xref: /aosp_15_r20/external/mesa3d/include/drm-uapi/panfrost_drm.h (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard Worker /* SPDX-License-Identifier: MIT */
2*61046927SAndroid Build Coastguard Worker /*
3*61046927SAndroid Build Coastguard Worker  * Copyright © 2014-2018 Broadcom
4*61046927SAndroid Build Coastguard Worker  * Copyright © 2019 Collabora ltd.
5*61046927SAndroid Build Coastguard Worker  */
6*61046927SAndroid Build Coastguard Worker #ifndef _PANFROST_DRM_H_
7*61046927SAndroid Build Coastguard Worker #define _PANFROST_DRM_H_
8*61046927SAndroid Build Coastguard Worker 
9*61046927SAndroid Build Coastguard Worker #include "drm.h"
10*61046927SAndroid Build Coastguard Worker 
11*61046927SAndroid Build Coastguard Worker #if defined(__cplusplus)
12*61046927SAndroid Build Coastguard Worker extern "C" {
13*61046927SAndroid Build Coastguard Worker #endif
14*61046927SAndroid Build Coastguard Worker 
15*61046927SAndroid Build Coastguard Worker #define DRM_PANFROST_SUBMIT			0x00
16*61046927SAndroid Build Coastguard Worker #define DRM_PANFROST_WAIT_BO			0x01
17*61046927SAndroid Build Coastguard Worker #define DRM_PANFROST_CREATE_BO			0x02
18*61046927SAndroid Build Coastguard Worker #define DRM_PANFROST_MMAP_BO			0x03
19*61046927SAndroid Build Coastguard Worker #define DRM_PANFROST_GET_PARAM			0x04
20*61046927SAndroid Build Coastguard Worker #define DRM_PANFROST_GET_BO_OFFSET		0x05
21*61046927SAndroid Build Coastguard Worker #define DRM_PANFROST_PERFCNT_ENABLE		0x06
22*61046927SAndroid Build Coastguard Worker #define DRM_PANFROST_PERFCNT_DUMP		0x07
23*61046927SAndroid Build Coastguard Worker #define DRM_PANFROST_MADVISE			0x08
24*61046927SAndroid Build Coastguard Worker 
25*61046927SAndroid Build Coastguard Worker #define DRM_IOCTL_PANFROST_SUBMIT		DRM_IOW(DRM_COMMAND_BASE + DRM_PANFROST_SUBMIT, struct drm_panfrost_submit)
26*61046927SAndroid Build Coastguard Worker #define DRM_IOCTL_PANFROST_WAIT_BO		DRM_IOW(DRM_COMMAND_BASE + DRM_PANFROST_WAIT_BO, struct drm_panfrost_wait_bo)
27*61046927SAndroid Build Coastguard Worker #define DRM_IOCTL_PANFROST_CREATE_BO		DRM_IOWR(DRM_COMMAND_BASE + DRM_PANFROST_CREATE_BO, struct drm_panfrost_create_bo)
28*61046927SAndroid Build Coastguard Worker #define DRM_IOCTL_PANFROST_MMAP_BO		DRM_IOWR(DRM_COMMAND_BASE + DRM_PANFROST_MMAP_BO, struct drm_panfrost_mmap_bo)
29*61046927SAndroid Build Coastguard Worker #define DRM_IOCTL_PANFROST_GET_PARAM		DRM_IOWR(DRM_COMMAND_BASE + DRM_PANFROST_GET_PARAM, struct drm_panfrost_get_param)
30*61046927SAndroid Build Coastguard Worker #define DRM_IOCTL_PANFROST_GET_BO_OFFSET	DRM_IOWR(DRM_COMMAND_BASE + DRM_PANFROST_GET_BO_OFFSET, struct drm_panfrost_get_bo_offset)
31*61046927SAndroid Build Coastguard Worker #define DRM_IOCTL_PANFROST_MADVISE		DRM_IOWR(DRM_COMMAND_BASE + DRM_PANFROST_MADVISE, struct drm_panfrost_madvise)
32*61046927SAndroid Build Coastguard Worker 
33*61046927SAndroid Build Coastguard Worker /*
34*61046927SAndroid Build Coastguard Worker  * Unstable ioctl(s): only exposed when the unsafe unstable_ioctls module
35*61046927SAndroid Build Coastguard Worker  * param is set to true.
