1*61046927SAndroid Build Coastguard WorkerMesa 18.1.0 Release Notes / May 18 2018 2*61046927SAndroid Build Coastguard Worker======================================= 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 18.1.0 is a new development release. People who are concerned with 5*61046927SAndroid Build Coastguard Workerstability and reliability should stick with a previous release or wait 6*61046927SAndroid Build Coastguard Workerfor Mesa 18.1.1. 7*61046927SAndroid Build Coastguard Worker 8*61046927SAndroid Build Coastguard WorkerMesa 18.1.0 implements the OpenGL 4.5 API, but the version reported by 9*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 10*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 11*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL 12*61046927SAndroid Build Coastguard Worker4.5. OpenGL 4.5 is **only** available if requested at context creation. 13*61046927SAndroid Build Coastguard WorkerCompatibility contexts may report a lower version depending on each 14*61046927SAndroid Build Coastguard Workerdriver. 15*61046927SAndroid Build Coastguard Worker 16*61046927SAndroid Build Coastguard WorkerSHA256 checksums 17*61046927SAndroid Build Coastguard Worker---------------- 18*61046927SAndroid Build Coastguard Worker 19*61046927SAndroid Build Coastguard Worker:: 20*61046927SAndroid Build Coastguard Worker 21*61046927SAndroid Build Coastguard Worker b1c1dbb42597190503d3abc518b12de880623f097c6cb6c293ecf69ae87e6fbf mesa-18.1.0.tar.gz 22*61046927SAndroid Build Coastguard Worker c855c5b67ef993b7621f76d8b120769ec0415f1c3616eaff44ef7f7f300aceba mesa-18.1.0.tar.xz 23*61046927SAndroid Build Coastguard Worker 24*61046927SAndroid Build Coastguard WorkerNew features 25*61046927SAndroid Build Coastguard Worker------------ 26*61046927SAndroid Build Coastguard Worker 27*61046927SAndroid Build Coastguard WorkerNote: some of the new features are only available with certain drivers. 28*61046927SAndroid Build Coastguard Worker 29*61046927SAndroid Build Coastguard Worker- OpenGL 3.1 with ARB_compatibility on nv50, nvc0, r600, radeonsi, 30*61046927SAndroid Build Coastguard Worker softpipe, llvmpipe, svga 31*61046927SAndroid Build Coastguard Worker- GL_ARB_bindless_texture on nvc0/maxwell+ 32*61046927SAndroid Build Coastguard Worker- GL_ARB_transform_feedback_overflow_query on nvc0 33*61046927SAndroid Build Coastguard Worker- GL_EXT_semaphore on radeonsi 34*61046927SAndroid Build Coastguard Worker- GL_EXT_semaphore_fd on radeonsi 35*61046927SAndroid Build Coastguard Worker- GL_EXT_shader_framebuffer_fetch on i965 on desktop GL (GLES was 36*61046927SAndroid Build Coastguard Worker already supported) 37*61046927SAndroid Build Coastguard Worker- GL_EXT_shader_framebuffer_fetch_non_coherent on i965 38*61046927SAndroid Build Coastguard Worker- GL_KHR_blend_equation_advanced on radeonsi 39*61046927SAndroid Build Coastguard Worker- Disk shader cache support for i965 enabled by default 40*61046927SAndroid Build Coastguard Worker 41*61046927SAndroid Build Coastguard WorkerBug fixes 42*61046927SAndroid Build Coastguard Worker--------- 43*61046927SAndroid Build Coastguard Worker 44*61046927SAndroid Build Coastguard Worker- `Bug 90311 <https://bugs.freedesktop.org/show_bug.cgi?id=90311>`__ - 45*61046927SAndroid Build Coastguard Worker Fail to build libglx with clang at