1*61046927SAndroid Build Coastguard WorkerMesa 22.1.7 Release Notes / 2022-09-22 2*61046927SAndroid Build Coastguard Worker====================================== 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 22.1.7 is a bug fix release which fixes bugs found since the 22.1.6 release. 5*61046927SAndroid Build Coastguard Worker 6*61046927SAndroid Build Coastguard WorkerMesa 22.1.7 implements the OpenGL 4.6 API, but the version reported by 7*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 8*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 9*61046927SAndroid Build Coastguard WorkerSome drivers don't support all the features required in OpenGL 4.6. OpenGL 10*61046927SAndroid Build Coastguard Worker4.6 is **only** available if requested at context creation. 11*61046927SAndroid Build Coastguard WorkerCompatibility contexts may report a lower version depending on each driver. 12*61046927SAndroid Build Coastguard Worker 13*61046927SAndroid Build Coastguard WorkerMesa 22.1.7 implements the Vulkan 1.3 API, but the version reported by 14*61046927SAndroid Build Coastguard Workerthe apiVersion property of the VkPhysicalDeviceProperties struct 15*61046927SAndroid Build Coastguard Workerdepends on the particular driver being used. 16*61046927SAndroid Build Coastguard Worker 17*61046927SAndroid Build Coastguard WorkerSHA256 checksum 18*61046927SAndroid Build Coastguard Worker--------------- 19*61046927SAndroid Build Coastguard Worker 20*61046927SAndroid Build Coastguard Worker:: 21*61046927SAndroid Build Coastguard Worker 22*61046927SAndroid Build Coastguard Worker TBD. 23*61046927SAndroid Build Coastguard Worker 24*61046927SAndroid Build Coastguard Worker 25*61046927SAndroid Build Coastguard WorkerNew features 26*61046927SAndroid Build Coastguard Worker------------ 27*61046927SAndroid Build Coastguard Worker 28*61046927SAndroid Build Coastguard Worker- None 29*61046927SAndroid Build Coastguard Worker 30*61046927SAndroid Build Coastguard Worker 31*61046927SAndroid Build Coastguard WorkerBug fixes 32*61046927SAndroid Build Coastguard Worker--------- 33*61046927SAndroid Build Coastguard Worker 34*61046927SAndroid Build Coastguard Worker- [r300] - osu! - Shader optimizations cause black and glitchy rendering 35*61046927SAndroid Build Coastguard Worker- [Bisected] Microsoft CLC: build failure with MSVC and Dshared-llvm=disabled with AMDGPU target available 36*61046927SAndroid Build Coastguard Worker- anv: invalid returns from vkCreateDescriptorPool 37*61046927SAndroid Build Coastguard Worker- turnip: depth/stencil regressions 38*61046927SAndroid Build Coastguard Worker- freedreno / mesa 22.1.3 crashes Firefox Nightly 39*61046927SAndroid Build Coastguard Worker- Trine 4 causing GPU HANG: ecode 12:1:849f7804, in vkr-ring-7 40*61046927SAndroid Build Coastguard Worker- [RadeonSI] Teamfortress 2 crashing frequently with mesa 22.1.1 41*61046927SAndroid Build Coastguard Worker- Unity game segfaults often 42*61046927SAndroid Build Coastguard Worker- Alien Isolation segfaulting in radeonsi_dri.so starting with Mesa 22.1.0 43*61046927SAndroid Build Coastguard Worker 44*61046927SAndroid Build Coastguard Worker 45*61046927SAndroid Build Coastguard WorkerChanges 46*61046927SAndroid Build Coastguard Worker------- 47*61046927SAndroid Build Coastguard Worker 48*61046927SAndroid Build Coastguard WorkerAlyssa Rosenzweig (2): 49*61046927SAndroid Build Coastguard Worker 50*61046927SAndroid Build Coastguard Worker- pan/decode: Fix overrun decoding planes 51*61046927SAndroid Build Coastguard Worker- agx: