1*61046927SAndroid Build Coastguard WorkerMesa 19.3.5 Release Notes / 2020-03-09 2*61046927SAndroid Build Coastguard Worker====================================== 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 19.3.5 is a bug fix release which fixes bugs found since the 19.3.4 5*61046927SAndroid Build Coastguard Workerrelease. 6*61046927SAndroid Build Coastguard Worker 7*61046927SAndroid Build Coastguard WorkerMesa 19.3.5 implements the OpenGL 4.6 API, but the version reported by 8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL 11*61046927SAndroid Build Coastguard Worker4.6. OpenGL 4.6 is **only** available if requested at context creation. 12*61046927SAndroid Build Coastguard WorkerCompatibility contexts may report a lower version depending on each 13*61046927SAndroid Build Coastguard Workerdriver. 14*61046927SAndroid Build Coastguard Worker 15*61046927SAndroid Build Coastguard WorkerMesa 19.3.5 implements the Vulkan 1.1 API, but the version reported by 16*61046927SAndroid Build Coastguard Workerthe apiVersion property of the VkPhysicalDeviceProperties struct depends 17*61046927SAndroid Build Coastguard Workeron the particular driver being used. 18*61046927SAndroid Build Coastguard Worker 19*61046927SAndroid Build Coastguard WorkerSHA256 checksum 20*61046927SAndroid Build Coastguard Worker--------------- 21*61046927SAndroid Build Coastguard Worker 22*61046927SAndroid Build Coastguard Worker:: 23*61046927SAndroid Build Coastguard Worker 24*61046927SAndroid Build Coastguard Worker 009895b055b971c82d7a0cd57227d414d323282605946e94e9b308a9cb49c6b6 mesa-19.3.5.tar.xz 25*61046927SAndroid Build Coastguard Worker 26*61046927SAndroid Build Coastguard WorkerNew features 27*61046927SAndroid Build Coastguard Worker------------ 28*61046927SAndroid Build Coastguard Worker 29*61046927SAndroid Build Coastguard Worker- None 30*61046927SAndroid Build Coastguard Worker 31*61046927SAndroid Build Coastguard WorkerBug fixes 32*61046927SAndroid Build Coastguard Worker--------- 33*61046927SAndroid Build Coastguard Worker 34*61046927SAndroid Build Coastguard Worker- V3D/Broadcom (Raspberry Pi 4) - GLES 3.1 - GL_EXT_texture_norm16 35*61046927SAndroid Build Coastguard Worker advertised, but not usable 36*61046927SAndroid Build Coastguard Worker- i965 assertion failure in fallback_rgbx_to_rgba 37*61046927SAndroid Build Coastguard Worker- drisw crashes on calling NULL putImage on EGL surfaceless platform 38*61046927SAndroid Build Coastguard Worker (pbuffer EGLSurface) 39*61046927SAndroid Build Coastguard Worker 40*61046927SAndroid Build Coastguard WorkerChanges 41*61046927SAndroid Build Coastguard Worker------- 42*61046927SAndroid Build Coastguard Worker 43*61046927SAndroid Build Coastguard WorkerAndrii Simiklit (1): 44*61046927SAndroid Build Coastguard Worker 45*61046927SAndroid Build Coastguard Worker- Revert "glx: convert glx_config_create_list to one big calloc" 46*61046927SAndroid Build Coastguard Worker 47*61046927SAndroid Build Coastguard WorkerArcady Goldmints-Orlov (1): 48*61046927SAndroid Build Coastguard Worker 49*61046927SAndroid Build Coastguard Worker- spirv: Remove outdated SPIR-V decoration warnings 50*61046927SAndroid Build Coastguard Worker 51*61046927SAndroid Build Coastguard WorkerCaio Marcelo de Oliveira Filho (1): 52*61046927SAndroid Build Coastguard Worker 53*61046927SAndroid Build Coastguard Worker- intel/gen12: Take into account opcode when decoding SWSB 54*61046927SAndroid Build Coastguard Worker 55*61046927SAndroid Build Coastguard WorkerDanylo Piliaiev (1): 56*61046927SAndroid Build Coastguard Worker 57*61046927SAndroid Build Coastguard Worker- i965: Do not generate D16 B5G6R5_UNORM configs on gen < 8 58*61046927SAndroid Build Coastguard Worker 59*61046927SAndroid Build Coastguard WorkerDave Airlie (1): 60*61046927SAndroid Build Coastguard Worker 61*61046927SAndroid Build Coastguard Worker- gallivm/tgsi: fix stream id regression 62*61046927SAndroid Build Coastguard Worker 63*61046927SAndroid Build Coastguard WorkerDylan Baker (7): 64*61046927SAndroid Build Coastguard Worker 65*61046927SAndroid Build Coastguard Worker- docs: Add SHA256 sum for 19.3.4 66*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 