xref: /aosp_15_r20/external/mesa3d/include/drm-uapi/msm_drm.h (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker  * Copyright (C) 2013 Red Hat
3*61046927SAndroid Build Coastguard Worker  * Author: Rob Clark <[email protected]>
4*61046927SAndroid Build Coastguard Worker  *
5*61046927SAndroid Build Coastguard Worker  * Permission is hereby granted, free of charge, to any person obtaining a
6*61046927SAndroid Build Coastguard Worker  * copy of this software and associated documentation files (the "Software"),
7*61046927SAndroid Build Coastguard Worker  * to deal in the Software without restriction, including without limitation
8*61046927SAndroid Build Coastguard Worker  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9*61046927SAndroid Build Coastguard Worker  * and/or sell copies of the Software, and to permit persons to whom the
10*61046927SAndroid Build Coastguard Worker  * Software is furnished to do so, subject to the following conditions:
11*61046927SAndroid Build Coastguard Worker  *
12*61046927SAndroid Build Coastguard Worker  * The above copyright notice and this permission notice (including the next
13*61046927SAndroid Build Coastguard Worker  * paragraph) shall be included in all copies or substantial portions of the
14*61046927SAndroid Build Coastguard Worker  * Software.
15*61046927SAndroid Build Coastguard Worker  *
16*61046927SAndroid Build Coastguard Worker  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17*61046927SAndroid Build Coastguard Worker  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18*61046927SAndroid Build Coastguard Worker  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19*61046927SAndroid Build Coastguard Worker  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20*61046927SAndroid Build Coastguard Worker  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21*61046927SAndroid Build Coastguard Worker  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22*61046927SAndroid Build Coastguard Worker  * SOFTWARE.
23*61046927SAndroid Build Coastguard Worker  */
24*61046927SAndroid Build Coastguard Worker 
25*61046927SAndroid Build Coastguard Worker #ifndef __MSM_DRM_H__
26*61046927SAndroid Build Coastguard Worker #define __MSM_DRM_H__
27*61046927SAndroid Build Coastguard Worker 
28*61046927SAndroid Build Coastguard Worker #include "drm.h"
29*61046927SAndroid Build Coastguard Worker 
30*61046927SAndroid Build Coastguard Worker #if defined(__cplusplus)
31*61046927SAndroid Build Coastguard Worker extern "C" {
32*61046927SAndroid Build Coastguard Worker #endif
33*61046927SAndroid Build Coastguard Worker 
34*61046927SAndroid Build Coastguard Worker /* Please note that modifications to all structs defined here are
35*61046927SAndroid Build Coastguard Worker  * subject to backwards-compatibility constraints:
36*61046927SAndroid Build Coastguard Worker  *  1) Do not use pointers, use __u64 instead for 32 bit / 64 bit
37*61046927SAndroid Build Coastguard Worker  *     user/kernel compatibility
38*61046927SAndroid Build Coastguard Worker  *  2) Keep fields aligned to their size
39*61046927SAndroid Build Coastguard Worker  *  3) Because of how drm_ioctl() works, we can add new fields at
40*61046927SAndroid Build Coastguard Worker  *     the end of an ioctl if some care is taken: drm_ioctl() will
41*61046927SAndroid Build Coastguard Worker  *     zero out the new fields at the tail of the ioctl, so a zero
42*61046927SAndroid Build Coastguard Worker  *     value should have a backwards compatible meaning.  And for
43*61046927SAndroid Build Coastguard Worker  *     output params, userspace won't see the newly added output
44*61046927SAndroid Build Coastguard Worker  *     fields.. so that has to be somehow ok.
45*61046927SAndroid Build Coastguard Worker  */
46*61046927SAndroid Build Coastguard Worker 
47*61046927SAndroid Build Coastguard Worker #define MSM_PIPE_NONE        0x00
48*61046927SAndroid Build Coastguard Worker #define MSM_PIPE_2D0         0x01
49*61046927SAndroid Build Coastguard Worker #define MSM_PIPE_2D1         0x02
50*61046927SAndroid Build Coastguard Worker #define MSM_PIPE_3D0         0x10
51*61046927SAndroid Build Coastguard Worker 
52*61046927SAndroid Build Coastguard Worker /* The pipe-id just uses the lower bits, so can be OR'd with flags in
53*61046927SAndroid Build Coastguard Worker  * the upper 16 bits (which could be extended further, if needed, maybe
54*61046927SAndroid Build Coastguard Worker  * we extend/overload the pipe-id some day to deal with multiple rings,
55*61046927SAndroid Build Coastguard Worker  * but even then I don't think we need the full lower 16 bits).
