xref: /aosp_15_r20/external/mesa3d/docs/relnotes/22.1.7.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard WorkerMesa 22.1.7 Release Notes / 2022-09-22
2*61046927SAndroid Build Coastguard Worker======================================
3*61046927SAndroid Build Coastguard Worker
4*61046927SAndroid Build Coastguard WorkerMesa 22.1.7 is a bug fix release which fixes bugs found since the 22.1.6 release.
5*61046927SAndroid Build Coastguard Worker
6*61046927SAndroid Build Coastguard WorkerMesa 22.1.7 implements the OpenGL 4.6 API, but the version reported by
7*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
8*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
9*61046927SAndroid Build Coastguard WorkerSome drivers don't support all the features required in OpenGL 4.6. OpenGL
10*61046927SAndroid Build Coastguard Worker4.6 is **only** available if requested at context creation.
11*61046927SAndroid Build Coastguard WorkerCompatibility contexts may report a lower version depending on each driver.
12*61046927SAndroid Build Coastguard Worker
13*61046927SAndroid Build Coastguard WorkerMesa 22.1.7 implements the Vulkan 1.3 API, but the version reported by
14*61046927SAndroid Build Coastguard Workerthe apiVersion property of the VkPhysicalDeviceProperties struct
15*61046927SAndroid Build Coastguard Workerdepends on the particular driver being used.
16*61046927SAndroid Build Coastguard Worker
17*61046927SAndroid Build Coastguard WorkerSHA256 checksum
18*61046927SAndroid Build Coastguard Worker---------------
19*61046927SAndroid Build Coastguard Worker
20*61046927SAndroid Build Coastguard Worker::
21*61046927SAndroid Build Coastguard Worker
22*61046927SAndroid Build Coastguard Worker    TBD.
23*61046927SAndroid Build Coastguard Worker
24*61046927SAndroid Build Coastguard Worker
25*61046927SAndroid Build Coastguard WorkerNew features
26*61046927SAndroid Build Coastguard Worker------------
27*61046927SAndroid Build Coastguard Worker
28*61046927SAndroid Build Coastguard Worker- None
29*61046927SAndroid Build Coastguard Worker
30*61046927SAndroid Build Coastguard Worker
31*61046927SAndroid Build Coastguard WorkerBug fixes
32*61046927SAndroid Build Coastguard Worker---------
33*61046927SAndroid Build Coastguard Worker
34*61046927SAndroid Build Coastguard Worker- [r300] - osu! - Shader optimizations cause black and glitchy rendering
35*61046927SAndroid Build Coastguard Worker- [Bisected] Microsoft CLC: build failure with MSVC and Dshared-llvm=disabled with AMDGPU target available
36*61046927SAndroid Build Coastguard Worker- anv: invalid returns from vkCreateDescriptorPool
37*61046927SAndroid Build Coastguard Worker- turnip: depth/stencil regressions
38*61046927SAndroid Build Coastguard Worker- freedreno / mesa 22.1.3 crashes Firefox Nightly
39*61046927SAndroid Build Coastguard Worker- Trine 4 causing GPU HANG: ecode 12:1:849f7804, in vkr-ring-7
40*61046927SAndroid Build Coastguard Worker- [RadeonSI] Teamfortress 2 crashing frequently with mesa 22.1.1
41*61046927SAndroid Build Coastguard Worker- Unity game segfaults often
42*61046927SAndroid Build Coastguard Worker- Alien Isolation segfaulting in radeonsi_dri.so starting with Mesa 22.1.0
43*61046927SAndroid Build Coastguard Worker
