xref: /aosp_15_r20/external/mesa3d/include/drm-uapi/lima_drm.h (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard Worker /* SPDX-License-Identifier: (GPL-2.0 WITH Linux-syscall-note) OR MIT */
2*61046927SAndroid Build Coastguard Worker /* Copyright 2017-2018 Qiang Yu <[email protected]> */
3*61046927SAndroid Build Coastguard Worker 
4*61046927SAndroid Build Coastguard Worker #ifndef __LIMA_DRM_H__
5*61046927SAndroid Build Coastguard Worker #define __LIMA_DRM_H__
6*61046927SAndroid Build Coastguard Worker 
7*61046927SAndroid Build Coastguard Worker #include "drm.h"
8*61046927SAndroid Build Coastguard Worker 
9*61046927SAndroid Build Coastguard Worker #if defined(__cplusplus)
10*61046927SAndroid Build Coastguard Worker extern "C" {
11*61046927SAndroid Build Coastguard Worker #endif
12*61046927SAndroid Build Coastguard Worker 
13*61046927SAndroid Build Coastguard Worker enum drm_lima_param_gpu_id {
14*61046927SAndroid Build Coastguard Worker 	DRM_LIMA_PARAM_GPU_ID_UNKNOWN,
15*61046927SAndroid Build Coastguard Worker 	DRM_LIMA_PARAM_GPU_ID_MALI400,
16*61046927SAndroid Build Coastguard Worker 	DRM_LIMA_PARAM_GPU_ID_MALI450,
17*61046927SAndroid Build Coastguard Worker };
18*61046927SAndroid Build Coastguard Worker 
19*61046927SAndroid Build Coastguard Worker enum drm_lima_param {
20*61046927SAndroid Build Coastguard Worker 	DRM_LIMA_PARAM_GPU_ID,
21*61046927SAndroid Build Coastguard Worker 	DRM_LIMA_PARAM_NUM_PP,
22*61046927SAndroid Build Coastguard Worker 	DRM_LIMA_PARAM_GP_VERSION,
23*61046927SAndroid Build Coastguard Worker 	DRM_LIMA_PARAM_PP_VERSION,
24*61046927SAndroid Build Coastguard Worker };
25*61046927SAndroid Build Coastguard Worker 
26*61046927SAndroid Build Coastguard Worker /**
27*61046927SAndroid Build Coastguard Worker  * get various information of the GPU
28*61046927SAndroid Build Coastguard Worker  */
29*61046927SAndroid Build Coastguard Worker struct drm_lima_get_param {
30*61046927SAndroid Build Coastguard Worker 	__u32 param; /* in, value in enum drm_lima_param */
31*61046927SAndroid Build Coastguard Worker 	__u32 pad;   /* pad, must be zero */
32*61046927SAndroid Build Coastguard Worker 	__u64 value; /* out, parameter value */
33*61046927SAndroid Build Coastguard Worker };
34*61046927SAndroid Build Coastguard Worker 
35*61046927SAndroid Build Coastguard Worker /*
36*61046927SAndroid Build Coastguard Worker  * heap buffer dynamically increase backup memory size when GP task fail
37*61046927SAndroid Build Coastguard Worker  * due to lack of heap memory. size field of heap buffer is an up bound of
38*61046927SAndroid Build Coastguard Worker  * the backup memory which can be set to a fairly large value.