56*61046927SAndroid Build Coastguard Worker  */
57*61046927SAndroid Build Coastguard Worker #define MSM_PIPE_ID_MASK     0xffff
58*61046927SAndroid Build Coastguard Worker #define MSM_PIPE_ID(x)       ((x) & MSM_PIPE_ID_MASK)
59*61046927SAndroid Build Coastguard Worker #define MSM_PIPE_FLAGS(x)    ((x) & ~MSM_PIPE_ID_MASK)
60*61046927SAndroid Build Coastguard Worker 
61*61046927SAndroid Build Coastguard Worker /* timeouts are specified in clock-monotonic absolute times (to simplify
62*61046927SAndroid Build Coastguard Worker  * restarting interrupted ioctls).  The following struct is logically the
63*61046927SAndroid Build Coastguard Worker  * same as 'struct timespec' but 32/64b ABI safe.
64*61046927SAndroid Build Coastguard Worker  */
65*61046927SAndroid Build Coastguard Worker struct drm_msm_timespec {
66*61046927SAndroid Build Coastguard Worker 	__s64 tv_sec;          /* seconds */
67*61046927SAndroid Build Coastguard Worker 	__s64 tv_nsec;         /* nanoseconds */
68*61046927SAndroid Build Coastguard Worker };
69*61046927SAndroid Build Coastguard Worker 
70*61046927SAndroid Build Coastguard Worker /* Below "RO" indicates a read-only param, "WO" indicates write-only, and
71*61046927SAndroid Build Coastguard Worker  * "RW" indicates a param that can be both read (GET_PARAM) and written
72*61046927SAndroid Build Coastguard Worker  * (SET_PARAM)
73*61046927SAndroid Build Coastguard Worker  */
74*61046927SAndroid Build Coastguard Worker #define MSM_PARAM_GPU_ID     0x01  /* RO */
75*61046927SAndroid Build Coastguard Worker #define MSM_PARAM_GMEM_SIZE  0x02  /* RO */
76*61046927SAndroid Build Coastguard Worker #define MSM_PARAM_CHIP_ID    0x03  /* RO */
77*61046927SAndroid Build Coastguard Worker #define MSM_PARAM_MAX_FREQ   0x04  /* RO */
78*61046927SAndroid Build Coastguard Worker #define MSM_PARAM_TIMESTAMP  0x05  /* RO */
79*61046927SAndroid Build Coastguard Worker #define MSM_PARAM_GMEM_BASE  0x06  /* RO */
80*61046927SAndroid Build Coastguard Worker #define MSM_PARAM_PRIORITIES 0x07  /* RO: The # of priority levels */
81*61046927SAndroid Build Coastguard Worker #define MSM_PARAM_PP_PGTABLE 0x08  /* RO: Deprecated, always returns zero */
82*61046927SAndroid Build Coastguard Worker #define MSM_PARAM_FAULTS     0x09  /* RO */
83*61046927SAndroid Build Coastguard Worker #define MSM_PARAM_SUSPENDS   0x0a  /* RO */
84*61046927SAndroid Build Coastguard Worker #define MSM_PARAM_SYSPROF    0x0b  /* WO: 1 preserves perfcntrs, 2 also disables suspend */
85*61046927SAndroid Build Coastguard Worker #define MSM_PARAM_COMM       0x0c  /* WO: override for task->comm */
86*61046927SAndroid Build Coastguard Worker #define MSM_PARAM_CMDLINE    0x0d  /* WO: override for task cmdline */
87*61046927SAndroid Build Coastguard Worker #define MSM_PARAM_VA_START   0x0e  /* RO: start of valid GPU iova range */
88*61046927SAndroid Build Coastguard Worker #define MSM_PARAM_VA_SIZE    0x0f  /* RO: size of valid GPU iova range (bytes) */
89*61046927SAndroid Build Coastguard Worker #define MSM_PARAM_HIGHEST_BANK_BIT 0x10 /* RO */
90*61046927SAndroid Build Coastguard Worker 
91*61046927SAndroid Build Coastguard Worker /* For backwards compat.  The original support for preemption was based on
92*61046927SAndroid Build Coastguard Worker  * a single ring per priority level so # of priority levels equals the #
93*61046927SAndroid Build Coastguard Worker  * of rings.  With drm/scheduler providing additional levels of priority,
94*61046927SAndroid Build Coastguard Worker  * the number of priorities is greater than the # of rings.  The param is
95*61046927SAndroid Build Coastguard Worker  * renamed to better reflect this.