44*61046927SAndroid Build Coastguard Worker
45*61046927SAndroid Build Coastguard WorkerChanges
46*61046927SAndroid Build Coastguard Worker-------
47*61046927SAndroid Build Coastguard Worker
48*61046927SAndroid Build Coastguard WorkerAlyssa Rosenzweig (2):
49*61046927SAndroid Build Coastguard Worker
50*61046927SAndroid Build Coastguard Worker- pan/decode: Fix overrun decoding planes
51*61046927SAndroid Build Coastguard Worker- agx: Fix packing of samplers in texture instrs
52*61046927SAndroid Build Coastguard Worker
53*61046927SAndroid Build Coastguard WorkerAxel Davy (6):
54*61046927SAndroid Build Coastguard Worker
55*61046927SAndroid Build Coastguard Worker- frontend/nine: Skip invalid swvp calls
56*61046927SAndroid Build Coastguard Worker- frontend/nine: Fix buffer tracking out of bounds
57*61046927SAndroid Build Coastguard Worker- frontend/nine: Fix ATOC handling
58*61046927SAndroid Build Coastguard Worker- frontend/nine: Fix cso restore bug
59*61046927SAndroid Build Coastguard Worker- frontend/nine: Fix shader multi-use crash
60*61046927SAndroid Build Coastguard Worker- frontend/nine: Fix ff position_t fallback when w = 0
61*61046927SAndroid Build Coastguard Worker
62*61046927SAndroid Build Coastguard WorkerCharmaine Lee (1):
63*61046927SAndroid Build Coastguard Worker
64*61046927SAndroid Build Coastguard Worker- mesa/st: fix reference to nir->info after nir_to_tgsi
65*61046927SAndroid Build Coastguard Worker
66*61046927SAndroid Build Coastguard WorkerConnor Abbott (2):
67*61046927SAndroid Build Coastguard Worker
68*61046927SAndroid Build Coastguard Worker- tu: Treat CP_WAIT_FOR_ME as a cache invalidate
69*61046927SAndroid Build Coastguard Worker- tu: Fix sysmem depth attachment clear flushing
70*61046927SAndroid Build Coastguard Worker
71*61046927SAndroid Build Coastguard WorkerDave Airlie (1):
72*61046927SAndroid Build Coastguard Worker
73*61046927SAndroid Build Coastguard Worker- draw: don't touch info values that aren't valid.
74*61046927SAndroid Build Coastguard Worker
75*61046927SAndroid Build Coastguard WorkerDmitry Osipenko (1):
76*61046927SAndroid Build Coastguard Worker
77*61046927SAndroid Build Coastguard Worker- virgl: Fix unmapping of blob resources
78*61046927SAndroid Build Coastguard Worker
79*61046927SAndroid Build Coastguard WorkerDylan Baker (6):
80*61046927SAndroid Build Coastguard Worker
81*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 56f331951984e698e4b947d2ad6e34a8444bd62c
82*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to a3bf0da1cbd4b10043c80bf44609a3024b5fcc36
83*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 24b9ad7cd5ebc7cfa5d03cf0f243ea4841c971b9
84*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 74fc367127ccf945f4c649dd6ddff955c802e36e
85*61046927SAndroid Build Coastguard Worker- .pick_status.json: Mark 11ab6087797f805cf158048915c67945613c9a72 as denominated
86*61046927SAndroid Build Coastguard Worker- docs: add release notes for 22.1.7
87*61046927SAndroid Build Coastguard Worker
88*61046927SAndroid Build Coastguard WorkerEmma Anholt (1):
89*61046927SAndroid Build Coastguard Worker
90*61046927SAndroid Build Coastguard Worker- zink: Make sure that we keep the existing ici pNext chain on inserts.
