1*61046927SAndroid Build Coastguard WorkerMesa 6.5.3 Release Notes / April 27, 2007 2*61046927SAndroid Build Coastguard Worker========================================= 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 6.5.3 is a development release with many changes and new features. 5*61046927SAndroid Build Coastguard WorkerMesa 7.0 is expected to follow shortly. 6*61046927SAndroid Build Coastguard Worker 7*61046927SAndroid Build Coastguard WorkerMD5 checksums 8*61046927SAndroid Build Coastguard Worker------------- 9*61046927SAndroid Build Coastguard Worker 10*61046927SAndroid Build Coastguard Worker:: 11*61046927SAndroid Build Coastguard Worker 12*61046927SAndroid Build Coastguard Worker 39f33ea64e34e2d5b20640b008b57649 MesaLib-6.5.3.tar.gz 13*61046927SAndroid Build Coastguard Worker 46359457147c469745f24b5074a186f0 MesaLib-6.5.3.tar.bz2 14*61046927SAndroid Build Coastguard Worker a8946fa861634ce15971396f47992c41 MesaLib-6.5.3.zip 15*61046927SAndroid Build Coastguard Worker 08e26948d57eaca74d02a530b2d8106e MesaDemos-6.5.3.tar.gz 16*61046927SAndroid Build Coastguard Worker 8af91773ab2653fe537499676b05f2e8 MesaDemos-6.5.3.tar.bz2 17*61046927SAndroid Build Coastguard Worker 783f81b171bf89b0929abc894efd25a6 MesaDemos-6.5.3.zip 18*61046927SAndroid Build Coastguard Worker 9467d415388fe1ad82991fb20704b812 MesaGLUT-6.5.3.tar.gz 19*61046927SAndroid Build Coastguard Worker 360843e46b7ebb6909290b023f9b26fa MesaGLUT-6.5.3.tar.bz2 20*61046927SAndroid Build Coastguard Worker 7686065e5c15a30de08a1610860b6840 MesaGLUT-6.5.3.zip 21*61046927SAndroid Build Coastguard Worker 22*61046927SAndroid Build Coastguard WorkerShared library numbering 23*61046927SAndroid Build Coastguard Worker------------------------ 24*61046927SAndroid Build Coastguard Worker 25*61046927SAndroid Build Coastguard WorkerMesa 6.5.3 supports the OpenGL 2.0/2.1 API. However, the (unix) shared 26*61046927SAndroid Build Coastguard Workerlibrary version is still 1.5 (i.e. libGL.so.1.5.xxxxxx). Bumping the 27*61046927SAndroid Build Coastguard Workershared library version to 2.x would cause linking problems with existing 28*61046927SAndroid Build Coastguard WorkerOpenGL applications. Since OpenGL 2.x is backward compatible with OpenGL 29*61046927SAndroid Build Coastguard Worker1.x the shared library version number doesn't have to be incremented 30*61046927SAndroid Build Coastguard Worker(which would indicate an incompatible ABI). 31*61046927SAndroid Build Coastguard Worker 32*61046927SAndroid Build Coastguard WorkerOther OpenGL vendors name their OpenGL 2.x libraries libGL.so.1.0.xxxxx 33*61046927SAndroid Build Coastguard Workerfor the same reason. 34*61046927SAndroid Build Coastguard Worker 35*61046927SAndroid Build Coastguard WorkerNew features 36*61046927SAndroid Build Coastguard Worker------------ 37*61046927SAndroid Build Coastguard Worker 38*61046927SAndroid Build Coastguard Worker- OpenGL 2.0 and 2.1 API support. 39*61046927SAndroid Build Coastguard Worker- Entirely new Shading Language code generator. See the :doc:`Shading 40*61046927SAndroid Build Coastguard Worker Language <../shading>` page for more information. 41*61046927SAndroid Build Coastguard Worker- Much faster software execution of vertex, fragment shaders. 42*61046927SAndroid Build Coastguard Worker- New vertex buffer object (vbo) infrastructure 43*61046927SAndroid Build Coastguard Worker- Updated glext.h file (version 39) 44*61046927SAndroid Build Coastguard Worker- Updated glxext.h file (version 19) 45*61046927SAndroid Build Coastguard Worker- GL_MAX_DRAWBUFFERS is now 4 (software rendering) so "multiple render 46*61046927SAndroid Build Coastguard Worker targets" are really supported. 47*61046927SAndroid Build Coastguard Worker 48*61046927SAndroid Build Coastguard WorkerBug fixes 49*61046927SAndroid Build Coastguard Worker--------- 50*61046927SAndroid Build Coastguard Worker 51*61046927SAndroid Build Coastguard Worker- Fog was errantly applied when a fragment shader was enabled (bug 52*61046927SAndroid Build Coastguard Worker 9346) 53*61046927SAndroid Build Coastguard Worker- glPush/PopClientAttrib didn't handle VBO bindings correctly (bug 54*61046927SAndroid Build Coastguard Worker 9445) 55*61046927SAndroid Build Coastguard Worker- With 32-bit Z buffer, the fragment Z of lines and points was 56*61046927SAndroid Build Coastguard Worker sometimes wrong. 