1*61046927SAndroid Build Coastguard WorkerMesa 7.10.3 Release Notes / June 13, 2011 2*61046927SAndroid Build Coastguard Worker========================================= 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 7.10.3 is a bug fix release which fixes bugs found since the 7.10.2 5*61046927SAndroid Build Coastguard Workerrelease. 6*61046927SAndroid Build Coastguard Worker 7*61046927SAndroid Build Coastguard WorkerMesa 7.10.3 implements the OpenGL 2.1 API, but the version reported by 8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) depends on the particular driver being used. 9*61046927SAndroid Build Coastguard WorkerSome drivers don't support all the features required in OpenGL 2.1. 10*61046927SAndroid Build Coastguard Worker 11*61046927SAndroid Build Coastguard WorkerSee the :doc:`Compiling/Installing page <../install>` for 12*61046927SAndroid Build Coastguard Workerprerequisites for DRI hardware acceleration. 13*61046927SAndroid Build Coastguard Worker 14*61046927SAndroid Build Coastguard WorkerMD5 checksums 15*61046927SAndroid Build Coastguard Worker------------- 16*61046927SAndroid Build Coastguard Worker 17*61046927SAndroid Build Coastguard Worker:: 18*61046927SAndroid Build Coastguard Worker 19*61046927SAndroid Build Coastguard Worker d77b02034c11d6c2a55c07f82367d780 MesaLib-7.10.3.tar.gz 20*61046927SAndroid Build Coastguard Worker 8c38fe8266be8e1ed1d84076ba5a703b MesaLib-7.10.3.tar.bz2 21*61046927SAndroid Build Coastguard Worker 614d063ecd170940d9ae7b355d365d59 MesaLib-7.10.3.zip 22*61046927SAndroid Build Coastguard Worker 8768fd562ede7ed763d92b2d22232d7a MesaGLUT-7.10.3.tar.gz 23*61046927SAndroid Build Coastguard Worker 1496415b89da9549f0f3b34d9622e2e2 MesaGLUT-7.10.3.tar.bz2 24*61046927SAndroid Build Coastguard Worker 1f29d0e7398fd3bf9f36f5db02941198 MesaGLUT-7.10.3.zip 25*61046927SAndroid Build Coastguard Worker 26*61046927SAndroid Build Coastguard WorkerNew features 27*61046927SAndroid Build Coastguard Worker------------ 28*61046927SAndroid Build Coastguard Worker 29*61046927SAndroid Build Coastguard WorkerNone. 30*61046927SAndroid Build Coastguard Worker 31*61046927SAndroid Build Coastguard WorkerBug fixes 32*61046927SAndroid Build Coastguard Worker--------- 33*61046927SAndroid Build Coastguard Worker 34*61046927SAndroid Build Coastguard WorkerThis list is likely incomplete. 35*61046927SAndroid Build Coastguard Worker 36*61046927SAndroid Build Coastguard Worker- `Bug 29162 <https://bugs.freedesktop.org/show_bug.cgi?id=29162>`__ - 37*61046927SAndroid Build Coastguard Worker mesa/darwin is severly broken 38*61046927SAndroid Build Coastguard Worker- `Bug 31590 <https://bugs.freedesktop.org/show_bug.cgi?id=31590>`__ - 39*61046927SAndroid Build Coastguard Worker Black space between colors on mole hill example 40*61046927SAndroid Build Coastguard Worker- `Bug 32395 <https://bugs.freedesktop.org/show_bug.cgi?id=32395>`__ - 41*61046927SAndroid Build Coastguard Worker [glsl] Incorrect code generation for shadow2DProj() with bias 42*61046927SAndroid Build Coastguard Worker- `Bug 32564 <https://bugs.freedesktop.org/show_bug.cgi?id=32564>`__ - 43*61046927SAndroid Build Coastguard Worker [llvmpipe] prog: Unknown command line argument '-disable-mmx'. Try: 44*61046927SAndroid Build Coastguard Worker 'prog -help' with llvm-2.9svn 45*61046927SAndroid Build Coastguard Worker- `Bug 32835 <https://bugs.freedesktop.org/show_bug.cgi?id=32835>`__ - 46*61046927SAndroid Build Coastguard Worker [glsl] recursive #define results in infinite stack recursion 47*61046927SAndroid Build Coastguard Worker- `Bug 33303 <https://bugs.freedesktop.org/show_bug.cgi?id=33303>`__ - 48*61046927SAndroid Build Coastguard Worker [glsl] ir_constant_expression.cpp:72: virtual ir_constant\* 49*61046927SAndroid Build Coastguard Worker ir_expression::constant_expression_value(): Assertion 50*61046927SAndroid Build Coastguard Worker \`op[0]->type->base_type == op[1]->type->base_type' failed. 