xref: /aosp_15_r20/external/mesa3d/docs/relnotes/22.3.1.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard WorkerMesa 22.3.1 Release Notes / 2022-12-14
2*61046927SAndroid Build Coastguard Worker======================================
3*61046927SAndroid Build Coastguard Worker
4*61046927SAndroid Build Coastguard WorkerMesa 22.3.1 is a bug fix release which fixes bugs found since the 22.3.0 release.
5*61046927SAndroid Build Coastguard Worker
6*61046927SAndroid Build Coastguard WorkerMesa 22.3.1 implements the OpenGL 4.6 API, but the version reported by
7*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
8*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
9*61046927SAndroid Build Coastguard WorkerSome drivers don't support all the features required in OpenGL 4.6. OpenGL
10*61046927SAndroid Build Coastguard Worker4.6 is **only** available if requested at context creation.
11*61046927SAndroid Build Coastguard WorkerCompatibility contexts may report a lower version depending on each driver.
12*61046927SAndroid Build Coastguard Worker
13*61046927SAndroid Build Coastguard WorkerMesa 22.3.1 implements the Vulkan 1.3 API, but the version reported by
14*61046927SAndroid Build Coastguard Workerthe apiVersion property of the VkPhysicalDeviceProperties struct
15*61046927SAndroid Build Coastguard Workerdepends on the particular driver being used.
16*61046927SAndroid Build Coastguard Worker
17*61046927SAndroid Build Coastguard WorkerSHA256 checksum
18*61046927SAndroid Build Coastguard Worker---------------
19*61046927SAndroid Build Coastguard Worker
20*61046927SAndroid Build Coastguard Worker::
21*61046927SAndroid Build Coastguard Worker
22*61046927SAndroid Build Coastguard Worker    3c9cd611c0859d307aba0659833386abdca4c86162d3c275ba5be62d16cf31eb  mesa-22.3.1.tar.xz
23*61046927SAndroid Build Coastguard Worker
24*61046927SAndroid Build Coastguard Worker
25*61046927SAndroid Build Coastguard WorkerNew features
26*61046927SAndroid Build Coastguard Worker------------
27*61046927SAndroid Build Coastguard Worker
28*61046927SAndroid Build Coastguard Worker- None
29*61046927SAndroid Build Coastguard Worker
30*61046927SAndroid Build Coastguard Worker
31*61046927SAndroid Build Coastguard WorkerBug fixes
32*61046927SAndroid Build Coastguard Worker---------
33*61046927SAndroid Build Coastguard Worker
34*61046927SAndroid Build Coastguard Worker- Intel Vulkan driver failed to handle robustness behavior for single-layered array images
35*61046927SAndroid Build Coastguard Worker- ANV: single-layer 2D_ARRAY VkImageViews read from base layer instead of out-of-bounds result with robustImageAccess2.
36*61046927SAndroid Build Coastguard Worker- RADV: Doom Eternal: missing reflection with raytracing
37*61046927SAndroid Build Coastguard Worker- DG2 raytracing incorrect rendering on Sascha Willems reflection demo
38*61046927SAndroid Build Coastguard Worker- Intel Vulkan driver: Depth-Stencil MSAA mask behavior changes
39*61046927SAndroid Build Coastguard Worker- [ANV] [A770] The Witcher 3 is a black screen and causes GPU reset
40*61046927SAndroid Build Coastguard Worker- vulkan/hasvk: vkquake: ../src/util/bitpack_helpers.h:61: util_bitpack_uint: Assertion \`v <= max' failed.
41*61046927SAndroid Build Coastguard Worker- [RADV] Death Stranding: Director's Cut (Steam) freezes 6800XT (ring gfx_0.0.0 timeout)
42*61046927SAndroid Build Coastguard Worker- [regression] [bisected] i915 0000:00:02.0: [drm] GPU HANG: ecode 12:1:859ffffb, in CanvasRenderer
43*61046927SAndroid Build Coastguard Worker- [ANV]  Geometry corruption/flickering in GravityMark  on GFX12+
44*61046927SAndroid Build Coastguard Worker- NIR validation failed after nir_lower_subgroups
45*61046927SAndroid Build Coastguard Worker
46*61046927SAndroid Build Coastguard Worker
47*61046927SAndroid Build Coastguard WorkerChanges
48*61046927SAndroid Build Coastguard Worker-------
49*61046927SAndroid Build Coastguard Worker
50*61046927SAndroid Build Coastguard WorkerAlyssa Rosenzweig (1):
51*61046927SAndroid Build Coastguard Worker
52*61046927SAndroid Build Coastguard Worker- pan/mdg: Emulate 8-bit with the 16-bit pipe
53*61046927SAndroid Build Coastguard Worker
54*61046927SAndroid Build Coastguard WorkerBas Nieuwenhuizen (1):
55*61046927SAndroid Build Coastguard Worker
56*61046927SAndroid Build Coastguard Worker- radv: Handle nodes with 2 invalid children in internal node converter.
