xref: /aosp_15_r20/external/mesa3d/docs/relnotes/18.1.0.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard WorkerMesa 18.1.0 Release Notes / May 18 2018
2*61046927SAndroid Build Coastguard Worker=======================================
3*61046927SAndroid Build Coastguard Worker
4*61046927SAndroid Build Coastguard WorkerMesa 18.1.0 is a new development release. People who are concerned with
5*61046927SAndroid Build Coastguard Workerstability and reliability should stick with a previous release or wait
6*61046927SAndroid Build Coastguard Workerfor Mesa 18.1.1.
7*61046927SAndroid Build Coastguard Worker
8*61046927SAndroid Build Coastguard WorkerMesa 18.1.0 implements the OpenGL 4.5 API, but the version reported by
9*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
10*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
11*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL
12*61046927SAndroid Build Coastguard Worker4.5. OpenGL 4.5 is **only** available if requested at context creation.
13*61046927SAndroid Build Coastguard WorkerCompatibility contexts may report a lower version depending on each
14*61046927SAndroid Build Coastguard Workerdriver.
15*61046927SAndroid Build Coastguard Worker
16*61046927SAndroid Build Coastguard WorkerSHA256 checksums
17*61046927SAndroid Build Coastguard Worker----------------
18*61046927SAndroid Build Coastguard Worker
19*61046927SAndroid Build Coastguard Worker::
20*61046927SAndroid Build Coastguard Worker
21*61046927SAndroid Build Coastguard Worker   b1c1dbb42597190503d3abc518b12de880623f097c6cb6c293ecf69ae87e6fbf  mesa-18.1.0.tar.gz
22*61046927SAndroid Build Coastguard Worker   c855c5b67ef993b7621f76d8b120769ec0415f1c3616eaff44ef7f7f300aceba  mesa-18.1.0.tar.xz
23*61046927SAndroid Build Coastguard Worker
24*61046927SAndroid Build Coastguard WorkerNew features
25*61046927SAndroid Build Coastguard Worker------------
26*61046927SAndroid Build Coastguard Worker
27*61046927SAndroid Build Coastguard WorkerNote: some of the new features are only available with certain drivers.
28*61046927SAndroid Build Coastguard Worker
29*61046927SAndroid Build Coastguard Worker-  OpenGL 3.1 with ARB_compatibility on nv50, nvc0, r600, radeonsi,
30*61046927SAndroid Build Coastguard Worker   softpipe, llvmpipe, svga
31*61046927SAndroid Build Coastguard Worker-  GL_ARB_bindless_texture on nvc0/maxwell+
32*61046927SAndroid Build Coastguard Worker-  GL_ARB_transform_feedback_overflow_query on nvc0
33*61046927SAndroid Build Coastguard Worker-  GL_EXT_semaphore on radeonsi
34*61046927SAndroid Build Coastguard Worker-  GL_EXT_semaphore_fd on radeonsi
35*61046927SAndroid Build Coastguard Worker-  GL_EXT_shader_framebuffer_fetch on i965 on desktop GL (GLES was
36*61046927SAndroid Build Coastguard Worker   already supported)
37*61046927SAndroid Build Coastguard Worker-  GL_EXT_shader_framebuffer_fetch_non_coherent on i965
38*61046927SAndroid Build Coastguard Worker-  GL_KHR_blend_equation_advanced on radeonsi
39*61046927SAndroid Build Coastguard Worker-  Disk shader cache support for i965 enabled by default
40*61046927SAndroid Build Coastguard Worker
41*61046927SAndroid Build Coastguard WorkerBug fixes
42*61046927SAndroid Build Coastguard Worker---------
43*61046927SAndroid Build Coastguard Worker
44*61046927SAndroid Build Coastguard Worker-  `Bug 90311 <https://bugs.freedesktop.org/show_bug.cgi?id=90311>`__ -
45*61046927SAndroid Build Coastguard Worker   Fail to build libglx with clang at linking stage
46*61046927SAndroid Build Coastguard Worker-  `Bug 91808 <https://bugs.freedesktop.org/show_bug.cgi?id=91808>`__ -
47*61046927SAndroid Build Coastguard Worker   trine1 misrender r600g
48*61046927SAndroid Build Coastguard Worker-  `Bug 95009 <https://bugs.freedesktop.org/show_bug.cgi?id=95009>`__ -
49*61046927SAndroid Build Coastguard Worker   [SNB]
50*61046927SAndroid Build Coastguard Worker   amd_shader_trinary_minmax.execution.built-in-functions.gs-mid3-ivec2-ivec2-ivec2
51*61046927SAndroid Build Coastguard Worker   intermittent
52*61046927SAndroid Build Coastguard Worker-  `Bug 95012 <https://bugs.freedesktop.org/show_bug.cgi?id=95012>`__ -
53*61046927SAndroid Build Coastguard Worker   [SNB] glsl-1_50.execution.built-in-functions.gs-op tests intermittent
54*61046927SAndroid Build Coastguard Worker-  `Bug 98281 <https://bugs.freedesktop.org/show_bug.cgi?id=98281>`__ -
55*61046927SAndroid Build Coastguard Worker   'message's in ctx->Debug.LogMessages[] seem to leak.
