1*61046927SAndroid Build Coastguard WorkerMesa 18.0.1 Release Notes / April 18, 2018 2*61046927SAndroid Build Coastguard Worker========================================== 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 18.0.1 is a bug fix release which fixes bugs found since the 18.0.0 5*61046927SAndroid Build Coastguard Workerrelease. 6*61046927SAndroid Build Coastguard Worker 7*61046927SAndroid Build Coastguard WorkerMesa 18.0.1 implements the OpenGL 4.5 API, but the version reported by 8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL 11*61046927SAndroid Build Coastguard Worker4.5. OpenGL 4.5 is **only** available if requested at context creation 12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported. 13*61046927SAndroid Build Coastguard Worker 14*61046927SAndroid Build Coastguard WorkerSHA256 checksums 15*61046927SAndroid Build Coastguard Worker---------------- 16*61046927SAndroid Build Coastguard Worker 17*61046927SAndroid Build Coastguard Worker:: 18*61046927SAndroid Build Coastguard Worker 19*61046927SAndroid Build Coastguard Worker 0c93ba892c0610f5dd87f2e2673b9445187995c395b3ddb33fd4260bfb291e89 mesa-18.0.1.tar.gz 20*61046927SAndroid Build Coastguard Worker b2d2f5b5dbaab13e15cb0dcb5ec81887467f55ebc9625945b303a3647cd87954 mesa-18.0.1.tar.xz 21*61046927SAndroid Build Coastguard Worker 22*61046927SAndroid Build Coastguard WorkerNew features 23*61046927SAndroid Build Coastguard Worker------------ 24*61046927SAndroid Build Coastguard Worker 25*61046927SAndroid Build Coastguard WorkerNone 26*61046927SAndroid Build Coastguard Worker 27*61046927SAndroid Build Coastguard WorkerBug fixes 28*61046927SAndroid Build Coastguard Worker--------- 29*61046927SAndroid Build Coastguard Worker 30*61046927SAndroid Build Coastguard Worker- `Bug 101408 <https://bugs.freedesktop.org/show_bug.cgi?id=101408>`__ 31*61046927SAndroid Build Coastguard Worker - [Gen8+] Xonotic fails to render one of the weapons 32*61046927SAndroid Build Coastguard Worker- `Bug 102342 <https://bugs.freedesktop.org/show_bug.cgi?id=102342>`__ 33*61046927SAndroid Build Coastguard Worker - mesa-17.1.7/src/gallium/auxiliary/pipebuffer/pb_cache.c:169]: 34*61046927SAndroid Build Coastguard Worker (style) Suspicious condition 35*61046927SAndroid Build Coastguard Worker- `Bug 102542 <https://bugs.freedesktop.org/show_bug.cgi?id=102542>`__ 36*61046927SAndroid Build Coastguard Worker - mesa-17.2.0/src/gallium/state_trackers/nine/nine_ff.c:1938: bad 37*61046927SAndroid Build Coastguard Worker assignment ? 38*61046927SAndroid Build Coastguard Worker- `Bug 105317 <https://bugs.freedesktop.org/show_bug.cgi?id=105317>`__ 39*61046927SAndroid Build Coastguard Worker - The GPU Vega 56 was hang while try to pass #GraphicsFuzz shader15 40*61046927SAndroid Build Coastguard Worker test 41*61046927SAndroid Build Coastguard Worker- `Bug 105440 <https://bugs.freedesktop.org/show_bug.cgi?id=105440>`__ 42*61046927SAndroid Build Coastguard Worker - GEN7: rendering issue on citra 43*61046927SAndroid Build Coastguard Worker- `Bug 105442 <https://bugs.freedesktop.org/show_bug.cgi?id=105442>`__ 44*61046927SAndroid Build Coastguard Worker - Hang when running nine ff lighting shader with radeonsi 45*61046927SAndroid Build Coastguard Worker- `Bug 105567 <https://bugs.freedesktop.org/show_bug.cgi?id=105567>`__ 46*61046927SAndroid Build Coastguard Worker - meson/ninja: 1. mesa/vdpau incorrect symlinks in DESTDIR and 2. 