xref: /aosp_15_r20/external/mesa3d/docs/relnotes/18.0.1.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard WorkerMesa 18.0.1 Release Notes / April 18, 2018
2*61046927SAndroid Build Coastguard Worker==========================================
3*61046927SAndroid Build Coastguard Worker
4*61046927SAndroid Build Coastguard WorkerMesa 18.0.1 is a bug fix release which fixes bugs found since the 18.0.0
5*61046927SAndroid Build Coastguard Workerrelease.
6*61046927SAndroid Build Coastguard Worker
7*61046927SAndroid Build Coastguard WorkerMesa 18.0.1 implements the OpenGL 4.5 API, but the version reported by
8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL
11*61046927SAndroid Build Coastguard Worker4.5. OpenGL 4.5 is **only** available if requested at context creation
12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported.
13*61046927SAndroid Build Coastguard Worker
14*61046927SAndroid Build Coastguard WorkerSHA256 checksums
15*61046927SAndroid Build Coastguard Worker----------------
16*61046927SAndroid Build Coastguard Worker
17*61046927SAndroid Build Coastguard Worker::
18*61046927SAndroid Build Coastguard Worker
19*61046927SAndroid Build Coastguard Worker   0c93ba892c0610f5dd87f2e2673b9445187995c395b3ddb33fd4260bfb291e89  mesa-18.0.1.tar.gz
20*61046927SAndroid Build Coastguard Worker   b2d2f5b5dbaab13e15cb0dcb5ec81887467f55ebc9625945b303a3647cd87954  mesa-18.0.1.tar.xz
21*61046927SAndroid Build Coastguard Worker
22*61046927SAndroid Build Coastguard WorkerNew features
23*61046927SAndroid Build Coastguard Worker------------
24*61046927SAndroid Build Coastguard Worker
25*61046927SAndroid Build Coastguard WorkerNone
26*61046927SAndroid Build Coastguard Worker
27*61046927SAndroid Build Coastguard WorkerBug fixes
28*61046927SAndroid Build Coastguard Worker---------
29*61046927SAndroid Build Coastguard Worker
30*61046927SAndroid Build Coastguard Worker-  `Bug 101408 <https://bugs.freedesktop.org/show_bug.cgi?id=101408>`__
31*61046927SAndroid Build Coastguard Worker   - [Gen8+] Xonotic fails to render one of the weapons
32*61046927SAndroid Build Coastguard Worker-  `Bug 102342 <https://bugs.freedesktop.org/show_bug.cgi?id=102342>`__
33*61046927SAndroid Build Coastguard Worker   - mesa-17.1.7/src/gallium/auxiliary/pipebuffer/pb_cache.c:169]:
34*61046927SAndroid Build Coastguard Worker   (style) Suspicious condition
35*61046927SAndroid Build Coastguard Worker-  `Bug 102542 <https://bugs.freedesktop.org/show_bug.cgi?id=102542>`__
36*61046927SAndroid Build Coastguard Worker   - mesa-17.2.0/src/gallium/state_trackers/nine/nine_ff.c:1938: bad
37*61046927SAndroid Build Coastguard Worker   assignment ?
38*61046927SAndroid Build Coastguard Worker-  `Bug 105317 <https://bugs.freedesktop.org/show_bug.cgi?id=105317>`__
39*61046927SAndroid Build Coastguard Worker   - The GPU Vega 56 was hang while try to pass #GraphicsFuzz shader15
40*61046927SAndroid Build Coastguard Worker   test
41*61046927SAndroid Build Coastguard Worker-  `Bug 105440 <https://bugs.freedesktop.org/show_bug.cgi?id=105440>`__
42*61046927SAndroid Build Coastguard Worker   - GEN7: rendering issue on citra
43*61046927SAndroid Build Coastguard Worker-  `Bug 105442 <https://bugs.freedesktop.org/show_bug.cgi?id=105442>`__
44*61046927SAndroid Build Coastguard Worker   - Hang when running nine ff lighting shader with radeonsi
45*61046927SAndroid Build Coastguard Worker-  `Bug 105567 <https://bugs.freedesktop.org/show_bug.cgi?id=105567>`__
46*61046927SAndroid Build Coastguard Worker   - meson/ninja: 1. mesa/vdpau incorrect symlinks in DESTDIR and 2.