36*61046927SAndroid Build Coastguard Worker  * All these ioctl(s) are subject to deprecation, so please don't rely on
37*61046927SAndroid Build Coastguard Worker  * them for anything but debugging purpose.
38*61046927SAndroid Build Coastguard Worker  */
39*61046927SAndroid Build Coastguard Worker #define DRM_IOCTL_PANFROST_PERFCNT_ENABLE	DRM_IOW(DRM_COMMAND_BASE + DRM_PANFROST_PERFCNT_ENABLE, struct drm_panfrost_perfcnt_enable)
40*61046927SAndroid Build Coastguard Worker #define DRM_IOCTL_PANFROST_PERFCNT_DUMP		DRM_IOW(DRM_COMMAND_BASE + DRM_PANFROST_PERFCNT_DUMP, struct drm_panfrost_perfcnt_dump)
41*61046927SAndroid Build Coastguard Worker 
42*61046927SAndroid Build Coastguard Worker #define PANFROST_JD_REQ_FS (1 << 0)
43*61046927SAndroid Build Coastguard Worker #define PANFROST_JD_REQ_CYCLE_COUNT (1 << 1)
44*61046927SAndroid Build Coastguard Worker /**
45*61046927SAndroid Build Coastguard Worker  * struct drm_panfrost_submit - ioctl argument for submitting commands to the 3D
46*61046927SAndroid Build Coastguard Worker  * engine.
47*61046927SAndroid Build Coastguard Worker  *
48*61046927SAndroid Build Coastguard Worker  * This asks the kernel to have the GPU execute a render command list.
49*61046927SAndroid Build Coastguard Worker  */
50*61046927SAndroid Build Coastguard Worker struct drm_panfrost_submit {
51*61046927SAndroid Build Coastguard Worker 
52*61046927SAndroid Build Coastguard Worker 	/** Address to GPU mapping of job descriptor */
53*61046927SAndroid Build Coastguard Worker 	__u64 jc;
54*61046927SAndroid Build Coastguard Worker 
55*61046927SAndroid Build Coastguard Worker 	/** An optional array of sync objects to wait on before starting this job. */
56*61046927SAndroid Build Coastguard Worker 	__u64 in_syncs;
57*61046927SAndroid Build Coastguard Worker 
58*61046927SAndroid Build Coastguard Worker 	/** Number of sync objects to wait on before starting this job. */
59*61046927SAndroid Build Coastguard Worker 	__u32 in_sync_count;
60*61046927SAndroid Build Coastguard Worker 
61*61046927SAndroid Build Coastguard Worker 	/** An optional sync object to place the completion fence in. */
62*61046927SAndroid Build Coastguard Worker 	__u32 out_sync;
63*61046927SAndroid Build Coastguard Worker 
64*61046927SAndroid Build Coastguard Worker 	/** Pointer to a u32 array of the BOs that are referenced by the job. */
65*61046927SAndroid Build Coastguard Worker 	__u64 bo_handles;
66*61046927SAndroid Build Coastguard Worker 
67*61046927SAndroid Build Coastguard Worker 	/** Number of BO handles passed in (size is that times 4). */
68*61046927SAndroid Build Coastguard Worker 	__u32 bo_handle_count;
69*61046927SAndroid Build Coastguard Worker 
70*61046927SAndroid Build Coastguard Worker 	/** A combination of PANFROST_JD_REQ_* */
71*61046927SAndroid Build Coastguard Worker 	__u32 requirements;
72*61046927SAndroid Build Coastguard Worker };
73*61046927SAndroid Build Coastguard Worker 
74*61046927SAndroid Build Coastguard Worker /**
75*61046927SAndroid Build Coastguard Worker  * struct drm_panfrost_wait_bo - ioctl argument for waiting for
76*61046927SAndroid Build Coastguard Worker  * completion of the last DRM_PANFROST_SUBMIT on a BO.
