1*61046927SAndroid Build Coastguard WorkerMesa 21.3.9 Release Notes / 2022-06-08 2*61046927SAndroid Build Coastguard Worker====================================== 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 21.3.9 is a bug fix release which fixes bugs found since the 21.3.8 release. 5*61046927SAndroid Build Coastguard Worker 6*61046927SAndroid Build Coastguard WorkerMesa 21.3.9 implements the OpenGL 4.6 API, but the version reported by 7*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 8*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 9*61046927SAndroid Build Coastguard WorkerSome drivers don't support all the features required in OpenGL 4.6. OpenGL 10*61046927SAndroid Build Coastguard Worker4.6 is **only** available if requested at context creation. 11*61046927SAndroid Build Coastguard WorkerCompatibility contexts may report a lower version depending on each driver. 12*61046927SAndroid Build Coastguard Worker 13*61046927SAndroid Build Coastguard WorkerMesa 21.3.9 implements the Vulkan 1.2 API, but the version reported by 14*61046927SAndroid Build Coastguard Workerthe apiVersion property of the VkPhysicalDeviceProperties struct 15*61046927SAndroid Build Coastguard Workerdepends on the particular driver being used. 16*61046927SAndroid Build Coastguard Worker 17*61046927SAndroid Build Coastguard WorkerSHA256 checksum 18*61046927SAndroid Build Coastguard Worker--------------- 19*61046927SAndroid Build Coastguard Worker 20*61046927SAndroid Build Coastguard Worker:: 21*61046927SAndroid Build Coastguard Worker 22*61046927SAndroid Build Coastguard Worker 91fe6f20339884e37a7c47bfba42fb1cd397512c9ed5ad423de369f047cd8b5c mesa-21.3.9.tar.xz 23*61046927SAndroid Build Coastguard Worker 24*61046927SAndroid Build Coastguard Worker 25*61046927SAndroid Build Coastguard WorkerNew features 26*61046927SAndroid Build Coastguard Worker------------ 27*61046927SAndroid Build Coastguard Worker 28*61046927SAndroid Build Coastguard Worker- None 29*61046927SAndroid Build Coastguard Worker 30*61046927SAndroid Build Coastguard Worker 31*61046927SAndroid Build Coastguard WorkerBug fixes 32*61046927SAndroid Build Coastguard Worker--------- 33*61046927SAndroid Build Coastguard Worker 34*61046927SAndroid Build Coastguard Worker- [regression][bisected] MSVC: Build failure in libmesa_util when targeting x86 32-bit 35*61046927SAndroid Build Coastguard Worker- A crash in radeonsi driver 36*61046927SAndroid Build Coastguard Worker 37*61046927SAndroid Build Coastguard Worker 38*61046927SAndroid Build Coastguard WorkerChanges 39*61046927SAndroid Build Coastguard Worker------- 40*61046927SAndroid Build Coastguard Worker 41*61046927SAndroid Build Coastguard WorkerAlyssa Rosenzweig (2): 42*61046927SAndroid Build Coastguard Worker 43*61046927SAndroid Build Coastguard Worker- panfrost: Emulate GL_CLAMP on Bifrost 44*61046927SAndroid Build Coastguard Worker- pan/bi: Handle non-2D arrays 45*61046927SAndroid Build Coastguard Worker 46*61046927SAndroid Build Coastguard WorkerDave Airlie (2): 47*61046927SAndroid Build Coastguard Worker 48*61046927SAndroid Build Coastguard Worker- crocus: don't map scanout buffers as write-back 49*61046927SAndroid Build Coastguard Worker- intel/perf: use a function to do common allocations 50*61046927SAndroid Build Coastguard Worker 51*61046927SAndroid Build Coastguard WorkerEmma Anholt (2): 52*61046927SAndroid Build Coastguard Worker 53*61046927SAndroid Build Coastguard Worker- vulkan: Make sure we've loaded our connectors when querying plane props. 54*61046927SAndroid Build Coastguard Worker- intel/perf: Move some static blocks of C code out of the python script. 55*61046927SAndroid Build Coastguard Worker 56*61046927SAndroid Build Coastguard WorkerEric Engestrom (3): 57*61046927SAndroid Build Coastguard Worker 58*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 05d687723530ed3c5c9f7d0addb3b047138613a3 59*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to fc381fa1e341bc9cf71f53a915dc47926a3f621f 60*61046927SAndroid Build Coastguard Worker- Revert "glx: Fix build errors with --enable-mangling (v2)" 61*61046927SAndroid Build Coastguard Worker 62*61046927SAndroid Build Coastguard WorkerErik Faye-Lund (1): 63*61046927SAndroid Build Coastguard Worker 64*61046927SAndroid Build Coastguard Worker- Revert "ci: downgrade sphinx to v3.x" 65*61046927SAndroid Build Coastguard Worker 66*61046927SAndroid Build Coastguard WorkerGeorg Lehmann (1): 67*61046927SAndroid Build Coastguard Worker 68*61046927SAndroid Build Coastguard Worker- radv: Don't hash ycbcr sampler base object. 