1*61046927SAndroid Build Coastguard Worker /* SPDX-License-Identifier: MIT */ 2*61046927SAndroid Build Coastguard Worker /* 3*61046927SAndroid Build Coastguard Worker * Copyright © 2014-2018 Broadcom 4*61046927SAndroid Build Coastguard Worker * Copyright © 2019 Collabora ltd. 5*61046927SAndroid Build Coastguard Worker */ 6*61046927SAndroid Build Coastguard Worker #ifndef _PANFROST_DRM_H_ 7*61046927SAndroid Build Coastguard Worker #define _PANFROST_DRM_H_ 8*61046927SAndroid Build Coastguard Worker 9*61046927SAndroid Build Coastguard Worker #include "drm.h" 10*61046927SAndroid Build Coastguard Worker 11*61046927SAndroid Build Coastguard Worker #if defined(__cplusplus) 12*61046927SAndroid Build Coastguard Worker extern "C" { 13*61046927SAndroid Build Coastguard Worker #endif 14*61046927SAndroid Build Coastguard Worker 15*61046927SAndroid Build Coastguard Worker #define DRM_PANFROST_SUBMIT 0x00 16*61046927SAndroid Build Coastguard Worker #define DRM_PANFROST_WAIT_BO 0x01 17*61046927SAndroid Build Coastguard Worker #define DRM_PANFROST_CREATE_BO 0x02 18*61046927SAndroid Build Coastguard Worker #define DRM_PANFROST_MMAP_BO 0x03 19*61046927SAndroid Build Coastguard Worker #define DRM_PANFROST_GET_PARAM 0x04 20*61046927SAndroid Build Coastguard Worker #define DRM_PANFROST_GET_BO_OFFSET 0x05 21*61046927SAndroid Build Coastguard Worker #define DRM_PANFROST_PERFCNT_ENABLE 0x06 22*61046927SAndroid Build Coastguard Worker #define DRM_PANFROST_PERFCNT_DUMP 0x07 23*61046927SAndroid Build Coastguard Worker #define DRM_PANFROST_MADVISE 0x08 24*61046927SAndroid Build Coastguard Worker 25*61046927SAndroid Build Coastguard Worker #define DRM_IOCTL_PANFROST_SUBMIT DRM_IOW(DRM_COMMAND_BASE + DRM_PANFROST_SUBMIT, struct drm_panfrost_submit) 26*61046927SAndroid Build Coastguard Worker #define DRM_IOCTL_PANFROST_WAIT_BO DRM_IOW(DRM_COMMAND_BASE + DRM_PANFROST_WAIT_BO, struct drm_panfrost_wait_bo) 27*61046927SAndroid Build Coastguard Worker #define DRM_IOCTL_PANFROST_CREATE_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_PANFROST_CREATE_BO, struct drm_panfrost_create_bo) 28*61046927SAndroid Build Coastguard Worker #define DRM_IOCTL_PANFROST_MMAP_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_PANFROST_MMAP_BO, struct drm_panfrost_mmap_bo) 29*61046927SAndroid Build Coastguard Worker #define DRM_IOCTL_PANFROST_GET_PARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_PANFROST_GET_PARAM, struct drm_panfrost_get_param) 30*61046927SAndroid Build Coastguard Worker #define DRM_IOCTL_PANFROST_GET_BO_OFFSET DRM_IOWR(DRM_COMMAND_BASE + DRM_PANFROST_GET_BO_OFFSET, struct drm_panfrost_get_bo_offset) 31*61046927SAndroid Build Coastguard Worker #define DRM_IOCTL_PANFROST_MADVISE DRM_IOWR(DRM_COMMAND_BASE + DRM_PANFROST_MADVISE, struct drm_panfrost_madvise) 32*61046927SAndroid Build Coastguard Worker 33*61046927SAndroid Build Coastguard Worker /* 34*61046927SAndroid Build Coastguard Worker * Unstable ioctl(s): only exposed when the unsafe unstable_ioctls module 35*61046927SAndroid Build Coastguard Worker * param is set to true. 36*61046927SAndroid Build Coastguard Worker * All these ioctl(s) are subject to deprecation, so please don't rely on 37*61046927SAndroid Build Coastguard Worker * them for anything but debugging purpose. 