96*61046927SAndroid Build Coastguard Worker  */
97*61046927SAndroid Build Coastguard Worker #define MSM_PARAM_NR_RINGS   MSM_PARAM_PRIORITIES
98*61046927SAndroid Build Coastguard Worker 
99*61046927SAndroid Build Coastguard Worker struct drm_msm_param {
100*61046927SAndroid Build Coastguard Worker 	__u32 pipe;           /* in, MSM_PIPE_x */
101*61046927SAndroid Build Coastguard Worker 	__u32 param;          /* in, MSM_PARAM_x */
102*61046927SAndroid Build Coastguard Worker 	__u64 value;          /* out (get_param) or in (set_param) */
103*61046927SAndroid Build Coastguard Worker 	__u32 len;            /* zero for non-pointer params */
104*61046927SAndroid Build Coastguard Worker 	__u32 pad;            /* must be zero */
105*61046927SAndroid Build Coastguard Worker };
106*61046927SAndroid Build Coastguard Worker 
107*61046927SAndroid Build Coastguard Worker /*
108*61046927SAndroid Build Coastguard Worker  * GEM buffers:
109*61046927SAndroid Build Coastguard Worker  */
110*61046927SAndroid Build Coastguard Worker 
111*61046927SAndroid Build Coastguard Worker #define MSM_BO_SCANOUT       0x00000001     /* scanout capable */
112*61046927SAndroid Build Coastguard Worker #define MSM_BO_GPU_READONLY  0x00000002
113*61046927SAndroid Build Coastguard Worker #define MSM_BO_CACHE_MASK    0x000f0000
114*61046927SAndroid Build Coastguard Worker /* cache modes */
115*61046927SAndroid Build Coastguard Worker #define MSM_BO_CACHED        0x00010000
116*61046927SAndroid Build Coastguard Worker #define MSM_BO_WC            0x00020000
117*61046927SAndroid Build Coastguard Worker #define MSM_BO_UNCACHED      0x00040000 /* deprecated, use MSM_BO_WC */
118*61046927SAndroid Build Coastguard Worker #define MSM_BO_CACHED_COHERENT 0x080000
119*61046927SAndroid Build Coastguard Worker 
120*61046927SAndroid Build Coastguard Worker #define MSM_BO_FLAGS         (MSM_BO_SCANOUT | \
121*61046927SAndroid Build Coastguard Worker                               MSM_BO_GPU_READONLY | \
122*61046927SAndroid Build Coastguard Worker                               MSM_BO_CACHE_MASK)
123*61046927SAndroid Build Coastguard Worker 
124*61046927SAndroid Build Coastguard Worker struct drm_msm_gem_new {
125*61046927SAndroid Build Coastguard Worker 	__u64 size;           /* in */
126*61046927SAndroid Build Coastguard Worker 	__u32 flags;          /* in, mask of MSM_BO_x */
127*61046927SAndroid Build Coastguard Worker 	__u32 handle;         /* out */
128*61046927SAndroid Build Coastguard Worker };
129*61046927SAndroid Build Coastguard Worker 
130*61046927SAndroid Build Coastguard Worker /* Get or set GEM buffer info.  The requested value can be passed
131*61046927SAndroid Build Coastguard Worker  * directly in 'value', or for data larger than 64b 'value' is a
132*61046927SAndroid Build Coastguard Worker  * pointer to userspace buffer, with 'len' specifying the number of
133*61046927SAndroid Build Coastguard Worker  * bytes copied into that buffer.  For info returned by pointer,
134*61046927SAndroid Build Coastguard Worker  * calling the GEM_INFO ioctl with null 'value' will return the
135*61046927SAndroid Build Coastguard Worker  * required buffer size in 'len'
136*61046927SAndroid Build Coastguard Worker  */
137*61046927SAndroid Build Coastguard Worker #define MSM_INFO_GET_OFFSET	0x00   /* get mmap() offset, returned by value */
138*61046927SAndroid Build Coastguard Worker #define MSM_INFO_GET_IOVA	0x01   /* get iova, returned by value */
139*61046927SAndroid Build Coastguard Worker #define MSM_INFO_SET_NAME	0x02   /* set the debug name (by pointer) */
140*61046927SAndroid Build Coastguard Worker #define MSM_INFO_GET_NAME	0x03   /* get debug name, returned by pointer */
141*61046927SAndroid Build Coastguard Worker #define MSM_INFO_SET_IOVA	0x04   /* set the iova, passed by value */
142*61046927SAndroid Build Coastguard Worker #define MSM_INFO_GET_FLAGS	0x05   /* get the MSM_BO_x flags */
143*61046927SAndroid Build Coastguard Worker #define MSM_INFO_SET_METADATA	0x06   /* set userspace metadata */
144*61046927SAndroid Build Coastguard Worker #define MSM_INFO_GET_METADATA	0x07   /* get userspace metadata */
145*61046927SAndroid Build Coastguard Worker 
146*61046927SAndroid Build Coastguard Worker struct drm_msm_gem_info {
