1*61046927SAndroid Build Coastguard WorkerMesa 21.2.4 Release Notes / 2021-10-14 2*61046927SAndroid Build Coastguard Worker====================================== 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 21.2.4 is a bug fix release which fixes bugs found since the 21.2.3 release. 5*61046927SAndroid Build Coastguard Worker 6*61046927SAndroid Build Coastguard WorkerMesa 21.2.4 implements the OpenGL 4.6 API, but the version reported by 7*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 8*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 9*61046927SAndroid Build Coastguard WorkerSome drivers don't support all the features required in OpenGL 4.6. OpenGL 10*61046927SAndroid Build Coastguard Worker4.6 is **only** available if requested at context creation. 11*61046927SAndroid Build Coastguard WorkerCompatibility contexts may report a lower version depending on each driver. 12*61046927SAndroid Build Coastguard Worker 13*61046927SAndroid Build Coastguard WorkerMesa 21.2.4 implements the Vulkan 1.2 API, but the version reported by 14*61046927SAndroid Build Coastguard Workerthe apiVersion property of the VkPhysicalDeviceProperties struct 15*61046927SAndroid Build Coastguard Workerdepends on the particular driver being used. 16*61046927SAndroid Build Coastguard Worker 17*61046927SAndroid Build Coastguard WorkerSHA256 checksum 18*61046927SAndroid Build Coastguard Worker--------------- 19*61046927SAndroid Build Coastguard Worker 20*61046927SAndroid Build Coastguard Worker:: 21*61046927SAndroid Build Coastguard Worker 22*61046927SAndroid Build Coastguard Worker fe6ede82d1ac02339da3c2ec1820a379641902fd351a52cc01153f76eff85b44 mesa-21.2.4.tar.xz 23*61046927SAndroid Build Coastguard Worker 24*61046927SAndroid Build Coastguard Worker 25*61046927SAndroid Build Coastguard WorkerNew features 26*61046927SAndroid Build Coastguard Worker------------ 27*61046927SAndroid Build Coastguard Worker 28*61046927SAndroid Build Coastguard Worker- None 29*61046927SAndroid Build Coastguard Worker 30*61046927SAndroid Build Coastguard Worker 31*61046927SAndroid Build Coastguard WorkerBug fixes 32*61046927SAndroid Build Coastguard Worker--------- 33*61046927SAndroid Build Coastguard Worker 34*61046927SAndroid Build Coastguard Worker- RADV: Rendering issues in Resident Evil 2 with NGGC 35*61046927SAndroid Build Coastguard Worker- crocus: Incorrect stride when used through prime 36*61046927SAndroid Build Coastguard Worker- anv: descriptorBindingUniformBufferUpdateAfterBind feature is not supported 37*61046927SAndroid Build Coastguard Worker 38*61046927SAndroid Build Coastguard Worker 39*61046927SAndroid Build Coastguard WorkerChanges 40*61046927SAndroid Build Coastguard Worker------- 41*61046927SAndroid Build Coastguard Worker 42*61046927SAndroid Build Coastguard WorkerAlyssa Rosenzweig (3): 43*61046927SAndroid Build Coastguard Worker 44*61046927SAndroid Build Coastguard Worker- panfrost: Move special_varying to compiler definitions 45*61046927SAndroid Build Coastguard Worker- panfrost: Fix off-by-one in varying count assert 46*61046927SAndroid Build Coastguard Worker- panfrost: Don't set CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER 47*61046927SAndroid Build Coastguard Worker 48*61046927SAndroid Build Coastguard WorkerBas Nieuwenhuizen (2): 49*61046927SAndroid Build Coastguard Worker 50*61046927SAndroid Build Coastguard Worker- amd/common: Add fallback for misreported clocks for RGP. 51*61046927SAndroid Build Coastguard Worker- radv: Handle copying zero queries. 52*61046927SAndroid Build Coastguard Worker 53*61046927SAndroid Build Coastguard WorkerChia-I Wu (1): 54*61046927SAndroid Build Coastguard Worker 55*61046927SAndroid Build Coastguard Worker- radv: plug leaks in radv_device_init_accel_struct_build_state 56*61046927SAndroid Build Coastguard Worker 57*61046927SAndroid Build Coastguard WorkerConnor Abbott (1): 58*61046927SAndroid Build Coastguard Worker 59*61046927SAndroid Build Coastguard Worker- ir3: Use source in ir3_output_conv_src_type() 60*61046927SAndroid Build Coastguard Worker 61*61046927SAndroid Build Coastguard WorkerDave Airlie (7): 62*61046927SAndroid Build Coastguard Worker 63*61046927SAndroid Build Coastguard Worker- crocus/query: don't loop on ready status after gpu hang. 64*61046927SAndroid Build Coastguard Worker- device_select: close dri3 fd after using it. 65*61046927SAndroid Build Coastguard Worker- crocus: Honor scanout requirement from DRI 66*61046927SAndroid Build Coastguard Worker- crocus/gen5: reemit shaders on gen5 after new program cache bo. 67*61046927SAndroid Build Coastguard Worker- crocus/gen5: add dirty flags for urb fences. 68*61046927SAndroid Build Coastguard Worker- crocus/gen6: don't reemit the svbi when debugging 69*61046927SAndroid Build Coastguard Worker- gallivm/format: clamp SINT conversion rather than truncate. 