xref: /aosp_15_r20/external/mesa3d/docs/relnotes/9.0.2.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard WorkerMesa 9.0.2 Release Notes / January 22th, 2013
2*61046927SAndroid Build Coastguard Worker=============================================
3*61046927SAndroid Build Coastguard Worker
4*61046927SAndroid Build Coastguard WorkerMesa 9.0.2 is a bug fix release which fixes bugs found since the 9.0.1
5*61046927SAndroid Build Coastguard Workerrelease.
6*61046927SAndroid Build Coastguard Worker
7*61046927SAndroid Build Coastguard WorkerMesa 9.0 implements the OpenGL 3.1 API, but the version reported by
8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL
11*61046927SAndroid Build Coastguard Worker3.1. OpenGL 3.1 is **only** available if requested at context creation
12*61046927SAndroid Build Coastguard Workerbecause GL_ARB_compatibility is not supported.
13*61046927SAndroid Build Coastguard Worker
14*61046927SAndroid Build Coastguard WorkerMD5 checksums
15*61046927SAndroid Build Coastguard Worker-------------
16*61046927SAndroid Build Coastguard Worker
17*61046927SAndroid Build Coastguard Worker::
18*61046927SAndroid Build Coastguard Worker
19*61046927SAndroid Build Coastguard Worker   5ae216ca9fecfa349f14ecb83aa3f124  MesaLib-9.0.2.tar.gz
20*61046927SAndroid Build Coastguard Worker   dc45d1192203e418163e0017640e1cfc  MesaLib-9.0.2.tar.bz2
21*61046927SAndroid Build Coastguard Worker   93d40ec77d656dd04b561ba203ffbb91  MesaLib-9.0.2.zip
22*61046927SAndroid Build Coastguard Worker
23*61046927SAndroid Build Coastguard WorkerNew features
24*61046927SAndroid Build Coastguard Worker------------
25*61046927SAndroid Build Coastguard Worker
26*61046927SAndroid Build Coastguard WorkerNone.
27*61046927SAndroid Build Coastguard Worker
28*61046927SAndroid Build Coastguard WorkerBug fixes
29*61046927SAndroid Build Coastguard Worker---------
30*61046927SAndroid Build Coastguard Worker
31*61046927SAndroid Build Coastguard WorkerThis list is likely incomplete.
32*61046927SAndroid Build Coastguard Worker
33*61046927SAndroid Build Coastguard Worker-  `Bug 22576 <https://bugs.freedesktop.org/show_bug.cgi?id=22576>`__ -
34*61046927SAndroid Build Coastguard Worker   [KMS] mesa demo spectex broken on rv280
35*61046927SAndroid Build Coastguard Worker-  `Bug 26809 <https://bugs.freedesktop.org/show_bug.cgi?id=26809>`__ -
36*61046927SAndroid Build Coastguard Worker   KMS/R200: Bad shading in NWN since Mesa rewrite
37*61046927SAndroid Build Coastguard Worker-  `Bug 45877 <https://bugs.freedesktop.org/show_bug.cgi?id=45877>`__ -
38*61046927SAndroid Build Coastguard Worker   [bisected regression] Oglc fbo(negative.invalidParams3) Segmentation
39*61046927SAndroid Build Coastguard Worker   fault
40*61046927SAndroid Build Coastguard Worker-  `Bug 54402 <https://bugs.freedesktop.org/show_bug.cgi?id=54402>`__ -
41*61046927SAndroid Build Coastguard Worker   st_glsl_to_tgsi.cpp:4006:dst_register: Assertion \`index <
42*61046927SAndroid Build Coastguard Worker   VERT_RESULT_MAX' failed
43*61046927SAndroid Build Coastguard Worker-  `Bug 55175 <https://bugs.freedesktop.org/show_bug.cgi?id=55175>`__ -
44*61046927SAndroid Build Coastguard Worker   Memoryleak with glPopAttrib only on Intel GM45
45*61046927SAndroid Build Coastguard Worker-  `Bug 56442 <https://bugs.freedesktop.org/show_bug.cgi?id=56442>`__ -
46*61046927SAndroid Build Coastguard Worker   glcpp accepts junk after #else/#elif/#endif tokens
47*61046927SAndroid Build Coastguard Worker-  `Bug 56706 <https://bugs.freedesktop.org/show_bug.cgi?id=56706>`__ -
48*61046927SAndroid Build Coastguard Worker   EGL sets error to EGL_SUCCESS when DRI driver fails to create context
49*61046927SAndroid Build Coastguard Worker-  `Bug 57622 <https://bugs.freedesktop.org/show_bug.cgi?id=57622>`__ -
50*61046927SAndroid Build Coastguard Worker   Webgl conformance shader-with-non-reserved-words crash.