47*61046927SAndroid Build Coastguard Worker   Ddri-drivers-path Dvdpau-libs-path overrides DESTDIR
48*61046927SAndroid Build Coastguard Worker-  `Bug 105670 <https://bugs.freedesktop.org/show_bug.cgi?id=105670>`__
49*61046927SAndroid Build Coastguard Worker   - [regression][hang] Trine1EE hangs GPU after loading screen on
50*61046927SAndroid Build Coastguard Worker   Mesa3D-17.3 and later
51*61046927SAndroid Build Coastguard Worker-  `Bug 105704 <https://bugs.freedesktop.org/show_bug.cgi?id=105704>`__
52*61046927SAndroid Build Coastguard Worker   - compiler assertion hit
53*61046927SAndroid Build Coastguard Worker-  `Bug 105717 <https://bugs.freedesktop.org/show_bug.cgi?id=105717>`__
54*61046927SAndroid Build Coastguard Worker   - [bisected] Mesa build tests fails: BIGENDIAN_CPU or
55*61046927SAndroid Build Coastguard Worker   LITTLEENDIAN_CPU must be defined
56*61046927SAndroid Build Coastguard Worker-  `Bug 105942 <https://bugs.freedesktop.org/show_bug.cgi?id=105942>`__
57*61046927SAndroid Build Coastguard Worker   - Graphical artefacts after update to mesa 18.0.0-2
58*61046927SAndroid Build Coastguard Worker
59*61046927SAndroid Build Coastguard WorkerChanges
60*61046927SAndroid Build Coastguard Worker-------
61*61046927SAndroid Build Coastguard Worker
62*61046927SAndroid Build Coastguard WorkerAndres Gomez (2):
63*61046927SAndroid Build Coastguard Worker
64*61046927SAndroid Build Coastguard Worker-  dri_util: when overriding, always reset the core version
65*61046927SAndroid Build Coastguard Worker-  mesa: adds some comments regarding MESA_GLES_VERSION_OVERRIDE usage
66*61046927SAndroid Build Coastguard Worker
67*61046927SAndroid Build Coastguard WorkerAxel Davy (5):
68*61046927SAndroid Build Coastguard Worker
69*61046927SAndroid Build Coastguard Worker-  st/nine: Fix bad tracking of vs textures for NINESBT_ALL
70*61046927SAndroid Build Coastguard Worker-  st/nine: Fixes warning about implicit conversion
71*61046927SAndroid Build Coastguard Worker-  st/nine: Fix non inversible matrix check
72*61046927SAndroid Build Coastguard Worker-  st/nine: Declare lighting consts for ff shaders
73*61046927SAndroid Build Coastguard Worker-  st/nine: Do not use scratch for face register
74*61046927SAndroid Build Coastguard Worker
75*61046927SAndroid Build Coastguard WorkerBas Nieuwenhuizen (3):
76*61046927SAndroid Build Coastguard Worker
77*61046927SAndroid Build Coastguard Worker-  ac/nir: Add workaround for GFX9 buffer views.
78*61046927SAndroid Build Coastguard Worker-  radv: Don't set instance count using predication.
79*61046927SAndroid Build Coastguard Worker-  radv: Always reset draw user SGPRs after secondary command buffer.