70*61046927SAndroid Build Coastguard Worker 71*61046927SAndroid Build Coastguard WorkerDylan Baker (7): 72*61046927SAndroid Build Coastguard Worker 73*61046927SAndroid Build Coastguard Worker- docs" Add SHA256 sum for mesa 21.2.3 74*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to fb8f532ea1bbd9c959e0f59c652347e435a71f91 75*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to d2543658ef6fe0ad59af217a09a931d3b6174a43 76*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 729991e09cd28550001ae63710ab929d95b115bc 77*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 3a18963b0876af2aa0d60dd9917e69d409ce4d6e 78*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to ced950e42f4a95ef410e63c2d26a2119e0c3c40b 79*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 783f8f728ce8e77885adbc7b2c12c39c3e3e5198 80*61046927SAndroid Build Coastguard Worker 81*61046927SAndroid Build Coastguard WorkerEmma Anholt (2): 82*61046927SAndroid Build Coastguard Worker 83*61046927SAndroid Build Coastguard Worker- gallium/dri: Make YUV formats we're going to emulate external-only. 84*61046927SAndroid Build Coastguard Worker- i915g: Check for the scanout-layout conditions before setting level info. 85*61046927SAndroid Build Coastguard Worker 86*61046927SAndroid Build Coastguard WorkerFilip Gawin (1): 87*61046927SAndroid Build Coastguard Worker 88*61046927SAndroid Build Coastguard Worker- r300: implement forgotten tgsi's cases of textures 89*61046927SAndroid Build Coastguard Worker 90*61046927SAndroid Build Coastguard WorkerGert Wollny (1): 91*61046927SAndroid Build Coastguard Worker 92*61046927SAndroid Build Coastguard Worker- mesa: signal driver when buffer is bound to different texture format 93*61046927SAndroid Build Coastguard Worker 94*61046927SAndroid Build Coastguard WorkerIcecream95 (1): 95*61046927SAndroid Build Coastguard Worker 96*61046927SAndroid Build Coastguard Worker- pan/mdg: Use the correct swizzle for condition moves 97*61046927SAndroid Build Coastguard Worker 98*61046927SAndroid Build Coastguard WorkerFaith Ekstrand (1): 99*61046927SAndroid Build Coastguard Worker 100*61046927SAndroid Build Coastguard Worker- vulkan/shader_module: Fix the lifetime of temporary shader modules 101*61046927SAndroid Build Coastguard Worker 102*61046927SAndroid Build Coastguard WorkerKai Wasserbäch (2): 103*61046927SAndroid Build Coastguard Worker 104*61046927SAndroid Build Coastguard Worker- gallivm: add new wrapper around Module::setOverrideStackAlignment() 105*61046927SAndroid Build Coastguard Worker- gallivm: fix FTBFS on i386 with LLVM >= 13, StackAlignmentOverride is gone 106*61046927SAndroid Build Coastguard Worker 107*61046927SAndroid Build Coastguard WorkerLionel Landwerlin (3): 108*61046927SAndroid Build Coastguard Worker 109*61046927SAndroid Build Coastguard Worker- anv: enable UBO indexing 110*61046927SAndroid Build Coastguard Worker- anv: add missing transition handling bits 111*61046927SAndroid Build Coastguard Worker- spirv: deal with null pointers 112*61046927SAndroid Build Coastguard Worker 113*61046927SAndroid Build Coastguard WorkerMarek Olšák (2): 114*61046927SAndroid Build Coastguard Worker 115*61046927SAndroid Build Coastguard Worker- radeonsi: add back a workaround for DCC MSAA on gfx9 due to conformance issues 116*61046927SAndroid Build Coastguard Worker- ac/surface: don't overwrite DCC settings for imported buffers 117*61046927SAndroid Build Coastguard Worker 118*61046927SAndroid Build Coastguard WorkerPavel Asyutchenko (1): 119*61046927SAndroid Build Coastguard Worker 120*61046927SAndroid Build Coastguard Worker- llvmpipe: fix crash when doing FB fetch + gl_FragDepth write in one shader 121*61046927SAndroid Build Coastguard Worker 122*61046927SAndroid Build Coastguard WorkerQiang Yu (1): 123*61046927SAndroid Build Coastguard Worker 124*61046927SAndroid Build Coastguard Worker- loader/dri3: fix swap out of order when changing swap interval 125*61046927SAndroid Build Coastguard Worker 126*61046927SAndroid Build Coastguard WorkerRob Clark (1): 127*61046927SAndroid Build Coastguard Worker 128*61046927SAndroid Build Coastguard Worker- freedreno/drm: Move pipe unref after fence removal 129*61046927SAndroid Build Coastguard Worker 130*61046927SAndroid Build Coastguard WorkerSamuel Pitoiset (2): 131*61046927SAndroid Build Coastguard Worker 132*61046927SAndroid Build Coastguard Worker- radv: fix adjusting the frag coord when RADV_FORCE_VRS is enabled 133*61046927SAndroid Build Coastguard Worker- aco: fix load_barycentric_at_{offset,sample} 134*61046927SAndroid Build Coastguard Worker 135*61046927SAndroid Build Coastguard WorkerTimur Kristóf (3): 136*61046927SAndroid Build Coastguard Worker 137*61046927SAndroid Build Coastguard Worker- aco: Fix small primitive precision. 138*61046927SAndroid Build Coastguard Worker- aco: Fix determining whether any culling is enabled. 139*61046927SAndroid Build Coastguard Worker- ac/nir/cull: Accept NaN and +/- Inf in face culling. 140*61046927SAndroid Build Coastguard Worker 141*61046927SAndroid Build Coastguard WorkerVasily Khoruzhick (1): 142*61046927SAndroid Build Coastguard Worker 143*61046927SAndroid Build Coastguard Worker- lima: split_load_input: don't split unaligned vec2 144*61046927SAndroid Build Coastguard Worker 145*61046927SAndroid Build Coastguard WorkerVinson Lee (1): 146*61046927SAndroid Build Coastguard Worker 147*61046927SAndroid Build Coastguard Worker- pps: Avoid duplicate elements in with_datasources array. 148