51*61046927SAndroid Build Coastguard Worker-  `Bug 57842 <https://bugs.freedesktop.org/show_bug.cgi?id=57842>`__ -
52*61046927SAndroid Build Coastguard Worker   r200: Culling is broken when rendering to an FBO
53*61046927SAndroid Build Coastguard Worker-  `Bug 57984 <https://bugs.freedesktop.org/show_bug.cgi?id=57984>`__ -
54*61046927SAndroid Build Coastguard Worker   r300g: blend sfactor=GL_DST_COLOR fails with FBOs
55*61046927SAndroid Build Coastguard Worker-  `Bug 58545 <https://bugs.freedesktop.org/show_bug.cgi?id=58545>`__ -
56*61046927SAndroid Build Coastguard Worker   [llvmpipe]
57*61046927SAndroid Build Coastguard Worker   src/gallium/auxiliary/gallivm/lp_bld_tgsi_info.c:75:analyse_src:
58*61046927SAndroid Build Coastguard Worker   Assertion \`src->Index < (sizeof(ctx->imm)/sizeof((ctx->imm)[0]))'
59*61046927SAndroid Build Coastguard Worker   failed.
60*61046927SAndroid Build Coastguard Worker-  `Bug 59383 <https://bugs.freedesktop.org/show_bug.cgi?id=59383>`__ -
61*61046927SAndroid Build Coastguard Worker   src/glsl/tests/Makefile.am missing $(top_srcdir)/include
62*61046927SAndroid Build Coastguard Worker
63*61046927SAndroid Build Coastguard WorkerChanges
64*61046927SAndroid Build Coastguard Worker-------
65*61046927SAndroid Build Coastguard Worker
66*61046927SAndroid Build Coastguard WorkerThe full set of changes can be viewed by using the following GIT
67*61046927SAndroid Build Coastguard Workercommand:
68*61046927SAndroid Build Coastguard Worker
69*61046927SAndroid Build Coastguard Worker::
70*61046927SAndroid Build Coastguard Worker
71*61046927SAndroid Build Coastguard Worker     git log mesa-9.0.1..mesa-9.0.2
72*61046927SAndroid Build Coastguard Worker
73*61046927SAndroid Build Coastguard WorkerAbdiel Janulgue (1):
74*61046927SAndroid Build Coastguard Worker
75*61046927SAndroid Build Coastguard Worker-  mesa: Fix a crash in update_texture_state() for external texture type
76*61046927SAndroid Build Coastguard Worker
77*61046927SAndroid Build Coastguard WorkerAdam Jackson (4):
78*61046927SAndroid Build Coastguard Worker
79*61046927SAndroid Build Coastguard Worker-  glcpp: Fix visibility CFLAGS in automake
80*61046927SAndroid Build Coastguard Worker-  glcpp: Typo fix.
81*61046927SAndroid Build Coastguard Worker-  galahad, noop: Fix visibility CFLAGS in automake
82*61046927SAndroid Build Coastguard Worker-  r300g: Fix visibility CFLAGS in automake
83*61046927SAndroid Build Coastguard Worker
84*61046927SAndroid Build Coastguard WorkerAlex Deucher (2):
85*61046927SAndroid Build Coastguard Worker
86*61046927SAndroid Build Coastguard Worker-  radeonsi: add some new SI pci ids
87*61046927SAndroid Build Coastguard Worker-  radeonsi: add a new SI pci id
88*61046927SAndroid Build Coastguard Worker
89*61046927SAndroid Build Coastguard WorkerAnder Conselvan de Oliveira (2):
90*61046927SAndroid Build Coastguard Worker
91*61046927SAndroid Build Coastguard Worker-  egl/wayland: Don't invalidate drawable on swap buffers
92*61046927SAndroid Build Coastguard Worker-  egl/wayland: Dispatch the event queue before get_buffers
93*61046927SAndroid Build Coastguard Worker-  egl/wayland: Destroy the pending buffer callback with the egl surface
94*61046927SAndroid Build Coastguard Worker
95*61046927SAndroid Build Coastguard WorkerAndreas Boll (9):
96*61046927SAndroid Build Coastguard Worker
97*61046927SAndroid Build Coastguard Worker-  docs: fix release date of 9.0.1
98*61046927SAndroid Build Coastguard Worker-  docs: add news item for 9.0.1 release
99*61046927SAndroid Build Coastguard Worker-  Add .dirstamp to toplevel .gitignore
100*61046927SAndroid Build Coastguard Worker-  build: use git ls-files for adding all Makefile.in into the release
101*61046927SAndroid Build Coastguard Worker   tarball
102*61046927SAndroid Build Coastguard Worker-  build: Fix GLES linkage without libglapi