91*61046927SAndroid Build Coastguard Worker
92*61046927SAndroid Build Coastguard WorkerEric Engestrom (4):
93*61046927SAndroid Build Coastguard Worker
94*61046927SAndroid Build Coastguard Worker- docs/features.txt: mark VK_ANDROID_native_buffer as supported on turnip
95*61046927SAndroid Build Coastguard Worker- docs/features.txt: mark VK_ANDROID_native_buffer as supported on v3dv
96*61046927SAndroid Build Coastguard Worker- bin/gen_release_notes.py: bump advertised vulkan version to 1.3
97*61046927SAndroid Build Coastguard Worker- vk/device-select-layer: fix .sType of VkPhysicalDeviceGroupProperties
98*61046927SAndroid Build Coastguard Worker
99*61046927SAndroid Build Coastguard WorkerErik Faye-Lund (4):
100*61046927SAndroid Build Coastguard Worker
101*61046927SAndroid Build Coastguard Worker- gallium/hud: do not use texture-rect for font
102*61046927SAndroid Build Coastguard Worker- docs: fixup link to virgl docs
103*61046927SAndroid Build Coastguard Worker- zink: add have_D32_SFLOAT_S8_UINT boolean
104*61046927SAndroid Build Coastguard Worker- zink: do not use VK_FORMAT_D32_SFLOAT_S8_UINT without checking
105*61046927SAndroid Build Coastguard Worker
106*61046927SAndroid Build Coastguard WorkerFilip Gawin (1):
107*61046927SAndroid Build Coastguard Worker
108*61046927SAndroid Build Coastguard Worker- r300: don't read from output transform_r300_vertex_SEQ/SNE
109*61046927SAndroid Build Coastguard Worker
110*61046927SAndroid Build Coastguard WorkerGeorg Lehmann (1):
111*61046927SAndroid Build Coastguard Worker
112*61046927SAndroid Build Coastguard Worker- aco/ir: Fix swapped nle.
113*61046927SAndroid Build Coastguard Worker
114*61046927SAndroid Build Coastguard WorkerGert Wollny (1):
115*61046927SAndroid Build Coastguard Worker
116*61046927SAndroid Build Coastguard Worker- virgl: honor host caps in shader cash sha evaluation
117*61046927SAndroid Build Coastguard Worker
118*61046927SAndroid Build Coastguard WorkerJesse Natalie (2):
119*61046927SAndroid Build Coastguard Worker
120*61046927SAndroid Build Coastguard Worker- egl/wgl: Delete unused variables/code
121*61046927SAndroid Build Coastguard Worker- egl/wgl: Fix some awkward sizeof formatting
122*61046927SAndroid Build Coastguard Worker
123*61046927SAndroid Build Coastguard WorkerLionel Landwerlin (2):
124*61046927SAndroid Build Coastguard Worker
125*61046927SAndroid Build Coastguard Worker- anv: fixup PIPE_CONTROL restriction on gfx8
126*61046927SAndroid Build Coastguard Worker- anv: don't return incorrect error code for vkCreateDescriptorPool
127*61046927SAndroid Build Coastguard Worker
128*61046927SAndroid Build Coastguard WorkerLiviu Prodea (1):
129*61046927SAndroid Build Coastguard Worker
130*61046927SAndroid Build Coastguard Worker- meson: Microsoft / maybe Intel CLC need the all-targets workaround just like clover
131*61046927SAndroid Build Coastguard Worker
132*61046927SAndroid Build Coastguard WorkerMarcin Ślusarz (3):
133*61046927SAndroid Build Coastguard Worker
134*61046927SAndroid Build Coastguard Worker- intel/compiler: emit URB fences for TASK/MESH
135*61046927SAndroid Build Coastguard Worker- intel/compiler: there are 4 types of fences on gfx >= 12.5
136*61046927SAndroid Build Coastguard Worker- intel/compiler: insert URB fence before task/mesh termination
137*61046927SAndroid Build Coastguard Worker
138*61046927SAndroid Build Coastguard WorkerMarek Olšák (5):
139*61046927SAndroid Build Coastguard Worker
140*61046927SAndroid Build Coastguard Worker- util/u_threaded: fix a CPU storage crash due to an invalid codepath taken
141*61046927SAndroid Build Coastguard Worker- glthread: don't ignore glPushAttrib/glPopAttrib when tracking GL_CULL_FACE
142*61046927SAndroid Build Coastguard Worker- radeonsi: don't assume that TC_ACTION_ENA invalidates L1 cache on gfx9
143*61046927SAndroid Build Coastguard Worker- glthread: unbind framebuffers in glDeleteFramebuffers