56*61046927SAndroid Build Coastguard Worker-  `Bug 99549 <https://bugs.freedesktop.org/show_bug.cgi?id=99549>`__ -
57*61046927SAndroid Build Coastguard Worker   pp: Failed to translate a shader
58*61046927SAndroid Build Coastguard Worker-  `Bug 100259 <https://bugs.freedesktop.org/show_bug.cgi?id=100259>`__
59*61046927SAndroid Build Coastguard Worker   - [EGL] [GBM] undefined reference to \`gbm_bo_create_with_modifiers'
60*61046927SAndroid Build Coastguard Worker-  `Bug 101408 <https://bugs.freedesktop.org/show_bug.cgi?id=101408>`__
61*61046927SAndroid Build Coastguard Worker   - [Gen8+] Xonotic fails to render one of the weapons
62*61046927SAndroid Build Coastguard Worker-  `Bug 101442 <https://bugs.freedesktop.org/show_bug.cgi?id=101442>`__
63*61046927SAndroid Build Coastguard Worker   - Piglit shaders@ssa@fs-if-def-else-break fails with sb but passes
64*61046927SAndroid Build Coastguard Worker   with R600_DEBUG=nosb
65*61046927SAndroid Build Coastguard Worker-  `Bug 102342 <https://bugs.freedesktop.org/show_bug.cgi?id=102342>`__
66*61046927SAndroid Build Coastguard Worker   - mesa-17.1.7/src/gallium/auxiliary/pipebuffer/pb_cache.c:169]:
67*61046927SAndroid Build Coastguard Worker   (style) Suspicious condition
68*61046927SAndroid Build Coastguard Worker-  `Bug 102542 <https://bugs.freedesktop.org/show_bug.cgi?id=102542>`__
69*61046927SAndroid Build Coastguard Worker   - mesa-17.2.0/src/gallium/state_trackers/nine/nine_ff.c:1938: bad
70*61046927SAndroid Build Coastguard Worker   assignment ?