39*61046927SAndroid Build Coastguard Worker  */
40*61046927SAndroid Build Coastguard Worker #define LIMA_BO_FLAG_HEAP  (1 << 0)
41*61046927SAndroid Build Coastguard Worker 
42*61046927SAndroid Build Coastguard Worker /**
43*61046927SAndroid Build Coastguard Worker  * create a buffer for used by GPU
44*61046927SAndroid Build Coastguard Worker  */
45*61046927SAndroid Build Coastguard Worker struct drm_lima_gem_create {
46*61046927SAndroid Build Coastguard Worker 	__u32 size;    /* in, buffer size */
47*61046927SAndroid Build Coastguard Worker 	__u32 flags;   /* in, buffer flags */
48*61046927SAndroid Build Coastguard Worker 	__u32 handle;  /* out, GEM buffer handle */
49*61046927SAndroid Build Coastguard Worker 	__u32 pad;     /* pad, must be zero */
50*61046927SAndroid Build Coastguard Worker };
51*61046927SAndroid Build Coastguard Worker 
52*61046927SAndroid Build Coastguard Worker /**
53*61046927SAndroid Build Coastguard Worker  * get information of a buffer
54*61046927SAndroid Build Coastguard Worker  */
55*61046927SAndroid Build Coastguard Worker struct drm_lima_gem_info {
56*61046927SAndroid Build Coastguard Worker 	__u32 handle;  /* in, GEM buffer handle */
57*61046927SAndroid Build Coastguard Worker 	__u32 va;      /* out, virtual address mapped into GPU MMU */
58*61046927SAndroid Build Coastguard Worker 	__u64 offset;  /* out, used to mmap this buffer to CPU */
59*61046927SAndroid Build Coastguard Worker };
60*61046927SAndroid Build Coastguard Worker 
61*61046927SAndroid Build Coastguard Worker #define LIMA_SUBMIT_BO_READ   0x01
62*61046927SAndroid Build Coastguard Worker #define LIMA_SUBMIT_BO_WRITE  0x02
63*61046927SAndroid Build Coastguard Worker 
64*61046927SAndroid Build Coastguard Worker /* buffer information used by one task */
65*61046927SAndroid Build Coastguard Worker struct drm_lima_gem_submit_bo {
66*61046927SAndroid Build Coastguard Worker 	__u32 handle;  /* in, GEM buffer handle */
67*61046927SAndroid Build Coastguard Worker 	__u32 flags;   /* in, buffer read/write by GPU */
68*61046927SAndroid Build Coastguard Worker };
69*61046927SAndroid Build Coastguard Worker 
70*61046927SAndroid Build Coastguard Worker #define LIMA_GP_FRAME_REG_NUM 6
71*61046927SAndroid Build Coastguard Worker 
72*61046927SAndroid Build Coastguard Worker /* frame used to setup GP for each task */
73*61046927SAndroid Build Coastguard Worker struct drm_lima_gp_frame {
74*61046927SAndroid Build Coastguard Worker 	__u32 frame[LIMA_GP_FRAME_REG_NUM];
75*61046927SAndroid Build Coastguard Worker };
76*61046927SAndroid Build Coastguard Worker 
77*61046927SAndroid Build Coastguard Worker #define LIMA_PP_FRAME_REG_NUM 23
78*61046927SAndroid Build Coastguard Worker #define LIMA_PP_WB_REG_NUM 12
79*61046927SAndroid Build Coastguard Worker 
80*61046927SAndroid Build Coastguard Worker /* frame used to setup mali400 GPU PP for each task */
81*61046927SAndroid Build Coastguard Worker struct drm_lima_m400_pp_frame {
82*61046927SAndroid Build Coastguard Worker 	__u32 frame[LIMA_PP_FRAME_REG_NUM];
83*61046927SAndroid Build Coastguard Worker 	__u32 num_pp;
84*61046927SAndroid Build Coastguard Worker 	__u32 wb[3 * LIMA_PP_WB_REG_NUM];
85*61046927SAndroid Build Coastguard Worker 	__u32 plbu_array_address[4];
86*61046927SAndroid Build Coastguard Worker 	__u32 fragment_stack_address[4];
87*61046927SAndroid Build Coastguard Worker };
88*61046927SAndroid Build Coastguard Worker 