147*61046927SAndroid Build Coastguard Worker 	__u32 handle;         /* in */
148*61046927SAndroid Build Coastguard Worker 	__u32 info;           /* in - one of MSM_INFO_* */
149*61046927SAndroid Build Coastguard Worker 	__u64 value;          /* in or out */
150*61046927SAndroid Build Coastguard Worker 	__u32 len;            /* in or out */
151*61046927SAndroid Build Coastguard Worker 	__u32 pad;
152*61046927SAndroid Build Coastguard Worker };
153*61046927SAndroid Build Coastguard Worker 
154*61046927SAndroid Build Coastguard Worker #define MSM_PREP_READ        0x01
155*61046927SAndroid Build Coastguard Worker #define MSM_PREP_WRITE       0x02
156*61046927SAndroid Build Coastguard Worker #define MSM_PREP_NOSYNC      0x04
157*61046927SAndroid Build Coastguard Worker #define MSM_PREP_BOOST       0x08
158*61046927SAndroid Build Coastguard Worker 
159*61046927SAndroid Build Coastguard Worker #define MSM_PREP_FLAGS       (MSM_PREP_READ | \
160*61046927SAndroid Build Coastguard Worker 			      MSM_PREP_WRITE | \
161*61046927SAndroid Build Coastguard Worker 			      MSM_PREP_NOSYNC | \
162*61046927SAndroid Build Coastguard Worker 			      MSM_PREP_BOOST | \
163*61046927SAndroid Build Coastguard Worker 			      0)
164*61046927SAndroid Build Coastguard Worker 
165*61046927SAndroid Build Coastguard Worker struct drm_msm_gem_cpu_prep {
166*61046927SAndroid Build Coastguard Worker 	__u32 handle;         /* in */
167*61046927SAndroid Build Coastguard Worker 	__u32 op;             /* in, mask of MSM_PREP_x */
168*61046927SAndroid Build Coastguard Worker 	struct drm_msm_timespec timeout;   /* in */
169*61046927SAndroid Build Coastguard Worker };
170*61046927SAndroid Build Coastguard Worker 
171*61046927SAndroid Build Coastguard Worker struct drm_msm_gem_cpu_fini {
172*61046927SAndroid Build Coastguard Worker 	__u32 handle;         /* in */
173*61046927SAndroid Build Coastguard Worker };
174*61046927SAndroid Build Coastguard Worker 
175*61046927SAndroid Build Coastguard Worker /*
176*61046927SAndroid Build Coastguard Worker  * Cmdstream Submission:
177*61046927SAndroid Build Coastguard Worker  */
178*61046927SAndroid Build Coastguard Worker 
179*61046927SAndroid Build Coastguard Worker /* The value written into the cmdstream is logically:
180*61046927SAndroid Build Coastguard Worker  *
181*61046927SAndroid Build Coastguard Worker  *   ((relocbuf->gpuaddr + reloc_offset) << shift) | or
182*61046927SAndroid Build Coastguard Worker  *
183*61046927SAndroid Build Coastguard Worker  * When we have GPU's w/ >32bit ptrs, it should be possible to deal
184*61046927SAndroid Build Coastguard Worker  * with this by emit'ing two reloc entries with appropriate shift
185*61046927SAndroid Build Coastguard Worker  * values.  Or a new MSM_SUBMIT_CMD_x type would also be an option.
186*61046927SAndroid Build Coastguard Worker  *
187*61046927SAndroid Build Coastguard Worker  * NOTE that reloc's must be sorted by order of increasing submit_offset,
188*61046927SAndroid Build Coastguard Worker  * otherwise EINVAL.
189*61046927SAndroid Build Coastguard Worker  */
190*61046927SAndroid Build Coastguard Worker struct drm_msm_gem_submit_reloc {
191*61046927SAndroid Build Coastguard Worker 	__u32 submit_offset;  /* in, offset from submit_bo */
192*61046927SAndroid Build Coastguard Worker #ifdef __cplusplus
193*61046927SAndroid Build Coastguard Worker 	__u32 _or;            /* in, value OR'd with result */
194*61046927SAndroid Build Coastguard Worker #else
195*61046927SAndroid Build Coastguard Worker 	__u32 or;             /* in, value OR'd with result */
196*61046927SAndroid Build Coastguard Worker #endif
197*61046927SAndroid Build Coastguard Worker 	__s32 shift;          /* in, amount of left shift (can be negative) */
198*61046927SAndroid Build Coastguard Worker 	__u32 reloc_idx;      /* in, index of reloc_bo buffer */
199*61046927SAndroid Build Coastguard Worker 	__u64 reloc_offset;   /* in, offset from start of reloc_bo */
200*61046927SAndroid Build Coastguard Worker };
201*61046927SAndroid Build Coastguard Worker 
202*61046927SAndroid Build Coastguard Worker /* submit-types:
203*61046927SAndroid Build Coastguard Worker  *   BUF - this cmd buffer is executed normally.