71*61046927SAndroid Build Coastguard Worker-  `Bug 102905 <https://bugs.freedesktop.org/show_bug.cgi?id=102905>`__
72*61046927SAndroid Build Coastguard Worker   - [R600] Miscompilation of TGSI to VLIW causes artifacts in Gallium
73*61046927SAndroid Build Coastguard Worker   Nine with Crysis2 bump mapping
74*61046927SAndroid Build Coastguard Worker-  `Bug 103006 <https://bugs.freedesktop.org/show_bug.cgi?id=103006>`__
75*61046927SAndroid Build Coastguard Worker   - [OpenGL CTS] [HSW]
76*61046927SAndroid Build Coastguard Worker   KHR-GL45.vertex_attrib_binding.basic-inputL-case1
77*61046927SAndroid Build Coastguard Worker-  `Bug 103142 <https://bugs.freedesktop.org/show_bug.cgi?id=103142>`__
78*61046927SAndroid Build Coastguard Worker   - R600g+sb: optimizer apparently stuck in an endless loop
79*61046927SAndroid Build Coastguard Worker-  `Bug 103626 <https://bugs.freedesktop.org/show_bug.cgi?id=103626>`__
80*61046927SAndroid Build Coastguard Worker   -
81*61046927SAndroid Build Coastguard Worker-  `Bug 103746 <https://bugs.freedesktop.org/show_bug.cgi?id=103746>`__
82*61046927SAndroid Build Coastguard Worker   - [BDW BSW SKL KBL] dEQP-GLES31.functional.copy_image regressions
83*61046927SAndroid Build Coastguard Worker-  `Bug 104302 <https://bugs.freedesktop.org/show_bug.cgi?id=104302>`__
84*61046927SAndroid Build Coastguard Worker   - Wolfenstein 2 (2017) under wine graphical artifacting on RADV
85*61046927SAndroid Build Coastguard Worker-  `Bug 104335 <https://bugs.freedesktop.org/show_bug.cgi?id=104335>`__
86*61046927SAndroid Build Coastguard Worker   - [OpenGL CTS][SKL,KBL] KHR-GL45.vertex_attrib_64bit.limits_test
87*61046927SAndroid Build Coastguard Worker   occasionally fails
88*61046927SAndroid Build Coastguard Worker-  `Bug 104625 <https://bugs.freedesktop.org/show_bug.cgi?id=104625>`__
89*61046927SAndroid Build Coastguard Worker   - semicolon after if
90*61046927SAndroid Build Coastguard Worker-  `Bug 104636 <https://bugs.freedesktop.org/show_bug.cgi?id=104636>`__
91*61046927SAndroid Build Coastguard Worker   - [BSW/HD400] Aztec Ruins GL version GPU hangs
92*61046927SAndroid Build Coastguard Worker-  `Bug 104642 <https://bugs.freedesktop.org/show_bug.cgi?id=104642>`__
93*61046927SAndroid Build Coastguard Worker   - Android: NULL pointer dereference with i965 mesa-dev, seems
94*61046927SAndroid Build Coastguard Worker   build_id_length related
95*61046927SAndroid Build Coastguard Worker-  `Bug 104654 <https://bugs.freedesktop.org/show_bug.cgi?id=104654>`__
96*61046927SAndroid Build Coastguard Worker   - r600/sb: Alien Isolation GPU lock
97*61046927SAndroid Build Coastguard Worker-  `Bug 104668 <https://bugs.freedesktop.org/show_bug.cgi?id=104668>`__
98*61046927SAndroid Build Coastguard Worker   -
99*61046927SAndroid Build Coastguard Worker   dEQP-GLES31.functional.shaders.linkage.uniform.block.differing_precision
100*61046927SAndroid Build Coastguard Worker   regression
101*61046927SAndroid Build Coastguard Worker-  `Bug 104717 <https://bugs.freedesktop.org/show_bug.cgi?id=104717>`__
102*61046927SAndroid Build Coastguard Worker   - Rocket League: grass rendering broken with nir
103*61046927SAndroid Build Coastguard Worker-  `Bug 104732 <https://bugs.freedesktop.org/show_bug.cgi?id=104732>`__
104*61046927SAndroid Build Coastguard Worker   - [radv] Binding descriptor sets disturbs other pipeline bindings
105*61046927SAndroid Build Coastguard Worker-  `Bug 104741 <https://bugs.freedesktop.org/show_bug.cgi?id=104741>`__
