xref: /aosp_15_r20/external/mesa3d/docs/relnotes/22.0.1.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard WorkerMesa 22.0.1 Release Notes / 2022-03-29
2*61046927SAndroid Build Coastguard Worker======================================
3*61046927SAndroid Build Coastguard Worker
4*61046927SAndroid Build Coastguard WorkerMesa 22.0.1 is a bug fix release which fixes bugs found since the 22.0.0 release.
5*61046927SAndroid Build Coastguard Worker
6*61046927SAndroid Build Coastguard WorkerMesa 22.0.1 implements the OpenGL 4.6 API, but the version reported by
7*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
8*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
9*61046927SAndroid Build Coastguard WorkerSome drivers don't support all the features required in OpenGL 4.6. OpenGL
10*61046927SAndroid Build Coastguard Worker4.6 is **only** available if requested at context creation.
11*61046927SAndroid Build Coastguard WorkerCompatibility contexts may report a lower version depending on each driver.
12*61046927SAndroid Build Coastguard Worker
13*61046927SAndroid Build Coastguard WorkerMesa 22.0.1 implements the Vulkan 1.2 API, but the version reported by
14*61046927SAndroid Build Coastguard Workerthe apiVersion property of the VkPhysicalDeviceProperties struct
15*61046927SAndroid Build Coastguard Workerdepends on the particular driver being used.
16*61046927SAndroid Build Coastguard Worker
17*61046927SAndroid Build Coastguard WorkerSHA256 checksum
18*61046927SAndroid Build Coastguard Worker---------------
19*61046927SAndroid Build Coastguard Worker
20*61046927SAndroid Build Coastguard Worker::
21*61046927SAndroid Build Coastguard Worker
22*61046927SAndroid Build Coastguard Worker   c05f9682c54560b36e0afa70896233fc73f1ed715e10d1a028b0eb84fd04426f  mesa-22.0.1.tar.xz
23*61046927SAndroid Build Coastguard Worker
24*61046927SAndroid Build Coastguard Worker
25*61046927SAndroid Build Coastguard WorkerNew features
26*61046927SAndroid Build Coastguard Worker------------
27*61046927SAndroid Build Coastguard Worker
28*61046927SAndroid Build Coastguard Worker- None
29*61046927SAndroid Build Coastguard Worker
30*61046927SAndroid Build Coastguard Worker
31*61046927SAndroid Build Coastguard WorkerBug fixes
32*61046927SAndroid Build Coastguard Worker---------
33*61046927SAndroid Build Coastguard Worker
34*61046927SAndroid Build Coastguard Worker- freedreno: crash in PUBG
35*61046927SAndroid Build Coastguard Worker- [regression][bisected] MSVC: Build failure in libmesa_util when targeting x86 32-bit
36*61046927SAndroid Build Coastguard Worker- A crash in radeonsi driver
37*61046927SAndroid Build Coastguard Worker- freedreno: deqp cts fails
38*61046927SAndroid Build Coastguard Worker
39*61046927SAndroid Build Coastguard Worker
40*61046927SAndroid Build Coastguard WorkerChanges
41*61046927SAndroid Build Coastguard Worker-------
42*61046927SAndroid Build Coastguard Worker
43*61046927SAndroid Build Coastguard WorkerAlyssa Rosenzweig (4):
44*61046927SAndroid Build Coastguard Worker
45*61046927SAndroid Build Coastguard Worker- panfrost: Emulate GL_CLAMP on Bifrost
46*61046927SAndroid Build Coastguard Worker- pan/bi: Handle non-2D arrays
47*61046927SAndroid Build Coastguard Worker- panfrost: Fix primitive restart with 32-bit indices
48*61046927SAndroid Build Coastguard Worker- pan/bi: Don't analyze helper reqs in !frag shaders
49*61046927SAndroid Build Coastguard Worker
50*61046927SAndroid Build Coastguard WorkerAnuj Phogat (1):
51*61046927SAndroid Build Coastguard Worker
52*61046927SAndroid Build Coastguard Worker- anv, iris: Add Wa_16011411144 for DG2
53*61046927SAndroid Build Coastguard Worker
54*61046927SAndroid Build Coastguard WorkerConnor Abbott (3):
55*61046927SAndroid Build Coastguard Worker
56*61046927SAndroid Build Coastguard Worker- ir3/ra: Sanitize parallel copy flags better
57*61046927SAndroid Build Coastguard Worker- util/bitset: Fix off-by-one in __bitset_set_range
58*61046927SAndroid Build Coastguard Worker- ir3/lower_spill: Fix corner case with oob offsets
59*61046927SAndroid Build Coastguard Worker
60*61046927SAndroid Build Coastguard WorkerDave Airlie (3):
61*61046927SAndroid Build Coastguard Worker
62*61046927SAndroid Build Coastguard Worker- zink: workaround depth texture mode alpha.
