1*61046927SAndroid Build Coastguard WorkerMesa 19.0.1 Release Notes / March 27, 2019 2*61046927SAndroid Build Coastguard Worker========================================== 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 19.0.1 is a bug fix release which fixes bugs found since the 19.0.0 5*61046927SAndroid Build Coastguard Workerrelease. 6*61046927SAndroid Build Coastguard Worker 7*61046927SAndroid Build Coastguard WorkerMesa 19.0.1 implements the OpenGL 4.5 API, but the version reported by 8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL 11*61046927SAndroid Build Coastguard Worker4.5. OpenGL 4.5 is **only** available if requested at context creation. 12*61046927SAndroid Build Coastguard WorkerCompatibility contexts may report a lower version depending on each 13*61046927SAndroid Build Coastguard Workerdriver. 14*61046927SAndroid Build Coastguard Worker 15*61046927SAndroid Build Coastguard WorkerSHA256 checksums 16*61046927SAndroid Build Coastguard Worker---------------- 17*61046927SAndroid Build Coastguard Worker 18*61046927SAndroid Build Coastguard Worker:: 19*61046927SAndroid Build Coastguard Worker 20*61046927SAndroid Build Coastguard Worker f1dd1980ed628edea3935eed7974fbc5d8353e9578c562728b880d63ac613dbd mesa-19.0.1.tar.gz 21*61046927SAndroid Build Coastguard Worker 6884163c0ea9e4c98378ab8fecd72fe7b5f437713a14471beda378df247999d4 mesa-19.0.1.tar.xz 22*61046927SAndroid Build Coastguard Worker 23*61046927SAndroid Build Coastguard WorkerNew features 24*61046927SAndroid Build Coastguard Worker------------ 25*61046927SAndroid Build Coastguard Worker 26*61046927SAndroid Build Coastguard WorkerNone 27*61046927SAndroid Build Coastguard Worker 28*61046927SAndroid Build Coastguard WorkerBug fixes 29*61046927SAndroid Build Coastguard Worker--------- 30*61046927SAndroid Build Coastguard Worker 31*61046927SAndroid Build Coastguard Worker- `Bug 100316 <https://bugs.freedesktop.org/show_bug.cgi?id=100316>`__ 32*61046927SAndroid Build Coastguard Worker - Linking GLSL 1.30 shaders with invariant and deprecated variables 33*61046927SAndroid Build Coastguard Worker triggers an 'mismatching invariant qualifiers' error 34*61046927SAndroid Build Coastguard Worker- `Bug 107563 <https://bugs.freedesktop.org/show_bug.cgi?id=107563>`__ 35*61046927SAndroid Build Coastguard Worker - [RADV] Broken rendering in Unity demos 36*61046927SAndroid Build Coastguard Worker- `Bug 109698 <https://bugs.freedesktop.org/show_bug.cgi?id=109698>`__ 37*61046927SAndroid Build Coastguard Worker - dri.pc contents invalid when built with meson 38*61046927SAndroid Build Coastguard Worker- `Bug 109980 <https://bugs.freedesktop.org/show_bug.cgi?id=109980>`__ 39*61046927SAndroid Build Coastguard Worker - [i915 CI][HSW] 40*61046927SAndroid Build Coastguard Worker spec@arb_fragment_shader_interlock@arb_fragment_shader_interlock-image-load-store 41*61046927SAndroid Build Coastguard Worker - fail 42*61046927SAndroid Build Coastguard Worker- `Bug 110211 <https://bugs.freedesktop.org/show_bug.cgi?id=110211>`__ 43*61046927SAndroid Build Coastguard Worker - If DESTDIR is set to an empty string, the dri drivers are not 44*61046927SAndroid Build Coastguard Worker installed 45*61046927SAndroid Build Coastguard Worker- `Bug 110221 <https://bugs.freedesktop.org/show_bug.cgi?id=110221>`__ 46*61046927SAndroid Build Coastguard Worker - build error with meson 47*61046927SAndroid Build Coastguard Worker 48*61046927SAndroid Build Coastguard WorkerChanges 49*61046927SAndroid Build Coastguard Worker------- 50*61046927SAndroid Build Coastguard Worker 51*61046927SAndroid Build Coastguard WorkerAndres Gomez (4): 52*61046927SAndroid Build Coastguard Worker 53*61046927SAndroid Build Coastguard Worker- glsl: correctly validate component layout qualifier for dvec{3,4} 54*61046927SAndroid Build Coastguard Worker- glsl/linker: don't fail non static used inputs without matching 55*61046927SAndroid Build Coastguard Worker outputs 56*61046927SAndroid Build Coastguard Worker- glsl/linker: simplify xfb_offset vs xfb_stride overflow check 57*61046927SAndroid Build Coastguard Worker- Revert "glsl: relax input->output validation for SSO programs" 58*61046927SAndroid Build Coastguard Worker 59*61046927SAndroid Build Coastguard WorkerBas Nieuwenhuizen (2): 60*61046927SAndroid Build Coastguard Worker 61*61046927SAndroid Build Coastguard Worker- radv: Use correct image view comparison for fast clears. 62*61046927SAndroid Build Coastguard Worker- ac/nir: Return frag_coord as integer. 