144*61046927SAndroid Build Coastguard Worker- glthread: call _mesa_glthread_DeleteBuffers unconditionally
145*61046927SAndroid Build Coastguard Worker
146*61046927SAndroid Build Coastguard WorkerMike Blumenkrantz (15):
147*61046927SAndroid Build Coastguard Worker
148*61046927SAndroid Build Coastguard Worker- lavapipe: fix stencil clears
149*61046927SAndroid Build Coastguard Worker- util/blitter: respect PIPE_TEXTURE_RECT
150*61046927SAndroid Build Coastguard Worker- d3dadapter: fix sw pipe loading
151*61046927SAndroid Build Coastguard Worker- nine: set view_mask=0
152*61046927SAndroid Build Coastguard Worker- zink: fix gfx program cache pruning with generated tcs
153*61046927SAndroid Build Coastguard Worker- zink: don't flag lazy push constant set dirty on batch change
154*61046927SAndroid Build Coastguard Worker- zink: handle mutable swapchain images with dmabuf
155*61046927SAndroid Build Coastguard Worker- zink: init cache_put program fence on program creation
156*61046927SAndroid Build Coastguard Worker- zink: drop mode_changed check from linewidth/depthbias draw updates
157*61046927SAndroid Build Coastguard Worker- nine: check return on resource_get_handle
158*61046927SAndroid Build Coastguard Worker- zink: demote dmabuf tiling to linear if modifiers aren't supported
159*61046927SAndroid Build Coastguard Worker- zink: use modifier_aspect to check for modifier plane in zink_resource_get_param
160*61046927SAndroid Build Coastguard Worker- zink: don't add modifiers if EXT_image_drm_format_modifier isn't present
161*61046927SAndroid Build Coastguard Worker- zink: add all format modifiers when adding for dmabuf export
162*61046927SAndroid Build Coastguard Worker- nir/validate: clamp unsized tex dests to 32bit
163*61046927SAndroid Build Coastguard Worker
164*61046927SAndroid Build Coastguard WorkerMykhailo Skorokhodov (2):
165*61046927SAndroid Build Coastguard Worker
166*61046927SAndroid Build Coastguard Worker- iris: Move Wa_1806527549 and enable by default
167*61046927SAndroid Build Coastguard Worker- anv: Move Wa_1806527549 and enable by default
168*61046927SAndroid Build Coastguard Worker
169*61046927SAndroid Build Coastguard WorkerNanley Chery (2):
170*61046927SAndroid Build Coastguard Worker
171*61046927SAndroid Build Coastguard Worker- anv: Make the D16 reg mode single-sampled
172*61046927SAndroid Build Coastguard Worker- iris: Make the D16 reg mode single-sampled
173*61046927SAndroid Build Coastguard Worker
174*61046927SAndroid Build Coastguard WorkerPavel Ondračka (1):
175*61046927SAndroid Build Coastguard Worker
176*61046927SAndroid Build Coastguard Worker- r300: fix variables detection for paired ALU and TEX instructions in different branches
177*61046927SAndroid Build Coastguard Worker
178*61046927SAndroid Build Coastguard WorkerPierre-Eric Pelloux-Prayer (1):
179*61046927SAndroid Build Coastguard Worker
180*61046927SAndroid Build Coastguard Worker- amdgpu/bo: update uses_secure_bos when importing buffers
181*61046927SAndroid Build Coastguard Worker
182*61046927SAndroid Build Coastguard WorkerQiang Yu (1):
183*61046927SAndroid Build Coastguard Worker
184*61046927SAndroid Build Coastguard Worker- nir/lower_gs_intrinsics: fix primitive count for points
185*61046927SAndroid Build Coastguard Worker
186*61046927SAndroid Build Coastguard WorkerRhys Perry (1):
187*61046927SAndroid Build Coastguard Worker
188*61046927SAndroid Build Coastguard Worker- aco: fix LdsBranchVmemWARHazard with 2+ branch chains
189*61046927SAndroid Build Coastguard Worker
190*61046927SAndroid Build Coastguard WorkerRob Clark (1):
191*61046927SAndroid Build Coastguard Worker
192*61046927SAndroid Build Coastguard Worker- freedreno/drm: Fix potential bo cache vs export crash
193*61046927SAndroid Build Coastguard Worker
194*61046927SAndroid Build Coastguard Workersjfricke (1):
195*61046927SAndroid Build Coastguard Worker
196*61046927SAndroid Build Coastguard Worker- isl: fix bug where sb.MOCS is not being set
197