xref: /aosp_15_r20/external/mesa3d/docs/relnotes/19.1.3.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard WorkerMesa 19.1.3 Release Notes / July 23, 2019
2*61046927SAndroid Build Coastguard Worker=========================================
3*61046927SAndroid Build Coastguard Worker
4*61046927SAndroid Build Coastguard WorkerMesa 19.1.3 is a bug fix release which fixes bugs found since the 19.1.2
5*61046927SAndroid Build Coastguard Workerrelease.
6*61046927SAndroid Build Coastguard Worker
7*61046927SAndroid Build Coastguard WorkerMesa 19.1.3 implements the OpenGL 4.5 API, but the version reported by
8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL
11*61046927SAndroid Build Coastguard Worker4.5. OpenGL 4.5 is **only** available if requested at context creation.
12*61046927SAndroid Build Coastguard WorkerCompatibility contexts may report a lower version depending on each
13*61046927SAndroid Build Coastguard Workerdriver.
14*61046927SAndroid Build Coastguard Worker
15*61046927SAndroid Build Coastguard WorkerSHA256 checksums
16*61046927SAndroid Build Coastguard Worker----------------
17*61046927SAndroid Build Coastguard Worker
18*61046927SAndroid Build Coastguard Worker::
19*61046927SAndroid Build Coastguard Worker
20*61046927SAndroid Build Coastguard Worker   845460b2225d15c15d4a9743dec798ff0b7396b533011d43e774e67f7825b7e0  mesa-19.1.3.tar.xz
21*61046927SAndroid Build Coastguard Worker
22*61046927SAndroid Build Coastguard WorkerNew features
23*61046927SAndroid Build Coastguard Worker------------
24*61046927SAndroid Build Coastguard Worker
25*61046927SAndroid Build Coastguard WorkerNone
26*61046927SAndroid Build Coastguard Worker
27*61046927SAndroid Build Coastguard WorkerBug fixes
28*61046927SAndroid Build Coastguard Worker---------
29*61046927SAndroid Build Coastguard Worker
30*61046927SAndroid Build Coastguard Worker-  `Bug 109203 <https://bugs.freedesktop.org/show_bug.cgi?id=109203>`__
31*61046927SAndroid Build Coastguard Worker   - [cfl dxvk] GPU Crash Launching Monopoly Plus (Iris Plus 655 / Wine
32*61046927SAndroid Build Coastguard Worker   + DXVK)
33*61046927SAndroid Build Coastguard Worker-  `Bug 109524 <https://bugs.freedesktop.org/show_bug.cgi?id=109524>`__
34*61046927SAndroid Build Coastguard Worker   - "Invalid glsl version in shading_language_version()" when trying to
35*61046927SAndroid Build Coastguard Worker   run directX games using wine
36*61046927SAndroid Build Coastguard Worker-  `Bug 110309 <https://bugs.freedesktop.org/show_bug.cgi?id=110309>`__
37*61046927SAndroid Build Coastguard Worker   - [icl][bisected] regression on piglit arb_gpu_shader_int
38*61046927SAndroid Build Coastguard Worker   64.execution.fs-ishl-then-\* tests
39*61046927SAndroid Build Coastguard Worker-  `Bug 110663 <https://bugs.freedesktop.org/show_bug.cgi?id=110663>`__
40*61046927SAndroid Build Coastguard Worker   - threads_posix.h:96: undefined reference to \`pthread_once'
41*61046927SAndroid Build Coastguard Worker-  `Bug 110955 <https://bugs.freedesktop.org/show_bug.cgi?id=110955>`__
42*61046927SAndroid Build Coastguard Worker   - Mesa 18.2.8 implementation error: Invalid GLSL version in
43*61046927SAndroid Build Coastguard Worker   shading_language_version()
44*61046927SAndroid Build Coastguard Worker-  `Bug 111010 <https://bugs.freedesktop.org/show_bug.cgi?id=111010>`__
45*61046927SAndroid Build Coastguard Worker   - Cemu Shader Cache Corruption Displaying Solid Color After commit
46*61046927SAndroid Build Coastguard Worker   11e16ca7ce0
47*61046927SAndroid Build Coastguard Worker-  `Bug 111071 <https://bugs.freedesktop.org/show_bug.cgi?id=111071>`__
48*61046927SAndroid Build Coastguard Worker   - SPIR-V shader processing fails with message about "extra dangling
49*61046927SAndroid Build Coastguard Worker   SSA sources"
50*61046927SAndroid Build Coastguard Worker-  `Bug 111075 <https://bugs.freedesktop.org/show_bug.cgi?id=111075>`__
51*61046927SAndroid Build Coastguard Worker   - Processing of SPIR-V shader causes device hang, sometimes leading
52*61046927SAndroid Build Coastguard Worker   to system reboot
53*61046927SAndroid Build Coastguard Worker-  `Bug 111097 <https://bugs.freedesktop.org/show_bug.cgi?id=111097>`__
54*61046927SAndroid Build Coastguard Worker   - Can not detect VK_ERROR_OUT_OF_DATE_KHR or VK_SUBOPTIMAL_KHR when
55*61046927SAndroid Build Coastguard Worker   window resizing
56*61046927SAndroid Build Coastguard Worker
57*61046927SAndroid Build Coastguard WorkerChanges
58*61046927SAndroid Build Coastguard Worker-------
59*61046927SAndroid Build Coastguard Worker
60*61046927SAndroid Build Coastguard WorkerBas Nieuwenhuizen (3):
61*61046927SAndroid Build Coastguard Worker
62*61046927SAndroid Build Coastguard Worker-  radv: Handle cmask being disallowed by addrlib.
