xref: /aosp_15_r20/external/mesa3d/docs/relnotes/23.0.2.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard WorkerMesa 23.0.2 Release Notes / 2023-04-07
2*61046927SAndroid Build Coastguard Worker======================================
3*61046927SAndroid Build Coastguard Worker
4*61046927SAndroid Build Coastguard WorkerMesa 23.0.2 is a bug fix release which fixes bugs found since the 23.0.1 release.
5*61046927SAndroid Build Coastguard Worker
6*61046927SAndroid Build Coastguard WorkerMesa 23.0.2 implements the OpenGL 4.6 API, but the version reported by
7*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
8*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
9*61046927SAndroid Build Coastguard WorkerSome drivers don't support all the features required in OpenGL 4.6. OpenGL
10*61046927SAndroid Build Coastguard Worker4.6 is **only** available if requested at context creation.
11*61046927SAndroid Build Coastguard WorkerCompatibility contexts may report a lower version depending on each driver.
12*61046927SAndroid Build Coastguard Worker
13*61046927SAndroid Build Coastguard WorkerMesa 23.0.2 implements the Vulkan 1.3 API, but the version reported by
14*61046927SAndroid Build Coastguard Workerthe apiVersion property of the VkPhysicalDeviceProperties struct
15*61046927SAndroid Build Coastguard Workerdepends on the particular driver being used.
16*61046927SAndroid Build Coastguard Worker
17*61046927SAndroid Build Coastguard WorkerSHA256 checksum
18*61046927SAndroid Build Coastguard Worker---------------
19*61046927SAndroid Build Coastguard Worker
20*61046927SAndroid Build Coastguard Worker::
21*61046927SAndroid Build Coastguard Worker
22*61046927SAndroid Build Coastguard Worker    1b7d3399fc6f16f030361f925d33ebc7600cbf98094582f54775b6a1180529e7  mesa-23.0.2.tar.xz
23*61046927SAndroid Build Coastguard Worker
24*61046927SAndroid Build Coastguard Worker
25*61046927SAndroid Build Coastguard Worker
26*61046927SAndroid Build Coastguard WorkerNew features
27*61046927SAndroid Build Coastguard Worker------------
28*61046927SAndroid Build Coastguard Worker
29*61046927SAndroid Build Coastguard Worker- None
30*61046927SAndroid Build Coastguard Worker
31*61046927SAndroid Build Coastguard Worker
32*61046927SAndroid Build Coastguard WorkerBug fixes
33*61046927SAndroid Build Coastguard Worker---------
34*61046927SAndroid Build Coastguard Worker
35*61046927SAndroid Build Coastguard Worker- allwinner a64: DRM_IOCTL_MODE_CREATE_DUMB failed: Cannot allocate memory after some time of apps usage
36*61046927SAndroid Build Coastguard Worker- mesa: index buffer leaking
37*61046927SAndroid Build Coastguard Worker- RadeonSI: null dereference in amdgpu_cs_add_buffer, potential refcount mismatch, running BeyondAllReason
38*61046927SAndroid Build Coastguard Worker- eglCreateImageKHR, error: EGL_BAD_ALLOC (0x3003), message: "createImageFromDmaBufs failed" on AMD multi-gpu with explicit format modifiers
39*61046927SAndroid Build Coastguard Worker- libgrl.a installed but not used?
40*61046927SAndroid Build Coastguard Worker- radv: crash compiling UE5 lumen hardware RT shader
41*61046927SAndroid Build Coastguard Worker- aco: unused vtmp_in_loop
42*61046927SAndroid Build Coastguard Worker- radv,nir: dEQP-VK.ray_query.builtin.rayqueryterminate.* failures
43*61046927SAndroid Build Coastguard Worker- glsl compiled error when the RHS of operator \`>>` is int64_t by enabling GL_ARB_gpu_shader_int64 extension
44*61046927SAndroid Build Coastguard Worker- QPainter fails to render multiple shapes with a brush set since Mesa 23.0
45*61046927SAndroid Build Coastguard Worker- eglSwapBuffers blocks in wayland when it's wl_surface_frame event is stolen.