63*61046927SAndroid Build Coastguard Worker- lavapipe: remove broken workaround for zink depth texturing.
64*61046927SAndroid Build Coastguard Worker- crocus: don't map scanout buffers as write-back
65*61046927SAndroid Build Coastguard Worker
66*61046927SAndroid Build Coastguard WorkerDylan Baker (17):
67*61046927SAndroid Build Coastguard Worker
68*61046927SAndroid Build Coastguard Worker- docs: add release notes for 22.0.0
69*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to cc4f0e804e6feee17a657d052f4f2ee32ebe53d0
70*61046927SAndroid Build Coastguard Worker- ci: Fixup some lvp expected passes
71*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to d5870c45ae82c091e72f1258920aa54974e19a36
72*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to dc247e5d4319b644e373534495cc75f41bc7bcd2
73*61046927SAndroid Build Coastguard Worker- .pick_status.json: Mark dd9b8881e0ad84ab1e74d972a8233f5c03e7b37a as denominated
74*61046927SAndroid Build Coastguard Worker- .pick_status.json: Mark 5dbbc0f0a824e4addffeb115631a9c5bcb426c29 as denominated
75*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to acbb0d86f71c950e29df70e357ae08e5ca903a49
76*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update
77*61046927SAndroid Build Coastguard Worker- pick/ui: Fix mypy issue
78*61046927SAndroid Build Coastguard Worker- pick/core: drop the main_sha field
79*61046927SAndroid Build Coastguard Worker- pick/core: Add proper type annotation for update_commits callback
80*61046927SAndroid Build Coastguard Worker- pick/core: Add a method for updating commits
81*61046927SAndroid Build Coastguard Worker- pick/core: Add a MANUAL_RESOLUTION resolution
82*61046927SAndroid Build Coastguard Worker- pick/ui: correctly handle MANUAL_RESOLUTION
83*61046927SAndroid Build Coastguard Worker- core: don't pass the ui back into commit.apply
84*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 8991e646411b73c1e03278267c80758e921f2352
85*61046927SAndroid Build Coastguard Worker
86*61046927SAndroid Build Coastguard WorkerErik Faye-Lund (1):
87*61046927SAndroid Build Coastguard Worker
88*61046927SAndroid Build Coastguard Worker- docs: fixup zink gl 4.3 requirements
89*61046927SAndroid Build Coastguard Worker
90*61046927SAndroid Build Coastguard WorkerGert Wollny (1):
91*61046927SAndroid Build Coastguard Worker
92*61046927SAndroid Build Coastguard Worker- virgl: Fix texture transfers by using a staging resource
93*61046927SAndroid Build Coastguard Worker
94*61046927SAndroid Build Coastguard WorkerIcecream95 (1):
95*61046927SAndroid Build Coastguard Worker
96*61046927SAndroid Build Coastguard Worker- panfrost: Don't initialise the trampolines array
97*61046927SAndroid Build Coastguard Worker
98*61046927SAndroid Build Coastguard WorkerFaith Ekstrand (3):
99*61046927SAndroid Build Coastguard Worker
100*61046927SAndroid Build Coastguard Worker- lavapipe: Reset the free_cmd_buffers list in TrimCommandPool
101*61046927SAndroid Build Coastguard Worker- anv: Allow MSAA resolve with different numbers of planes
102*61046927SAndroid Build Coastguard Worker- spirv: Properly mangle generic pointers
103*61046927SAndroid Build Coastguard Worker
104*61046927SAndroid Build Coastguard WorkerJonathan Gray (1):
105*61046927SAndroid Build Coastguard Worker
106*61046927SAndroid Build Coastguard Worker- util: fix msvc build
107*61046927SAndroid Build Coastguard Worker
108*61046927SAndroid Build Coastguard WorkerKenneth Graunke (1):
109*61046927SAndroid Build Coastguard Worker
110*61046927SAndroid Build Coastguard Worker- iris: Fix MOCS for copy regions
111*61046927SAndroid Build Coastguard Worker
112*61046927SAndroid Build Coastguard WorkerLionel Landwerlin (2):
113*61046927SAndroid Build Coastguard Worker
114*61046927SAndroid Build Coastguard Worker- anv: emit timestamp & availability using the same part of CS
115*61046927SAndroid Build Coastguard Worker- anv: flush tile cache with query copy command
116*61046927SAndroid Build Coastguard Worker
117*61046927SAndroid Build Coastguard WorkerMarek Olšák (1):
118*61046927SAndroid Build Coastguard Worker
