1*61046927SAndroid Build Coastguard WorkerMesa 21.1.7 Release Notes / 2021-08-11 2*61046927SAndroid Build Coastguard Worker====================================== 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 21.1.7 is a bug fix release which fixes bugs found since the 21.1.6 release. 5*61046927SAndroid Build Coastguard Worker 6*61046927SAndroid Build Coastguard WorkerMesa 21.1.7 implements the OpenGL 4.6 API, but the version reported by 7*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 8*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 9*61046927SAndroid Build Coastguard WorkerSome drivers don't support all the features required in OpenGL 4.6. OpenGL 10*61046927SAndroid Build Coastguard Worker4.6 is **only** available if requested at context creation. 11*61046927SAndroid Build Coastguard WorkerCompatibility contexts may report a lower version depending on each driver. 12*61046927SAndroid Build Coastguard Worker 13*61046927SAndroid Build Coastguard WorkerMesa 21.1.7 implements the Vulkan 1.2 API, but the version reported by 14*61046927SAndroid Build Coastguard Workerthe apiVersion property of the VkPhysicalDeviceProperties struct 15*61046927SAndroid Build Coastguard Workerdepends on the particular driver being used. 16*61046927SAndroid Build Coastguard Worker 17*61046927SAndroid Build Coastguard WorkerSHA256 checksum 18*61046927SAndroid Build Coastguard Worker--------------- 19*61046927SAndroid Build Coastguard Worker 20*61046927SAndroid Build Coastguard Worker:: 21*61046927SAndroid Build Coastguard Worker 22*61046927SAndroid Build Coastguard Worker e9e67c10654f2e4bf15b944bb048007a614292aa4792b1b7512eb700b7b3a7bb mesa-21.1.7.tar.xz 23*61046927SAndroid Build Coastguard Worker 24*61046927SAndroid Build Coastguard Worker 25*61046927SAndroid Build Coastguard WorkerNew features 26*61046927SAndroid Build Coastguard Worker------------ 27*61046927SAndroid Build Coastguard Worker 28*61046927SAndroid Build Coastguard Worker- None 29*61046927SAndroid Build Coastguard Worker 30*61046927SAndroid Build Coastguard Worker 31*61046927SAndroid Build Coastguard WorkerBug fixes 32*61046927SAndroid Build Coastguard Worker--------- 33*61046927SAndroid Build Coastguard Worker 34*61046927SAndroid Build Coastguard Worker- Miscompilation of a switch case 35*61046927SAndroid Build Coastguard Worker- [radeonsi][regression] CPU is being used ~10 times more than usual after c5478f9067f. 36*61046927SAndroid Build Coastguard Worker- dEQP-VK.wsi.android.swapchain.create#image_swapchain_create_info crash on Android R 37*61046927SAndroid Build Coastguard Worker- The image is distorted while use iGPU(Intel GPU) rendering and output via dGPU (AMD GPU) 38*61046927SAndroid Build Coastguard Worker- lima: regression in plbu scissors cmd 39*61046927SAndroid Build Coastguard Worker- Incorrect rendering 40*61046927SAndroid Build Coastguard Worker 41*61046927SAndroid Build Coastguard Worker 42*61046927SAndroid Build Coastguard WorkerChanges 43*61046927SAndroid Build Coastguard Worker------- 44*61046927SAndroid Build Coastguard Worker 45*61046927SAndroid Build Coastguard WorkerAlyssa Rosenzweig (3): 46*61046927SAndroid Build Coastguard Worker 47*61046927SAndroid Build Coastguard Worker- pan/bi: Restrict swizzles on same cycle temporaries 48*61046927SAndroid Build Coastguard Worker- nir/lower_mediump_io: Don't remap base unless needed 49*61046927SAndroid Build Coastguard Worker- nir/lower_mediump: Fix metadata in all passes 50*61046927SAndroid Build Coastguard Worker 51*61046927SAndroid Build Coastguard WorkerBas Nieuwenhuizen (9): 52*61046927SAndroid Build Coastguard Worker 53*61046927SAndroid Build Coastguard Worker- util/fossilize_db: Update parsed_offset correctly. 54*61046927SAndroid Build Coastguard Worker- util/fossilize_db: Reset file position to parsed_offset on cache_offset read failure. 55*61046927SAndroid Build Coastguard Worker- util/fossilize_db: Flush files after header write. 56*61046927SAndroid Build Coastguard Worker- util/fossilize_db: Be conservative about header length check for locking. 57*61046927SAndroid Build Coastguard Worker- util/fossilize_db: Only allocate entries after full read. 58*61046927SAndroid Build Coastguard Worker- util/fossilize_db: Use uint64_t for file size. 59*61046927SAndroid Build Coastguard Worker- util/fossilize_db: Unlock the cache file if the entry already exists. 