106*61046927SAndroid Build Coastguard Worker   - Graphic corruption for Android apps Telegram and KineMaster
107*61046927SAndroid Build Coastguard Worker-  `Bug 104762 <https://bugs.freedesktop.org/show_bug.cgi?id=104762>`__
108*61046927SAndroid Build Coastguard Worker   - Various segfaults/problems in qt/plasma
109*61046927SAndroid Build Coastguard Worker-  `Bug 104777 <https://bugs.freedesktop.org/show_bug.cgi?id=104777>`__
110*61046927SAndroid Build Coastguard Worker   - Attaching multiple shader objects for the same stage to a GLSL
111*61046927SAndroid Build Coastguard Worker   program triggers a linker error
112*61046927SAndroid Build Coastguard Worker-  `Bug 104794 <https://bugs.freedesktop.org/show_bug.cgi?id=104794>`__
113*61046927SAndroid Build Coastguard Worker   - piglit.spec.arb_internalformat_query2.samples and num_sample_counts
114*61046927SAndroid Build Coastguard Worker   pname checks
115*61046927SAndroid Build Coastguard Worker-  `Bug 104803 <https://bugs.freedesktop.org/show_bug.cgi?id=104803>`__
116*61046927SAndroid Build Coastguard Worker   - SIGSEGV in state_tracker/st_glsl_to_tgsi_temprename.cpp
117*61046927SAndroid Build Coastguard Worker-  `Bug 104863 <https://bugs.freedesktop.org/show_bug.cgi?id=104863>`__
118*61046927SAndroid Build Coastguard Worker   - 186 assertions in piglit
119*61046927SAndroid Build Coastguard Worker-  `Bug 104884 <https://bugs.freedesktop.org/show_bug.cgi?id=104884>`__
120*61046927SAndroid Build Coastguard Worker   - memory leak with intel i965 mesa when running android container in
121*61046927SAndroid Build Coastguard Worker   Ubuntu
122*61046927SAndroid Build Coastguard Worker-  `Bug 104905 <https://bugs.freedesktop.org/show_bug.cgi?id=104905>`__
123*61046927SAndroid Build Coastguard Worker   - SpvOpFOrdEqual doesn't return correct results for NaNs
124*61046927SAndroid Build Coastguard Worker-  `Bug 104908 <https://bugs.freedesktop.org/show_bug.cgi?id=104908>`__
125*61046927SAndroid Build Coastguard Worker   - Texture Compression Hint not converted to enum16
126*61046927SAndroid Build Coastguard Worker-  `Bug 104915 <https://bugs.freedesktop.org/show_bug.cgi?id=104915>`__
127*61046927SAndroid Build Coastguard Worker   - Indexed SHADING_LANGUAGE_VERSION query not supported
128*61046927SAndroid Build Coastguard Worker-  `Bug 104923 <https://bugs.freedesktop.org/show_bug.cgi?id=104923>`__
129*61046927SAndroid Build Coastguard Worker   - anv: Dota2 rendering corruption
130*61046927SAndroid Build Coastguard Worker-  `Bug 104989 <https://bugs.freedesktop.org/show_bug.cgi?id=104989>`__
131*61046927SAndroid Build Coastguard Worker   - [r600] [bisected] OpenGL applications can't render anything at all
132*61046927SAndroid Build Coastguard Worker-  `Bug 105013 <https://bugs.freedesktop.org/show_bug.cgi?id=105013>`__
133*61046927SAndroid Build Coastguard Worker   - [regression] GLX+VA-API+clutter-gst video playback is corrupt with
134*61046927SAndroid Build Coastguard Worker   Mesa 17.3 (but is fine with 17.2)
135*61046927SAndroid Build Coastguard Worker-  `Bug 105026 <https://bugs.freedesktop.org/show_bug.cgi?id=105026>`__
136*61046927SAndroid Build Coastguard Worker   - glxgears asserts with pp_jimenezmlaa=1
137*61046927SAndroid Build Coastguard Worker-  `Bug 105029 <https://bugs.freedesktop.org/show_bug.cgi?id=105029>`__
138*61046927SAndroid Build Coastguard Worker   - simdlib_512_avx512.inl:371:57: error: could not convert
139*61046927SAndroid Build Coastguard Worker   ‘_mm512_mask_blend_epi32((__mmask16)(ImmT), a, b)’ from ‘__m512i’