38*61046927SAndroid Build Coastguard Worker */ 39*61046927SAndroid Build Coastguard Worker #define DRM_IOCTL_PANFROST_PERFCNT_ENABLE DRM_IOW(DRM_COMMAND_BASE + DRM_PANFROST_PERFCNT_ENABLE, struct drm_panfrost_perfcnt_enable) 40*61046927SAndroid Build Coastguard Worker #define DRM_IOCTL_PANFROST_PERFCNT_DUMP DRM_IOW(DRM_COMMAND_BASE + DRM_PANFROST_PERFCNT_DUMP, struct drm_panfrost_perfcnt_dump) 41*61046927SAndroid Build Coastguard Worker 42*61046927SAndroid Build Coastguard Worker #define PANFROST_JD_REQ_FS (1 << 0) 43*61046927SAndroid Build Coastguard Worker #define PANFROST_JD_REQ_CYCLE_COUNT (1 << 1) 44*61046927SAndroid Build Coastguard Worker /** 45*61046927SAndroid Build Coastguard Worker * struct drm_panfrost_submit - ioctl argument for submitting commands to the 3D 46*61046927SAndroid Build Coastguard Worker * engine. 47*61046927SAndroid Build Coastguard Worker * 48*61046927SAndroid Build Coastguard Worker * This asks the kernel to have the GPU execute a render command list. 49*61046927SAndroid Build Coastguard Worker */ 50*61046927SAndroid Build Coastguard Worker struct drm_panfrost_submit { 51*61046927SAndroid Build Coastguard Worker 52*61046927SAndroid Build Coastguard Worker /** Address to GPU mapping of job descriptor */ 53*61046927SAndroid Build Coastguard Worker __u64 jc; 54*61046927SAndroid Build Coastguard Worker 55*61046927SAndroid Build Coastguard Worker /** An optional array of sync objects to wait on before starting this job. */ 56*61046927SAndroid Build Coastguard Worker __u64 in_syncs; 57*61046927SAndroid Build Coastguard Worker 58*61046927SAndroid Build Coastguard Worker /** Number of sync objects to wait on before starting this job. */ 59*61046927SAndroid Build Coastguard Worker __u32 in_sync_count; 60*61046927SAndroid Build Coastguard Worker 61*61046927SAndroid Build Coastguard Worker /** An optional sync object to place the completion fence in. */ 62*61046927SAndroid Build Coastguard Worker __u32 out_sync; 63*61046927SAndroid Build Coastguard Worker 64*61046927SAndroid Build Coastguard Worker /** Pointer to a u32 array of the BOs that are referenced by the job. */ 65*61046927SAndroid Build Coastguard Worker __u64 bo_handles; 66*61046927SAndroid Build Coastguard Worker 67*61046927SAndroid Build Coastguard Worker /** Number of BO handles passed in (size is that times 4). */ 68*61046927SAndroid Build Coastguard Worker __u32 bo_handle_count; 69*61046927SAndroid Build Coastguard Worker 70*61046927SAndroid Build Coastguard Worker /** A combination of PANFROST_JD_REQ_* */ 71*61046927SAndroid Build Coastguard Worker __u32 requirements; 72*61046927SAndroid Build Coastguard Worker }; 73*61046927SAndroid Build Coastguard Worker 74*61046927SAndroid Build Coastguard Worker /** 75*61046927SAndroid Build Coastguard Worker * struct drm_panfrost_wait_bo - ioctl argument for waiting for 76*61046927SAndroid Build Coastguard Worker * completion of the last DRM_PANFROST_SUBMIT on a BO. 77*61046927SAndroid Build Coastguard Worker * 78*61046927SAndroid Build Coastguard Worker * This is useful for cases where multiple processes might be 79*61046927SAndroid Build Coastguard Worker * rendering to a BO and you want to wait for all rendering to be 80*61046927SAndroid Build Coastguard Worker * completed. 