60*61046927SAndroid Build Coastguard Worker- util/fossilize_db: Add extra flock mutex. 61*61046927SAndroid Build Coastguard Worker- radv: Allocate space for inline push constants. 62*61046927SAndroid Build Coastguard Worker 63*61046927SAndroid Build Coastguard WorkerChia-I Wu (1): 64*61046927SAndroid Build Coastguard Worker 65*61046927SAndroid Build Coastguard Worker- vulkan/wsi/x11: do not inherit last_present_mode 66*61046927SAndroid Build Coastguard Worker 67*61046927SAndroid Build Coastguard WorkerConnor Abbott (1): 68*61046927SAndroid Build Coastguard Worker 69*61046927SAndroid Build Coastguard Worker- ir3: Preserve gl_ViewportIndex in the binning shader 70*61046927SAndroid Build Coastguard Worker 71*61046927SAndroid Build Coastguard WorkerDave Airlie (3): 72*61046927SAndroid Build Coastguard Worker 73*61046927SAndroid Build Coastguard Worker- teximage: return correct desktop GL error for compressedteximage 74*61046927SAndroid Build Coastguard Worker- intel/fs: restrict max push length on older GPUs to a smaller amount 75*61046927SAndroid Build Coastguard Worker- virgl: disable anisotropic filtering. 76*61046927SAndroid Build Coastguard Worker 77*61046927SAndroid Build Coastguard WorkerDylan Baker (1): 78*61046927SAndroid Build Coastguard Worker 79*61046927SAndroid Build Coastguard Worker- freedreno/ir3: Add build id to the disassembler test 80*61046927SAndroid Build Coastguard Worker 81*61046927SAndroid Build Coastguard WorkerEric Engestrom (9): 82*61046927SAndroid Build Coastguard Worker 83*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 7055282231cdad23e7b23fb49a2f953a99797f8a 84*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 2f06642b06c94f07f4bfe3df32b25659428c9144 85*61046927SAndroid Build Coastguard Worker- .pick_status.json: Mark 6ccf11ac2b951963407601b5b1109b45a972e48e as denominated 86*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 2f06642b06c94f07f4bfe3df32b25659428c9144 87*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 353e6323936b812884fa677c25bdba91554881b7 88*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 4128acdee32eadfef1fb8c3c3ce2e512a267cdf4 89*61046927SAndroid Build Coastguard Worker- pick-ui: drop assert that optional argument is passed 90*61046927SAndroid Build Coastguard Worker- pick-ui: show nomination type in the UI 91*61046927SAndroid Build Coastguard Worker- pick-ui: show commit date 92*61046927SAndroid Build Coastguard Worker 93*61046927SAndroid Build Coastguard WorkerErico Nunes (1): 94*61046927SAndroid Build Coastguard Worker 95*61046927SAndroid Build Coastguard Worker- lima: avoid crash with negative viewport values 96*61046927SAndroid Build Coastguard Worker 97*61046927SAndroid Build Coastguard WorkerHoe Hao Cheng (1): 98*61046927SAndroid Build Coastguard Worker 99*61046927SAndroid Build Coastguard Worker- zink: make codegen compatible with python 3.5 100*61046927SAndroid Build Coastguard Worker 101*61046927SAndroid Build Coastguard WorkerJesse Natalie (1): 102*61046927SAndroid Build Coastguard Worker 103*61046927SAndroid Build Coastguard Worker- mesa/main: Check for fbo attachments when importing EGL images to textures 104*61046927SAndroid Build Coastguard Worker 105*61046927SAndroid Build Coastguard WorkerJoshua Watt (1): 106*61046927SAndroid Build Coastguard Worker 107*61046927SAndroid Build Coastguard Worker- v3d, vc4: Fix dmabuf import for non-scanout buffers 108*61046927SAndroid Build Coastguard Worker 109*61046927SAndroid Build Coastguard WorkerJuan A. Suarez Romero (1): 110*61046927SAndroid Build Coastguard Worker 111*61046927SAndroid Build Coastguard Worker- gallium/hud: initialize query 112*61046927SAndroid Build Coastguard Worker 113*61046927SAndroid Build Coastguard WorkerKarol Herbst (1): 114*61046927SAndroid Build Coastguard Worker 115*61046927SAndroid Build Coastguard Worker- nv30: fix emulated vertex index buffers 116*61046927SAndroid Build Coastguard Worker 117*61046927SAndroid Build Coastguard WorkerLepton Wu (1): 118*61046927SAndroid Build Coastguard Worker 119*61046927SAndroid Build Coastguard Worker- gallium: Reset {d,r}Priv in dri_unbind_context 120*61046927SAndroid Build Coastguard Worker 121*61046927SAndroid Build Coastguard WorkerLionel Landwerlin (3): 122*61046927SAndroid Build Coastguard Worker 123*61046927SAndroid Build Coastguard Worker- loader/dri3: create linear buffer with scanout support 124*61046927SAndroid Build Coastguard