204*61046927SAndroid Build Coastguard Worker  *   IB_TARGET_BUF - this cmd buffer is an IB target.  Reloc's are
205*61046927SAndroid Build Coastguard Worker  *      processed normally, but the kernel does not setup an IB to
206*61046927SAndroid Build Coastguard Worker  *      this buffer in the first-level ringbuffer
207*61046927SAndroid Build Coastguard Worker  *   CTX_RESTORE_BUF - only executed if there has been a GPU context
208*61046927SAndroid Build Coastguard Worker  *      switch since the last SUBMIT ioctl
209*61046927SAndroid Build Coastguard Worker  */
210*61046927SAndroid Build Coastguard Worker #define MSM_SUBMIT_CMD_BUF             0x0001
211*61046927SAndroid Build Coastguard Worker #define MSM_SUBMIT_CMD_IB_TARGET_BUF   0x0002
212*61046927SAndroid Build Coastguard Worker #define MSM_SUBMIT_CMD_CTX_RESTORE_BUF 0x0003
213*61046927SAndroid Build Coastguard Worker struct drm_msm_gem_submit_cmd {
214*61046927SAndroid Build Coastguard Worker 	__u32 type;           /* in, one of MSM_SUBMIT_CMD_x */
215*61046927SAndroid Build Coastguard Worker 	__u32 submit_idx;     /* in, index of submit_bo cmdstream buffer */
216*61046927SAndroid Build Coastguard Worker 	__u32 submit_offset;  /* in, offset into submit_bo */
217*61046927SAndroid Build Coastguard Worker 	__u32 size;           /* in, cmdstream size */
218*61046927SAndroid Build Coastguard Worker 	__u32 pad;
219*61046927SAndroid Build Coastguard Worker 	__u32 nr_relocs;      /* in, number of submit_reloc's */
220*61046927SAndroid Build Coastguard Worker 	__u64 relocs;         /* in, ptr to array of submit_reloc's */
221*61046927SAndroid Build Coastguard Worker };
222*61046927SAndroid Build Coastguard Worker 
223*61046927SAndroid Build Coastguard Worker /* Each buffer referenced elsewhere in the cmdstream submit (ie. the
224*61046927SAndroid Build Coastguard Worker  * cmdstream buffer(s) themselves or reloc entries) has one (and only
225*61046927SAndroid Build Coastguard Worker  * one) entry in the submit->bos[] table.
226*61046927SAndroid Build Coastguard Worker  *
227*61046927SAndroid Build Coastguard Worker  * As a optimization, the current buffer (gpu virtual address) can be
228*61046927SAndroid Build Coastguard Worker  * passed back through the 'presumed' field.  If on a subsequent reloc,
229*61046927SAndroid Build Coastguard Worker  * userspace passes back a 'presumed' address that is still valid,
230*61046927SAndroid Build Coastguard Worker  * then patching the cmdstream for this entry is skipped.  This can
231*61046927SAndroid Build Coastguard Worker  * avoid kernel needing to map/access the cmdstream bo in the common
232*61046927SAndroid Build Coastguard Worker  * case.
233*61046927SAndroid Build Coastguard Worker  */
234*61046927SAndroid Build Coastguard Worker #define MSM_SUBMIT_BO_READ             0x0001
235*61046927SAndroid Build Coastguard Worker #define MSM_SUBMIT_BO_WRITE            0x0002
236*61046927SAndroid Build Coastguard Worker #define MSM_SUBMIT_BO_DUMP             0x0004
237*61046927SAndroid Build Coastguard Worker #define MSM_SUBMIT_BO_NO_IMPLICIT      0x0008
238*61046927SAndroid Build Coastguard Worker 
239*61046927SAndroid Build Coastguard Worker #define MSM_SUBMIT_BO_FLAGS            (MSM_SUBMIT_BO_READ | \
240*61046927SAndroid Build Coastguard Worker 					MSM_SUBMIT_BO_WRITE | \
241*61046927SAndroid Build Coastguard Worker 					MSM_SUBMIT_BO_DUMP | \
242*61046927SAndroid Build Coastguard Worker 					MSM_SUBMIT_BO_NO_IMPLICIT)
243*61046927SAndroid Build Coastguard Worker 
244*61046927SAndroid Build Coastguard Worker struct drm_msm_gem_submit_bo {
245*61046927SAndroid Build Coastguard Worker 	__u32 flags;          /* in, mask of MSM_SUBMIT_BO_x */
246*61046927SAndroid Build Coastguard Worker 	__u32 handle;         /* in, GEM handle */
247*61046927SAndroid Build Coastguard Worker 	__u64 presumed;       /* in/out, presumed buffer address */
248*61046927SAndroid Build Coastguard Worker };
249*61046927SAndroid Build Coastguard Worker 
250*61046927SAndroid Build Coastguard Worker /* Valid submit ioctl flags: */
251*61046927SAndroid Build Coastguard Worker #define MSM_SUBMIT_NO_IMPLICIT   0x80000000 /* disable implicit sync */
252*61046927SAndroid Build Coastguard Worker #define MSM_SUBMIT_FENCE_FD_IN   0x40000000 /* enable input fence_fd */
253*61046927SAndroid Build Coastguard Worker #define MSM_SUBMIT_FENCE_FD_OUT  0x20000000 /* enable output fence_fd */
254*61046927SAndroid Build Coastguard Worker #define MSM_SUBMIT_SUDO          0x10000000 /* run submitted cmds from RB */
255*61046927SAndroid Build Coastguard Worker #define MSM_SUBMIT_SYNCOBJ_IN    0x08000000 /* enable input syncobj */
256*61046927SAndroid Build Coastguard Worker #define MSM_SUBMIT_SYNCOBJ_OUT   0x04000000 /* enable output syncobj */