Fix packing of samplers in texture instrs 52*61046927SAndroid Build Coastguard Worker 53*61046927SAndroid Build Coastguard WorkerAxel Davy (6): 54*61046927SAndroid Build Coastguard Worker 55*61046927SAndroid Build Coastguard Worker- frontend/nine: Skip invalid swvp calls 56*61046927SAndroid Build Coastguard Worker- frontend/nine: Fix buffer tracking out of bounds 57*61046927SAndroid Build Coastguard Worker- frontend/nine: Fix ATOC handling 58*61046927SAndroid Build Coastguard Worker- frontend/nine: Fix cso restore bug 59*61046927SAndroid Build Coastguard Worker- frontend/nine: Fix shader multi-use crash 60*61046927SAndroid Build Coastguard Worker- frontend/nine: Fix ff position_t fallback when w = 0 61*61046927SAndroid Build Coastguard Worker 62*61046927SAndroid Build Coastguard WorkerCharmaine Lee (1): 63*61046927SAndroid Build Coastguard Worker 64*61046927SAndroid Build Coastguard Worker- mesa/st: fix reference to nir->info after nir_to_tgsi 65*61046927SAndroid Build Coastguard Worker 66*61046927SAndroid Build Coastguard WorkerConnor Abbott (2): 67*61046927SAndroid Build Coastguard Worker 68*61046927SAndroid Build Coastguard Worker- tu: Treat CP_WAIT_FOR_ME as a cache invalidate 69*61046927SAndroid Build Coastguard Worker- tu: Fix sysmem depth attachment clear flushing 70*61046927SAndroid Build Coastguard Worker 71*61046927SAndroid Build Coastguard WorkerDave Airlie (1): 72*61046927SAndroid Build Coastguard Worker 73*61046927SAndroid Build Coastguard Worker- draw: don't touch info values that aren't valid. 74*61046927SAndroid Build Coastguard Worker 75*61046927SAndroid Build Coastguard WorkerDmitry Osipenko (1): 76*61046927SAndroid Build Coastguard Worker 77*61046927SAndroid Build Coastguard Worker- virgl: Fix unmapping of blob resources 78*61046927SAndroid Build Coastguard Worker 79*61046927SAndroid Build Coastguard WorkerDylan Baker (6): 80*61046927SAndroid Build Coastguard Worker 81*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 56f331951984e698e4b947d2ad6e34a8444bd62c 82*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to a3bf0da1cbd4b10043c80bf44609a3024b5fcc36 83*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 24b9ad7cd5ebc7cfa5d03cf0f243ea4841c971b9 84*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 74fc367127ccf945f4c649dd6ddff955c802e36e 85*61046927SAndroid Build Coastguard Worker- .pick_status.json: Mark 11ab6087797f805cf158048915c67945613c9a72 as denominated 86*61046927SAndroid Build Coastguard Worker- docs: add release notes for 22.1.7 87*61046927SAndroid Build Coastguard Worker 88*61046927SAndroid Build Coastguard WorkerEmma Anholt (1): 89*61046927SAndroid Build Coastguard Worker 90*61046927SAndroid Build Coastguard Worker- zink: Make sure that we keep the existing ici pNext chain on inserts. 91*61046927SAndroid Build Coastguard Worker 92*61046927SAndroid Build Coastguard WorkerEric Engestrom (4): 93*61046927SAndroid Build Coastguard Worker 94*61046927SAndroid Build Coastguard Worker- docs/features.txt: mark VK_ANDROID_native_buffer as supported on turnip 95*61046927SAndroid Build Coastguard Worker- docs/features.txt: mark VK_ANDROID_native_buffer as supported on v3dv 96*61046927SAndroid Build Coastguard Worker- bin/gen_release_notes.py: bump advertised vulkan version to 1.3 97*61046927SAndroid Build Coastguard Worker- vk/device-select-layer: fix .sType of VkPhysicalDeviceGroupProperties 98*61046927SAndroid Build Coastguard Worker 99*61046927SAndroid Build Coastguard WorkerErik Faye-Lund (4): 100*61046927SAndroid Build Coastguard Worker 