89*61046927SAndroid Build Coastguard Worker /* frame used to setup mali450 GPU PP for each task */
90*61046927SAndroid Build Coastguard Worker struct drm_lima_m450_pp_frame {
91*61046927SAndroid Build Coastguard Worker 	__u32 frame[LIMA_PP_FRAME_REG_NUM];
92*61046927SAndroid Build Coastguard Worker 	__u32 num_pp;
93*61046927SAndroid Build Coastguard Worker 	__u32 wb[3 * LIMA_PP_WB_REG_NUM];
94*61046927SAndroid Build Coastguard Worker 	__u32 use_dlbu;
95*61046927SAndroid Build Coastguard Worker 	__u32 _pad;
96*61046927SAndroid Build Coastguard Worker 	union {
97*61046927SAndroid Build Coastguard Worker 		__u32 plbu_array_address[8];
98*61046927SAndroid Build Coastguard Worker 		__u32 dlbu_regs[4];
99*61046927SAndroid Build Coastguard Worker 	};
100*61046927SAndroid Build Coastguard Worker 	__u32 fragment_stack_address[8];
101*61046927SAndroid Build Coastguard Worker };
102*61046927SAndroid Build Coastguard Worker 
103*61046927SAndroid Build Coastguard Worker #define LIMA_PIPE_GP  0x00
104*61046927SAndroid Build Coastguard Worker #define LIMA_PIPE_PP  0x01
105*61046927SAndroid Build Coastguard Worker 
106*61046927SAndroid Build Coastguard Worker #define LIMA_SUBMIT_FLAG_EXPLICIT_FENCE (1 << 0)
107*61046927SAndroid Build Coastguard Worker 
108*61046927SAndroid Build Coastguard Worker /**
109*61046927SAndroid Build Coastguard Worker  * submit a task to GPU
110*61046927SAndroid Build Coastguard Worker  *
111*61046927SAndroid Build Coastguard Worker  * User can always merge multi sync_file and drm_syncobj
112*61046927SAndroid Build Coastguard Worker  * into one drm_syncobj as in_sync[0], but we reserve
113*61046927SAndroid Build Coastguard Worker  * in_sync[1] for another task's out_sync to avoid the
114*61046927SAndroid Build Coastguard Worker  * export/import/merge pass when explicit sync.
115*61046927SAndroid Build Coastguard Worker  */
116*61046927SAndroid Build Coastguard Worker struct drm_lima_gem_submit {
117*61046927SAndroid Build Coastguard Worker 	__u32 ctx;         /* in, context handle task is submitted to */
118*61046927SAndroid Build Coastguard Worker 	__u32 pipe;        /* in, which pipe to use, GP/PP */
119*61046927SAndroid Build Coastguard Worker 	__u32 nr_bos;      /* in, array length of bos field */
120*61046927SAndroid Build Coastguard Worker 	__u32 frame_size;  /* in, size of frame field */
121*61046927SAndroid Build Coastguard Worker 	__u64 bos;         /* in, array of drm_lima_gem_submit_bo */
122*61046927SAndroid Build Coastguard Worker 	__u64 frame;       /* in, GP/PP frame */
123*61046927SAndroid Build Coastguard Worker 	__u32 flags;       /* in, submit flags */
124*61046927SAndroid Build Coastguard Worker 	__u32 out_sync;    /* in, drm_syncobj handle used to wait task finish after submission */
125*61046927SAndroid Build Coastguard Worker 	__u32 in_sync[2];  /* in, drm_syncobj handle used to wait before start this task */
126*61046927SAndroid Build Coastguard Worker };
127*61046927SAndroid Build Coastguard Worker 
128*61046927SAndroid Build Coastguard Worker #define LIMA_GEM_WAIT_READ   0x01
129*61046927SAndroid Build Coastguard Worker #define LIMA_GEM_WAIT_WRITE  0x02
130*61046927SAndroid Build Coastguard Worker 
131*61046927SAndroid Build Coastguard Worker /**
132*61046927SAndroid Build Coastguard Worker  * wait pending GPU task finish of a buffer
133*61046927SAndroid Build Coastguard Worker  */
134*61046927SAndroid Build Coastguard Worker struct drm_lima_gem_wait {
135*61046927SAndroid Build Coastguard Worker 	__u32 handle;      /* in, GEM buffer handle */
