xref: /aosp_15_r20/external/mesa3d/docs/relnotes/19.0.6.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard WorkerMesa 19.0.6 Release Notes / May 21, 2019
2*61046927SAndroid Build Coastguard Worker========================================
3*61046927SAndroid Build Coastguard Worker
4*61046927SAndroid Build Coastguard WorkerMesa 19.0.6 is a bug fix release which fixes bugs found since the 19.0.5
5*61046927SAndroid Build Coastguard Workerrelease.
6*61046927SAndroid Build Coastguard Worker
7*61046927SAndroid Build Coastguard WorkerMesa 19.0.6 implements the OpenGL 4.5 API, but the version reported by
8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL
11*61046927SAndroid Build Coastguard Worker4.5. OpenGL 4.5 is **only** available if requested at context creation.
12*61046927SAndroid Build Coastguard WorkerCompatibility contexts may report a lower version depending on each
13*61046927SAndroid Build Coastguard Workerdriver.
14*61046927SAndroid Build Coastguard Worker
15*61046927SAndroid Build Coastguard WorkerSHA256 checksums
16*61046927SAndroid Build Coastguard Worker----------------
17*61046927SAndroid Build Coastguard Worker
18*61046927SAndroid Build Coastguard Worker::
19*61046927SAndroid Build Coastguard Worker
20*61046927SAndroid Build Coastguard Worker   SHA256: ac8e9ea388ec5c69f5a690190edf8ede602afdbaeea62d49e108057737430ac7  mesa-19.0.6.tar.gz
21*61046927SAndroid Build Coastguard Worker   SHA256: 2db2f2fcaa4048b16e066fad76b8a93944f7d06d329972b0f5fd5ce692ce3d24  mesa-19.0.6.tar.xz
22*61046927SAndroid Build Coastguard Worker
23*61046927SAndroid Build Coastguard WorkerNew features
24*61046927SAndroid Build Coastguard Worker------------
25*61046927SAndroid Build Coastguard Worker
26*61046927SAndroid Build Coastguard WorkerN/A
27*61046927SAndroid Build Coastguard Worker
28*61046927SAndroid Build Coastguard WorkerBug fixes
29*61046927SAndroid Build Coastguard Worker---------
30*61046927SAndroid Build Coastguard Worker
31*61046927SAndroid Build Coastguard Worker-  `Bug 110721 <https://bugs.freedesktop.org/show_bug.cgi?id=110721>`__
32*61046927SAndroid Build Coastguard Worker   - graphics corruption on steam client with mesa 19.1.0 rc3 on polaris
33*61046927SAndroid Build Coastguard Worker-  `Bug 110761 <https://bugs.freedesktop.org/show_bug.cgi?id=110761>`__
34*61046927SAndroid Build Coastguard Worker   - Huge problems between Mesa and Electron engine apps
35*61046927SAndroid Build Coastguard Worker-  `Bug 110784 <https://bugs.freedesktop.org/show_bug.cgi?id=110784>`__
36*61046927SAndroid Build Coastguard Worker   - [regression][bisected] Reverting 'expose 0 shader binary formats
37*61046927SAndroid Build Coastguard Worker   for compat profiles for Qt' causes get_program_binary failures on
38*61046927SAndroid Build Coastguard Worker   Iris
39*61046927SAndroid Build Coastguard Worker
40*61046927SAndroid Build Coastguard WorkerChanges
41*61046927SAndroid Build Coastguard Worker-------
42*61046927SAndroid Build Coastguard Worker
43*61046927SAndroid Build Coastguard WorkerAlok Hota (2):
44*61046927SAndroid Build Coastguard Worker
45*61046927SAndroid Build Coastguard Worker-  gallium/swr: Param defaults for unhandled PIPE_CAPs
46*61046927SAndroid Build Coastguard Worker-  gallium/aux: add PIPE_CAP_MAX_VARYINGS to u_screen
47*61046927SAndroid Build Coastguard Worker
48*61046927SAndroid Build Coastguard WorkerBas Nieuwenhuizen (1):
49*61046927SAndroid Build Coastguard Worker
50*61046927SAndroid Build Coastguard Worker-  nir: Actually propagate progress in nir_opt_move_load_ubo.