257*61046927SAndroid Build Coastguard Worker #define MSM_SUBMIT_FENCE_SN_IN   0x02000000 /* userspace passes in seqno fence */
258*61046927SAndroid Build Coastguard Worker #define MSM_SUBMIT_FLAGS                ( \
259*61046927SAndroid Build Coastguard Worker 		MSM_SUBMIT_NO_IMPLICIT   | \
260*61046927SAndroid Build Coastguard Worker 		MSM_SUBMIT_FENCE_FD_IN   | \
261*61046927SAndroid Build Coastguard Worker 		MSM_SUBMIT_FENCE_FD_OUT  | \
262*61046927SAndroid Build Coastguard Worker 		MSM_SUBMIT_SUDO          | \
263*61046927SAndroid Build Coastguard Worker 		MSM_SUBMIT_SYNCOBJ_IN    | \
264*61046927SAndroid Build Coastguard Worker 		MSM_SUBMIT_SYNCOBJ_OUT   | \
265*61046927SAndroid Build Coastguard Worker 		MSM_SUBMIT_FENCE_SN_IN   | \
266*61046927SAndroid Build Coastguard Worker 		0)
267*61046927SAndroid Build Coastguard Worker 
268*61046927SAndroid Build Coastguard Worker #define MSM_SUBMIT_SYNCOBJ_RESET 0x00000001 /* Reset syncobj after wait. */
269*61046927SAndroid Build Coastguard Worker #define MSM_SUBMIT_SYNCOBJ_FLAGS        ( \
270*61046927SAndroid Build Coastguard Worker 		MSM_SUBMIT_SYNCOBJ_RESET | \
271*61046927SAndroid Build Coastguard Worker 		0)
272*61046927SAndroid Build Coastguard Worker 
273*61046927SAndroid Build Coastguard Worker struct drm_msm_gem_submit_syncobj {
274*61046927SAndroid Build Coastguard Worker 	__u32 handle;     /* in, syncobj handle. */
275*61046927SAndroid Build Coastguard Worker 	__u32 flags;      /* in, from MSM_SUBMIT_SYNCOBJ_FLAGS */
276*61046927SAndroid Build Coastguard Worker 	__u64 point;      /* in, timepoint for timeline syncobjs. */
277*61046927SAndroid Build Coastguard Worker };
278*61046927SAndroid Build Coastguard Worker 
279*61046927SAndroid Build Coastguard Worker /* Each cmdstream submit consists of a table of buffers involved, and
280*61046927SAndroid Build Coastguard Worker  * one or more cmdstream buffers.  This allows for conditional execution
281*61046927SAndroid Build Coastguard Worker  * (context-restore), and IB buffers needed for per tile/bin draw cmds.
282*61046927SAndroid Build Coastguard Worker  */
283*61046927SAndroid Build Coastguard Worker struct drm_msm_gem_submit {
284*61046927SAndroid Build Coastguard Worker 	__u32 flags;          /* MSM_PIPE_x | MSM_SUBMIT_x */
285*61046927SAndroid Build Coastguard Worker 	__u32 fence;          /* out (or in with MSM_SUBMIT_FENCE_SN_IN flag) */
286*61046927SAndroid Build Coastguard Worker 	__u32 nr_bos;         /* in, number of submit_bo's */
287*61046927SAndroid Build Coastguard Worker 	__u32 nr_cmds;        /* in, number of submit_cmd's */
288*61046927SAndroid Build Coastguard Worker 	__u64 bos;            /* in, ptr to array of submit_bo's */
289*61046927SAndroid Build Coastguard Worker 	__u64 cmds;           /* in, ptr to array of submit_cmd's */
290*61046927SAndroid Build Coastguard Worker 	__s32 fence_fd;       /* in/out fence fd (see MSM_SUBMIT_FENCE_FD_IN/OUT) */
291*61046927SAndroid Build Coastguard Worker 	__u32 queueid;        /* in, submitqueue id */
292*61046927SAndroid Build Coastguard Worker 	__u64 in_syncobjs;    /* in, ptr to array of drm_msm_gem_submit_syncobj */
293*61046927SAndroid Build Coastguard Worker 	__u64 out_syncobjs;   /* in, ptr to array of drm_msm_gem_submit_syncobj */
294*61046927SAndroid Build Coastguard Worker 	__u32 nr_in_syncobjs; /* in, number of entries in in_syncobj */
295*61046927SAndroid Build Coastguard Worker 	__u32 nr_out_syncobjs; /* in, number of entries in out_syncobj. */
296*61046927SAndroid Build Coastguard Worker 	__u32 syncobj_stride; /* in, stride of syncobj arrays. */
297*61046927SAndroid Build Coastguard Worker 	__u32 pad;            /*in, reserved for future use, always 0. */
298*61046927SAndroid Build Coastguard Worker 
299*61046927SAndroid Build Coastguard Worker };
300*61046927SAndroid Build Coastguard Worker 
301*61046927SAndroid Build Coastguard Worker #define MSM_WAIT_FENCE_BOOST	0x00000001
302*61046927SAndroid Build Coastguard Worker #define MSM_WAIT_FENCE_FLAGS	( \
303*61046927SAndroid Build Coastguard Worker 		MSM_WAIT_FENCE_BOOST | \
304*61046927SAndroid Build Coastguard Worker 		0)
305*61046927SAndroid Build Coastguard Worker 
306*61046927SAndroid Build Coastguard Worker /* The normal way to synchronize with the GPU is just to CPU_PREP on
307*61046927SAndroid Build Coastguard Worker  * a buffer if you need to access it from the CPU (other cmdstream
308*61046927SAndroid Build Coastguard Worker  * submission from same or other contexts, PAGE_FLIP ioctl, etc, all
309*61046927SAndroid Build Coastguard Worker  * handle the required synchronization under the hood).  This ioctl
310*61046927SAndroid Build Coastguard Worker  * mainly just exists as a way to implement the gallium pipe_fence
311*61046927SAndroid Build Coastguard Worker  * APIs without requiring a dummy bo to synchronize on.
