xref: /aosp_15_r20/external/mesa3d/docs/relnotes/7.10.3.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard WorkerMesa 7.10.3 Release Notes / June 13, 2011
2*61046927SAndroid Build Coastguard Worker=========================================
3*61046927SAndroid Build Coastguard Worker
4*61046927SAndroid Build Coastguard WorkerMesa 7.10.3 is a bug fix release which fixes bugs found since the 7.10.2
5*61046927SAndroid Build Coastguard Workerrelease.
6*61046927SAndroid Build Coastguard Worker
7*61046927SAndroid Build Coastguard WorkerMesa 7.10.3 implements the OpenGL 2.1 API, but the version reported by
8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) depends on the particular driver being used.
9*61046927SAndroid Build Coastguard WorkerSome drivers don't support all the features required in OpenGL 2.1.
10*61046927SAndroid Build Coastguard Worker
11*61046927SAndroid Build Coastguard WorkerSee the :doc:`Compiling/Installing page <../install>` for
12*61046927SAndroid Build Coastguard Workerprerequisites for DRI hardware acceleration.
13*61046927SAndroid Build Coastguard Worker
14*61046927SAndroid Build Coastguard WorkerMD5 checksums
15*61046927SAndroid Build Coastguard Worker-------------
16*61046927SAndroid Build Coastguard Worker
17*61046927SAndroid Build Coastguard Worker::
18*61046927SAndroid Build Coastguard Worker
19*61046927SAndroid Build Coastguard Worker   d77b02034c11d6c2a55c07f82367d780  MesaLib-7.10.3.tar.gz
20*61046927SAndroid Build Coastguard Worker   8c38fe8266be8e1ed1d84076ba5a703b  MesaLib-7.10.3.tar.bz2
21*61046927SAndroid Build Coastguard Worker   614d063ecd170940d9ae7b355d365d59  MesaLib-7.10.3.zip
22*61046927SAndroid Build Coastguard Worker   8768fd562ede7ed763d92b2d22232d7a  MesaGLUT-7.10.3.tar.gz
23*61046927SAndroid Build Coastguard Worker   1496415b89da9549f0f3b34d9622e2e2  MesaGLUT-7.10.3.tar.bz2
24*61046927SAndroid Build Coastguard Worker   1f29d0e7398fd3bf9f36f5db02941198  MesaGLUT-7.10.3.zip
25*61046927SAndroid Build Coastguard Worker
26*61046927SAndroid Build Coastguard WorkerNew features
27*61046927SAndroid Build Coastguard Worker------------
28*61046927SAndroid Build Coastguard Worker
29*61046927SAndroid Build Coastguard WorkerNone.
30*61046927SAndroid Build Coastguard Worker
31*61046927SAndroid Build Coastguard WorkerBug fixes
32*61046927SAndroid Build Coastguard Worker---------
33*61046927SAndroid Build Coastguard Worker
34*61046927SAndroid Build Coastguard WorkerThis list is likely incomplete.
35*61046927SAndroid Build Coastguard Worker
36*61046927SAndroid Build Coastguard Worker-  `Bug 29162 <https://bugs.freedesktop.org/show_bug.cgi?id=29162>`__ -
37*61046927SAndroid Build Coastguard Worker   mesa/darwin is severly broken
38*61046927SAndroid Build Coastguard Worker-  `Bug 31590 <https://bugs.freedesktop.org/show_bug.cgi?id=31590>`__ -
39*61046927SAndroid Build Coastguard Worker   Black space between colors on mole hill example
40*61046927SAndroid Build Coastguard Worker-  `Bug 32395 <https://bugs.freedesktop.org/show_bug.cgi?id=32395>`__ -
41*61046927SAndroid Build Coastguard Worker   [glsl] Incorrect code generation for shadow2DProj() with bias
42*61046927SAndroid Build Coastguard Worker-  `Bug 32564 <https://bugs.freedesktop.org/show_bug.cgi?id=32564>`__ -
43*61046927SAndroid Build Coastguard Worker   [llvmpipe] prog: Unknown command line argument '-disable-mmx'. Try:
44*61046927SAndroid Build Coastguard Worker   'prog -help' with llvm-2.9svn
45*61046927SAndroid Build Coastguard Worker-  `Bug 32835 <https://bugs.freedesktop.org/show_bug.cgi?id=32835>`__ -
46*61046927SAndroid Build Coastguard Worker   [glsl] recursive #define results in infinite stack recursion
47*61046927SAndroid Build Coastguard Worker-  `Bug 33303 <https://bugs.freedesktop.org/show_bug.cgi?id=33303>`__ -
48*61046927SAndroid Build Coastguard Worker   [glsl] ir_constant_expression.cpp:72: virtual ir_constant\*
49*61046927SAndroid Build Coastguard Worker   ir_expression::constant_expression_value(): Assertion
50*61046927SAndroid Build Coastguard Worker   \`op[0]->type->base_type == op[1]->type->base_type' failed.