77*61046927SAndroid Build Coastguard Worker  *
78*61046927SAndroid Build Coastguard Worker  * This is useful for cases where multiple processes might be
79*61046927SAndroid Build Coastguard Worker  * rendering to a BO and you want to wait for all rendering to be
80*61046927SAndroid Build Coastguard Worker  * completed.
81*61046927SAndroid Build Coastguard Worker  */
82*61046927SAndroid Build Coastguard Worker struct drm_panfrost_wait_bo {
83*61046927SAndroid Build Coastguard Worker 	__u32 handle;
84*61046927SAndroid Build Coastguard Worker 	__u32 pad;
85*61046927SAndroid Build Coastguard Worker 	__s64 timeout_ns;	/* absolute */
86*61046927SAndroid Build Coastguard Worker };
87*61046927SAndroid Build Coastguard Worker 
88*61046927SAndroid Build Coastguard Worker /* Valid flags to pass to drm_panfrost_create_bo */
89*61046927SAndroid Build Coastguard Worker #define PANFROST_BO_NOEXEC	1
90*61046927SAndroid Build Coastguard Worker #define PANFROST_BO_HEAP	2
91*61046927SAndroid Build Coastguard Worker 
92*61046927SAndroid Build Coastguard Worker /**
93*61046927SAndroid Build Coastguard Worker  * struct drm_panfrost_create_bo - ioctl argument for creating Panfrost BOs.
94*61046927SAndroid Build Coastguard Worker  *
95*61046927SAndroid Build Coastguard Worker  * The flags argument is a bit mask of PANFROST_BO_* flags.
96*61046927SAndroid Build Coastguard Worker  */
97*61046927SAndroid Build Coastguard Worker struct drm_panfrost_create_bo {
98*61046927SAndroid Build Coastguard Worker 	__u32 size;
99*61046927SAndroid Build Coastguard Worker 	__u32 flags;
100*61046927SAndroid Build Coastguard Worker 	/** Returned GEM handle for the BO. */
101*61046927SAndroid Build Coastguard Worker 	__u32 handle;
102*61046927SAndroid Build Coastguard Worker 	/* Pad, must be zero-filled. */
103*61046927SAndroid Build Coastguard Worker 	__u32 pad;
104*61046927SAndroid Build Coastguard Worker 	/**
105*61046927SAndroid Build Coastguard Worker 	 * Returned offset for the BO in the GPU address space.  This offset
106*61046927SAndroid Build Coastguard Worker 	 * is private to the DRM fd and is valid for the lifetime of the GEM
107*61046927SAndroid Build Coastguard Worker 	 * handle.
108*61046927SAndroid Build Coastguard Worker 	 *
109*61046927SAndroid Build Coastguard Worker 	 * This offset value will always be nonzero, since various HW
110*61046927SAndroid Build Coastguard Worker 	 * units treat 0 specially.
111*61046927SAndroid Build Coastguard Worker 	 */
112*61046927SAndroid Build Coastguard Worker 	__u64 offset;
113*61046927SAndroid Build Coastguard Worker };
114*61046927SAndroid Build Coastguard Worker 
115*61046927SAndroid Build Coastguard Worker /**
116*61046927SAndroid Build Coastguard Worker  * struct drm_panfrost_mmap_bo - ioctl argument for mapping Panfrost BOs.