63*61046927SAndroid Build Coastguard Worker-  anv: Add android dependencies on android.
64*61046927SAndroid Build Coastguard Worker-  radv: Only save the descriptor set if we have one.
65*61046927SAndroid Build Coastguard Worker
66*61046927SAndroid Build Coastguard WorkerCaio Marcelo de Oliveira Filho (2):
67*61046927SAndroid Build Coastguard Worker
68*61046927SAndroid Build Coastguard Worker-  anv: Fix pool allocator when first alloc needs to grow
69*61046927SAndroid Build Coastguard Worker-  spirv: Fix stride calculation when lowering Workgroup to offsets
70*61046927SAndroid Build Coastguard Worker
71*61046927SAndroid Build Coastguard WorkerChia-I Wu (2):
72*61046927SAndroid Build Coastguard Worker
73*61046927SAndroid Build Coastguard Worker-  anv: fix VkExternalBufferProperties for unsupported handles
74*61046927SAndroid Build Coastguard Worker-  anv: fix VkExternalBufferProperties for host allocation
75*61046927SAndroid Build Coastguard Worker
76*61046927SAndroid Build Coastguard WorkerConnor Abbott (1):
77*61046927SAndroid Build Coastguard Worker
78*61046927SAndroid Build Coastguard Worker-  nir: Add a helper to determine if an intrinsic can be reordered
79*61046927SAndroid Build Coastguard Worker
80*61046927SAndroid Build Coastguard WorkerDave Airlie (1):
81*61046927SAndroid Build Coastguard Worker
82*61046927SAndroid Build Coastguard Worker-  radv: fix crash in shader tracing.
83*61046927SAndroid Build Coastguard Worker
84*61046927SAndroid Build Coastguard WorkerEric Anholt (1):
85*61046927SAndroid Build Coastguard Worker
86*61046927SAndroid Build Coastguard Worker-  freedreno: Fix assertion failures in context setup in shader-db mode.
87*61046927SAndroid Build Coastguard Worker
88*61046927SAndroid Build Coastguard WorkerGert Wollny (1):
89*61046927SAndroid Build Coastguard Worker
90*61046927SAndroid Build Coastguard Worker-  softpipe: Remove unused static function
91*61046927SAndroid Build Coastguard Worker
92*61046927SAndroid Build Coastguard WorkerIan Romanick (4):
93*61046927SAndroid Build Coastguard Worker
94*61046927SAndroid Build Coastguard Worker-  intel/vec4: Reswizzle VF immediates too
95*61046927SAndroid Build Coastguard Worker-  nir: Add unit tests for nir_opt_comparison_pre
96*61046927SAndroid Build Coastguard Worker-  nir: Use nir_src_bit_size instead of alu1->dest.dest.ssa.bit_size
97*61046927SAndroid Build Coastguard Worker-  mesa: Set minimum possible GLSL version
98*61046927SAndroid Build Coastguard Worker
99*61046927SAndroid Build Coastguard WorkerFaith Ekstrand (13):
100*61046927SAndroid Build Coastguard Worker
101*61046927SAndroid Build Coastguard Worker-  nir/instr_set: Expose nir_instrs_equal()
102*61046927SAndroid Build Coastguard Worker-  nir/loop_analyze: Fix phi-of-identical-alu detection
103*61046927SAndroid Build Coastguard Worker-  nir: Add more helpers for working with const values
104*61046927SAndroid Build Coastguard Worker-  nir/loop_analyze: Handle bit sizes correctly in calculate_iterations
105*61046927SAndroid Build Coastguard Worker-  nir/loop_analyze: Bail if we encounter swizzles
106*61046927SAndroid Build Coastguard Worker-  anv: Set Stateless Data Port Access MOCS
107*61046927SAndroid Build Coastguard Worker-  nir/opt_if: Clean up single-src phis in opt_if_loop_terminator
108*61046927SAndroid Build Coastguard Worker-  nir,intel: Add support for lowering 64-bit nir_opt_extract\_\*
109*61046927SAndroid Build Coastguard Worker-  anv: Account for dynamic stencil write disables in the PMA fix