57*61046927SAndroid Build Coastguard Worker
58*61046927SAndroid Build Coastguard WorkerBoyuan Zhang (1):
59*61046927SAndroid Build Coastguard Worker
60*61046927SAndroid Build Coastguard Worker- radeonsi: disable av1 decode for navi24
61*61046927SAndroid Build Coastguard Worker
62*61046927SAndroid Build Coastguard WorkerChia-I Wu (1):
63*61046927SAndroid Build Coastguard Worker
64*61046927SAndroid Build Coastguard Worker- nir: fix nir_link_varying_precision
65*61046927SAndroid Build Coastguard Worker
66*61046927SAndroid Build Coastguard WorkerConnor Abbott (1):
67*61046927SAndroid Build Coastguard Worker
68*61046927SAndroid Build Coastguard Worker- freedreno/fdl: Set sRGB bit for storage images
69*61046927SAndroid Build Coastguard Worker
70*61046927SAndroid Build Coastguard WorkerDaniel Stone (1):
71*61046927SAndroid Build Coastguard Worker
72*61046927SAndroid Build Coastguard Worker- ci: Rebalance radv/grunt testing
73*61046927SAndroid Build Coastguard Worker
74*61046927SAndroid Build Coastguard WorkerDanylo Piliaiev (3):
75*61046927SAndroid Build Coastguard Worker
76*61046927SAndroid Build Coastguard Worker- ir3: Reduce the maximum allowed imm offset for shared var load/store
77*61046927SAndroid Build Coastguard Worker- nir/nir_opt_offsets: Prevent offsets going above max
78*61046927SAndroid Build Coastguard Worker- meson: Do not enable drm for KGSL Turnip build
79*61046927SAndroid Build Coastguard Worker
80*61046927SAndroid Build Coastguard WorkerDave Airlie (1):
81*61046927SAndroid Build Coastguard Worker
82*61046927SAndroid Build Coastguard Worker- glx: fix xshm check to init xshm_opcode.
83*61046927SAndroid Build Coastguard Worker
84*61046927SAndroid Build Coastguard WorkerDawn Han (1):
85*61046927SAndroid Build Coastguard Worker
86*61046927SAndroid Build Coastguard Worker- venus: fix deqp tests failed on iub descriptor type
87*61046927SAndroid Build Coastguard Worker
88*61046927SAndroid Build Coastguard WorkerEric Engestrom (3):
89*61046927SAndroid Build Coastguard Worker
90*61046927SAndroid Build Coastguard Worker- docs: add release notes for 22.3.0
91*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 264a0cabd1dd2a619f24e34f21f767c6bf36fe76
92*61046927SAndroid Build Coastguard Worker- v3dv: skip some invalid tests
93*61046927SAndroid Build Coastguard Worker
94*61046927SAndroid Build Coastguard WorkerErik Faye-Lund (1):
95*61046927SAndroid Build Coastguard Worker
96*61046927SAndroid Build Coastguard Worker- zink: don't use defunct custom-flag
97*61046927SAndroid Build Coastguard Worker
98*61046927SAndroid Build Coastguard WorkerFriedrich Vock (2):
99*61046927SAndroid Build Coastguard Worker
100*61046927SAndroid Build Coastguard Worker- nir: Do not consider phis with incompatible dests equal
101*61046927SAndroid Build Coastguard Worker- radv: Handle NULL miss shaders
102*61046927SAndroid Build Coastguard Worker
103*61046927SAndroid Build Coastguard WorkerGeorg Lehmann (1):
104*61046927SAndroid Build Coastguard Worker
105*61046927SAndroid Build Coastguard Worker- aco: Use wave size specific opcode for s_or in cube map coord code.