117*61046927SAndroid Build Coastguard Worker  *
118*61046927SAndroid Build Coastguard Worker  * This doesn't actually perform an mmap.  Instead, it returns the
119*61046927SAndroid Build Coastguard Worker  * offset you need to use in an mmap on the DRM device node.  This
120*61046927SAndroid Build Coastguard Worker  * means that tools like valgrind end up knowing about the mapped
121*61046927SAndroid Build Coastguard Worker  * memory.
122*61046927SAndroid Build Coastguard Worker  *
123*61046927SAndroid Build Coastguard Worker  * There are currently no values for the flags argument, but it may be
124*61046927SAndroid Build Coastguard Worker  * used in a future extension.
125*61046927SAndroid Build Coastguard Worker  */
126*61046927SAndroid Build Coastguard Worker struct drm_panfrost_mmap_bo {
127*61046927SAndroid Build Coastguard Worker 	/** Handle for the object being mapped. */
128*61046927SAndroid Build Coastguard Worker 	__u32 handle;
129*61046927SAndroid Build Coastguard Worker 	__u32 flags;
130*61046927SAndroid Build Coastguard Worker 	/** offset into the drm node to use for subsequent mmap call. */
131*61046927SAndroid Build Coastguard Worker 	__u64 offset;
132*61046927SAndroid Build Coastguard Worker };
133*61046927SAndroid Build Coastguard Worker 
134*61046927SAndroid Build Coastguard Worker enum drm_panfrost_param {
135*61046927SAndroid Build Coastguard Worker 	DRM_PANFROST_PARAM_GPU_PROD_ID,
136*61046927SAndroid Build Coastguard Worker 	DRM_PANFROST_PARAM_GPU_REVISION,
137*61046927SAndroid Build Coastguard Worker 	DRM_PANFROST_PARAM_SHADER_PRESENT,
138*61046927SAndroid Build Coastguard Worker 	DRM_PANFROST_PARAM_TILER_PRESENT,
139*61046927SAndroid Build Coastguard Worker 	DRM_PANFROST_PARAM_L2_PRESENT,
140*61046927SAndroid Build Coastguard Worker 	DRM_PANFROST_PARAM_STACK_PRESENT,
141*61046927SAndroid Build Coastguard Worker 	DRM_PANFROST_PARAM_AS_PRESENT,
142*61046927SAndroid Build Coastguard Worker 	DRM_PANFROST_PARAM_JS_PRESENT,
143*61046927SAndroid Build Coastguard Worker 	DRM_PANFROST_PARAM_L2_FEATURES,
144*61046927SAndroid Build Coastguard Worker 	DRM_PANFROST_PARAM_CORE_FEATURES,
145*61046927SAndroid Build Coastguard Worker 	DRM_PANFROST_PARAM_TILER_FEATURES,
146*61046927SAndroid Build Coastguard Worker 	DRM_PANFROST_PARAM_MEM_FEATURES,
147*61046927SAndroid Build Coastguard Worker 	DRM_PANFROST_PARAM_MMU_FEATURES,
148*61046927SAndroid Build Coastguard Worker 	DRM_PANFROST_PARAM_THREAD_FEATURES,
149*61046927SAndroid Build Coastguard Worker 	DRM_PANFROST_PARAM_MAX_THREADS,
150*61046927SAndroid Build Coastguard Worker 	DRM_PANFROST_PARAM_THREAD_MAX_WORKGROUP_SZ,
151*61046927SAndroid Build Coastguard Worker 	DRM_PANFROST_PARAM_THREAD_MAX_BARRIER_SZ,
152*61046927SAndroid Build Coastguard Worker 	DRM_PANFROST_PARAM_COHERENCY_FEATURES,