312*61046927SAndroid Build Coastguard Worker  */
313*61046927SAndroid Build Coastguard Worker struct drm_msm_wait_fence {
314*61046927SAndroid Build Coastguard Worker 	__u32 fence;          /* in */
315*61046927SAndroid Build Coastguard Worker 	__u32 flags;          /* in, bitmask of MSM_WAIT_FENCE_x */
316*61046927SAndroid Build Coastguard Worker 	struct drm_msm_timespec timeout;   /* in */
317*61046927SAndroid Build Coastguard Worker 	__u32 queueid;         /* in, submitqueue id */
318*61046927SAndroid Build Coastguard Worker };
319*61046927SAndroid Build Coastguard Worker 
320*61046927SAndroid Build Coastguard Worker /* madvise provides a way to tell the kernel in case a buffers contents
321*61046927SAndroid Build Coastguard Worker  * can be discarded under memory pressure, which is useful for userspace
322*61046927SAndroid Build Coastguard Worker  * bo cache where we want to optimistically hold on to buffer allocate
323*61046927SAndroid Build Coastguard Worker  * and potential mmap, but allow the pages to be discarded under memory
324*61046927SAndroid Build Coastguard Worker  * pressure.
325*61046927SAndroid Build Coastguard Worker  *
326*61046927SAndroid Build Coastguard Worker  * Typical usage would involve madvise(DONTNEED) when buffer enters BO
327*61046927SAndroid Build Coastguard Worker  * cache, and madvise(WILLNEED) if trying to recycle buffer from BO cache.
328*61046927SAndroid Build Coastguard Worker  * In the WILLNEED case, 'retained' indicates to userspace whether the
329*61046927SAndroid Build Coastguard Worker  * backing pages still exist.
330*61046927SAndroid Build Coastguard Worker  */
331*61046927SAndroid Build Coastguard Worker #define MSM_MADV_WILLNEED 0       /* backing pages are needed, status returned in 'retained' */
332*61046927SAndroid Build Coastguard Worker #define MSM_MADV_DONTNEED 1       /* backing pages not needed */
333*61046927SAndroid Build Coastguard Worker #define __MSM_MADV_PURGED 2       /* internal state */
334*61046927SAndroid Build Coastguard Worker 
335*61046927SAndroid Build Coastguard Worker struct drm_msm_gem_madvise {
336*61046927SAndroid Build Coastguard Worker 	__u32 handle;         /* in, GEM handle */
337*61046927SAndroid Build Coastguard Worker 	__u32 madv;           /* in, MSM_MADV_x */
338*61046927SAndroid Build Coastguard Worker 	__u32 retained;       /* out, whether backing store still exists */
339*61046927SAndroid Build Coastguard Worker };
340*61046927SAndroid Build Coastguard Worker 
341*61046927SAndroid Build Coastguard Worker /*
342*61046927SAndroid Build Coastguard Worker  * Draw queues allow the user to set specific submission parameter. Command
343*61046927SAndroid Build Coastguard Worker  * submissions specify a specific submitqueue to use.  ID 0 is reserved for
344*61046927SAndroid Build Coastguard Worker  * backwards compatibility as a "default" submitqueue
345*61046927SAndroid Build Coastguard Worker  */
346*61046927SAndroid Build Coastguard Worker 
347*61046927SAndroid Build Coastguard Worker #define MSM_SUBMITQUEUE_FLAGS (0)
348*61046927SAndroid Build Coastguard Worker 
349*61046927SAndroid Build Coastguard Worker /*
350*61046927SAndroid Build Coastguard Worker  * The submitqueue priority should be between 0 and MSM_PARAM_PRIORITIES-1,
351*61046927SAndroid Build Coastguard Worker  * a lower numeric value is higher priority.