51*61046927SAndroid Build Coastguard Worker-  `Bug 33314 <https://bugs.freedesktop.org/show_bug.cgi?id=33314>`__ -
52*61046927SAndroid Build Coastguard Worker   [glsl] ir_constant_expression.cpp:122: virtual ir_constant\*
53*61046927SAndroid Build Coastguard Worker   ir_expression::constant_expression_value(): Assertion
54*61046927SAndroid Build Coastguard Worker   \`op[0]->type->base_type == GLSL_TYPE_BOOL' failed.
55*61046927SAndroid Build Coastguard Worker-  `Bug 33512 <https://bugs.freedesktop.org/show_bug.cgi?id=33512>`__ -
56*61046927SAndroid Build Coastguard Worker   [SNB] case ogles2conform/GL/gl_FragCoord/gl_FragCoord_xy_frag.test
57*61046927SAndroid Build Coastguard Worker   and gl_FragCoord_w_frag.test fail
58*61046927SAndroid Build Coastguard Worker-  `Bug 34280 <https://bugs.freedesktop.org/show_bug.cgi?id=34280>`__ -
59*61046927SAndroid Build Coastguard Worker   r200 mesa-7.10 font distortion
60*61046927SAndroid Build Coastguard Worker-  `Bug 34321 <https://bugs.freedesktop.org/show_bug.cgi?id=34321>`__ -
61*61046927SAndroid Build Coastguard Worker   The ARB_fragment_program subset of ARB_draw_buffers not implemented
62*61046927SAndroid Build Coastguard Worker-  `Bug 35603 <https://bugs.freedesktop.org/show_bug.cgi?id=35603>`__ -
63*61046927SAndroid Build Coastguard Worker   GLSL compiler freezes compiling shaders
64*61046927SAndroid Build Coastguard Worker-  `Bug 36173 <https://bugs.freedesktop.org/show_bug.cgi?id=36173>`__ -
65*61046927SAndroid Build Coastguard Worker   struct renderbuffer's 'format' field never set when using FBO
66*61046927SAndroid Build Coastguard Worker-  `Bug 36238 <https://bugs.freedesktop.org/show_bug.cgi?id=36238>`__ -
67*61046927SAndroid Build Coastguard Worker   Mesa release files don't contain scons control files
68*61046927SAndroid Build Coastguard Worker-  `Bug 36410 <https://bugs.freedesktop.org/show_bug.cgi?id=36410>`__ -
69*61046927SAndroid Build Coastguard Worker   [SNB] Rendering errors in 3DMMES subtest taiji
70*61046927SAndroid Build Coastguard Worker-  `Bug 36527 <https://bugs.freedesktop.org/show_bug.cgi?id=36527>`__ -
71*61046927SAndroid Build Coastguard Worker   [wine] Wolfenstein: Failed to translate rgb instruction.