81*61046927SAndroid Build Coastguard Worker */ 82*61046927SAndroid Build Coastguard Worker struct drm_panfrost_wait_bo { 83*61046927SAndroid Build Coastguard Worker __u32 handle; 84*61046927SAndroid Build Coastguard Worker __u32 pad; 85*61046927SAndroid Build Coastguard Worker __s64 timeout_ns; /* absolute */ 86*61046927SAndroid Build Coastguard Worker }; 87*61046927SAndroid Build Coastguard Worker 88*61046927SAndroid Build Coastguard Worker /* Valid flags to pass to drm_panfrost_create_bo */ 89*61046927SAndroid Build Coastguard Worker #define PANFROST_BO_NOEXEC 1 90*61046927SAndroid Build Coastguard Worker #define PANFROST_BO_HEAP 2 91*61046927SAndroid Build Coastguard Worker 92*61046927SAndroid Build Coastguard Worker /** 93*61046927SAndroid Build Coastguard Worker * struct drm_panfrost_create_bo - ioctl argument for creating Panfrost BOs. 94*61046927SAndroid Build Coastguard Worker * 95*61046927SAndroid Build Coastguard Worker * The flags argument is a bit mask of PANFROST_BO_* flags. 96*61046927SAndroid Build Coastguard Worker */ 97*61046927SAndroid Build Coastguard Worker struct drm_panfrost_create_bo { 98*61046927SAndroid Build Coastguard Worker __u32 size; 99*61046927SAndroid Build Coastguard Worker __u32 flags; 100*61046927SAndroid Build Coastguard Worker /** Returned GEM handle for the BO. */ 101*61046927SAndroid Build Coastguard Worker __u32 handle; 102*61046927SAndroid Build Coastguard Worker /* Pad, must be zero-filled. */ 103*61046927SAndroid Build Coastguard Worker __u32 pad; 104*61046927SAndroid Build Coastguard Worker /** 105*61046927SAndroid Build Coastguard Worker * Returned offset for the BO in the GPU address space. This offset 106*61046927SAndroid Build Coastguard Worker * is private to the DRM fd and is valid for the lifetime of the GEM 107*61046927SAndroid Build Coastguard Worker * handle. 108*61046927SAndroid Build Coastguard Worker * 109*61046927SAndroid Build Coastguard Worker * This offset value will always be nonzero, since various HW 110*61046927SAndroid Build Coastguard Worker * units treat 0 specially. 111*61046927SAndroid Build Coastguard Worker */ 112*61046927SAndroid Build Coastguard Worker __u64 offset; 113*61046927SAndroid Build Coastguard Worker }; 114*61046927SAndroid Build Coastguard Worker 115*61046927SAndroid Build Coastguard Worker /** 116*61046927SAndroid Build Coastguard Worker * struct drm_panfrost_mmap_bo - ioctl argument for mapping Panfrost BOs. 117*61046927SAndroid Build Coastguard Worker * 118*61046927SAndroid Build Coastguard Worker * This doesn't actually perform an mmap. Instead, it returns the 119*61046927SAndroid Build Coastguard Worker * offset you need to use in an mmap on the DRM device node. This 120*61046927SAndroid Build Coastguard Worker * means that tools like valgrind end up knowing about the mapped 121*61046927SAndroid Build Coastguard Worker * memory. 122*61046927SAndroid Build Coastguard Worker * 123*61046927SAndroid Build Coastguard Worker * There are currently no values for the flags argument, but it may be 124*61046927SAndroid Build Coastguard Worker * used in a future extension. 125*61046927SAndroid Build Coastguard Worker */ 126*61046927SAndroid Build Coastguard Worker struct drm_panfrost_mmap_bo { 127*61046927SAndroid Build Coastguard Worker /** Handle for the object being mapped. */ 128*61046927SAndroid Build Coastguard Worker __u32 handle; 129*61046927SAndroid Build Coastguard Worker __u32 flags; 130*61046927SAndroid Build Coastguard Worker /** offset into the drm node to use for subsequent mmap call. */ 131*61046927SAndroid Build Coastguard Worker __u64 offset; 132*61046927SAndroid Build Coastguard Worker }; 133*61046927SAndroid Build Coastguard Worker 134*61046927SAndroid Build Coastguard Worker enum drm_panfrost_param { 135*61046927SAndroid Build Coastguard Worker DRM_PANFROST_PARAM_GPU_PROD_ID, 136*61046927SAndroid Build Coastguard Worker DRM_PANFROST_PARAM_GPU_REVISION, 137*61046927SAndroid Build Coastguard Worker DRM_PANFROST_PARAM_SHADER_PRESENT, 