Build Coastguard Worker
171*61046927SAndroid Build Coastguard WorkerMarek Olšák (3):
172*61046927SAndroid Build Coastguard Worker
173*61046927SAndroid Build Coastguard Worker-  radeonsi: fix layered DCC fast clear
174*61046927SAndroid Build Coastguard Worker-  radeonsi/gfx9: fix importing shared textures with DCC
175*61046927SAndroid Build Coastguard Worker-  radeonsi: flush the context after resource_copy_region for buffer
176*61046927SAndroid Build Coastguard Worker   exports
177*61046927SAndroid Build Coastguard Worker
178*61046927SAndroid Build Coastguard WorkerMatt Turner (4):
179*61046927SAndroid Build Coastguard Worker
180*61046927SAndroid Build Coastguard Worker-  i965/fs: Handle negating immediates on MADs when propagating
181*61046927SAndroid Build Coastguard Worker   saturates
182*61046927SAndroid Build Coastguard Worker-  util: Fix SHA1 implementation on big endian
183*61046927SAndroid Build Coastguard Worker-  util: Fix disk_cache index calculation on big endian
184*61046927SAndroid Build Coastguard Worker-  i965/fs: Unpack count argument to 64-bit shift ops on Atom
185*61046927SAndroid Build Coastguard Worker
186*61046927SAndroid Build Coastguard WorkerNicolai Hähnle (3):
187*61046927SAndroid Build Coastguard Worker
188*61046927SAndroid Build Coastguard Worker-  radeonsi: fix the R600_RESOURCE_FLAG_UNMAPPABLE check
189*61046927SAndroid Build Coastguard Worker-  glsl: allow any l-value of an input variable as interpolant in
190*61046927SAndroid Build Coastguard Worker   interpolateAt\*
191*61046927SAndroid Build Coastguard Worker-  glsl: fix interpolateAtXxx(some_vec[idx], ...) with dynamic idx
192*61046927SAndroid Build Coastguard Worker
193*61046927SAndroid Build Coastguard WorkerPierre Moreau (1):
194*61046927SAndroid Build Coastguard Worker
195*61046927SAndroid Build Coastguard Worker-  nvc0/ir: Properly lower 64-bit shifts when the shift value is >32
196*61046927SAndroid Build Coastguard Worker
197*61046927SAndroid Build Coastguard WorkerTapani Pälli (1):
198*61046927SAndroid Build Coastguard Worker
199*61046927SAndroid Build Coastguard Worker-  mesa/gles: adjust internal format in glTexSubImage2D error checks
200*61046927SAndroid Build Coastguard Worker
201*61046927SAndroid Build Coastguard WorkerTimothy Arceri (1):
202*61046927SAndroid Build Coastguard Worker
203*61046927SAndroid Build Coastguard Worker-  glsl: get correct member type when processing xfb ifc arrays
204*61046927SAndroid Build Coastguard Worker
205*61046927SAndroid Build Coastguard WorkerVadym Shovkoplias (2):
206*61046927SAndroid Build Coastguard Worker
207*61046927SAndroid Build Coastguard Worker-  intel/blorp: Fix possible NULL pointer dereferencing
208*61046927SAndroid Build Coastguard Worker-  glx/dri3: Remove unused deviceName variable
209*61046927SAndroid Build Coastguard Worker
210*61046927SAndroid Build Coastguard WorkerVinson Lee (1):
211*61046927SAndroid Build Coastguard Worker
212*61046927SAndroid Build Coastguard Worker-  anv: Check if memfd_create is already defined.
213