72*61046927SAndroid Build Coastguard Worker-  `Bug 36651 <https://bugs.freedesktop.org/show_bug.cgi?id=36651>`__ -
73*61046927SAndroid Build Coastguard Worker   mesa requires bison and flex to build but configure does not check
74*61046927SAndroid Build Coastguard Worker   for them
75*61046927SAndroid Build Coastguard Worker-  `Bug 36738 <https://bugs.freedesktop.org/show_bug.cgi?id=36738>`__ -
76*61046927SAndroid Build Coastguard Worker   Openarena crash with r300g, swrastg + llvm > 2.8
77*61046927SAndroid Build Coastguard Worker-  `Bug 37648 <https://bugs.freedesktop.org/show_bug.cgi?id=37648>`__ -
78*61046927SAndroid Build Coastguard Worker   Logic error in mesa/main/teximage.c:texsubimage
79*61046927SAndroid Build Coastguard Worker-  `Bug 37739 <https://bugs.freedesktop.org/show_bug.cgi?id=37739>`__ -
80*61046927SAndroid Build Coastguard Worker   Color clear of FBO without color buffer crashes
81*61046927SAndroid Build Coastguard Worker
82*61046927SAndroid Build Coastguard WorkerChanges
83*61046927SAndroid Build Coastguard Worker-------
84*61046927SAndroid Build Coastguard Worker
85*61046927SAndroid Build Coastguard WorkerThe full set of changes can be viewed by using the following GIT
86*61046927SAndroid Build Coastguard Workercommand:
87*61046927SAndroid Build Coastguard Worker
88*61046927SAndroid Build Coastguard Worker::
89*61046927SAndroid Build Coastguard Worker
90*61046927SAndroid Build Coastguard Worker     git log mesa-7.10.2..mesa-7.10.3
91*61046927SAndroid Build Coastguard Worker
92*61046927SAndroid Build Coastguard WorkerAlan Hourihane (1):
93*61046927SAndroid Build Coastguard Worker
94*61046927SAndroid Build Coastguard Worker-  Check for out of memory when creating fence
95*61046927SAndroid Build Coastguard Worker
96*61046927SAndroid Build Coastguard WorkerAlex Buell (1):
97*61046927SAndroid Build Coastguard Worker
98*61046927SAndroid Build Coastguard Worker-  configure: bump LIBDRM_REQUIRED to 2.4.24
99*61046927SAndroid Build Coastguard Worker
100*61046927SAndroid Build Coastguard WorkerAlex Deucher (2):
101*61046927SAndroid Build Coastguard Worker
102*61046927SAndroid Build Coastguard Worker-  r600c: add new pci ids
103*61046927SAndroid Build Coastguard Worker-  r600g: add new pci ids
104*61046927SAndroid Build Coastguard Worker
105*61046927SAndroid Build Coastguard WorkerBrian Paul (19):
106*61046927SAndroid Build Coastguard Worker
107*61046927SAndroid Build Coastguard Worker-  docs: add link to 7.10.2 release notes
108*61046927SAndroid Build Coastguard Worker-  scons: remove dangling reference to state_trackers/python/SConscript
109*61046927SAndroid Build Coastguard Worker-  Makefile: add missing Scons files
110*61046927SAndroid Build Coastguard Worker-  llvmpipe: document issue with LLVM 2.8 and earlier with AVX
111*61046927SAndroid Build Coastguard Worker-  docs: replace llvmpipe/README with docs/llvmpipe.html
112*61046927SAndroid Build Coastguard Worker-  glsl: add static qualifier to silence warning
113*61046927SAndroid Build Coastguard Worker-  glsl: add cast to silence signed/unsigned comparison warning
114*61046927SAndroid Build Coastguard Worker-  mesa: s/height/depth/ in texsubimage()
115*61046927SAndroid Build Coastguard Worker-  mesa: fix void pointer arithmetic warnings
116*61046927SAndroid Build Coastguard Worker-  mesa: add some missing GLAPIENTRY keywords
117*61046927SAndroid Build Coastguard Worker-  mesa: check that flex/bison are installed
118*61046927SAndroid Build Coastguard Worker-  st/mesa: fix incorrect texture level/face/slice accesses
119*61046927SAndroid Build Coastguard Worker-  draw: fix edge flag handling in clipper (for unfilled
120*61046927SAndroid Build Coastguard Worker   tris/quads/polygons)
121*61046927SAndroid Build Coastguard Worker-  vbo: check array indexes to prevent negative indexing
122*61046927SAndroid Build Coastguard Worker-  vbo: remove node->count > 0 test in vbo_save_playback_vertex_list()
123*61046927SAndroid Build Coastguard Worker-  st/mesa: fix software accum buffer format bug
124*61046927SAndroid Build Coastguard Worker-  mesa: add include/c99/inttypes.h include/c99/stdbool.h
125*61046927SAndroid Build Coastguard Worker   include/c99/stdint.h files to tarballs
126*61046927SAndroid Build Coastguard Worker-  docs: 7.10.3 release notes skeleton file, links
127*61046927SAndroid Build Coastguard Worker-  mesa: bump version to 7.10.3
128*61046927SAndroid Build Coastguard Worker
129*61046927SAndroid Build Coastguard WorkerCarl Worth (2):
130*61046927SAndroid Build Coastguard Worker
131*61046927SAndroid Build Coastguard Worker-  glcpp: Simplify calling convention of parser's active_list functions
132*61046927SAndroid Build Coastguard Worker-  glcpp: Fix attempts to expand recursive macros infinitely (bug
133*61046927SAndroid Build Coastguard Worker   #32835).
