1*61046927SAndroid Build Coastguard WorkerMesa 22.3.1 Release Notes / 2022-12-14 2*61046927SAndroid Build Coastguard Worker====================================== 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 22.3.1 is a bug fix release which fixes bugs found since the 22.3.0 release. 5*61046927SAndroid Build Coastguard Worker 6*61046927SAndroid Build Coastguard WorkerMesa 22.3.1 implements the OpenGL 4.6 API, but the version reported by 7*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 8*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 9*61046927SAndroid Build Coastguard WorkerSome drivers don't support all the features required in OpenGL 4.6. OpenGL 10*61046927SAndroid Build Coastguard Worker4.6 is **only** available if requested at context creation. 11*61046927SAndroid Build Coastguard WorkerCompatibility contexts may report a lower version depending on each driver. 12*61046927SAndroid Build Coastguard Worker 13*61046927SAndroid Build Coastguard WorkerMesa 22.3.1 implements the Vulkan 1.3 API, but the version reported by 14*61046927SAndroid Build Coastguard Workerthe apiVersion property of the VkPhysicalDeviceProperties struct 15*61046927SAndroid Build Coastguard Workerdepends on the particular driver being used. 16*61046927SAndroid Build Coastguard Worker 17*61046927SAndroid Build Coastguard WorkerSHA256 checksum 18*61046927SAndroid Build Coastguard Worker--------------- 19*61046927SAndroid Build Coastguard Worker 20*61046927SAndroid Build Coastguard Worker:: 21*61046927SAndroid Build Coastguard Worker 22*61046927SAndroid Build Coastguard Worker 3c9cd611c0859d307aba0659833386abdca4c86162d3c275ba5be62d16cf31eb mesa-22.3.1.tar.xz 23*61046927SAndroid Build Coastguard Worker 24*61046927SAndroid Build Coastguard Worker 25*61046927SAndroid Build Coastguard WorkerNew features 26*61046927SAndroid Build Coastguard Worker------------ 27*61046927SAndroid Build Coastguard Worker 28*61046927SAndroid Build Coastguard Worker- None 29*61046927SAndroid Build Coastguard Worker 30*61046927SAndroid Build Coastguard Worker 31*61046927SAndroid Build Coastguard WorkerBug fixes 32*61046927SAndroid Build Coastguard Worker--------- 33*61046927SAndroid Build Coastguard Worker 34*61046927SAndroid Build Coastguard Worker- Intel Vulkan driver failed to handle robustness behavior for single-layered array images 35*61046927SAndroid Build Coastguard Worker- ANV: single-layer 2D_ARRAY VkImageViews read from base layer instead of out-of-bounds result with robustImageAccess2. 36*61046927SAndroid Build Coastguard Worker- RADV: Doom Eternal: missing reflection with raytracing 37*61046927SAndroid Build Coastguard Worker- DG2 raytracing incorrect rendering on Sascha Willems reflection demo 38*61046927SAndroid Build Coastguard Worker- Intel Vulkan driver: Depth-Stencil MSAA mask behavior changes 39*61046927SAndroid Build Coastguard Worker- [ANV] [A770] The Witcher 3 is a black screen and causes GPU reset 40*61046927SAndroid Build Coastguard Worker- vulkan/hasvk: vkquake: ../src/util/bitpack_helpers.h:61: util_bitpack_uint: Assertion \`v <= max' failed. 41*61046927SAndroid Build Coastguard Worker- [RADV] Death Stranding: Director's Cut (Steam) freezes 6800XT (ring gfx_0.0.0 timeout) 42*61046927SAndroid Build Coastguard Worker- [regression] [bisected] i915 0000:00:02.0: [drm] GPU HANG: ecode 12:1:859ffffb, in CanvasRenderer 43*61046927SAndroid Build Coastguard Worker- [ANV] Geometry corruption/flickering in GravityMark on GFX12+ 44*61046927SAndroid Build Coastguard Worker- NIR validation failed after nir_lower_subgroups 45*61046927SAndroid Build Coastguard Worker 46*61046927SAndroid Build Coastguard Worker 47*61046927SAndroid Build Coastguard WorkerChanges 48*61046927SAndroid Build Coastguard Worker------- 49*61046927SAndroid Build Coastguard Worker 50*61046927SAndroid Build Coastguard WorkerAlyssa Rosenzweig (1): 51*61046927SAndroid Build Coastguard Worker 52*61046927SAndroid Build Coastguard Worker- pan/mdg: Emulate 8-bit with the 16-bit pipe 53*61046927SAndroid Build Coastguard Worker 54*61046927SAndroid Build Coastguard WorkerBas Nieuwenhuizen (1): 55*61046927SAndroid Build Coastguard Worker 56*61046927SAndroid Build Coastguard Worker- radv: Handle nodes with 2 invalid children in internal node converter. 