xref: /aosp_15_r20/external/mesa3d/docs/relnotes/21.2.4.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard WorkerMesa 21.2.4 Release Notes / 2021-10-14
2*61046927SAndroid Build Coastguard Worker======================================
3*61046927SAndroid Build Coastguard Worker
4*61046927SAndroid Build Coastguard WorkerMesa 21.2.4 is a bug fix release which fixes bugs found since the 21.2.3 release.
5*61046927SAndroid Build Coastguard Worker
6*61046927SAndroid Build Coastguard WorkerMesa 21.2.4 implements the OpenGL 4.6 API, but the version reported by
7*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
8*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
9*61046927SAndroid Build Coastguard WorkerSome drivers don't support all the features required in OpenGL 4.6. OpenGL
10*61046927SAndroid Build Coastguard Worker4.6 is **only** available if requested at context creation.
11*61046927SAndroid Build Coastguard WorkerCompatibility contexts may report a lower version depending on each driver.
12*61046927SAndroid Build Coastguard Worker
13*61046927SAndroid Build Coastguard WorkerMesa 21.2.4 implements the Vulkan 1.2 API, but the version reported by
14*61046927SAndroid Build Coastguard Workerthe apiVersion property of the VkPhysicalDeviceProperties struct
15*61046927SAndroid Build Coastguard Workerdepends on the particular driver being used.
16*61046927SAndroid Build Coastguard Worker
17*61046927SAndroid Build Coastguard WorkerSHA256 checksum
18*61046927SAndroid Build Coastguard Worker---------------
19*61046927SAndroid Build Coastguard Worker
20*61046927SAndroid Build Coastguard Worker::
21*61046927SAndroid Build Coastguard Worker
22*61046927SAndroid Build Coastguard Worker   fe6ede82d1ac02339da3c2ec1820a379641902fd351a52cc01153f76eff85b44  mesa-21.2.4.tar.xz
23*61046927SAndroid Build Coastguard Worker
24*61046927SAndroid Build Coastguard Worker
25*61046927SAndroid Build Coastguard WorkerNew features
26*61046927SAndroid Build Coastguard Worker------------
27*61046927SAndroid Build Coastguard Worker
28*61046927SAndroid Build Coastguard Worker- None
29*61046927SAndroid Build Coastguard Worker
30*61046927SAndroid Build Coastguard Worker
31*61046927SAndroid Build Coastguard WorkerBug fixes
32*61046927SAndroid Build Coastguard Worker---------
33*61046927SAndroid Build Coastguard Worker
34*61046927SAndroid Build Coastguard Worker- RADV: Rendering issues in Resident Evil 2 with NGGC
35*61046927SAndroid Build Coastguard Worker- crocus:  Incorrect stride when used through prime
36*61046927SAndroid Build Coastguard Worker- anv: descriptorBindingUniformBufferUpdateAfterBind feature is not supported
37*61046927SAndroid Build Coastguard Worker
38*61046927SAndroid Build Coastguard Worker
39*61046927SAndroid Build Coastguard WorkerChanges
40*61046927SAndroid Build Coastguard Worker-------
41*61046927SAndroid Build Coastguard Worker
42*61046927SAndroid Build Coastguard WorkerAlyssa Rosenzweig (3):
43*61046927SAndroid Build Coastguard Worker
44*61046927SAndroid Build Coastguard Worker- panfrost: Move special_varying to compiler definitions
45*61046927SAndroid Build Coastguard Worker- panfrost: Fix off-by-one in varying count assert
46*61046927SAndroid Build Coastguard Worker- panfrost: Don't set CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
47*61046927SAndroid Build Coastguard Worker
48*61046927SAndroid Build Coastguard WorkerBas Nieuwenhuizen (2):
49*61046927SAndroid Build Coastguard Worker
50*61046927SAndroid Build Coastguard Worker- amd/common: Add fallback for misreported clocks for RGP.
