xref: /aosp_15_r20/external/mesa3d/docs/relnotes/19.0.5.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard WorkerMesa 19.0.5 Release Notes / May 21, 2019
2*61046927SAndroid Build Coastguard Worker========================================
3*61046927SAndroid Build Coastguard Worker
4*61046927SAndroid Build Coastguard WorkerMesa 19.0.5 is a bug fix release which fixes bugs found since the 19.0.4
5*61046927SAndroid Build Coastguard Workerrelease.
6*61046927SAndroid Build Coastguard Worker
7*61046927SAndroid Build Coastguard WorkerMesa 19.0.5 implements the OpenGL 4.5 API, but the version reported by
8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL
11*61046927SAndroid Build Coastguard Worker4.5. OpenGL 4.5 is **only** available if requested at context creation.
12*61046927SAndroid Build Coastguard WorkerCompatibility contexts may report a lower version depending on each
13*61046927SAndroid Build Coastguard Workerdriver.
14*61046927SAndroid Build Coastguard Worker
15*61046927SAndroid Build Coastguard WorkerSHA256 checksums
16*61046927SAndroid Build Coastguard Worker----------------
17*61046927SAndroid Build Coastguard Worker
18*61046927SAndroid Build Coastguard Worker::
19*61046927SAndroid Build Coastguard Worker
20*61046927SAndroid Build Coastguard Worker   b6e6b78c23bec15d1e7887c78b7ad00ce395ea1b20ad8aab6ce441f55f724e70  mesa-19.0.5.tar.gz
21*61046927SAndroid Build Coastguard Worker   6aecb7f67c136768692fb3c33a54196186c6c4fcafab7973516a355e1a54f831  mesa-19.0.5.tar.xz
22*61046927SAndroid Build Coastguard Worker
23*61046927SAndroid Build Coastguard WorkerNew features
24*61046927SAndroid Build Coastguard Worker------------
25*61046927SAndroid Build Coastguard Worker
26*61046927SAndroid Build Coastguard WorkerN/A
27*61046927SAndroid Build Coastguard Worker
28*61046927SAndroid Build Coastguard WorkerBug fixes
29*61046927SAndroid Build Coastguard Worker---------
30*61046927SAndroid Build Coastguard Worker
31*61046927SAndroid Build Coastguard Worker-  `Bug 109659 <https://bugs.freedesktop.org/show_bug.cgi?id=109659>`__
32*61046927SAndroid Build Coastguard Worker   - Missing OpenGL symbols in OSMesa Gallium when building with meson
33*61046927SAndroid Build Coastguard Worker-  `Bug 110134 <https://bugs.freedesktop.org/show_bug.cgi?id=110134>`__
34*61046927SAndroid Build Coastguard Worker   - SIGSEGV while playing large hevc video in mpv
35*61046927SAndroid Build Coastguard Worker-  `Bug 110648 <https://bugs.freedesktop.org/show_bug.cgi?id=110648>`__
36*61046927SAndroid Build Coastguard Worker   - Dota2 will not open using vulkan since 19.0 series
37*61046927SAndroid Build Coastguard Worker
38*61046927SAndroid Build Coastguard WorkerChanges
39*61046927SAndroid Build Coastguard Worker-------
40*61046927SAndroid Build Coastguard Worker
41*61046927SAndroid Build Coastguard WorkerCaio Marcelo de Oliveira Filho (2):
42*61046927SAndroid Build Coastguard Worker
43*61046927SAndroid Build Coastguard Worker-  nir: Fix nir_opt_idiv_const when negatives are involved
44*61046927SAndroid Build Coastguard Worker-  nir: Fix clone of nir_variable state slots
45*61046927SAndroid Build Coastguard Worker
46*61046927SAndroid Build Coastguard WorkerCharmaine Lee (2):
47*61046927SAndroid Build Coastguard Worker
48*61046927SAndroid Build Coastguard Worker-  st/mesa: purge framebuffers with current context after unbinding
49*61046927SAndroid Build Coastguard Worker   winsys buffers
50*61046927SAndroid Build Coastguard Worker-  mesa: unreference current winsys buffers when unbinding winsys
51*61046927SAndroid Build Coastguard Worker   buffers
52*61046927SAndroid Build Coastguard Worker
53*61046927SAndroid Build Coastguard WorkerDylan Baker (4):