51*61046927SAndroid Build Coastguard Worker
52*61046927SAndroid Build Coastguard WorkerChenglei Ren (1):
53*61046927SAndroid Build Coastguard Worker
54*61046927SAndroid Build Coastguard Worker-  anv/android: fix missing dependencies issue during parallel build
55*61046927SAndroid Build Coastguard Worker
56*61046927SAndroid Build Coastguard WorkerChristian Gmeiner (1):
57*61046927SAndroid Build Coastguard Worker
58*61046927SAndroid Build Coastguard Worker-  etnaviv: use the correct uniform dirty bits
59*61046927SAndroid Build Coastguard Worker
60*61046927SAndroid Build Coastguard WorkerDave Airlie (1):
61*61046927SAndroid Build Coastguard Worker
62*61046927SAndroid Build Coastguard Worker-  Revert "mesa: unreference current winsys buffers when unbinding
63*61046927SAndroid Build Coastguard Worker   winsys buffers"
64*61046927SAndroid Build Coastguard Worker
65*61046927SAndroid Build Coastguard WorkerDeepak Rawat (1):
66*61046927SAndroid Build Coastguard Worker
67*61046927SAndroid Build Coastguard Worker-  winsys/drm: Fix out of scope variable usage
68*61046927SAndroid Build Coastguard Worker
69*61046927SAndroid Build Coastguard WorkerDylan Baker (6):
70*61046927SAndroid Build Coastguard Worker
71*61046927SAndroid Build Coastguard Worker-  docs: Add Sha256 sums for 19.0.5
72*61046927SAndroid Build Coastguard Worker-  cherry-ignore: Add a commit that was manually backported
73*61046927SAndroid Build Coastguard Worker-  cherry-ignore: add another 19.1 only patch
74*61046927SAndroid Build Coastguard Worker-  cherry-ignore: add another 19.1 only patch
75*61046927SAndroid Build Coastguard Worker-  gallium: wrap u_screen in extern "C" for c++
76*61046927SAndroid Build Coastguard Worker-  VERSION: bump to 19.0.6
77*61046927SAndroid Build Coastguard Worker
78*61046927SAndroid Build Coastguard WorkerEmil Velikov (1):
79*61046927SAndroid Build Coastguard Worker
80*61046927SAndroid Build Coastguard Worker-  egl/dri: flesh out and use dri2_create_drawable()
81*61046927SAndroid Build Coastguard Worker
82*61046927SAndroid Build Coastguard WorkerJan Zielinski (1):
83*61046927SAndroid Build Coastguard Worker
84*61046927SAndroid Build Coastguard Worker-  swr/rast: fix 32-bit compilation on Linux
85*61046927SAndroid Build Coastguard Worker
86*61046927SAndroid Build Coastguard WorkerLionel Landwerlin (1):
87*61046927SAndroid Build Coastguard Worker
88*61046927SAndroid Build Coastguard Worker-  vulkan: fix build dependency issue with generated files
89*61046927SAndroid Build Coastguard Worker
90*61046927SAndroid Build Coastguard WorkerMarek Olšák (2):
91*61046927SAndroid Build Coastguard Worker
92*61046927SAndroid Build Coastguard Worker-  u_blitter: don't fail mipmap generation for depth formats containing
93*61046927SAndroid Build Coastguard Worker   stencil
94*61046927SAndroid Build Coastguard Worker-  ac: fix a typo in ac_build_wg_scan_bottom
95*61046927SAndroid Build Coastguard Worker
96*61046927SAndroid Build Coastguard WorkerPhilipp Zabel (1):
97*61046927SAndroid Build Coastguard Worker
98*61046927SAndroid Build Coastguard Worker-  etnaviv: fill missing offset in etna_resource_get_handle
99*61046927SAndroid Build Coastguard Worker
100*61046927SAndroid Build Coastguard WorkerRob Clark (3):
101*61046927SAndroid Build Coastguard Worker
102*61046927SAndroid Build Coastguard Worker-  freedreno/ir3: dynamic UBO indexing vs 64b pointers
103*61046927SAndroid Build Coastguard Worker-  freedreno/ir3: set more barrier bits
104*61046927SAndroid Build Coastguard Worker-  freedreno/a6xx: fix GPU crash on small render targets
105*61046927SAndroid Build Coastguard Worker
106*61046927SAndroid Build Coastguard WorkerSagar Ghuge (1):
107*61046927SAndroid Build Coastguard Worker
108*61046927SAndroid Build Coastguard Worker-  intel/compiler: Fix assertions in brw_alu3
109*61046927SAndroid Build Coastguard Worker
110*61046927SAndroid Build Coastguard WorkerSamuel Pitoiset (2):
111*61046927SAndroid Build Coastguard Worker
112*61046927SAndroid Build Coastguard Worker-  radv: allocate more space in the CS when emitting events
113*61046927SAndroid Build Coastguard Worker-  radv: do not use gfx fast depth clears for layered depth/stencil
114*61046927SAndroid Build Coastguard Worker   images
115*61046927SAndroid Build Coastguard Worker
116*61046927SAndroid Build Coastguard WorkerTimothy Arceri (2):
117*61046927SAndroid Build Coastguard Worker
118*61046927SAndroid Build Coastguard Worker-  Revert "st/mesa: expose 0 shader binary formats for compat profiles
119*61046927SAndroid Build Coastguard Worker   for Qt"
120*61046927SAndroid Build Coastguard Worker-  st/glsl: make sure to propagate initialisers to driver storage
121