134*61046927SAndroid Build Coastguard Worker
135*61046927SAndroid Build Coastguard WorkerDave Airlie (1):
136*61046927SAndroid Build Coastguard Worker
137*61046927SAndroid Build Coastguard Worker-  st/mesa: fix compressed mipmap generation.
138*61046927SAndroid Build Coastguard Worker
139*61046927SAndroid Build Coastguard WorkerEric Anholt (19):
140*61046927SAndroid Build Coastguard Worker
141*61046927SAndroid Build Coastguard Worker-  i965: Fix the VS thread limits for GT1, and clarify the WM limits on
142*61046927SAndroid Build Coastguard Worker   both.
143*61046927SAndroid Build Coastguard Worker-  glsl: Avoid cascading errors when looking for a scalar boolean and
144*61046927SAndroid Build Coastguard Worker   failing.
145*61046927SAndroid Build Coastguard Worker-  glsl: Semantically check the RHS of \`&&' even when short-circuiting.
146*61046927SAndroid Build Coastguard Worker-  glsl: Semantically check the RHS of \`||' even when short-circuiting.
147*61046927SAndroid Build Coastguard Worker-  glsl: When we've emitted a semantic error for ==, return a bool
148*61046927SAndroid Build Coastguard Worker   constant.
149*61046927SAndroid Build Coastguard Worker-  glsl: Perform type checking on "^^" operands.
150*61046927SAndroid Build Coastguard Worker-  intel: Use \_mesa_base_tex_format for FBO texture attachments.
151*61046927SAndroid Build Coastguard Worker-  swrast: Don't assert against glReadPixels of GL_RED and GL_RG.
152*61046927SAndroid Build Coastguard Worker-  mesa: Add a gl_renderbuffer.RowStride field like textures have.
153*61046927SAndroid Build Coastguard Worker-  mesa: Add a function to set up the default renderbuffer accessors.
154*61046927SAndroid Build Coastguard Worker-  intel: Use Mesa core's renderbuffer accessors for depth.
155*61046927SAndroid Build Coastguard Worker-  mesa: Use \_mesa_get_format_bytes to refactor out the RB
156*61046927SAndroid Build Coastguard Worker   get_pointer\_\*
157*61046927SAndroid Build Coastguard Worker-  mesa: Use \_mesa_get_format_bytes to refactor out the RB get_row\_\*
158*61046927SAndroid Build Coastguard Worker-  mesa: Add renderbuffer accessors for R8/RG88/R16/RG1616.
159*61046927SAndroid Build Coastguard Worker-  swrast: Don't try to adjust_colors for <8bpc when handling R16,
160*61046927SAndroid Build Coastguard Worker   RG1616.
161*61046927SAndroid Build Coastguard Worker-  intel: Use mesa core's R8, RG88, R16, RG1616 RB accessors.
162*61046927SAndroid Build Coastguard Worker-  Revert "intel: Add spans code for the ARB_texture_rg support."
163*61046927SAndroid Build Coastguard Worker-  mesa: Add support for the ARB_fragment_program part of
164*61046927SAndroid Build Coastguard Worker   ARB_draw_buffers.
165*61046927SAndroid Build Coastguard Worker-  mesa: Add support for OPTION ATI_draw_buffers to ARB_fp.