46*61046927SAndroid Build Coastguard Worker- plasmashell sometimes hangs with mesa_glthread
47*61046927SAndroid Build Coastguard Worker- pps_device.h:23:11: error: ‘uint32_t’ does not name a type
48*61046927SAndroid Build Coastguard Worker
49*61046927SAndroid Build Coastguard Worker
50*61046927SAndroid Build Coastguard WorkerChanges
51*61046927SAndroid Build Coastguard Worker-------
52*61046927SAndroid Build Coastguard Worker
53*61046927SAndroid Build Coastguard WorkerAlyssa Rosenzweig (1):
54*61046927SAndroid Build Coastguard Worker
55*61046927SAndroid Build Coastguard Worker- panfrost: Don't round up Midgard polygon list BOs
56*61046927SAndroid Build Coastguard Worker
57*61046927SAndroid Build Coastguard WorkerDaniel Schürmann (2):
58*61046927SAndroid Build Coastguard Worker
59*61046927SAndroid Build Coastguard Worker- radv/rt: place any-hit scratch vars after intersection scratch vars
60*61046927SAndroid Build Coastguard Worker- radv/rt: Fix any_hit scratch variables.
61*61046927SAndroid Build Coastguard Worker
62*61046927SAndroid Build Coastguard WorkerDavid Heidelberg (1):
63*61046927SAndroid Build Coastguard Worker
64*61046927SAndroid Build Coastguard Worker- aco: drop leftover variable
65*61046927SAndroid Build Coastguard Worker
66*61046927SAndroid Build Coastguard WorkerDylan Baker (5):
67*61046927SAndroid Build Coastguard Worker
68*61046927SAndroid Build Coastguard Worker- docs: Add sha256 sum for 23.0.1
69*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 5e9ea154849ebe19b96a243b9716bd264545bf8b
70*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 2cc9364c2061fe4a66398678cabf61e3464e4d77
71*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 7abd8c499b4388f1e2947d78c59aafa0b52c254a
72*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to debc543904235ed7dfc14217bf43f33f9f768e5a
73*61046927SAndroid Build Coastguard Worker
74*61046927SAndroid Build Coastguard WorkerEmma Anholt (1):
75*61046927SAndroid Build Coastguard Worker
76*61046927SAndroid Build Coastguard Worker- turnip: Don't push inline uniform buffer contents outside constlen.
77*61046927SAndroid Build Coastguard Worker
78*61046927SAndroid Build Coastguard WorkerEric Engestrom (1):
79*61046927SAndroid Build Coastguard Worker
80*61046927SAndroid Build Coastguard Worker- v3d: fix \`dirty` bitset being too small to accept V3D_DIRTY_SSBO
81*61046927SAndroid Build Coastguard Worker
82*61046927SAndroid Build Coastguard WorkerErico Nunes (1):
83*61046927SAndroid Build Coastguard Worker
84*61046927SAndroid Build Coastguard Worker- lima: don't use resource_from_handle while creating scanout
85*61046927SAndroid Build Coastguard Worker
86*61046927SAndroid Build Coastguard WorkerFilip Gawin (1):
87*61046927SAndroid Build Coastguard Worker
88*61046927SAndroid Build Coastguard Worker- crocus: don't quantize the clear value
89*61046927SAndroid Build Coastguard Worker
90*61046927SAndroid Build Coastguard WorkerFrancisco Jerez (1):
91*61046927SAndroid Build Coastguard Worker
92*61046927SAndroid Build Coastguard Worker- intel/fs: Fix register coalesce in presence of force_writemask_all copy source writes.