51*61046927SAndroid Build Coastguard Worker- radv: Handle copying zero queries.
52*61046927SAndroid Build Coastguard Worker
53*61046927SAndroid Build Coastguard WorkerChia-I Wu (1):
54*61046927SAndroid Build Coastguard Worker
55*61046927SAndroid Build Coastguard Worker- radv: plug leaks in radv_device_init_accel_struct_build_state
56*61046927SAndroid Build Coastguard Worker
57*61046927SAndroid Build Coastguard WorkerConnor Abbott (1):
58*61046927SAndroid Build Coastguard Worker
59*61046927SAndroid Build Coastguard Worker- ir3: Use source in ir3_output_conv_src_type()
60*61046927SAndroid Build Coastguard Worker
61*61046927SAndroid Build Coastguard WorkerDave Airlie (7):
62*61046927SAndroid Build Coastguard Worker
63*61046927SAndroid Build Coastguard Worker- crocus/query: don't loop on ready status after gpu hang.
64*61046927SAndroid Build Coastguard Worker- device_select: close dri3 fd after using it.
65*61046927SAndroid Build Coastguard Worker- crocus: Honor scanout requirement from DRI
66*61046927SAndroid Build Coastguard Worker- crocus/gen5: reemit shaders on gen5 after new program cache bo.
67*61046927SAndroid Build Coastguard Worker- crocus/gen5: add dirty flags for urb fences.
68*61046927SAndroid Build Coastguard Worker- crocus/gen6: don't reemit the svbi when debugging
69*61046927SAndroid Build Coastguard Worker- gallivm/format: clamp SINT conversion rather than truncate.
70*61046927SAndroid Build Coastguard Worker
71*61046927SAndroid Build Coastguard WorkerDylan Baker (7):
72*61046927SAndroid Build Coastguard Worker
73*61046927SAndroid Build Coastguard Worker- docs" Add SHA256 sum for mesa 21.2.3
74*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to fb8f532ea1bbd9c959e0f59c652347e435a71f91
75*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to d2543658ef6fe0ad59af217a09a931d3b6174a43
76*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 729991e09cd28550001ae63710ab929d95b115bc
77*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 3a18963b0876af2aa0d60dd9917e69d409ce4d6e
78*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to ced950e42f4a95ef410e63c2d26a2119e0c3c40b
79*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 783f8f728ce8e77885adbc7b2c12c39c3e3e5198
80*61046927SAndroid Build Coastguard Worker
81*61046927SAndroid Build Coastguard WorkerEmma Anholt (2):
82*61046927SAndroid Build Coastguard Worker
83*61046927SAndroid Build Coastguard Worker- gallium/dri: Make YUV formats we're going to emulate external-only.
84*61046927SAndroid Build Coastguard Worker- i915g: Check for the scanout-layout conditions before setting level info.
