1*61046927SAndroid Build Coastguard WorkerMesa 9.1.1 Release Notes / March 19th, 2013 2*61046927SAndroid Build Coastguard Worker=========================================== 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 9.1.1 is a bug fix release which fixes bugs found since the 9.1 5*61046927SAndroid Build Coastguard Workerrelease. 6*61046927SAndroid Build Coastguard Worker 7*61046927SAndroid Build Coastguard WorkerMesa 9.1 implements the OpenGL 3.1 API, but the version reported by 8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL 11*61046927SAndroid Build Coastguard Worker3.1. OpenGL 3.1 is **only** available if requested at context creation 12*61046927SAndroid Build Coastguard Workerbecause GL_ARB_compatibility is not supported. 13*61046927SAndroid Build Coastguard Worker 14*61046927SAndroid Build Coastguard WorkerMD5 checksums 15*61046927SAndroid Build Coastguard Worker------------- 16*61046927SAndroid Build Coastguard Worker 17*61046927SAndroid Build Coastguard Worker:: 18*61046927SAndroid Build Coastguard Worker 19*61046927SAndroid Build Coastguard Worker 6508d9882d8dce7106717f365632700c MesaLib-9.1.1.tar.gz 20*61046927SAndroid Build Coastguard Worker 6ea2bdc3b7ecfb4257b39814b4182580 MesaLib-9.1.1.tar.bz2 21*61046927SAndroid Build Coastguard Worker 3434c0eb47849a08c53cd32833d10d13 MesaLib-9.1.1.zip 22*61046927SAndroid Build Coastguard Worker 23*61046927SAndroid Build Coastguard WorkerNew features 24*61046927SAndroid Build Coastguard Worker------------ 25*61046927SAndroid Build Coastguard Worker 26*61046927SAndroid Build Coastguard WorkerNone. 27*61046927SAndroid Build Coastguard Worker 28*61046927SAndroid Build Coastguard WorkerBug fixes 29*61046927SAndroid Build Coastguard Worker--------- 30*61046927SAndroid Build Coastguard Worker 31*61046927SAndroid Build Coastguard WorkerThis list is likely incomplete. 32*61046927SAndroid Build Coastguard Worker 33*61046927SAndroid Build Coastguard Worker- `Bug 30232 <https://bugs.freedesktop.org/show_bug.cgi?id=30232>`__ - 34*61046927SAndroid Build Coastguard Worker [GM45] mesa demos spriteblast render incorrectly 35*61046927SAndroid Build Coastguard Worker- `Bug 32429 <https://bugs.freedesktop.org/show_bug.cgi?id=32429>`__ - 36*61046927SAndroid Build Coastguard Worker [gles2] Ironlake: gl_PointCoord takes no effect for point sprites 37*61046927SAndroid Build Coastguard Worker- `Bug 38086 <https://bugs.freedesktop.org/show_bug.cgi?id=38086>`__ - 38*61046927SAndroid Build Coastguard Worker Mesa 7.11-devel implementation error: Unexpected program target in 39*61046927SAndroid Build Coastguard Worker destroy_program_variants_cb() 40*61046927SAndroid Build Coastguard Worker- `Bug 57121 <https://bugs.freedesktop.org/show_bug.cgi?id=57121>`__ - 41*61046927SAndroid Build Coastguard Worker [snb] corrupted GLSL built-in function results when using Uniform 42*61046927SAndroid Build Coastguard Worker Buffer contents as arguments 43*61046927SAndroid Build Coastguard Worker- `Bug 58042 <https://bugs.freedesktop.org/show_bug.cgi?id=58042>`__ - 44*61046927SAndroid Build Coastguard Worker [bisected] Garbled UI in Team Fortress 2 and Counter-Strike: Source 45*61046927SAndroid Build Coastguard Worker- `Bug 58960 <https://bugs.freedesktop.org/show_bug.cgi?id=58960>`__ - 46*61046927SAndroid Build Coastguard Worker Texture flicker with fragment shader 47*61046927SAndroid Build Coastguard Worker- `Bug 59495 <https://bugs.freedesktop.org/show_bug.cgi?id=59495>`__ - 48*61046927SAndroid Build Coastguard Worker [i965 Bisected]Oglc fbblit(advanced.blitFb-3d-cube.mirror.both) fails 49*61046927SAndroid Build Coastguard Worker- `Bug 59783 <https://bugs.freedesktop.org/show_bug.cgi?id=59783>`__ - 50*61046927SAndroid Build Coastguard Worker [IVB bisected] 3DMMES2.0 Taiji performance reduced by ~13% with 51*61046927SAndroid Build Coastguard Worker gnome-session enable compositing 52*61046927SAndroid Build Coastguard Worker- `Bug 60121 <https://bugs.freedesktop.org/show_bug.cgi?id=60121>`__ - 53*61046927SAndroid Build Coastguard Worker build - libvdpau_softpipe fails at runtime. 