xref: /aosp_15_r20/external/mesa3d/docs/relnotes/21.3.1.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard WorkerMesa 21.3.1 Release Notes / 2021-12-01
2*61046927SAndroid Build Coastguard Worker======================================
3*61046927SAndroid Build Coastguard Worker
4*61046927SAndroid Build Coastguard WorkerMesa 21.3.1 is a bug fix release which fixes bugs found since the 21.3.0 release.
5*61046927SAndroid Build Coastguard Worker
6*61046927SAndroid Build Coastguard WorkerMesa 21.3.1 implements the OpenGL 4.6 API, but the version reported by
7*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
8*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
9*61046927SAndroid Build Coastguard WorkerSome drivers don't support all the features required in OpenGL 4.6. OpenGL
10*61046927SAndroid Build Coastguard Worker4.6 is **only** available if requested at context creation.
11*61046927SAndroid Build Coastguard WorkerCompatibility contexts may report a lower version depending on each driver.
12*61046927SAndroid Build Coastguard Worker
13*61046927SAndroid Build Coastguard WorkerMesa 21.3.1 implements the Vulkan 1.2 API, but the version reported by
14*61046927SAndroid Build Coastguard Workerthe apiVersion property of the VkPhysicalDeviceProperties struct
15*61046927SAndroid Build Coastguard Workerdepends on the particular driver being used.
16*61046927SAndroid Build Coastguard Worker
17*61046927SAndroid Build Coastguard WorkerSHA256 checksum
18*61046927SAndroid Build Coastguard Worker---------------
19*61046927SAndroid Build Coastguard Worker
20*61046927SAndroid Build Coastguard Worker::
21*61046927SAndroid Build Coastguard Worker
22*61046927SAndroid Build Coastguard Worker    2b0dc2540cb192525741d00f706dbc4586349185dafc65729c7fda0800cc474d  mesa-21.3.1.tar.xz
23*61046927SAndroid Build Coastguard Worker
24*61046927SAndroid Build Coastguard Worker
25*61046927SAndroid Build Coastguard WorkerNew features
26*61046927SAndroid Build Coastguard Worker------------
27*61046927SAndroid Build Coastguard Worker
28*61046927SAndroid Build Coastguard Worker- None
29*61046927SAndroid Build Coastguard Worker
30*61046927SAndroid Build Coastguard Worker
31*61046927SAndroid Build Coastguard WorkerBug fixes
32*61046927SAndroid Build Coastguard Worker---------
33*61046927SAndroid Build Coastguard Worker
34*61046927SAndroid Build Coastguard Worker- GPU Crash in Yuzu 6600xt 5.15
35*61046927SAndroid Build Coastguard Worker- [spirv-fuzz]  lower_trivial_continues_block: Assertion \`!first_instr || instr_is_continue(first_instr)' failed.
36*61046927SAndroid Build Coastguard Worker- [RADV] Crash in Metro Exodus in Caspain chapter and Sam's Story
37*61046927SAndroid Build Coastguard Worker- NIR validation failed after nir_copy_prop
38*61046927SAndroid Build Coastguard Worker- lima: Corrupted Android-12 UI on Allwinner A64
39*61046927SAndroid Build Coastguard Worker- RADV/ACO: Rendering glitches in Forza Horizon 5 windshields
40*61046927SAndroid Build Coastguard Worker- dEQP-GLES31.*imulextended* compiling fp64 glsl 4.00 shader
41*61046927SAndroid Build Coastguard Worker
42*61046927SAndroid Build Coastguard Worker
43*61046927SAndroid Build Coastguard WorkerChanges
44*61046927SAndroid Build Coastguard Worker-------
45*61046927SAndroid Build Coastguard Worker
46*61046927SAndroid Build Coastguard WorkerConnor Abbott (3):
47*61046927SAndroid Build Coastguard Worker
48*61046927SAndroid Build Coastguard Worker- ir3/ra: Consider reg file size when swapping killed sources
49*61046927SAndroid Build Coastguard Worker- ir3/lower_pcopy: Fix shr.b illegal copy lowering
50*61046927SAndroid Build Coastguard Worker- ir3/lower_pcopy: Fix bug with "illegal" copies and swaps
51*61046927SAndroid Build Coastguard Worker
52*61046927SAndroid Build Coastguard WorkerEric Engestrom (2):
53*61046927SAndroid Build Coastguard Worker
54*61046927SAndroid Build Coastguard Worker- docs: update sha256sum for 21.3.0
55*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 1ba231fb75be5bffd806cbd09ac285d1f8f15e3d
56*61046927SAndroid Build Coastguard Worker
57*61046927SAndroid Build Coastguard WorkerErico Nunes (1):
58*61046927SAndroid Build Coastguard Worker
59*61046927SAndroid Build Coastguard Worker- ci: temporarily disable lima CI
60*61046927SAndroid Build Coastguard Worker
61*61046927SAndroid Build Coastguard WorkerIago Toral Quiroga (3):
62*61046927SAndroid Build Coastguard Worker
63*61046927SAndroid Build Coastguard Worker- broadcom/compiler: don't allow RF writes from signals after thrend
64*61046927SAndroid Build Coastguard Worker- broadcom/compiler: fix scoreboard locking checks
65*61046927SAndroid Build Coastguard Worker- broadcom/compiler: don't move ldvary earlier if current instruction has ldunif
66*61046927SAndroid Build Coastguard Worker
67*61046927SAndroid Build Coastguard WorkerIan Romanick (1):
68*61046927SAndroid Build Coastguard Worker
69*61046927SAndroid Build Coastguard Worker- glsl/nir: Don't build soft float64 when it cannot be used
70*61046927SAndroid Build Coastguard Worker
71*61046927SAndroid Build Coastguard WorkerIván Briano (1):
72*61046927SAndroid Build Coastguard Worker
73*61046927SAndroid Build Coastguard Worker- intel/nir: also allow unknown format for getting the size of a storage image
74*61046927SAndroid Build Coastguard Worker
75*61046927SAndroid Build Coastguard WorkerKenneth Graunke (3):
76*61046927SAndroid Build Coastguard Worker
77*61046927SAndroid Build Coastguard Worker- iris: Make a helper function for cross-batch dependency flushing
78*61046927SAndroid Build Coastguard Worker- iris: Check for cross-batch flushing whenever a buffer is newly written.