54*61046927SAndroid Build Coastguard Worker
55*61046927SAndroid Build Coastguard Worker-  docs: Add SHA256 sums for mesa 19.0.4
56*61046927SAndroid Build Coastguard Worker-  cherry-ignore: add patches for panfrost
57*61046927SAndroid Build Coastguard Worker-  cherry-ignore: Add more 19.1 patches
58*61046927SAndroid Build Coastguard Worker-  bump version to 19.0.5
59*61046927SAndroid Build Coastguard Worker
60*61046927SAndroid Build Coastguard WorkerEric Engestrom (1):
61*61046927SAndroid Build Coastguard Worker
62*61046927SAndroid Build Coastguard Worker-  meson: expose glapi through osmesa
63*61046927SAndroid Build Coastguard Worker
64*61046927SAndroid Build Coastguard WorkerGert Wollny (2):
65*61046927SAndroid Build Coastguard Worker
66*61046927SAndroid Build Coastguard Worker-  softpipe/buffer: load only as many components as the the buffer
67*61046927SAndroid Build Coastguard Worker   resource type provides
68*61046927SAndroid Build Coastguard Worker-  Revert "softpipe/buffer: load only as many components as the the
69*61046927SAndroid Build Coastguard Worker   buffer resource type provides"
70*61046927SAndroid Build Coastguard Worker
71*61046927SAndroid Build Coastguard WorkerIan Romanick (1):
72*61046927SAndroid Build Coastguard Worker
73*61046927SAndroid Build Coastguard Worker-  Revert "nir: add late opt to turn inot/b2f combos back to bcsel"
74*61046927SAndroid Build Coastguard Worker
75*61046927SAndroid Build Coastguard WorkerFaith Ekstrand (3):
76*61046927SAndroid Build Coastguard Worker
77*61046927SAndroid Build Coastguard Worker-  intel/fs/ra: Only add dest interference to sources that exist
78*61046927SAndroid Build Coastguard Worker-  intel/fs/ra: Stop adding RA interference to too many SENDS nodes
79*61046927SAndroid Build Coastguard Worker-  anv: Only consider minSampleShading when sampleShadingEnable is set
80*61046927SAndroid Build Coastguard Worker
81*61046927SAndroid Build Coastguard WorkerJózef Kucia (1):
82*61046927SAndroid Build Coastguard Worker
83*61046927SAndroid Build Coastguard Worker-  radv: clear vertex bindings while resetting command buffer
84*61046927SAndroid Build Coastguard Worker
85*61046927SAndroid Build Coastguard WorkerKenneth Graunke (1):
86*61046927SAndroid Build Coastguard Worker
87*61046927SAndroid Build Coastguard Worker-  i965: Fix memory leaks in brw_upload_cs_work_groups_surface().
88*61046927SAndroid Build Coastguard Worker
89*61046927SAndroid Build Coastguard WorkerLeo Liu (1):
90*61046927SAndroid Build Coastguard Worker
91*61046927SAndroid Build Coastguard Worker-  winsys/amdgpu: add VCN JPEG to no user fence group
92*61046927SAndroid Build Coastguard Worker
93*61046927SAndroid Build Coastguard WorkerLionel Landwerlin (1):
94*61046927SAndroid Build Coastguard Worker
95*61046927SAndroid Build Coastguard Worker-  anv: Use corresponding type from the vector allocation
96*61046927SAndroid Build Coastguard Worker
97*61046927SAndroid Build Coastguard WorkerMarek Olšák (1):
98*61046927SAndroid Build Coastguard Worker
99*61046927SAndroid Build Coastguard Worker-  st/mesa: fix 2 crashes in st_tgsi_lower_yuv
100*61046927SAndroid Build Coastguard Worker
101*61046927SAndroid Build Coastguard WorkerNanley Chery (1):
102*61046927SAndroid Build Coastguard Worker
103*61046927SAndroid Build Coastguard Worker-  anv: Fix some depth buffer sampling cases on ICL+
104*61046927SAndroid Build Coastguard Worker
105*61046927SAndroid Build Coastguard WorkerSamuel Pitoiset (1):
106*61046927SAndroid Build Coastguard Worker
107*61046927SAndroid Build Coastguard Worker-  radv: add a workaround for Monster Hunter World and LLVM 7&8
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