63*61046927SAndroid Build Coastguard Worker 64*61046927SAndroid Build Coastguard WorkerDanylo Piliaiev (2): 65*61046927SAndroid Build Coastguard Worker 66*61046927SAndroid Build Coastguard Worker- anv: Treat zero size XFB buffer as disabled 67*61046927SAndroid Build Coastguard Worker- glsl: Cross validate variable's invariance by explicit invariance 68*61046927SAndroid Build Coastguard Worker only 69*61046927SAndroid Build Coastguard Worker 70*61046927SAndroid Build Coastguard WorkerDave Airlie (1): 71*61046927SAndroid Build Coastguard Worker 72*61046927SAndroid Build Coastguard Worker- softpipe: fix texture view crashes 73*61046927SAndroid Build Coastguard Worker 74*61046927SAndroid Build Coastguard WorkerDylan Baker (5): 75*61046927SAndroid Build Coastguard Worker 76*61046927SAndroid Build Coastguard Worker- docs: Add SHA256 sums for 19.0.0 77*61046927SAndroid Build Coastguard Worker- cherry-ignore: Add commit that doesn't apply 78*61046927SAndroid Build Coastguard Worker- bin/install_megadrivers.py: Correctly handle DESTDIR='' 79*61046927SAndroid Build Coastguard Worker- bin/install_megadrivers.py: Fix regression for set DESTDIR 80*61046927SAndroid Build Coastguard Worker- bump version for 19.0.1 81*61046927SAndroid Build Coastguard Worker 82*61046927SAndroid Build Coastguard WorkerEric Anholt (1): 83*61046927SAndroid Build Coastguard Worker 84*61046927SAndroid Build Coastguard Worker- v3d: Fix leak of the renderonly struct on screen destruction. 85*61046927SAndroid Build Coastguard Worker 86*61046927SAndroid Build Coastguard WorkerFaith Ekstrand (6): 87*61046927SAndroid Build Coastguard Worker 88*61046927SAndroid Build Coastguard Worker- glsl/lower_vector_derefs: Don't use a temporary for TCS outputs 89*61046927SAndroid Build Coastguard Worker- glsl/list: Add a list variant of insert_after 90*61046927SAndroid Build Coastguard Worker- anv/pass: Flag the need for a RT flush for resolve attachments 91*61046927SAndroid Build Coastguard Worker- nir/builder: Add a vector extract helper 92*61046927SAndroid Build Coastguard Worker- nir: Add a new pass to lower array dereferences on vectors 93*61046927SAndroid Build Coastguard Worker- intel/nir: Lower array-deref-of-vector UBO and SSBO loads 94*61046927SAndroid Build Coastguard Worker 95*61046927SAndroid Build Coastguard WorkerJózef Kucia (2): 96*61046927SAndroid Build Coastguard Worker 97*61046927SAndroid Build Coastguard Worker- radv: Fix driverUUID 98*61046927SAndroid Build Coastguard Worker- mesa: Fix GL_NUM_DEVICE_UUIDS_EXT 99*61046927SAndroid Build Coastguard Worker 100*61046927SAndroid Build Coastguard WorkerKenneth Graunke (1): 101*61046927SAndroid Build Coastguard Worker 102*61046927SAndroid Build Coastguard Worker- intel/fs: Fix opt_peephole_csel to not throw away saturates. 103*61046927SAndroid Build Coastguard Worker 104*61046927SAndroid Build Coastguard WorkerKevin Strasser (1): 105*61046927SAndroid Build Coastguard Worker 106*61046927SAndroid Build Coastguard Worker- egl/dri: Avoid out of bounds array access 107*61046927SAndroid Build Coastguard Worker 108*61046927SAndroid Build Coastguard WorkerMark Janes (1): 109*61046927SAndroid Build Coastguard Worker 110*61046927SAndroid Build Coastguard Worker- mesa: properly report the length of truncated log messages 111*61046927SAndroid Build Coastguard Worker 112*61046927SAndroid Build Coastguard WorkerPlamena Manolova (1): 113*61046927SAndroid Build Coastguard Worker 114*61046927SAndroid Build Coastguard Worker- i965: Disable ARB_fragment_shader_interlock for platforms prior to 115*61046927SAndroid Build Coastguard Worker GEN9 116*61046927SAndroid Build Coastguard Worker 117*61046927SAndroid Build Coastguard WorkerSamuel Pitoiset (3): 118*61046927SAndroid Build Coastguard Worker 119*61046927SAndroid Build Coastguard Worker- radv: set the maximum number of IBs per submit to 192 120*61046927SAndroid Build Coastguard Worker- radv: always initialize HTILE when the src layout is UNDEFINED 121*61046927SAndroid Build Coastguard Worker- radv: fix binding transform feedback buffers 122*61046927SAndroid Build Coastguard Worker 123*61046927SAndroid Build Coastguard WorkerSergii Romantsov (1): 124*61046927SAndroid Build Coastguard Worker 125*61046927SAndroid Build Coastguard Worker- d3d: meson: do not prefix user provided d3d-drivers-path 126*61046927SAndroid Build Coastguard Worker 127*61046927SAndroid Build Coastguard WorkerTapani Pälli (2): 128*61046927SAndroid Build Coastguard Worker 129*61046927SAndroid Build Coastguard Worker- isl: fix automake build when sse41 is not supported 130*61046927SAndroid Build Coastguard Worker- anv/radv: release memory allocated by glsl types during spirv_to_nir 131