xref: /aosp_15_r20/external/mesa3d/docs/relnotes/21.3.4.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard WorkerMesa 21.3.4 Release Notes / 2022-01-12
2*61046927SAndroid Build Coastguard Worker======================================
3*61046927SAndroid Build Coastguard Worker
4*61046927SAndroid Build Coastguard WorkerMesa 21.3.4 is a bug fix release which fixes bugs found since the 21.3.3 release.
5*61046927SAndroid Build Coastguard Worker
6*61046927SAndroid Build Coastguard WorkerMesa 21.3.4 implements the OpenGL 4.6 API, but the version reported by
7*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
8*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
9*61046927SAndroid Build Coastguard WorkerSome drivers don't support all the features required in OpenGL 4.6. OpenGL
10*61046927SAndroid Build Coastguard Worker4.6 is **only** available if requested at context creation.
11*61046927SAndroid Build Coastguard WorkerCompatibility contexts may report a lower version depending on each driver.
12*61046927SAndroid Build Coastguard Worker
13*61046927SAndroid Build Coastguard WorkerMesa 21.3.4 implements the Vulkan 1.2 API, but the version reported by
14*61046927SAndroid Build Coastguard Workerthe apiVersion property of the VkPhysicalDeviceProperties struct
15*61046927SAndroid Build Coastguard Workerdepends on the particular driver being used.
16*61046927SAndroid Build Coastguard Worker
17*61046927SAndroid Build Coastguard WorkerSHA256 checksum
18*61046927SAndroid Build Coastguard Worker---------------
19*61046927SAndroid Build Coastguard Worker
20*61046927SAndroid Build Coastguard Worker::
21*61046927SAndroid Build Coastguard Worker
22*61046927SAndroid Build Coastguard Worker    77104fd4a93bce69da3b0982f8ee88ba7c4fb98cfc491a669894339cdcd4a67d  mesa-21.3.4.tar.xz
23*61046927SAndroid Build Coastguard Worker
24*61046927SAndroid Build Coastguard Worker
25*61046927SAndroid Build Coastguard WorkerNew features
26*61046927SAndroid Build Coastguard Worker------------
27*61046927SAndroid Build Coastguard Worker
28*61046927SAndroid Build Coastguard Worker- None
29*61046927SAndroid Build Coastguard Worker
30*61046927SAndroid Build Coastguard Worker
31*61046927SAndroid Build Coastguard WorkerBug fixes
32*61046927SAndroid Build Coastguard Worker---------
33*61046927SAndroid Build Coastguard Worker
34*61046927SAndroid Build Coastguard Worker- i965: gen5 exposes EXT_texture_integer incorrectly
35*61046927SAndroid Build Coastguard Worker- [radeonsi, regression, bisected]: Rendering issues with Factorio
36*61046927SAndroid Build Coastguard Worker- mesa >= 21.x (with llvmpipe) will break the game JVGS
37*61046927SAndroid Build Coastguard Worker- Panfrost - RK3399 - FACTORIO - glitches everywhere
38*61046927SAndroid Build Coastguard Worker- Baldurs Gate 3 (Patch 6) - ribbon-like artifacts on textures
39*61046927SAndroid Build Coastguard Worker- Game Starsector crashes under certain circumstances with mesa 21.3.+
40*61046927SAndroid Build Coastguard Worker- FreeSpace models incorrectly rendered on Polaris cards, causing system freeze
41*61046927SAndroid Build Coastguard Worker- Incomplete evaluation of nested DEFINE macros
42*61046927SAndroid Build Coastguard Worker- [r300g, bisected] piglit glsl-fs-discard-04 fails
43*61046927SAndroid Build Coastguard Worker- Panfrost G52 Firefox terrible glitches on youtube playback
44*61046927SAndroid Build Coastguard Worker
45*61046927SAndroid Build Coastguard Worker
46*61046927SAndroid Build Coastguard WorkerChanges
47*61046927SAndroid Build Coastguard Worker-------
48*61046927SAndroid Build Coastguard Worker
49*61046927SAndroid Build Coastguard WorkerAlyssa Rosenzweig (3):
50*61046927SAndroid Build Coastguard Worker
51*61046927SAndroid Build Coastguard Worker- pan/bi: Fix load_const of 1-bit booleans
52*61046927SAndroid Build Coastguard Worker- gallium/util: Add pixel->blocks box helper
53*61046927SAndroid Build Coastguard Worker- lima,panfrost: Correct pixel vs block mismatches
54*61046927SAndroid Build Coastguard Worker
55*61046927SAndroid Build Coastguard WorkerBas Nieuwenhuizen (1):
56*61046927SAndroid Build Coastguard Worker
57*61046927SAndroid Build Coastguard Worker- radv: Set optimal copy alignment to 1.