51*61046927SAndroid Build Coastguard Worker- `Bug 33314 <https://bugs.freedesktop.org/show_bug.cgi?id=33314>`__ - 52*61046927SAndroid Build Coastguard Worker [glsl] ir_constant_expression.cpp:122: virtual ir_constant\* 53*61046927SAndroid Build Coastguard Worker ir_expression::constant_expression_value(): Assertion 54*61046927SAndroid Build Coastguard Worker \`op[0]->type->base_type == GLSL_TYPE_BOOL' failed. 55*61046927SAndroid Build Coastguard Worker- `Bug 33512 <https://bugs.freedesktop.org/show_bug.cgi?id=33512>`__ - 56*61046927SAndroid Build Coastguard Worker [SNB] case ogles2conform/GL/gl_FragCoord/gl_FragCoord_xy_frag.test 57*61046927SAndroid Build Coastguard Worker and gl_FragCoord_w_frag.test fail 58*61046927SAndroid Build Coastguard Worker- `Bug 34280 <https://bugs.freedesktop.org/show_bug.cgi?id=34280>`__ - 59*61046927SAndroid Build Coastguard Worker r200 mesa-7.10 font distortion 60*61046927SAndroid Build Coastguard Worker- `Bug 34321 <https://bugs.freedesktop.org/show_bug.cgi?id=34321>`__ - 61*61046927SAndroid Build Coastguard Worker The ARB_fragment_program subset of ARB_draw_buffers not implemented 62*61046927SAndroid Build Coastguard Worker- `Bug 35603 <https://bugs.freedesktop.org/show_bug.cgi?id=35603>`__ - 63*61046927SAndroid Build Coastguard Worker GLSL compiler freezes compiling shaders 64*61046927SAndroid Build Coastguard Worker- `Bug 36173 <https://bugs.freedesktop.org/show_bug.cgi?id=36173>`__ - 65*61046927SAndroid Build Coastguard Worker struct renderbuffer's 'format' field never set when using FBO 66*61046927SAndroid Build Coastguard Worker- `Bug 36238 <https://bugs.freedesktop.org/show_bug.cgi?id=36238>`__ - 67*61046927SAndroid Build Coastguard Worker Mesa release files don't contain scons control files 68*61046927SAndroid Build Coastguard Worker- `Bug 36410 <https://bugs.freedesktop.org/show_bug.cgi?id=36410>`__ - 69*61046927SAndroid Build Coastguard Worker [SNB] Rendering errors in 3DMMES subtest taiji 70*61046927SAndroid Build Coastguard Worker- `Bug 36527 <https://bugs.freedesktop.org/show_bug.cgi?id=36527>`__ - 71*61046927SAndroid Build Coastguard Worker [wine] Wolfenstein: Failed to translate rgb instruction. 72*61046927SAndroid Build Coastguard Worker- `Bug 36651 <https://bugs.freedesktop.org/show_bug.cgi?id=36651>`__ - 73*61046927SAndroid Build Coastguard Worker mesa requires bison and flex to build but configure does not check 74*61046927SAndroid Build Coastguard Worker for them 75*61046927SAndroid Build Coastguard Worker- `Bug 36738 <https://bugs.freedesktop.org/show_bug.cgi?id=36738>`__ - 76*61046927SAndroid Build Coastguard Worker Openarena crash with r300g, swrastg + llvm > 2.8 77*61046927SAndroid Build Coastguard Worker- `Bug 37648 <https://bugs.freedesktop.org/show_bug.cgi?id=37648>`__ - 78*61046927SAndroid Build Coastguard Worker Logic error in mesa/main/teximage.c:texsubimage 79*61046927SAndroid Build Coastguard Worker- `Bug 37739 <https://bugs.freedesktop.org/show_bug.cgi?id=37739>`__ - 80*61046927SAndroid Build Coastguard