153*61046927SAndroid Build Coastguard Worker 	DRM_PANFROST_PARAM_TEXTURE_FEATURES0,
154*61046927SAndroid Build Coastguard Worker 	DRM_PANFROST_PARAM_TEXTURE_FEATURES1,
155*61046927SAndroid Build Coastguard Worker 	DRM_PANFROST_PARAM_TEXTURE_FEATURES2,
156*61046927SAndroid Build Coastguard Worker 	DRM_PANFROST_PARAM_TEXTURE_FEATURES3,
157*61046927SAndroid Build Coastguard Worker 	DRM_PANFROST_PARAM_JS_FEATURES0,
158*61046927SAndroid Build Coastguard Worker 	DRM_PANFROST_PARAM_JS_FEATURES1,
159*61046927SAndroid Build Coastguard Worker 	DRM_PANFROST_PARAM_JS_FEATURES2,
160*61046927SAndroid Build Coastguard Worker 	DRM_PANFROST_PARAM_JS_FEATURES3,
161*61046927SAndroid Build Coastguard Worker 	DRM_PANFROST_PARAM_JS_FEATURES4,
162*61046927SAndroid Build Coastguard Worker 	DRM_PANFROST_PARAM_JS_FEATURES5,
163*61046927SAndroid Build Coastguard Worker 	DRM_PANFROST_PARAM_JS_FEATURES6,
164*61046927SAndroid Build Coastguard Worker 	DRM_PANFROST_PARAM_JS_FEATURES7,
165*61046927SAndroid Build Coastguard Worker 	DRM_PANFROST_PARAM_JS_FEATURES8,
166*61046927SAndroid Build Coastguard Worker 	DRM_PANFROST_PARAM_JS_FEATURES9,
167*61046927SAndroid Build Coastguard Worker 	DRM_PANFROST_PARAM_JS_FEATURES10,
168*61046927SAndroid Build Coastguard Worker 	DRM_PANFROST_PARAM_JS_FEATURES11,
169*61046927SAndroid Build Coastguard Worker 	DRM_PANFROST_PARAM_JS_FEATURES12,
170*61046927SAndroid Build Coastguard Worker 	DRM_PANFROST_PARAM_JS_FEATURES13,
171*61046927SAndroid Build Coastguard Worker 	DRM_PANFROST_PARAM_JS_FEATURES14,
172*61046927SAndroid Build Coastguard Worker 	DRM_PANFROST_PARAM_JS_FEATURES15,
173*61046927SAndroid Build Coastguard Worker 	DRM_PANFROST_PARAM_NR_CORE_GROUPS,
174*61046927SAndroid Build Coastguard Worker 	DRM_PANFROST_PARAM_THREAD_TLS_ALLOC,
175*61046927SAndroid Build Coastguard Worker 	DRM_PANFROST_PARAM_AFBC_FEATURES,
176*61046927SAndroid Build Coastguard Worker 	DRM_PANFROST_PARAM_SYSTEM_TIMESTAMP,
177*61046927SAndroid Build Coastguard Worker 	DRM_PANFROST_PARAM_SYSTEM_TIMESTAMP_FREQUENCY,
178*61046927SAndroid Build Coastguard Worker };
179*61046927SAndroid Build Coastguard Worker 
180*61046927SAndroid Build Coastguard Worker struct drm_panfrost_get_param {
181*61046927SAndroid Build Coastguard Worker 	__u32 param;
182*61046927SAndroid Build Coastguard Worker 	__u32 pad;
183*61046927SAndroid Build Coastguard Worker 	__u64 value;
184*61046927SAndroid Build Coastguard Worker };
185*61046927SAndroid Build Coastguard Worker 
186*61046927SAndroid Build Coastguard Worker /**
187*61046927SAndroid Build Coastguard Worker  * Returns the offset for the BO in the GPU address space for this DRM fd.
188*61046927SAndroid Build Coastguard Worker  * This is the same value returned by drm_panfrost_create_bo, if that was called
189*61046927SAndroid Build Coastguard Worker  * from this DRM fd.