58*61046927SAndroid Build Coastguard Worker
59*61046927SAndroid Build Coastguard WorkerBoris Brezillon (1):
60*61046927SAndroid Build Coastguard Worker
61*61046927SAndroid Build Coastguard Worker- microsoft/compiler: Fix dxil_nir_create_bare_samplers()
62*61046927SAndroid Build Coastguard Worker
63*61046927SAndroid Build Coastguard WorkerConnor Abbott (2):
64*61046927SAndroid Build Coastguard Worker
65*61046927SAndroid Build Coastguard Worker- ir3/ra: Fix logic bug in compress_regs_left
66*61046927SAndroid Build Coastguard Worker- ir3: Bump type mismatch penalty to 3
67*61046927SAndroid Build Coastguard Worker
68*61046927SAndroid Build Coastguard WorkerDaniel Schürmann (2):
69*61046927SAndroid Build Coastguard Worker
70*61046927SAndroid Build Coastguard Worker- aco: don't allow SDWA on VOP3P instructions
71*61046927SAndroid Build Coastguard Worker- aco: validate VOP3P opsel correctly
72*61046927SAndroid Build Coastguard Worker
73*61046927SAndroid Build Coastguard WorkerDanylo Piliaiev (1):
74*61046927SAndroid Build Coastguard Worker
75*61046927SAndroid Build Coastguard Worker- tu: fix workaround for depth bounds test without depth test
76*61046927SAndroid Build Coastguard Worker
77*61046927SAndroid Build Coastguard WorkerDave Airlie (2):
78*61046927SAndroid Build Coastguard Worker
79*61046927SAndroid Build Coastguard Worker- intel/genxml/gen4-5: fix more Raster Operation in BLT to be a uint
80*61046927SAndroid Build Coastguard Worker- crocus: fail resource allocation properly.
81*61046927SAndroid Build Coastguard Worker
82*61046927SAndroid Build Coastguard WorkerEmma Anholt (4):
83*61046927SAndroid Build Coastguard Worker
84*61046927SAndroid Build Coastguard Worker- freedreno/afuc: Disable the disassembler on 32-bit builds.
85*61046927SAndroid Build Coastguard Worker- i915g: Turn off FP16 in the vertex shaders.
86*61046927SAndroid Build Coastguard Worker- r300: Fix omod failing to increase the number of channels stored.
87*61046927SAndroid Build Coastguard Worker- nir_to_tgsi: Fix a bug in TXP detection after backend lowering.
88*61046927SAndroid Build Coastguard Worker
89*61046927SAndroid Build Coastguard WorkerEric Engestrom (3):
90*61046927SAndroid Build Coastguard Worker
91*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 8a78706643ecad8a1f303cc9358873abc29978b4
92*61046927SAndroid Build Coastguard Worker- .pick_status.json: Mark 00bea38242d97e7ace1954f1bc7d32cbf0ce3ee0 as denominated
93*61046927SAndroid Build Coastguard Worker- .pick_status.json: Mark 2a0253b9b5d21c7571555abe3a1d851468a18740 as denominated
94*61046927SAndroid Build Coastguard Worker
95*61046927SAndroid Build Coastguard WorkerFilip Gawin (1):
96*61046927SAndroid Build Coastguard Worker
97*61046927SAndroid Build Coastguard Worker- r300: fix handling swizzle in transform_source_conflicts
98*61046927SAndroid Build Coastguard Worker
99*61046927SAndroid Build Coastguard WorkerHenry Goffin (1):
100*61046927SAndroid Build Coastguard Worker
101*61046927SAndroid Build Coastguard Worker- intel/compiler/test: Fix build with GCC 7
102*61046927SAndroid Build Coastguard Worker
103*61046927SAndroid Build Coastguard WorkerIan Romanick (1):
104*61046927SAndroid Build Coastguard Worker
105*61046927SAndroid Build Coastguard Worker- i965: Disable EXT_texture_integer on Gfx4 and Gfx5
106*61046927SAndroid Build Coastguard Worker
107*61046927SAndroid Build Coastguard WorkerFaith Ekstrand (1):
108*61046927SAndroid Build Coastguard Worker
109*61046927SAndroid Build Coastguard Worker- Revert "anv: Stop doing too much per-sample shading"
110*61046927SAndroid Build Coastguard Worker
111*61046927SAndroid Build Coastguard WorkerLionel Landwerlin (3):
112*61046927SAndroid Build Coastguard Worker
113*61046927SAndroid Build Coastguard Worker- anv: don't leave anv_batch fields undefined
114*61046927SAndroid Build Coastguard Worker- anv: limit compiler valid color outputs using NIR variables
115*61046927SAndroid Build Coastguard Worker- intel/dev: fixup chv workaround
116*61046927SAndroid Build Coastguard Worker
117*61046927SAndroid Build Coastguard WorkerLucas Stach (3):
118*61046927SAndroid Build Coastguard Worker
119*61046927SAndroid Build Coastguard Worker- etnaviv: initialize vertex attributes on context reset
120*61046927SAndroid Build Coastguard Worker- etnaviv: drm: fix size limit in etna_cmd_stream_realloc