linking stage 46*61046927SAndroid Build Coastguard Worker- `Bug 91808 <https://bugs.freedesktop.org/show_bug.cgi?id=91808>`__ - 47*61046927SAndroid Build Coastguard Worker trine1 misrender r600g 48*61046927SAndroid Build Coastguard Worker- `Bug 95009 <https://bugs.freedesktop.org/show_bug.cgi?id=95009>`__ - 49*61046927SAndroid Build Coastguard Worker [SNB] 50*61046927SAndroid Build Coastguard Worker amd_shader_trinary_minmax.execution.built-in-functions.gs-mid3-ivec2-ivec2-ivec2 51*61046927SAndroid Build Coastguard Worker intermittent 52*61046927SAndroid Build Coastguard Worker- `Bug 95012 <https://bugs.freedesktop.org/show_bug.cgi?id=95012>`__ - 53*61046927SAndroid Build Coastguard Worker [SNB] glsl-1_50.execution.built-in-functions.gs-op tests intermittent 54*61046927SAndroid Build Coastguard Worker- `Bug 98281 <https://bugs.freedesktop.org/show_bug.cgi?id=98281>`__ - 55*61046927SAndroid Build Coastguard Worker 'message's in ctx->Debug.LogMessages[] seem to leak. 56*61046927SAndroid Build Coastguard Worker- `Bug 99549 <https://bugs.freedesktop.org/show_bug.cgi?id=99549>`__ - 57*61046927SAndroid Build Coastguard Worker pp: Failed to translate a shader 58*61046927SAndroid Build Coastguard Worker- `Bug 100259 <https://bugs.freedesktop.org/show_bug.cgi?id=100259>`__ 59*61046927SAndroid Build Coastguard Worker - [EGL] [GBM] undefined reference to \`gbm_bo_create_with_modifiers' 60*61046927SAndroid Build Coastguard Worker- `Bug 101408 <https://bugs.freedesktop.org/show_bug.cgi?id=101408>`__ 61*61046927SAndroid Build Coastguard Worker - [Gen8+] Xonotic fails to render one of the weapons 62*61046927SAndroid Build Coastguard Worker- `Bug 101442 <https://bugs.freedesktop.org/show_bug.cgi?id=101442>`__ 63*61046927SAndroid Build Coastguard Worker - Piglit shaders@ssa@fs-if-def-else-break fails with sb but passes 64*61046927SAndroid Build Coastguard Worker with R600_DEBUG=nosb 65*61046927SAndroid Build Coastguard Worker- `Bug 102342 <https://bugs.freedesktop.org/show_bug.cgi?id=102342>`__ 66*61046927SAndroid Build Coastguard Worker - mesa-17.1.7/src/gallium/auxiliary/pipebuffer/pb_cache.c:169]: 67*61046927SAndroid Build Coastguard Worker (style) Suspicious condition 68*61046927SAndroid Build Coastguard Worker- `Bug 102542 <https://bugs.freedesktop.org/show_bug.cgi?id=102542>`__ 69*61046927SAndroid Build Coastguard Worker - mesa-17.2.0/src/gallium/state_trackers/nine/nine_ff.c:1938: bad 70*61046927SAndroid Build Coastguard Worker assignment ? 71*61046927SAndroid Build Coastguard Worker- `Bug 102905 <https://bugs.freedesktop.org/show_bug.cgi?id=102905>`__ 72*61046927SAndroid Build Coastguard Worker - [R600] Miscompilation of TGSI to VLIW causes artifacts in Gallium 73*61046927SAndroid Build Coastguard Worker Nine with Crysis2 bump mapping 74*61046927SAndroid Build Coastguard Worker- `Bug 103006 <https://bugs.freedesktop.org/show_bug.cgi?id=103006>`__ 75*61046927SAndroid Build Coastguard Worker - [OpenGL CTS] [HSW] 76*61046927SAndroid Build Coastguard Worker KHR-GL45.vertex_attrib_binding.basic-inputL-case1 77*61046927SAndroid Build Coastguard Worker- `Bug 103142 <https://bugs.freedesktop.org/show_bug.cgi?id=103142>`__ 78*61046927SAndroid Build Coastguard Worker - R600g+sb: optimizer apparently stuck in an endless loop 79*61046927SAndroid Build Coastguard Worker- `Bug 103626 <https://bugs.freedesktop.org/show_bug.cgi?id=103626>`__ 80*61046927SAndroid Build Coastguard Worker - 81*61046927SAndroid Build Coastguard Worker- `Bug 103746 <https://bugs.freedesktop.org/show_bug.cgi?id=103746>`__ 82*61046927SAndroid Build Coastguard Worker - [BDW BSW SKL KBL] dEQP-GLES31.functional.copy_image regressions 83*61046927SAndroid Build Coastguard Worker- `Bug 104302 <https://bugs.freedesktop.org/show_bug.cgi?id=104302>`__ 84*61046927SAndroid Build Coastguard Worker - Wolfenstein 2 (2017) under wine graphical artifacting on RADV 85*61046927SAndroid Build Coastguard Worker- `Bug 104335 <https://bugs.freedesktop.org/show_bug.cgi?id=104335>`__ 86*61046927SAndroid Build Coastguard Worker - [OpenGL CTS][SKL,KBL] KHR-GL45.vertex_attrib_64bit.limits_test 87*61046927SAndroid Build Coastguard Worker occasionally fails 88*61046927SAndroid Build Coastguard Worker- `Bug 104625 <https://bugs.freedesktop.org/show_bug.cgi?id=104625>`__ 89*61046927SAndroid Build Coastguard Worker - semicolon after if 90*61046927SAndroid Build Coastguard Worker- `Bug 104636 <https://bugs.freedesktop.org/show_bug.cgi?id=104636>`__ 91*61046927SAndroid Build Coastguard Worker - [BSW/HD400] Aztec Ruins GL version GPU hangs 92*61046927SAndroid Build Coastguard Worker- `Bug 104642 <https://bugs.freedesktop.org/show_bug.cgi?id=104642>`__ 93*61046927SAndroid Build Coastguard Worker - Android: NULL pointer dereference with i965 mesa-dev, seems 94*61046927SAndroid Build Coastguard Worker build_id_length related 95*61046927SAndroid Build Coastguard Worker- `Bug 104654 <https://bugs.freedesktop.org/show_bug.cgi?id=104654>`__ 96*61046927SAndroid Build Coastguard Worker - r600/sb: Alien Isolation GPU lock 97*61046927SAndroid Build Coastguard Worker- `Bug 104668 <https://bugs.freedesktop.org/show_bug.cgi?id=104668>`__ 98*61046927SAndroid Build Coastguard Worker - 99*61046927SAndroid Build Coastguard Worker dEQP-GLES31.functional.shaders.linkage.uniform.block.differing_precision 100*61046927SAndroid Build Coastguard Worker regression 101*61046927SAndroid Build Coastguard Worker- `Bug 104717 <https://bugs.freedesktop.org/show_bug.cgi?id=104717>`__ 102*61046927SAndroid Build Coastguard Worker - Rocket League: grass rendering broken with nir 103*61046927SAndroid Build Coastguard Worker- `Bug 104732 <https://bugs.freedesktop.org/show_bug.cgi?id=104732>`__ 104*61046927SAndroid Build Coastguard Worker - [radv] Binding descriptor sets disturbs other pipeline bindings 105*61046927SAndroid Build Coastguard Worker- `Bug 104741 <https://bugs.freedesktop.org/show_bug.cgi?id=104741>`__ 106*61046927SAndroid Build Coastguard Worker - Graphic corruption for Android apps Telegram and KineMaster 107*61046927SAndroid Build Coastguard Worker- `Bug 104762 <https://bugs.freedesktop.org/show_bug.cgi?id=104762>`__ 108*61046927SAndroid Build Coastguard Worker - Various segfaults/problems in qt/plasma 109*61046927SAndroid Build Coastguard Worker- `Bug 104777 <https://bugs.freedesktop.org/show_bug.cgi?id=104777>`__ 110*61046927SAndroid Build Coastguard Worker - Attaching multiple shader objects for the same stage to a GLSL 111*61046927SAndroid Build Coastguard Worker program triggers a linker error 112*61046927SAndroid Build Coastguard Worker- `Bug 104794 <https://bugs.freedesktop.org/show_bug.cgi?id=104794>`__ 113*61046927SAndroid