54*61046927SAndroid Build Coastguard Worker- `Bug 60143 <https://bugs.freedesktop.org/show_bug.cgi?id=60143>`__ - 55*61046927SAndroid Build Coastguard Worker gbm_dri_bo_create fails to initialize bo->base.base.format 56*61046927SAndroid Build Coastguard Worker- `Bug 60802 <https://bugs.freedesktop.org/show_bug.cgi?id=60802>`__ - 57*61046927SAndroid Build Coastguard Worker Corruption with DMA ring on cayman 58*61046927SAndroid Build Coastguard Worker- `Bug 60848 <https://bugs.freedesktop.org/show_bug.cgi?id=60848>`__ - 59*61046927SAndroid Build Coastguard Worker [bisected] r600g: add htile support cause gpu lockup in Dishonored 60*61046927SAndroid Build Coastguard Worker wine. 61*61046927SAndroid Build Coastguard Worker- `Bug 60938 <https://bugs.freedesktop.org/show_bug.cgi?id=60938>`__ - 62*61046927SAndroid Build Coastguard Worker [softpipe] piglit interpolation-noperspective-gl_BackColor-flat-fixed 63*61046927SAndroid Build Coastguard Worker regression 64*61046927SAndroid Build Coastguard Worker- `Bug 61012 <https://bugs.freedesktop.org/show_bug.cgi?id=61012>`__ - 65*61046927SAndroid Build Coastguard Worker alloc_layout_array tx \* ty assertion failure when making pbuffer 66*61046927SAndroid Build Coastguard Worker current 67*61046927SAndroid Build Coastguard Worker- `Bug 61026 <https://bugs.freedesktop.org/show_bug.cgi?id=61026>`__ - 68*61046927SAndroid Build Coastguard Worker Segfault in glBitmap when called with PBO source 69*61046927SAndroid Build Coastguard Worker 70*61046927SAndroid Build Coastguard WorkerChanges 71*61046927SAndroid Build Coastguard Worker------- 72*61046927SAndroid Build Coastguard Worker 73*61046927SAndroid Build Coastguard WorkerThe full set of changes can be viewed by using the following GIT 74*61046927SAndroid Build Coastguard Workercommand: 75*61046927SAndroid Build Coastguard Worker 76*61046927SAndroid Build Coastguard Worker:: 77*61046927SAndroid Build Coastguard Worker 78*61046927SAndroid Build Coastguard Worker git log mesa-9.1..mesa-9.1.1 79*61046927SAndroid Build Coastguard Worker 80*61046927SAndroid Build Coastguard WorkerAdam Sampson (1): 81*61046927SAndroid Build Coastguard Worker 82*61046927SAndroid Build Coastguard Worker- autotools: oprofilejit should be included in the list of LLVM 83*61046927SAndroid Build Coastguard Worker components required 84*61046927SAndroid Build Coastguard Worker 85*61046927SAndroid Build Coastguard WorkerAlex Deucher (2): 86*61046927SAndroid Build Coastguard Worker 87*61046927SAndroid Build Coastguard Worker- r600g: add Richland APU pci ids 88*61046927SAndroid Build Coastguard Worker- r600g: Use blitter rather than DMA for 128bpp on cayman (v3) 89*61046927SAndroid Build Coastguard Worker 90*61046927SAndroid Build Coastguard WorkerAndreas Boll (2): 91*61046927SAndroid Build Coastguard Worker 92*61046927SAndroid Build Coastguard Worker- docs: Add 9.1 release md5sums 93*61046927SAndroid Build Coastguard Worker- docs: add news item for 9.1 release 94*61046927SAndroid Build Coastguard Worker 95*61046927SAndroid Build Coastguard WorkerAnuj Phogat (1): 96*61046927SAndroid Build Coastguard Worker 97*61046927SAndroid Build Coastguard Worker- meta: Allocate texture before initializing texture coordinates 98*61046927SAndroid Build Coastguard Worker 99*61046927SAndroid Build Coastguard WorkerBrian Paul (11): 100*61046927SAndroid Build Coastguard Worker 101*61046927SAndroid Build Coastguard Worker- docs: remove stray 