352*61046927SAndroid Build Coastguard Worker  */
353*61046927SAndroid Build Coastguard Worker struct drm_msm_submitqueue {
354*61046927SAndroid Build Coastguard Worker 	__u32 flags;   /* in, MSM_SUBMITQUEUE_x */
355*61046927SAndroid Build Coastguard Worker 	__u32 prio;    /* in, Priority level */
356*61046927SAndroid Build Coastguard Worker 	__u32 id;      /* out, identifier */
357*61046927SAndroid Build Coastguard Worker };
358*61046927SAndroid Build Coastguard Worker 
359*61046927SAndroid Build Coastguard Worker #define MSM_SUBMITQUEUE_PARAM_FAULTS   0
360*61046927SAndroid Build Coastguard Worker 
361*61046927SAndroid Build Coastguard Worker struct drm_msm_submitqueue_query {
362*61046927SAndroid Build Coastguard Worker 	__u64 data;
363*61046927SAndroid Build Coastguard Worker 	__u32 id;
364*61046927SAndroid Build Coastguard Worker 	__u32 param;
365*61046927SAndroid Build Coastguard Worker 	__u32 len;
366*61046927SAndroid Build Coastguard Worker 	__u32 pad;
367*61046927SAndroid Build Coastguard Worker };
368*61046927SAndroid Build Coastguard Worker 
369*61046927SAndroid Build Coastguard Worker #define DRM_MSM_GET_PARAM              0x00
370*61046927SAndroid Build Coastguard Worker #define DRM_MSM_SET_PARAM              0x01
371*61046927SAndroid Build Coastguard Worker #define DRM_MSM_GEM_NEW                0x02
372*61046927SAndroid Build Coastguard Worker #define DRM_MSM_GEM_INFO               0x03
373*61046927SAndroid Build Coastguard Worker #define DRM_MSM_GEM_CPU_PREP           0x04
374*61046927SAndroid Build Coastguard Worker #define DRM_MSM_GEM_CPU_FINI           0x05
375*61046927SAndroid Build Coastguard Worker #define DRM_MSM_GEM_SUBMIT             0x06
376*61046927SAndroid Build Coastguard Worker #define DRM_MSM_WAIT_FENCE             0x07
377*61046927SAndroid Build Coastguard Worker #define DRM_MSM_GEM_MADVISE            0x08
378*61046927SAndroid Build Coastguard Worker /* placeholder:
379*61046927SAndroid Build Coastguard Worker #define DRM_MSM_GEM_SVM_NEW            0x09
380*61046927SAndroid Build Coastguard Worker  */
381*61046927SAndroid Build Coastguard Worker #define DRM_MSM_SUBMITQUEUE_NEW        0x0A
382*61046927SAndroid Build Coastguard Worker #define DRM_MSM_SUBMITQUEUE_CLOSE      0x0B
383*61046927SAndroid Build Coastguard Worker #define DRM_MSM_SUBMITQUEUE_QUERY      0x0C
384*61046927SAndroid Build Coastguard Worker 
385*61046927SAndroid Build Coastguard Worker #define DRM_IOCTL_MSM_GET_PARAM        DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GET_PARAM, struct drm_msm_param)
386*61046927SAndroid Build Coastguard Worker #define DRM_IOCTL_MSM_SET_PARAM        DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_SET_PARAM, struct drm_msm_param)
387*61046927SAndroid Build Coastguard Worker #define DRM_IOCTL_MSM_GEM_NEW          DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_NEW, struct drm_msm_gem_new)
388*61046927SAndroid Build Coastguard Worker #define DRM_IOCTL_MSM_GEM_INFO         DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_INFO, struct drm_msm_gem_info)
389*61046927SAndroid Build Coastguard Worker #define DRM_IOCTL_MSM_GEM_CPU_PREP     DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_PREP, struct drm_msm_gem_cpu_prep)
390*61046927SAndroid Build Coastguard Worker #define DRM_IOCTL_MSM_GEM_CPU_FINI     DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_FINI, struct drm_msm_gem_cpu_fini)
391*61046927SAndroid Build Coastguard Worker #define DRM_IOCTL_MSM_GEM_SUBMIT       DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_SUBMIT, struct drm_msm_gem_submit)
392*61046927SAndroid Build Coastguard Worker #define DRM_IOCTL_MSM_WAIT_FENCE       DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_WAIT_FENCE, struct drm_msm_wait_fence)
393*61046927SAndroid Build Coastguard Worker #define DRM_IOCTL_MSM_GEM_MADVISE      DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_MADVISE, struct drm_msm_gem_madvise)
394*61046927SAndroid Build Coastguard Worker #define DRM_IOCTL_MSM_SUBMITQUEUE_NEW    DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_NEW, struct drm_msm_submitqueue)
395*61046927SAndroid Build Coastguard Worker #define DRM_IOCTL_MSM_SUBMITQUEUE_CLOSE  DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_CLOSE, __u32)
396*61046927SAndroid Build Coastguard Worker #define DRM_IOCTL_MSM_SUBMITQUEUE_QUERY  DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_QUERY, struct drm_msm_submitqueue_query)
397*61046927SAndroid Build Coastguard Worker 
398*61046927SAndroid Build Coastguard Worker #if defined(__cplusplus)
399*61046927SAndroid Build Coastguard Worker }
400*61046927SAndroid Build Coastguard Worker #endif
401*61046927SAndroid Build Coastguard Worker 
402*61046927SAndroid Build Coastguard Worker #endif /* __MSM_DRM_H__ */
403