69*61046927SAndroid Build Coastguard Worker 70*61046927SAndroid Build Coastguard WorkerIan Romanick (1): 71*61046927SAndroid Build Coastguard Worker 72*61046927SAndroid Build Coastguard Worker- intel/fs: Force destination types on DP4A instructions 73*61046927SAndroid Build Coastguard Worker 74*61046927SAndroid Build Coastguard WorkerIcecream95 (2): 75*61046927SAndroid Build Coastguard Worker 76*61046927SAndroid Build Coastguard Worker- panfrost: Don't initialise the trampolines array 77*61046927SAndroid Build Coastguard Worker- panfrost: Optimise recalculation of max sampler view 78*61046927SAndroid Build Coastguard Worker 79*61046927SAndroid Build Coastguard WorkerFaith Ekstrand (1): 80*61046927SAndroid Build Coastguard Worker 81*61046927SAndroid Build Coastguard Worker- anv: Allow MSAA resolve with different numbers of planes 82*61046927SAndroid Build Coastguard Worker 83*61046927SAndroid Build Coastguard WorkerJonathan Gray (1): 84*61046927SAndroid Build Coastguard Worker 85*61046927SAndroid Build Coastguard Worker- util: fix msvc build 86*61046927SAndroid Build Coastguard Worker 87*61046927SAndroid Build Coastguard WorkerLionel Landwerlin (4): 88*61046927SAndroid Build Coastguard Worker 89*61046927SAndroid Build Coastguard Worker- anv: fix variable shadowing 90*61046927SAndroid Build Coastguard Worker- anv: zero-out anv_batch_bo 91*61046927SAndroid Build Coastguard Worker- anv: emit timestamp & availability using the same part of CS 92*61046927SAndroid Build Coastguard Worker- anv: flush tile cache with query copy command 93*61046927SAndroid Build Coastguard Worker 94*61046927SAndroid Build Coastguard WorkerMatt Turner (8): 95*61046927SAndroid Build Coastguard Worker 96*61046927SAndroid Build Coastguard Worker- intel/perf: Don't print leading space from desc_units() 97*61046927SAndroid Build Coastguard Worker- intel/perf: Deduplicate perf counters 98*61046927SAndroid Build Coastguard Worker- intel/perf: Use a function to initialize perf counters 99*61046927SAndroid Build Coastguard Worker- intel/perf: Use slimmer intel_perf_query_counter_data struct 100*61046927SAndroid Build Coastguard Worker- intel/perf: Store indices to strings rather than pointers 101*61046927SAndroid Build Coastguard Worker- intel/perf: Mark intel_perf_counter_* enums as PACKED 102*61046927SAndroid Build Coastguard Worker- intel/perf: Fix mistake in description string 103*61046927SAndroid Build Coastguard Worker- intel/perf: Destination array calculation into function 104*61046927SAndroid Build Coastguard Worker 105*61046927SAndroid Build Coastguard WorkerMike Blumenkrantz (9): 106*61046927SAndroid Build Coastguard Worker 107*61046927SAndroid Build Coastguard Worker- llvmpipe: fix occlusion queries with early depth test 108*61046927SAndroid Build Coastguard Worker- anv: fix xfb usage with rasterizer discard 109*61046927SAndroid Build Coastguard Worker- anv: fix CmdSetColorWriteEnableEXT for maximum rts 110*61046927SAndroid Build Coastguard Worker- anv: fix some dynamic rasterization discard cases in pipeline construction 111*61046927SAndroid Build Coastguard Worker- lavapipe: always clone shader nir for shader states 112*61046927SAndroid Build Coastguard Worker- gallivm: fix oob image detection for cube/1dArray/2dArray/cubeArray 113*61046927SAndroid Build Coastguard Worker- zink: flag sample locations for re-set on batch flush 114*61046927SAndroid Build Coastguard Worker- zink: force-add usage when adding last-ref tracking 115*61046927SAndroid Build Coastguard Worker- zink: only update usage on buffer rebind if rebinds occurred 116*61046927SAndroid Build Coastguard Worker 117*61046927SAndroid Build Coastguard WorkerPierre-Eric Pelloux-Prayer (1): 118*61046927SAndroid Build Coastguard Worker 119*61046927SAndroid Build Coastguard Worker- radeonsi: don't clear framebuffer.state before dcc decomp 120