138*61046927SAndroid Build Coastguard Worker DRM_PANFROST_PARAM_TILER_PRESENT, 139*61046927SAndroid Build Coastguard Worker DRM_PANFROST_PARAM_L2_PRESENT, 140*61046927SAndroid Build Coastguard Worker DRM_PANFROST_PARAM_STACK_PRESENT, 141*61046927SAndroid Build Coastguard Worker DRM_PANFROST_PARAM_AS_PRESENT, 142*61046927SAndroid Build Coastguard Worker DRM_PANFROST_PARAM_JS_PRESENT, 143*61046927SAndroid Build Coastguard Worker DRM_PANFROST_PARAM_L2_FEATURES, 144*61046927SAndroid Build Coastguard Worker DRM_PANFROST_PARAM_CORE_FEATURES, 145*61046927SAndroid Build Coastguard Worker DRM_PANFROST_PARAM_TILER_FEATURES, 146*61046927SAndroid Build Coastguard Worker DRM_PANFROST_PARAM_MEM_FEATURES, 147*61046927SAndroid Build Coastguard Worker DRM_PANFROST_PARAM_MMU_FEATURES, 148*61046927SAndroid Build Coastguard Worker DRM_PANFROST_PARAM_THREAD_FEATURES, 149*61046927SAndroid Build Coastguard Worker DRM_PANFROST_PARAM_MAX_THREADS, 150*61046927SAndroid Build Coastguard Worker DRM_PANFROST_PARAM_THREAD_MAX_WORKGROUP_SZ, 151*61046927SAndroid Build Coastguard Worker DRM_PANFROST_PARAM_THREAD_MAX_BARRIER_SZ, 152*61046927SAndroid Build Coastguard Worker DRM_PANFROST_PARAM_COHERENCY_FEATURES, 153*61046927SAndroid Build Coastguard Worker DRM_PANFROST_PARAM_TEXTURE_FEATURES0, 154*61046927SAndroid Build Coastguard Worker DRM_PANFROST_PARAM_TEXTURE_FEATURES1, 155*61046927SAndroid Build Coastguard Worker DRM_PANFROST_PARAM_TEXTURE_FEATURES2, 156*61046927SAndroid Build Coastguard Worker DRM_PANFROST_PARAM_TEXTURE_FEATURES3, 157*61046927SAndroid Build Coastguard Worker DRM_PANFROST_PARAM_JS_FEATURES0, 158*61046927SAndroid Build Coastguard Worker DRM_PANFROST_PARAM_JS_FEATURES1, 159*61046927SAndroid Build Coastguard Worker DRM_PANFROST_PARAM_JS_FEATURES2, 160*61046927SAndroid Build Coastguard Worker DRM_PANFROST_PARAM_JS_FEATURES3, 161*61046927SAndroid Build Coastguard Worker DRM_PANFROST_PARAM_JS_FEATURES4, 162*61046927SAndroid Build Coastguard Worker DRM_PANFROST_PARAM_JS_FEATURES5, 163*61046927SAndroid Build Coastguard Worker DRM_PANFROST_PARAM_JS_FEATURES6, 164*61046927SAndroid Build Coastguard Worker DRM_PANFROST_PARAM_JS_FEATURES7, 165*61046927SAndroid Build Coastguard Worker DRM_PANFROST_PARAM_JS_FEATURES8, 166*61046927SAndroid Build Coastguard Worker DRM_PANFROST_PARAM_JS_FEATURES9, 167*61046927SAndroid Build Coastguard Worker DRM_PANFROST_PARAM_JS_FEATURES10, 168*61046927SAndroid Build Coastguard Worker DRM_PANFROST_PARAM_JS_FEATURES11, 169*61046927SAndroid Build Coastguard Worker DRM_PANFROST_PARAM_JS_FEATURES12, 170*61046927SAndroid Build Coastguard Worker DRM_PANFROST_PARAM_JS_FEATURES13, 171*61046927SAndroid Build Coastguard Worker DRM_PANFROST_PARAM_JS_FEATURES14, 172*61046927SAndroid Build Coastguard Worker DRM_PANFROST_PARAM_JS_FEATURES15, 173*61046927SAndroid Build Coastguard Worker DRM_PANFROST_PARAM_NR_CORE_GROUPS, 174*61046927SAndroid Build Coastguard Worker DRM_PANFROST_PARAM_THREAD_TLS_ALLOC, 175*61046927SAndroid Build Coastguard Worker DRM_PANFROST_PARAM_AFBC_FEATURES, 176*61046927SAndroid Build Coastguard Worker DRM_PANFROST_PARAM_SYSTEM_TIMESTAMP, 177*61046927SAndroid Build Coastguard Worker DRM_PANFROST_PARAM_SYSTEM_TIMESTAMP_FREQUENCY, 178*61046927SAndroid Build Coastguard Worker }; 179*61046927SAndroid Build Coastguard Worker 180*61046927SAndroid Build Coastguard Worker struct drm_panfrost_get_param { 181*61046927SAndroid Build Coastguard Worker __u32 param; 182*61046927SAndroid Build Coastguard Worker __u32 pad; 183*61046927SAndroid Build Coastguard