Worker Color clear of FBO without color buffer crashes 81*61046927SAndroid Build Coastguard Worker 82*61046927SAndroid Build Coastguard WorkerChanges 83*61046927SAndroid Build Coastguard Worker------- 84*61046927SAndroid Build Coastguard Worker 85*61046927SAndroid Build Coastguard WorkerThe full set of changes can be viewed by using the following GIT 86*61046927SAndroid Build Coastguard Workercommand: 87*61046927SAndroid Build Coastguard Worker 88*61046927SAndroid Build Coastguard Worker:: 89*61046927SAndroid Build Coastguard Worker 90*61046927SAndroid Build Coastguard Worker git log mesa-7.10.2..mesa-7.10.3 91*61046927SAndroid Build Coastguard Worker 92*61046927SAndroid Build Coastguard WorkerAlan Hourihane (1): 93*61046927SAndroid Build Coastguard Worker 94*61046927SAndroid Build Coastguard Worker- Check for out of memory when creating fence 95*61046927SAndroid Build Coastguard Worker 96*61046927SAndroid Build Coastguard WorkerAlex Buell (1): 97*61046927SAndroid Build Coastguard Worker 98*61046927SAndroid Build Coastguard Worker- configure: bump LIBDRM_REQUIRED to 2.4.24 99*61046927SAndroid Build Coastguard Worker 100*61046927SAndroid Build Coastguard WorkerAlex Deucher (2): 101*61046927SAndroid Build Coastguard Worker 102*61046927SAndroid Build Coastguard Worker- r600c: add new pci ids 103*61046927SAndroid Build Coastguard Worker- r600g: add new pci ids 104*61046927SAndroid Build Coastguard Worker 105*61046927SAndroid Build Coastguard WorkerBrian Paul (19): 106*61046927SAndroid Build Coastguard Worker 107*61046927SAndroid Build Coastguard Worker- docs: add link to 7.10.2 release notes 108*61046927SAndroid Build Coastguard Worker- scons: remove dangling reference to state_trackers/python/SConscript 109*61046927SAndroid Build Coastguard Worker- Makefile: add missing Scons files 110*61046927SAndroid Build Coastguard Worker- llvmpipe: document issue with LLVM 2.8 and earlier with AVX 111*61046927SAndroid Build Coastguard Worker- docs: replace llvmpipe/README with docs/llvmpipe.html 112*61046927SAndroid Build Coastguard Worker- glsl: add static qualifier to silence warning 113*61046927SAndroid Build Coastguard Worker- glsl: add cast to silence signed/unsigned comparison warning 114*61046927SAndroid Build Coastguard Worker- mesa: s/height/depth/ in texsubimage() 115*61046927SAndroid Build Coastguard Worker- mesa: fix void pointer arithmetic warnings 116*61046927SAndroid Build Coastguard Worker- mesa: add some missing GLAPIENTRY keywords 117*61046927SAndroid Build Coastguard Worker- mesa: check that flex/bison are installed 118*61046927SAndroid Build Coastguard Worker- st/mesa: fix incorrect texture level/face/slice accesses 119*61046927SAndroid Build Coastguard Worker- draw: fix edge flag handling in clipper (for unfilled 120*61046927SAndroid Build Coastguard Worker tris/quads/polygons) 121*61046927SAndroid Build Coastguard Worker- vbo: check array indexes to prevent negative indexing 122*61046927SAndroid Build Coastguard Worker- vbo: remove node->count > 0 test in vbo_save_playback_vertex_list() 123*61046927SAndroid Build Coastguard Worker- st/mesa: fix software accum buffer format bug 124*61046927SAndroid Build Coastguard Worker- mesa: add include/c99/inttypes.h include/c99/stdbool.h 125*61046927SAndroid Build Coastguard Worker include/c99/stdint.h files to tarballs 126*61046927SAndroid Build Coastguard Worker- docs: 7.10.3 release notes skeleton file, links 127*61046927SAndroid Build Coastguard Worker- mesa: bump version to 7.10.3 128*61046927SAndroid Build Coastguard Worker 129*61046927SAndroid Build Coastguard WorkerCarl Worth (2): 130*61046927SAndroid Build Coastguard Worker 131*61046927SAndroid Build Coastguard Worker- glcpp: Simplify calling convention of parser's active_list functions 132*61046927SAndroid Build Coastguard Worker- glcpp: Fix attempts to expand recursive macros infinitely (bug 133*61046927SAndroid Build Coastguard Worker #32835). 