190*61046927SAndroid Build Coastguard Worker  */
191*61046927SAndroid Build Coastguard Worker struct drm_panfrost_get_bo_offset {
192*61046927SAndroid Build Coastguard Worker 	__u32 handle;
193*61046927SAndroid Build Coastguard Worker 	__u32 pad;
194*61046927SAndroid Build Coastguard Worker 	__u64 offset;
195*61046927SAndroid Build Coastguard Worker };
196*61046927SAndroid Build Coastguard Worker 
197*61046927SAndroid Build Coastguard Worker struct drm_panfrost_perfcnt_enable {
198*61046927SAndroid Build Coastguard Worker 	__u32 enable;
199*61046927SAndroid Build Coastguard Worker 	/*
200*61046927SAndroid Build Coastguard Worker 	 * On bifrost we have 2 sets of counters, this parameter defines the
201*61046927SAndroid Build Coastguard Worker 	 * one to track.
202*61046927SAndroid Build Coastguard Worker 	 */
203*61046927SAndroid Build Coastguard Worker 	__u32 counterset;
204*61046927SAndroid Build Coastguard Worker };
205*61046927SAndroid Build Coastguard Worker 
206*61046927SAndroid Build Coastguard Worker struct drm_panfrost_perfcnt_dump {
207*61046927SAndroid Build Coastguard Worker 	__u64 buf_ptr;
208*61046927SAndroid Build Coastguard Worker };
209*61046927SAndroid Build Coastguard Worker 
210*61046927SAndroid Build Coastguard Worker /* madvise provides a way to tell the kernel in case a buffers contents
211*61046927SAndroid Build Coastguard Worker  * can be discarded under memory pressure, which is useful for userspace
212*61046927SAndroid Build Coastguard Worker  * bo cache where we want to optimistically hold on to buffer allocate
213*61046927SAndroid Build Coastguard Worker  * and potential mmap, but allow the pages to be discarded under memory
214*61046927SAndroid Build Coastguard Worker  * pressure.
215*61046927SAndroid Build Coastguard Worker  *
216*61046927SAndroid Build Coastguard Worker  * Typical usage would involve madvise(DONTNEED) when buffer enters BO
217*61046927SAndroid Build Coastguard Worker  * cache, and madvise(WILLNEED) if trying to recycle buffer from BO cache.
218*61046927SAndroid Build Coastguard Worker  * In the WILLNEED case, 'retained' indicates to userspace whether the
219*61046927SAndroid Build Coastguard Worker  * backing pages still exist.
220*61046927SAndroid Build Coastguard Worker  */
221*61046927SAndroid Build Coastguard Worker #define PANFROST_MADV_WILLNEED 0	/* backing pages are needed, status returned in 'retained' */
222*61046927SAndroid Build Coastguard Worker #define PANFROST_MADV_DONTNEED 1	/* backing pages not needed */
223*61046927SAndroid Build Coastguard Worker 
224*61046927SAndroid Build Coastguard Worker struct drm_panfrost_madvise {
225*61046927SAndroid Build Coastguard Worker 	__u32 handle;         /* in, GEM handle */
226*61046927SAndroid Build Coastguard Worker 	__u32 madv;           /* in, PANFROST_MADV_x */
227*61046927SAndroid Build Coastguard Worker 	__u32 retained;       /* out, whether backing store still exists */
228*61046927SAndroid Build Coastguard Worker };
229*61046927SAndroid Build Coastguard Worker 
230*61046927SAndroid Build Coastguard Worker /* Definitions for coredump decoding in user space */
231*61046927SAndroid Build Coastguard Worker #define PANFROSTDUMP_MAJOR 1
232*61046927SAndroid Build Coastguard Worker #define PANFROSTDUMP_MINOR 0
233*61046927SAndroid Build Coastguard Worker 
234*61046927SAndroid Build Coastguard Worker #define PANFROSTDUMP_MAGIC 0x464E4150 /* PANF */
235*61046927SAndroid Build Coastguard Worker 
236*61046927SAndroid Build Coastguard Worker #define PANFROSTDUMP_BUF_REG 0
237*61046927SAndroid Build Coastguard Worker #define PANFROSTDUMP_BUF_BOMAP (PANFROSTDUMP_BUF_REG + 1)
238*61046927SAndroid Build Coastguard Worker #define PANFROSTDUMP_BUF_BO (PANFROSTDUMP_BUF_BOMAP + 1)
239*61046927SAndroid Build Coastguard Worker #define PANFROSTDUMP_BUF_TRAILER (PANFROSTDUMP_BUF_BO + 1)
240*61046927SAndroid Build Coastguard Worker 
241*61046927SAndroid Build Coastguard Worker /*
242*61046927SAndroid Build Coastguard Worker  * This structure is the native endianness of the dumping machine, tools can
243*61046927SAndroid Build Coastguard Worker  * detect the endianness by looking at the value in 'magic'.