136*61046927SAndroid Build Coastguard Worker 	__u32 op;          /* in, CPU want to read/write this buffer */
137*61046927SAndroid Build Coastguard Worker 	__s64 timeout_ns;  /* in, wait timeout in absulute time */
138*61046927SAndroid Build Coastguard Worker };
139*61046927SAndroid Build Coastguard Worker 
140*61046927SAndroid Build Coastguard Worker /**
141*61046927SAndroid Build Coastguard Worker  * create a context
142*61046927SAndroid Build Coastguard Worker  */
143*61046927SAndroid Build Coastguard Worker struct drm_lima_ctx_create {
144*61046927SAndroid Build Coastguard Worker 	__u32 id;          /* out, context handle */
145*61046927SAndroid Build Coastguard Worker 	__u32 _pad;        /* pad, must be zero */
146*61046927SAndroid Build Coastguard Worker };
147*61046927SAndroid Build Coastguard Worker 
148*61046927SAndroid Build Coastguard Worker /**
149*61046927SAndroid Build Coastguard Worker  * free a context
150*61046927SAndroid Build Coastguard Worker  */
151*61046927SAndroid Build Coastguard Worker struct drm_lima_ctx_free {
152*61046927SAndroid Build Coastguard Worker 	__u32 id;          /* in, context handle */
153*61046927SAndroid Build Coastguard Worker 	__u32 _pad;        /* pad, must be zero */
154*61046927SAndroid Build Coastguard Worker };
155*61046927SAndroid Build Coastguard Worker 
156*61046927SAndroid Build Coastguard Worker #define DRM_LIMA_GET_PARAM   0x00
157*61046927SAndroid Build Coastguard Worker #define DRM_LIMA_GEM_CREATE  0x01
158*61046927SAndroid Build Coastguard Worker #define DRM_LIMA_GEM_INFO    0x02
159*61046927SAndroid Build Coastguard Worker #define DRM_LIMA_GEM_SUBMIT  0x03
160*61046927SAndroid Build Coastguard Worker #define DRM_LIMA_GEM_WAIT    0x04
161*61046927SAndroid Build Coastguard Worker #define DRM_LIMA_CTX_CREATE  0x05
162*61046927SAndroid Build Coastguard Worker #define DRM_LIMA_CTX_FREE    0x06
163*61046927SAndroid Build Coastguard Worker 
164*61046927SAndroid Build Coastguard Worker #define DRM_IOCTL_LIMA_GET_PARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_LIMA_GET_PARAM, struct drm_lima_get_param)
165*61046927SAndroid Build Coastguard Worker #define DRM_IOCTL_LIMA_GEM_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_LIMA_GEM_CREATE, struct drm_lima_gem_create)
166*61046927SAndroid Build Coastguard Worker #define DRM_IOCTL_LIMA_GEM_INFO DRM_IOWR(DRM_COMMAND_BASE + DRM_LIMA_GEM_INFO, struct drm_lima_gem_info)
167*61046927SAndroid Build Coastguard Worker #define DRM_IOCTL_LIMA_GEM_SUBMIT DRM_IOW(DRM_COMMAND_BASE + DRM_LIMA_GEM_SUBMIT, struct drm_lima_gem_submit)
168*61046927SAndroid Build Coastguard Worker #define DRM_IOCTL_LIMA_GEM_WAIT DRM_IOW(DRM_COMMAND_BASE + DRM_LIMA_GEM_WAIT, struct drm_lima_gem_wait)
169*61046927SAndroid Build Coastguard Worker #define DRM_IOCTL_LIMA_CTX_CREATE DRM_IOR(DRM_COMMAND_BASE + DRM_LIMA_CTX_CREATE, struct drm_lima_ctx_create)
170*61046927SAndroid Build Coastguard Worker #define DRM_IOCTL_LIMA_CTX_FREE DRM_IOW(DRM_COMMAND_BASE + DRM_LIMA_CTX_FREE, struct drm_lima_ctx_free)
171*61046927SAndroid Build Coastguard Worker 
172*61046927SAndroid Build Coastguard Worker #if defined(__cplusplus)
173*61046927SAndroid Build Coastguard Worker }
174*61046927SAndroid Build Coastguard Worker #endif
175*61046927SAndroid Build Coastguard Worker 
176*61046927SAndroid Build Coastguard Worker #endif /* __LIMA_DRM_H__ */
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