101*61046927SAndroid Build Coastguard Worker- gallium/hud: do not use texture-rect for font 102*61046927SAndroid Build Coastguard Worker- docs: fixup link to virgl docs 103*61046927SAndroid Build Coastguard Worker- zink: add have_D32_SFLOAT_S8_UINT boolean 104*61046927SAndroid Build Coastguard Worker- zink: do not use VK_FORMAT_D32_SFLOAT_S8_UINT without checking 105*61046927SAndroid Build Coastguard Worker 106*61046927SAndroid Build Coastguard WorkerFilip Gawin (1): 107*61046927SAndroid Build Coastguard Worker 108*61046927SAndroid Build Coastguard Worker- r300: don't read from output transform_r300_vertex_SEQ/SNE 109*61046927SAndroid Build Coastguard Worker 110*61046927SAndroid Build Coastguard WorkerGeorg Lehmann (1): 111*61046927SAndroid Build Coastguard Worker 112*61046927SAndroid Build Coastguard Worker- aco/ir: Fix swapped nle. 113*61046927SAndroid Build Coastguard Worker 114*61046927SAndroid Build Coastguard WorkerGert Wollny (1): 115*61046927SAndroid Build Coastguard Worker 116*61046927SAndroid Build Coastguard Worker- virgl: honor host caps in shader cash sha evaluation 117*61046927SAndroid Build Coastguard Worker 118*61046927SAndroid Build Coastguard WorkerJesse Natalie (2): 119*61046927SAndroid Build Coastguard Worker 120*61046927SAndroid Build Coastguard Worker- egl/wgl: Delete unused variables/code 121*61046927SAndroid Build Coastguard Worker- egl/wgl: Fix some awkward sizeof formatting 122*61046927SAndroid Build Coastguard Worker 123*61046927SAndroid Build Coastguard WorkerLionel Landwerlin (2): 124*61046927SAndroid Build Coastguard Worker 125*61046927SAndroid Build Coastguard Worker- anv: fixup PIPE_CONTROL restriction on gfx8 126*61046927SAndroid Build Coastguard Worker- anv: don't return incorrect error code for vkCreateDescriptorPool 127*61046927SAndroid Build Coastguard Worker 128*61046927SAndroid Build Coastguard WorkerLiviu Prodea (1): 129*61046927SAndroid Build Coastguard Worker 130*61046927SAndroid Build Coastguard Worker- meson: Microsoft / maybe Intel CLC need the all-targets workaround just like clover 131*61046927SAndroid Build Coastguard Worker 132*61046927SAndroid Build Coastguard WorkerMarcin Ślusarz (3): 133*61046927SAndroid Build Coastguard Worker 134*61046927SAndroid Build Coastguard Worker- intel/compiler: emit URB fences for TASK/MESH 135*61046927SAndroid Build Coastguard Worker- intel/compiler: there are 4 types of fences on gfx >= 12.5 136*61046927SAndroid Build Coastguard Worker- intel/compiler: insert URB fence before task/mesh termination 137*61046927SAndroid Build Coastguard Worker 138*61046927SAndroid Build Coastguard WorkerMarek Olšák (5): 139*61046927SAndroid Build Coastguard Worker 140*61046927SAndroid Build Coastguard Worker- util/u_threaded: fix a CPU storage crash due to an invalid codepath taken 141*61046927SAndroid Build Coastguard Worker- glthread: don't ignore glPushAttrib/glPopAttrib when tracking GL_CULL_FACE 142*61046927SAndroid Build Coastguard Worker- radeonsi: don't assume that TC_ACTION_ENA invalidates L1 cache on gfx9 143*61046927SAndroid Build Coastguard Worker- glthread: unbind framebuffers in glDeleteFramebuffers 144*61046927SAndroid Build Coastguard Worker- glthread: call _mesa_glthread_DeleteBuffers unconditionally 145*61046927SAndroid Build Coastguard Worker 146*61046927SAndroid Build Coastguard WorkerMike Blumenkrantz (15): 147*61046927SAndroid Build Coastguard Worker 148*61046927SAndroid Build Coastguard Worker- lavapipe: fix stencil clears 149*61046927SAndroid Build Coastguard Worker- util/blitter: respect