1*61046927SAndroid Build Coastguard WorkerMesa 19.1.2 Release Notes / July 9, 2019 2*61046927SAndroid Build Coastguard Worker======================================== 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 19.1.2 is a bug fix release which fixes bugs found since the 19.1.1 5*61046927SAndroid Build Coastguard Workerrelease. 6*61046927SAndroid Build Coastguard Worker 7*61046927SAndroid Build Coastguard WorkerMesa 19.1.2 implements the OpenGL 4.5 API, but the version reported by 8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL 11*61046927SAndroid Build Coastguard Worker4.5. OpenGL 4.5 is **only** available if requested at context creation. 12*61046927SAndroid Build Coastguard WorkerCompatibility contexts may report a lower version depending on each 13*61046927SAndroid Build Coastguard Workerdriver. 14*61046927SAndroid Build Coastguard Worker 15*61046927SAndroid Build Coastguard WorkerSHA256 checksums 16*61046927SAndroid Build Coastguard Worker---------------- 17*61046927SAndroid Build Coastguard Worker 18*61046927SAndroid Build Coastguard Worker:: 19*61046927SAndroid Build Coastguard Worker 20*61046927SAndroid Build Coastguard Worker 813a144ea8ebefb7b48b6733f3f603855b0f61268d86cc1cc26a6b4be908fcfd mesa-19.1.2.tar.xz 21*61046927SAndroid Build Coastguard Worker 22*61046927SAndroid Build Coastguard WorkerNew features 23*61046927SAndroid Build Coastguard Worker------------ 24*61046927SAndroid Build Coastguard Worker 25*61046927SAndroid Build Coastguard WorkerNone 26*61046927SAndroid Build Coastguard Worker 27*61046927SAndroid Build Coastguard WorkerBug fixes 28*61046927SAndroid Build Coastguard Worker--------- 29*61046927SAndroid Build Coastguard Worker 30*61046927SAndroid Build Coastguard Worker- `Bug 110702 <https://bugs.freedesktop.org/show_bug.cgi?id=110702>`__ 31*61046927SAndroid Build Coastguard Worker - segfault in radeonsi HEVC hardware decoding with yuv420p10le 32*61046927SAndroid Build Coastguard Worker- `Bug 110783 <https://bugs.freedesktop.org/show_bug.cgi?id=110783>`__ 33*61046927SAndroid Build Coastguard Worker - Mesa 19.1 rc crashing MPV with VAAPI 34*61046927SAndroid Build Coastguard Worker- `Bug 110944 <https://bugs.freedesktop.org/show_bug.cgi?id=110944>`__ 35*61046927SAndroid Build Coastguard Worker - [Bisected] Blender 2.8 crashes when closing certain windows 36*61046927SAndroid Build Coastguard Worker- `Bug 110953 <https://bugs.freedesktop.org/show_bug.cgi?id=110953>`__ 37*61046927SAndroid Build Coastguard Worker - Adding a redundant single-iteration do-while loop causes different 38*61046927SAndroid Build Coastguard Worker image to be rendered 39*61046927SAndroid Build Coastguard Worker- `Bug 110999 <https://bugs.freedesktop.org/show_bug.cgi?id=110999>`__ 40*61046927SAndroid Build Coastguard Worker - 19.1.0: assert in vkAllocateDescriptorSets using immutable samplers 41*61046927SAndroid Build Coastguard Worker on Ivy Bridge 42*61046927SAndroid Build Coastguard Worker- `Bug 111019 <https://bugs.freedesktop.org/show_bug.cgi?id=111019>`__ 43*61046927SAndroid Build Coastguard Worker - radv doesn't handle variable descriptor count properly 44*61046927SAndroid Build Coastguard Worker 45*61046927SAndroid Build Coastguard WorkerChanges 46*61046927SAndroid Build Coastguard Worker------- 47*61046927SAndroid Build Coastguard Worker 48*61046927SAndroid Build Coastguard WorkerAnuj Phogat (3): 49*61046927SAndroid Build Coastguard Worker 50*61046927SAndroid Build Coastguard Worker- Revert "i965/icl: Add WA_2204188704 to disable pixel shader panic 51*61046927SAndroid Build Coastguard Worker dispatch" 