79*61046927SAndroid Build Coastguard Worker- iris: Tidy code in iris_use_pinned_bo a bit
80*61046927SAndroid Build Coastguard Worker
81*61046927SAndroid Build Coastguard WorkerLionel Landwerlin (3):
82*61046927SAndroid Build Coastguard Worker
83*61046927SAndroid Build Coastguard Worker- anv: don't try to close fd = -1
84*61046927SAndroid Build Coastguard Worker- intel/fs: fix shader call lowering pass
85*61046927SAndroid Build Coastguard Worker- util/u_trace: refcount payloads
86*61046927SAndroid Build Coastguard Worker
87*61046927SAndroid Build Coastguard WorkerMauro Rossi (1):
88*61046927SAndroid Build Coastguard Worker
89*61046927SAndroid Build Coastguard Worker- android: define cpp_rtti=false because libLLVM is built w/o RTTI (v2)
90*61046927SAndroid Build Coastguard Worker
91*61046927SAndroid Build Coastguard WorkerMike Blumenkrantz (6):
92*61046927SAndroid Build Coastguard Worker
93*61046927SAndroid Build Coastguard Worker- zink: block suballocator caching for swapchain/dmabuf images
94*61046927SAndroid Build Coastguard Worker- zink: set suballocator bo size to aligned allocation size
95*61046927SAndroid Build Coastguard Worker- zink: stop using VK_IMAGE_LAYOUT_PREINITIALIZED for dmabuf
96*61046927SAndroid Build Coastguard Worker- zink: always set matching resource export type for dmabuf creation
97*61046927SAndroid Build Coastguard Worker- zink: fix memory availability reporting
98*61046927SAndroid Build Coastguard Worker- zink: fail context creation more gracefully
99*61046927SAndroid Build Coastguard Worker
100*61046927SAndroid Build Coastguard WorkerMykhailo Skorokhodov (1):
101*61046927SAndroid Build Coastguard Worker
102*61046927SAndroid Build Coastguard Worker- nir: Fix read depth for predecessors
103*61046927SAndroid Build Coastguard Worker
104*61046927SAndroid Build Coastguard WorkerQiang Yu (1):
105*61046927SAndroid Build Coastguard Worker
106*61046927SAndroid Build Coastguard Worker- glx/dri3: fix glXQueryContext does not return GLX_RENDER_TYPE value
107*61046927SAndroid Build Coastguard Worker
108*61046927SAndroid Build Coastguard WorkerRhys Perry (4):
109*61046927SAndroid Build Coastguard Worker
110*61046927SAndroid Build Coastguard Worker- aco/spill: use spills_entry instead of spills_exit to kill linear VGPRs
111*61046927SAndroid Build Coastguard Worker- spirv: run nir_copy_prop before nir_rematerialize_derefs_in_use_blocks_impl
112*61046927SAndroid Build Coastguard Worker- nir/dce: fix DCE of loops with a halt or return instruction in the pre-header
113*61046927SAndroid Build Coastguard Worker- aco: don't create DPP instructions with SGPR operands
114*61046927SAndroid Build Coastguard Worker
115*61046927SAndroid Build Coastguard WorkerRoman Stratiienko (1):
116*61046927SAndroid Build Coastguard Worker
117*61046927SAndroid Build Coastguard Worker- android.mk: Add missing variables to the make target
118*61046927SAndroid Build Coastguard Worker
119*61046927SAndroid Build Coastguard WorkerSamuel Pitoiset (4):
120*61046927SAndroid Build Coastguard Worker
121*61046927SAndroid Build Coastguard Worker- radv: disable HTILE for D32S8 format and mipmaps on GFX10
122*61046927SAndroid Build Coastguard Worker- radv: fix emitting VBO when vertex input dynamic state is used
123*61046927SAndroid Build Coastguard Worker- radv: add a workaround to fix a segfault with Metro Exodus (Linux native)
124*61046927SAndroid Build Coastguard Worker- radv: fix resetting the entire vertex input dynamic state
125*61046927SAndroid Build Coastguard Worker
126*61046927SAndroid Build Coastguard WorkerThomas H.P. Andersen (1):
127*61046927SAndroid Build Coastguard Worker
128*61046927SAndroid Build Coastguard Worker- svga: fix bitwise/logical and mixup
129*61046927SAndroid Build Coastguard Worker
130*61046927SAndroid Build Coastguard WorkerVasily Khoruzhick (1):
131*61046927SAndroid Build Coastguard Worker
132*61046927SAndroid Build Coastguard Worker- lima: disasm: use last argument as a filename
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