103*61046927SAndroid Build Coastguard Worker-  Revert "r600g: try to fix streamout for the cases where BURST_COUNT >
104*61046927SAndroid Build Coastguard Worker   0"
105*61046927SAndroid Build Coastguard Worker-  mesa: update .cherry-ignore list
106*61046927SAndroid Build Coastguard Worker-  mesa: Bump version to 9.0.2
107*61046927SAndroid Build Coastguard Worker-  docs: Add 9.0.2 release notes
108*61046927SAndroid Build Coastguard Worker
109*61046927SAndroid Build Coastguard WorkerAnuj Phogat (2):
110*61046927SAndroid Build Coastguard Worker
111*61046927SAndroid Build Coastguard Worker-  mesa: Generate invalid operation in glGenerateMipMap for integer
112*61046927SAndroid Build Coastguard Worker   textures
113*61046927SAndroid Build Coastguard Worker-  meta: Remove redundant code in \_mesa_meta_GenerateMipmap
114*61046927SAndroid Build Coastguard Worker
115*61046927SAndroid Build Coastguard WorkerBen Skeggs (3):
116*61046927SAndroid Build Coastguard Worker
117*61046927SAndroid Build Coastguard Worker-  nvc0: fix missing permanent bo reference on poly cache
118*61046927SAndroid Build Coastguard Worker-  nvc0: point vertex runout at a valid address
119*61046927SAndroid Build Coastguard Worker-  nv50: point vertex runout at a valid address
120*61046927SAndroid Build Coastguard Worker
121*61046927SAndroid Build Coastguard WorkerBrian Paul (5):
122*61046927SAndroid Build Coastguard Worker
123*61046927SAndroid Build Coastguard Worker-  svga: don't use uninitialized framebuffer state
124*61046927SAndroid Build Coastguard Worker-  st/mesa: replace REALLOC() with realloc()
125*61046927SAndroid Build Coastguard Worker-  st/mesa: free TGSI tokens with ureg_free_tokens()
126*61046927SAndroid Build Coastguard Worker-  util: added pipe_surface_release() function
127*61046927SAndroid Build Coastguard Worker-  gallivm: support more immediates in lp_build_tgsi_info()
128*61046927SAndroid Build Coastguard Worker
129*61046927SAndroid Build Coastguard WorkerBryan Cain (1):
130*61046927SAndroid Build Coastguard Worker
131*61046927SAndroid Build Coastguard Worker-  glsl_to_tgsi: set correct register type for array and structure
132*61046927SAndroid Build Coastguard Worker   elements
133*61046927SAndroid Build Coastguard Worker
134*61046927SAndroid Build Coastguard WorkerChad Versace (2):
135*61046927SAndroid Build Coastguard Worker
136*61046927SAndroid Build Coastguard Worker-  i965: Validate requested GLES context version in brwCreateContext
137*61046927SAndroid Build Coastguard Worker-  egl/dri2: Set error code when dri2CreateContextAttribs fails
138*61046927SAndroid Build Coastguard Worker
139*61046927SAndroid Build Coastguard WorkerChris Fester (1):
140*61046927SAndroid Build Coastguard Worker
141*61046927SAndroid Build Coastguard Worker-  util: null-out the node's prev/next pointers in list_del()
142*61046927SAndroid Build Coastguard Worker
143*61046927SAndroid Build Coastguard WorkerChristoph Bumiller (5):
144*61046927SAndroid Build Coastguard Worker
145*61046927SAndroid Build Coastguard Worker-  nv50/ir/tgsi: fix srcMask for TXP with SHADOW1D
146*61046927SAndroid Build Coastguard Worker-  nvc0: add missing call to map edge flag in push_vbo
147*61046927SAndroid Build Coastguard Worker-  nv50/ir: wrap assertion using typeid in #ifndef NDEBUG
148*61046927SAndroid Build Coastguard Worker-  nouveau: fix undefined behaviour when testing sample_count
149*61046927SAndroid Build Coastguard Worker-  nv50/ir: restore use of long immediate encodings
150*61046927SAndroid Build Coastguard Worker
151*61046927SAndroid Build Coastguard WorkerDave Airlie (5):
152*61046927SAndroid Build Coastguard Worker
153*61046927SAndroid Build Coastguard Worker-  r600g: fix lod bias/explicit lod with cube maps.
154*61046927SAndroid Build Coastguard Worker-  glsl_to_tgsi: fix dst register for texturing fetches.