244*61046927SAndroid Build Coastguard Worker  */
245*61046927SAndroid Build Coastguard Worker struct panfrost_dump_object_header {
246*61046927SAndroid Build Coastguard Worker 	__u32 magic;
247*61046927SAndroid Build Coastguard Worker 	__u32 type;
248*61046927SAndroid Build Coastguard Worker 	__u32 file_size;
249*61046927SAndroid Build Coastguard Worker 	__u32 file_offset;
250*61046927SAndroid Build Coastguard Worker 
251*61046927SAndroid Build Coastguard Worker 	union {
252*61046927SAndroid Build Coastguard Worker 		struct {
253*61046927SAndroid Build Coastguard Worker 			__u64 jc;
254*61046927SAndroid Build Coastguard Worker 			__u32 gpu_id;
255*61046927SAndroid Build Coastguard Worker 			__u32 major;
256*61046927SAndroid Build Coastguard Worker 			__u32 minor;
257*61046927SAndroid Build Coastguard Worker 			__u64 nbos;
258*61046927SAndroid Build Coastguard Worker 		} reghdr;
259*61046927SAndroid Build Coastguard Worker 
260*61046927SAndroid Build Coastguard Worker 		struct {
261*61046927SAndroid Build Coastguard Worker 			__u32 valid;
262*61046927SAndroid Build Coastguard Worker 			__u64 iova;
263*61046927SAndroid Build Coastguard Worker 			__u32 data[2];
264*61046927SAndroid Build Coastguard Worker 		} bomap;
265*61046927SAndroid Build Coastguard Worker 
266*61046927SAndroid Build Coastguard Worker 		/*
267*61046927SAndroid Build Coastguard Worker 		 * Force same size in case we want to expand the header
268*61046927SAndroid Build Coastguard Worker 		 * with new fields and also keep it 512-byte aligned
269*61046927SAndroid Build Coastguard Worker 		 */
270*61046927SAndroid Build Coastguard Worker 
271*61046927SAndroid Build Coastguard Worker 		__u32 sizer[496];
272*61046927SAndroid Build Coastguard Worker 	};
273*61046927SAndroid Build Coastguard Worker };
274*61046927SAndroid Build Coastguard Worker 
275*61046927SAndroid Build Coastguard Worker /* Registers object, an array of these */
276*61046927SAndroid Build Coastguard Worker struct panfrost_dump_registers {
277*61046927SAndroid Build Coastguard Worker 	__u32 reg;
278*61046927SAndroid Build Coastguard Worker 	__u32 value;
279*61046927SAndroid Build Coastguard Worker };
280*61046927SAndroid Build Coastguard Worker 
281*61046927SAndroid Build Coastguard Worker #if defined(__cplusplus)
282*61046927SAndroid Build Coastguard Worker }
283*61046927SAndroid Build Coastguard Worker #endif
284*61046927SAndroid Build Coastguard Worker 
285*61046927SAndroid Build Coastguard Worker #endif /* _PANFROST_DRM_H_ */
286