85*61046927SAndroid Build Coastguard Worker
86*61046927SAndroid Build Coastguard WorkerFilip Gawin (1):
87*61046927SAndroid Build Coastguard Worker
88*61046927SAndroid Build Coastguard Worker- r300: implement forgotten tgsi's cases of textures
89*61046927SAndroid Build Coastguard Worker
90*61046927SAndroid Build Coastguard WorkerGert Wollny (1):
91*61046927SAndroid Build Coastguard Worker
92*61046927SAndroid Build Coastguard Worker- mesa: signal driver when buffer is bound to different texture format
93*61046927SAndroid Build Coastguard Worker
94*61046927SAndroid Build Coastguard WorkerIcecream95 (1):
95*61046927SAndroid Build Coastguard Worker
96*61046927SAndroid Build Coastguard Worker- pan/mdg: Use the correct swizzle for condition moves
97*61046927SAndroid Build Coastguard Worker
98*61046927SAndroid Build Coastguard WorkerFaith Ekstrand (1):
99*61046927SAndroid Build Coastguard Worker
100*61046927SAndroid Build Coastguard Worker- vulkan/shader_module: Fix the lifetime of temporary shader modules
101*61046927SAndroid Build Coastguard Worker
102*61046927SAndroid Build Coastguard WorkerKai Wasserbäch (2):
103*61046927SAndroid Build Coastguard Worker
104*61046927SAndroid Build Coastguard Worker- gallivm: add new wrapper around Module::setOverrideStackAlignment()
105*61046927SAndroid Build Coastguard Worker- gallivm: fix FTBFS on i386 with LLVM >= 13, StackAlignmentOverride is gone
106*61046927SAndroid Build Coastguard Worker
107*61046927SAndroid Build Coastguard WorkerLionel Landwerlin (3):
108*61046927SAndroid Build Coastguard Worker
109*61046927SAndroid Build Coastguard Worker- anv: enable UBO indexing
110*61046927SAndroid Build Coastguard Worker- anv: add missing transition handling bits
111*61046927SAndroid Build Coastguard Worker- spirv: deal with null pointers
112*61046927SAndroid Build Coastguard Worker
113*61046927SAndroid Build Coastguard WorkerMarek Olšák (2):
114*61046927SAndroid Build Coastguard Worker
115*61046927SAndroid Build Coastguard Worker- radeonsi: add back a workaround for DCC MSAA on gfx9 due to conformance issues
116*61046927SAndroid Build Coastguard Worker- ac/surface: don't overwrite DCC settings for imported buffers
117*61046927SAndroid Build Coastguard Worker
118*61046927SAndroid Build Coastguard WorkerPavel Asyutchenko (1):
119*61046927SAndroid Build Coastguard Worker
120*61046927SAndroid Build Coastguard Worker- llvmpipe: fix crash when doing FB fetch + gl_FragDepth write in one shader
121*61046927SAndroid Build Coastguard Worker
122*61046927SAndroid Build Coastguard WorkerQiang Yu (1):
123*61046927SAndroid Build Coastguard Worker
124*61046927SAndroid Build Coastguard Worker- loader/dri3: fix swap out of order when changing swap interval
125*61046927SAndroid Build Coastguard Worker
126*61046927SAndroid Build Coastguard WorkerRob Clark (1):
127*61046927SAndroid Build Coastguard Worker
128*61046927SAndroid Build Coastguard Worker- freedreno/drm: Move pipe unref after fence removal
129*61046927SAndroid Build Coastguard Worker
130*61046927SAndroid Build Coastguard WorkerSamuel Pitoiset (2):
131*61046927SAndroid Build Coastguard Worker
132*61046927SAndroid Build Coastguard Worker- radv: fix adjusting the frag coord when RADV_FORCE_VRS is enabled
133*61046927SAndroid Build Coastguard Worker- aco: fix load_barycentric_at_{offset,sample}
134*61046927SAndroid Build Coastguard Worker
135*61046927SAndroid Build Coastguard WorkerTimur Kristóf (3):
136*61046927SAndroid Build Coastguard Worker
137*61046927SAndroid Build Coastguard Worker- aco: Fix small primitive precision.
138*61046927SAndroid Build Coastguard Worker- aco: Fix determining whether any culling is enabled.
139*61046927SAndroid Build Coastguard Worker- ac/nir/cull: Accept NaN and +/- Inf in face culling.
140*61046927SAndroid Build Coastguard Worker
141*61046927SAndroid Build Coastguard WorkerVasily Khoruzhick (1):
142*61046927SAndroid Build Coastguard Worker
143*61046927SAndroid Build Coastguard Worker- lima: split_load_input: don't split unaligned vec2
144*61046927SAndroid Build Coastguard Worker
145*61046927SAndroid Build Coastguard WorkerVinson Lee (1):
146*61046927SAndroid Build Coastguard Worker
147*61046927SAndroid Build Coastguard Worker- pps: Avoid duplicate elements in with_datasources array.
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