155*61046927SAndroid Build Coastguard Worker-  glsl: fix cut-n-paste error in error handling. (v2)
156*61046927SAndroid Build Coastguard Worker-  glsl: initialise killed_all field.
157*61046927SAndroid Build Coastguard Worker-  glsl: fix uninitialised variable from constructor
158*61046927SAndroid Build Coastguard Worker
159*61046927SAndroid Build Coastguard WorkerEric Anholt (4):
160*61046927SAndroid Build Coastguard Worker
161*61046927SAndroid Build Coastguard Worker-  mesa: Fix the core GL genned-name handling for
162*61046927SAndroid Build Coastguard Worker   glBindBufferBase()/Range().
163*61046927SAndroid Build Coastguard Worker-  mesa: Fix core GL genned-name handling for glBeginQuery().
164*61046927SAndroid Build Coastguard Worker-  mesa: Fix segfault on reading from a missing color read buffer.
165*61046927SAndroid Build Coastguard Worker-  i965/gen4: Fix memory leak each time compile_gs_prog() is called.
166*61046927SAndroid Build Coastguard Worker
167*61046927SAndroid Build Coastguard WorkerIan Romanick (2):
168*61046927SAndroid Build Coastguard Worker
169*61046927SAndroid Build Coastguard Worker-  docs: Add 9.0.1 release md5sums
170*61046927SAndroid Build Coastguard Worker-  glsl: Don't add structure fields to the symbol table
171*61046927SAndroid Build Coastguard Worker
172*61046927SAndroid Build Coastguard WorkerJohannes Obermayr (4):
173*61046927SAndroid Build Coastguard Worker
174*61046927SAndroid Build Coastguard Worker-  clover: Install CL headers.
175*61046927SAndroid Build Coastguard Worker-  gallium/auxiliary: Add -fno-rtti to CXXFLAGS on LLVM >= 3.2.
176*61046927SAndroid Build Coastguard Worker-  clover: Adapt libclc's INCLUDEDIR and LIBEXECDIR to make use of the
177*61046927SAndroid Build Coastguard Worker   new introduced libclc.pc.
178*61046927SAndroid Build Coastguard Worker-  tests: AM_CPPFLAGS must include $(top_srcdir) instead of
179*61046927SAndroid Build Coastguard Worker   $(top_builddir).
180*61046927SAndroid Build Coastguard Worker
181*61046927SAndroid Build Coastguard WorkerJonas Ådahl (1):
182*61046927SAndroid Build Coastguard Worker
183*61046927SAndroid Build Coastguard Worker-  wayland: Don't cancel a roundtrip when any event is received
184*61046927SAndroid Build Coastguard Worker
185*61046927SAndroid Build Coastguard WorkerJosé Fonseca (1):
186*61046927SAndroid Build Coastguard Worker
187*61046927SAndroid Build Coastguard Worker-  llvmpipe: Obey back writemask.
188*61046927SAndroid Build Coastguard Worker
189*61046927SAndroid Build Coastguard WorkerKenneth Graunke (8):
190*61046927SAndroid Build Coastguard Worker
191*61046927SAndroid Build Coastguard Worker-  i965/vs: Fix unit mismatch in scratch base_offset parameter.
192*61046927SAndroid Build Coastguard Worker-  i965/vs: Implement register spilling.
193*61046927SAndroid Build Coastguard Worker-  mesa: Don't flatten IF statements by default.
194*61046927SAndroid Build Coastguard Worker-  glcpp: Don't use infinite lookhead for #define differentiation.
195*61046927SAndroid Build Coastguard Worker-  i965/vs: Don't lose the MRF writemask when doing compute-to-MRF.
196*61046927SAndroid Build Coastguard Worker-  i965/vs: Preserve the type when copy propagating into an instruction.
197*61046927SAndroid Build Coastguard Worker-  mesa: Fix glGetVertexAttribI[u]iv now that we have real integer
198*61046927SAndroid Build Coastguard Worker   attribs.
199*61046927SAndroid Build Coastguard Worker-  i965: Fix AA Line Distance Mode in 3DSTATE_SF on Ivybridge.