134*61046927SAndroid Build Coastguard Worker 135*61046927SAndroid Build Coastguard WorkerDave Airlie (1): 136*61046927SAndroid Build Coastguard Worker 137*61046927SAndroid Build Coastguard Worker- st/mesa: fix compressed mipmap generation. 138*61046927SAndroid Build Coastguard Worker 139*61046927SAndroid Build Coastguard WorkerEric Anholt (19): 140*61046927SAndroid Build Coastguard Worker 141*61046927SAndroid Build Coastguard Worker- i965: Fix the VS thread limits for GT1, and clarify the WM limits on 142*61046927SAndroid Build Coastguard Worker both. 143*61046927SAndroid Build Coastguard Worker- glsl: Avoid cascading errors when looking for a scalar boolean and 144*61046927SAndroid Build Coastguard Worker failing. 145*61046927SAndroid Build Coastguard Worker- glsl: Semantically check the RHS of \`&&' even when short-circuiting. 146*61046927SAndroid Build Coastguard Worker- glsl: Semantically check the RHS of \`||' even when short-circuiting. 147*61046927SAndroid Build Coastguard Worker- glsl: When we've emitted a semantic error for ==, return a bool 148*61046927SAndroid Build Coastguard Worker constant. 149*61046927SAndroid Build Coastguard Worker- glsl: Perform type checking on "^^" operands. 150*61046927SAndroid Build Coastguard Worker- intel: Use \_mesa_base_tex_format for FBO texture attachments. 151*61046927SAndroid Build Coastguard Worker- swrast: Don't assert against glReadPixels of GL_RED and GL_RG. 152*61046927SAndroid Build Coastguard Worker- mesa: Add a gl_renderbuffer.RowStride field like textures have. 153*61046927SAndroid Build Coastguard Worker- mesa: Add a function to set up the default renderbuffer accessors. 154*61046927SAndroid Build Coastguard Worker- intel: Use Mesa core's renderbuffer accessors for depth. 155*61046927SAndroid Build Coastguard Worker- mesa: Use \_mesa_get_format_bytes to refactor out the RB 156*61046927SAndroid Build Coastguard Worker get_pointer\_\* 157*61046927SAndroid Build Coastguard Worker- mesa: Use \_mesa_get_format_bytes to refactor out the RB get_row\_\* 158*61046927SAndroid Build Coastguard Worker- mesa: Add renderbuffer accessors for R8/RG88/R16/RG1616. 159*61046927SAndroid Build Coastguard Worker- swrast: Don't try to adjust_colors for <8bpc when handling R16, 160*61046927SAndroid Build Coastguard Worker RG1616. 161*61046927SAndroid Build Coastguard Worker- intel: Use mesa core's R8, RG88, R16, RG1616 RB accessors. 162*61046927SAndroid Build Coastguard Worker- Revert "intel: Add spans code for the ARB_texture_rg support." 163*61046927SAndroid Build Coastguard Worker- mesa: Add support for the ARB_fragment_program part of 164*61046927SAndroid Build Coastguard Worker ARB_draw_buffers. 