140*61046927SAndroid Build Coastguard Worker   {aka ‘__vector(8) long long int’} to ‘SIMDImpl::SIMD512Impl::Float’
141*61046927SAndroid Build Coastguard Worker-  `Bug 105052 <https://bugs.freedesktop.org/show_bug.cgi?id=105052>`__
142*61046927SAndroid Build Coastguard Worker   -
143*61046927SAndroid Build Coastguard Worker-  `Bug 105065 <https://bugs.freedesktop.org/show_bug.cgi?id=105065>`__
144*61046927SAndroid Build Coastguard Worker   - Qt Programs occasionally fail to render with new Mesa
145*61046927SAndroid Build Coastguard Worker   (glGetProgramBinary)
146*61046927SAndroid Build Coastguard Worker-  `Bug 105067 <https://bugs.freedesktop.org/show_bug.cgi?id=105067>`__
147*61046927SAndroid Build Coastguard Worker   -
148*61046927SAndroid Build Coastguard Worker-  `Bug 105088 <https://bugs.freedesktop.org/show_bug.cgi?id=105088>`__
149*61046927SAndroid Build Coastguard Worker   - brw_nir_uniforms.cpp:256:10: error: non-constant-expression cannot
150*61046927SAndroid Build Coastguard Worker   be narrowed
151*61046927SAndroid Build Coastguard Worker-  `Bug 105098 <https://bugs.freedesktop.org/show_bug.cgi?id=105098>`__
152*61046927SAndroid Build Coastguard Worker   - [RADV] GPU freeze with simple Vulkan App
153*61046927SAndroid Build Coastguard Worker-  `Bug 105103 <https://bugs.freedesktop.org/show_bug.cgi?id=105103>`__
154*61046927SAndroid Build Coastguard Worker   - Wayland master causes Mesa to fail to compile
155*61046927SAndroid Build Coastguard Worker-  `Bug 105120 <https://bugs.freedesktop.org/show_bug.cgi?id=105120>`__
156*61046927SAndroid Build Coastguard Worker   - meson build broken
157*61046927SAndroid Build Coastguard Worker-  `Bug 105161 <https://bugs.freedesktop.org/show_bug.cgi?id=105161>`__
158*61046927SAndroid Build Coastguard Worker   - KHR_blend_equation_advanced doesn't work in GLSL 1.10-1.40 shaders
159*61046927SAndroid Build Coastguard Worker-  `Bug 105183 <https://bugs.freedesktop.org/show_bug.cgi?id=105183>`__
160*61046927SAndroid Build Coastguard Worker   - Weird assertion in NIR linker
161*61046927SAndroid Build Coastguard Worker-  `Bug 105211 <https://bugs.freedesktop.org/show_bug.cgi?id=105211>`__
162*61046927SAndroid Build Coastguard Worker   - build failure after zwp_dmabuf commit if wayland-protocols is not
163*61046927SAndroid Build Coastguard Worker   installed
164*61046927SAndroid Build Coastguard Worker-  `Bug 105224 <https://bugs.freedesktop.org/show_bug.cgi?id=105224>`__
165*61046927SAndroid Build Coastguard Worker   - Webgl Pointclouds flickers
166*61046927SAndroid Build Coastguard Worker-  `Bug 105229 <https://bugs.freedesktop.org/show_bug.cgi?id=105229>`__
167*61046927SAndroid Build Coastguard Worker   - [KBL SKL BDW HSW] [Regression]
168*61046927SAndroid Build Coastguard Worker   KHR-GLES31.core.shader_image_load_store.advanced-sso-simple failures
169*61046927SAndroid Build Coastguard Worker-  `Bug 105238 <https://bugs.freedesktop.org/show_bug.cgi?id=105238>`__
170*61046927SAndroid Build Coastguard Worker   - ast.h:648:16: error: union member 'i' has a non-trivial constructor
171*61046927SAndroid Build Coastguard Worker-  `Bug 105255 <https://bugs.freedesktop.org/show_bug.cgi?id=105255>`__
172*61046927SAndroid Build Coastguard Worker   - Waiting for fences without waitAll is not implemented
173*61046927SAndroid Build Coastguard Worker-  `Bug 105262 <https://bugs.freedesktop.org/show_bug.cgi?id=105262>`__
174*61046927SAndroid Build Coastguard Worker   - [R600] [BISECTED] ttf fonts are invisible in many programs
175*61046927SAndroid Build Coastguard Worker-  `Bug 105271 <https://bugs.freedesktop.org/show_bug.cgi?id=105271>`__