57*61046927SAndroid Build Coastguard Worker 58*61046927SAndroid Build Coastguard WorkerBoyuan Zhang (1): 59*61046927SAndroid Build Coastguard Worker 60*61046927SAndroid Build Coastguard Worker- radeonsi: disable av1 decode for navi24 61*61046927SAndroid Build Coastguard Worker 62*61046927SAndroid Build Coastguard WorkerChia-I Wu (1): 63*61046927SAndroid Build Coastguard Worker 64*61046927SAndroid Build Coastguard Worker- nir: fix nir_link_varying_precision 65*61046927SAndroid Build Coastguard Worker 66*61046927SAndroid Build Coastguard WorkerConnor Abbott (1): 67*61046927SAndroid Build Coastguard Worker 68*61046927SAndroid Build Coastguard Worker- freedreno/fdl: Set sRGB bit for storage images 69*61046927SAndroid Build Coastguard Worker 70*61046927SAndroid Build Coastguard WorkerDaniel Stone (1): 71*61046927SAndroid Build Coastguard Worker 72*61046927SAndroid Build Coastguard Worker- ci: Rebalance radv/grunt testing 73*61046927SAndroid Build Coastguard Worker 74*61046927SAndroid Build Coastguard WorkerDanylo Piliaiev (3): 75*61046927SAndroid Build Coastguard Worker 76*61046927SAndroid Build Coastguard Worker- ir3: Reduce the maximum allowed imm offset for shared var load/store 77*61046927SAndroid Build Coastguard Worker- nir/nir_opt_offsets: Prevent offsets going above max 78*61046927SAndroid Build Coastguard Worker- meson: Do not enable drm for KGSL Turnip build 79*61046927SAndroid Build Coastguard Worker 80*61046927SAndroid Build Coastguard WorkerDave Airlie (1): 81*61046927SAndroid Build Coastguard Worker 82*61046927SAndroid Build Coastguard Worker- glx: fix xshm check to init xshm_opcode. 83*61046927SAndroid Build Coastguard Worker 84*61046927SAndroid Build Coastguard WorkerDawn Han (1): 85*61046927SAndroid Build Coastguard Worker 86*61046927SAndroid Build Coastguard Worker- venus: fix deqp tests failed on iub descriptor type 87*61046927SAndroid Build Coastguard Worker 88*61046927SAndroid Build Coastguard WorkerEric Engestrom (3): 89*61046927SAndroid Build Coastguard Worker 90*61046927SAndroid Build Coastguard Worker- docs: add release notes for 22.3.0 91*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 264a0cabd1dd2a619f24e34f21f767c6bf36fe76 92*61046927SAndroid Build Coastguard Worker- v3dv: skip some invalid tests 93*61046927SAndroid Build Coastguard Worker 94*61046927SAndroid Build Coastguard WorkerErik Faye-Lund (1): 95*61046927SAndroid Build Coastguard Worker 96*61046927SAndroid Build Coastguard Worker- zink: don't use defunct custom-flag 97*61046927SAndroid Build Coastguard Worker 98*61046927SAndroid Build Coastguard WorkerFriedrich Vock (2): 99*61046927SAndroid Build Coastguard Worker 100*61046927SAndroid Build Coastguard Worker- nir: Do not consider phis with incompatible dests equal 101*61046927SAndroid Build Coastguard Worker- radv: Handle NULL miss shaders 102*61046927SAndroid Build Coastguard Worker 103*61046927SAndroid Build Coastguard WorkerGeorg Lehmann (1): 104*61046927SAndroid Build Coastguard Worker 105*61046927SAndroid Build Coastguard Worker- aco: Use wave size specific opcode for s_or in cube map coord code. 106*61046927SAndroid Build Coastguard Worker 107*61046927SAndroid Build Coastguard WorkerIago Toral Quiroga (2): 108*61046927SAndroid Build