165*61046927SAndroid Build Coastguard Worker- mesa: Add support for OPTION ATI_draw_buffers to ARB_fp. 166*61046927SAndroid Build Coastguard Worker 167*61046927SAndroid Build Coastguard WorkerHans de Goede (1): 168*61046927SAndroid Build Coastguard Worker 169*61046927SAndroid Build Coastguard Worker- texstore: fix regression stricter check for memcpy path for unorm88 170*61046927SAndroid Build Coastguard Worker and unorm1616 171*61046927SAndroid Build Coastguard Worker 172*61046927SAndroid Build Coastguard WorkerHenri Verbeet (3): 173*61046927SAndroid Build Coastguard Worker 174*61046927SAndroid Build Coastguard Worker- mesa: Also update the color draw buffer if it's explicitly set to 175*61046927SAndroid Build Coastguard Worker GL_NONE. 176*61046927SAndroid Build Coastguard Worker- glx: Destroy dri2Hash on DRI2 display destruction. 177*61046927SAndroid Build Coastguard Worker- glx: Only remove the glx_display from the list after it's destroyed. 178*61046927SAndroid Build Coastguard Worker 179*61046927SAndroid Build Coastguard WorkerIan Romanick (9): 180*61046927SAndroid Build Coastguard Worker 181*61046927SAndroid Build Coastguard Worker- docs: Add 7.10.2 md5sums 182*61046927SAndroid Build Coastguard Worker- glsl: Fix off-by-one error setting max_array_access for non-constant 183*61046927SAndroid Build Coastguard Worker indexing 184*61046927SAndroid Build Coastguard Worker- ir_to_mesa: Handle shadow compare w/projection and LOD bias correctly 185*61046927SAndroid Build Coastguard Worker- intel: Fix ROUND_DOWN_TO macro 186*61046927SAndroid Build Coastguard Worker- glsl: Regenerate compiler and glcpp files from cherry picks 187*61046927SAndroid Build Coastguard Worker- i965: Remove hint_gs_always and resulting dead code 188*61046927SAndroid Build Coastguard Worker- mesa: Don't try to clear a NULL renderbuffer 189*61046927SAndroid Build Coastguard Worker- mesa: Ignore blits to/from missing buffers 190*61046927SAndroid Build Coastguard Worker- docs: Add list of bugs fixed in 7.10.3 release 191*61046927SAndroid Build Coastguard Worker 192*61046927SAndroid Build Coastguard WorkerJeremy Huddleston (18): 193*61046927SAndroid Build Coastguard Worker 194*61046927SAndroid Build Coastguard Worker- apple: Update GL specs 195*61046927SAndroid Build Coastguard Worker- apple: Rename glcontextmodes.[ch] to glxconfig.[ch] 196*61046927SAndroid Build Coastguard Worker- apple: Rename \__GLcontextModes to struct glx_config 197*61046927SAndroid Build Coastguard Worker- apple: Rename GLXcontext 198*61046927SAndroid Build Coastguard Worker- apple: Re-add driContext and do_destroy 199*61046927SAndroid Build Coastguard Worker- apple: Rename \_gl_context_modes_find_visual to 200*61046927SAndroid Build Coastguard Worker glx_config_find_visual 201*61046927SAndroid Build Coastguard Worker- apple: Rename GLXcontext 202*61046927SAndroid Build Coastguard Worker- apple: Change from XExtDisplayInfo to struct glx_display 203*61046927SAndroid Build Coastguard Worker- apple: ifdef out come glapi-foo on darwin 204*61046927SAndroid Build Coastguard Worker- glx: Dead code removal 205*61046927SAndroid Build Coastguard Worker- apple: Build darwin using applegl rather than indirect 206*61046927SAndroid Build Coastguard Worker- apple: Fix build failures in applegl_glx.c 207*61046927SAndroid Build Coastguard Worker- darwin: Define GALLIUM_DRIVERS_DIRS in darwin config 208*61046927SAndroid Build Coastguard Worker- apple: Package applegl source into MesaLib tarball 209*61046927SAndroid Build Coastguard Worker- darwin: Set VG_LIB_{NAME,GLOB} to fix make install 210*61046927SAndroid Build Coastguard Worker- darwin: Don't link against libGL when building libOSMesa 211*61046927SAndroid Build Coastguard Worker- darwin: Fix VG_LIB_GLOB to also match the unversioned symlink 212*61046927SAndroid Build Coastguard Worker- osmesa: Fix missing symbols when GLX_INDIRECT_RENDERING is defined. 