176*61046927SAndroid Build Coastguard Worker   - WebGL2 shader crashes i965_dri.so 17.3.3
177*61046927SAndroid Build Coastguard Worker-  `Bug 105274 <https://bugs.freedesktop.org/show_bug.cgi?id=105274>`__
178*61046927SAndroid Build Coastguard Worker   -
179*61046927SAndroid Build Coastguard Worker-  `Bug 105290 <https://bugs.freedesktop.org/show_bug.cgi?id=105290>`__
180*61046927SAndroid Build Coastguard Worker   -
181*61046927SAndroid Build Coastguard Worker-  `Bug 105292 <https://bugs.freedesktop.org/show_bug.cgi?id=105292>`__
182*61046927SAndroid Build Coastguard Worker   - vkGetQueryPoolResults returns incorrect query status for large
183*61046927SAndroid Build Coastguard Worker   query buffers (bisected)
184*61046927SAndroid Build Coastguard Worker-  `Bug 105317 <https://bugs.freedesktop.org/show_bug.cgi?id=105317>`__
185*61046927SAndroid Build Coastguard Worker   - The GPU Vega 56 was hang while try to pass #GraphicsFuzz shader15
186*61046927SAndroid Build Coastguard Worker   test
187*61046927SAndroid Build Coastguard Worker-  `Bug 105320 <https://bugs.freedesktop.org/show_bug.cgi?id=105320>`__
188*61046927SAndroid Build Coastguard Worker   - Storage texel buffer access produces wrong results (RX Vega)
189*61046927SAndroid Build Coastguard Worker-  `Bug 105374 <https://bugs.freedesktop.org/show_bug.cgi?id=105374>`__
190*61046927SAndroid Build Coastguard Worker   - texture3d, a SaschaWillems demo, assert fails
191*61046927SAndroid Build Coastguard Worker-  `Bug 105436 <https://bugs.freedesktop.org/show_bug.cgi?id=105436>`__
192*61046927SAndroid Build Coastguard Worker   - Blinking textures in UT2004 [bisected]
193*61046927SAndroid Build Coastguard Worker-  `Bug 105440 <https://bugs.freedesktop.org/show_bug.cgi?id=105440>`__
194*61046927SAndroid Build Coastguard Worker   - GEN7: rendering issue on citra
195*61046927SAndroid Build Coastguard Worker-  `Bug 105442 <https://bugs.freedesktop.org/show_bug.cgi?id=105442>`__
196*61046927SAndroid Build Coastguard Worker   - Hang when running nine ff lighting shader with radeonsi
197*61046927SAndroid Build Coastguard Worker-  `Bug 105444 <https://bugs.freedesktop.org/show_bug.cgi?id=105444>`__
198*61046927SAndroid Build Coastguard Worker   - Enable GL disk shader cache when transform feedback is enabled
199*61046927SAndroid Build Coastguard Worker-  `Bug 105464 <https://bugs.freedesktop.org/show_bug.cgi?id=105464>`__
200*61046927SAndroid Build Coastguard Worker   -
201*61046927SAndroid Build Coastguard Worker-  `Bug 105471 <https://bugs.freedesktop.org/show_bug.cgi?id=105471>`__
202*61046927SAndroid Build Coastguard Worker   - [g33] [bisected] dEQP-GLES2.functional.shaders failures
203*61046927SAndroid Build Coastguard Worker-  `Bug 105497 <https://bugs.freedesktop.org/show_bug.cgi?id=105497>`__
204*61046927SAndroid Build Coastguard Worker   - shader-db crashes on 72 core system after ast_type_qualifier bitset
205*61046927SAndroid Build Coastguard Worker   change
206*61046927SAndroid Build Coastguard Worker-  `Bug 105529 <https://bugs.freedesktop.org/show_bug.cgi?id=105529>`__
207*61046927SAndroid Build Coastguard Worker   - u_debug_stack.c:268: error: #pragma GCC diagnostic not allowed
208*61046927SAndroid Build Coastguard Worker   inside functions
209*61046927SAndroid Build Coastguard Worker-  `Bug 105567 <https://bugs.freedesktop.org/show_bug.cgi?id=105567>`__
210*61046927SAndroid Build Coastguard Worker   - meson/ninja: 1. mesa/vdpau incorrect symlinks in DESTDIR and 2.