'date' text 102*61046927SAndroid Build Coastguard Worker- docs: insert links to the 9.0.3 release 103*61046927SAndroid Build Coastguard Worker- draw: fix non-perspective interpolation in interp() 104*61046927SAndroid Build Coastguard Worker- st/mesa: implement glBitmap unpacking from a PBO, for the cache path 105*61046927SAndroid Build Coastguard Worker- st/xlib: initialize the drawable size in create_xmesa_buffer() 106*61046927SAndroid Build Coastguard Worker- st/mesa: fix trimming of GL_QUAD_STRIP 107*61046927SAndroid Build Coastguard Worker- st/mesa: check for dummy programs in destroy_program_variants() 108*61046927SAndroid Build Coastguard Worker- st/mesa: fix polygon offset state translation logic 109*61046927SAndroid Build Coastguard Worker- draw: fix broken polygon offset stage 110*61046927SAndroid Build Coastguard Worker- llvmpipe: add missing checks for polygon offset point/line modes 111*61046927SAndroid Build Coastguard Worker- svga: always link with C++ 112*61046927SAndroid Build Coastguard Worker 113*61046927SAndroid Build Coastguard WorkerDaniel van Vugt (1): 114*61046927SAndroid Build Coastguard Worker 115*61046927SAndroid Build Coastguard Worker- gbm: Remember to init format on gbm_dri_bo_create. 116*61046927SAndroid Build Coastguard Worker 117*61046927SAndroid Build Coastguard WorkerEric Anholt (7): 118*61046927SAndroid Build Coastguard Worker 119*61046927SAndroid Build Coastguard Worker- i965/fs: Do a general SEND dependency workaround for the original 120*61046927SAndroid Build Coastguard Worker 965. 121*61046927SAndroid Build Coastguard Worker- i965/fs: Fix copy propagation with smearing. 122*61046927SAndroid Build Coastguard Worker- i965/fs: Delay setup of uniform loads until after pre-regalloc 123*61046927SAndroid Build Coastguard Worker scheduling. 124*61046927SAndroid Build Coastguard Worker- i965/fs: Only do CSE when the dst types match. 125*61046927SAndroid Build Coastguard Worker- i965/fs: Fix broken math on values loaded from uniform buffers on 126*61046927SAndroid Build Coastguard Worker gen6. 127*61046927SAndroid Build Coastguard Worker- mesa: Fix setup of ctx->Point.PointSprite for GLES2. 128*61046927SAndroid Build Coastguard Worker- i965: Fix the W value of deprecated pointcoords on pre-gen6. 129*61046927SAndroid Build Coastguard Worker 130*61046927SAndroid Build Coastguard WorkerFrank Henigman (1): 131*61046927SAndroid Build Coastguard Worker 132*61046927SAndroid Build Coastguard Worker- i965: Link i965_dri.so with C++ linker. 133*61046927SAndroid Build Coastguard Worker 134*61046927SAndroid Build Coastguard WorkerIan Romanick (3): 135*61046927SAndroid Build Coastguard Worker 136*61046927SAndroid Build Coastguard Worker- mesa: Add previously picked commit to .cherry-ignore 137*61046927SAndroid Build Coastguard Worker- mesa: Modify candidate search string 138*61046927SAndroid Build Coastguard Worker- egl: Allow 24-bit visuals for 32-bit RGBA8888 configs 139*61046927SAndroid Build Coastguard Worker 140*61046927SAndroid Build Coastguard WorkerJakub Bogusz (1): 141*61046927SAndroid Build Coastguard Worker 142*61046927SAndroid Build Coastguard Worker- vdpau-softpipe: Build correct source file - vl_winsys_xsp.c 143*61046927SAndroid Build Coastguard Worker 144*61046927SAndroid Build Coastguard WorkerJerome Glisse (1): 145*61046927SAndroid Build Coastguard Worker 146*61046927SAndroid Build Coastguard Worker- r600g: workaround hyperz lockup on evergreen 147*61046927SAndroid Build Coastguard Worker 148*61046927SAndroid Build Coastguard WorkerJohn Kåre Alsaker (1): 149*61046927SAndroid Build Coastguard Worker 150*61046927SAndroid Build Coastguard Worker- llvmpipe: Fix creation of shared and scanout textures. 