Coastguard Worker 109*61046927SAndroid Build Coastguard Worker- v3dv: make single-sync paths more explicit 110*61046927SAndroid Build Coastguard Worker- v3dv: fix job serialization for single sync path 111*61046927SAndroid Build Coastguard Worker 112*61046927SAndroid Build Coastguard WorkerIan Romanick (1): 113*61046927SAndroid Build Coastguard Worker 114*61046927SAndroid Build Coastguard Worker- glsl_to_nir: Fix NIR bit-size of ir_triop_bitfield_extract and ir_quadop_bitfield_insert 115*61046927SAndroid Build Coastguard Worker 116*61046927SAndroid Build Coastguard WorkerIván Briano (2): 117*61046927SAndroid Build Coastguard Worker 118*61046927SAndroid Build Coastguard Worker- vulkan: VkPolygonMode has a bit more than two values 119*61046927SAndroid Build Coastguard Worker- hasvk: pipelineStageCreationFeedbackCount is allowed to be 0 120*61046927SAndroid Build Coastguard Worker 121*61046927SAndroid Build Coastguard WorkerJan Alexander Steffens (heftig) (2): 122*61046927SAndroid Build Coastguard Worker 123*61046927SAndroid Build Coastguard Worker- d3d12: Don't crash when libd3d12.so can't be found 124*61046927SAndroid Build Coastguard Worker- dzn: Don't crash when libd3d12.so can't be found 125*61046927SAndroid Build Coastguard Worker 126*61046927SAndroid Build Coastguard WorkerJan Palus (1): 127*61046927SAndroid Build Coastguard Worker 128*61046927SAndroid Build Coastguard Worker- vdpau: allow building vdpau st with virgl only 129*61046927SAndroid Build Coastguard Worker 130*61046927SAndroid Build Coastguard WorkerFaith Ekstrand (4): 131*61046927SAndroid Build Coastguard Worker 132*61046927SAndroid Build Coastguard Worker- nir: Use nir_const_value_for_int in nir_lower_subgroups 133*61046927SAndroid Build Coastguard Worker- st/mesa: Use nir_const_value_for_bool() in ATIFS 134*61046927SAndroid Build Coastguard Worker- r600/nir: Fix u64vec2 immediate lowering 135*61046927SAndroid Build Coastguard Worker- dxil: Use nir_const_value_for_uint in dxil_nir_lower_int_samplers 136*61046927SAndroid Build Coastguard Worker 137*61046927SAndroid Build Coastguard WorkerKenneth Graunke (1): 138*61046927SAndroid Build Coastguard Worker 139*61046927SAndroid Build Coastguard Worker- intel/compiler: Set NoMask on cr0 access for float controls mode 140*61046927SAndroid Build Coastguard Worker 141*61046927SAndroid Build Coastguard WorkerKonstantin Seurer (1): 142*61046927SAndroid Build Coastguard Worker 143*61046927SAndroid Build Coastguard Worker- radv/rra: Set the metadata size correctly 144*61046927SAndroid Build Coastguard Worker 145*61046927SAndroid Build Coastguard WorkerLionel Landwerlin (11): 146*61046927SAndroid Build Coastguard Worker 147*61046927SAndroid Build Coastguard Worker- iris: move bindless surface state heap inside the surface state heap 148*61046927SAndroid Build Coastguard Worker- isl: don't report I915_FORMAT_MOD_Y_TILED_CCS on Gfx8 149*61046927SAndroid Build Coastguard Worker- anv: correctly predicate ray tracing 150*61046927SAndroid Build Coastguard Worker- intel: factor out dispatch PS enabling logic 151*61046927SAndroid Build Coastguard Worker- intel: add missing restriction on fragment simd dispatch 152*61046927SAndroid Build Coastguard Worker- Revert "anv: compile anv_acceleration_structure.c" 153*61046927SAndroid Build Coastguard Worker- intel/nir/rt: fixup primitive id 154*61046927SAndroid Build Coastguard Worker- anv: fixup descriptor copies 155*61046927SAndroid Build Coastguard Worker- isl: make Wa_1806565034 conditional to non robust access 156*61046927SAndroid Build Coastguard Worker- intel/fs: make Wa_1806565034 conditional to non robust access 157*61046927SAndroid Build Coastguard Worker- anv: disable Wa_1806565034 when robustImageAccess is enabled 158*61046927SAndroid