47*61046927SAndroid Build Coastguard Worker Ddri-drivers-path Dvdpau-libs-path overrides DESTDIR 48*61046927SAndroid Build Coastguard Worker- `Bug 105670 <https://bugs.freedesktop.org/show_bug.cgi?id=105670>`__ 49*61046927SAndroid Build Coastguard Worker - [regression][hang] Trine1EE hangs GPU after loading screen on 50*61046927SAndroid Build Coastguard Worker Mesa3D-17.3 and later 51*61046927SAndroid Build Coastguard Worker- `Bug 105704 <https://bugs.freedesktop.org/show_bug.cgi?id=105704>`__ 52*61046927SAndroid Build Coastguard Worker - compiler assertion hit 53*61046927SAndroid Build Coastguard Worker- `Bug 105717 <https://bugs.freedesktop.org/show_bug.cgi?id=105717>`__ 54*61046927SAndroid Build Coastguard Worker - [bisected] Mesa build tests fails: BIGENDIAN_CPU or 55*61046927SAndroid Build Coastguard Worker LITTLEENDIAN_CPU must be defined 56*61046927SAndroid Build Coastguard Worker- `Bug 105942 <https://bugs.freedesktop.org/show_bug.cgi?id=105942>`__ 57*61046927SAndroid Build Coastguard Worker - Graphical artefacts after update to mesa 18.0.0-2 58*61046927SAndroid Build Coastguard Worker 59*61046927SAndroid Build Coastguard WorkerChanges 60*61046927SAndroid Build Coastguard Worker------- 61*61046927SAndroid Build Coastguard Worker 62*61046927SAndroid Build Coastguard WorkerAndres Gomez (2): 63*61046927SAndroid Build Coastguard Worker 64*61046927SAndroid Build Coastguard Worker- dri_util: when overriding, always reset the core version 65*61046927SAndroid Build Coastguard Worker- mesa: adds some comments regarding MESA_GLES_VERSION_OVERRIDE usage 66*61046927SAndroid Build Coastguard Worker 67*61046927SAndroid Build Coastguard WorkerAxel Davy (5): 68*61046927SAndroid Build Coastguard Worker 69*61046927SAndroid Build Coastguard Worker- st/nine: Fix bad tracking of vs textures for NINESBT_ALL 70*61046927SAndroid Build Coastguard Worker- st/nine: Fixes warning about implicit conversion 71*61046927SAndroid Build Coastguard Worker- st/nine: Fix non inversible matrix check 72*61046927SAndroid Build Coastguard Worker- st/nine: Declare lighting consts for ff shaders 73*61046927SAndroid Build Coastguard Worker- st/nine: Do not use scratch for face register 74*61046927SAndroid Build Coastguard Worker 75*61046927SAndroid Build Coastguard WorkerBas Nieuwenhuizen (3): 76*61046927SAndroid Build Coastguard Worker 77*61046927SAndroid Build Coastguard Worker- ac/nir: Add workaround for GFX9 buffer views. 78*61046927SAndroid Build Coastguard Worker- radv: Don't set instance count using predication. 79*61046927SAndroid Build Coastguard Worker- radv: Always reset draw user SGPRs after secondary command buffer. 80*61046927SAndroid Build Coastguard Worker 81*61046927SAndroid Build Coastguard WorkerCaio Marcelo de Oliveira Filho (1): 82*61046927SAndroid Build Coastguard Worker 83*61046927SAndroid Build Coastguard Worker- anv/pipeline: fail if TCS/TES compile fail 84*61046927SAndroid Build Coastguard Worker 85*61046927SAndroid Build Coastguard WorkerDaniel Stone (1): 86*61046927SAndroid Build Coastguard Worker 87*61046927SAndroid Build Coastguard Worker- st/dri: Initialise modifier to INVALID for DRI2 88*61046927SAndroid Build Coastguard Worker 89*61046927SAndroid Build Coastguard WorkerDerek Foreman (1): 90*61046927SAndroid Build Coastguard Worker 91*61046927SAndroid Build Coastguard Worker- egl/wayland: Make