151*61046927SAndroid Build Coastguard Worker 152*61046927SAndroid Build Coastguard WorkerJordan Justen (1): 153*61046927SAndroid Build Coastguard Worker 154*61046927SAndroid Build Coastguard Worker- attrib: push/pop FRAGMENT_PROGRAM_ARB state 155*61046927SAndroid Build Coastguard Worker 156*61046927SAndroid Build Coastguard WorkerJosé Fonseca (3): 157*61046927SAndroid Build Coastguard Worker 158*61046927SAndroid Build Coastguard Worker- scons: Allows choosing VS 10 or 11. 159*61046927SAndroid Build Coastguard Worker- scons: Define \_ALLOW_KEYWORD_MACROS on MSVC builds. 160*61046927SAndroid Build Coastguard Worker- scons: Warn when using MSVS versions prior to 2012. 161*61046927SAndroid Build Coastguard Worker 162*61046927SAndroid Build Coastguard WorkerKeith Kriewall (1): 163*61046927SAndroid Build Coastguard Worker 164*61046927SAndroid Build Coastguard Worker- scons: Fix Windows build with LLVM 3.2 165*61046927SAndroid Build Coastguard Worker 166*61046927SAndroid Build Coastguard WorkerKenneth Graunke (1): 167*61046927SAndroid Build Coastguard Worker 168*61046927SAndroid Build Coastguard Worker- i965: Fix Crystal Well PCI IDs. 169*61046927SAndroid Build Coastguard Worker 170*61046927SAndroid Build Coastguard WorkerMarek Olšák (5): 171*61046927SAndroid Build Coastguard Worker 172*61046927SAndroid Build Coastguard Worker- r600g: use async DMA with a non-zero src offset 173*61046927SAndroid Build Coastguard Worker- r600g: flush and invalidate htile cache when appropriate 174*61046927SAndroid Build Coastguard Worker- gallium/util: add helper code for 1D integer range 175*61046927SAndroid Build Coastguard Worker- r600g: always map uninitialized buffer range as unsynchronized 176*61046927SAndroid Build Coastguard Worker- r600g: pad the DMA CS to a multiple of 8 dwords 177*61046927SAndroid Build Coastguard Worker 178*61046927SAndroid Build Coastguard WorkerMartin Andersson (1): 179*61046927SAndroid Build Coastguard Worker 180*61046927SAndroid Build Coastguard Worker- winsys/radeon: Only add bo to hash table when creating flink 181*61046927SAndroid Build Coastguard Worker 182*61046927SAndroid Build Coastguard WorkerMatt Turner (1): 183*61046927SAndroid Build Coastguard Worker 184*61046927SAndroid Build Coastguard Worker- mesa: Allow ETC2/EAC formats with ARB_ES3_compatibility. 185*61046927SAndroid Build Coastguard Worker 186*61046927SAndroid Build Coastguard WorkerMichel Dänzer (3): 187*61046927SAndroid Build Coastguard Worker 188*61046927SAndroid Build Coastguard Worker- radeonsi: Fix up and enable flat shading. 189*61046927SAndroid Build Coastguard Worker- r600g/Cayman: Fix blending using destination alpha factor but 190*61046927SAndroid Build Coastguard Worker non-alpha dest 191*61046927SAndroid Build Coastguard Worker- radeonsi: Fix off-by-one for maximum vertex element index in some 192*61046927SAndroid Build Coastguard Worker cases 193*61046927SAndroid Build Coastguard Worker 194*61046927SAndroid Build Coastguard WorkerTapani Pälli (2): 195*61046927SAndroid Build Coastguard Worker 196*61046927SAndroid Build Coastguard Worker- mesa: add missing case in \_mesa_GetTexParameterfv() 197*61046927SAndroid Build Coastguard Worker- mesa/es: NULL check in EGLImageTargetTexture2DOES 198*61046927SAndroid Build Coastguard Worker 199*61046927SAndroid Build Coastguard WorkerVadim Girlin (1): 200*61046927SAndroid Build Coastguard Worker 201*61046927SAndroid Build Coastguard Worker- r600g: fix check_and_set_bank_swizzle for cayman 202*61046927SAndroid Build Coastguard Worker 203*61046927SAndroid Build Coastguard WorkerVincent Lejeune (2): 204*61046927SAndroid Build Coastguard Worker 205*61046927SAndroid Build Coastguard Worker- r600g/llvm: Add support for UBO 206*61046927SAndroid Build Coastguard Worker- r600g: Check comp_mask before merging export instructions 207