106*61046927SAndroid Build Coastguard Worker
107*61046927SAndroid Build Coastguard WorkerIago Toral Quiroga (2):
108*61046927SAndroid Build Coastguard Worker
109*61046927SAndroid Build Coastguard Worker- v3dv: make single-sync paths more explicit
110*61046927SAndroid Build Coastguard Worker- v3dv: fix job serialization for single sync path
111*61046927SAndroid Build Coastguard Worker
112*61046927SAndroid Build Coastguard WorkerIan Romanick (1):
113*61046927SAndroid Build Coastguard Worker
114*61046927SAndroid Build Coastguard Worker- glsl_to_nir: Fix NIR bit-size of ir_triop_bitfield_extract and ir_quadop_bitfield_insert
115*61046927SAndroid Build Coastguard Worker
116*61046927SAndroid Build Coastguard WorkerIván Briano (2):
117*61046927SAndroid Build Coastguard Worker
118*61046927SAndroid Build Coastguard Worker- vulkan: VkPolygonMode has a bit more than two values
119*61046927SAndroid Build Coastguard Worker- hasvk: pipelineStageCreationFeedbackCount is allowed to be 0
120*61046927SAndroid Build Coastguard Worker
121*61046927SAndroid Build Coastguard WorkerJan Alexander Steffens (heftig) (2):
122*61046927SAndroid Build Coastguard Worker
123*61046927SAndroid Build Coastguard Worker- d3d12: Don't crash when libd3d12.so can't be found
124*61046927SAndroid Build Coastguard Worker- dzn: Don't crash when libd3d12.so can't be found
125*61046927SAndroid Build Coastguard Worker
126*61046927SAndroid Build Coastguard WorkerJan Palus (1):
127*61046927SAndroid Build Coastguard Worker
128*61046927SAndroid Build Coastguard Worker- vdpau: allow building vdpau st with virgl only
129*61046927SAndroid Build Coastguard Worker
130*61046927SAndroid Build Coastguard WorkerFaith Ekstrand (4):
131*61046927SAndroid Build Coastguard Worker
132*61046927SAndroid Build Coastguard Worker- nir: Use nir_const_value_for_int in nir_lower_subgroups
133*61046927SAndroid Build Coastguard Worker- st/mesa: Use nir_const_value_for_bool() in ATIFS
134*61046927SAndroid Build Coastguard Worker- r600/nir: Fix u64vec2 immediate lowering
135*61046927SAndroid Build Coastguard Worker- dxil: Use nir_const_value_for_uint in dxil_nir_lower_int_samplers
136*61046927SAndroid Build Coastguard Worker
137*61046927SAndroid Build Coastguard WorkerKenneth Graunke (1):
138*61046927SAndroid Build Coastguard Worker
139*61046927SAndroid Build Coastguard Worker- intel/compiler: Set NoMask on cr0 access for float controls mode
140*61046927SAndroid Build Coastguard Worker
141*61046927SAndroid Build Coastguard WorkerKonstantin Seurer (1):
142*61046927SAndroid Build Coastguard Worker
143*61046927SAndroid Build Coastguard Worker- radv/rra: Set the metadata size correctly
144*61046927SAndroid Build Coastguard Worker
145*61046927SAndroid Build Coastguard WorkerLionel Landwerlin (11):
146*61046927SAndroid Build Coastguard Worker
147*61046927SAndroid Build Coastguard Worker- iris: move bindless surface state heap inside the surface state heap
148*61046927SAndroid Build Coastguard Worker- isl: don't report I915_FORMAT_MOD_Y_TILED_CCS on Gfx8
149*61046927SAndroid Build Coastguard Worker- anv: correctly predicate ray tracing
150*61046927SAndroid Build Coastguard Worker- intel: factor out dispatch PS enabling logic
151*61046927SAndroid Build Coastguard Worker- intel: add missing restriction on fragment simd dispatch
152*61046927SAndroid Build Coastguard Worker- Revert "anv: compile anv_acceleration_structure.c"
153*61046927SAndroid Build Coastguard Worker- intel/nir/rt: fixup primitive id
154*61046927SAndroid Build Coastguard Worker- anv: fixup descriptor copies
155*61046927SAndroid Build Coastguard Worker- isl: make Wa_1806565034 conditional to non robust access
156*61046927SAndroid Build Coastguard Worker- intel/fs: make Wa_1806565034 conditional to non robust access
157*61046927SAndroid Build Coastguard Worker- anv: disable Wa_1806565034 when robustImageAccess is enabled
