xref: /aosp_15_r20/external/mesa3d/docs/vulkan/index.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard WorkerVulkan Runtime
2*61046927SAndroid Build Coastguard Worker==============
3*61046927SAndroid Build Coastguard Worker
4*61046927SAndroid Build Coastguard WorkerThe Vulkan runtime and utility code in Mesa provides a powerful shared core
5*61046927SAndroid Build Coastguard Workerfor building Vulkan drivers.  It's a collection of base structures (think
6*61046927SAndroid Build Coastguard Workerbase classes in OOO) which allow us to implement a bunch of the annoying
7*61046927SAndroid Build Coastguard Workerhardware-agnostic bits in common code.
8*61046927SAndroid Build Coastguard Worker
9*61046927SAndroid Build Coastguard Worker.. toctree::
10*61046927SAndroid Build Coastguard Worker   :maxdepth: 2
11*61046927SAndroid Build Coastguard Worker
12*61046927SAndroid Build Coastguard Worker   base-objs
13*61046927SAndroid Build Coastguard Worker   dispatch
14*61046927SAndroid Build Coastguard Worker   command-pools
15*61046927SAndroid Build Coastguard Worker   graphics-state
16*61046927SAndroid Build Coastguard Worker   renderpass
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