Build Coastguard Worker - piglit.spec.arb_internalformat_query2.samples and num_sample_counts 114*61046927SAndroid Build Coastguard Worker pname checks 115*61046927SAndroid Build Coastguard Worker- `Bug 104803 <https://bugs.freedesktop.org/show_bug.cgi?id=104803>`__ 116*61046927SAndroid Build Coastguard Worker - SIGSEGV in state_tracker/st_glsl_to_tgsi_temprename.cpp 117*61046927SAndroid Build Coastguard Worker- `Bug 104863 <https://bugs.freedesktop.org/show_bug.cgi?id=104863>`__ 118*61046927SAndroid Build Coastguard Worker - 186 assertions in piglit 119*61046927SAndroid Build Coastguard Worker- `Bug 104884 <https://bugs.freedesktop.org/show_bug.cgi?id=104884>`__ 120*61046927SAndroid Build Coastguard Worker - memory leak with intel i965 mesa when running android container in 121*61046927SAndroid Build Coastguard Worker Ubuntu 122*61046927SAndroid Build Coastguard Worker- `Bug 104905 <https://bugs.freedesktop.org/show_bug.cgi?id=104905>`__ 123*61046927SAndroid Build Coastguard Worker - SpvOpFOrdEqual doesn't return correct results for NaNs 124*61046927SAndroid Build Coastguard Worker- `Bug 104908 <https://bugs.freedesktop.org/show_bug.cgi?id=104908>`__ 125*61046927SAndroid Build Coastguard Worker - Texture Compression Hint not converted to enum16 126*61046927SAndroid Build Coastguard Worker- `Bug 104915 <https://bugs.freedesktop.org/show_bug.cgi?id=104915>`__ 127*61046927SAndroid Build Coastguard Worker - Indexed SHADING_LANGUAGE_VERSION query not supported 128*61046927SAndroid Build Coastguard Worker- `Bug 104923 <https://bugs.freedesktop.org/show_bug.cgi?id=104923>`__ 129*61046927SAndroid Build Coastguard Worker - anv: Dota2 rendering corruption 130*61046927SAndroid Build Coastguard Worker- `Bug 104989 <https://bugs.freedesktop.org/show_bug.cgi?id=104989>`__ 131*61046927SAndroid Build Coastguard Worker - [r600] [bisected] OpenGL applications can't render anything at all 132*61046927SAndroid Build Coastguard Worker- `Bug 105013 <https://bugs.freedesktop.org/show_bug.cgi?id=105013>`__ 133*61046927SAndroid Build Coastguard Worker - [regression] GLX+VA-API+clutter-gst video playback is corrupt with 134*61046927SAndroid Build Coastguard Worker Mesa 17.3 (but is fine with 17.2) 135*61046927SAndroid Build Coastguard Worker- `Bug 105026 <https://bugs.freedesktop.org/show_bug.cgi?id=105026>`__ 136*61046927SAndroid Build Coastguard Worker - glxgears asserts with pp_jimenezmlaa=1 137*61046927SAndroid Build Coastguard Worker- `Bug 105029 <https://bugs.freedesktop.org/show_bug.cgi?id=105029>`__ 138*61046927SAndroid Build Coastguard Worker - simdlib_512_avx512.inl:371:57: error: could not convert 139*61046927SAndroid Build Coastguard Worker ‘_mm512_mask_blend_epi32((__mmask16)(ImmT), a, b)’ from ‘__m512i’ 140*61046927SAndroid Build Coastguard Worker {aka ‘__vector(8) long long int’} to ‘SIMDImpl::SIMD512Impl::Float’ 141*61046927SAndroid Build Coastguard Worker- `Bug 105052 <https://bugs.freedesktop.org/show_bug.cgi?id=105052>`__ 142*61046927SAndroid Build Coastguard Worker - 143*61046927SAndroid Build Coastguard Worker- `Bug 105065 <https://bugs.freedesktop.org/show_bug.cgi?id=105065>`__ 144*61046927SAndroid Build Coastguard Worker - Qt Programs occasionally fail to render with new Mesa 145*61046927SAndroid Build Coastguard Worker (glGetProgramBinary) 146*61046927SAndroid Build