Worker- anv: fix submission batching with perf queries 125*61046927SAndroid Build Coastguard Worker- anv: don't try to access Android swapchains 126*61046927SAndroid Build Coastguard Worker 127*61046927SAndroid Build Coastguard WorkerLucas Stach (2): 128*61046927SAndroid Build Coastguard Worker 129*61046927SAndroid Build Coastguard Worker- renderonly: don't complain when GPU import fails 130*61046927SAndroid Build Coastguard Worker- etnaviv: always try to create KMS side handles for imported resources 131*61046927SAndroid Build Coastguard Worker 132*61046927SAndroid Build Coastguard WorkerMarcin Ślusarz (1): 133*61046927SAndroid Build Coastguard Worker 134*61046927SAndroid Build Coastguard Worker- glsl: evaluate switch expression once 135*61046927SAndroid Build Coastguard Worker 136*61046927SAndroid Build Coastguard WorkerMike Blumenkrantz (1): 137*61046927SAndroid Build Coastguard Worker 138*61046927SAndroid Build Coastguard Worker- zink: use array size in spirv bo length calculations 139*61046927SAndroid Build Coastguard Worker 140*61046927SAndroid Build Coastguard WorkerPhilipp Zabel (1): 141*61046927SAndroid Build Coastguard Worker 142*61046927SAndroid Build Coastguard Worker- etnaviv: fix gbm_bo_get_handle_for_plane for multiplanar images 143*61046927SAndroid Build Coastguard Worker 144*61046927SAndroid Build Coastguard WorkerPierre Moreau (2): 145*61046927SAndroid Build Coastguard Worker 146*61046927SAndroid Build Coastguard Worker- clover/spirv: Properly size 3-component vector args 147*61046927SAndroid Build Coastguard Worker- clover/nir: Set constant buffer pointer size to host 148*61046927SAndroid Build Coastguard Worker 149*61046927SAndroid Build Coastguard WorkerPierre-Eric Pelloux-Prayer (3): 150*61046927SAndroid Build Coastguard Worker 151*61046927SAndroid Build Coastguard Worker- gallium/va: don't use key=NULL in hash tables 152*61046927SAndroid Build Coastguard Worker- amd/registers: fix fields conflict detection 153*61046927SAndroid Build Coastguard Worker- radeonsi: don't create an infinite number of variants 154*61046927SAndroid Build Coastguard Worker 155*61046927SAndroid Build Coastguard WorkerRhys Perry (1): 156*61046927SAndroid Build Coastguard Worker 157*61046927SAndroid Build Coastguard Worker- nir/algebraic: fix imod by negative power-of-two 158*61046927SAndroid Build Coastguard Worker 159*61046927SAndroid Build Coastguard WorkerSamuel Pitoiset (1): 160*61046927SAndroid Build Coastguard Worker 161*61046927SAndroid Build Coastguard Worker- radv: fix selecting the first active CU when profiling with SQTT 162*61046927SAndroid Build Coastguard Worker 163*61046927SAndroid Build Coastguard WorkerSimon Ser (5): 164*61046927SAndroid Build Coastguard Worker 165*61046927SAndroid Build Coastguard Worker- etnaviv: fix renderonly check in etna_resource_alloc 166*61046927SAndroid Build Coastguard Worker- etnaviv: fail in get_handle(TYPE_KMS) without a scanout resource 167*61046927SAndroid Build Coastguard Worker- freedreno: fail in get_handle(TYPE_KMS) without a scanout resource 168*61046927SAndroid Build Coastguard Worker- panfrost: fail in get_handle(TYPE_KMS) without a scanout resource 169*61046927SAndroid Build Coastguard Worker- lima: fail in get_handle(TYPE_KMS) without a scanout resource 170*61046927SAndroid Build Coastguard Worker 171*61046927SAndroid Build Coastguard WorkerThomas H.P. Andersen (1): 172*61046927SAndroid Build Coastguard Worker 173*61046927SAndroid Build Coastguard Worker- nine: Fix assert in tx_src_param 174*61046927SAndroid Build Coastguard Worker 175*61046927SAndroid Build Coastguard WorkerTimothy Arceri (1): 176*61046927SAndroid Build Coastguard Worker 177*61046927SAndroid Build Coastguard Worker- intel/compiler: make sure swizzle is applied to if condition 178*61046927SAndroid Build Coastguard Worker 179*61046927SAndroid Build Coastguard WorkerYevhenii Kolesnikov (2): 180*61046927SAndroid Build Coastguard Worker 181*61046927SAndroid Build Coastguard Worker- glsl: Add operator for .length() method on implicitly-sized arrays 182*61046927SAndroid Build Coastguard Worker- glsl: Properly handle .length() of an unsized array 183*61046927SAndroid Build Coastguard Worker 184*61046927SAndroid Build Coastguard WorkerZhu Yuliang (1): 185*61046927SAndroid Build Coastguard Worker 186*61046927SAndroid Build Coastguard Worker- gallium/vl: don't leak fd in vl_dri3_screen_create 187