1*61046927SAndroid Build Coastguard WorkerMesa 18.1.2 Release Notes / June 15 2018 2*61046927SAndroid Build Coastguard Worker======================================== 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 18.1.2 is a bug fix release which fixes bugs found since the 18.1.1 5*61046927SAndroid Build Coastguard Workerrelease. 6*61046927SAndroid Build Coastguard Worker 7*61046927SAndroid Build Coastguard WorkerMesa 18.1.2 implements the OpenGL 4.5 API, but the version reported by 8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL 11*61046927SAndroid Build Coastguard Worker4.5. OpenGL 4.5 is **only** available if requested at context creation. 12*61046927SAndroid Build Coastguard WorkerCompatibility contexts may report a lower version depending on each 13*61046927SAndroid Build Coastguard Workerdriver. 14*61046927SAndroid Build Coastguard Worker 15*61046927SAndroid Build Coastguard WorkerSHA256 checksums 16*61046927SAndroid Build Coastguard Worker---------------- 17*61046927SAndroid Build Coastguard Worker 18*61046927SAndroid Build Coastguard Worker:: 19*61046927SAndroid Build Coastguard Worker 20*61046927SAndroid Build Coastguard Worker a644df23937f4078a2bd9a54349f6315c1955f5e3a4ac272832da51dea4d3c11 mesa-18.1.1.tar.gz 21*61046927SAndroid Build Coastguard Worker 070bf0648ba5b242d7303ceed32aed80842f4c0ba16e5acc1a650a46eadfb1f9 mesa-18.1.1.tar.xz 22*61046927SAndroid Build Coastguard Worker 23*61046927SAndroid Build Coastguard WorkerNew features 24*61046927SAndroid Build Coastguard Worker------------ 25*61046927SAndroid Build Coastguard Worker 26*61046927SAndroid Build Coastguard WorkerNone 27*61046927SAndroid Build Coastguard Worker 28*61046927SAndroid Build Coastguard WorkerBug fixes 29*61046927SAndroid Build Coastguard Worker--------- 30*61046927SAndroid Build Coastguard Worker 31*61046927SAndroid Build Coastguard WorkerNone 32*61046927SAndroid Build Coastguard Worker 33*61046927SAndroid Build Coastguard WorkerChanges 34*61046927SAndroid Build Coastguard Worker------- 35*61046927SAndroid Build Coastguard Worker 36*61046927SAndroid Build Coastguard WorkerAlex Smith (4): 37*61046927SAndroid Build Coastguard Worker 38*61046927SAndroid Build Coastguard Worker- radv: Consolidate GFX9 merged shader lookup logic 39*61046927SAndroid Build Coastguard Worker- radv: Handle GFX9 merged shaders in radv_flush_constants() 40*61046927SAndroid Build Coastguard Worker- radeonsi: Fix crash on shaders using MSAA image load/store 41*61046927SAndroid Build Coastguard Worker- radv: Set active_stages the same whether or not shaders were cached 42*61046927SAndroid Build Coastguard Worker 43*61046927SAndroid Build Coastguard WorkerAndrew Galante (2): 44*61046927SAndroid Build Coastguard Worker 45*61046927SAndroid Build Coastguard Worker- meson: Test for \__atomic_add_fetch in atomic checks 46*61046927SAndroid Build Coastguard Worker- configure.ac: Test for \__atomic_add_fetch in atomic checks 47*61046927SAndroid Build Coastguard Worker 48*61046927SAndroid Build Coastguard WorkerBas Nieuwenhuizen (1): 49*61046927SAndroid Build Coastguard Worker 50*61046927SAndroid Build Coastguard Worker- radv: Don't pass a TESS_EVAL shader when tesselation is not enabled. 51*61046927SAndroid Build Coastguard Worker 52*61046927SAndroid Build Coastguard WorkerCameron Kumar (1): 53*61046927SAndroid Build Coastguard Worker 54*61046927SAndroid Build Coastguard Worker- vulkan/wsi: Destroy swapchain images after terminating FIFO queues 55*61046927SAndroid Build Coastguard Worker 56*61046927SAndroid Build Coastguard WorkerDylan Baker (6): 57*61046927SAndroid Build Coastguard Worker 58*61046927SAndroid Build Coastguard Worker- docs/relnotes: Add sha256 sums for mesa 18.1.1 59*61046927SAndroid Build Coastguard Worker- cherry-ignore: add commits not to pull 60*61046927SAndroid Build Coastguard Worker- cherry-ignore: Add patches from Faith that he rebased on 18.1 61*61046927SAndroid Build Coastguard Worker- meson: work around gentoo applying -m32 to host compiler in cross 62*61046927SAndroid Build Coastguard Worker builds 63*61046927SAndroid Build Coastguard Worker- cherry-ignore: Add another patch 64*61046927SAndroid Build Coastguard Worker- version: bump version for 18.1.2 release 65*61046927SAndroid Build Coastguard Worker 66*61046927SAndroid Build Coastguard WorkerEric Engestrom (3): 67*61046927SAndroid Build Coastguard Worker 68*61046927SAndroid Build Coastguard Worker- autotools: add missing android file to package 69*61046927SAndroid Build Coastguard Worker- configure: radv depends on mako 70*61046927SAndroid Build Coastguard Worker- i965: fix resource leak 71*61046927SAndroid Build Coastguard Worker 