1*61046927SAndroid Build Coastguard WorkerMesa 18.1.8 Release Notes / September 24 2018 2*61046927SAndroid Build Coastguard Worker============================================= 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 18.1.9 is a bug fix release which fixes bugs found since the 18.1.8 5*61046927SAndroid Build Coastguard Workerrelease. 6*61046927SAndroid Build Coastguard Worker 7*61046927SAndroid Build Coastguard WorkerMesa 18.1.9 implements the OpenGL 4.5 API, but the version reported by 8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL 11*61046927SAndroid Build Coastguard Worker4.5. OpenGL 4.5 is **only** available if requested at context creation. 12*61046927SAndroid Build Coastguard WorkerCompatibility contexts may report a lower version depending on each 13*61046927SAndroid Build Coastguard Workerdriver. 14*61046927SAndroid Build Coastguard Worker 15*61046927SAndroid Build Coastguard WorkerSHA256 checksums 16*61046927SAndroid Build Coastguard Worker---------------- 17*61046927SAndroid Build Coastguard Worker 18*61046927SAndroid Build Coastguard Worker:: 19*61046927SAndroid Build Coastguard Worker 20*61046927SAndroid Build Coastguard Worker 0f825dc834b1b3e3d9a6c3ce58b42977f0d9a248a7627a36dd3b313ffe41a499 mesa-18.1.9.tar.gz 21*61046927SAndroid Build Coastguard Worker 55f5778d58a710a63d6635f000535768faf7db9e8144dc0f4fd1989f936c1a83 mesa-18.1.9.tar.xz 22*61046927SAndroid Build Coastguard Worker 23*61046927SAndroid Build Coastguard WorkerNew features 24*61046927SAndroid Build Coastguard Worker------------ 25*61046927SAndroid Build Coastguard Worker 26*61046927SAndroid Build Coastguard WorkerNone 27*61046927SAndroid Build Coastguard Worker 28*61046927SAndroid Build Coastguard WorkerBug fixes 29*61046927SAndroid Build Coastguard Worker--------- 30*61046927SAndroid Build Coastguard Worker 31*61046927SAndroid Build Coastguard Worker- `Bug 103241 <https://bugs.freedesktop.org/show_bug.cgi?id=103241>`__ 32*61046927SAndroid Build Coastguard Worker - Anv crashes when using 64-bit vertex inputs 33*61046927SAndroid Build Coastguard Worker- `Bug 104926 <https://bugs.freedesktop.org/show_bug.cgi?id=104926>`__ 34*61046927SAndroid Build Coastguard Worker - swrast: Mesa 17.3.3 produces: HW cursor for format 875713089 not 35*61046927SAndroid Build Coastguard Worker supported 36*61046927SAndroid Build Coastguard Worker- `Bug 107280 <https://bugs.freedesktop.org/show_bug.cgi?id=107280>`__ 37*61046927SAndroid Build Coastguard Worker - [DXVK] Batman: Arkham City with tessellation enabled hangs on SKL 38*61046927SAndroid Build Coastguard Worker GT4 39*61046927SAndroid Build Coastguard Worker- `Bug 107772 <https://bugs.freedesktop.org/show_bug.cgi?id=107772>`__ 40*61046927SAndroid Build Coastguard Worker - Mesa preprocessor matches if(def)s & endifs incorrectly 41*61046927SAndroid Build Coastguard Worker- `Bug 107779 <https://bugs.freedesktop.org/show_bug.cgi?id=107779>`__ 42*61046927SAndroid Build Coastguard Worker - Access violation with some games 43*61046927SAndroid Build Coastguard Worker- `Bug 107810 <https://bugs.freedesktop.org/show_bug.cgi?id=107810>`__ 44*61046927SAndroid Build Coastguard Worker - The 'va_end' call is missed after 'va_copy' in 'util_vsnprintf' 45*61046927SAndroid Build Coastguard Worker function under windows 46*61046927SAndroid Build Coastguard Worker 47*61046927SAndroid Build Coastguard WorkerChanges 48*61046927SAndroid Build Coastguard Worker------- 49*61046927SAndroid Build Coastguard Worker 50*61046927SAndroid Build Coastguard WorkerAndrii