PIPE_TEXTURE_RECT 150*61046927SAndroid Build Coastguard Worker- d3dadapter: fix sw pipe loading 151*61046927SAndroid Build Coastguard Worker- nine: set view_mask=0 152*61046927SAndroid Build Coastguard Worker- zink: fix gfx program cache pruning with generated tcs 153*61046927SAndroid Build Coastguard Worker- zink: don't flag lazy push constant set dirty on batch change 154*61046927SAndroid Build Coastguard Worker- zink: handle mutable swapchain images with dmabuf 155*61046927SAndroid Build Coastguard Worker- zink: init cache_put program fence on program creation 156*61046927SAndroid Build Coastguard Worker- zink: drop mode_changed check from linewidth/depthbias draw updates 157*61046927SAndroid Build Coastguard Worker- nine: check return on resource_get_handle 158*61046927SAndroid Build Coastguard Worker- zink: demote dmabuf tiling to linear if modifiers aren't supported 159*61046927SAndroid Build Coastguard Worker- zink: use modifier_aspect to check for modifier plane in zink_resource_get_param 160*61046927SAndroid Build Coastguard Worker- zink: don't add modifiers if EXT_image_drm_format_modifier isn't present 161*61046927SAndroid Build Coastguard Worker- zink: add all format modifiers when adding for dmabuf export 162*61046927SAndroid Build Coastguard Worker- nir/validate: clamp unsized tex dests to 32bit 163*61046927SAndroid Build Coastguard Worker 164*61046927SAndroid Build Coastguard WorkerMykhailo Skorokhodov (2): 165*61046927SAndroid Build Coastguard Worker 166*61046927SAndroid Build Coastguard Worker- iris: Move Wa_1806527549 and enable by default 167*61046927SAndroid Build Coastguard Worker- anv: Move Wa_1806527549 and enable by default 168*61046927SAndroid Build Coastguard Worker 169*61046927SAndroid Build Coastguard WorkerNanley Chery (2): 170*61046927SAndroid Build Coastguard Worker 171*61046927SAndroid Build Coastguard Worker- anv: Make the D16 reg mode single-sampled 172*61046927SAndroid Build Coastguard Worker- iris: Make the D16 reg mode single-sampled 173*61046927SAndroid Build Coastguard Worker 174*61046927SAndroid Build Coastguard WorkerPavel Ondračka (1): 175*61046927SAndroid Build Coastguard Worker 176*61046927SAndroid Build Coastguard Worker- r300: fix variables detection for paired ALU and TEX instructions in different branches 177*61046927SAndroid Build Coastguard Worker 178*61046927SAndroid Build Coastguard WorkerPierre-Eric Pelloux-Prayer (1): 179*61046927SAndroid Build Coastguard Worker 180*61046927SAndroid Build Coastguard Worker- amdgpu/bo: update uses_secure_bos when importing buffers 181*61046927SAndroid Build Coastguard Worker 182*61046927SAndroid Build Coastguard WorkerQiang Yu (1): 183*61046927SAndroid Build Coastguard Worker 184*61046927SAndroid Build Coastguard Worker- nir/lower_gs_intrinsics: fix primitive count for points 185*61046927SAndroid Build Coastguard Worker 186*61046927SAndroid Build Coastguard WorkerRhys Perry (1): 187*61046927SAndroid Build Coastguard Worker 188*61046927SAndroid Build Coastguard Worker- aco: fix LdsBranchVmemWARHazard with 2+ branch chains 189*61046927SAndroid Build Coastguard Worker 190*61046927SAndroid Build Coastguard WorkerRob Clark (1): 191*61046927SAndroid Build Coastguard Worker 192*61046927SAndroid Build Coastguard Worker- freedreno/drm: Fix potential bo cache vs export crash 193*61046927SAndroid Build Coastguard Worker 194*61046927SAndroid Build Coastguard Workersjfricke (1): 195*61046927SAndroid Build Coastguard Worker 196*61046927SAndroid Build Coastguard Worker- isl: fix bug where sb.MOCS is not being set 197