121*61046927SAndroid Build Coastguard Worker- etnaviv: drm: properly handle reviving BOs via a lookup
122*61046927SAndroid Build Coastguard Worker
123*61046927SAndroid Build Coastguard WorkerMichel Zou (1):
124*61046927SAndroid Build Coastguard Worker
125*61046927SAndroid Build Coastguard Worker- zink: fix -Warray-bounds warning
126*61046927SAndroid Build Coastguard Worker
127*61046927SAndroid Build Coastguard WorkerMike Blumenkrantz (4):
128*61046927SAndroid Build Coastguard Worker
129*61046927SAndroid Build Coastguard Worker- radv: fix xfb query copy param ordering
130*61046927SAndroid Build Coastguard Worker- zink: always unset vertex shader variant key data when changing last vertex stage
131*61046927SAndroid Build Coastguard Worker- zink: add extra synchronization for buffer descriptor binds
132*61046927SAndroid Build Coastguard Worker- zink: use device-local heap for sparse backing allocations
133*61046927SAndroid Build Coastguard Worker
134*61046927SAndroid Build Coastguard WorkerPavel Ondračka (1):
135*61046927SAndroid Build Coastguard Worker
136*61046927SAndroid Build Coastguard Worker- r300: Remove broken optimization in rc_transform_KILL
137*61046927SAndroid Build Coastguard Worker
138*61046927SAndroid Build Coastguard WorkerPierre-Eric Pelloux-Prayer (4):
139*61046927SAndroid Build Coastguard Worker
140*61046927SAndroid Build Coastguard Worker- radeonsi/gfx8: use the proper dcc clear size
141*61046927SAndroid Build Coastguard Worker- vbo/dlist: fix loopback crash
142*61046927SAndroid Build Coastguard Worker- vbo/dlist: add vertices to incomplete primitives
143*61046927SAndroid Build Coastguard Worker- radeonsi/gfx10: fix si_texture_get_offset for mipmapped tex
144*61046927SAndroid Build Coastguard Worker
145*61046927SAndroid Build Coastguard WorkerQiang Yu (1):
146*61046927SAndroid Build Coastguard Worker
147*61046927SAndroid Build Coastguard Worker- glapi: should not add alias function to static_data.py
148*61046927SAndroid Build Coastguard Worker
149*61046927SAndroid Build Coastguard WorkerRhys Perry (1):
150*61046927SAndroid Build Coastguard Worker
151*61046927SAndroid Build Coastguard Worker- aco: remove pack_half_2x16(a, 0) optimization
152*61046927SAndroid Build Coastguard Worker
153*61046927SAndroid Build Coastguard WorkerRohan Garg (1):
154*61046927SAndroid Build Coastguard Worker
155*61046927SAndroid Build Coastguard Worker- intel/fs: OpImageQueryLod does not support arrayed images as an operand
156*61046927SAndroid Build Coastguard Worker
157*61046927SAndroid Build Coastguard WorkerRoman Stratiienko (1):
158*61046927SAndroid Build Coastguard Worker
159*61046927SAndroid Build Coastguard Worker- v3dv: Hotfix: Rename remaining V3DV_HAS_SURFACE->V3DV_USE_WSI_PLATFORM
160*61046927SAndroid Build Coastguard Worker
161*61046927SAndroid Build Coastguard WorkerSamuel Pitoiset (1):
162*61046927SAndroid Build Coastguard Worker
163*61046927SAndroid Build Coastguard Worker- radv: add drirc radv_disable_htile_layers and enable it for F1 2021
164*61046927SAndroid Build Coastguard Worker
165*61046927SAndroid Build Coastguard WorkerTapani Pälli (3):
166*61046927SAndroid Build Coastguard Worker
167*61046927SAndroid Build Coastguard Worker- iris: unref syncobjs and free r/w dependencies array for slab entries
168*61046927SAndroid Build Coastguard Worker- mesa: free idalloc storage for display lists
169*61046927SAndroid Build Coastguard Worker- mesa: free vbo_save_vertex_list store prims
170*61046927SAndroid Build Coastguard Worker
171*61046927SAndroid Build Coastguard WorkerTimothy Arceri (1):
172*61046927SAndroid Build Coastguard Worker
173*61046927SAndroid Build Coastguard Worker- glsl/glcpp: make sure to expand new token after concatenation
174*61046927SAndroid Build Coastguard Worker
175*61046927SAndroid Build Coastguard WorkerYiwei Zhang (1):
176*61046927SAndroid Build Coastguard Worker
177*61046927SAndroid Build Coastguard Worker- venus: subtract appended header size in vn_CreatePipelineCache
178*61046927SAndroid Build Coastguard Worker
179*61046927SAndroid Build Coastguard Workersatmandu (1):
180*61046927SAndroid Build Coastguard Worker
181*61046927SAndroid Build Coastguard Worker- Fix compilation on armv7l with gcc 11.2.0
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