Coastguard Worker- `Bug 105067 <https://bugs.freedesktop.org/show_bug.cgi?id=105067>`__ 147*61046927SAndroid Build Coastguard Worker - 148*61046927SAndroid Build Coastguard Worker- `Bug 105088 <https://bugs.freedesktop.org/show_bug.cgi?id=105088>`__ 149*61046927SAndroid Build Coastguard Worker - brw_nir_uniforms.cpp:256:10: error: non-constant-expression cannot 150*61046927SAndroid Build Coastguard Worker be narrowed 151*61046927SAndroid Build Coastguard Worker- `Bug 105098 <https://bugs.freedesktop.org/show_bug.cgi?id=105098>`__ 152*61046927SAndroid Build Coastguard Worker - [RADV] GPU freeze with simple Vulkan App 153*61046927SAndroid Build Coastguard Worker- `Bug 105103 <https://bugs.freedesktop.org/show_bug.cgi?id=105103>`__ 154*61046927SAndroid Build Coastguard Worker - Wayland master causes Mesa to fail to compile 155*61046927SAndroid Build Coastguard Worker- `Bug 105120 <https://bugs.freedesktop.org/show_bug.cgi?id=105120>`__ 156*61046927SAndroid Build Coastguard Worker - meson build broken 157*61046927SAndroid Build Coastguard Worker- `Bug 105161 <https://bugs.freedesktop.org/show_bug.cgi?id=105161>`__ 158*61046927SAndroid Build Coastguard Worker - KHR_blend_equation_advanced doesn't work in GLSL 1.10-1.40 shaders 159*61046927SAndroid Build Coastguard Worker- `Bug 105183 <https://bugs.freedesktop.org/show_bug.cgi?id=105183>`__ 160*61046927SAndroid Build Coastguard Worker - Weird assertion in NIR linker 161*61046927SAndroid Build Coastguard Worker- `Bug 105211 <https://bugs.freedesktop.org/show_bug.cgi?id=105211>`__ 162*61046927SAndroid Build Coastguard Worker - build failure after zwp_dmabuf commit if wayland-protocols is not 163*61046927SAndroid Build Coastguard Worker installed 164*61046927SAndroid Build Coastguard Worker- `Bug 105224 <https://bugs.freedesktop.org/show_bug.cgi?id=105224>`__ 165*61046927SAndroid Build Coastguard Worker - Webgl Pointclouds flickers 166*61046927SAndroid Build Coastguard Worker- `Bug 105229 <https://bugs.freedesktop.org/show_bug.cgi?id=105229>`__ 167*61046927SAndroid Build Coastguard Worker - [KBL SKL BDW HSW] [Regression] 168*61046927SAndroid Build Coastguard Worker KHR-GLES31.core.shader_image_load_store.advanced-sso-simple failures 169*61046927SAndroid Build Coastguard Worker- `Bug 105238 <https://bugs.freedesktop.org/show_bug.cgi?id=105238>`__ 170*61046927SAndroid Build Coastguard Worker - ast.h:648:16: error: union member 'i' has a non-trivial constructor 171*61046927SAndroid Build Coastguard Worker- `Bug 105255 <https://bugs.freedesktop.org/show_bug.cgi?id=105255>`__ 172*61046927SAndroid Build Coastguard Worker - Waiting for fences without waitAll is not implemented 173*61046927SAndroid Build Coastguard Worker- `Bug 105262 <https://bugs.freedesktop.org/show_bug.cgi?id=105262>`__ 174*61046927SAndroid Build Coastguard Worker - [R600] [BISECTED] ttf fonts are invisible in many programs 175*61046927SAndroid Build Coastguard Worker- `Bug 105271 <https://bugs.freedesktop.org/show_bug.cgi?id=105271>`__ 176*61046927SAndroid Build Coastguard Worker - WebGL2 shader crashes i965_dri.so 17.3.3 177*61046927SAndroid Build Coastguard Worker- `Bug 105274 <https://bugs.freedesktop.org/show_bug.cgi?id=105274>`__ 178*61046927SAndroid Build Coastguard Worker - 179*61046927SAndroid Build Coastguard Worker- `Bug 105290 <https://bugs.freedesktop.org/show_bug.cgi?id=105290>`__ 180*61046927SAndroid Build Coastguard Worker - 181*61046927SAndroid Build Coastguard Worker- `Bug 105292 <https://bugs.freedesktop.org/show_bug.cgi?id=105292>`__ 182*61046927SAndroid Build Coastguard Worker - vkGetQueryPoolResults returns incorrect query status for large 183*61046927SAndroid Build Coastguard Worker query buffers (bisected) 184*61046927SAndroid Build Coastguard Worker- `Bug 105317 <https://bugs.freedesktop.org/show_bug.cgi?id=105317>`__ 185*61046927SAndroid Build Coastguard Worker - The GPU Vega 56 was hang while try to pass #GraphicsFuzz shader15 186*61046927SAndroid Build Coastguard Worker test 187*61046927SAndroid Build Coastguard Worker- `Bug 105320 <https://bugs.freedesktop.org/show_bug.cgi?id=105320>`__ 188*61046927SAndroid Build Coastguard Worker - Storage texel buffer access produces wrong results (RX Vega) 189*61046927SAndroid Build Coastguard Worker- `Bug 105374 <https://bugs.freedesktop.org/show_bug.cgi?id=105374>`__ 190*61046927SAndroid Build Coastguard Worker - texture3d, a SaschaWillems demo, assert fails 191*61046927SAndroid Build Coastguard Worker- `Bug 105436 <https://bugs.freedesktop.org/show_bug.cgi?id=105436>`__ 192*61046927SAndroid Build Coastguard Worker - Blinking textures in UT2004 [bisected] 193*61046927SAndroid Build Coastguard Worker- `Bug 105440 <https://bugs.freedesktop.org/show_bug.cgi?id=105440>`__ 194*61046927SAndroid Build Coastguard Worker - GEN7: rendering issue on citra 195*61046927SAndroid Build Coastguard Worker- `Bug 105442 <https://bugs.freedesktop.org/show_bug.cgi?id=105442>`__ 196*61046927SAndroid Build Coastguard Worker - Hang when running nine ff lighting shader with radeonsi 197*61046927SAndroid Build Coastguard Worker- `Bug 105444 <https://bugs.freedesktop.org/show_bug.cgi?id=105444>`__ 198*61046927SAndroid Build Coastguard Worker - Enable GL disk shader cache when transform feedback is enabled 199*61046927SAndroid Build Coastguard Worker- `Bug 105464 <https://bugs.freedesktop.org/show_bug.cgi?id=105464>`__ 200*61046927SAndroid Build Coastguard Worker - 201*61046927SAndroid Build Coastguard Worker- `Bug 105471 <https://bugs.freedesktop.org/show_bug.cgi?id=105471>`__ 202*61046927SAndroid Build Coastguard Worker - [g33] [bisected] dEQP-GLES2.functional.shaders failures 203*61046927SAndroid Build Coastguard Worker- `Bug 105497 <https://bugs.freedesktop.org/show_bug.cgi?id=105497>`__ 204*61046927SAndroid Build Coastguard Worker - shader-db crashes on 72 core system after ast_type_qualifier bitset 205*61046927SAndroid Build Coastguard Worker change 206*61046927SAndroid Build Coastguard Worker- `Bug 105529 <https://bugs.freedesktop.org/show_bug.cgi?id=105529>`__ 207*61046927SAndroid Build Coastguard Worker - u_debug_stack.c:268: error: #pragma GCC diagnostic not allowed 208*61046927SAndroid Build Coastguard Worker inside functions 209*61046927SAndroid Build Coastguard Worker- `Bug 105567 <https://bugs.freedesktop.org/show_bug.cgi?id=105567>`__ 210*61046927SAndroid Build Coastguard Worker - meson/ninja: 1. mesa/vdpau incorrect symlinks in DESTDIR and 2. 