211*61046927SAndroid Build Coastguard Worker   Ddri-drivers-path Dvdpau-libs-path overrides DESTDIR
212*61046927SAndroid Build Coastguard Worker-  `Bug 105621 <https://bugs.freedesktop.org/show_bug.cgi?id=105621>`__
213*61046927SAndroid Build Coastguard Worker   - Build failure on GNOME Continuous
214*61046927SAndroid Build Coastguard Worker-  `Bug 105634 <https://bugs.freedesktop.org/show_bug.cgi?id=105634>`__
215*61046927SAndroid Build Coastguard Worker   - Android build test fails when building brw_oa_metrics.c
216*61046927SAndroid Build Coastguard Worker-  `Bug 105670 <https://bugs.freedesktop.org/show_bug.cgi?id=105670>`__
217*61046927SAndroid Build Coastguard Worker   -
218*61046927SAndroid Build Coastguard Worker-  `Bug 105704 <https://bugs.freedesktop.org/show_bug.cgi?id=105704>`__
219*61046927SAndroid Build Coastguard Worker   -
220*61046927SAndroid Build Coastguard Worker-  `Bug 105717 <https://bugs.freedesktop.org/show_bug.cgi?id=105717>`__
221*61046927SAndroid Build Coastguard Worker   - [bisected] Mesa build tests fails: BIGENDIAN_CPU or
222*61046927SAndroid Build Coastguard Worker   LITTLEENDIAN_CPU must be defined
223*61046927SAndroid Build Coastguard Worker-  `Bug 105737 <https://bugs.freedesktop.org/show_bug.cgi?id=105737>`__
224*61046927SAndroid Build Coastguard Worker   - st_tests_common.cpp:140:42: error: no matching function for call to
225*61046927SAndroid Build Coastguard Worker   'tgsi_get_opcode_info'
226*61046927SAndroid Build Coastguard Worker-  `Bug 105738 <https://bugs.freedesktop.org/show_bug.cgi?id=105738>`__
227*61046927SAndroid Build Coastguard Worker   - commit f7ffa504a065dc2631fd38cc5fe885b277f4e7e7 causes artifacting
228*61046927SAndroid Build Coastguard Worker   in radv
229*61046927SAndroid Build Coastguard Worker-  `Bug 105740 <https://bugs.freedesktop.org/show_bug.cgi?id=105740>`__
230*61046927SAndroid Build Coastguard Worker   - glsl_types.cpp(524): error: a dynamically-initialized local static
231*61046927SAndroid Build Coastguard Worker   variable is not allowed inside of a statement expression
232*61046927SAndroid Build Coastguard Worker-  `Bug 105775 <https://bugs.freedesktop.org/show_bug.cgi?id=105775>`__
233*61046927SAndroid Build Coastguard Worker   - SI reaches the maximum IB size in dwords and fail to submit
234*61046927SAndroid Build Coastguard Worker-  `Bug 105807 <https://bugs.freedesktop.org/show_bug.cgi?id=105807>`__
235*61046927SAndroid Build Coastguard Worker   - [Regression, bisected]: 3D Rendering not working correctly in
236*61046927SAndroid Build Coastguard Worker   Warhammer 40k: Dawn of War II
237*61046927SAndroid Build Coastguard Worker-  `Bug 105817 <https://bugs.freedesktop.org/show_bug.cgi?id=105817>`__
238*61046927SAndroid Build Coastguard Worker   - scons build broken by glSpecializeShaderARB
239*61046927SAndroid Build Coastguard Worker-  `Bug 105820 <https://bugs.freedesktop.org/show_bug.cgi?id=105820>`__
240*61046927SAndroid Build Coastguard Worker   - [m32] piglit regressions relinking program without shaders
241*61046927SAndroid Build Coastguard Worker-  `Bug 105942 <https://bugs.freedesktop.org/show_bug.cgi?id=105942>`__
242*61046927SAndroid Build Coastguard Worker   - Graphical artefacts after update to mesa 18.0.0-2
243*61046927SAndroid Build Coastguard Worker-  `Bug 105952 <https://bugs.freedesktop.org/show_bug.cgi?id=105952>`__
244*61046927SAndroid Build Coastguard Worker   - radv causes GPU hang on SI