119*61046927SAndroid Build Coastguard Worker- amd: add support for gfx1036 and gfx1037 chips
120*61046927SAndroid Build Coastguard Worker
121*61046927SAndroid Build Coastguard WorkerMike Blumenkrantz (23):
122*61046927SAndroid Build Coastguard Worker
123*61046927SAndroid Build Coastguard Worker- llvmpipe: fix debug print iterating in set_framebuffer_state
124*61046927SAndroid Build Coastguard Worker- lavapipe: clamp clear attachments rects
125*61046927SAndroid Build Coastguard Worker- llvmpipe: clamp surface clear geometry
126*61046927SAndroid Build Coastguard Worker- zink: map R8G8B8X8_SRGB -> R8G8B8A8_SRGB
127*61046927SAndroid Build Coastguard Worker- lavapipe: update multisample state after blend state
128*61046927SAndroid Build Coastguard Worker- lavapipe: fix pipeline creation for blend and zs states
129*61046927SAndroid Build Coastguard Worker- aux/trace: rzalloc the context struct
130*61046927SAndroid Build Coastguard Worker- zink: lower dmod on AMD hardware
131*61046927SAndroid Build Coastguard Worker- zink: use 64bit mask for xfb analysis
132*61046927SAndroid Build Coastguard Worker- zink: store the correct number of components for xfb packing outputs
133*61046927SAndroid Build Coastguard Worker- zink: correctly set xfb packed output offsets
134*61046927SAndroid Build Coastguard Worker- lavapipe: use the correct value for dynamic render resolve attachment indexing
135*61046927SAndroid Build Coastguard Worker- lavapipe: skip format checks for EXTENDED_USAGE
136*61046927SAndroid Build Coastguard Worker- lavapipe: run nir_opt_copy_prop_vars during optimization loop
137*61046927SAndroid Build Coastguard Worker- anv: fix xfb usage with rasterizer discard
138*61046927SAndroid Build Coastguard Worker- anv: fix CmdSetColorWriteEnableEXT for maximum rts
139*61046927SAndroid Build Coastguard Worker- anv: fix some dynamic rasterization discard cases in pipeline construction
140*61046927SAndroid Build Coastguard Worker- lavapipe: always clone shader nir for shader states
141*61046927SAndroid Build Coastguard Worker- gallivm: fix oob image detection for cube/1dArray/2dArray/cubeArray
142*61046927SAndroid Build Coastguard Worker- llvmpipe: fix occlusion queries with early depth test
143*61046927SAndroid Build Coastguard Worker- zink: force-add usage when adding last-ref tracking
144*61046927SAndroid Build Coastguard Worker- zink: only update usage on buffer rebind if rebinds occurred
145*61046927SAndroid Build Coastguard Worker- nir/lower_is_helper_invocation: create load_helper_invocation instr with bitsize=1
146*61046927SAndroid Build Coastguard Worker
147*61046927SAndroid Build Coastguard WorkerPierre-Eric Pelloux-Prayer (2):
148*61046927SAndroid Build Coastguard Worker
149*61046927SAndroid Build Coastguard Worker- util/slab: add slab_zalloc
150*61046927SAndroid Build Coastguard Worker- radeonsi: don't clear framebuffer.state before dcc decomp
151*61046927SAndroid Build Coastguard Worker
152*61046927SAndroid Build Coastguard WorkerRob Clark (2):
153*61046927SAndroid Build Coastguard Worker
154*61046927SAndroid Build Coastguard Worker- mesa: Fix discard_framebuffer for fbo vs winsys
155*61046927SAndroid Build Coastguard Worker- freedreno/ir3: Don't try re-swapping cat3 srcs
156*61046927SAndroid Build Coastguard Worker
157*61046927SAndroid Build Coastguard WorkerSagar Ghuge (2):
158*61046927SAndroid Build Coastguard Worker
159*61046927SAndroid Build Coastguard Worker- intel/fs: Add Wa_22013689345
160*61046927SAndroid Build Coastguard Worker- intel/fs: Add Wa_14014435656
161*61046927SAndroid Build Coastguard Worker
162*61046927SAndroid Build Coastguard WorkerSamuel Pitoiset (1):
163*61046927SAndroid Build Coastguard Worker
164*61046927SAndroid Build Coastguard Worker- radv: add reference counting for descriptor set layouts
165*61046927SAndroid Build Coastguard Worker
166*61046927SAndroid Build Coastguard WorkerStefan Dirsch (1):
167*61046927SAndroid Build Coastguard Worker
168*61046927SAndroid Build Coastguard Worker- meson: restore private requires to libdrm in dri.pc file
169