110*61046927SAndroid Build Coastguard Worker-  nir/regs_to_ssa: Handle regs in phi sources properly
111*61046927SAndroid Build Coastguard Worker-  nir/loop_analyze: Refactor detection of limit vars
112*61046927SAndroid Build Coastguard Worker-  nir: Add some helpers for chasing SSA values properly
113*61046927SAndroid Build Coastguard Worker-  nir/loop_analyze: Properly handle swizzles in loop conditions
114*61046927SAndroid Build Coastguard Worker
115*61046927SAndroid Build Coastguard WorkerJuan A. Suarez Romero (2):
116*61046927SAndroid Build Coastguard Worker
117*61046927SAndroid Build Coastguard Worker-  docs: add sha256 checksums for 19.1.2
118*61046927SAndroid Build Coastguard Worker-  Update version to 19.1.3
119*61046927SAndroid Build Coastguard Worker
120*61046927SAndroid Build Coastguard WorkerLepton Wu (1):
121*61046927SAndroid Build Coastguard Worker
122*61046927SAndroid Build Coastguard Worker-  virgl: Set meta data for textures from handle.
123*61046927SAndroid Build Coastguard Worker
124*61046927SAndroid Build Coastguard WorkerLionel Landwerlin (6):
125*61046927SAndroid Build Coastguard Worker
126*61046927SAndroid Build Coastguard Worker-  vulkan/overlay: fix command buffer stats
127*61046927SAndroid Build Coastguard Worker-  vulkan/overlay: fix crash on freeing NULL command buffer
128*61046927SAndroid Build Coastguard Worker-  anv: fix crash in vkCmdClearAttachments with unused attachment
129*61046927SAndroid Build Coastguard Worker-  vulkan/wsi: update swapchain status on vkQueuePresent
130*61046927SAndroid Build Coastguard Worker-  anv: report timestampComputeAndGraphics true
131*61046927SAndroid Build Coastguard Worker-  anv: fix format mapping for depth/stencil formats
132*61046927SAndroid Build Coastguard Worker
133*61046927SAndroid Build Coastguard WorkerMarek Olšák (1):
134*61046927SAndroid Build Coastguard Worker
135*61046927SAndroid Build Coastguard Worker-  radeonsi: don't set READ_ONLY for const_uploader to fix bindless
136*61046927SAndroid Build Coastguard Worker   texture hangs
137*61046927SAndroid Build Coastguard Worker
138*61046927SAndroid Build Coastguard WorkerSamuel Iglesias Gonsálvez (1):
139*61046927SAndroid Build Coastguard Worker
140*61046927SAndroid Build Coastguard Worker-  anv: fix alphaToCoverage when there is no color attachment
141*61046927SAndroid Build Coastguard Worker
142*61046927SAndroid Build Coastguard WorkerSamuel Pitoiset (1):
143*61046927SAndroid Build Coastguard Worker
144*61046927SAndroid Build Coastguard Worker-  radv: fix VGT_GS_MODE if VS uses the primitive ID
145*61046927SAndroid Build Coastguard Worker
146*61046927SAndroid Build Coastguard WorkerSergii Romantsov (1):
147*61046927SAndroid Build Coastguard Worker
148*61046927SAndroid Build Coastguard Worker-  meta: memory leak of CopyPixels usage
149*61046927SAndroid Build Coastguard Worker
150*61046927SAndroid Build Coastguard WorkerTimothy Arceri (1):
151*61046927SAndroid Build Coastguard Worker
152*61046927SAndroid Build Coastguard Worker-  mesa: save/restore SSO flag when using ARB_get_program_binary
153*61046927SAndroid Build Coastguard Worker
154*61046927SAndroid Build Coastguard WorkerVinson Lee (1):
155*61046927SAndroid Build Coastguard Worker
156*61046927SAndroid Build Coastguard Worker-  meson: Add dep_thread dependency.
157*61046927SAndroid Build Coastguard Worker
158*61046927SAndroid Build Coastguard WorkerYevhenii Kolesnikov (1):
159*61046927SAndroid Build Coastguard Worker
160*61046927SAndroid Build Coastguard Worker-  meta: leaking of BO with DrawPixels
161