166*61046927SAndroid Build Coastguard Worker
167*61046927SAndroid Build Coastguard WorkerHans de Goede (1):
168*61046927SAndroid Build Coastguard Worker
169*61046927SAndroid Build Coastguard Worker-  texstore: fix regression stricter check for memcpy path for unorm88
170*61046927SAndroid Build Coastguard Worker   and unorm1616
171*61046927SAndroid Build Coastguard Worker
172*61046927SAndroid Build Coastguard WorkerHenri Verbeet (3):
173*61046927SAndroid Build Coastguard Worker
174*61046927SAndroid Build Coastguard Worker-  mesa: Also update the color draw buffer if it's explicitly set to
175*61046927SAndroid Build Coastguard Worker   GL_NONE.
176*61046927SAndroid Build Coastguard Worker-  glx: Destroy dri2Hash on DRI2 display destruction.
177*61046927SAndroid Build Coastguard Worker-  glx: Only remove the glx_display from the list after it's destroyed.
178*61046927SAndroid Build Coastguard Worker
179*61046927SAndroid Build Coastguard WorkerIan Romanick (9):
180*61046927SAndroid Build Coastguard Worker
181*61046927SAndroid Build Coastguard Worker-  docs: Add 7.10.2 md5sums
182*61046927SAndroid Build Coastguard Worker-  glsl: Fix off-by-one error setting max_array_access for non-constant
183*61046927SAndroid Build Coastguard Worker   indexing
184*61046927SAndroid Build Coastguard Worker-  ir_to_mesa: Handle shadow compare w/projection and LOD bias correctly
185*61046927SAndroid Build Coastguard Worker-  intel: Fix ROUND_DOWN_TO macro
186*61046927SAndroid Build Coastguard Worker-  glsl: Regenerate compiler and glcpp files from cherry picks
187*61046927SAndroid Build Coastguard Worker-  i965: Remove hint_gs_always and resulting dead code
188*61046927SAndroid Build Coastguard Worker-  mesa: Don't try to clear a NULL renderbuffer
189*61046927SAndroid Build Coastguard Worker-  mesa: Ignore blits to/from missing buffers
190*61046927SAndroid Build Coastguard Worker-  docs: Add list of bugs fixed in 7.10.3 release
191*61046927SAndroid Build Coastguard Worker
192*61046927SAndroid Build Coastguard WorkerJeremy Huddleston (18):
193*61046927SAndroid Build Coastguard Worker
194*61046927SAndroid Build Coastguard Worker-  apple: Update GL specs
195*61046927SAndroid Build Coastguard Worker-  apple: Rename glcontextmodes.[ch] to glxconfig.[ch]
196*61046927SAndroid Build Coastguard Worker-  apple: Rename \__GLcontextModes to struct glx_config
197*61046927SAndroid Build Coastguard Worker-  apple: Rename GLXcontext
198*61046927SAndroid Build Coastguard Worker-  apple: Re-add driContext and do_destroy
199*61046927SAndroid Build Coastguard Worker-  apple: Rename \_gl_context_modes_find_visual to
200*61046927SAndroid Build Coastguard Worker   glx_config_find_visual
201*61046927SAndroid Build Coastguard Worker-  apple: Rename GLXcontext
202*61046927SAndroid Build Coastguard Worker-  apple: Change from XExtDisplayInfo to struct glx_display
203*61046927SAndroid Build Coastguard Worker-  apple: ifdef out come glapi-foo on darwin
204*61046927SAndroid Build Coastguard Worker-  glx: Dead code removal
205*61046927SAndroid Build Coastguard Worker-  apple: Build darwin using applegl rather than indirect
206*61046927SAndroid Build Coastguard Worker-  apple: Fix build failures in applegl_glx.c
207*61046927SAndroid Build Coastguard Worker-  darwin: Define GALLIUM_DRIVERS_DIRS in darwin config
208*61046927SAndroid Build Coastguard Worker-  apple: Package applegl source into MesaLib tarball
209*61046927SAndroid Build Coastguard Worker-  darwin: Set VG_LIB_{NAME,GLOB} to fix make install
210*61046927SAndroid Build Coastguard Worker-  darwin: Don't link against libGL when building libOSMesa
211*61046927SAndroid Build Coastguard Worker-  darwin: Fix VG_LIB_GLOB to also match the unversioned symlink
212*61046927SAndroid Build Coastguard Worker-  osmesa: Fix missing symbols when GLX_INDIRECT_RENDERING is defined.