213*61046927SAndroid Build Coastguard Worker 214*61046927SAndroid Build Coastguard WorkerJosé Fonseca (13): 215*61046927SAndroid Build Coastguard Worker 216*61046927SAndroid Build Coastguard Worker- llvmpipe: Update readme. 217*61046927SAndroid Build Coastguard Worker- mesa: GL_PROVOKING_VERTEX_EXT is a GLenum, not GLboolean. 218*61046927SAndroid Build Coastguard Worker- mesa: Fix GetVertexAttrib\* inside display lists. 219*61046927SAndroid Build Coastguard Worker- draw: Fix draw_variant_output::format's type. 220*61046927SAndroid Build Coastguard Worker- gallivm: Tell LLVM to not assume a 16-byte aligned stack on x86. 221*61046927SAndroid Build Coastguard Worker- gallivm: Fix for dynamically linked LLVM 2.8 library. 222*61046927SAndroid Build Coastguard Worker- st/wgl: Adjust the pbuffer invisible window size. 223*61046927SAndroid Build Coastguard Worker- st/wgl: Fix debug output format specifiers of 224*61046927SAndroid Build Coastguard Worker stw_framebuffer_get_size(). 225*61046927SAndroid Build Coastguard Worker- st/wgl: Prevent spurious framebuffer sizes when the window is 226*61046927SAndroid Build Coastguard Worker minimized. 227*61046927SAndroid Build Coastguard Worker- st/wgl: Cope with zero width/height windows. 228*61046927SAndroid Build Coastguard Worker- st/wgl: Allow to create pbuffers bigger than the desktop. 229*61046927SAndroid Build Coastguard Worker- st/wgl: Remove buggy assertion. 230*61046927SAndroid Build Coastguard Worker- wgl: Don't hold on to user supplied HDC. 231*61046927SAndroid Build Coastguard Worker 232*61046927SAndroid Build Coastguard WorkerKenneth Graunke (10): 233*61046927SAndroid Build Coastguard Worker 234*61046927SAndroid Build Coastguard Worker- i965/fs: Switch W and 1/W in Sandybridge interpolation setup. 235*61046927SAndroid Build Coastguard Worker- i965: Refactor Sandybridge implied move handling. 236*61046927SAndroid Build Coastguard Worker- i965: Resolve implied moves in brw_dp_READ_4_vs_relative. 237*61046927SAndroid Build Coastguard Worker- intel: Add IS_GT2 macro for recognizing Sandybridge GT2 systems. 238*61046927SAndroid Build Coastguard Worker- i965: Allocate the whole URB to the VS and fix calculations for Gen6. 239*61046927SAndroid Build Coastguard Worker- intel: Support glCopyTexImage() from ARGB8888 to XRGB8888. 240*61046927SAndroid Build Coastguard Worker- glsl: Fix memory error when creating the supported version string. 241*61046927SAndroid Build Coastguard Worker- glsl: Regenerate autogenerated file builtin_function.cpp. 242*61046927SAndroid Build Coastguard Worker- i965: Rename various gen6 #defines to match the documentation. 243*61046927SAndroid Build Coastguard Worker- i965: Never enable the GS on Gen6. 244*61046927SAndroid Build Coastguard Worker 245*61046927SAndroid Build Coastguard WorkerKostas Georgiou (1): 246*61046927SAndroid Build Coastguard Worker 247*61046927SAndroid Build Coastguard Worker- r600c/g: Add pci id for FirePro 2270 248*61046927SAndroid Build Coastguard Worker 249*61046927SAndroid Build Coastguard WorkerMarek Olšák (18): 250*61046927SAndroid Build Coastguard Worker 251*61046927SAndroid Build Coastguard Worker- tgsi/ureg: bump the limit of immediates 252*61046927SAndroid Build Coastguard Worker- st/mesa: fix changing internal format via RenderbufferStorage 253*61046927SAndroid Build Coastguard Worker- st/mesa: GenerateMipmap should not be killed by conditional