93*61046927SAndroid Build Coastguard Worker
94*61046927SAndroid Build Coastguard WorkerGert Wollny (1):
95*61046927SAndroid Build Coastguard Worker
96*61046927SAndroid Build Coastguard Worker- r600/sfn: fix container allocators
97*61046927SAndroid Build Coastguard Worker
98*61046927SAndroid Build Coastguard WorkerIago Toral Quiroga (1):
99*61046927SAndroid Build Coastguard Worker
100*61046927SAndroid Build Coastguard Worker- vulkan/wsi/display: set pDisplay to NULL on error
101*61046927SAndroid Build Coastguard Worker
102*61046927SAndroid Build Coastguard WorkerIlya K (1):
103*61046927SAndroid Build Coastguard Worker
104*61046927SAndroid Build Coastguard Worker- intel/vk/grl: don't install libgrl.a
105*61046927SAndroid Build Coastguard Worker
106*61046927SAndroid Build Coastguard WorkerIsabella Basso (2):
107*61046927SAndroid Build Coastguard Worker
108*61046927SAndroid Build Coastguard Worker- nir/algebraic: insert patterns inside optimizations list
109*61046927SAndroid Build Coastguard Worker- nir/algebraic: remove duplicate bool conversion lowerings
110*61046927SAndroid Build Coastguard Worker
111*61046927SAndroid Build Coastguard WorkerIván Briano (1):
112*61046927SAndroid Build Coastguard Worker
113*61046927SAndroid Build Coastguard Worker- vulkan/wsi/display: do not dereference a NULL pointer
114*61046927SAndroid Build Coastguard Worker
115*61046927SAndroid Build Coastguard WorkerJesse Natalie (2):
116*61046927SAndroid Build Coastguard Worker
117*61046927SAndroid Build Coastguard Worker- nir: Propagate alignment when rematerializing cast derefs
118*61046927SAndroid Build Coastguard Worker- microsoft/compiler: Fix setting bit 31 in feature flags
119*61046927SAndroid Build Coastguard Worker
120*61046927SAndroid Build Coastguard WorkerKai-Heng Feng (2):
121*61046927SAndroid Build Coastguard Worker
122*61046927SAndroid Build Coastguard Worker- iris: Retry DRM_IOCTL_I915_GEM_EXECBUFFER2 on ENOMEM
123*61046927SAndroid Build Coastguard Worker- Revert "iris: Avoid abort() if kernel can't allocate memory"
124*61046927SAndroid Build Coastguard Worker
125*61046927SAndroid Build Coastguard WorkerKarol Herbst (3):
126*61046927SAndroid Build Coastguard Worker
127*61046927SAndroid Build Coastguard Worker- nvc0: enable fp helper invocation memory loads on Turing+
128*61046927SAndroid Build Coastguard Worker- rusticl/util: extract offset_of macro
129*61046927SAndroid Build Coastguard Worker- rusticl/icd: Make it work in case Rustc shuffles struct around
130*61046927SAndroid Build Coastguard Worker
131*61046927SAndroid Build Coastguard WorkerKonstantin Seurer (3):
132*61046927SAndroid Build Coastguard Worker
133*61046927SAndroid Build Coastguard Worker- radv/sqtt: Skip dumping pipeline libraries
134*61046927SAndroid Build Coastguard Worker- radv/rt: Handle load_constant instructions when inlining shaders
135*61046927SAndroid Build Coastguard Worker- nir/lower_shader_calls: Remat derefs before lowering resumes
136*61046927SAndroid Build Coastguard Worker
137*61046927SAndroid Build Coastguard WorkerLang Yu (1):
138*61046927SAndroid Build Coastguard Worker
139*61046927SAndroid Build Coastguard Worker- amd/common: fix a typo
140*61046927SAndroid Build Coastguard Worker
141*61046927SAndroid Build Coastguard WorkerLionel Landwerlin (12):
142*61046927SAndroid Build Coastguard Worker
143*61046927SAndroid Build Coastguard Worker- intel/fs: don't SEND messages as partial writes