swrast display_sync the correct queue 92*61046927SAndroid Build Coastguard Worker 93*61046927SAndroid Build Coastguard WorkerDylan Baker (4): 94*61046927SAndroid Build Coastguard Worker 95*61046927SAndroid Build Coastguard Worker- meson: don't use compiler.has_header 96*61046927SAndroid Build Coastguard Worker- autotools: include meson_get_version 97*61046927SAndroid Build Coastguard Worker- meson: Set .so version for xa like autotools does 98*61046927SAndroid Build Coastguard Worker- meson: fix megadriver symlinking 99*61046927SAndroid Build Coastguard Worker 100*61046927SAndroid Build Coastguard WorkerEmil Velikov (1): 101*61046927SAndroid Build Coastguard Worker 102*61046927SAndroid Build Coastguard Worker- docs: add sha256 checksums for 18.0.0 103*61046927SAndroid Build Coastguard Worker 104*61046927SAndroid Build Coastguard WorkerEric Engestrom (3): 105*61046927SAndroid Build Coastguard Worker 106*61046927SAndroid Build Coastguard Worker- meson/configure: detect endian.h instead of trying to guess when it's 107*61046927SAndroid Build Coastguard Worker available 108*61046927SAndroid Build Coastguard Worker- docs: fix 18.0 release note version 109*61046927SAndroid Build Coastguard Worker- gbm: remove never-implemented function 110*61046927SAndroid Build Coastguard Worker 111*61046927SAndroid Build Coastguard WorkerHenri Verbeet (1): 112*61046927SAndroid Build Coastguard Worker 113*61046927SAndroid Build Coastguard Worker- mesa: Inherit texture view multi-sample information from the original 114*61046927SAndroid Build Coastguard Worker texture images. 115*61046927SAndroid Build Coastguard Worker 116*61046927SAndroid Build Coastguard WorkerIago Toral Quiroga (1): 117*61046927SAndroid Build Coastguard Worker 118*61046927SAndroid Build Coastguard Worker- compiler/spirv: set is_shadow for depth comparitor sampling opcodes 119*61046927SAndroid Build Coastguard Worker 120*61046927SAndroid Build Coastguard WorkerIan Romanick (1): 121*61046927SAndroid Build Coastguard Worker 122*61046927SAndroid Build Coastguard Worker- i965/vec4: Fix null destination register in 3-source instructions 123*61046927SAndroid Build Coastguard Worker 124*61046927SAndroid Build Coastguard WorkerFaith Ekstrand (4): 125*61046927SAndroid Build Coastguard Worker 126*61046927SAndroid Build Coastguard Worker- nir/vars_to_ssa: Remove copies from the correct set 127*61046927SAndroid Build Coastguard Worker- nir/lower_indirect_derefs: Support interp_var_at intrinsics 128*61046927SAndroid Build Coastguard Worker- intel/vec4: Set channel_sizes for MOV_INDIRECT sources 129*61046927SAndroid Build Coastguard Worker- nir/lower_vec_to_movs: Only coalesce if the vec had a SSA destination 130*61046927SAndroid Build Coastguard Worker 131*61046927SAndroid Build Coastguard WorkerJuan A. Suarez Romero (5): 132*61046927SAndroid Build Coastguard Worker 133*61046927SAndroid Build Coastguard Worker- cherry-ignore anv: Be more careful about fast-clear colors 134*61046927SAndroid Build Coastguard Worker- cherry-ignore: ac/shader: fix vertex input with components. 135*61046927SAndroid Build Coastguard Worker- cherry-ignore: radv: handle exporting view index to fragment shader. 