2a98cf3b2ecea43cea148df7f77d2abadfd1c9db 67*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 946eacbafb47c8b94d47e7c9d2a8b02fff5a22fa 68*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to bee5c9b0dc13dbae0ccf124124eaccebf7f2a435 69*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 8291d728dc997e87b4d2e4e451692643a1dba881 70*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to e4baff90812d799d586296fcad992ddcc553c359 71*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 01496e3d1ea0370af03e6645dbd2b864c2ace94c 72*61046927SAndroid Build Coastguard Worker 73*61046927SAndroid Build Coastguard WorkerEric Engestrom (10): 74*61046927SAndroid Build Coastguard Worker 75*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 74e4cda64b9d114321216eefe536f80644b0f0fd 76*61046927SAndroid Build Coastguard Worker- .pick_status.json: Mark dba71de5c63617677fe44558f995d35fad643413 as 77*61046927SAndroid Build Coastguard Worker denominated 78*61046927SAndroid Build Coastguard Worker- .pick_status.json: Mark 5ea23ba659adc05ff75ca7a4c9d1bd01db889ddd as 79*61046927SAndroid Build Coastguard Worker denominated 80*61046927SAndroid Build Coastguard Worker- .pick_status.json: Mark 34fd894e42ae1ec9d35bf9c4f05364b03dd4a223 as 81*61046927SAndroid Build Coastguard Worker denominated 82*61046927SAndroid Build Coastguard Worker- .pick_status.json: Mark ddd767387f336ed1578f171a2af4ca33c564d7f3 as 83*61046927SAndroid Build Coastguard Worker denominated 84*61046927SAndroid Build Coastguard Worker- .pick_status.json: Mark b9773631d3e79e2310ed0eb274b4dd9426205066 as 85*61046927SAndroid Build Coastguard Worker denominated 86*61046927SAndroid Build Coastguard Worker- .pick_status.json: Mark 9fea90ad5170dd64376d22a14ac88c392813c96c as 87*61046927SAndroid Build Coastguard Worker denominated 88*61046927SAndroid Build Coastguard Worker- bin/gen_release_notes.py: fix commit list command 89*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 0103f02acb10dcdea23461ba214307a6827a7772 90*61046927SAndroid Build Coastguard Worker- gitlab-ci: update template to fix container build issues 91*61046927SAndroid Build Coastguard Worker 92*61046927SAndroid Build Coastguard WorkerErik Faye-Lund (2): 93*61046927SAndroid Build Coastguard Worker 94*61046927SAndroid Build Coastguard Worker- util: promote u_debug_memory.c to src/util 95*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 74e4cda64b9d114321216eefe536f80644b0f0fd 96*61046927SAndroid Build Coastguard Worker 97*61046927SAndroid Build Coastguard WorkerFrancisco Jerez (1): 98*61046927SAndroid Build Coastguard Worker 99*61046927SAndroid Build Coastguard Worker- intel/fs/gen12: Fixup/simplify SWSB annotations of SIMD32 scratch 100*61046927SAndroid Build Coastguard Worker writes. 101*61046927SAndroid Build Coastguard Worker 102*61046927SAndroid Build Coastguard WorkerIan Romanick (1): 103*61046927SAndroid Build Coastguard Worker 104*61046927SAndroid Build Coastguard Worker- intel/fs: Correctly handle multiply of fsign with a source modifier 105*61046927SAndroid Build Coastguard Worker 106*61046927SAndroid Build Coastguard WorkerFaith Ekstrand (3): 107*61046927SAndroid Build Coastguard Worker 108*61046927SAndroid Build Coastguard Worker- isl: Set 3DSTATE_DEPTH_BUFFER::Depth correctly for 3D surfaces 109*61046927SAndroid Build Coastguard Worker- iris: Don't skip fast depth clears if the color changed 110*61046927SAndroid Build Coastguard Worker- anv: Parse VkPhysicalDeviceFeatures2 in CreateDevice 111*61046927SAndroid Build Coastguard Worker 112*61046927SAndroid Build Coastguard WorkerJordan Justen (1): 113*61046927SAndroid Build Coastguard Worker 114*61046927SAndroid Build Coastguard Worker- intel/compiler: Restrict cs_threads to 64 115*61046927SAndroid Build Coastguard Worker 116*61046927SAndroid Build Coastguard WorkerJose Maria Casanova Crespo (1): 117*61046927SAndroid Build Coastguard Worker 118*61046927SAndroid Build Coastguard Worker- v3d: Sync on last CS when non-compute stage uses resource written by 119*61046927SAndroid Build Coastguard Worker CS 120*61046927SAndroid Build Coastguard Worker 121*61046927SAndroid Build Coastguard WorkerKristian Høgsberg (2): 