144*61046927SAndroid Build Coastguard Worker- intel/fs: fix nir_opt_peephole_ffma max vec assumption
145*61046927SAndroid Build Coastguard Worker- intel/fs: fixup sources number from opt_algebraic
146*61046927SAndroid Build Coastguard Worker- intel/fs: fix subgroup invocation read bounds checking
147*61046927SAndroid Build Coastguard Worker- anv: fix incorrect utrace bo release
148*61046927SAndroid Build Coastguard Worker- anv: implement recommended flush/wait of AUX-TT invalidation
149*61046927SAndroid Build Coastguard Worker- iris: implement recommended flush/wait of AUX-TT invalidation
150*61046927SAndroid Build Coastguard Worker- anv: take care of maxStorageBufferRange being uint32_t
151*61046927SAndroid Build Coastguard Worker- isl: update max buffer size for SKL+
152*61046927SAndroid Build Coastguard Worker- intel/perf: fix OA format selection on MTL
153*61046927SAndroid Build Coastguard Worker- intel/fs: don't consider fixup_nomask_control_flow SENDs predicate
154*61046927SAndroid Build Coastguard Worker- intel/fs: UNDEF fixup_nomask_control_flow temp register
155*61046927SAndroid Build Coastguard Worker
156*61046927SAndroid Build Coastguard WorkerLynne (1):
157*61046927SAndroid Build Coastguard Worker
158*61046927SAndroid Build Coastguard Worker- aco_validate: allow for wave32 in p_dual_src_export_gfx11
159*61046927SAndroid Build Coastguard Worker
160*61046927SAndroid Build Coastguard WorkerMarcin Ślusarz (1):
161*61046927SAndroid Build Coastguard Worker
162*61046927SAndroid Build Coastguard Worker- anv,hasvk: remove stale comments
163*61046927SAndroid Build Coastguard Worker
164*61046927SAndroid Build Coastguard WorkerMarek Olšák (1):
165*61046927SAndroid Build Coastguard Worker
166*61046927SAndroid Build Coastguard Worker- vbo: fix current attribs not updating gallium vertex elements
167*61046927SAndroid Build Coastguard Worker
168*61046927SAndroid Build Coastguard WorkerMike Blumenkrantz (9):
169*61046927SAndroid Build Coastguard Worker
170*61046927SAndroid Build Coastguard Worker- aux/trace: delete GALLIUM_TRACE_NIR log message
171*61046927SAndroid Build Coastguard Worker- zink: track tc fences better
172*61046927SAndroid Build Coastguard Worker- zink: double check layouts for possible feedback loop images
173*61046927SAndroid Build Coastguard Worker- zink: handle swapchain creation failure less lazily
174*61046927SAndroid Build Coastguard Worker- aux/trace: fix GALLIUM_TRACE_NIR handling
175*61046927SAndroid Build Coastguard Worker- llvmpipe: fix linear fs analysis with nonzero fs outputs
176*61046927SAndroid Build Coastguard Worker- llvmpipe: fix handling of unused color attachments
177*61046927SAndroid Build Coastguard Worker- zink: block resolves where src extents > dst extents
178*61046927SAndroid Build Coastguard Worker- zink: flag vertex buffers for rebind after vstate draws
179*61046927SAndroid Build Coastguard Worker
180*61046927SAndroid Build Coastguard WorkerPatrick Lerda (1):
181*61046927SAndroid Build Coastguard Worker
182*61046927SAndroid Build Coastguard Worker- r600: fix typo that could lead to a possible crash
183*61046927SAndroid Build Coastguard Worker
184*61046927SAndroid Build Coastguard WorkerPierre-Eric Pelloux-Prayer (5):
185*61046927SAndroid Build Coastguard Worker
186*61046927SAndroid Build Coastguard Worker- yegl/wayland: fix glthread deadlocks