52*61046927SAndroid Build Coastguard Worker- Revert "anv/icl: Add WA_2204188704 to disable pixel shader panic 53*61046927SAndroid Build Coastguard Worker dispatch" 54*61046927SAndroid Build Coastguard Worker- Revert "iris/icl: Add WA_2204188704 to disable pixel shader panic 55*61046927SAndroid Build Coastguard Worker dispatch" 56*61046927SAndroid Build Coastguard Worker 57*61046927SAndroid Build Coastguard WorkerArfrever Frehtes Taifersar Arahesis (1): 58*61046927SAndroid Build Coastguard Worker 59*61046927SAndroid Build Coastguard Worker- meson: Improve detection of Python when using Meson >=0.50. 60*61046927SAndroid Build Coastguard Worker 61*61046927SAndroid Build Coastguard WorkerBas Nieuwenhuizen (2): 62*61046927SAndroid Build Coastguard Worker 63*61046927SAndroid Build Coastguard Worker- radv: Only allocate supplied number of descriptors when variable. 64*61046927SAndroid Build Coastguard Worker- radv: Fix interactions between variable descriptor count and inline 65*61046927SAndroid Build Coastguard Worker uniform blocks. 66*61046927SAndroid Build Coastguard Worker 67*61046927SAndroid Build Coastguard WorkerCaio Marcelo de Oliveira Filho (1): 68*61046927SAndroid Build Coastguard Worker 69*61046927SAndroid Build Coastguard Worker- spirv: Ignore ArrayStride in OpPtrAccessChain for Workgroup 70*61046927SAndroid Build Coastguard Worker 71*61046927SAndroid Build Coastguard WorkerDylan Baker (2): 72*61046927SAndroid Build Coastguard Worker 73*61046927SAndroid Build Coastguard Worker- meson: Add support for using cmake for finding LLVM 74*61046927SAndroid Build Coastguard Worker- Revert "meson: Add support for using cmake for finding LLVM" 75*61046927SAndroid Build Coastguard Worker 76*61046927SAndroid Build Coastguard WorkerEric Anholt (2): 77*61046927SAndroid Build Coastguard Worker 78*61046927SAndroid Build Coastguard Worker- freedreno: Fix UBO load range detection on booleans. 79*61046927SAndroid Build Coastguard Worker- freedreno: Fix up end range of unaligned UBO loads. 80*61046927SAndroid Build Coastguard Worker 81*61046927SAndroid Build Coastguard WorkerEric Engestrom (1): 82*61046927SAndroid Build Coastguard Worker 83*61046927SAndroid Build Coastguard Worker- meson: bump required libdrm version to 2.4.81 84*61046927SAndroid Build Coastguard Worker 85*61046927SAndroid Build Coastguard WorkerGert Wollny (2): 86*61046927SAndroid Build Coastguard Worker 87*61046927SAndroid Build Coastguard Worker- gallium: Add CAP for opcode DIV 88*61046927SAndroid Build Coastguard Worker- vl: Use CS composite shader only if TEX_LZ and DIV are supported 89*61046927SAndroid Build Coastguard Worker 90*61046927SAndroid Build Coastguard WorkerIan Romanick (1): 91*61046927SAndroid Build Coastguard Worker 92*61046927SAndroid Build Coastguard Worker- glsl: Don't increase the iteration count when there are no 93*61046927SAndroid Build Coastguard Worker terminators 94*61046927SAndroid Build Coastguard Worker 95*61046927SAndroid Build Coastguard WorkerJames Clarke (1): 96*61046927SAndroid Build Coastguard Worker 97*61046927SAndroid Build Coastguard Worker- meson: GNU/kFreeBSD has DRM/KMS and requires -D_GNU_SOURCE 98*61046927SAndroid Build Coastguard Worker 99*61046927SAndroid Build Coastguard WorkerFaith Ekstrand (2): 100*61046927SAndroid Build Coastguard Worker 101*61046927SAndroid Build Coastguard Worker- anv/descriptor_set: Only write texture swizzles if we have an image 102*61046927SAndroid Build Coastguard Worker view 103*61046927SAndroid Build Coastguard Worker- iris: Use a uint16_t for key sizes 104*61046927SAndroid Build Coastguard Worker 