245*61046927SAndroid Build Coastguard Worker-  `Bug 105960 <https://bugs.freedesktop.org/show_bug.cgi?id=105960>`__
246*61046927SAndroid Build Coastguard Worker   - [bisected] meson build test fails with: undefined reference to
247*61046927SAndroid Build Coastguard Worker   \`etna_pm_create_query'
248*61046927SAndroid Build Coastguard Worker-  `Bug 105994 <https://bugs.freedesktop.org/show_bug.cgi?id=105994>`__
249*61046927SAndroid Build Coastguard Worker   - surface state leak when creating and destroying image views with
250*61046927SAndroid Build Coastguard Worker   aspectMask depth and stencil
251*61046927SAndroid Build Coastguard Worker-  `Bug 106074 <https://bugs.freedesktop.org/show_bug.cgi?id=106074>`__
252*61046927SAndroid Build Coastguard Worker   - radv: si_scissor_from_viewport returns incorrect result when using
253*61046927SAndroid Build Coastguard Worker   half-pixel viewport offset
254*61046927SAndroid Build Coastguard Worker-  `Bug 106126 <https://bugs.freedesktop.org/show_bug.cgi?id=106126>`__
255*61046927SAndroid Build Coastguard Worker   - eglMakeCurrent does not always ensure
256*61046927SAndroid Build Coastguard Worker   dri_drawable->update_drawable_info has been called for a new
257*61046927SAndroid Build Coastguard Worker   EGLSurface if another has been created and destroyed first
258*61046927SAndroid Build Coastguard Worker-  `Bug 106131 <https://bugs.freedesktop.org/show_bug.cgi?id=106131>`__
259*61046927SAndroid Build Coastguard Worker   - meson/ninja build missing file gtest.h
260*61046927SAndroid Build Coastguard Worker-  `Bug 106133 <https://bugs.freedesktop.org/show_bug.cgi?id=106133>`__
261*61046927SAndroid Build Coastguard Worker   - make check "OSError: [Errno 24] Too many open files"
262*61046927SAndroid Build Coastguard Worker-  `Bug 106147 <https://bugs.freedesktop.org/show_bug.cgi?id=106147>`__
263*61046927SAndroid Build Coastguard Worker   - SIGBUS in write_reloc() when Sacha Willems' "texture3d" Vulkan demo
264*61046927SAndroid Build Coastguard Worker   starts
265*61046927SAndroid Build Coastguard Worker-  `Bug 106174 <https://bugs.freedesktop.org/show_bug.cgi?id=106174>`__
266*61046927SAndroid Build Coastguard Worker   - vulkan dota2 broken (segfaulting), found bug commit
267*61046927SAndroid Build Coastguard Worker-  `Bug 106180 <https://bugs.freedesktop.org/show_bug.cgi?id=106180>`__
268*61046927SAndroid Build Coastguard Worker   - [bisected] radv vulkan smoke test black screen (Add support for
269*61046927SAndroid Build Coastguard Worker   DRI3 v1.2)
270*61046927SAndroid Build Coastguard Worker-  `Bug 106243 <https://bugs.freedesktop.org/show_bug.cgi?id=106243>`__
271*61046927SAndroid Build Coastguard Worker   - [kbl] GPU HANG: 9:0:0x85dffffb, in Cinnamon
272*61046927SAndroid Build Coastguard Worker-  `Bug 106450 <https://bugs.freedesktop.org/show_bug.cgi?id=106450>`__
273*61046927SAndroid Build Coastguard Worker   -
274*61046927SAndroid Build Coastguard Worker-  `Bug 106462 <https://bugs.freedesktop.org/show_bug.cgi?id=106462>`__
275*61046927SAndroid Build Coastguard Worker   - piglit.spec.arb_vertex_array_bgra.get regression
276*61046927SAndroid Build Coastguard Worker
277*61046927SAndroid Build Coastguard WorkerChanges
278*61046927SAndroid Build Coastguard Worker-------
279*61046927SAndroid Build Coastguard Worker
280*61046927SAndroid Build Coastguard Worker-  Remove incomplete GLX_SGIX_swap_barrier stubs from the Xlib libGL
281*61046927SAndroid Build Coastguard Worker-  Remove incomplete GLX_SGIX_swap_group stubs from the Xlib libGL
282