72*61046927SAndroid Build Coastguard WorkerFaith Ekstrand (10): 73*61046927SAndroid Build Coastguard Worker 74*61046927SAndroid Build Coastguard Worker- intel/eu: Add some brw_get_default\_ helpers 75*61046927SAndroid Build Coastguard Worker- intel/eu: Copy fields manually in brw_next_insn 76*61046927SAndroid Build Coastguard Worker- intel/eu: Set flag [sub]register number differently for 3src 77*61046927SAndroid Build Coastguard Worker- intel/blorp: Don't vertex fetch directly from clear values 78*61046927SAndroid Build Coastguard Worker- intel/isl: Add bounds-checking assertions in isl_format_get_layout 79*61046927SAndroid Build Coastguard Worker- intel/isl: Add bounds-checking assertions for the format_info table 80*61046927SAndroid Build Coastguard Worker- i965/screen: Refactor query_dma_buf_formats 81*61046927SAndroid Build Coastguard Worker- i965/screen: Use RGBA non-sRGB formats for images 82*61046927SAndroid Build Coastguard Worker- anv: Set fence/semaphore types to NONE in impl_cleanup 83*61046927SAndroid Build Coastguard Worker- i965/screen: Return false for unsupported formats in query_modifiers 84*61046927SAndroid Build Coastguard Worker 85*61046927SAndroid Build Coastguard WorkerJordan Justen (1): 86*61046927SAndroid Build Coastguard Worker 87*61046927SAndroid Build Coastguard Worker- mesa/program_binary: add implicit UseProgram after successful 88*61046927SAndroid Build Coastguard Worker ProgramBinary 89*61046927SAndroid Build Coastguard Worker 90*61046927SAndroid Build Coastguard WorkerJuan A. Suarez Romero (1): 91*61046927SAndroid Build Coastguard Worker 92*61046927SAndroid Build Coastguard Worker- glsl: Add ir_binop_vector_extract in NIR 93*61046927SAndroid Build Coastguard Worker 94*61046927SAndroid Build Coastguard WorkerKenneth Graunke (2): 95*61046927SAndroid Build Coastguard Worker 96*61046927SAndroid Build Coastguard Worker- i965: Fix batch-last mode to properly swap BOs. 97*61046927SAndroid Build Coastguard Worker- anv: Disable \__gen_validate_value if NDEBUG is set. 98*61046927SAndroid Build Coastguard Worker 99*61046927SAndroid Build Coastguard WorkerMarek Olšák (1): 100*61046927SAndroid Build Coastguard Worker 101*61046927SAndroid Build Coastguard Worker- r300g/swtcl: make pipe_context uploaders use malloc'd memory as 102*61046927SAndroid Build Coastguard Worker before 103*61046927SAndroid Build Coastguard Worker 104*61046927SAndroid Build Coastguard WorkerMatt Turner (1): 105*61046927SAndroid Build Coastguard Worker 106*61046927SAndroid Build Coastguard Worker- meson: Fix -latomic check 107*61046927SAndroid Build Coastguard Worker 108*61046927SAndroid Build Coastguard WorkerMichel Dänzer (1): 109*61046927SAndroid Build Coastguard Worker 110*61046927SAndroid Build Coastguard Worker- glx: Fix number of property values to read in glXImportContextEXT 111*61046927SAndroid Build Coastguard Worker 112*61046927SAndroid Build Coastguard WorkerNicolas Boichat (1): 113*61046927SAndroid Build Coastguard Worker 114*61046927SAndroid Build Coastguard Worker- configure.ac/meson.build: Fix -latomic test 115*61046927SAndroid Build Coastguard Worker 116*61046927SAndroid Build Coastguard WorkerPhilip Rebohle (1): 117*61046927SAndroid Build Coastguard Worker 118*61046927SAndroid Build Coastguard Worker- radv: Use correct color format for fast clears 119*61046927SAndroid Build Coastguard Worker 120*61046927SAndroid Build Coastguard WorkerSamuel Pitoiset (3): 121*61046927SAndroid Build Coastguard Worker 122*61046927SAndroid Build Coastguard Worker- radv: fix a GPU hang when MRTs are sparse 123*61046927SAndroid Build Coastguard Worker- radv: fix missing ZRANGE_PRECISION(1) for GFX9+ 124*61046927SAndroid Build Coastguard Worker- radv: add a workaround for DXVK hangs by setting 125*61046927SAndroid Build Coastguard Worker amdgpu-skip-threshold 126*61046927SAndroid Build Coastguard Worker 127*61046927SAndroid Build Coastguard WorkerScott D Phillips (1): 128*61046927SAndroid Build Coastguard Worker 129*61046927SAndroid Build Coastguard Worker- intel/tools: add intel_sanitize_gpu to EXTRA_DIST 130*61046927SAndroid Build Coastguard Worker 131*61046927SAndroid Build Coastguard WorkerThomas Petazzoni (1): 132*61046927SAndroid Build Coastguard Worker 133*61046927SAndroid Build Coastguard Worker- configure.ac: rework -latomic check 134*61046927SAndroid Build Coastguard Worker 135*61046927SAndroid Build Coastguard WorkerTimothy Arceri (2): 136*61046927SAndroid Build Coastguard Worker 137*61046927SAndroid Build Coastguard Worker- ac: fix possible truncation of intrinsic name 138*61046927SAndroid Build Coastguard Worker- radeonsi: fix possible truncation on renderer string 139