105*61046927SAndroid Build Coastguard WorkerJory Pratt (2): 106*61046927SAndroid Build Coastguard Worker 107*61046927SAndroid Build Coastguard Worker- util: Heap-allocate 256K zlib buffer 108*61046927SAndroid Build Coastguard Worker- meson: Search for execinfo.h 109*61046927SAndroid Build Coastguard Worker 110*61046927SAndroid Build Coastguard WorkerJuan A. Suarez Romero (3): 111*61046927SAndroid Build Coastguard Worker 112*61046927SAndroid Build Coastguard Worker- docs: add sha256 checksums for 19.1.1 113*61046927SAndroid Build Coastguard Worker- intel: fix wrong format usage 114*61046927SAndroid Build Coastguard Worker- Update version to 19.1.2 115*61046927SAndroid Build Coastguard Worker 116*61046927SAndroid Build Coastguard WorkerKenneth Graunke (2): 117*61046927SAndroid Build Coastguard Worker 118*61046927SAndroid Build Coastguard Worker- iris: Enable PIPE_CAP_SURFACE_REINTERPRET_BLOCKS 119*61046927SAndroid Build Coastguard Worker- gallium: Make util_copy_image_view handle shader_access 120*61046927SAndroid Build Coastguard Worker 121*61046927SAndroid Build Coastguard WorkerLionel Landwerlin (2): 122*61046927SAndroid Build Coastguard Worker 123*61046927SAndroid Build Coastguard Worker- intel/compiler: fix derivative on y axis implementation 124*61046927SAndroid Build Coastguard Worker- intel/compiler: don't use byte operands for src1 on ICL 125*61046927SAndroid Build Coastguard Worker 126*61046927SAndroid Build Coastguard WorkerNanley Chery (2): 127*61046927SAndroid Build Coastguard Worker 128*61046927SAndroid Build Coastguard Worker- intel: Add and use helpers for level0 extent 129*61046927SAndroid Build Coastguard Worker- isl: Don't align phys_level0_sa by block dimension 130*61046927SAndroid Build Coastguard Worker 131*61046927SAndroid Build Coastguard WorkerNataraj Deshpande (1): 132*61046927SAndroid Build Coastguard Worker 133*61046927SAndroid Build Coastguard Worker- anv: Add HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED in vk_format 134*61046927SAndroid Build Coastguard Worker 135*61046927SAndroid Build Coastguard WorkerPierre-Eric Pelloux-Prayer (2): 136*61046927SAndroid Build Coastguard Worker 137*61046927SAndroid Build Coastguard Worker- mesa: delete framebuffer texture attachment sampler views 138*61046927SAndroid Build Coastguard Worker- radeon/uvd: fix calc_ctx_size_h265_main10 139*61046927SAndroid Build Coastguard Worker 140*61046927SAndroid Build Coastguard WorkerRob Clark (1): 141*61046927SAndroid Build Coastguard Worker 142*61046927SAndroid Build Coastguard Worker- freedreno/a5xx: fix batch leak in fd5 blitter path 143*61046927SAndroid Build Coastguard Worker 144*61046927SAndroid Build Coastguard WorkerSagar Ghuge (1): 145*61046927SAndroid Build Coastguard Worker 146*61046927SAndroid Build Coastguard Worker- glsl: Fix round64 conversion function 147*61046927SAndroid Build Coastguard Worker 148*61046927SAndroid Build Coastguard WorkerSamuel Pitoiset (1): 149*61046927SAndroid Build Coastguard Worker 150*61046927SAndroid Build Coastguard Worker- radv: only enable VK_AMD_gpu_shader_{half_float,int16} on GFX9+ 151*61046927SAndroid Build Coastguard Worker 152*61046927SAndroid Build Coastguard WorkerSergii Romantsov (1): 153*61046927SAndroid Build Coastguard Worker 154*61046927SAndroid Build Coastguard Worker- i965: leaking of upload-BO with push constants 155*61046927SAndroid Build Coastguard Worker 156*61046927SAndroid Build Coastguard WorkerVille Syrjälä (1): 157*61046927SAndroid Build Coastguard Worker 158*61046927SAndroid Build Coastguard Worker- anv/cmd_buffer: Reuse gen8 Cmd{Set, Reset}Event on gen7 159