Simiklit (4): 51*61046927SAndroid Build Coastguard Worker 52*61046927SAndroid Build Coastguard Worker- apple/glx/log: added missing va_end() after va_copy() 53*61046927SAndroid Build Coastguard Worker- mesa/util: don't use the same 'va_list' instance twice 54*61046927SAndroid Build Coastguard Worker- mesa/util: don't ignore NULL returned from 'malloc' 55*61046927SAndroid Build Coastguard Worker- mesa/util: add missing va_end() after va_copy() 56*61046927SAndroid Build Coastguard Worker 57*61046927SAndroid Build Coastguard WorkerBas Nieuwenhuizen (4): 58*61046927SAndroid Build Coastguard Worker 59*61046927SAndroid Build Coastguard Worker- radv: Use build ID if available for cache UUID. 60*61046927SAndroid Build Coastguard Worker- radv: Only allow 16 user SGPRs for compute on GFX9+. 61*61046927SAndroid Build Coastguard Worker- radv: Set the user SGPR MSB for Vega. 62*61046927SAndroid Build Coastguard Worker- radv: Fix driver UUID SHA1 init. 63*61046927SAndroid Build Coastguard Worker 64*61046927SAndroid Build Coastguard WorkerChristopher Egert (1): 65*61046927SAndroid Build Coastguard Worker 66*61046927SAndroid Build Coastguard Worker- radeon: fix ColorMask 67*61046927SAndroid Build Coastguard Worker 68*61046927SAndroid Build Coastguard WorkerDave Airlie (1): 69*61046927SAndroid Build Coastguard Worker 70*61046927SAndroid Build Coastguard Worker- virgl: don't send a shader create with no data. (v2) 71*61046927SAndroid Build Coastguard Worker 72*61046927SAndroid Build Coastguard WorkerDylan Baker (10): 73*61046927SAndroid Build Coastguard Worker 74*61046927SAndroid Build Coastguard Worker- docs/relnotes: Add sha256 sums for mesa 18.1.8 75*61046927SAndroid Build Coastguard Worker- cherry-ignore: Add additional 18.2 patch 76*61046927SAndroid Build Coastguard Worker- meson: Print a message about why a libdrm version was selected 77*61046927SAndroid Build Coastguard Worker- cherry-ignore: add another 18.2 patch 78*61046927SAndroid Build Coastguard Worker- cherry-ignore: Add patches that don't apply cleanly and are for 79*61046927SAndroid Build Coastguard Worker developer tools 80*61046927SAndroid Build Coastguard Worker- cherry-ignore: Add more 18.2 patches 81*61046927SAndroid Build Coastguard Worker- cherry-ignore: add 18.2 patchs 82*61046927SAndroid Build Coastguard Worker- cherry-ignore: add a patch that was reverted on master 83*61046927SAndroid Build Coastguard Worker- cherry-ignore: one final update 84*61046927SAndroid Build Coastguard Worker- Bump version to 18.1.9 85*61046927SAndroid Build Coastguard Worker 86*61046927SAndroid Build Coastguard WorkerErik Faye-Lund (2): 87*61046927SAndroid Build Coastguard Worker 88*61046927SAndroid Build Coastguard Worker- winsys/virgl: avoid unintended behavior 89*61046927SAndroid Build Coastguard Worker- virgl: adjust strides when mapping temp-resources 90*61046927SAndroid Build Coastguard Worker 91*61046927SAndroid Build Coastguard WorkerGert Wollny (1): 92*61046927SAndroid Build Coastguard Worker 93*61046927SAndroid Build Coastguard Worker- winsys/virgl: correct resource and handle allocation (v2) 94*61046927SAndroid Build Coastguard Worker 95*61046927SAndroid Build Coastguard WorkerFaith Ekstrand (6): 96*61046927SAndroid Build Coastguard Worker 97*61046927SAndroid Build Coastguard Worker- anv/pipeline: Only consider double elements which actually exist 98*61046927SAndroid Build Coastguard Worker- i965: Workaround the gen9 hw astc5x5 sampler bug 99*61046927SAndroid Build Coastguard Worker- anv: Re-emit vertex buffers when