122*61046927SAndroid Build Coastguard Worker 123*61046927SAndroid Build Coastguard Worker- Revert "glsl: Use a simpler formula for tanh" 124*61046927SAndroid Build Coastguard Worker- Revert "spirv: Use a simpler and more correct implementaiton of 125*61046927SAndroid Build Coastguard Worker tanh()" 126*61046927SAndroid Build Coastguard Worker 127*61046927SAndroid Build Coastguard WorkerKrzysztof Raszkowski (1): 128*61046927SAndroid Build Coastguard Worker 129*61046927SAndroid Build Coastguard Worker- gallium/swr: simplify environmental variabled expansion code 130*61046927SAndroid Build Coastguard Worker 131*61046927SAndroid Build Coastguard WorkerMarek Olšák (3): 132*61046927SAndroid Build Coastguard Worker 133*61046927SAndroid Build Coastguard Worker- radeonsi: don't wait for shader compilation to finish when destroying 134*61046927SAndroid Build Coastguard Worker a context 135*61046927SAndroid Build Coastguard Worker- mesa: fix immediate mode with tessellation and varying patch vertices 136*61046927SAndroid Build Coastguard Worker- Revert "mesa: check for z=0 in \_mesa_Vertex3dv()" 137*61046927SAndroid Build Coastguard Worker 138*61046927SAndroid Build Coastguard WorkerMathias Fröhlich (3): 139*61046927SAndroid Build Coastguard Worker 140*61046927SAndroid Build Coastguard Worker- egl: Implement getImage/putImage on pbuffer swrast. 141*61046927SAndroid Build Coastguard Worker- egl: Fix A2RGB10 platform_{device,surfaceless} PBuffer configs. 142*61046927SAndroid Build Coastguard Worker- mesa: Flush vertices before changing the OpenGL state. 143*61046927SAndroid Build Coastguard Worker 144*61046927SAndroid Build Coastguard WorkerMichel Dänzer (1): 145*61046927SAndroid Build Coastguard Worker 146*61046927SAndroid Build Coastguard Worker- st/vdpau: Only call is_video_format_supported hook if needed 147*61046927SAndroid Build Coastguard Worker 148*61046927SAndroid Build Coastguard WorkerPaulo Zanoni (1): 149*61046927SAndroid Build Coastguard Worker 150*61046927SAndroid Build Coastguard Worker- intel/device: bdw_gt1 actually has 6 eus per subslice 151*61046927SAndroid Build Coastguard Worker 152*61046927SAndroid Build Coastguard WorkerPeng Huang (1): 153*61046927SAndroid Build Coastguard Worker 154*61046927SAndroid Build Coastguard Worker- radeonsi: make si_fence_server_signal flush pipe without work 155*61046927SAndroid Build Coastguard Worker 156*61046927SAndroid Build Coastguard WorkerRafael Antognolli (1): 157*61046927SAndroid Build Coastguard Worker 158*61046927SAndroid Build Coastguard Worker- intel/gen12+: Disable mid thread preemption. 159*61046927SAndroid Build Coastguard Worker 160*61046927SAndroid Build Coastguard WorkerSamuel Pitoiset (3): 161*61046927SAndroid Build Coastguard Worker 162*61046927SAndroid Build Coastguard Worker- ac/llvm: fix 64-bit fmed3 163*61046927SAndroid Build Coastguard Worker- ac/llvm: fix 16-bit fmed3 on GFX8 and older gens 164*61046927SAndroid Build Coastguard Worker- ac/llvm: flush denorms for nir_op_fmed3 on GFX8 and older gens 165*61046927SAndroid Build Coastguard Worker 166*61046927SAndroid Build Coastguard WorkerTapani Pälli (5): 167*61046927SAndroid Build Coastguard Worker 168*61046927SAndroid Build Coastguard Worker- iris: fix aux buf map failure in 32bits app on Android 169*61046927SAndroid Build Coastguard Worker- mesa: introduce boolean toggle for EXT_texture_norm16 170*61046927SAndroid Build Coastguard Worker- i965: toggle on EXT_texture_norm16 171*61046927SAndroid Build Coastguard Worker- mesa/st: toggle EXT_texture_norm16 based on format support 172*61046927SAndroid Build Coastguard Worker- mesa/st: fix formats required for EXT_texture_norm16 173*61046927SAndroid Build Coastguard Worker 174*61046927SAndroid Build Coastguard WorkerTimothy Arceri (1): 175*61046927SAndroid Build Coastguard Worker 176*61046927SAndroid Build Coastguard Worker- glsl: fix gl_nir_set_uniform_initializers() for image arrays 177*61046927SAndroid Build Coastguard Worker 178*61046927SAndroid Build Coastguard Workerluc (1): 179*61046927SAndroid Build Coastguard Worker 180*61046927SAndroid Build Coastguard Worker- zink: confused compilation macro usage for zink in target helpers. 181