211*61046927SAndroid Build Coastguard Worker Ddri-drivers-path Dvdpau-libs-path overrides DESTDIR 212*61046927SAndroid Build Coastguard Worker- `Bug 105621 <https://bugs.freedesktop.org/show_bug.cgi?id=105621>`__ 213*61046927SAndroid Build Coastguard Worker - Build failure on GNOME Continuous 214*61046927SAndroid Build Coastguard Worker- `Bug 105634 <https://bugs.freedesktop.org/show_bug.cgi?id=105634>`__ 215*61046927SAndroid Build Coastguard Worker - Android build test fails when building brw_oa_metrics.c 216*61046927SAndroid Build Coastguard Worker- `Bug 105670 <https://bugs.freedesktop.org/show_bug.cgi?id=105670>`__ 217*61046927SAndroid Build Coastguard Worker - 218*61046927SAndroid Build Coastguard Worker- `Bug 105704 <https://bugs.freedesktop.org/show_bug.cgi?id=105704>`__ 219*61046927SAndroid Build Coastguard Worker - 220*61046927SAndroid Build Coastguard Worker- `Bug 105717 <https://bugs.freedesktop.org/show_bug.cgi?id=105717>`__ 221*61046927SAndroid Build Coastguard Worker - [bisected] Mesa build tests fails: BIGENDIAN_CPU or 222*61046927SAndroid Build Coastguard Worker LITTLEENDIAN_CPU must be defined 223*61046927SAndroid Build Coastguard Worker- `Bug 105737 <https://bugs.freedesktop.org/show_bug.cgi?id=105737>`__ 224*61046927SAndroid Build Coastguard Worker - st_tests_common.cpp:140:42: error: no matching function for call to 225*61046927SAndroid Build Coastguard Worker 'tgsi_get_opcode_info' 226*61046927SAndroid Build Coastguard Worker- `Bug 105738 <https://bugs.freedesktop.org/show_bug.cgi?id=105738>`__ 227*61046927SAndroid Build Coastguard Worker - commit f7ffa504a065dc2631fd38cc5fe885b277f4e7e7 causes artifacting 228*61046927SAndroid Build Coastguard Worker in radv 229*61046927SAndroid Build Coastguard Worker- `Bug 105740 <https://bugs.freedesktop.org/show_bug.cgi?id=105740>`__ 230*61046927SAndroid Build Coastguard Worker - glsl_types.cpp(524): error: a dynamically-initialized local static 231*61046927SAndroid Build Coastguard Worker variable is not allowed inside of a statement expression 232*61046927SAndroid Build Coastguard Worker- `Bug 105775 <https://bugs.freedesktop.org/show_bug.cgi?id=105775>`__ 233*61046927SAndroid Build Coastguard Worker - SI reaches the maximum IB size in dwords and fail to submit 234*61046927SAndroid Build Coastguard Worker- `Bug 105807 <https://bugs.freedesktop.org/show_bug.cgi?id=105807>`__ 235*61046927SAndroid Build Coastguard Worker - [Regression, bisected]: 3D Rendering not working correctly in 236*61046927SAndroid Build Coastguard Worker Warhammer 40k: Dawn of War II 237*61046927SAndroid Build Coastguard Worker- `Bug 105817 <https://bugs.freedesktop.org/show_bug.cgi?id=105817>`__ 238*61046927SAndroid Build Coastguard Worker - scons build broken by glSpecializeShaderARB 239*61046927SAndroid Build Coastguard Worker- `Bug 105820 <https://bugs.freedesktop.org/show_bug.cgi?id=105820>`__ 240*61046927SAndroid Build Coastguard Worker - [m32] piglit regressions relinking program without shaders 241*61046927SAndroid Build Coastguard Worker- `Bug 105942 <https://bugs.freedesktop.org/show_bug.cgi?id=105942>`__ 242*61046927SAndroid Build Coastguard Worker - Graphical artefacts after update to mesa 18.0.0-2 243*61046927SAndroid Build Coastguard Worker- `Bug 105952 <https://bugs.freedesktop.org/show_bug.cgi?id=105952>`__ 244*61046927SAndroid Build Coastguard Worker - radv causes GPU hang on SI 245*61046927SAndroid Build Coastguard Worker- `Bug 105960 <https://bugs.freedesktop.org/show_bug.cgi?id=105960>`__ 246*61046927SAndroid Build Coastguard Worker - [bisected] meson