rendering 254*61046927SAndroid Build Coastguard Worker- swrast: BlitFramebuffer should not be killed by conditional rendering 255*61046927SAndroid Build Coastguard Worker- st/mesa: BlitFramebuffer should not be killed by conditional 256*61046927SAndroid Build Coastguard Worker rendering 257*61046927SAndroid Build Coastguard Worker- st/mesa: CopyTex(Sub)Image should not be killed by conditional 258*61046927SAndroid Build Coastguard Worker rendering 259*61046927SAndroid Build Coastguard Worker- st/mesa: conditional rendering should not kill texture decompression 260*61046927SAndroid Build Coastguard Worker via blit 261*61046927SAndroid Build Coastguard Worker- mesa: forbid UseProgram to be called inside Begin/End 262*61046927SAndroid Build Coastguard Worker- mesa: UseShaderProgramEXT and Uniform\* shouldn't be allowed inside 263*61046927SAndroid Build Coastguard Worker Begin/End 264*61046927SAndroid Build Coastguard Worker- mesa: queries of non-existent FBO attachments should return 265*61046927SAndroid Build Coastguard Worker INVALID_OPERATION 266*61046927SAndroid Build Coastguard Worker- r300g: fix draw_vbo splitting on r3xx-r4xx 267*61046927SAndroid Build Coastguard Worker- r300g: fix texturing with non-3D textures and wrap R mode set to 268*61046927SAndroid Build Coastguard Worker sample border 269*61046927SAndroid Build Coastguard Worker- r300g: fix occlusion queries when depth test is disabled or zbuffer 270*61046927SAndroid Build Coastguard Worker is missing 271*61046927SAndroid Build Coastguard Worker- r300g: clear can be killed by render condition 272*61046927SAndroid Build Coastguard Worker- st/mesa: remove asserts in st_texture_image_copy 273*61046927SAndroid Build Coastguard Worker- mesa: fix up assertion in \_mesa_source_buffer_exists 274*61046927SAndroid Build Coastguard Worker- mesa: invalidate framebuffer if internal format of renderbuffer is 275*61046927SAndroid Build Coastguard Worker changed 276*61046927SAndroid Build Coastguard Worker- mesa: return after invalidating renderbuffer 277*61046927SAndroid Build Coastguard Worker 278*61046927SAndroid Build Coastguard WorkerMatt Turner (1): 279*61046927SAndroid Build Coastguard Worker 280*61046927SAndroid Build Coastguard Worker- r300/compiler: align memory allocations to 8-bytes 281*61046927SAndroid Build Coastguard Worker 282*61046927SAndroid Build Coastguard WorkerTom Stellard (3): 283*61046927SAndroid Build Coastguard Worker 284*61046927SAndroid Build Coastguard Worker- r300/compiler: Fix incorrect presubtract conversion 285*61046927SAndroid Build Coastguard Worker- r300/compiler: Fix dataflow analysis bug with ELSE blocks 286*61046927SAndroid Build Coastguard Worker- r300/compiler: Limit instructions to 3 source selects 287*61046927SAndroid Build Coastguard Worker 288*61046927SAndroid Build Coastguard WorkerVinson Lee (1): 289*61046927SAndroid Build Coastguard Worker 290*61046927SAndroid Build Coastguard Worker- gallivm: Disable MMX-disabling code on llvm-2.9. 291*61046927SAndroid Build Coastguard Worker 292*61046927SAndroid Build Coastguard WorkerZou Nan hai (1): 293*61046927SAndroid Build Coastguard Worker 294*61046927SAndroid Build Coastguard Worker- i965: Align interleaved URB write length to 2 295*61046927SAndroid Build Coastguard Worker 296*61046927SAndroid Build Coastguard Workerpepp (1): 297*61046927SAndroid Build Coastguard Worker 298*61046927SAndroid Build Coastguard Worker- st/mesa: assign renderbuffer's format field when allocating storage 299