213*61046927SAndroid Build Coastguard Worker
214*61046927SAndroid Build Coastguard WorkerJosé Fonseca (13):
215*61046927SAndroid Build Coastguard Worker
216*61046927SAndroid Build Coastguard Worker-  llvmpipe: Update readme.
217*61046927SAndroid Build Coastguard Worker-  mesa: GL_PROVOKING_VERTEX_EXT is a GLenum, not GLboolean.
218*61046927SAndroid Build Coastguard Worker-  mesa: Fix GetVertexAttrib\* inside display lists.
219*61046927SAndroid Build Coastguard Worker-  draw: Fix draw_variant_output::format's type.
220*61046927SAndroid Build Coastguard Worker-  gallivm: Tell LLVM to not assume a 16-byte aligned stack on x86.
221*61046927SAndroid Build Coastguard Worker-  gallivm: Fix for dynamically linked LLVM 2.8 library.
222*61046927SAndroid Build Coastguard Worker-  st/wgl: Adjust the pbuffer invisible window size.
223*61046927SAndroid Build Coastguard Worker-  st/wgl: Fix debug output format specifiers of
224*61046927SAndroid Build Coastguard Worker   stw_framebuffer_get_size().
225*61046927SAndroid Build Coastguard Worker-  st/wgl: Prevent spurious framebuffer sizes when the window is
226*61046927SAndroid Build Coastguard Worker   minimized.
227*61046927SAndroid Build Coastguard Worker-  st/wgl: Cope with zero width/height windows.
228*61046927SAndroid Build Coastguard Worker-  st/wgl: Allow to create pbuffers bigger than the desktop.
229*61046927SAndroid Build Coastguard Worker-  st/wgl: Remove buggy assertion.
230*61046927SAndroid Build Coastguard Worker-  wgl: Don't hold on to user supplied HDC.
231*61046927SAndroid Build Coastguard Worker
232*61046927SAndroid Build Coastguard WorkerKenneth Graunke (10):
233*61046927SAndroid Build Coastguard Worker
234*61046927SAndroid Build Coastguard Worker-  i965/fs: Switch W and 1/W in Sandybridge interpolation setup.
235*61046927SAndroid Build Coastguard Worker-  i965: Refactor Sandybridge implied move handling.
236*61046927SAndroid Build Coastguard Worker-  i965: Resolve implied moves in brw_dp_READ_4_vs_relative.
237*61046927SAndroid Build Coastguard Worker-  intel: Add IS_GT2 macro for recognizing Sandybridge GT2 systems.
238*61046927SAndroid Build Coastguard Worker-  i965: Allocate the whole URB to the VS and fix calculations for Gen6.
239*61046927SAndroid Build Coastguard Worker-  intel: Support glCopyTexImage() from ARGB8888 to XRGB8888.
240*61046927SAndroid Build Coastguard Worker-  glsl: Fix memory error when creating the supported version string.
241*61046927SAndroid Build Coastguard Worker-  glsl: Regenerate autogenerated file builtin_function.cpp.
242*61046927SAndroid Build Coastguard Worker-  i965: Rename various gen6 #defines to match the documentation.
243*61046927SAndroid Build Coastguard Worker-  i965: Never enable the GS on Gen6.