the pipeline changes 100*61046927SAndroid Build Coastguard Worker- anv: Disable the vertex cache when tessellating on SKL GT4 101*61046927SAndroid Build Coastguard Worker- anv: Clamp scissors to the framebuffer boundary 102*61046927SAndroid Build Coastguard Worker- anv/query: Write both dwords in emit_zero_queries 103*61046927SAndroid Build Coastguard Worker 104*61046927SAndroid Build Coastguard WorkerJosh Pieper (1): 105*61046927SAndroid Build Coastguard Worker 106*61046927SAndroid Build Coastguard Worker- st/mesa: Validate the result of pipe_transfer_map in make_texture 107*61046927SAndroid Build Coastguard Worker (v2) 108*61046927SAndroid Build Coastguard Worker 109*61046927SAndroid Build Coastguard WorkerKenneth Feng (1): 110*61046927SAndroid Build Coastguard Worker 111*61046927SAndroid Build Coastguard Worker- amd: Add Picasso device id 112*61046927SAndroid Build Coastguard Worker 113*61046927SAndroid Build Coastguard WorkerMarek Olšák (4): 114*61046927SAndroid Build Coastguard Worker 115*61046927SAndroid Build Coastguard Worker- st/mesa: help fix stencil border color for GL_DEPTH_STENCIL textures 116*61046927SAndroid Build Coastguard Worker- radeonsi: fix HTILE for NPOT textures with mipmapping on SI/CI 117*61046927SAndroid Build Coastguard Worker- r600: fix HTILE for NPOT textures with mipmapping 118*61046927SAndroid Build Coastguard Worker- radeonsi: fix printing a BO list into ddebug reports 119*61046927SAndroid Build Coastguard Worker 120*61046927SAndroid Build Coastguard WorkerMathias Fröhlich (1): 121*61046927SAndroid Build Coastguard Worker 122*61046927SAndroid Build Coastguard Worker- tnl: Fix green gun regression in xonotic. 123*61046927SAndroid Build Coastguard Worker 124*61046927SAndroid Build Coastguard WorkerMauro Rossi (3): 125*61046927SAndroid Build Coastguard Worker 126*61046927SAndroid Build Coastguard Worker- android: broadcom/genxml: fix collision with intel/genxml header-gen 127*61046927SAndroid Build Coastguard Worker macro 128*61046927SAndroid Build Coastguard Worker- android: broadcom/cle: add gallium include path 129*61046927SAndroid Build Coastguard Worker- android: broadcom/cle: export the broadcom top level path headers 130*61046927SAndroid Build Coastguard Worker 131*61046927SAndroid Build Coastguard WorkerMichal Srb (1): 132*61046927SAndroid Build Coastguard Worker 133*61046927SAndroid Build Coastguard Worker- st/dri: don't set queryDmaBufFormats/queryDmaBufModifiers if the 134*61046927SAndroid Build Coastguard Worker driver does not implement it 135*61046927SAndroid Build Coastguard Worker 136*61046927SAndroid Build Coastguard WorkerMichel Dänzer (1): 137*61046927SAndroid Build Coastguard Worker 138*61046927SAndroid Build Coastguard Worker- loader/dri3: Only wait for back buffer fences in dri3_get_buffer 139*61046927SAndroid Build Coastguard Worker 140*61046927SAndroid Build Coastguard WorkerPierre Moreau (1): 141*61046927SAndroid Build Coastguard Worker 142*61046927SAndroid Build Coastguard Worker- nvir: Always split 64-bit IMAD/IMUL operations 143*61046927SAndroid Build Coastguard Worker 144*61046927SAndroid Build Coastguard WorkerSergii Romantsov (1): 145*61046927SAndroid Build Coastguard Worker 146*61046927SAndroid Build Coastguard Worker- intel: compiler option msse2 and mstackrealign 147*61046927SAndroid Build Coastguard Worker 148*61046927SAndroid Build Coastguard WorkerTimothy Arceri (1): 149*61046927SAndroid Build Coastguard Worker 150*61046927SAndroid Build Coastguard Worker- glsl: fixer lexer for unreachable defines 151