Worker __u64 value; 184*61046927SAndroid Build Coastguard Worker }; 185*61046927SAndroid Build Coastguard Worker 186*61046927SAndroid Build Coastguard Worker /** 187*61046927SAndroid Build Coastguard Worker * Returns the offset for the BO in the GPU address space for this DRM fd. 188*61046927SAndroid Build Coastguard Worker * This is the same value returned by drm_panfrost_create_bo, if that was called 189*61046927SAndroid Build Coastguard Worker * from this DRM fd. 190*61046927SAndroid Build Coastguard Worker */ 191*61046927SAndroid Build Coastguard Worker struct drm_panfrost_get_bo_offset { 192*61046927SAndroid Build Coastguard Worker __u32 handle; 193*61046927SAndroid Build Coastguard Worker __u32 pad; 194*61046927SAndroid Build Coastguard Worker __u64 offset; 195*61046927SAndroid Build Coastguard Worker }; 196*61046927SAndroid Build Coastguard Worker 197*61046927SAndroid Build Coastguard Worker struct drm_panfrost_perfcnt_enable { 198*61046927SAndroid Build Coastguard Worker __u32 enable; 199*61046927SAndroid Build Coastguard Worker /* 200*61046927SAndroid Build Coastguard Worker * On bifrost we have 2 sets of counters, this parameter defines the 201*61046927SAndroid Build Coastguard Worker * one to track. 202*61046927SAndroid Build Coastguard Worker */ 203*61046927SAndroid Build Coastguard Worker __u32 counterset; 204*61046927SAndroid Build Coastguard Worker }; 205*61046927SAndroid Build Coastguard Worker 206*61046927SAndroid Build Coastguard Worker struct drm_panfrost_perfcnt_dump { 207*61046927SAndroid Build Coastguard Worker __u64 buf_ptr; 208*61046927SAndroid Build Coastguard Worker }; 209*61046927SAndroid Build Coastguard Worker 210*61046927SAndroid Build Coastguard Worker /* madvise provides a way to tell the kernel in case a buffers contents 211*61046927SAndroid Build Coastguard Worker * can be discarded under memory pressure, which is useful for userspace 212*61046927SAndroid Build Coastguard Worker * bo cache where we want to optimistically hold on to buffer allocate 213*61046927SAndroid Build Coastguard Worker * and potential mmap, but allow the pages to be discarded under memory 214*61046927SAndroid Build Coastguard Worker * pressure. 215*61046927SAndroid Build Coastguard Worker * 216*61046927SAndroid Build Coastguard Worker * Typical usage would involve madvise(DONTNEED) when buffer enters BO 217*61046927SAndroid Build Coastguard Worker * cache, and madvise(WILLNEED) if trying to recycle buffer from BO cache. 218*61046927SAndroid Build Coastguard Worker * In the WILLNEED case, 'retained' indicates to userspace whether the 219*61046927SAndroid Build Coastguard Worker * backing pages still exist. 220*61046927SAndroid Build Coastguard Worker */ 221*61046927SAndroid Build Coastguard Worker #define PANFROST_MADV_WILLNEED 0 /* backing pages are needed, status returned in 'retained' */ 222*61046927SAndroid Build Coastguard Worker #define PANFROST_MADV_DONTNEED 1 /* backing pages not needed */ 223*61046927SAndroid Build Coastguard Worker 224*61046927SAndroid Build Coastguard Worker struct drm_panfrost_madvise { 225*61046927SAndroid Build Coastguard Worker __u32 handle; /* in, GEM handle */ 226*61046927SAndroid Build Coastguard Worker __u32 madv; /* in, PANFROST_MADV_x */ 227*61046927SAndroid Build Coastguard Worker __u32 retained; /* out, whether backing store still exists */ 228*61046927SAndroid Build Coastguard Worker }; 229*61046927SAndroid Build Coastguard Worker 230*61046927SAndroid Build Coastguard Worker /* Definitions for coredump