Build Coastguard Worker 159*61046927SAndroid Build Coastguard WorkerMarcin Ślusarz (4): 160*61046927SAndroid Build Coastguard Worker 161*61046927SAndroid Build Coastguard Worker- intel/compiler: adjust [store|load]_task_payload.base too 162*61046927SAndroid Build Coastguard Worker- nir/lower_task_shader: allow offsetting of the start of payload 163*61046927SAndroid Build Coastguard Worker- intel/compiler: user payload starts after TUE header & its padding 164*61046927SAndroid Build Coastguard Worker- nir/lower_task_shader: fix task payload corruption when shared memory workaround is enabled 165*61046927SAndroid Build Coastguard Worker 166*61046927SAndroid Build Coastguard WorkerOtavio Pontes (1): 167*61046927SAndroid Build Coastguard Worker 168*61046927SAndroid Build Coastguard Worker- anv/hasvk: Clamping Scissor Rect values in a valid range 169*61046927SAndroid Build Coastguard Worker 170*61046927SAndroid Build Coastguard WorkerPeng Huang (1): 171*61046927SAndroid Build Coastguard Worker 172*61046927SAndroid Build Coastguard Worker- intel: Fix crashes for importing drm buffer 173*61046927SAndroid Build Coastguard Worker 174*61046927SAndroid Build Coastguard WorkerRhys Perry (2): 175*61046927SAndroid Build Coastguard Worker 176*61046927SAndroid Build Coastguard Worker- aco: more carefully apply constant offsets into scratch accesses 177*61046927SAndroid Build Coastguard Worker- aco/ra: don't swap p_create_vector operand with definition blocker for scc 178*61046927SAndroid Build Coastguard Worker 179*61046927SAndroid Build Coastguard WorkerRuijing Dong (2): 180*61046927SAndroid Build Coastguard Worker 181*61046927SAndroid Build Coastguard Worker- radeonsi/vcn: adding av1 decoding film grain block 182*61046927SAndroid Build Coastguard Worker- frontends/va: fix gst videotestsrc h264 enc fail issue. 183*61046927SAndroid Build Coastguard Worker 184*61046927SAndroid Build Coastguard WorkerSamuel Pitoiset (6): 185*61046927SAndroid Build Coastguard Worker 186*61046927SAndroid Build Coastguard Worker- radv: fix emitting invalid color attachments 187*61046927SAndroid Build Coastguard Worker- radv: do not set ZPASS_INCREMENT_DISABLE on GFX11 188*61046927SAndroid Build Coastguard Worker- radv: use LATE_Z for depth/stencil attachments used in feedback loops 189*61046927SAndroid Build Coastguard Worker- radv: fix guardband if the polygon mode is points or lines 190*61046927SAndroid Build Coastguard Worker- radv: fix hashing descriptor set layout 191*61046927SAndroid Build Coastguard Worker- radv: do not remove the PointSize built-in for polygon mode as points 192*61046927SAndroid Build Coastguard Worker 193*61046927SAndroid Build Coastguard WorkerSathishkumar S (4): 194*61046927SAndroid Build Coastguard Worker 195*61046927SAndroid Build Coastguard Worker- radeonsi/vcn: enable yuv422 jpeg decode 196*61046927SAndroid Build Coastguard Worker- radeonsi/vcn: fix regression in yuv422 jpeg decode 197*61046927SAndroid Build Coastguard Worker- frontends/va: fix crash during grayscale rendering 198*61046927SAndroid Build Coastguard Worker- gallium/vl: return the buffer plane order for yuv444p format 199*61046927SAndroid Build Coastguard Worker 200*61046927SAndroid Build Coastguard WorkerSviatoslav Peleshko (1): 201*61046927SAndroid Build Coastguard Worker 202*61046927SAndroid Build Coastguard Worker- anv: Defer flushing PIPE_CONTROL bits forbidden in CCS while in GPGPU mode 203*61046927SAndroid Build Coastguard Worker 204*61046927SAndroid Build Coastguard WorkerTapani Pälli (2): 205*61046927SAndroid Build Coastguard Worker 206*61046927SAndroid Build Coastguard Worker- intel/fs: implement Wa_14017989577 207*61046927SAndroid Build Coastguard Worker- anv: emit sample mask state independent of fragment stage 208