136*61046927SAndroid Build Coastguard Worker (v1.1) 137*61046927SAndroid Build Coastguard Worker- cherry-ignore: omx: always define ENABLE_ST_OMX_{BELLAGIO,TIZONIA} 138*61046927SAndroid Build Coastguard Worker- Update version to 18.0.1 139*61046927SAndroid Build Coastguard Worker 140*61046927SAndroid Build Coastguard WorkerLeo Liu (1): 141*61046927SAndroid Build Coastguard Worker 142*61046927SAndroid Build Coastguard Worker- radeon/vce: move feedback command inside of destroy function 143*61046927SAndroid Build Coastguard Worker 144*61046927SAndroid Build Coastguard WorkerLionel Landwerlin (1): 145*61046927SAndroid Build Coastguard Worker 146*61046927SAndroid Build Coastguard Worker- i965/perf: fix config registration when uploading to kernel 147*61046927SAndroid Build Coastguard Worker 148*61046927SAndroid Build Coastguard WorkerMarc Dietrich (1): 149*61046927SAndroid Build Coastguard Worker 150*61046927SAndroid Build Coastguard Worker- meson: fix HAVE_LLVM version define in meson build 151*61046927SAndroid Build Coastguard Worker 152*61046927SAndroid Build Coastguard WorkerMarek Olšák (1): 153*61046927SAndroid Build Coastguard Worker 154*61046927SAndroid Build Coastguard Worker- mesa: simplify MESA_GL_VERSION_OVERRIDE behavior of API override 155*61046927SAndroid Build Coastguard Worker 156*61046927SAndroid Build Coastguard WorkerMark Thompson (1): 157*61046927SAndroid Build Coastguard Worker 158*61046927SAndroid Build Coastguard Worker- st/va: Enable vaExportSurfaceHandle() 159*61046927SAndroid Build Coastguard Worker 160*61046927SAndroid Build Coastguard WorkerRob Clark (3): 161*61046927SAndroid Build Coastguard Worker 162*61046927SAndroid Build Coastguard Worker- nir: fix per_vertex_output intrinsic 163*61046927SAndroid Build Coastguard Worker- freedreno/a5xx: fix page faults on last level 164*61046927SAndroid Build Coastguard Worker- freedreno/a5xx: don't align height for PIPE_BUFFER 165*61046927SAndroid Build Coastguard Worker 166*61046927SAndroid Build Coastguard WorkerSamuel Pitoiset (2): 167*61046927SAndroid Build Coastguard Worker 168*61046927SAndroid Build Coastguard Worker- radv: fix picking the method for resolve subpass 169*61046927SAndroid Build Coastguard Worker- radv: fix radv_layout_dcc_compressed() when image doesn't have DCC 170*61046927SAndroid Build Coastguard Worker 171*61046927SAndroid Build Coastguard WorkerSergii Romantsov (1): 172*61046927SAndroid Build Coastguard Worker 173*61046927SAndroid Build Coastguard Worker- i965: Extend the negative 32-bit deltas to 64-bits 174*61046927SAndroid Build Coastguard Worker 175*61046927SAndroid Build Coastguard WorkerTimothy Arceri (7): 176*61046927SAndroid Build Coastguard Worker 177*61046927SAndroid Build Coastguard Worker- ac: add if/loop build helpers 178*61046927SAndroid Build Coastguard Worker- radeonsi: make use of if/loop build helpers in ac 179*61046927SAndroid Build Coastguard Worker- ac: make use of if/loop build helpers 180*61046927SAndroid Build Coastguard Worker- glsl: fix infinite loop caused by bug in loop unrolling pass 181*61046927SAndroid Build Coastguard Worker- nir: fix crash in loop unroll corner case 182*61046927SAndroid Build Coastguard Worker- gallium/pipebuffer: fix parenthesis location 183*61046927SAndroid Build Coastguard Worker- glsl: always call do_lower_jumps() after loop unrolling 184*61046927SAndroid Build Coastguard Worker 185*61046927SAndroid Build Coastguard WorkerXiong, James (1): 186*61046927SAndroid Build Coastguard Worker 187*61046927SAndroid Build Coastguard Worker- i965: return the fourcc saved in \__DRIimage when possible 188