158*61046927SAndroid Build Coastguard Worker
159*61046927SAndroid Build Coastguard WorkerMarcin Ślusarz (4):
160*61046927SAndroid Build Coastguard Worker
161*61046927SAndroid Build Coastguard Worker- intel/compiler: adjust [store|load]_task_payload.base too
162*61046927SAndroid Build Coastguard Worker- nir/lower_task_shader: allow offsetting of the start of payload
163*61046927SAndroid Build Coastguard Worker- intel/compiler: user payload starts after TUE header & its padding
164*61046927SAndroid Build Coastguard Worker- nir/lower_task_shader: fix task payload corruption when shared memory workaround is enabled
165*61046927SAndroid Build Coastguard Worker
166*61046927SAndroid Build Coastguard WorkerOtavio Pontes (1):
167*61046927SAndroid Build Coastguard Worker
168*61046927SAndroid Build Coastguard Worker- anv/hasvk: Clamping Scissor Rect values in a valid range
169*61046927SAndroid Build Coastguard Worker
170*61046927SAndroid Build Coastguard WorkerPeng Huang (1):
171*61046927SAndroid Build Coastguard Worker
172*61046927SAndroid Build Coastguard Worker- intel: Fix crashes for importing drm buffer
173*61046927SAndroid Build Coastguard Worker
174*61046927SAndroid Build Coastguard WorkerRhys Perry (2):
175*61046927SAndroid Build Coastguard Worker
176*61046927SAndroid Build Coastguard Worker- aco: more carefully apply constant offsets into scratch accesses
177*61046927SAndroid Build Coastguard Worker- aco/ra: don't swap p_create_vector operand with definition blocker for scc
178*61046927SAndroid Build Coastguard Worker
179*61046927SAndroid Build Coastguard WorkerRuijing Dong (2):
180*61046927SAndroid Build Coastguard Worker
181*61046927SAndroid Build Coastguard Worker- radeonsi/vcn: adding av1 decoding film grain block
182*61046927SAndroid Build Coastguard Worker- frontends/va: fix gst videotestsrc h264 enc fail issue.
183*61046927SAndroid Build Coastguard Worker
184*61046927SAndroid Build Coastguard WorkerSamuel Pitoiset (6):
185*61046927SAndroid Build Coastguard Worker
186*61046927SAndroid Build Coastguard Worker- radv: fix emitting invalid color attachments
187*61046927SAndroid Build Coastguard Worker- radv: do not set ZPASS_INCREMENT_DISABLE on GFX11
188*61046927SAndroid Build Coastguard Worker- radv: use LATE_Z for depth/stencil attachments used in feedback loops
189*61046927SAndroid Build Coastguard Worker- radv: fix guardband if the polygon mode is points or lines
190*61046927SAndroid Build Coastguard Worker- radv: fix hashing descriptor set layout
191*61046927SAndroid Build Coastguard Worker- radv: do not remove the PointSize built-in for polygon mode as points
192*61046927SAndroid Build Coastguard Worker
193*61046927SAndroid Build Coastguard WorkerSathishkumar S (4):
194*61046927SAndroid Build Coastguard Worker
195*61046927SAndroid Build Coastguard Worker- radeonsi/vcn: enable yuv422 jpeg decode
196*61046927SAndroid Build Coastguard Worker- radeonsi/vcn: fix regression in yuv422 jpeg decode
197*61046927SAndroid Build Coastguard Worker- frontends/va: fix crash during grayscale rendering
198*61046927SAndroid Build Coastguard Worker- gallium/vl: return the buffer plane order for yuv444p format
199*61046927SAndroid Build Coastguard Worker
200*61046927SAndroid Build Coastguard WorkerSviatoslav Peleshko (1):
201*61046927SAndroid Build Coastguard Worker
202*61046927SAndroid Build Coastguard Worker- anv: Defer flushing PIPE_CONTROL bits forbidden in CCS while in GPGPU mode
203*61046927SAndroid Build Coastguard Worker
204*61046927SAndroid Build Coastguard WorkerTapani Pälli (2):
205*61046927SAndroid Build Coastguard Worker
206*61046927SAndroid Build Coastguard Worker- intel/fs: implement Wa_14017989577
207*61046927SAndroid Build Coastguard Worker- anv: emit sample mask state independent of fragment stage
208