244*61046927SAndroid Build Coastguard Worker
245*61046927SAndroid Build Coastguard WorkerKostas Georgiou (1):
246*61046927SAndroid Build Coastguard Worker
247*61046927SAndroid Build Coastguard Worker-  r600c/g: Add pci id for FirePro 2270
248*61046927SAndroid Build Coastguard Worker
249*61046927SAndroid Build Coastguard WorkerMarek Olšák (18):
250*61046927SAndroid Build Coastguard Worker
251*61046927SAndroid Build Coastguard Worker-  tgsi/ureg: bump the limit of immediates
252*61046927SAndroid Build Coastguard Worker-  st/mesa: fix changing internal format via RenderbufferStorage
253*61046927SAndroid Build Coastguard Worker-  st/mesa: GenerateMipmap should not be killed by conditional rendering
254*61046927SAndroid Build Coastguard Worker-  swrast: BlitFramebuffer should not be killed by conditional rendering
255*61046927SAndroid Build Coastguard Worker-  st/mesa: BlitFramebuffer should not be killed by conditional
256*61046927SAndroid Build Coastguard Worker   rendering
257*61046927SAndroid Build Coastguard Worker-  st/mesa: CopyTex(Sub)Image should not be killed by conditional
258*61046927SAndroid Build Coastguard Worker   rendering
259*61046927SAndroid Build Coastguard Worker-  st/mesa: conditional rendering should not kill texture decompression
260*61046927SAndroid Build Coastguard Worker   via blit
261*61046927SAndroid Build Coastguard Worker-  mesa: forbid UseProgram to be called inside Begin/End
262*61046927SAndroid Build Coastguard Worker-  mesa: UseShaderProgramEXT and Uniform\* shouldn't be allowed inside
263*61046927SAndroid Build Coastguard Worker   Begin/End
264*61046927SAndroid Build Coastguard Worker-  mesa: queries of non-existent FBO attachments should return
265*61046927SAndroid Build Coastguard Worker   INVALID_OPERATION
266*61046927SAndroid Build Coastguard Worker-  r300g: fix draw_vbo splitting on r3xx-r4xx
267*61046927SAndroid Build Coastguard Worker-  r300g: fix texturing with non-3D textures and wrap R mode set to
268*61046927SAndroid Build Coastguard Worker   sample border
269*61046927SAndroid Build Coastguard Worker-  r300g: fix occlusion queries when depth test is disabled or zbuffer
270*61046927SAndroid Build Coastguard Worker   is missing
271*61046927SAndroid Build Coastguard Worker-  r300g: clear can be killed by render condition
272*61046927SAndroid Build Coastguard Worker-  st/mesa: remove asserts in st_texture_image_copy
273*61046927SAndroid Build Coastguard Worker-  mesa: fix up assertion in \_mesa_source_buffer_exists
274*61046927SAndroid Build Coastguard Worker-  mesa: invalidate framebuffer if internal format of renderbuffer is
275*61046927SAndroid Build Coastguard Worker   changed
276*61046927SAndroid Build Coastguard Worker-  mesa: return after invalidating renderbuffer
277*61046927SAndroid Build Coastguard Worker
278*61046927SAndroid Build Coastguard WorkerMatt Turner (1):
279*61046927SAndroid Build Coastguard Worker
280*61046927SAndroid Build Coastguard Worker-  r300/compiler: align memory allocations to 8-bytes
281*61046927SAndroid Build Coastguard Worker
282*61046927SAndroid Build Coastguard WorkerTom Stellard (3):
283*61046927SAndroid Build Coastguard Worker
284*61046927SAndroid Build Coastguard Worker-  r300/compiler: Fix incorrect presubtract conversion
285*61046927SAndroid Build Coastguard Worker-  r300/compiler: Fix dataflow analysis bug with ELSE blocks
286*61046927SAndroid Build Coastguard Worker-  r300/compiler: Limit instructions to 3 source selects
287*61046927SAndroid Build Coastguard Worker
288*61046927SAndroid Build Coastguard WorkerVinson Lee (1):
289*61046927SAndroid Build Coastguard Worker
290*61046927SAndroid Build Coastguard Worker-  gallivm: Disable MMX-disabling code on llvm-2.9.
291*61046927SAndroid Build Coastguard Worker
292*61046927SAndroid Build Coastguard WorkerZou Nan hai (1):
293*61046927SAndroid Build Coastguard Worker
294*61046927SAndroid Build Coastguard Worker-  i965: Align interleaved URB write length to 2
295*61046927SAndroid Build Coastguard Worker
296*61046927SAndroid Build Coastguard Workerpepp (1):
297*61046927SAndroid Build Coastguard Worker
298*61046927SAndroid Build Coastguard Worker-  st/mesa: assign renderbuffer's format field when allocating storage
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