200*61046927SAndroid Build Coastguard Worker
201*61046927SAndroid Build Coastguard WorkerKristian Høgsberg (1):
202*61046927SAndroid Build Coastguard Worker
203*61046927SAndroid Build Coastguard Worker-  egl/wayland: Add invalidate back in eglSwapBuffers()
204*61046927SAndroid Build Coastguard Worker
205*61046927SAndroid Build Coastguard WorkerMaarten Lankhorst (2):
206*61046927SAndroid Build Coastguard Worker
207*61046927SAndroid Build Coastguard Worker-  makefiles: use configured name for -ldrm\* where possible
208*61046927SAndroid Build Coastguard Worker-  automake: strip LLVM_CXXFLAGS and LLVM_CPPFLAGS too
209*61046927SAndroid Build Coastguard Worker
210*61046927SAndroid Build Coastguard WorkerMarek Olšák (17):
211*61046927SAndroid Build Coastguard Worker
212*61046927SAndroid Build Coastguard Worker-  st/mesa: fix integer texture border color for some formats (v2)
213*61046927SAndroid Build Coastguard Worker-  r300g: fix texture border color for sRGB formats
214*61046927SAndroid Build Coastguard Worker-  mesa: bump MAX_VARYING to 32
215*61046927SAndroid Build Coastguard Worker-  draw: fix assertion failure in draw_emit_vertex_attr
216*61046927SAndroid Build Coastguard Worker-  vbo: fix glVertexAttribI\* functions
217*61046927SAndroid Build Coastguard Worker-  mesa: add MaxNumLevels to gl_texture_image, remove MaxLog2
218*61046927SAndroid Build Coastguard Worker-  mesa: fix error checking of TexStorage(levels) for array and rect
219*61046927SAndroid Build Coastguard Worker   textures
220*61046927SAndroid Build Coastguard Worker-  st/mesa: fix guessing the base level size
221*61046927SAndroid Build Coastguard Worker-  st/mesa: fix computation of last_level during texture creation
222*61046927SAndroid Build Coastguard Worker-  st/mesa: fix computation of last_level in GenerateMipmap
223*61046927SAndroid Build Coastguard Worker-  r600g: fix streamout on RS780 and RS880
224*61046927SAndroid Build Coastguard Worker-  r600g: advertise 32 streamout vec4 outputs
225*61046927SAndroid Build Coastguard Worker-  r600g: fix broken streamout if streamout_begin caused a context flush
226*61046927SAndroid Build Coastguard Worker-  mesa: fix BlitFramebuffer between linear and sRGB formats
227*61046927SAndroid Build Coastguard Worker-  r600g: try to fix streamout for the cases where BURST_COUNT > 0
228*61046927SAndroid Build Coastguard Worker-  r600g: always use a tiled resource as the destination of MSAA resolve
229*61046927SAndroid Build Coastguard Worker-  mesa: add MaxNumLevels to gl_texture_image, remove MaxLog2
230*61046927SAndroid Build Coastguard Worker
231*61046927SAndroid Build Coastguard WorkerMario Kleiner (1):
232*61046927SAndroid Build Coastguard Worker
233*61046927SAndroid Build Coastguard Worker-  mesa: Don't glPopAttrib() GL_POINT_SPRITE_COORD_ORIGIN on <
234*61046927SAndroid Build Coastguard Worker   OpenGL-2.0
235*61046927SAndroid Build Coastguard Worker
236*61046927SAndroid Build Coastguard WorkerMatt Turner (1):
237*61046927SAndroid Build Coastguard Worker
238*61046927SAndroid Build Coastguard Worker-  glcpp: Reject garbage after #else and #endif tokens
239*61046927SAndroid Build Coastguard Worker
240*61046927SAndroid Build Coastguard WorkerStefan Dösinger (1):
241*61046927SAndroid Build Coastguard Worker
242*61046927SAndroid Build Coastguard Worker-  r300: Don't disable destination read if the src blend factor needs it
243*61046927SAndroid Build Coastguard Worker
244*61046927SAndroid Build Coastguard WorkerTapani Pälli (1):
245*61046927SAndroid Build Coastguard Worker
246*61046927SAndroid Build Coastguard Worker-  android: generate matching remap_helper to dispatch table
247*61046927SAndroid Build Coastguard Worker
248*61046927SAndroid Build Coastguard WorkerTom Stellard (1):
249*61046927SAndroid Build Coastguard Worker
250*61046927SAndroid Build Coastguard Worker-  r600g: Use LOOP_START_DX10 for loops
251*61046927SAndroid Build Coastguard Worker
252*61046927SAndroid Build Coastguard WorkerVinson Lee (1):
253*61046927SAndroid Build Coastguard Worker
254*61046927SAndroid Build Coastguard Worker-  i915: Fix wrong sizeof argument in i915_update_tex_unit.
255*61046927SAndroid Build Coastguard Worker
256*61046927SAndroid Build Coastguard Workersmoki (2):
257*61046927SAndroid Build Coastguard Worker
258*61046927SAndroid Build Coastguard Worker-  r200: fix broken tcl lighting
259*61046927SAndroid Build Coastguard Worker-  radeon/r200: Fix tcl culling
260