decoding in user space */ 231*61046927SAndroid Build Coastguard Worker #define PANFROSTDUMP_MAJOR 1 232*61046927SAndroid Build Coastguard Worker #define PANFROSTDUMP_MINOR 0 233*61046927SAndroid Build Coastguard Worker 234*61046927SAndroid Build Coastguard Worker #define PANFROSTDUMP_MAGIC 0x464E4150 /* PANF */ 235*61046927SAndroid Build Coastguard Worker 236*61046927SAndroid Build Coastguard Worker #define PANFROSTDUMP_BUF_REG 0 237*61046927SAndroid Build Coastguard Worker #define PANFROSTDUMP_BUF_BOMAP (PANFROSTDUMP_BUF_REG + 1) 238*61046927SAndroid Build Coastguard Worker #define PANFROSTDUMP_BUF_BO (PANFROSTDUMP_BUF_BOMAP + 1) 239*61046927SAndroid Build Coastguard Worker #define PANFROSTDUMP_BUF_TRAILER (PANFROSTDUMP_BUF_BO + 1) 240*61046927SAndroid Build Coastguard Worker 241*61046927SAndroid Build Coastguard Worker /* 242*61046927SAndroid Build Coastguard Worker * This structure is the native endianness of the dumping machine, tools can 243*61046927SAndroid Build Coastguard Worker * detect the endianness by looking at the value in 'magic'. 244*61046927SAndroid Build Coastguard Worker */ 245*61046927SAndroid Build Coastguard Worker struct panfrost_dump_object_header { 246*61046927SAndroid Build Coastguard Worker __u32 magic; 247*61046927SAndroid Build Coastguard Worker __u32 type; 248*61046927SAndroid Build Coastguard Worker __u32 file_size; 249*61046927SAndroid Build Coastguard Worker __u32 file_offset; 250*61046927SAndroid Build Coastguard Worker 251*61046927SAndroid Build Coastguard Worker union { 252*61046927SAndroid Build Coastguard Worker struct { 253*61046927SAndroid Build Coastguard Worker __u64 jc; 254*61046927SAndroid Build Coastguard Worker __u32 gpu_id; 255*61046927SAndroid Build Coastguard Worker __u32 major; 256*61046927SAndroid Build Coastguard Worker __u32 minor; 257*61046927SAndroid Build Coastguard Worker __u64 nbos; 258*61046927SAndroid Build Coastguard Worker } reghdr; 259*61046927SAndroid Build Coastguard Worker 260*61046927SAndroid Build Coastguard Worker struct { 261*61046927SAndroid Build Coastguard Worker __u32 valid; 262*61046927SAndroid Build Coastguard Worker __u64 iova; 263*61046927SAndroid Build Coastguard Worker __u32 data[2]; 264*61046927SAndroid Build Coastguard Worker } bomap; 265*61046927SAndroid Build Coastguard Worker 266*61046927SAndroid Build Coastguard Worker /* 267*61046927SAndroid Build Coastguard Worker * Force same size in case we want to expand the header 268*61046927SAndroid Build Coastguard Worker * with new fields and also keep it 512-byte aligned 269*61046927SAndroid Build Coastguard Worker */ 270*61046927SAndroid Build Coastguard Worker 271*61046927SAndroid Build Coastguard Worker __u32 sizer[496]; 272*61046927SAndroid Build Coastguard Worker }; 273*61046927SAndroid Build Coastguard Worker }; 274*61046927SAndroid Build Coastguard Worker 275*61046927SAndroid Build Coastguard Worker /* Registers object, an array of these */ 276*61046927SAndroid Build Coastguard Worker struct panfrost_dump_registers { 277*61046927SAndroid Build Coastguard Worker __u32 reg; 278*61046927SAndroid Build Coastguard Worker __u32 value; 279*61046927SAndroid Build Coastguard Worker }; 280*61046927SAndroid Build Coastguard Worker 281*61046927SAndroid Build Coastguard Worker #if defined(__cplusplus) 282*61046927SAndroid Build Coastguard Worker } 283*61046927SAndroid Build Coastguard Worker #endif 284*61046927SAndroid Build Coastguard Worker 285*61046927SAndroid Build Coastguard Worker #endif /* _PANFROST_DRM_H_ */ 286