80*61046927SAndroid Build Coastguard Worker
81*61046927SAndroid Build Coastguard WorkerCaio Marcelo de Oliveira Filho (1):
82*61046927SAndroid Build Coastguard Worker
83*61046927SAndroid Build Coastguard Worker-  anv/pipeline: fail if TCS/TES compile fail
84*61046927SAndroid Build Coastguard Worker
85*61046927SAndroid Build Coastguard WorkerDaniel Stone (1):
86*61046927SAndroid Build Coastguard Worker
87*61046927SAndroid Build Coastguard Worker-  st/dri: Initialise modifier to INVALID for DRI2
88*61046927SAndroid Build Coastguard Worker
89*61046927SAndroid Build Coastguard WorkerDerek Foreman (1):
90*61046927SAndroid Build Coastguard Worker
91*61046927SAndroid Build Coastguard Worker-  egl/wayland: Make swrast display_sync the correct queue
92*61046927SAndroid Build Coastguard Worker
93*61046927SAndroid Build Coastguard WorkerDylan Baker (4):
94*61046927SAndroid Build Coastguard Worker
95*61046927SAndroid Build Coastguard Worker-  meson: don't use compiler.has_header
96*61046927SAndroid Build Coastguard Worker-  autotools: include meson_get_version
97*61046927SAndroid Build Coastguard Worker-  meson: Set .so version for xa like autotools does
98*61046927SAndroid Build Coastguard Worker-  meson: fix megadriver symlinking
99*61046927SAndroid Build Coastguard Worker
100*61046927SAndroid Build Coastguard WorkerEmil Velikov (1):
101*61046927SAndroid Build Coastguard Worker
102*61046927SAndroid Build Coastguard Worker-  docs: add sha256 checksums for 18.0.0
103*61046927SAndroid Build Coastguard Worker
104*61046927SAndroid Build Coastguard WorkerEric Engestrom (3):
105*61046927SAndroid Build Coastguard Worker
106*61046927SAndroid Build Coastguard Worker-  meson/configure: detect endian.h instead of trying to guess when it's
107*61046927SAndroid Build Coastguard Worker   available
108*61046927SAndroid Build Coastguard Worker-  docs: fix 18.0 release note version
109*61046927SAndroid Build Coastguard Worker-  gbm: remove never-implemented function
110*61046927SAndroid Build Coastguard Worker
111*61046927SAndroid Build Coastguard WorkerHenri Verbeet (1):
112*61046927SAndroid Build Coastguard Worker
113*61046927SAndroid Build Coastguard Worker-  mesa: Inherit texture view multi-sample information from the original
114*61046927SAndroid Build Coastguard Worker   texture images.
115*61046927SAndroid Build Coastguard Worker
116*61046927SAndroid Build Coastguard WorkerIago Toral Quiroga (1):
117*61046927SAndroid Build Coastguard Worker
118*61046927SAndroid Build Coastguard Worker-  compiler/spirv: set is_shadow for depth comparitor sampling opcodes
119*61046927SAndroid Build Coastguard Worker
120*61046927SAndroid Build Coastguard WorkerIan Romanick (1):
121*61046927SAndroid Build Coastguard Worker
122*61046927SAndroid Build Coastguard Worker-  i965/vec4: Fix null destination register in 3-source instructions
123*61046927SAndroid Build Coastguard Worker
124*61046927SAndroid Build Coastguard WorkerFaith Ekstrand (4):
125*61046927SAndroid Build Coastguard Worker
126*61046927SAndroid Build Coastguard Worker-  nir/vars_to_ssa: Remove copies from the correct set
127*61046927SAndroid Build Coastguard Worker-  nir/lower_indirect_derefs: Support interp_var_at intrinsics
128*61046927SAndroid Build Coastguard Worker-  intel/vec4: Set channel_sizes for MOV_INDIRECT sources
129*61046927SAndroid Build Coastguard Worker-  nir/lower_vec_to_movs: Only coalesce if the vec had a SSA destination
130*61046927SAndroid Build Coastguard Worker
131*61046927SAndroid Build Coastguard WorkerJuan A. Suarez Romero (5):
132*61046927SAndroid Build Coastguard Worker
133*61046927SAndroid Build Coastguard Worker-  cherry-ignore anv: Be more careful about fast-clear colors
134*61046927SAndroid Build Coastguard Worker-  cherry-ignore: ac/shader: fix vertex input with components.
135*61046927SAndroid Build Coastguard Worker-  cherry-ignore: radv: handle exporting view index to fragment shader.