57*61046927SAndroid Build Coastguard Worker- GL_POST_CONVOLUTION_ALPHA_BIAS/SCALE was broken. 58*61046927SAndroid Build Coastguard Worker- 1D convolution state could effect 2D image transfers 59*61046927SAndroid Build Coastguard Worker- Overlapping glCopyPixels with negative Y zoom didn't work (bug 10521) 60*61046927SAndroid Build Coastguard Worker- Fixed a number of framebuffer/renderbuffer reference counting bugs 61*61046927SAndroid Build Coastguard Worker- Fixed a few bugs in software-emulated alpha planes 62*61046927SAndroid Build Coastguard Worker- Assorted minor bug fixes in glCopy/DrawPixels, glPixelZoom, etc. 63*61046927SAndroid Build Coastguard Worker- Assorted DRI driver bug fixes. 64*61046927SAndroid Build Coastguard Worker- Fixed a number of bugs that prevented "depth-peeling" rendering from 65*61046927SAndroid Build Coastguard Worker working. 66*61046927SAndroid Build Coastguard Worker 67*61046927SAndroid Build Coastguard WorkerInternal code changes 68*61046927SAndroid Build Coastguard Worker--------------------- 69*61046927SAndroid Build Coastguard Worker 70*61046927SAndroid Build Coastguard Worker- Old array_cache module replaced by new vbo module. All geometry 71*61046927SAndroid Build Coastguard Worker rendering is now cast in the form of vertex buffer objects. 72*61046927SAndroid Build Coastguard Worker- Massive changes to the Shading Language compiler and related state. 73*61046927SAndroid Build Coastguard Worker- Vertex/fragment shaders are compiled into GPU instructions and 74*61046927SAndroid Build Coastguard Worker programs very similar to GL_ARB_vertex/fragment_program. 75*61046927SAndroid Build Coastguard Worker- Vertex and fragment programs are executed with the same code now. 76*61046927SAndroid Build Coastguard Worker- The SSE-optimized vertex program path has been removed since it 77*61046927SAndroid Build Coastguard Worker didn't support more than 12 temp registers, didn't support 78*61046927SAndroid Build Coastguard Worker branching/looping, etc. 79*61046927SAndroid Build Coastguard Worker 80*61046927SAndroid Build Coastguard WorkerTo Do (someday) items 81*61046927SAndroid Build Coastguard Worker--------------------- 82*61046927SAndroid Build Coastguard Worker 83*61046927SAndroid Build Coastguard Worker- Switch to freeglut 84*61046927SAndroid Build Coastguard Worker- Fix linux-glide target/driver. 85*61046927SAndroid Build Coastguard Worker- Improved lambda and derivative calculation for frag progs. 86*61046927SAndroid Build Coastguard Worker 87*61046927SAndroid Build Coastguard WorkerDriver Status 88*61046927SAndroid Build Coastguard Worker------------- 89*61046927SAndroid Build Coastguard Worker 90*61046927SAndroid Build Coastguard Worker:: 91*61046927SAndroid Build Coastguard Worker 92*61046927SAndroid Build Coastguard Worker Driver Status 93*61046927SAndroid Build Coastguard Worker ---------------------- ---------------------- 94*61046927SAndroid Build Coastguard Worker DRI drivers varies with the driver 95*61046927SAndroid Build Coastguard Worker XMesa/GLX (on Xlib) implements OpenGL 2.1 96*61046927SAndroid Build Coastguard Worker OSMesa (off-screen) implements OpenGL 2.1 97*61046927SAndroid Build Coastguard Worker Windows/Win32 implements OpenGL 2.1 98*61046927SAndroid Build Coastguard Worker Glide (3dfx Voodoo1/2) implements OpenGL 1.3 99*61046927SAndroid Build Coastguard Worker SVGA unsupported 100*61046927SAndroid Build Coastguard Worker Wind River UGL unsupported 101*61046927SAndroid Build Coastguard Worker DJGPP unsupported 102*61046927SAndroid Build Coastguard Worker GGI unsupported 103*61046927SAndroid Build Coastguard Worker BeOS unsupported 104*61046927SAndroid Build Coastguard Worker Allegro unsupported 105*61046927SAndroid Build Coastguard Worker D3D unsupported 106