build test fails with: undefined reference to 247*61046927SAndroid Build Coastguard Worker \`etna_pm_create_query' 248*61046927SAndroid Build Coastguard Worker- `Bug 105994 <https://bugs.freedesktop.org/show_bug.cgi?id=105994>`__ 249*61046927SAndroid Build Coastguard Worker - surface state leak when creating and destroying image views with 250*61046927SAndroid Build Coastguard Worker aspectMask depth and stencil 251*61046927SAndroid Build Coastguard Worker- `Bug 106074 <https://bugs.freedesktop.org/show_bug.cgi?id=106074>`__ 252*61046927SAndroid Build Coastguard Worker - radv: si_scissor_from_viewport returns incorrect result when using 253*61046927SAndroid Build Coastguard Worker half-pixel viewport offset 254*61046927SAndroid Build Coastguard Worker- `Bug 106126 <https://bugs.freedesktop.org/show_bug.cgi?id=106126>`__ 255*61046927SAndroid Build Coastguard Worker - eglMakeCurrent does not always ensure 256*61046927SAndroid Build Coastguard Worker dri_drawable->update_drawable_info has been called for a new 257*61046927SAndroid Build Coastguard Worker EGLSurface if another has been created and destroyed first 258*61046927SAndroid Build Coastguard Worker- `Bug 106131 <https://bugs.freedesktop.org/show_bug.cgi?id=106131>`__ 259*61046927SAndroid Build Coastguard Worker - meson/ninja build missing file gtest.h 260*61046927SAndroid Build Coastguard Worker- `Bug 106133 <https://bugs.freedesktop.org/show_bug.cgi?id=106133>`__ 261*61046927SAndroid Build Coastguard Worker - make check "OSError: [Errno 24] Too many open files" 262*61046927SAndroid Build Coastguard Worker- `Bug 106147 <https://bugs.freedesktop.org/show_bug.cgi?id=106147>`__ 263*61046927SAndroid Build Coastguard Worker - SIGBUS in write_reloc() when Sacha Willems' "texture3d" Vulkan demo 264*61046927SAndroid Build Coastguard Worker starts 265*61046927SAndroid Build Coastguard Worker- `Bug 106174 <https://bugs.freedesktop.org/show_bug.cgi?id=106174>`__ 266*61046927SAndroid Build Coastguard Worker - vulkan dota2 broken (segfaulting), found bug commit 267*61046927SAndroid Build Coastguard Worker- `Bug 106180 <https://bugs.freedesktop.org/show_bug.cgi?id=106180>`__ 268*61046927SAndroid Build Coastguard Worker - [bisected] radv vulkan smoke test black screen (Add support for 269*61046927SAndroid Build Coastguard Worker DRI3 v1.2) 270*61046927SAndroid Build Coastguard Worker- `Bug 106243 <https://bugs.freedesktop.org/show_bug.cgi?id=106243>`__ 271*61046927SAndroid Build Coastguard Worker - [kbl] GPU HANG: 9:0:0x85dffffb, in Cinnamon 272*61046927SAndroid Build Coastguard Worker- `Bug 106450 <https://bugs.freedesktop.org/show_bug.cgi?id=106450>`__ 273*61046927SAndroid Build Coastguard Worker - 274*61046927SAndroid Build Coastguard Worker- `Bug 106462 <https://bugs.freedesktop.org/show_bug.cgi?id=106462>`__ 275*61046927SAndroid Build Coastguard Worker - piglit.spec.arb_vertex_array_bgra.get regression 276*61046927SAndroid Build Coastguard Worker 277*61046927SAndroid Build Coastguard WorkerChanges 278*61046927SAndroid Build Coastguard Worker------- 279*61046927SAndroid Build Coastguard Worker 280*61046927SAndroid Build Coastguard Worker- Remove incomplete GLX_SGIX_swap_barrier stubs from the Xlib libGL 281*61046927SAndroid Build Coastguard Worker- Remove incomplete GLX_SGIX_swap_group stubs from the Xlib libGL 282