136*61046927SAndroid Build Coastguard Worker   (v1.1)
137*61046927SAndroid Build Coastguard Worker-  cherry-ignore: omx: always define ENABLE_ST_OMX_{BELLAGIO,TIZONIA}
138*61046927SAndroid Build Coastguard Worker-  Update version to 18.0.1
139*61046927SAndroid Build Coastguard Worker
140*61046927SAndroid Build Coastguard WorkerLeo Liu (1):
141*61046927SAndroid Build Coastguard Worker
142*61046927SAndroid Build Coastguard Worker-  radeon/vce: move feedback command inside of destroy function
143*61046927SAndroid Build Coastguard Worker
144*61046927SAndroid Build Coastguard WorkerLionel Landwerlin (1):
145*61046927SAndroid Build Coastguard Worker
146*61046927SAndroid Build Coastguard Worker-  i965/perf: fix config registration when uploading to kernel
147*61046927SAndroid Build Coastguard Worker
148*61046927SAndroid Build Coastguard WorkerMarc Dietrich (1):
149*61046927SAndroid Build Coastguard Worker
150*61046927SAndroid Build Coastguard Worker-  meson: fix HAVE_LLVM version define in meson build
151*61046927SAndroid Build Coastguard Worker
152*61046927SAndroid Build Coastguard WorkerMarek Olšák (1):
153*61046927SAndroid Build Coastguard Worker
154*61046927SAndroid Build Coastguard Worker-  mesa: simplify MESA_GL_VERSION_OVERRIDE behavior of API override
155*61046927SAndroid Build Coastguard Worker
156*61046927SAndroid Build Coastguard WorkerMark Thompson (1):
157*61046927SAndroid Build Coastguard Worker
158*61046927SAndroid Build Coastguard Worker-  st/va: Enable vaExportSurfaceHandle()
159*61046927SAndroid Build Coastguard Worker
160*61046927SAndroid Build Coastguard WorkerRob Clark (3):
161*61046927SAndroid Build Coastguard Worker
162*61046927SAndroid Build Coastguard Worker-  nir: fix per_vertex_output intrinsic
163*61046927SAndroid Build Coastguard Worker-  freedreno/a5xx: fix page faults on last level
164*61046927SAndroid Build Coastguard Worker-  freedreno/a5xx: don't align height for PIPE_BUFFER
165*61046927SAndroid Build Coastguard Worker
166*61046927SAndroid Build Coastguard WorkerSamuel Pitoiset (2):
167*61046927SAndroid Build Coastguard Worker
168*61046927SAndroid Build Coastguard Worker-  radv: fix picking the method for resolve subpass
169*61046927SAndroid Build Coastguard Worker-  radv: fix radv_layout_dcc_compressed() when image doesn't have DCC
170*61046927SAndroid Build Coastguard Worker
171*61046927SAndroid Build Coastguard WorkerSergii Romantsov (1):
172*61046927SAndroid Build Coastguard Worker
173*61046927SAndroid Build Coastguard Worker-  i965: Extend the negative 32-bit deltas to 64-bits
174*61046927SAndroid Build Coastguard Worker
175*61046927SAndroid Build Coastguard WorkerTimothy Arceri (7):
176*61046927SAndroid Build Coastguard Worker
177*61046927SAndroid Build Coastguard Worker-  ac: add if/loop build helpers
178*61046927SAndroid Build Coastguard Worker-  radeonsi: make use of if/loop build helpers in ac
179*61046927SAndroid Build Coastguard Worker-  ac: make use of if/loop build helpers
180*61046927SAndroid Build Coastguard Worker-  glsl: fix infinite loop caused by bug in loop unrolling pass
181*61046927SAndroid Build Coastguard Worker-  nir: fix crash in loop unroll corner case
182*61046927SAndroid Build Coastguard Worker-  gallium/pipebuffer: fix parenthesis location
183*61046927SAndroid Build Coastguard Worker-  glsl: always call do_lower_jumps() after loop unrolling
184*61046927SAndroid Build Coastguard Worker
185*61046927SAndroid Build Coastguard WorkerXiong, James (1):
186*61046927SAndroid Build Coastguard Worker
187*61046927SAndroid Build Coastguard Worker-  i965: return the fourcc saved in \__DRIimage when possible
188