187*61046927SAndroid Build Coastguard Worker- Revert "driconf: add a workaround for plasmashell freezing"
188*61046927SAndroid Build Coastguard Worker- radeonsi: don't use alignment_log2 of imported buffers
189*61046927SAndroid Build Coastguard Worker- mesa: fix invalid index_bo refcounting
190*61046927SAndroid Build Coastguard Worker- util/vbuf: fix index_bo leak
191*61046927SAndroid Build Coastguard Worker
192*61046927SAndroid Build Coastguard WorkerQiang Yu (2):
193*61046927SAndroid Build Coastguard Worker
194*61046927SAndroid Build Coastguard Worker- ac/llvm: respect channel_type when ac_build_buffer_load
195*61046927SAndroid Build Coastguard Worker- ac/llvm: add missing type convert for nir_load_buffer_amd
196*61046927SAndroid Build Coastguard Worker
197*61046927SAndroid Build Coastguard WorkerRhys Perry (1):
198*61046927SAndroid Build Coastguard Worker
199*61046927SAndroid Build Coastguard Worker- aco: fix nir_var_shader_out barriers for task shaders
200*61046927SAndroid Build Coastguard Worker
201*61046927SAndroid Build Coastguard WorkerSonny Jiang (1):
202*61046927SAndroid Build Coastguard Worker
203*61046927SAndroid Build Coastguard Worker- gallium/pipe: change PIPE_DEFAULT_DECODER_FEEDBACK_TIMEOUT_NS to 1 second
204*61046927SAndroid Build Coastguard Worker
205*61046927SAndroid Build Coastguard WorkerSviatoslav Peleshko (1):
206*61046927SAndroid Build Coastguard Worker
207*61046927SAndroid Build Coastguard Worker- glsl: Fix codegen for constant ir_binop_{l,r}shift with mixed types
208*61046927SAndroid Build Coastguard Worker
209*61046927SAndroid Build Coastguard WorkerTapani Pälli (1):
210*61046927SAndroid Build Coastguard Worker
211*61046927SAndroid Build Coastguard Worker- anv: use primitive ID override when shader does not supply it
212*61046927SAndroid Build Coastguard Worker
213*61046927SAndroid Build Coastguard WorkerTimothy Arceri (2):
214*61046927SAndroid Build Coastguard Worker
215*61046927SAndroid Build Coastguard Worker- glsl: allow 64-bit integer on RHS of shift
216*61046927SAndroid Build Coastguard Worker- util/00-mesa-defaults: add Akka Arrh workaround
217*61046927SAndroid Build Coastguard Worker
218*61046927SAndroid Build Coastguard WorkerTimur Kristóf (3):
219*61046927SAndroid Build Coastguard Worker
220*61046927SAndroid Build Coastguard Worker- ac/nir: Store only lowest 8 bits for task draw ring DWORD3.
221*61046927SAndroid Build Coastguard Worker- aco: Consider p_cbranch_nz as divergent branch too.
222*61046927SAndroid Build Coastguard Worker- aco: Don't remove exec writes that also write other registers.
223*61046927SAndroid Build Coastguard Worker
224*61046927SAndroid Build Coastguard WorkerVinson Lee (1):
225*61046927SAndroid Build Coastguard Worker
226*61046927SAndroid Build Coastguard Worker- pps: Fix build errors.
227*61046927SAndroid Build Coastguard Worker
228*61046927SAndroid Build Coastguard Workerantonino (4):
229*61046927SAndroid Build Coastguard Worker
230*61046927SAndroid Build Coastguard Worker- zink: fix \`final_hash` update in \`zink_gfx_program_update`
231*61046927SAndroid Build Coastguard Worker- mesa: correctly allocate space for converted primtives
232*61046927SAndroid Build Coastguard Worker- nir: handle primitives with adjacency
233*61046927SAndroid Build Coastguard Worker- nir: avoid generating conflicting output variables
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